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Best Buy Drops Ninja Gaiden 4's Deluxe Edition Down to Just $43 For One Day Only on Xbox

12 février 2026 à 13:50

Best Buy's latest Deal of the Day has dropped the critically acclaimed Ninja Gaiden 4 down to just $42.99 for one day only on Xbox. Not only that, but this is the Deluxe Edition as well, making this discount all the more impressive.

The Deluxe Edition of the game retails for $89.99, so that's a serious $47 saving, and available for just a few dollars more than the game was listed on sale for at the start of the year ($40), and you're getting a whole lot more for it as well.

So what's included? For just over $40, you're getting the base game, future gameplay content (The Two Masters DLC), exclusive character skins (Traditional Dark Blue, Legendary Black Falcon for Ryu; Divine Chimera, Raven Master for Yakumo), the Blade of the Archfiend weapon skin, 50,000 bonus NinjaCoin, and additional in-game items.

The standout is definitely the DLC content, The Two Masters, which is still expected to release in early 2026, so stay tuned for more news on that.

But, as I mentioned, this deal is also not long for this world. You've got until the end of the day at 11:59 PM ET, February 12, 2026, to secure the discount.

Yeah, yeah, this is also on Xbox Game Pass, but you remember when we used to own games? Those were the days! I have personally been trying to buy more physical games and more physical media in general, and I'd highly recommend others do the same as well.

Think about it this way as well: Game Pass Ultimate is $29.99 per month, and at just $13 more, you can own the game to revisit and play the DLC on as well. That's worth it, at least in my opinion.

Our review from IGN’s Mitchell Saltzman said, “Despite its disappointing story and bland level design, Ninja Gaiden 4's excellent combat still make it one of the best 3D action games in recent memory.”

It even earned a runner-up nomination for Best Action Game of 2025, as it’s a “pure action fan’s action game, featuring some of the best melee combat we've seen in years, bolstered by aggressive enemy AI, excellent weapon design, and the ability to let your creativity run wild by giving you the freedom to hotswap between all of your weapons on the fly.”

Robert Anderson is IGN's Senior Commerce Editor and resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Bluesky.

Arc Raiders Publisher Boasts That the Game Has 'Significantly Exceeded Expectations' and Now Sold 14 Million Copies

12 février 2026 à 13:28

Arc Raiders continues to be an enormous hit for publisher Nexon, with 14 million copies sold and almost a million concurrent players online at one point last month.

In Nexon's latest financial results, the Korean publisher boasted that its sticky extraction shooter had "significantly exceeded expectations" and had "approximately six million weekly active users."

January's player peak saw roughly 960,000 people online at the same time — an impressive figure indeed, especially three months after its late October 2025 arrival.

"Since its October 30 launch, the game sustained top-ranking spots on Steam's Top Sellers list as well as PlayStation and Xbox," Nexon wrote in a presentation shared with investors today. "[It] showed exceptional retention and strong player metrics... [and we] expect to sustain strong player engagement and sales momentum with monthly content drops and live events."

Developed by Swedish company Embark Studios, which is led by a team of former employees from Battlefield maker DICE, Arc Raiders enjoyed an explosive launch last year. The game shifted four million copies in under two weeks, and had sold 12 million by the start of January. Another month on, and Arc Raiders has now sold two million more.

Steamcharts figures show ARC Raiders with a peak of over 465,000 players at the beginning of January, though numbers have begun to trail off slightly in February — with the game dipping below 250,000 concurrents for the first time over the course of the current week.

Still, player sentiment for the game continues to be positive, even as it suffers from a spate of item duplication glitches. Just yesterday, fans applauded Embark Studios for swiftly stopping another set of exploits – though its efforts appear to have left a fresh inventory glitch in its place.

Since laying out a plan to deal with widespread reports of cheaters last month, the studio has done its best to keep players coming back with frequent gameplay adjustments, new content, and a four-month roadmap. Its post-launch plan currently has it sitting in the middle of its Headwinds update, with its next chapter, Shrouded Sky, set to bring a new map condition and a new Arc threat later this month.

For more, you can check out our interview with Embark CEO Patrick Söderlund, where we talked about the past, present, and future of Arc Raiders. During our chat, we also learned more about what’s next for the company following its extraction shooter’s success.

As for Nexon, today's financial briefing made no mention of the mysterious StarCraft shooter project that it has been reported as forming a team to start work on.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Amazon Has an Excellent New Sale on Magic: The Gathering Cards Today, Including on Discounts Boosters, Precons, and More

12 février 2026 à 13:18

Magic: The Gathering is set to have another big year in 2026, and there's already some excellent new deals to check out now that we've got a good chunk of this year's sets up for preorder.

My favorite deal in Amazon's latest MTG sale is on preorders for the Marvel Super Heroes Play Booster Box, which is down to just $189.99 is you order today.

That's $20 off the original list price, and with Amazon's preorder price guarantee, if the price drops further, you're certain to get the best price possible from now until release day in June.

However, that's not all. You can also find preorders for Secrets of Strixhaven boosters down to $149.99 as well right now. That's another serious discount for some cards that aren't even out yet, and worth checking out if you haven't locked in your preorder yet. Just as a reminder as well, Amazon won't charge you for preorders until at dispatch closer to release day for Marvel, Strixhaven, and TMNT.

Moving away from preorders, another notable set on sale is Bloomburrow's Play Booster Display, down to just $142.99 at Amazon. That's an impressive price drop from its $203.99 list price, and a good example of its market price value falling -28.51% over the past few weeks.

There's also some notable discounts on 2025 Universes Beyond sets, like Avatar: The Last Airbender, and Marvel's Spider-Man, at low, low prices right now as well. My favorite from this selection is on the Avatar Beginner's Box, which is down to just $23.13 at Amazon.

You can also score the Collectors versions of these Universes Beyond sets as well, both of which have seen tidy price drops since last year, and are your best bet of finding the rarest cards from each set.

Play Boosters are now the standard way to crack open Magic packs, having replaced both Set and Draft Boosters. But if you're on the hunt for rare cards, Collector Boosters are the best option.

These packs are more expensive, but are much more likely to include various foil treatments, extended arts, and all sorts. There are usually 5 Commons, 4 Uncommons, 5 Rare or Mythic Rare cards, a Land and a Token, but the rub here is that 6 of the included cards have a 'booster Fun frame' and 12-13 of them are foil.

In other TCG news, there are also some great deals on Pokémon cards right now at Amazon and TCGplayer, including a great deal on the most recent expansion's booster bundle, Mega Evolution - Phantasmal Flames. It's down to its lowest price ever at Amazon.

Unsurprisingly, stock is still running low on Amazon for a lot of Pokémon cards, even from last year, and even upcoming MTG sets like Marvel Super Heroes, Strixhaven, and TMNT.

That said, sites like TCGplayer still have a solid supply, and in some cases, better prices too, so are definitely worth checking out while on your hunt for cheap boosters.

Robert Anderson is IGN's Senior Commerce Editor and resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Bluesky.

After Years of Wait, Mewtwo is Finally Returning to Pokémon Go

12 février 2026 à 12:49

After years of wait and fan expectation, Pokémon Go players will finally be able to capture Mewtwo once more — in just a few months.

The fan-favorite Legendary Pokémon was last available to battle in Pokémon Go all the way back in July 2022, though its Shadow form was available more recently — over a weekend in March 2024. Still, fans have been clamouring for another chance to add the creature to their Pokédex ever since — and now it's almost time.

Further details for this summer's Go Fest celebrations have now been announced at a press event held in Tokyo, which will host one of three in-person meetups, ahead of the game's usual global Go Fest celebration. Artwork shown at the event confirms that Mewtwo will return — and hints at the debut of a Mythical Pokémon species, too.

Artwork for the Tokyo event shows the usual array of Kanto species, as well as popular croc Sandile. Of most note, though, is the Mewtwo floating within the image — confirming its long-awaited return.

"I can't say anything specific, but look forward to the Pokémon featured in the key visual," a spokesperson told Japanese Pokémon outlet rocketnews24go, via machine translation. "Especially Mewtwo — I think it'll be heart-pounding excitement for people who’ve been participating in GO Fest since the early days."

Will this finally be the moment Mewtwo's Mega Evolutions become available, after years of wait? Mega Mewtwo X and Y remain the only missing evolutions from the franchise's original batch of Mega Pokémon. Meanwhile, the game will soon be moving on to the release of Megas from Pokémon Legends: Z-A, with the arrival of Mega Malamar and Mega Victreebell later this month.

While Mewtwo is only shown here for Pokémon Go Fest's Tokyo event, artwork such as this usually shows species also available (to a greater or lesser extent) at the following global Go Fest — and it seems inconceivable that the creature would only be made available in a local version, when there has been such hype for its return generally.

The same is true of this year's Go Fest logo, which as ever features a subtle hint at the latest upcoming Mythical creature to become available. Looking at the mini blue lightning bolts on the 2026 design, Mythical Pokémon Zeraora seems a safe bet. The creature recently gained a new Mega Evolution, which would also make for a fitting release.

This year is, of course, the 30th anniversary of Pokémon and the 10th anniversary of Pokémon Go — a pair of milestones that fans expect to be celebrated fully this summer. Word on what else is coming to the Pokémon franchise this year will follow shortly on Pokémon Day — February 27 — which is when it's expected that the series' 10th generation of games and creatures will be unveiled.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Union Says 1,200 Ubisoft Staff Went on Strike This Week, Protesting Closures, Cost-Cutting and Return-to-Office Mandate

12 février 2026 à 12:02

At least 1,200 Ubisoft staff have gone on strike this week, as part of a planned protest over the Assassin's Creed maker's recent cost-cutting, studio closures and enforced return-to-work policy.

Hundreds of employees gathered with banners and flags outside Ubisoft's Paris headquarters — which itself will be the subject of staff cuts, with 200 jobs at risk. Staff have called for the impending return-to-work mandate to be changed, and to show their general displeasure at the constant bleed of staff and projects.

The numbers of staff on strike were shared with GamesIndustry.biz by the Solidaires Informatique union, which also confirmed a small number of employees had gone on strike in Italy, at Ubisoft Milan.

One attendee held up a sign stating: "From offices to courts, no respite for the Guillemots," referencing Ubisoft CEO Yves Guillemot, and presumably the members of his family also employed within the company. Another, who wore a Rabbids mask to obscure their face, shared a sign that read: "There is money in the coffers of the employers!"

In Milan, employees held up signs including "Shareholders cannot make games" and "Don't play with our lives." An impromptu disco session also broke out, with striking staff dancing to chiptunes while waving banners.

"At this stage, it seems clear to us that Yves Guillemot has no knowledge or understanding of his company or its employees," Solidaires Informatique union representative Marc Rutschlé said. "The company is continuing its cost reduction and layoff plan. Our teams are already working under pressure, often understaffed. After several years without pay rises (or very small increases), we understand that once again, employees will not receive a raise this year."

Ubisoft's Parisian offices have previously been the sight of protests against the company's previous return-to-office stipulations. Last month, Ubisoft said its company reorganization would now reintroduce five-day office work as standard (albeit with an annual pool of remote working days).

The year began with Ubisoft announcing the cancelation of six games, the closure of two studios and further job losses at another three locations as part of its sweeping company reshuffle. Of the half dozen games that have now been fully scrapped, Ubisoft only publicly named one — its long-awaited Prince of Persia: Sands of Time remake.

The firm also confirmed it had delayed a further seven games, including an unannounced title set for launch within the next two months that is widely expected to be the company's under-wraps Assassin's Creed: Black Flag remaster.

Image credit: Solidaires Informatique

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Assassin's Creed Black Flag Remaster Art Book Appears at Amazon UK, Now Up for Preorder

12 février 2026 à 11:45

The heavily rumoured, but yet to be confirmed, Assassin's Creed Black Flag Remake/Remaster is getting its very own art book, at least according to this recent Amazon listing in the UK.

Preorders are also now available, strangely, before we've got official confirmation of the game actually being real and given its own release window. Its art book is listed at £29.95 right now, a slight reduction from its initial £39.99 RRP, and the Amazon listing also mentions a release date of March 24, 2026.

Titan will be publishing the art book, and the publisher already has a history of releasing art books for the gaming franchise since 2012. That includes Assassin's Creed III, Unity, Syndicate, Origins, and more.

More recent Assassin's Creed art books have also been published by Dark Horse, a separate publishing house, including Shadows, Mirage, and The Making of Assassin's Creed: 15th Anniversary.

According to recent listings on the PEGI European ratings board website, the official name of the long- awaited remake is Assassin's Creed Black Flag Resynced.

And yet, after years of internal leaks, relentless fan speculation, and even not-so-subtle nudges from the original game’s lead actor, Ubisoft still refuses to officially acknowledge that a Black Flag remake is real.

Earlier reports claim Black Flag Resynced is shaping up to be a full-scale overhaul of the series' fan-favourite pirate outing, with meaningful visual and gameplay upgrades designed to bring it more in line with the production standards of last year's Assassin's Creed Shadows.

Robert Anderson is IGN's Senior Commerce Editor and resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Bluesky.

'A Hero': Katie Holmes Leads Tributes to Dawson's Creek Star James Van Der Beek

12 février 2026 à 10:45

Dawson's Creek actress Katie Holmes has paid tribute to her former co-star James Van Der Beek, who passed away yesterday aged just 48 after living with bowel cancer.

Holmes, who played the best friend and sometimes girlfriend of Van Der Beek's lead character Dawson Leery, posted a hand-written note on Instagram where she described her on-screen partner as "a hero."

"Bravery, compassion, selflessness, strength," Holmes wrote. "An appreciation for life and the action taken to live life with the integrity that life is art — creating a beautiful marriage, six loving children — the journey of a hero."

Fellow Dawson's Creek actress Busy Philipps also posted to Instagram, where she described Van Der Beek as "one in a billion." Philipps added: "He will be forever missed and I don't know what else to say. I am just so so sad."

Van Der Beek was initially diagnosed with cancer in late 2023, and went public with his condition a year later. Also writing on Instagram, The Fresh Prince of Bel Air star Alfonso Ribeiro shared that he had been one of many friends to visit Van Der Beek in recent days to say goodbye, following a "roller coaster" of a battle.

"I was with him through this horrible journey to beat cancer," Riberiro said, describing Van Der Beek as a "true friend, brother and life guide." He added: "His family and friends went on this roller coaster ride. The highs when it looked like he had it beat to the breaking lows of it coming back."

"Rarely am I at a loss for words," shared Dawson's Creek actress Mary-Margaret Humes, who played Van Der Beek's on-screen mother. "Today would be the exception. James, my gracious warrior, you fought a hard battle against all odds with such quiet strength and dignity."

Chad Michael Murray, who appeared in the show in a recurring role, wrote that Van Der Beek had been "a giant" whose "words, art and humanity inspired all of us."

The Dawson's Creek cast remained close following the show's 2003 finale, and reunited for a cancer fundraiser last September — though Van Der Beek was only able to appear via video message due to illness. The event was ultimately hosted by Hamilton creator Lin-Manuel Miranda, who also has now paid tribute — saying his "whole heart" was with the actor's family.

Van Der Beek is survived by his wife Kimberly Van Der Beek and their children Olivia, Joshua, Annabel, Emilia, Gwendolyn and Jeremiah.

Image credit: SGranitz/WireImage via Getty Images

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Ranger's Path: National Park Simulator Preview: Pick Up Litter, Snap Wildlife Pics, and Police Permits in This Chill Sim

12 février 2026 à 10:00

About halfway through my hands-on demo with Ranger's Path: National Park Simulator, I find myself cautiously stalking an American Black Bear. Using a sixth sense-like ability that'd make one of Assassin's Creed's cloaked killers proud, I prepare to shoot the intimidating beast…with a camera, of course.

If it isn't evident by the game's title, Ranger's Path isn't another open-world stealth and stabbing affair, but rather a cozy outdoor simulator that'd sooner have you protect a wild animal with your life than slaughter it for crafting resources.

But we're getting a bit ahead of ourselves.

In the spirit of the increasingly sought-after genre that's made everything from house-flipping to power-washing popular gaming pastimes, Ranger's Path is the latest sim to let players live out their real-life job fantasies. But before you can join the respected ranks of the U.S. National Park Service – and earn that iconic, broad-brimmed dimpled hat – you need to customize your rookie ranger in the game's modest character creator.

With my selected female ranger eager to get started at the fictional, Pacific Northwest-inspired Faremont National Park, I'm introduced to Effy Morales, a friendly supervisor-type who gives me the lay of the land via radio. Morales directs me to head to the ranger's headquarters – where I'm to grab my walkie talkie and uniform – but I'm immediately drawn from the critical path by National Park Simulator's postcard-perfect visuals and lush forest vibes. Sunlight realistically filters through trees, casting equally convincing shadows on dirt paths, while chirping birds, buzzing insects, and hovering butterflies do their part to further ratchet the immersion.

Upon pausing at a landscaper dutifully tending to some of the park's beautiful flora, I eventually make it to the headquarters, where a fellow employee's complaints of a jammed printer snaps me back to reality; I'm not a hiker or camper leisurely enjoying the great outdoors, after all, but a park employee with plenty of work to do. That workload includes fixing up the park in preparation for the day's visitors. A broken trailhead sign soon leads to me learning about Ranger’s Path's radial wheel. A quick shoulder-bumper press on my controller brings up a variety of useful tools and supplies, including an axe, saw, litter picker, paint sprayer, and hammer.

I'm immediately drawn from the critical path by National Park Simulator's postcard-perfect visuals and lush forest vibes.

Given the dilapidated look of the trailmarker, I go with the latter, and am introduced to one of Ranger's Path's mini-games. The simple but satisfying challenge has me attempting to match an on-screen prompt, triggering my ranger to successfully hammer away and repair the damaged sign.

That only covers half the task, however, as another straightforward challenge has me wielding the paint sprayer and coloring in an arrow that appears on-screen. With my first true ranger duty successfully completed, Morales suggests I follow my mini-map to the marker in need of repair. But while I'm not looking to tick off the boss on my first day, I am again tempted to stray off the beaten path and take in more of Faremont's natural beauty. Also, I spot an overturned trash can and its discarded contents scattered nearby, a scenario I can't imagine any good park ranger ignoring.

After absorbing a bit more eye candy, including some adorable bunnies crossing my path and a small pond sporting impressive reflections, I equip that litter picker I spotted earlier in the radial wheel. I use the tool to snatch up some plastic bags and empty cans off an otherwise pretty cobblestone walkway.

This task too, while simple enough, also has some extra layers to it. A small recycling icon in the bottom right of the screen must be monitored to track how much space is available in your current trash bag, while the overturned barrel has to be righted before you can empty any of the litter.

Having completed that optional good deed, I continue checking tasks off my supervisor's list. Fixing another sign restores the trail completely, which apparently not only makes the park safer for visitors, but also opens up more of the map, allowing access to previously locked locations. I also tidy up a campsite by repairing its busted-up picnic table and collecting more trash, and later clear a path that's been obstructed by a fallen tree. The latter job requires the saw and axe, but the accompanying mini-games are a bit of a downgrade from the hammering and painting interactions.

Sawing, for example, just calls for mimicking some incredibly simple up-and-down motions with the left stick. Still, while the action isn't particularly compelling, the sound of the tool's teeth aggressively working – and the resulting dust flying off the freshly cut wood – is an immersive touch that adds to the illusion of getting your hands dirty.

My more menial, albeit satisfying, duties are interrupted by an urgent call from Morales – a bear's been spotted nearby, and she'd like me to snap a photo of the beast. As referenced earlier, this objective includes using an eagle vision-like mechanic that highlights objects of interest. Aptly dubbed "Ranger Sense," the ability grays out the world, save for critical items and interactions – like the food chain-dominating animal roaming dangerously close to me – which it turns bright yellow.

The Lexicon is filled with a variety of animals, as well as Flora and Landmarks, that you can access additional intel on by taking more pictures of them.

Leveraging an intuitive camera interface, I'm able to easily photograph the furry friend from a safe distance. More than just taking a frame-worthy picture, the action adds an entry – "American Black Bear" – to my Lexicon. This also introduces one of Ranger's Path's more interesting, and possibly addictive, meta-games. The Lexicon is filled with a variety of animals, as well as Flora and Landmarks, that you can access additional intel on by taking more pictures of them.

For the wildlife specifically, you earn badges by carefully observing animals and catching them performing different behaviors and actions, such as eating, drinking, and resting. Once all badges are unlocked, the animal is added to the Visitor's Center's museum – in taxidermy form – allowing you to work toward filling out a sort of gallery you can visit.

My encounter with the bear represents one of the demo's highlights, but my first interaction with Faremont's human visitors is a bit of a let down. While it's rewarding to witness the camp site I'd cleaned up earlier now bustling with, well, happy campers, policing their permits is less satisfying. On paper, the potentially compelling system sees you approaching hikers and campers, asking to see their permits, then taking action – like booting them out or letting them go about their business – based on the info, such as allowed access, hours, and activities, on their document.

But based on my interactions, there seemed to be little rhyme or reason to the information on the permits, especially in relation to the resulting decisions I made. At one point, I arbitrarily fined a man because I didn't like the fact he was ignoring his majestic surroundings in favor of staring at his smartphone (honestly, I didn't much like his orange turtleneck either) even though he had a seemingly valid permit. Ultimately, the dude didn't seem to care all that much, and I didn't face any sort of consequences. The permit system definitely packs plenty of promise that'll hopefully surface with more polish.

My permit-policing is soon interrupted by another urgent call from Morales – not more wildlife photography, but a lost park patron. Upon locating a panicked man deep in the woods, I used my ranger sense to assess his condition. Based on him suffering from hypothermia and a bruised knee, I chose to administer an emergency blanket and a first aid kit from a selection of options that also includes water. This was enough to ensure the visitor's safety and conclude my first day as a park ranger.

While my workday was done, my Ranger's Path demo still had a bit more to show me. After a good night's sleep – you are required to return to your hut for rest once the sun begins to set – I rose bright-eyed, bushy-tailed, and owning a brand new hat. That's right, with my training complete, I'm officially made a Faremont Park Ranger, an honor that's literally capped with that iconic hat worn by rangers. I'm also granted the keys to a U.S. Park Ranger pickup truck, which I eagerly use to take me to my demo-closing destination. It seems the park's Lake Kiku needs some updated documentation, leading me to drive to the beautiful, mountain-bordered body of water and snap some pics, which adds my first "Landmark" to the growing Lexicon.

This final objective doesn't introduce anything new in terms of gameplay, but that's probably not the point. My leisurely drive, through an especially scenic stretch of the park, punctuated by my equally eye-pleasing destination, ensures I'll happily don the hat again, if only to appreciate Ranger's Path's ability to capture the majestic awe of the great outdoors.

Where to Stream Every Harry Potter Movie Online in 2026

12 février 2026 à 06:15

The Harry Potter franchise may have started as a book series, but it quickly became one of the biggest entertainment franchises in the world. With a total of 11 movies, a Broadway play, and an upcoming TV series, there's seemingly no end in sight for the Potterverse.

With the Harry Potter TV series set for an early 2027 premiere date, there's never been a better time to binge all of the movies again. If you're planning yourself a magical little movie marathon, I've got you covered with all of the different places you can stream the Harry Potter movies online right now.

Where to Watch the Harry Potter Movies Online

Every Harry Potter movie is currently available to stream with an HBO Max subscription. You can also watch all of the original eight films with a Peacock subscription. Warner Bros. still holds the rights to the film franchise and will continue to do so unless a deal goes through. It's possible that if Netflix is actually able to acquire Warner Bros. that you'll eventually be able to watch Harry Potter on Netflix, but for now it's still just HBO and Peacock.

Outside of HBO Max, you can also rent or purchase all of the films from VOD platforms like Prime Video and Apple TV. Here's the full breakdown of how to watch the Harry Potter movies online in 2026:

How to Stream Harry Potter Movies for Free

There aren't any free streaming services that are currently offering the Harry Potter movies, but that doesn't mean it's impossible to watch them for free legally. Neither HBO Max or Peacock have free trials available, but you can actually get a Peacock Premium subscription through Walmart+. There's a 30-day Walmart+ free trial available for new subscribers, which includes either Peacock Premium or Paramount+. This will only get you access to the original eight movies as the Fantastic Beasts films are only available on HBO Max.

4K Blu-ray Collection

If you'd prefer to actually own the Harry Potter movies, there's a 4K UHD Blu-ray collection currently available that includes all eight of the original movies in a nice little package. You do need a 4K capable Blu-ray player to actually watch these discs, but you'll no longer be reliant on streaming services to watch them. You can stream them in 4K on HBO Max, but that level of resolution is only available to those with the highest tier subscription.

AU Deals: Serious Games at Silly Prices Across Every Major Platform

12 février 2026 à 02:46

There is a specific sting that comes from paying full price for a game, loving it, and then watching it tumble to pocket change six months later. I know that sting intimately. The upside is I can now tell you, with zero buyer’s remorse left to protect, which of these are actually worth your weekend.

Contents

This Day in Gaming 🎂

In retro news, I’m getting an Armacham Black Ops Pyro to light 16 candles on a cake baked for F.E.A.R. 2: Project Origin. I loved this nerve-shredding (at the time) sequel that continued the supernatural suspense story of Alma “just call me the chick from The Ring” Wade.

The tense atmosphere and jump scares from the original were ramped up with more intimidating enemy types and actual, physical interactions with ol’ Beelzebedhead herself. All talk aside, my most enduring memory of this whole thing was spamming an automatic nail gun to hang dudes like picture frames with 14mm depleted uranium spikes. How did that ammo go out of style?

Aussie birthdays for notable games.

- Delta Force (PC) 1999. Redux

- Myth II: Soulblighter (PC) 1999. eBay

- F.E.A.R. 2 (PC,PS3,X360) 2009. Get

- Flower (PS3) 2009. Get

- Star Ocean: The Last Hope (PS3) 2010. eBay

Nice Savings for Nintendo Switch

  • Monster Hunter Rise + Sunbreak (-84%) - A$12.70 Still the cleanest feeling Monster Hunter to actually play, not just admire. The early hours can overwhelm, but once it clicks you are scheduling hunts like meetings.
  • Sonic Origins Plus (-44%) - A$35.40 Classic Sonic is still about momentum and muscle memory. A few levels remain mildly rude, yet as a nostalgia capsule it mostly earns its speed.
  • Scribblenauts Mega Pack (-90%) - A$4.40 A puzzle game that asks “what if anything worked” and then sometimes regrets it. Messy, clever, and absurd value at this price.
  • Little Nightmares II (-67%) - A$13.10 Quiet horror that trusts atmosphere over noise. A few trial and error deaths sting, but the imagery lingers long after the credits.
  • Street Fighter 30th Anniversary Col. (-67%) - A$13.10 A playable museum where not every exhibit has aged well. Still, throwing pixelated fireballs for thirteen bucks feels historically responsible.

Or gift a Nintendo eShop Card.

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Exciting Bargains for Xbox

  • Borderlands 4 (-42%) - A$69 Loud, colourful, and allergic to subtlety. The humour still swings wildly, but the gunplay with mates remains irresponsibly moreish.
  • Far Cry 6 (-43%) - A$56.70 Yes, it is the Far Cry template again. It is also still good at letting you cause structured chaos for 40 hours straight.
  • Dead Space (-58%) - A$46.20 Clinical, oppressive, and refreshingly confident. It does not shout. It waits. Then it removes a limb.
  • Diablo IV (-73%) - A$30 The loot loop still hooks like it means it. Endgame arguments aside, thirty dollars for this much demon deleting is tidy business.
  • Wolfenstein II: The New Colossus (-85%) - A$8.20 Ridiculous, political, and surprisingly tender. The tone swerves hard, yet the shooting remains outrageously sharp.

Xbox One

  • Dying Light 2: Stay Human (-70%) - A$29.60 Parkour first, zombies second, story somewhere after that. When the movement flows, you forgive almost everything else.
  • Darksiders III (-56%) - A$24.10 Leaner and meaner than expected. Difficulty spikes can bruise, but boss fights feel properly earned.
  • Tony Hawk's Pro Skater 1 + 2 (-56%) - A$30.70 Still the gold standard for remakes. Tight controls, immaculate vibes, and absolutely no time for nonsense.

Or just invest in an Xbox Card.

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Pure Scores for PlayStation

  • Street Fighter 6 (-45%) - A$54.90 Deep without being smug about it. Online will humble you quickly, but the systems are generous enough to keep you learning.
  • Mafia: The Old Country (-34%) - A$59 Slow burn crime drama that values mood over mayhem. Not flashy, but it knows exactly what tone it is chasing.
  • Suikoden I&II HD Rem. (-43%) - A$39.70 Political intrigue and 100 plus recruitable characters. Some old school friction remains, but the writing still carries weight.
  • Far Cry 6 (-81%) - A$19 At nineteen dollars the repetition barely matters. You are here for explosions and a charismatic villain, not subtle reinvention.
  • Grand Theft Auto V (-52%) - A$29 You know what this is. It is still absurdly detailed, still massive, and still somehow relevant.

PS4

  • Octopath Traveler II (-47%) - A$44.80 Stunning HD 2D visuals and far stronger character arcs this time. Structure stays familiar, but the storytelling finally sings.
  • Kingdom Hearts All-In-One Package (-49%) - A$63.90 A glorious tangle of Disney, anime hair, and existential angst. Confusing, ambitious, and absurd value for the sheer volume alone.
  • Crisis Core FF7 Reunion (-56%) - A$37.20 Surprisingly punchy combat wrapped around a heartfelt prequel. Side missions pad it out, yet the core story still lands.

Or purchase a PS Store Card.

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Purchase Cheap for PC

  • Ghost of Tsushima Director's Cut (-48%) - A$49.30 Patient duels, postcard vistas, and combat that rewards timing over panic. Side content blends together, but the core loop is quietly addictive.
  • No Man's Sky (-60%) - A$35.10 From cautionary tale to quiet triumph. It will not hold your hand, but if you meet it halfway the scale is still staggering.
  • Hogwarts Legacy (-86%) - A$12.50 A lavish wizarding playground that absolutely nails atmosphere. The checklist design shows through, yet twelve dollars feels almost cheeky.
  • Super Meat Boy (-90%) - A$2.10 Brutal, precise, and allergic to excuses. You will blame the game. It will almost never be the game.
  • Marvel's Guardians of the Galaxy (-85%) - A$13.40 A linear surprise with sharper writing than expected. Combat is fine, but the banter and character work do the real lifting.

Or just get a Steam Wallet Card

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Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.

Most of Highguard Studio Has Been Laid Off Says Former Dev, Wildlight Confirms Cuts

12 février 2026 à 02:13

Layoffs have hit the development studio Wildlight Entertainment, makers of the recently released multiplayer shooter Highguard. This comes just over two weeks after the free-to-play game's January 26 launch.

Former senior level designer Alex Graner posted on LinkedIn, "Unfortunately, along with most of the team at Wildlight, I was laid off today." While the number of people who were laid off has not currently been confirmed, the studio's LinkedIn page states that its size is/was 51-200 employees.

Wildlight's official X/Twitter account confirmed the layoffs with a statement reading, "Today we made an incredibly difficult decision to part ways with a number of our team members while keeping a core group of developers to continue innovating on and supporting the game."

On BlueSky, Mat Piscatella from Circana (which tracks game sales and engagement) highlighted, "Highguard debuted in the top 10 in weekly active users on US Steam, was top 20 on both US PlayStation and Xbox (Circana Player Engagement Tracker week ending 1/31/26) and yet..." According to SteamDB, Highguard reached a peak concurrent player count of 97,249 on PC via Steam on release day and experienced a sharp decline with only 4,524 players two weeks after launch.

Graner also said, "This one really stings as there was a lot of unreleased content I was really looking forward to that I and others designed for Highguard." While it initially had a 3v3 competitive mode, a 5v5 mode was implemented just days after release due to player reception to the small scale of the original mode. The team revealed a content roadmap on launch day that included updates with new items, modes, and characters each month throughout the year packed into seven separate episodes; it's unclear how the layoffs will affect the studio's plans as of now, but Widllight says it'll continue to support the game.

This story is developing.

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