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Last week in an effort to improve player sentiment around the game's launch, the team behind Highguard rushed out a 5v5 mode, a highly requested feature amongst players who felt that the game's launch map was simply too large for 3v3 matches. Initially, this was only going to be a limited-time game mode, but it is now being turned into a permanent addition to the game.
When Highguard launched last week with its 3v3 PvP mode, many players were quick to complain that the map feels like it was designed for larger-scale battles. Now the team at Wildlight has addressed this with the permanent addition of the 5v5 raid mode.
Interestingly over the weekend, Wildlight said it saw a “fairly even split” between those queuing for 3v3 matches and 5v5 matches. However, many players have expressed that the 5v5 mode feels like the way Highguard is supposed to be played, so those numbers might skew now that the mode is a permanent fixture of the game.
Highguard initially launched on the 26th of January, peaking at over 100,000 concurrent players, all drawn in from the game's announcement at The Game Awards, followed by several weeks of silence while the devs prepared for launch. The game's player numbers have since dipped, but it is still pulling in over 10,000 players each day.
Last week, Wildlight also revealed a huge roadmap for Highguard, with plans for monthly updates through the rest of the year.
KitGuru Says: Are you glad to see 5v5 becoming a permanent mode in Highguard?
The post Highguard’s 5v5 mode is here to stay first appeared on KitGuru.Le consortium en charge du NFC a officialisé sa « release 15 », une évolution majeure qui va quadrupler la portée, multiplier les débits et augmenter la puissance de recharge. Au programme : des paiements plus fluides, la gestion de clés numériques avancées et la possibilité d'exécuter plusieurs actions en un seul geste. Une mise à jour technique qui prépare le terrain pour la prochaine décennie.

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L'annonce par Google d'une intelligence artificielle capable de générer des mondes interactifs a suffi à provoquer une onde de choc sur les marchés financiers, révélant la profonde anxiété qui entoure l'avenir de la création vidéoludique.

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Samsung has overhauled its display strategy for 2026, officially bringing Nvidia G-Sync Compatibility to its entire flagship OLED TV range and the latest Odyssey gaming monitors. This move appears designed to bridge the gap for GeForce users who have previously looked toward competitors for guaranteed variable refresh rate support. The updated list of compatible hardware includes the S95H, S90H, and S85H television models, as well as the Odyssey G6 series.
On the television side, the 2026 OLED lineup has seen a notable increase in gaming-centric specifications. The flagship S95H and the mid-tier S90H now support refresh rates up to 165Hz, a jump from the 144Hz standard seen in previous years. The entry-level S85H remains at a respectable 120Hz. These displays also debut what Samsung calls HDR10+ ADVANCED, a format that reportedly uses AI-driven algorithms to manage brightness and motion accuracy frame by frame. Additionally, the premium S95H and S90H models are expected to feature a proprietary Glare Free coating that suppresses ambient reflections without the typical haziness associated with matte screens.
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Additionally, Samsung is also launching the 27-inch Odyssey G6 G60H, one of the first consumer displays to reach 1,040Hz. This is achieved through a Dual Mode feature that allows the screen to operate at its peak frequency in HD resolution while still offering a substantial 600Hz at its native QHD resolution. For those prioritising panel technology over raw frequency, the Odyssey G6 G61SH variant utilises a QD-OLED panel with a more balanced 240Hz refresh rate at QHD, paired with the near-instant 0.03ms G2G response times and deep contrast levels typical of QD-OLEDs.
KitGuru says: Are you thinking of picking up a Samsung gaming monitor or TV this year?
The post Samsung announces new G-Sync compatible OLED TVs and monitors first appeared on KitGuru.
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