To meet 'tremendous and humongous demand' from AI customers, SK Hynix accelerates 2027 fab plans by three months, with an even fresher fab beginning wafer production next month
Earlier this month, IO Interactive released the official PC requirements for 007 First Light, which raised a lot of questions. However, the team has now released an update in which it lowered the CPU, VRAM, and RAM requirements. So, let’s take a look at the revised PC requirements. In 007 First Light, players will follow … Continue reading IO Interactive has lowered the CPU, VRAM & RAM requirements for 007 First Light →
The post IO Interactive has lowered the CPU, VRAM & RAM requirements for 007 First Light appeared first on DSOGaming.
Cast your mind back to the end of last year, and you may remember we reported that a group of volunteer modders had united to develop an online mode for Rockstar's Bully (also known as Canis Canem Edit in some parts of the world). Fast-forward just a few short months later, however, and now the Bully online project is "shutting down forever."
Bully was a humorous action game that put players in the role of high school outcast Jimmy while attending a pretentious private school. Fans have long called for a sequel, which was once in development at Rockstar’s New England studio in the late 2000s, and while Bully 2 was obviously never released, some of its ideas made it into other Rockstar games like Red Dead Redemption 2.
Though the game was developed to be a single-player experience, the mod, which has been in development for years and fully released only last month, allowed players to team up for minigames, roleplay, compete in racing, and face off against NPCs, instantly drawing the attention of fans… and IP owner Rockstar, it seems.
"Coming with sad news today," wrote one of the Fat Pigeon Development team on the project's Discord. "The Bully Online project is shutting down forever, which unfortunately means all the following is going to happen in 24 hours."
The post reported that the Bully Online server would shut down, development of Bully Online scripts would stop, the source code would disappear, and all webpages referencing it would be removed, along with the launcher (which has seemingly already happened). All Bully Online account data will also be "permanently deleted" and even Discord channels related to the mod are getting nuked.
The team held off on detailing why this was happening, only confirming that lead dev SWEGTA hopes to upload an explanatory video to his YouTube channel. "For now, though, know this was not something we wanted," the statement added.
Rockstar parent company Take-Two has a history of clamping down on fan projects, although after it acquired the modding team behind the wildly popular Grand Theft Auto 5 roleplay servers FiveM and RedM back in 2023, it was felt a change in approach might have been in place. In fact, just yesterday (January 14), we reported that Rockstar had even launched an official marketplace where creators can sell mods... which could be the issue, as some players suggest.
"I think we all know the reason, it's got everything to do with Rockstar's new CFX launch mod site where they make more greedy profit for [publisher] Take-Two Interactive by putting pay-walls on mods," posited one unhappy player. "I expect more mods to be shut down as the months go on with this new CFX marketplace."
That said, as this commenter points out, Bully Online was already effectively paywalled to donors of the project, which is widely frowned upon across the modding space. "Not surprising at all," they said. "Dude was pretty much asking to get shutdown the moment he paywalled early access to this."
As for if there'll ever be an official Bully 2? Dan Houser, Rockstar Games co-founder and the writer behind the studio's biggest games, including the Grand Theft Auto and Red Dead Redemption series, recently sat down for an exclusive interview with IGN, revealing Bully 2 didn't happen because of "bandwidth issues."
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
Days after Avengers: Doomsday's directors issued a cryptic tease regarding the movie's recent teasers, one fan believes they've "cracked the code" hidden in their countdown clocks.
The past month has seen Marvel unveil four Avengers: Doomsday teaser trailers, focusing on Steve Rogers, Thor, the X-Men and then Wakanda. Along the way we've seen our first look at the former Captain America and his newborn baby, an elderly Charles Xavier and Magneto, and The Fantastic Four's The Thing meeting the new Wakandan king.
But after the last trailer released, Joe and Anthony Russo teased there was more to these clips than met the eye. "What you've been watching for the last four weeks... are not teasers. Or trailers," the pair insisted. "They are stories. They are clues... Pay attention." Just days later, a theory has arisen arounds what these clues could be — and it's now gaining popularity among fans.
So, here's what Marvel fans think is going on. At the end of each teaser, a countdown clock shows the remaining months, weeks, days, hours, minutes and seconds to Avengers: Doomsday's theatrical release (set from the moment the trailer was first available).
But each clock doesn't start immediately — instead, the numbers appear in stages, so there's a moment where a shorter timestamp is visible. And now, in a search for answers, fans have been cross-referencing these shorter timestamps with Avengers: Endgame — looking to see which scenes or snippets of dialogue they correspond with.
In a reddit post collating fans' findings, Marvel aficionado Fear_Itself has listed out each timestamp and their respective moment in Endgame, beginning with the Steve Rogers trailer that features a timestamp of 1:24:20. This matches with the scene where Tilda Swinton's Ancient One warns Hulk about removing Infinity Stones during the Time Heist, which will create branched realities — something that seems crucial if Doomsday, as is expected, explores the multiversal fallout of the Avengers' past actions.
"This confirms that Steve’s mission to return the stones (and his subsequent decision to stay in the past) is central to the conflict," Fear_Itself wrote. "It suggests his actions may have inadvertently triggered an incursion."
The timestamp in Thor's trailer points to 1:17:20, which corresponds to the moment Loki steals the Tesseract and escapes, creating the variant seen in the Loki series. Again, this highlights a multiversal shenanigan which created a branched reality.
Next up, the X-Men trailer's timestamp, which corresponds to 1:11:20. This is the scene in Asgard where Rocket asks Thor: "Are you crying?" Fear_Itself suggests this could be a pointer to Thor's mental state, but I really like a second suggestion by elbatcarter, who links this line with Deadpool's potential flashforward seen in Deadpool & Wolverine. "Why is Thor crying?" Deadpool says in that movie, looking at what appears to be an event from the future. It's a loose plot thread that fans expect Avengers: Doomsday to wrap up.
Finally, the timestamp in the Wakanda trailer is for 1:04:20, which is the scene where the Avengers plan and test the Time Heist. Again, this could be a pointer to when the team first test out the technology that's set to meddle with the multiverse.
"The Russo Brothers have told fans to 'pay attention' because these aren't just trailers; they are 'stories.' The code tells us that Doomsday is the direct consequence of the Time Heist," Fear_Itself wrote. "Every timestamp points to a moment where the Avengers meddled with time, creating the fractured multiverse that Doctor Doom (Robert Downey Jr.) will likely seek to repair or rule."
While it's a fine theory, it is just that — and other fans have suggested the timestamps could apply to other Marvel films, or simply point to relevant moments in Endgame out of sheer luck.
And why Endgame? It does make sense to try this movie first, as Doomsday increasingly feels like a sequel to that film's story — picking up Steve Rogers' life in the past, and likely exploring the ramifications of the Avengers' dabbling in the multiverse, something which has only increased over the course of the recent MCU saga. (Also, making a movie that's essentially an Endgame sequel also helps reintroduce the MCU to lapsed Marvel fans, who may have checked out of the franchise in the years since.)
So, what's next? Well, this week Marvel began a live countdown clock to the release of Avengers: Doomsday that's set to run for more than 11 months. So far, fans haven't seen any further clues there, but hundreds are still watching at the time of writing. Fans had hoped for a fifth trailer to arrive in theaters this week, though it now looks like we'll have to wait a little longer for that — until the Super Bowl on February 8, perhaps.
Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social
Terraria 1.4.5 will release on January 27.
In an excitable post, Re-Logic's Loki confirmed that while the team "did have to resubmit a few things, which pushed us back a bit further than expected," the release date is now locked in and will include "things that got left out of 1.4.4" plus crossover events with Dead Cells and a second collab with Pocketpair's Palworld, this time for Terraria players.
While we're on the topic of "cross," no, unfortunately crossplay will not be a part of this update. The team does hope it'll be "made available some time after 1.4.5," but didn't hint at a timescale for that.
"The ReLogic team has ALWAYS went above and beyond for the Terraria community," writes one happy player. "For well over a decade, you guys have given us update after update for free. You guys even created a comic book AND a board game for us. On top of that, you've held tons of contests for us and have always kept us well-informed and up to date on everything relating to Terraria. What's crazy is that's not even close to all the amazing things that you guys do for us. That's why the Terraria community is the greatest gaming community on Earth."
To get an idea of just how long ago Terraria released, IGN reviewed it in 2011. Even then, though, we thought it was amazing, scoring it 9/10 and writing: "Though on the surface it looks like just another "me too" indie game seeking to ride the coattails of Minecraft's success, Terraria expands on the familiar sandbox gameplay with a greater emphasis on combat and adventure that proves very satisfying. That's rare indeed."
Here's the full update. Brace yourself — there's a lot to read!
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.
Avatar writer and director James Cameron has discussed the possibility of moving forward with Avatar 4 and 5 following the release of the third film, Fire and Ash, saying he must find a cheaper way to produce the movies in order to continue.
The special effects-heavy Avatar films cost a huge amount of money to produce, but they have historically made billions of dollars at the box office. 2009's Avatar 1 remains the highest-grossing movie of all time (not adjusted for inflation), and has earned a staggering $2.9 billion across several theatrical runs. 2022's Avatar: The Way of Water has earned $2.3 billion, meanwhile, cementing its place as the third-highest grossing film of all time.
Latest figures indicate Avatar: Fire and Ash has now grossed $1.231 billion globally after four weekends in theaters. It is trailing both its predecessors at this point in its run. After weekend four, Avatar: The Way of Water had made $1.713 billion, and Avatar had made $1.335 billion. It looks increasingly unlikely that Fire and Ash will end up matching Avatar 1 or 2 by the end of its theatrical run. But the bigger question is whether it will end up doing well enough to convince Disney to greenlight Avatar 4 and 5. Disney has given both sequels release dates already: Avatar 4 currently has a December 21, 2029 release date, with Avatar 5 due out December 19, 2031. Cameron, now 71, would be close to 80 years old by the time it all wraps up.
In a new interview with Taiwanese outlet TVBS News, Cameron stopped short of confirming whether Avatar 4 and 5 would definitely happen. But he did say Avatar 3 will need to make a lot of money, and he’ll need to figure out a way to make Avatar 4 and 5 for less money, in order to get the thumbs up from Disney.
Cameron was asked about the chances of Everything Everywhere All at Once star Michelle Yeoh appearing in future Avatar movies, which is where talk of 4 and 5 came up.
“Michelle [Yeoh] is definitely going to be in 4, if we make 4,” Cameron began. “Here’s the thing: the movie industry is depressed right now. Avatar 3 cost a lot of money. We have to do well in order to continue. We have to do well and we need to figure out how to make Avatar movies more inexpensively in order to continue.
“If we continue and we do 4, we also do 4 and 5 together. So we made 2 and 3 together, one big story. And then 4 and 5 is another big story. And Michelle will be in 4 and 5. And she will play a performance capture character. Her character name is Paktu’eylat. She will be a Na’vi.”
Cameron’s comments here echo those he made in the run up to Fire and Ash’s release, where he admitted he was feeling nervous about the film’s box office performance and expressed concern about the “forces” working against theatrical releases in 2025. Speaking on The Town with Matthew Belloni podcast, Cameron said there was potential for “sequelitis.”
"People tend to dismiss sequels unless it’s the third Lord of the Rings film and you want to see what happens to everybody, which in my mind this is — this is the culmination of a story arc, but that may not be how the public sees it,” he said. And there’s the “one-two punch” of streaming and Covid, which means fewer people are going to the movies — 75% of the number in 2019, Cameron suggested.
When pressed on how much Avatar: Fire and Ash cost to make, Cameron wouldn’t be drawn into divulging a figure, only suggesting it was a lot of money, and so the movie will have to make a lot of money to turn a profit.
“It is one metric f**k ton of money, which means we have to make two metric f**k tons of money to make a profit,” he said. “I have no doubt in my mind that this movie will make money. The question is, does it make enough money to justify doing it again?”
And on that point, Cameron admitted he was “absolutely” ready to walk away from Avatar if Fire and Ash flops. “I’ve been in Avatar land for 20 years,” he said. “Actually 30 years because I wrote it in ‘95, but I wasn’t working continuously on it for those first 10 years. Yeah, absolutely, sure. If this is where it ends, cool.” But what about open story threads? “There’s one open thread. I’ll write a book!” Cameron responded.
Disney has used Avengers: Doomsday teaser trailers (which, apparently, are neither teasers nor trailers) to encourage repeat viewings of Avatar: Fire and Ash in theaters. Four teasers have been released so far, with each going online after a week of theatrical exclusivity ahead of Fire and Ash.
The future of cinemagoing is top of mind as 2026 kicks off, with Netflix, which is buying Warner Bros. for $72 billion, reportedly interested in a 17-day window for theatrical releases before they hit the streaming platform. Meanwhile, box office revenue is struggling, with even Marvel movies — previously guaranteed hits — having trouble getting fans into theaters. The big question right now is, are we witnessing the beginning of the end of going to the cinema?
Hollywood legend Leonardo DiCaprio recently expressed concern about the future of cinemagoing, wondering whether it will become a niche pursuit. In an interview with The Sunday Times, the Titanic, Inception, and The Wolf of Wall Street star wondered whether “people still have the appetite” for theaters, and, if not, whether they might “become silos — like jazz bars.”
Photo by VCG/VCG via Getty Images.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
Magic: The Gathering’s new Lorwyn Eclipsed set is getting closer, but we can already expect another trip to New York not long after.
After the mildly disappointing Spider-Man set, though, we’re hoping the Teenage Mutant Ninja Turtles collab will be a little more tubular.
And, if you’re already sold on meeting up with cardboard versions of the Heroes in a Half Shell, their friends, and their foes, then good news - Amazon is once again discounting boxes of Play Boosters, now down to their lowest ever price.
To clarify, this is even better than the deal we saw just before Christmas, which gives us pause for thought. Is the discount indicative of Wizards of the Coast’s expectations for the set?
In December, the price dropped to $159.99, bringing the Universes Beyond box of Play Boosters to around the standard price of a Universes Within box, but this now drops even further to $148.20 - the lowest we’ve seen at Amazon.
With 30 packs, that’s less than five bucks per one ($4.94, to be precise), which is a couple of bucks off what you’d usually pay when buying them individually.
We saw similar drops for Spider-Man, which would be a little worrisome if Avatar hadn’t got the same treatment - and that set was great.
For more on Magic: The Gathering, check out the wild ride that is the game’s 2026 set lineup, as well as our guide to preordering the first set of the year, Lorwyn Eclipsed.
Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.
Monster Hunter Wilds was one of the worst-optimized games of 2025. Now, while Capcom released a big update last month (and promised two more updates for next year), the game still runs poorly on pretty much all platforms. However, it appears that a modder was able to almost double the game’s performance. According to Redditor ‘de_Tylmarande‘, … Continue reading One Modder Almost Doubled Monster Hunter Wilds’ Performance →
The post One Modder Almost Doubled Monster Hunter Wilds’ Performance appeared first on DSOGaming.
I went into this deals sweep with the best intentions. A quick look, maybe one recommendation, definitely no reinstalling. Two hours later I was deep into patch notes, storage management, and that familiar internal lie of “I’ll just sample it”. These discounts are not subtle. They are the kind that turn sensible adults into backlog hoarders with the confidence of someone who absolutely will find the time later.
Contents
In retro news, I'm celebrating the twin 38 year birthdays of some NES greats. The original Metroid needs very little introduction, as it's a franchise that continues to kick goals and acquire new fans today. Conversely, the bodaciousness of Rad Racer might be lost on many of you. It was basically one of the best racers on the system and featured prominently in a 1989 film—Nintendo's 1h 40m advertisement called The Wizard.
Aussie birthdays for notable games.
- Metroid (NES) 1988. eBay
- Rad Racer (NES) 1988. eBay
- Kirby's Pinball Land (GB) 1994. eBay
- Devil Dice (PS) 1999. eBay
- WoW: The Burning Crusade (PC) 2007. eBay
- Assassin's Creed III: Liberation HD (PS3) 2014. eBay
- Dr. Luigi (WiiU) 2014.
Or gift a Nintendo eShop Card.
Xbox One
Or just invest in an Xbox Card.
PS4
Or purchase a PS Store Card.
Or just get a Steam Wallet Card
Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.
Another year is over, which means a ton of LEGO sets were just retired as of December 2025. One of the best times of the year to buy LEGO is right before the sets are officially retired, but one of the worst times is after. Once a set is retired, it becomes increasingly difficult to find it available at MSRP anywhere. This is especially true for popular themed-sets like the Harry Potter line.
There were quite a few LEGO Harry Potter sets that got the axe at the end of 2025, but many of them are still in stock at or below MSRP at Amazon and Barnes & Noble. Multiple sets that are part of the massive Hogwarts Castle build are included here for the first time, so now is your last chance to pick them up for your collection before they are only available at resellers.
Of the LEGO Harry Potter sets that were recently retired, I was only able to find eight of them still available at a major retailer at regular prices. Surprisingly, Barnes & Noble seemed to have the most retired sets still in stock. Most notably, the Hogwarts Express & Hogsmeade Station set is only available at the online bookstore. Amazon seems to be a more reliable place to find the cheaper sets, though.
If you're looking for a full list of all of the recently retired LEGO sets, I'd suggest checking out the list over at Brick Economy. The website also keeps track of price increases on sets that are no longer in circulation.
With older sets getting retired, newer sets are arriving to take their place. We saw a ton of new LEGO sets get released for January 2026 and there's plenty more to expect throughout the rest of the year. The upcoming LEGO Pokémon sets have recently gone up for preorder (out February 27) and the Star Wars Smart Brick sets are up as well (out March 1). For a full look at all of the new LEGO sets already available for 2026, check out the carousel below:
Matthew McConaughey has heard his iconic “alright, alright, alright” catchphrase repeated back to him since it first left his lips in 1993, and a recent trademark filing from the actor will help ensure AI doesn’t steal any of his thunder.
The Interstellar star took steps to protect himself from theft when working with attorneys at law firm Yorn Levine to secure trademarks related to some of his catchiest lines (via The Wall Street Journal). The goal is to maintain ownership over his voice, likeness, and delivery as the use of unauthorized artificial intelligence material becomes more prevalent.
“Alright, alright, alright,” the line McConaughey famously brought life to in 1993’s Dazed and Confused, is no doubt the most notable audio trademark registered by the actor. Other successfully filed trademarks include a three-second video of the actor in front of a Christmas tree and a seven-second video of him standing on a porch. It doesn’t seem the action was inspired by any incident of misuse in particular, instead suggesting the trademarks will help combat potential issue related to AI in the future.
“My team and I want to know that when my voice or likeness is ever used, it’s because I approved and signed off on it,” the actor told The Wall Street Journal in an email. “We want to create a clear perimeter around ownership with consent and attribution the norm in an AI world.”
Hollywood and artists everywhere have been rocked by AI as the technology has improved in recent years. Video game voice actors who are members of the Screen Actors Guild – American Federation of Television and Radio Artists (SAG-AFTRA) went on strike in support of regulation for generative AI in July 2024 and concluded the strike in June 2025. Avatar and Titanic mastermind James Cameron has been vocal about his concerns related to AI performances as recently as last month, saying the idea of performances generated from scratch was “horrifying.”
McConaughey and other actors already have some protection from AI misuse as the technology is increasingly used to pull from their likenesses without permission. Kevin Yorn, one of the star’s lawyers, admits he isn’t sure how a challenge to one of his trademarks could play out.
“I don’t know what a court will say in the end,” Yorn said. “But we have to at least test this.”
As McConaughey gets proactive about his place as an actor in an AI world, there’s no telling how other actors may follow suit. For more, you can read up on how New York became the first state to require transparency with AI actors last month.
Photo by David Buono/Icon Sportswire via getty Images.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
Attention Everyone: Animal Crossing: New Horizons has a jump button now!
You can also walk backwards, and sideways!!!
Why am I freaking out over this? Look. This is almost as exciting as when we all learned New Horizons would give us the ability to sit down on the ground.
This comes as a part of Animal Crossing: New Horizon's 3.0 update, which dropped a day early today, giving access to a new Hotel area, loads of new decorative items, some quality of life features like bulk crafting, and Dream Islands you can build alongside friends. But as players have discovered since, it's also added a subtle new feature to aid in construction and placement: essentially, a controlled way to step in the cardinal directions in very precise ways.
This feature is now tutorialed as part of obtaining the Construction App, though it's possible it may be available prior to that, and it's very easy to activate. You can use it any time by pressing the L button. Pressing it once will snap your character into place with a tiny little hop. Holding it down and moving the stick in a direction will let you take exactly one step in that direction, effectively the size of one "square" of space. This is ideal for activities such as precise furniture placement, or lining yourself up perfectly to hit rocks or even catch bugs.
So, sure, it's not actually a huge deal - just a fun quality of life feature. It's not like a REAL jump (and you can already jump small gaps automatically anyway). But Animal Crossing's audience has historically gotten very excited about little touches like this, such as the wave of excitement when sitting on the ground was confirmed to be in the game, or the love for any number of other tiny details players have found over the years.
Anyway, if they ever add jump attacks it's over for you people.
There are other small details in the new update worth celebrating, such as the ability to save individual custom designs to Slumber Islands (effectively giving you even more slots), and the fact that former Islanders visiting the Hotel will remember you.
We've got a comprehensive guide to the 3.0 update, including how to unlock everything and what's included, as a part of our Animal Crossing: New Horizons Wiki guide. If you're just getting back to New Horizons today after a long hiatus, we also have a number of tips for people getting back into the swing of things.
Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.