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Code Violet Review

9 janvier 2026 à 05:00

Let me level with you folks right up top: Code Violet is a bad game. No judgement (some judgement) if you saw tasteful (and sometimes not) screenshots and trailers featuring its beautiful brunette protagonist mixing it up with dinosaurs and felt compelled to pick this up just to ogle. But if you want anything else from Code Violet, like a compelling story with interesting characters or an engrossing crucible of tense and savvy action horror to conquer, then you’ve come to the wrong raptor-infested space station. The best it can give you is terrible third-person shooting, boring level design, and technical blunders that make stalking through this futuristic bloodbath feel prehistoric.

Code Violet’s story is unapologetically tropey science fiction, mixing far future space colonization, genetic modification, and more to make this final girl survival story as impenetrable as possible. Bits and pieces of the tale are interesting, though that’s mostly limited to side stories and lore found in the journal entries of victims scattered among the wreckage. But almost everything you play through and watch in cutscene form is derivative, awkwardly animated and acted, and forgettable. Avoiding spoilers, even when things get truly bonkers towards the end (in a similar fashion to developer TeamKill Media’s Quantum Error from 2023), all the new and drastic revelations that should be monumental to the story at hand instead feel rushed and full of twists and turns that are either undercooked or entirely too convoluted. The very few other characters you meet are barely more than one-note exposition dispensers who you’ll watch your hero, Violet, worry and cry over and never really understand why.

Violet herself is a hollow shell with no motivations outside of doing what others tell her to do, as well as being incredulous and weepy when weird and sometimes difficult events arise. She’s meant to fill a sort of Jill Valentine or Lara Croft archetype of tough gals that can think their way through most challenges, and shoot their way through the rest. But while those two video game legends have agency and capability developed through their laundry lists of heroic feats, snappy dialogue, and sometimes dense inner monologues, Violet’s own thoughts about the happenings around her seem absent from most interactions. She only feels particularly good at anything when I’m in the driver’s seat, tip toeing down hallways and filling dinosaurs full of lead.

This is doubly damning. Outside of being a missed opportunity to introduce a good new character into the greater video game lexicon, it also makes Code Violet’s leering, pervy camera work and extensive dress up options feel like it's crossing the line from fun into creepy. There are tons of characters in games who successfully make being sexy or flirty a major part of their schtick, and the best ones are those that come across as completely in control of their own image while they do so. So its an unfortunate irony that in a post-Baldur’s Gate 3/Stellar Blade world, one where people have never been more ready to accept hunky himbos and skimpy seductresses, Code Violet found one of the few ways to do it wrong.

A few parts look good at a distance, but textures can get muddied up close.

I played on a regular PlayStation 5 rather than a Pro, and at mid-to-far distances, a few parts of Code Violet really do look good. That’s especially true in the more creatively designed areas, like when you’re outside looking up as islands float in the purplish void of the sky. When you get up close, however, textures can get muddied and metallic surfaces reflect light in gaudy ways that seem off putting for the grunge and grime that sometimes smears them. And most of the heavy metal halls you’ll skulk down are uninspired sci-fi staples that don’t feel any different than any other game that asks players to escape from a locked down hellhole of a science facility. Doom 3 pulled this aesthetic off far more effectively over 20 years ago.

There’s occasional flair, some statues that would look more at home in a medieval castle than a space base, for instance. There’s no real explanation for them, though you can make inferences based on some late-game happenings, but at the moment they come off largely as “it’s here just because.” One curious thing I did always stop to look at were the soda machines and various oil paintings that stick out like a sore thumb in this setting. Not because I found them to be particularly riveting (some were admittedly cool-looking), but mostly because I couldn’t stop trying to determine if they were AI generated or not – I’m no expert, so the jury is still out on that, but they certainly give off that vibe.

Those cool outdoor skyscapes hang over the rote and bland grasslands you’ll have to trudge through to get from one building to another almost mockingly. The limited time you spend in these zones is transitory. They basically serve as long hallways with bundles of tall grass to crouch behind when enemies are on patrol. You don’t even get a map to use, and you won’t need one as it will be very obvious where you need to go next, with very little opportunity to diverge from this critical path. Maybe these sections were meant to serve as some reprieve from the dark, claustrophobic halls of the various facilities on this planet, but other than having a brighter color palette, they feel exactly the same to navigate through.

Back indoors, rooms that might have something to investigate or shoot are separated by long hallways with nothing to spice up the transition from one action zone to another. This almost never changes across the handful of maps you’ll explore, creating a predictable, slogging pace between rooms. Part of what makes games like Dead Space so tense is that any and every room feels like one you could be maimed in. In Code Violet, you can be reasonably sure that most of its rooms exist just to be walked through by you and nothing else. Scoping out extra upgrade materials to strengthen your weapons or finding hidden keys or combinations to open certain lockers are the only good reasons to stray off the path, and even then I learned to go without these things pretty early on because the effort often wasn't worth the prize – they usually meant enduring the crumbling fossil of Code Violet’s combat system for longer than necessary.

The camera can render some indoor encounters a completely unintelligible mess until it's refocused.

Violet herself is agile and swift in line with most third person games of this ilk, and even has a Resident Evil-style back stepping dodge, which you will use a lot to create space between yourself and incoming dinosaurs. In a straight up skirmish with these scaly foes, a well-timed dash back can really befuddle the raptors, shattering their simple gameplan of running at you, taking a big swing, pausing, and doing it again. There’s limited space before you hit a wall or a door that might have automatically closed behind you, though, so you can only backdash so much before making yourself a much easier snack to catch. The camera will collide with these barriers far sooner than Violet will, rendering any encounter that doesn’t take place in the dead center of the room a completely unintelligible mess for as long as it takes you to get the camera refocused. Indoors, this was a frequent headache, and lingered like a second, scarier jump scare waiting to pounce after a raptor bursts out of the wall.

The variety of these jurassic jerks is a let down, with large or small velociraptors and poison-spitting dilophosauruses making up the bulk of the non-boss foes. Each type has its own behaviors, but they are shallow and predictable. Big raptors just run and swipe at you until either you or it are dead. Small raptors are usually in packs and make a conga line toward you, taking a swipe before running away, only to immediately turn around and do it all over again. The spitters just stand in one place and shoot, opting to close the distance only when you do so first. You’ll encounter some gator-like creatures in the last third of the approximately six hour campaign, but they barely bother to deal with you so long as you don’t enter their waters, making them extremely easy targets.

Any challenge I got from these mouthy menaces came from how erratic and stupid they could be, often getting caught in the environment while attempting to reach me or disengaging once I simply walked the other direction. Their bullet spongy, stun resistant nature also means that they can just run up and take a bite out of you before they die, not quite becoming a danger, but definitely becoming an annoyance since any hit from them could potentially cause you to bleed, which can kill you if you don’t treat it in time. This is all true for the remarkably few boss fights as well – you may be facing a scaly man-dino hybrid now, but almost nothing about the strategy of walking backwards, dodging on time, and then countering with a face full of lead has to change.

At the same time, all these lazy lizards have a sort of supernatural omniscience. Even when you make your best attempts to sneak into or around a room, there's a great chance that they already know where you are and are on their way to kill you. On top of that, so many encounters involve you opening a door to see dinosaurs staring directly at you or are scripted events where they have the drop on you, so there aren’t many attempts to stay quiet to begin with. Unless you’re using the GlassVeil function of Violet’s suit, which can render you sometimes comically invisible for a short period, stealth is a large waste of time in most areas. I say comically because you can use it mid-fight with a dinosaur, and there’s a good chance they will simply give up any attempt to find you and return to milling around aimlessly when you do. Hilariously, this strategy even works on bosses, who will completely stop and wait for you to reveal yourself, usually with gunfire, and then make a half-assed attempt to follow up until you reappear.

The real enemy are the myriad bugs that can’t wait to bite and peck at your progress. Sometimes the sound mix will run off the rails or a very important skybox, one that might hold valuable information about a puzzle, simply won’t load. Weapons sometimes display the wrong ammo counts, or just disappear from your inventory all together – which I guess is a fair trade for the fact that every item I used directly out of my storage box didn’t actually expend it in the review build we were provided, meaning I could always heal to full at any safe room I made it to. (TeamKill Media tells us it’s already aware and working on fixes for some of these bugs, such as the infinite storage item issue, but didn't say when those might arrive.)

The Pitt Season 2 Premiere: "7:00 A.M." Review

9 janvier 2026 à 04:00

Warning: This review contains full spoilers for The Pitt Season 2, Episode 1!

The Pitt is certainly a refreshing blast from the past in today’s streaming TV landscape. Not only does the relatively long, 15-episode structure hearken back to a simpler time, but it’s a series that doesn’t leave us hanging for years in between new seasons. The Pitt is already back for Season 2, almost a year to the day that the first season debuted, and it doesn’t miss a beat in the process.

Clearly, creator/showrunner R. Scott Gemmill has no intention of reinventing the wheel with Season 2. Once again, we connect with Noah Wyle’s Dr. Michael “Robby” Robinavitch at the start of what promises to be another grueling day shift at Pittsburgh Trauma Medical Center. The real-time format that worked so well last time around is still in full effect.

Things do seem to be looking up a bit for Robby compared to where we last saw him at the end of Season 1. As far as we can tell, he’s no longer plagued by PTSD-laden memories of the COVID pandemic, and he’s even gearing up for a badly needed three-month sabbatical. Something tells me he’ll be desperate for that escape by the end of the season…

The one real notable change from Season 1 is that Tracy Ifeachor’s Dr. Collins is gone, with Sepideh Moafi stepping in as new attending physician Dr. Baran Al-Hashimi. This is a bit of a disappointment, as Ifeachor was one of the highlights among Season 1’s uniformly strong cast. Moreover, it didn’t feel as though her story was finished after Season 1, despite whatever creative decisions led to this shake-up. That’s definitely a sore spot heading into the new season.

Not that Moafi struggles to float among that strong cast. She immediately makes a strong impression as a stern, methodical force trying to instill order in a sea of chaos. And as much as Robby and Collins butted heads at times in Season 1, it’s clear that Baran is meant to be a much more antagonistic presence in his life. If anything, this episode probably goes a little too hard on that front. It’s hard to react to the character as anything other than an annoying interloper, given her prickly demeanor and the way she’s so blatantly out of step with Robby’s managerial style.

Clearly, that’s the intent with her character. Robby is the closest thing we have to a focal point on the show, and we’re meant to mistrust this Gloria-approved rule stickler as much as he does. But, hopefully, over the course of this season, we’ll see different shades of Baran and come to appreciate her medical philosophy a bit more.

Easily the highlight of Episode 1 is reconnecting with Patrick Ball’s Dr. Frank Langdon. Not only is this Robby’s last day on the job before vacation, but it’s also Langdon’s first day back after completing drug rehab. He’s the character who’s grown and changed the most in the months since Season 1’s shift from Hell, and you get a great sense of that in Ball’s performance. The confidence and bravado are diminished, replaced by a man who’s unsure of himself and trying to regain some semblance of order in his life. Ball is great here, particularly during his touching reunion with Ernest Harden Jr.’s Louie (whose story I can only assume is going to take a dark turn this season).

Other than that, it’s mostly business as usual for the Pitt crew. The rest of the main cast returns, even Katherine LaNasa’s Dana Evans, the one character I would have thought was being retired after Season 1 (not that more Dana is a bad thing by any stretch). The various residents and interns have had the better part of a year to gain some experience, and it’s fun watching that evolution play out in the various subplots. Gerran Howell’s Dennis Whitaker in particular comes across as a whole new man compared to Season 1, and it’s fun watching him exercise a little authority for a change. The jury is still out on the new batch of trainees, however, and I’m sure it’ll once again take several episodes to even memorize their names.

It’s definitely the start of a slow burn for Season 2, and it’s going to take several episodes to build toward the sheer chaos and life-or-death stakes we eventually got with Season 1. If anything, this episode feels a bit more light-hearted, finding ample moments for humor and reminding us with Charles Baker’s Troy that compassion is often the best medicine. Things will get darker soon enough, and I’m very much looking forward to it.

Upgrade to Windows 11 Pro for $14 & Office 2021 for $33 on this 2026 New Year Sale

9 janvier 2026 à 03:02

Full Disclosure: This is a sponsored article Written by KeysOff If you’ve been delaying your upgrade from Windows 10, the Keysoff New Year Sale is the perfect moment to make the switch. Right now, you can get Windows 11 Professional for just $14.91 (Reg. $199), making it one of the most affordable upgrade paths available. … Continue reading Upgrade to Windows 11 Pro for $14 & Office 2021 for $33 on this 2026 New Year Sale

The post Upgrade to Windows 11 Pro for $14 & Office 2021 for $33 on this 2026 New Year Sale appeared first on DSOGaming.

Deals for Today: Even More Discounted Gaming Laptops During Chip Shortage

9 janvier 2026 à 02:15

I'm actually seeing more deals on prebuilt gaming PCs and solid laptops than usual, which is very strange considering we're in the middle of a chip shortage where RAM, DRAM, and solid-state storage are concerned. Whilst component prices are shooting up, products already on the market are dropping, and I've got some cracking examples in today's Daily Deals to build on from yesterday's finds.

TL;DR: Deals for Today

Laptops and PCs focused on gamers are currently available for every kind of budget, and with people looking at older GPUs and RAM to put into their builds to save money, this is the time to push the button on a new build or laptop before newer models come in with that AI-fuelled price increase. I've never known a time like this in the PC gaming space; it's like buying a Pokémon card whilst the price is low but you know it's about to skyrocket.

I've also found even more deals on gaming accessories, CPUs, gaming monitors, gaming TVs, and some hot Apple MacBook and iPad deals. Let's get into it:

More Gaming Laptop Deals

The best gaming laptop for the money here is the MSI Vector 16 HX AI for $1,648. Granted, the processor isn't as good as the $2,099.00 ROG Strix, but it's still more than capable at backing up the packed-in RTX 5070 Ti laptop GPU and rocks 16GB DDR5, which is plenty for solid high-frame 1440p gaming. The 512GB SSD isn't ideal, but it's an easy upgrade down the line. You could, of course, double your RAM, get a better CPU, and get a 2TB M.2 SSD with the ROG Strix G16, but I don't personally think it's worth the extra $450 to get there.

More Gaming PC Deals

The Alienware Aurora is the cheapest build here, but it's only got an RTX 5060 Ti. That's fine if you just want a 1080p gaming machine for Fortnite, but frankly, you're paying some brand tax even after a cheeky discount.

Whilst I'd love for everyone to have $2.6k to spend on a liquid-cooled Radeon RX 9070 XT build, I'd go with the HP OMEN 45L for $2,284.99. 32GB DDR5 RAM is going to be relevant for years to come, and that also means your motherboard is good for any DDR5 or Intel CPU upgrades down the line (check that socket type before you do!). With DLSS 4.5 and 6x Frame Generation either just dropping or coming later this Spring, an RTX 5070 Ti is going to be plenty of power for a solid 1440p experience. You could even try and push to 4K with some lower settings, but 1440p is 100% the sweet spot for PC gaming with ridiculous frame rates.

Apple iPad and Macbook Deals

If you're more about the Apple ecosystem, hats have to go off to their unified memory and M4/M5 SoCs. They're bloody rapid and perfect for all kinds of productivity and creative work, but gaming not so much. Any opportunity to shave off some Apple brand tax is a good deal, and I personally love iPad Pro M5s combined with an Apple Pencil for 3D sculpting, drawing, and painting. It's a seamless and smooth experience that rivals dedicated drawing tablets.

AMD Threadripper Sale

If you're wanting to put a Threadripper into your gaming setup, then you're wasting your money. But if you need some of the fastest rendering times, run complex simulations, manage engineering workloads, or run compile farms (and yes, fine-tuning, inference, and data pre-processing AI/machine learning), this is the CPU to get. It will also unlock support for large Gen 5 PCIe lanes, ECC DDR5 support, and AVX-512 acceleration. If none of this makes sense to you, this likely isn't an investment you need to make. But for the right person, all of these Threadripper deals are a steal.

Gaming Monitor and TV Deals

PC gaming belongs on gaming monitors, mostly due to them supporting far higher frame rates, G-SYNC/FreeSync support, and low latency. You won't be playing Fortnite at 170 FPS on any TV in 2026, sadly, but a gaming monitor will get you there depending on your budget.

That's not to say TVs aren't getting close. TCL is knocking out 120–140Hz on some of their latest panels up to 98 inches. They're more than capable of handling PlayStation 5, Xbox Series X, Switch 2, and PCs too. It just depends on how you want your setup to look and how you want to play.

Game Controller and Keyboard Deals

It's the most expensive on this list, but SteelSeries gear really is quality. Every keyboard and mouse I've tried from them felt amazing and purpose-made for my fat sausage fingers. In all honesty, every product listed is fantastic, but I personally would always go for SteelSeries. You've got their magical HyperMagnetic switches, which feel super responsive with a lovely bounce-back, and my Apex Pro TKL Wired Gen 3 handles absolutely everything from writing the words you're reading to Diablo IV to Fortnite.

Gaming PC and Laptop Deals

If you want a prebuilt gaming PC with legs and room for larger GPU upgrades down the line with ample cooling, I'd go with the Skytech Shadow Gaming PC. It's a good entry point for 1080p, high frame-rate gaming. Unlike the Storm and Crystal models, you're getting DDR5 RAM and an RTX 5060 Ti, which boasts higher performance over the standard 5060 and 5050 GPUs. Plus, the cheaper models only have a DDR4 RAM motherboard. If you're looking for a cheap build before RAM, GPU and SSD prices skyrocket, Skytech Shadow is a fair price by parts comparison and sets you up for future GPU upgrades without the worry of also replacing RAM and the motherboard.

If you'd prefer a gaming laptop, I'd 100% pay the extra $120 to get the Ryzen AI 9 270 CPU and RTX 5070 Mobile GPU. Yes, you're getting the same 32GB DDR5 RAM and 1TB SSD, but you're getting far better performance from the CPU and GPU.

Gaming Keyboard Deals

Gaming keyboards all do the same job more or less; it mostly comes down to the different type of switches and keycaps you prefer. If you like a low-profile laptop keyboard, Razer Joro is a good pick. If you want clicky button presses, wireless functionality and all the bells and whistles you could possibly want on a keyboard, ASUS ROG Azoth Extreme Wireless is $100 off right now.

A solid mid-range pick would be the Razer BlackWidow V4 Mini HyperSpeed Wireless. It has a massive 200-hour battery with quiet orange switches and pudding keycaps. For a budget gaming keyboard, I'd highly recommend Glorious GMMK for a cheeky 10% off right now. It has brown mechanical switches, which serve as a great hybrid for work and gaming. Plus, it's modular, making it a great modding platform.

Gaming Mice Deals

Again, it really comes down to preference when it comes to gaming mice. I prefer having something I can grip with some curves built into the sides. When it comes to a cheap wired option that's built well and has some RGB to make me game faster, I'd go for Glorious Model D (Minus) at a reasonable $28.68.

If we're talking wireless, I'd shell out $99.99 for ASUS ROG Keris II. The battery life is a respectable 127 hours, has up to 42K DPI alongside tri-mode connectivity. It's a versatile and responsive bit of kit with the ergonomics I look for in gaming mice.

Home Workout Deals

Half the challenge of going to the gym is getting into the mindset to get in there and put some graft in; it's intimidating for a lot of people. Luckily, there are a couple of ways to get a fantastic workout at home. The first route is equipment with a service, specifically Peloton. The deal is you can either pick a treadmill or exercise bike, grab a subscription and get that personal trainer experience in the comfort of your own home with all the bells and whistles of the latest high-tech, gym-quality equipment.

If you just want to go at your own pace whilst having quality gym equipment at home, EVKRun’s treadmill is $180 off right now at $399.98. It supports up to 400lbs, has 3.5HP and reaches speeds of up to 8.5MPH. If you're more interested in toning up over cardio, Pooboo's Power Cage is a squat rack, lateral pull-down system backed by a dual pulley cable configuration. It also includes various strength training attachments at a tidy $400 discount down to $1,199.99.

Portable Power Station Deals

Even if you're just looking for a power backup that you can charge at the wall, Portable Power Stations are products that you think you don't need until you get a power cut or you need some electricity whilst camping for a number of reasons.

I use an Anker SOLIX Power Station as a fail-safe for my office and gaming setup. If I have a power cut or surge, I have absolutely nothing to fear. Not only do I have that added protection of the Power Station keeping the electricity flowing as it should to my PC, but it gives me backup power to save my work or game progress before using it for something really important, like keeping my kids warm.

Picking a solar panel option makes sure you can stay powered on when camping or sitting in a field doing nothing whilst ignoring nature and gaming. Perfection.

MTG: Cheapest at Amazon

Amazon is putting out some decent pricing, with my favorite pick here being the "Game Edition" of Cloud Strife-themed Limit Break Commander Deck. It's around the same price as TCGPlayer, making it market value, with the artwork being based on in-game moments instead of the traditional MTG artwork.

The same can be said for the Marvel's Spider-Man Play Booster Box containing 30 booster packs with the following:
• 14 Magic: The Gathering cards
• 1–4 cards of rarity Rare or higher
• 3–6 Uncommon cards
• 6–9 Common cards
• 1 Land card (Traditional Foil Land replaces a Land in 20% of boosters)
• 1 card of any rarity is Traditional Foil; Foil Showcase Mythic Rare in 1% of boosters

MTG: Cheapest at TCGPlayer

Meanwhile, TCGPlayer is the place to go for MTG preorders. It's the cheapest for the Lorwyn Eclipsed Play Booster Box and Bundle, with the next Universes Beyond entry Teenage Mutant Ninja Turtles Play Booster Box, Turtle Power! Commander Deck and Bundle, the latter being over $15 cheaper than Amazon.

There's some gorgeous Final Fantasy scene boxes coming in cheaper than Amazon too, not to mention the standard Limit Break Commander Deck being just under $5 cheaper on TCGPlayer. It pays to shop around for sure.

Alienware Area-51 RTX 5090

This beast is loaded with an AMD Ryzen 7 9800X3D CPU, GeForce RTX 5090 graphics card, 32GB DDR5-6400MHz RAM, and a 1TB SSD. That alone sells this system with the custom cooling that makes Alienware's Area-51 builds worth the premium. The good news is we're seeing a rare discount on something that has an RTX 5090 in it, a solid 10%, or $550 off, knocking this build down to $5,049.99. What's not to love?

2 Lisen 6.6ft 240W USB Type-C Cables

Thanks to my kids destroying countless USB cables over the years, I know what makes a USB-C charging cable that lasts. Braided wins out over rubber cable every day of the week due to its flexibility and durability. Thick caps on either side protecting the port will also be a lifesaver, but getting 240W-capable cables can sometimes cost a fortune.
Not today! You can get Lisen’s 6.6ft double pack for a ridiculously reasonable $5.60. These will handle fast charging for pretty much everything you can think of, from a mobile phone or Switch 2 to a MacBook. Even if you don't need a new cable, it's worth buying spares when deals like this crop up.

JVSCAM Cordless Electric Air Duster

Cleaning dust or crumbs out of your keyboard is a pain. No-one likes doing it and it takes ages to brush them all out. I was in the "Why the hell do I need an electric duster" camp, but then I bought one and I’m using it quite a lot.

I use mine to clear out vents, fans, GPU and more inside my PC, and even use it to get to hard-to-reach places in the car and on my desk. They're very handy to have in your desk drawer and it’s a great deal for $20.

Pokémon TCG: Market Value at Amazon

Well, the good news is you can get the Phantasmal Flames Elite Trainer Box with Prime delivery without getting stung. It has nine booster packs, a gorgeous Charcadet Illustration Rare promo, Mega Charizard X–themed sleeves, card dividers, a tournament-legal coin, alongside some nice-looking dice.

Cynthia’s Garchomp ex Premium Collection has four Journey Together and two Destined Rivals booster packs, so if Trainer Pokémon cards are your thing, you’re good to go.

Pokémon TCG: Cheapest at TCGPlayer

If it were me making a choice from the TCGPlayer selection here, I’d go for the Destined Rivals Booster Bundle. It’s $13 cheaper than Amazon right now and works out at $4.66 per booster pack, which is one of the best prices I’ve seen for Destined Rivals booster packs recently.

If you want a decent Mega ex card for your Grass-type deck, I’d recommend the Mega Venusaur ex Premium Collection. If you run Meganium alongside it from Mega Evolution, you can double your Grass Energy value while being able to move a Grass Energy from one Pokémon to another thanks to their abilities. That means you can set up and use Mega Venusaur ex’s “Jungle Dump” attack for 240 damage in one turn (it costs four Grass Energy).

You’ll also get the following booster packs:

  • 2 × Mega Evolution
  • 2 × Destined Rivals
  • 4 × Journey Together

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

AU Deals: Newer Games, Serious Discounts Led by Metaphor, Silent Hill, and Space Marine II

9 janvier 2026 à 01:45

I went in intending to bookmark one or two deals and came out with a full-blown identity crisis about my free time. This list is stacked with more than a few all-timers, some are deeply silly, and a few are dangerously cheap for how much of your soul they will consume. Consider yourself warned.

Contents

This Day in Gaming 🎂

In retro news, I’m celebrating the 22nd birthday of Street Fighter Alpha 3 on GBA, a near impossibly good take of the PS One version. Though the BGMs and voice SFX weren’t always authentic, and the fighters had fewer animation frames, Crawfish Interactive otherwise shoryukened this shoehorned-down port out of the park. I got much RSI of the thumbs playing this on the go (especially using the “portable only” fighter additions of Yun, Eagle, Ingrid, and Maki). That progressed to early-onset arthritis when a mate got his own cart and a Ryu/Ken rivalry ensued via Game Link Cable.

Aussie birthdays for notable games.

- Street Fighter Alpha 3 (GBA) 2003. Redux

- Story of Seasons (3DS) 2016. Get

Nice Savings for Nintendo Switch

Or gift a Nintendo eShop Card.

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Exciting Bargains for Xbox

  • Mass Effect Leg. Ed. (-67%) A$32.90 Three classics, one commander, and more galaxy-saving stress than therapy.
  • Persona 5 Tactica (-77%) A$22.20 Chibi aesthetics, serious tactics, and characters who still refuse to shut up.
  • Mortal Kombat 1 (-62%) A$29 Still the best feeling fighter around, even when the plot goes full soap opera.
  • Dying Light 2 (-61%) A$39 Parkour first, zombies second. Night-time still terrifying, as it should be.
  • Dragon Age Veilguard Del. Ed. (-84%) A$22.30 Ridiculous value for a BioWare RPG, even before the extra bells and whistles.

Xbox One

  • The Evil Within 2 (-52%) A$19 One of those rare sequels that quietly fixes everything.
  • Dead Island 2 (-31%) A$48 Dumb fun done well. Swinging weapons feels fantastic, brains optional.
  • FIFA 22 (-72%) A$28 Still perfectly serviceable if you just want goals and couch rivalry.

Or just invest in an Xbox Card.

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Pure Scores for PlayStation

  • Metaphor ReFantazio (-50%) A$57.40 Atlus going full prestige mode with politics, fantasy, and systems on systems.
  • Silent Hill F (-25%) A$98 Expensive, unsettling, and absolutely not a comfort game.
  • Suicide Squad KTJL Del. (-84%) A$27.10 At this price, it becomes a chaotic curiosity worth poking.
  • Tales of Arise (-69%) A$31 Fast combat, melodrama dialled to eleven, and a soundtrack that slaps.
  • Back 4 Blood (-74%) A$25.70 Best enjoyed with friends who forgive friendly fire incidents.

PS4

Or purchase a PS Store Card.

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Purchase Cheap for PC

  • 40K Space Marine II (-60%) A$35.90 Big armour, bigger guns, zero chill. Exactly what it promises. Great co-op.
  • Disco Elysium The Final Cut (-75%) A$14.20 A game that will insult you, educate you, and somehow make you thank it.
  • Untitled Goose Game (-55%) A$13.40 You are the problem, and it is glorious.
  • Katamari Damacy REROLL (-75%) A$7.20 Joyful chaos with a soundtrack that lives in your brain forever.
  • Manor Lords (-35%) A$38.90 Slow, thoughtful city building that rewards patience and planning.

Or just get a Steam Wallet Card

Legit LEGO Deals

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Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.

The New Dungeon Crawler Carl Book Is Up for Preorder and Already Discounted at Amazon

9 janvier 2026 à 00:53

The Dungeon Crawler Carl series is getting a new entry this year and you can already preorder yourself a copy. The popular LitRPG series has been seeing an explosion in sales over the last few years, but for those of us who have been reading since the very beginning, the wait for book eight has been the longest yet. The new book from Matt Dinniman is officially titled "Parade of Horribles" and is set to release on May 12, 2026.

Preorders for this book are now available at Amazon, Barnes & Noble, and pretty much every other online bookstore available. Cover art has yet to be revealed for the hardcover edition.

A Parade of Horribles Is Now Up for Preorder

If you're looking to get your preorder in early, your overall best option is Amazon. Not only is the hardcover edition cheapest there already, Amazon also offers a preorder price guarantee that ensures you'll pay the lowest price no matter when you place your order. That means if you preorder now and Amazon drops the price even further before May 12, you'll pay that lower price when your book actually ships. Amazon also offers free release day delivery, so you'll be able to read your copy on the day it comes out.

The Audiobook releases on the same day

If you prefer to listen to books rather than read them yourself, the audiobook will be coming out on May 12 as well. The audiobooks are very much worth your time if you haven't already listened to them. Voice actor Jeff Hayes does an incredible job voicing all of the different characters in the Audible version and he's back for the latest book once again. You can test out the first book with an Audible free trial and see for yourself.

What Is A Parade of Horribles About?

We don't yet have any official information about what Parade of Horribles is about, but we do know that Carl and Donut are officially moving on to the next floor (Floor 10) and the Dungeon AI is officially expanding its reach. While we don't know what exactly to expect on the next floor of the Dungeon, the voice actor for the audiobooks did a live read of a boss battle in the upcoming book that features a Kangaroo with a bad Australian accent. So do with that what you will

Jacob Kienlen is a Senior Audience Development Strategist and Writer for IGN. Born and raised in Portland, Oregon, he has considered the Northwest his home for his entire life. With a bachelor's degree in communication and over 8 years of professional writing experience, his expertise is spread across a variety of different pop culture topics -- from TV series to indie games and books.

Kathryn Hahn in Talks to Play Mother Gothel in Disney's Live-Action Tangled Remake

9 janvier 2026 à 00:52

Kathryn Hahn (Agatha All Along, The Studio) is reportedly in talks to play Mother Gothel in Disney’s live-action Tangled remake.

Information about a popular fancast potentially coming true originates from a Deadline report. The site says Hahn hasn’t yet locked down the role of the villain for the reimagining of the Disney animated classic, but if she does, it will make a lot of fans online very happy.

Hahn, who is known for her work with Marvel, the Glass Onion Knives Out follow-up, The Visit, and more, has long been picked as the fan-favorite to play Mother Gothel. The conniving, evil parent to Rapunzel was at one point set to be played by another Marvel veteran with Scarlett Johansson, but she departed the project after talks for her joining The Batman 2 heated up. When the spot became vacant once again, fans were quick to bring Hahn back into the conversation.

With Hahn now in the mix, it’s clear Tangled is picking up steam as it climbs its way to an eventual theatrical release. The project was first announced in 2024 as the latest live-action Disney retelling but was later temporarily paused after Snow White failed to impress audiences. No release date is set for Tangled yet, but just yesterday, it was announced that Disney had found its Rapunzel and Flynn Rider in Teagan Croft (Titans) and Milo Manheim (Zombies).

It’s unclear how the live-action Tangled remake will update the 2010 animated film. What is clear, however, is that Hahn fans are already getting their hopes up for a casting confirmation.

WE ARE ABOUT TO WIN! According to Deadline Kathryn Hahn is in talks to play Mother Gothel in the new upcoming “Tangled” Live-action movie.

🔗: https://t.co/T20hojTUo2 pic.twitter.com/cUfXAQ72GQ

— Kathryn Hahn Updates (@hahnupdates) January 8, 2026

im against this movie as a concept but a kathryn hahn performance of mother knows best… https://t.co/Nz4JDOufCg pic.twitter.com/ECBnzWSEJb

— sarah 🧟 (@spideyysarah) January 8, 2026

We’ll hopefully learn more about the Tangled remake in the months ahead. In the meantime, you can read our Tangled review of the original film. You can also check out our list of the 25 best animated Disney films of all time and read up on a remake centered on Beauty and the Beast villain Gaston.

Photo by Alberto E. Rodriguez/Getty Images for Disney.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Official gameplay trailer for Duskfade, a love letter to classic 3D action platformers

9 janvier 2026 à 02:46

Fireshine Games has released an official gameplay trailer for Duskfade. Duskfade is a love letter to classic 3D action platformers. So, if you are a fan of them, you should definitely check it out. In Duskfade, players will embark on an adventure as Zirian. Zirian is a young workshop apprentice who sets out to restore … Continue reading Official gameplay trailer for Duskfade, a love letter to classic 3D action platformers

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Dark Light: Survivor Reveals Official Trailer With Both Top-Down and Third-Person Gameplay

9 janvier 2026 à 00:40

Mirari&Co has released a new gameplay trailer for Dark Light: Survivor, a roguelike survival game that lets you play in both top-down and third-person views. In this game, players explore a post-apocalyptic, cyberpunk world filled with terrifying creatures, and the camera will switch between the two viewpoints during gameplay. Players will assume the role of … Continue reading Dark Light: Survivor Reveals Official Trailer With Both Top-Down and Third-Person Gameplay

The post Dark Light: Survivor Reveals Official Trailer With Both Top-Down and Third-Person Gameplay appeared first on DSOGaming.

Dragontwin is a promising new indie game you should know about

9 janvier 2026 à 00:22

One of the coolest trailers that aired at the New Game Plus event was Dragontwin. Dragontwin is an upcoming open-world RPG/Strategy game in which the player shapes their destiny as a Dragontwin, a legendary mortal soulbound to a powerful dragon. Dragontwin is an open-world, single-player game where you get to ride and control your own … Continue reading Dragontwin is a promising new indie game you should know about

The post Dragontwin is a promising new indie game you should know about appeared first on DSOGaming.

New gameplay trailer for the Unreal Engine 5-powered futuristic western FPS, Exekiller

8 janvier 2026 à 23:59

Paradark Studio has released a new gameplay trailer for its upcoming Unreal Engine 5-powered futuristic western FPS, ExeKiller. This trailer packs over 3 minutes of gameplay footage. So, if you are a fan of indie FPS games, you should definitely check it out. ExeKiller is a first-person action-adventure game with a multi-choice story. Players will … Continue reading New gameplay trailer for the Unreal Engine 5-powered futuristic western FPS, Exekiller

The post New gameplay trailer for the Unreal Engine 5-powered futuristic western FPS, Exekiller appeared first on DSOGaming.

Avowed Is the Latest Xbox Game Studios Title Headed to PlayStation

8 janvier 2026 à 23:49

Avowed is the latest Xbox Game Studios creation to head to PlayStation, developer Obsidian announced today.

This news came as part of an interview on the New Game+ Showcase, where Obsidian developers shared that the February 17 launch on PS5 would coincide with the game's promised anniversary update on all platforms.

The anniversary update contains a number of long-requested features, including a New Game Plus mode, a Photo Mode, the ability to play three new races (Aumaua, Orlan, and Dwarves), a new weapon type, the ability to change appearance in the overworld, and a number of other asked-for upgrades.

Pre-orders for the PS5 version will go live today, and the update will be available for free for those who already own it on other platforms.

Avowed came out almost a year ago (hence the anniversary update), and we gave it a 7/10 at the time. While we said it has "awesome worldbuilding and stellar character writing", it also "plays it quite safe with a by-the-numbers fantasy adventure."

Avowed's move to PlayStation is part of a larger trend of Xbox releasing its first-party games on its competitor platform, including recently Forza Horizon 5, Doom: The Dark Ages, Indiana Jones and the Great Circle, and even Halo.. It's a strategy that seems to be working for them okay in some respects - in one quarter of last year, six of the ten best-selling games on PlayStation were Xbox-published. And its leadership has publicly embraced the idea that consumers find platform exclusivity to be "antiquated."

Will this strategy serve them well as hardware prices skyrocket and players gravitate more toward forever games? We took a stab at guessing how Xbox's 2026 will go, and you can read those predictions here.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Embark Thinks It 'Should Do a Lot More' With Trading in Arc Raiders, But Players Aren't Sold

8 janvier 2026 à 23:15

Embark Studios says it ‘should do a lot more’ with trading in Arc Raiders, but some players are worried about how a potential in-game market might affect the experience.

CEO Patrick Söderlund expressed interest in a more robust trade feature for the popular extraction shooter during a recent interview with GamesBeat. The chat, which took place during an Arc Raiders session that lasted nearly two hours, saw the studio head touch on everything from movie deals to aggression-based matchmaking, but it’s the topic of trading that managed to get the community riled up.

keep it out. there’s no need for trading. All it will encourage is RMT or cheater services. leave out any type of player developed economy. Pls

— 𝖘𝖍𝖆𝖜𝖓 (@shawnsafk) November 3, 2025

“We’re going to want to do more [with trading] because it’s fun. It’s a good part of the game,” Söderlund teased. “I agree: We should do a lot more of the trading component in the game, and also allow people to trade amongst each other, etc. I think it’s fun. It’s something that we absolutely have to look at long term.”

Although some players have found their own ways to swap weapons and other rare loot between each other, proper trading support is largely absent from Arc Raiders. While Embark is interested in changing that, portions of the community aren’t thrilled about how something like an in-game marketplace, or even auctions, could impact the sci-fi shooter.

As Söderlund’s comments made their way to the internet, so, too, did posts from users concerned that trading could take away from the thrill of extracting. For these players, it’s a matter of keeping the fundamental Arc Raiders gameplay loop intact.

“The entire point of this game is to find loot and extract safely with it,” one Reddit user explained. “If you add a system where people can stockpile coins and then purchase everything without any risk, what is the point? Where will be that moment where you find something you're looking for and rush to an extract on the edge of your seat?”

“I hope they won’t add a player to player trading system,” another added. “There is no need for that. All we need is nice events, new content/maps once in a while and a fix for micro stutters. Love the game.”

Fear of a fleshed-out trade system for Arc Raiders also seems to stem from those who believe players will simply be able to purchase any weapon or item they want. Some Escape from Tarkov fans have also stepped in to warn of how they feel trading affected that game, with one player saying, “Once trading is added, everything turns into a dollar value and that’s all that matters.” Others question how additional trade support would even work in Arc Raiders in its current form.

“What the hell am I supposed to trade with people?” another post asks. “Reset was 3 weeks ago and I have pretty much everything again. There's not nearly enough loot in this game for a trading system to work. Unless they introduce items with random attributes, like in Warframe or Diablo, which would destroy balance.”

There is a section of the Arc Raiders player base concerned about trading, but there are also those who believe slight changes for player-to-player exchanges could actually improve the experience. Some have already organized trading services outside of the game itself, with others believing that an in-game system, if done right, could encourage the more casual fans to stick around.

Either way, players should note Embark has far from confirmed that official Arc Raiders trading additions are on the way, nor has it explained what shape something like that could take.

“There’s nothing that we’ve decided yet, but that’s the fun part of building something like this: This is really the start of something,” Söderlund added. “We believe that there’s so many things that we can look into and do and add to the game. It’s fun.”

Now that the holidays have come to an end, Arc Raiders is gearing up for 2026. Today, Embark outlined its plan to tackle cheaters after fans and streamers began publicly voicing their concerns online. The studio is also looking into balance updates, with a new patch set to roll out soon, but don’t expect any leaderboards to make their way into the game.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Greenland 2: Migration Review

8 janvier 2026 à 22:59

Greenland 2: Migration arrives in theaters on Friday, January 9.

Gerard Butler and Morena Baccarin are back as the extinction-surviving Garritys in Greenland 2: Migration, now joined by Roman Griffin Davis as their son, Nathan. In this above-average sequel to 2020's Greenland, our first family of of the apocalypse must find a new home after their quaint, claustrophobic years of living in a bunker get dangerously disrupted by moving tectonic plates.

There are about as many crazed, unbelievable moments here as one can expect from a global disaster flick, but Migration moves fast, and like the first movie, focuses on the three main characters, relying on our investment in their safety and well-being to pull us through the wreckage and suspend our discerning, doubting tendencies. The horrors and hazards in Migration are found in the ravaged post-apocalyptic world itself, from violent natural threats to the evils of desperate humans, and the story does a nice job of staggering, varying, and escalating these obstacles. It should be mentioned though that Nathan's diabetes, which was a major part of the first film, only gets lip service here, presumedly so that new complications can be explored.

Ultimately, in wasteland adventure like this, it doesn't matter if it's comet fragments or radiation storms or zombies (there are no zombies, to be clear). The message is simple: Outside is bad and shelter is good. The goal for John and Allison Garrity is to get their son to a possible paradise so that he can actually live and not just survive. Yes, the ginormous Clarke comet crater itself could contain a viable, thriving environment free of toxins and disasters, but it will mean getting all the way to Southern France.

Migration doesn't forge new ground or break any molds, but it is a mindful continuation that hits the right emotional notes and provides some solid jumps.

Migration doesn't forge new ground or break any molds, but it is a mindful continuation that hits the right emotional notes and provides some solid jumps. Butler has played cops and soldiers, but he's even better as an "everyman," using his warm gravely voice and charisma to carry the weight of the (destroyed) world as he and his family squeak through cursed crucibles, sidestepping perils left and right. Butler knows his cinematic lane, and because of this, he's become one of the most stealthily successful B-movie bankabilities in the business. In fact, he and Jason Statham are probably the only two dudes getting theatrical releases for their mid-budget action movies right now; if they ever star in a film together, there might be a multiversal incursion.

With that said, Greenland is the latest of Butler's better-than-expected projects to get a sequel after his Has Fallen series, Den of Thieves, and 2023's Plane (though that's continuing as a Mike Colter vehicle). And Greenland worked in the first place both because of Butler's anchoring presence and the fact that the story focused on the Garrity family instead of just treating the story like a one-man show. Morena Baccarin is a big reason why the first movie resonated, with Allison sharing the spotlight as a full character during the global turmoil. Migration recognizes the importance of its three principal leads, and especially John and Ali's bond. It's a lean dystopian machine, swiftly taking our heroes through moments of brief chaos and briefer calm as they take a huge risk in betting on the crater containing some sort of natural utopia.

Migration isn't as ferocious as, say, a 28 Days Later, but it's also not cornball like most Roland Emmerich End Times movies. It resides in a safe, enjoyable middle that's both violent and bloodless. Director Ric Roman Waugh (who, yes, does have a Jason Statham movie coming out at the end of the month) keeps a confident hand on the wheel, providing only the necessary and delivering some cool, harrowing set pieces (like the gorge/ladder moment shown above). For those wondering if there was actually a story to tell after the first Greenland, the answer is yes, especially if you felt the first film was possibly leading up to a big character moment that never happened. Migration puts the Garritys through it again while also closing the Clarke comet hellscape book in a satisfying manner.

Primate Review

8 janvier 2026 à 22:43

Primate arrives in theaters on Friday, January 9.

Primate is an inarguably silly movie and yet it leans into that silliness in just the right way. Though it never actually turns into meta commentary or self-parody, you still get the feeling that all involved, starting with director and co-writer Johannes Roberts, knew this should be a goofy good time. And crucially, Roberts also knew it would be best served as a goofy gory good time, delivering a movie far more brutal and graphic than the trailers have indicated, which helps make it an even more satisfyingly over-the-top experience. Seriously, they really should have gone with a redband trailer for this one to more properly sell what it has to offer!

Roberts sets the bar with the film’s in medias res opening, which includes a rather fantastic and attention-getting moment of killer chimp violence that elicited unexpected early applause from the audience I saw it with. I wouldn’t be shocked if the decision to begin with this flash-forward was done in the editing room, because the actual story set-up that follows feels a bit too drawn out for this type of movie. And yet the promise of that opening lingers over everything, as an assurance that we shouldn’t worry; the reason we’re all here is on its way and it’s going to deliver.

The eventual killer in question in the story is Ben, a domesticated chimp living alongside popular author Adam (Troy Kotsur) and his daughters, Lucy (Johnny Sequoyah) and Erin (Gia Hunter), in their beautiful cliffside Hawaiian home. Lucy is just returning home after a long absence in the wake of her mother’s death, with a bit of backstory about her mom being a linguistics expert to explain how Ben came to live with them. If Primate is trying to suggest why you shouldn’t domesticate an animal like Ben, it’s only there as background rather than anything overt or meaningful, but that’s fine for this type of movie. Ben is a loving part of the family until he’s not, and though we get a quick glimpse of the chimp as the sweet-natured guy he always was until now, the movie’s tone ultimately goes to extremes that don’t ask us to cry about the tragedy of what’s happening so much as cheer on the mayhem like we would in a slasher film. If you sometimes end up still feeling Team Ben, well, that makes sense too, because he’s just giving the crowd what they want.

If you sometimes end up still feeling Team Ben, well, that makes sense too, because he’s just giving the crowd what they want. 

Once we get through the family drama backstory and the unnecessary inclusion of a brewing competition between Lucy and her pseudo-friend Hannah (Jessica Alexander) over the affections of Lucy's longtime crush, Nick (Benjamin Cheng), Primate is commendably lean and mean. The story takes place over one long night as Lucy, her sister, and her friends try to fend off Ben after he snaps and begins brutally killing anyone who crosses his path. At that point, it thankfully concentrates on delivering the goods in terms of tension and exciting kills vs. too many unnecessary elements for a story of this nature. My only big distraction? Trying to figure out why the book signing Adam has traveled to seems to be happening pretty damn late at night for such an event.

This story streamlining (Ernest Riera wrote the script with Roberts) includes skipping past some of the specifics for the how and why of what’s happened to Ben. We know from the start that it’s an oldie but goodie horror set-up – rabies – that will make Ben turn homicidal, as Primate kicks off with a helpful block of text to give us some rabies history. At one point, one character incredulously notes rabies isn’t found in Hawaii, but that line simply serves the purpose of acknowledging this fact rather than leading to a bigger reveal. We never get the expected scenes showing how, say, someone smuggled an animal they shouldn’t into Hawaii that turned out to be carrying rabies…and yet we really don’t need to get that. It’s enough to know that somehow rabies got to Hawaii, a mongoose with rabies bit Ben, and now we’re enjoying the bloody results.

Roberts, whose previous credits include The Strangers: Prey at Night and 47 Meters Down, does a very good job of mixing the straightforward, visceral thrills of his gruesome kill scenes with some genuine moments of tension. He probably has Ben suddenly appear right next to someone a couple times too many, but it works like a charm more often than not. You can also often feel that Roberts is in on the joke, most especially when two horny, drunken douchebag bros (Tienne Simon and Charlie Mann) who are absolutely begging to be massacred by a killer chimp turn up for just that purpose.

The cast, including Sequoyah and Victoria Wyant (as Lucy’s best friend), do solid work in the midst of this innately wacky scenario. Yes, it’s funny to see the charming Kotsur in this type of popcorn movie just a few years after winning an Oscar for CODA, but hey, that’s life in Hollywood. Roberts incorporates the deafness of both Kotsur and his character, Adam, into the story using effective cinematic methods we’ve certainly seen before, including moments of full silence when we cut to Adam’s perspective. Also providing a crucial element is composer Adrian Johnston, who gives the film a 1980s-style synth score that has a cool and creepy vibe.

As for Ben himself, huge kudos to everyone involved in the creation of this character. Rather than using CGI like you might expect these days, Ben was brought to life using an impressively complex animatronic suit created by Millennium FX, with actor and movement specialist Miguel Torres Umba actually wearing the costume and playing Ben. The end result of the partnership between Millenium FX and Umba is that Ben truly looks great; you can easily buy into him as a full-fledged and increasingly angry and deranged character, as he first hunts his prey and then bashes, smashes, and tears them apart in various ways.

Deltarune Fans Are Trying to Solve a Three-Year-Old ARG That May Give Clues to a Beloved Character's Fate

8 janvier 2026 à 21:59

Hey, fellow Undertale and Deltarune fan. Did you know there was a Deltarune ARG going on? Did you know it's technically been going on for three years now? Yeah, neither did I!

I first learned about the Deltarune ARG (Alternate Reality Game) earlier this week, when a video about it surfaced in my YouTube recommendations. I started out just mildly curious, but I quickly fell down a rabbit hole that had me digging through massive spreadsheets, scouring Reddit threads, and pouring over weird corners of the official Deltarune website. And now, I'm going to infect you with it too.

In order to fully unpack the entire ARG in a way that covers every little bit of what's happened and what it could mean, I would have to spoil all four chapters of Deltarune, probably some bits of Undertale, and dive into a deep, deep, deep pit of Deltarune fan theories. So I'm going to try to keep the explanation as high level as is possible while still making sense. But as a warning ahead of time: this will contain spoilers for Chapters 1 and 2 of Deltarune, especially the "Weird Route", and some very light allusions to characters and events in Chapters 3 and 4. Read on at your own risk:

The Deltarune ARG actually began in September 2022, during an event called the Spamton Sweepstakes celebrating Undertale's seventh anniversary, which raised money for the charity Child's Play. Most of the event was fun, silly, and non-ARG-related, themed around the eccentric Chapter 2 character Spamton and including a lot of fun new merchandise courtesy of Fangamer.

However, at the time, the ever-vigilant Deltarune community stumbled upon some unusual hidden content within the pages on the Deltarune website dedicated to the sweepstakes. At the time, most of it consisted of fun Easter Eggs, and I don't want to get into it all, but it was the first major sign that something was up. It wasn't until May of 2025 (two and a half years later) that things really kicked off. Fans suddenly noticed that there were even more secrets on the Deltarune website dedicated to the sweepstakes. There were a number of new hidden pages, all of which made reference to the game's deeply eerie and hidden "Weird Route", but the one that matters most to the ARG was deltarune.com/chapter4/thankyou. At the time, the website consisted of two very small blanks where users could input text, and a blank button that allowed them to submit it. There were no clues as to what needed to go into the blanks, save for a single question:

"How long did it take her to smile?"

Deltarune fans very quickly guessed that the "her" being referenced was Noelle, a beloved character and the childhood best friend of Deltarune protagonist Kris. She's also the focal point of the aforementioned Weird Route, in which the player (a separate character from Kris) manipulates Noelle into doing something terrible in the interest of becoming stronger. Fans also figured out that the first blank was looking for an email address, with the second blank being for the actual "answer" to the question. Unfortunately, the form was only open for a day, before being replaced with text that just said "Thank You." Those who had submitted their email in the form began receiving effectively a confirmation email that just contained "You answered [THEIR ANSWER]." No further explanation. Nothing! For months!

Notably, when all this happened, Chapters 3 and 4 weren't out yet. Those released earlier this year, and with them, more Weird Route content and a couple of horrifying, hidden scenes focused on Noelle in particular. Then two weeks ago, those who had received the confirmation email the first time received a new email that just said, "Second chance," and found that the form had been reopened. The community efforts were more coordinated this time, with people experimenting with different combinations of time amounts in days, seconds, years, as well as other textual responses they felt made sense. A number of community members tried to document submissions to avoid duplications, though given the short notice and short time period the form was open, this was once again difficult to do.

The form closed again, and once again, participants received emails. But this time, they were different. Individuals were getting one of a collection of different responses that seemed to be based on what they submitted. For instance, those who said "1 Day" received back "Then, 'The next day you'll see her smile.'" People who inputted very small numbers, such as 4 seconds, got back, "So, 'she never stopped smiling'". There are a bunch of other creepy answers, like "Do you think that means she still can?" and "Then, 'It was the first time she ever smiled in her life.'"

Many emails ended with another sentence: "Move forward with this answer," seemingly indicating the submission was on the right track.

That was two weeks ago, and the form has been closed ever since. There's no indication of whether anyone got the right answer, what the next step is, or if the form will ever open up again. In preparation for a third attempt, a number of content creators have been rallying fans into communities to track what answers garnered what responses, and piece those responses together to try and figure out a "correct" answer if the form reopens. There are multiple massive spreadsheets out there cataloging confirmed responses, as well as others assigning different answers to each participant ahead of time, so no one wastes an answer on a duplicate.

But what does it all mean? We're...not exactly sure. The general consensus is that all this has something to do with where Chapter 4's "Weird Route" leaves Noelle, and speculation about what's to come in Chapter 5 at the "festival" event we know is going to take place during it. But even though that's the most likely context, it's a pretty unusual one: the Weird Route is extremely hard to figure out without assistance from the internet, and its dark consequences make it unlikely that the vast majority of players would ever see it or understand what any of this is about. If this ARG is going to reveal some deep lore, or even impact the game somehow, it's likely that very few people will understand or even care about the result.

That may be by design, though. Critically, the second time the form opened, only people who participated and received feedback from it the first time were able to use it again. If you're just learning about this (as I am), you may be entirely too late to participate at all. It's also possible there's no progress on whatever this is for months, even years. We've already waited along time just for this.

I'm really just scratching the surface here, and probably sound like I'm completely crazy. If you've played Deltarune and didn't know about any of this, you probably had a pleasant time with a cool, well-written RPG with funny, lovable characters, and left it at that. That's an extremely normal way to enjoy this game, and probably will be most people's experience! But since Deltarune's Chapter 1 release, there's been a whole ecosystem of secrets, fan theories, and conspiracies surrounding the question of what this game actually is, how it relates to Undertale, and what the implications of its hidden, darker narrative might be for the game's lighter side. It's complex, weird, and fun as hell to dig into, and we probably won't know the full scope of it for years to come.

Which is all to say, good luck to the secret hunters, and I'm genuinely sorry I can't help. I've inadvertently gotten invested in this mystery even though I will not personally touch the Weird Route with a ten-foot holiday pencil. Deltarune chapters 1-4 are out now and combined make a very good place to jump in if you've been holding off thus far. Chapter 5 is expected to come out this year, likely in the second half.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Reçu hier — 8 janvier 2026 3.3 🎲 Jeux English

New gameplay footage from Project Shadowglass, a love letter to classic stealth games like Thief, Deus Ex, and System Shock

8 janvier 2026 à 23:05

Starhelm Studios has released a new gameplay video for its new game, Project Shadowglass. This video shows off around 2 minutes of gameplay footage. So, if you are curious about it, you should definitely check it out. Project Shadowglass is a stealth-focused immersive sim set within a dark fantasy kingdom. It will feature revolutionary 3D … Continue reading New gameplay footage from Project Shadowglass, a love letter to classic stealth games like Thief, Deus Ex, and System Shock

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Arc Raiders Dev Promises 'Significant Changes' After Players Report Widespread Issues With Cheaters

8 janvier 2026 à 21:14

Embark Studios has outlined its plan to deal with Arc Raiders cheaters after they became a hot topic in the community earlier this week.

Cheaters are a concern for nearly all multiplayer games, but they’ve become an especially controversial subject amongst players recently. Reports of cheaters seem to be increasing in recent weeks, as players share clips and stories of others shooting them through walls and from unreachable areas. The conversation then reached a boiling point when popular streamers like Ninja, Nadeshot, and Shroud began publicly voicing their concerns.

"This might be my last day playing for a very long time... Embark has zero control over their game right now"

Shroud says he might quit ARC Raiders due to how bad cheaters have gotten pic.twitter.com/zJfXO4xAg0

— Jake Lucky (@JakeSucky) January 7, 2026

Embark confirmed it is taking action against the cheating problem in a message posted in its official Discord server. The note comes with an acknowledgement of the discussion surrounding cheaters in the community, promising that the studio is “taking this issue very seriously” as it awaits further feedback.

“Over the next few weeks, we are implementing significant changes to our rulesets and deploying new detection mechanisms to identify and remove cheaters,” Embark said. “This includes updating our Anti-Cheat systems for improved detection and bans, as well as applying client-side fixes specifically addressing the ‘out of map’ glitch.”

It’s unclear if Embark’s efforts will be enough to deter the most problematic Arc Raiders offenders, but it’s at least a sign the studio will take action through January. The message also comes with a promise specifically for streamers, saying the team is “introducing tools for streamers to help mitigate stream sniping.”

“Thank you for your valuable feedback and for helping us make ARC Raiders a fair and fun experience for everyone,” the message concludes.

Arc Raiders launched for PC, PlayStation 5, and Xbox Series X | S October 30, 2025. While we wait to see how Embark’s anti-cheat effort play out, you can read up on some of the other updates the studio has planned for the future. You can also learn about why some of the more aggressive players may find themselves in lobbies with others who favor PvP.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

13 Years Later, Hot Toys Finally Gives Arkham Origins' Batman the Figure He Deserves

8 janvier 2026 à 19:56

2013's Batman: Arkham Origins may not be the most critically beloved entry in the series, but many fans would argue it's the game with the best Batman costume design. Now Hot Toys is finally giving that costume its due with a truly stunning 1/6 scale figure.

Check out the slideshow gallery below for an early look at Hot Toys' Batman: Arkham Origins figure:

This figure stands an impressive 12.7 inches tall and features a detailed recreation of the character model from the game. The head boasts individually rotating eyeballs and interchangeable faceplates that allow for different expressions.

The figure also includes various other accessories you'd expect, including Batman's various gadgets and weapons, electric gauntlets, and interchangeable hands.

This is hardly Hot Toys' first time exploring the Arkham universe. In the past, they've released figures based on Batman's Arkham City and Arkham Knight designs, along with several of the alternate suits from those games and villains like Joker and Harley Quinn. As for Arkham Origins specifically, Hot Toys previously tackled Deathstroke (who makes a cameo appearance in the photos above) and Batman's armored XE Suit.

The Batman: Arkham Origins figure is priced at $300 and is available to preorder on Sideshow Collectibles. The figure is expected to release between January and June of 2027.

For more Hot Toys fun, check out their Killing Joke-inspired Joker figure and their massive The Fantastic Four: First Steps Galactus figure.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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