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'I've Never Seen It in Games Before' — Fable Will Use a Storytelling Technique Borrowed From The Office

23 janvier 2026 à 13:01

Remember those mockumentary-style interview sections in the original reveal trailer for Fable? Well, those will actually be in the game, and they’re inspired by an unlikely source — The Office.

Fable is a distinctly British video game series, and one where comedy has always been allowed to thrive. Both deadpan and absurdist British humor were at the centre of Lionhead’s original trilogy, and it's great to see that ethos carrying forward into Playground Games’ 2026 reboot, which we recently got an extended look at during January’s Xbox Developer Direct.

Speaking to Xbox Wire, Playground founder and general manager Ralph Fulton mentioned a handful of classic 21st-century British sitcoms as touchstones for Fable’s tone. “We were inspired by the incredibly rich variety of British comedies that have been around over the last 20 years, like Peep Show, The IT Crowd and so many others," Fulton revealed. “We started with The Office, which again started out as quintessentially British, but also travels really, really well.”

“Not just that IP, but a lot of the techniques and the devices that it’s popularised, you know. It’s that really grounded, awkward style of humour which really appeals to us. And the actors who have been in a lot of these shows — and indeed some of whom are in our game — they’re known all over the world.”

It isn’t just the style of humor from these comedies that Playground is taking inspiration from, but filmmaking techniques, too. “The other cool thing about The Office is something we’ve kind of nicked," Fulton revealed. “You’ve maybe seen in our trailers that we have a sort of mockumentary interview style. I think a lot of people assume we just did that for those trailers, but it’s actually a device we use throughout the game.”

“I’ve never seen it in games before," Fulton continued. "But it allows you a way to really neatly tell a joke or drop a little bit of character detail in a way that would feel really clunky in a dialogue, but suddenly feels entirely natural when you do it to ‘camera’.”

This can be seen in the 2024 Xbox Games Showcase trailer for Fable, above, in which Peep Show’s Matt King speaks to us straight down the lens as Humphrey the Golden, Guildmaster of Albion. It’s a sitcom technique pioneered by Ricky Gervais and Stephen Merchant in the original BBC version of The Office, before, obviously, making its way overseas for the likes of Pam and Jim to take full advantage of with their knowing looks to camera in its U.S. edition. This mockumentary-style has spawned dozens of similar TV shows since, but, as Fulton said, it's something we’ve never really seen in a game before, which makes for an intriguing proposition.

You can check out our own big interview with Ralph Fulton about Fable here, as well as learning about how you can marry each and every one of its 1,000 NPCs.

Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at @cardy.bsky.social.

'This is a New Chapter' — Spider-Man: Brand New Day Features a 'Tonal Shift' From Tom Holland's First Trilogy

23 janvier 2026 à 12:49

Tom Holland's return in Spider-Man: Brand New Day will feature a "tonal shift" from the actors' first trilogy, director Destin Daniel Cretton has said.

This year's long-awaited new Spider-Man film, Holland's fourth, will pick up some time after the events of 2021's Spider-Man: No Way Home, with Peter Parker's secret identity forgotten by the wider world — separating him from past girlfriend MJ (Zendaya) and best friend Ned (Jacob Batalon). At the same time, Holland will have to deal with a new threat and team up with gun-toting Marvel TV action hero Frank Castle/The Punisher (Jon Bernthal).

Discussing the movie with ComicBook this week, Cretton said he had been "really excited" to take on this next chapter of Tom Holland's Spider-Man story as there was agreement among Marvel boss Kevin Feige, Sony exec Amy Pascal, and Holland himself "to do something different."

"Of course it's still the Spider-Man that everybody loves," Cretton said. "But this is a new chapter in his life, and that tonal shift was something that was really exciting to me and felt really different. It was an extremely gratifying experience."

In the past, Feige has mentioned that Brand New Day will retain the franchise's usual film rating — there's no suggestion that Tom Holland's Spider-Man is suddenly getting the R-movie treatment akin to Deadpool & Wolverine — meaning that Frank Castle's lethal antics would have to fit in.

Still, Cretton seems to be suggesting here that Brand New Day will feature a more mature tone — perhaps by the very nature of Holland's Spider-Man no longer being a student, and forced to fend for himself without his Aunt May.

Officially, little is known of Spider-Man: Brand New Day's story, which Marvel and Sony have attempted to keep under wraps as much as possible. Indeed, Stranger Things actress Sadie Sink has said she's been kept wrapped up in a large coat "like a penguin" to hide her costume from fans during shooting, so mysterious is her role.

That said, we do know that Mark Ruffalo will be back as Bruce Banner/The Hulk in the movie, while Better Call Saul's Michael Mando will reprise his role as Scorpion. A big action sequence was previously filmed in the Scottish city of Glasgow, standing in for New York, which saw Holland riding around on top of a tank.

With four trailers (that aren't actually trailers) already released for this December's Avengers: Doomsday, fans are hoping to see something more of Spider-Man: Brand New Day soon — ahead of its launch in theaters on July 31. Just before Christmas, what appeared to be grainy footage of an upcoming Spider-Man: Brand New Day trailer hit the internet, featuring dialogue that positioned Sink's character as a villain — initially, at least.

"You're a mess, Spider-Man," Sink's unnamed character can be heard to say. "Don't get in my way. Otherwise, it won't just be your friends who don't remember who Peter Parker is." Plenty of speculation exists around who Sink may be playing, though perhaps our biggest clue is the report that her character will be returning for Avengers: Secret Wars, something that rules out her being a one-and-done villain.

Image credit: MEGA/GC Images.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

2025 U.S. Video Game Chart Rubber-Stamps Call of Duty: Black Ops 7 Sales Struggle

23 janvier 2026 à 12:30

Battlefield 6 ended 2025 as the best-selling game in the U.S., beating its first-person shooter rival Call of Duty: Black Ops 7, which ended down in fifth place. Black Ops 6, which also launched day one on Game Pass, was 2024’s number one best-selling game in the U.S.

According to sales data from Circana, EA’s Battlefield 6 finished as 2025’s best-selling video game in tracked full game dollar sales. Battlefield 6 ranked first on both Xbox and the aggregated PC storefronts for the year while placing second on PlayStation behind only NBA 2K26.

Battlefield 6 had a massive launch in October 2025, breaking franchise records by selling over 7 million copies in its first three days and becoming the best-selling game of 2025 by revenue. This launch, coupled with the release of the hugely popular extraction shooter, Arc Raiders, put enormous pressure on Black Ops 7, which has disappointed in sales terms. Indeed, Black Ops 7’s fifth place finish is the lowest for a mainline Call of Duty game since Call of Duty: World at War ended up at number six in 2008.

There are, however, a number of factors we should take into consideration when analyzing Black Ops 7’s performance. The number one is that Microsoft, which owns Activision Blizzard, has yet to announce any sales number for the game, in the U.S. or globally, so we’re lacking that important data point.

We do know that Black Ops 7 (November 14) launched after Battlefield 6 (October 10), so had fewer days to count sales for the year. And then there’s the Game Pass factor. As a Microsoft game, Black Ops 7 launched day one on Game Pass, where it has trended high in terms of engagement since release. It is thought that Call of Duty’s day one release on Microsoft’s subscription service impacts sales, at the least on Xbox consoles, and perhaps also on PC.

And Black Ops 7 finished the year relatively strong. It was December’s best-selling game across physical and tracked digital spending, Circana said. 2025 marked the seventh consecutive year a Call of Duty game has been December’s best seller, with Super Smash Bros. Ultimate topping the chart in December 2018.

But there can be no doubting Black Ops 7’s sales struggle compared to 2024’s Black Ops 6, a fact that's reflected in everything from European sales figures to Activision's own admissions. Following the release of Black Ops 7, Activision announced significant changes to the Call of Duty franchise, including promising never to release back to back games in the same sub-brand (Modern Warfare, Black Ops). Activision released Modern Warfare 2 in 2022, Modern Warfare 3 in 2023, Black Ops 6 in 2024, and Black Ops 7 in 2025.

And then, earlier this month, former Activision boss Bobby Kotick claimed Call of Duty sales were down 60% year-on-year — although he provided no evidence to back up his claim and neither Microsoft nor Activision Blizzard have commented in response.

As for Battlefield 6, it's had struggles of its own since its explosive launch, with Season 2 delayed and an apparent loss of moment on Steam.

Whatever your take on the Call of Duty vs Battlefield sales war, Epic’s Fortnite led the year in total active users across both PlayStation and Xbox platforms, according to Circana’s Player

Engagement Tracker, with over half of all active users of the two ecosystems engaging with Fortnite at least once.

Roblox was 2025’s leading publisher in digital at retail spending (including gift cards, code on receipts, etc.) for both December and the 2025 year. Digital at retail spending on Roblox during 2025 increased by 16% compared to 2024.

Activision is expected to unveil this year’s Call of Duty game in the summer. Unlike last year, it will have the behemoth that is GTA 6 to contend with.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Magic: The Gathering: Lorwyn Eclipsed is Out Today, Here's Where to Buy Everything From 2026's First Set

23 janvier 2026 à 11:59

Magic: The Gathering has kicked off 2026 with a return to Lorwyn, and Lorwyn Eclipsed might be the most excited I've seen the community since, well, Edge of Eternities (the last Universes Within set).

It's a trip back to a simpler time, without bagels (Spider-Man), bending (Avatar), or the Buster Sword (Final Fantasy) - just fantasy creatures throwing spells at each other all day long.

Not only is it the first set of a packed year, but it marks big changes to the product lineup. Theme decks are back for Standard play, while a new Draft Night boxed product encourages players to, well, draft cards to build their decks. Then there's our first Commander decks since Edge of Eternities, and both look pretty great, actually.

Here’s everything on offer (including some brand new discounts to consider), and where you can find it now that the new set is regularly available. Just be warned that prices are still all over the place, and many products are running low on stock even on release day.

Play Boosters

The backbone of any MTG set, Play Boosters will be available on their own at launch, but for now, you can preorder a box of 30 from Amazon.

The preorder price guarantee means you may pay less, too, and each pack has a guaranteed foil. Since we published this article, though, they've been flying off shelves - you'll need to move fast to secure one.

Bundle

As is the case with pretty much any Magic set, a Bundle is available, too. This one includes 9 Play Boosters, a deck box, 30 lands and a spindown life counter.

Amazon has it for $62.94 if you want to preorder now.

Commander Decks

After no Commander Decks for Marvel’s Spider-Man or Avatar: The Last Airbender, they’re back with Lorwyn Eclipsed.

Blight Curse is a Jund (Black, Red, Green) deck which promises -1/-1 drain and creature combos, while Dance of the Elements is a rare five-color precon with a gameplan of summoning huge elementals and sacrifice.

They’re both up for $49.99 on Amazon, but there’s every chance one (or both) spike in the coming weeks.

If you and a friend want both decks, a bundle includes two of each for $199.99, too.

Collector Boosters

Up next, Collector Boosters are where you’re likely to find the more sought-after variants of Lorwyn Eclipsed cards, with these packs full of foils, full-arts, and special treatments.

They’re not going to come cheap, however, and they're sold out at Amazon already. With launch closing in, there's every chance more stock arrives, though.

Draft Night Box

To my knowledge, this is a debut for the Lorwyn Eclipsed set, and this Draft Night box is still without a price on Amazon.

It contains 12 Play Boosters, 1 Collector Booster, and 90 basic lands so that players can draft a 40-card deck with friends and pit them against each other, and the winner gets the Collector Booster.

Theme Decks

Finally, Lorwyn Eclipsed is bringing back Theme Decks for Standard play, and I’m pretty excited to have an easy way to jump into the format since Commander can be overwhelming to newcomers.

They come in Pirates (Izzet) and Angels (Selesnya) forms, with both available right now. If you’re interested, they're $23.99 each.

UK Preorders

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.

Alan Wake 2 Developer Defends Deal With 'Excellent Partner' Epic Games, Despite The Fact It's Still Missing From Rival Storefront Steam

23 janvier 2026 à 11:28

Remedy Entertainment has spoken out to defend its publishing deal for Alan Wake 2, which saw the game launch on PC exclusively via the Epic Games Store. More than two years later, there's still no sign of it coming to rival storefront Steam.

Released in October 2023, Alan Wake 2 took a year to eventually begin generating royalties for Remedy, after ticking over the 2 million sales mark. Now, a debate has been sparked over its sales — which would undoubtedly be higher if it had also arrived on Steam, even if the game only exists because of Epic Games cash — as well as the benefits of storefront exclusives.

Discussion was sparked on social media by a lengthy thread from Michael Douse, director of publishing at Baldur's Gate 3 and Divinity studio Larian. "I understand Epic entirely funded Alan Wake 2 but this altruistic pro-developer talk doesn't sit well when Remedy seemingly went into financial crisis because they couldn't tap Steam for AW2 sales suffering potentially hundreds of millions in lost revenue," Douse wrote.

"Not that they need the money but a % take to Epic could've recouped dev costs + more. Competition is good, and important, but it is difficult to buy the message when there are demonstrable cases of games underperforming as a result of the tactic."

Initially, Douse had been replying to a post by Epic Games boss Tim Sweeney, who noted that "Epic and Steam compete for each customer and each sale." Sweeney continued: "On some transactions, Epic wins. On more, Steam wins. But one thing is constant on every transaction: gamers and developers win by having more options and better deals."

Continuing his response, Douse characterized the Epic Games' ambitions for its PC storefront as resting on "their ability to convert hundreds of millions of Fortnite players into mid-hardcore premium gamers," tempted by giveaways of free PC titles. "I don't see the Fortnite brand attempting to do that," Douse continued. "So it's like 🤷‍♀️ Maybe if there was a shit-hot Untreal Tournament.

"The Apple & Google stores spent a decade devaluing games & apps to a point where it is largely impossible to sell a premium game there in a way that doesn't massively devalue it on other systems. Giving everyone everything for free might bump numbers but doesn't create a viable storefront from which to sell premium experiences."

Douse's thread caught the attention of Remedy itself, who then replied with the following statement:

"Hi. There would be no Alan Wake 2 without Epic Publishing. The publishing deal with Epic was very fair to Remedy. While these complex deals can often take even a year to reach their conclusion, and may not always be fair to the developer, this one was. And it only took months to get done. Epic Games was, and is, an excellent partner to us. Steam or no Steam."

For its next game, Control Resonant, Remedy has entered into a partnership with Annapurna Pictures that will see the company fund 50% of the development of the Control sequel, while Annapurna creates film and TV spin-offs of Control and Alan Wake.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Pokémon Day 2026 TCG Collection Is Back in Stock With a Major New Discount at Amazon

23 janvier 2026 à 11:10

The Pokémon TCG: Pokémon Day 2026 Collection is back in stock at Amazon right now for $26.99, a steep drop from its $49.99 list price and easily the best price seen for this release so far (especially since market price is around $60 right now).

Timed to celebrate Pokémon's 30th anniversary on February 27, the commemorative set officially releases on January 30 alongside Ascended Heroes, letting fans mark the milestone a little early. First announced in December 2025, this is a relatively small anniversary collection, but one that includes an exclusive card and a mix of bonus items.

Inside the box is a stamped foil Pikachu promo card, a metallic Pokémon Day coin featuring the anniversary logo, and three Pokémon TCG booster packs from different sets.

Available product images suggest the packs include one Phantasmal Flames booster and two Mega Evolution packs, although, as always with these collections, pack selection can vary between units, so keep that in mind when ordering as well.

At its current Amazon price, the collection undercuts the wider market by a significant margin. The same box is currently selling for around $60 on TCGplayer, making Amazon the clear value option while stock is available. Given this is a limited anniversary release, prices are unlikely to soften once retail stock dries up.

Amazon is on a real hot streak with Pokémon TCG deals in January, most recently on the Pokémon TCG: Pokémon Day 2026 Collection, and also on several Mega Evolution - Phantasmal Flames sets as well.

Not only has the major retailer blessed us with a fairly outstanding $100 discount on the Pokémon TCG: Mega Charizard X ex Ultra Premium Collection - we've also now got the best price ever on Phantasmal Flames' Booster Bundles, which are now just $44.99 at Amazon.

While stock lasts, at least, as this is such an excellent deal, and below market price, I fully expect these to fly off the digital shelves.

Other Phantasmal Flames deals include that UPC for $150 at Amazon or TCGplayer, or you can pick up the Elite Trainer Box for just $79.94 at Amazon as well.

All around, these are pretty excellent deals, and hopefully a sign of things to come when Ascended Heroes and Perfect Order.

Best Phantasmal Flames Cards Chase Cards

According to marketplaces like TCGPlayer, certain Phantasmal Flames cards have already skyrocketed further in price, and, following up from our Mega Evolution round-up, we’ve ranked the ten most expensive cards so far just above.

From aggressive Mega attackers to powerful evolution support, Phantasmal Flames brings a fiery mix of competitive threats and high-demand pulls.

Robert Anderson is Senior Commerce Editor and IGN's resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

'I Think It's F***ing Great' — Chris Pratt Has a 'Really Strong Vision' for Star-Lord's Future in the MCU and Has Pitched It to Marvel

23 janvier 2026 à 11:03

Guardians of the Galaxy 3 ended with a clear message: Star-Lord / Peter Quill will return to the Marvel Cinematic Universe. But how, and when? Actor Chris Pratt has revealed he has pitched Marvel on his vision for the future of the character — and he certainly sounds confident in it.

Pratt was conspicuous by his absence from Marvel Studios’ Avengers: Doomsday cast reveal, which he has joked about in the past. Pratt has also spoken positively about Star-Lord’s return (and Marvel has of course promised he will do so). So the question is how and when will it happen? If not Doomsday, perhaps next year’s Secret Wars? If not then, perhaps a new Guardians of the Galaxy movie?

Speaking to Josh Horowitz for the Happy, Sad, Confused podcast, Pratt was asked if he “definitively” knows how Marvel will use him as the MCU moves forward. “Yes and no,” he replied, clearly keeping his cards close to his chest. Pratt was then asked if he could see Star-Lord leading a new Guardians team in a movie directed by someone other than James Gunn, who is of course now co-CEO of DC Studios (and has his own superhero cinematic universe to contend with).

“Everything is all liquid, right?” Pratt responded, again in a guarded fashion. “And they kind of take things a step at a time at Marvel. I'm happy to do anything they want me to do, and will.”

But then, Pratt confirmed he has made his pitch to Marvel for the future of Star-Lord: “I personally have a really strong vision of what I would want him to do. And I think it's f***ing great.”

“I'm down to contribute any way I can to them setting up the next 10 years of storytelling. And also I have a pretty strong idea of how I think I could contribute to that," he continued.

“When we did Avengers with the Russos, it was an amazing experience, but also a slightly different experience than doing it with James [Gunn]. So in a dream world it would be somehow James, but I don't think that's likely to happen. So, I'd have to think about who would be the right director. There are amazing directors out there. I’m sure we’d find the right guy.”

Guardians of the Galaxy 3 ended with Zoe Saldaña’s Gamora joining the Ravagers, putting to bed any hope Star-Lord had of having a romantic relationship with the character after Thanos killed the original Gamora in Avengers: Infinity War.

Pratt spoke in favor of this resolution, saying it sets up Star-Lord to continue his story in a more interesting place.

“The conflict is probably more interesting,” he said. “It's more sad and it also sets you up to tell more stories,” Pratt said.

“But now there's more opportunities to tell stories about Peter Quill because that's a trauma he has in his life and it didn't end happily. And so now he would be — wherever we should find him — he would be in a real position to try to define himself. He doesn’t have a life, he doesn't have the obligations of a family and a wife and all that stuff.”

For now, the Avengers: Doomsday hype train is very much in full flow, with four don’t call them teaser trailers online that give us an idea of what to expect from this next crucial juncture in the MCU. Will Peter Quill make a surprise appearance in Doomsday? We don’t know. But we do know of three Marvel stars who say they’ve been left out.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Blizzard Brings Azeroth to the Heart of Melbourne This Weekend

23 janvier 2026 à 07:12

If you're in Melbourne Australia this holiday long weekend, you'll get the chance to step into the world of Azeroth's prime real estate. Ahead of the launch of the next World of Warcraft expansion, Midnight, Blizzard have constructed an impressive interactive display, appropriately called the "Midnight House & Lounge" in Federation Square.

Just in time for a certain racquet-swinging international sports event in town, this interactive slice of Atherothian lifestyles of the rich and orcish allows fans to experience a so-called "home away from home... a sanctuary crafted for heroes of Azeroth to relax and unwind and explore what’s next for World of Warcraft."

Plus, Blizzard will be giving away exclusive gifts at the venue until they run out - so be quick if you want to get your gauntlets on them, adventurer.

Check out a peek below:

Also on hand to celebrate the moment is Paul Kubit, Associate Game Director for Midnight, in town to chat all things World of Warcraft Midnight.

“As we enter the home stretch before the launch of World of Warcraft Midnight, I'm excited to be here in Australia connecting with local fans and sharing insight into the exciting new features arriving in this next chapter of World of Warcraft” said Associate Game Director, Paul Kubit.

“With fans already embracing the excitement of Housing Early Access, we’re thrilled to offer a first real‑world taste of this highly anticipated feature on Fed Square’s Top Court.” said Alexis Boulton, Blizzard VP, International Marketing.

Over the weekend, Melbourne fans will be able to make themselves feel right at home in Federation Square, exploring the world of World of Warcraft Midnight, experiencing the new housing features, and getting their hands on epic exclusive gifts (while stocks last) ahead of the game’s launch.

The Midnight House & Lounge is open from Friday 23 until Sunday 25 January, between 1:00pm-8:00pm daily (subject to weather adjustments). Stay tuned to @Blizzard_ANZ socials for any changes.

Marvel's Wonder Man Series Premiere Review

23 janvier 2026 à 05:30

This is a spoiler-free advance review of the first episode of Wonder Man, which debuts on Disney+ on January 27.

Marvel’s latest live-action Disney+ series, Wonder Man, shares an awful lot in common with 2024’s Echo. Like that show, it’s a smaller, character-driven series that carries the “Marvel Spotlight” banner. It’s being unceremoniously dumped on the platform all at once, just as Echo was two years ago. And most importantly, it’s a project that Marvel probably should have shown more faith in. The first episode isn’t going to magically cure the larger MCU of its current woes, but on its own merits, it’s an entertaining detour through Marvel’s version of Hollywood.

Yahya Abdul-Mateen II crosses over from the DCEU (and the Watchmen universe as well) to the MCU for this miniseries, playing the role of struggling actor Simon Williams. Don’t expect a 1:1 translation of the source material in this case. Simon isn’t juggling twin responsibilities as an actor and an Avenger, nor is he hobnobbing with heroes like his BFF Beast or becoming entangled in a love triangle with Vision and Scarlet Witch.

Marvel has gone in a much more grounded and meta direction with this series. The first episode introduces Simon as a hungry but not particularly successful thespian who might be best described as “aggressively overprepared” for his auditions. Simon sees his potential big break when a Hollywood studio decides to remake the ‘70s cult classic Wonder Man. In the process, he strikes up an unlikely friendship with another down-on-his-luck Hollywood actor in Ben Kingsley’s Trevor “I Played the Mandarin Once” Slattery.

Whether you can run with this very different spin on Wonder Man will determine how well the series resonates. This show isn’t necessarily about introducing the next great MCU leading man. Considering how many characters the Multiverse Saga has introduced and failed to properly develop, that would be a frustrating approach, frankly. This is simply a lighthearted character drama that happens to take place in the MCU. Were it not for the presence of Kingsley’s Trevor, there would be almost nothing to tie Wonder Man to the larger universe in its first episode.

But that’s just fine, mostly because Abdul-Mateen delivers such a bang-up performance. His Simon is immensely likable in spite of his flaws. Abdul-Mateen brings a real energy to the role, as well as a gravitas that manages to gel nicely with the overall light and floaty tone of the series. He’s overzealous and a bit self-absorbed, sure, but we also get a great sense of Simon as a film buff with a true passion for his work. He’s a true believer in a town full of cynics.

Kingsley remains his manic, nebbish, entertaining self in his fourth go-round as Trevor Slattery. Who in 2013 could have predicted the arc this character would take in the MCU? Trevor makes for a fun mentor/foil to Simon, and the first episode gives just enough of a hint of Trevor’s larger story that I’m fully invested in the series for his sake, too.

It’s also fun spending some time in the MCU version of Los Angeles. As you’d expect, there’s a heaping helping of self-aware humor to the scenes of Simon auditioning and butting heads with his exasperated agent (X Mayo). There’s nothing Hollywood loves more than making films and shows about Hollywood. But for now, at least, the navel-gazing and meta commentary are amusing rather than aggravating. It doesn’t hurt that director Destin Daniel Cretton brings such a fun sense of energy to Episode 1, particularly in the scenes where Simon is frantically driving to an audition and grappling with a hallway crammed full of rival actors.

All told, this is a very solid start to the new series. But does the initial premise carry enough weight to justify an eight-episode show? Not necessarily, which is why it’s just as well that this episode throws a late-game curveball that casts everything in a different light. By the end, we get a slightly better idea of where Wonder Man is actually headed and what Simon’s place in a world full of superhumans truly is. If the promise of a more character-driven MCU show isn’t enough on its own, that tease might just seal the deal.

Upgrade your PC with Lifetime MS Office 2021 for $34 and Windows 11 for $14

23 janvier 2026 à 07:10

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The Pitt Season 2, Episode 3: "9:00 A.M." Review

23 janvier 2026 à 04:54

Warning: This review contains full spoilers for The Pitt Season 2, Episode 3!

My big takeaway from last week's episode of The Pitt is that the series has acquired an enhanced sense of humor in Season 2. There's definitely a more lighthearted quality to the goings-on in the emergency ward right now. That doesn't necessarily change in Episode 3, though this one veers a little more in the direction of heartwarming character moments. As before, the takeaway isn't so much, "Gee, this series has lost its edge," as "Crap, they're buttering us up before things really take a turn, aren't they?"

Episode 3 chronicles what appears to be the last (relatively) calm and peaceful hour of the day shift before chaos breaks out. As such, it's able to devote a lot of time to furthering the handful of key medical cases that have cropped up so far. If anything, my one complaint about this episode is that it emphasizes the patients over the doctors a bit too much.

That's especially frustrating when it comes to Dr. Langdon (Patrick Ball), a character I really feel isn't getting the full attention he deserves so far in Season 2. It's also a bit weird to see so little of Mel (Taylor Dearden), given how much emphasis the previous two episodes placed on her malpractice suit and generally frazzled mental state. But, to be fair, I wonder how much the weekly format plays into that problem. Will it be as noticeable to anyone who binges the whole season later on? Probably not.

In any case, what we do get out of Episode 3 is a lot of scenes that emphasize the compassion these doctors show for their patients. That continues to be the theme of the scenes with unhoused patient Troy Digby (Charles Baker), and with the Louie (Ernest Harden Jr.) subplot. And it comes across in various other storylines, such as the husband and wife who reconnect after a terrible motorcycle accident, or the terrific scenes between Robby and the Jewish burn victim. Her references to the tragic real-world Pittsburgh synagogue shooting of 2018 are haunting.

As much as the show does a great job of conveying the agonizing, soul-sucking nature of working in a major American hospital ER, it's also nice to see the flip side. These doctors and nurses genuinely care about their work and about bettering the lives they come into contact with. These patients are real people with real pain and suffering, not names on a spreadsheet. These scenes don't come across as hokey or maudlin, but they do serve to inject a much-needed dose of optimism into a series full of pain and suffering.

Another highlight of Episode 3 is seeing the Kylie Conners (Annabelle Toomey) case play out and reach its dramatic crescendo. After Dr. Santos nearly pushes Kylie's father to physical violence, it turns out there's a much more benign explanation for the girl's many injuries. The series really needed to knock Santos down a peg and remind us that she can't be right about every personal crusade she undertakes, and that's what we get here. It'll be interesting to see how and if this defeat weighs on her going forward.

As much as this is a heart-warming and oddly soothing installment of the series, the final moments make it clear that it won't last. The Pitt is about to get a huge influx of new patients. I wouldn’t say the new season is off to a slow start by any means, but it will be a nice change of pace seeing the tone darken and the tension in the ER start to ramp up in Episode 4. Just how bad can it get? Considering how early in the day we still are, I'd guess pretty bad.

Hytale Early Access Review

23 janvier 2026 à 01:00

There isn't really a better way I could describe Hytale, the new survival crafter from some former Minecraft modders, than to say it's basically Minecraft 2. From the block-by-block breaking and building, to the stylized environments and enemies, to the procedural world generation, this feels like the, "What would we change if we had the chance to start over again?" version of the now legendary 2009 classic. Many games have been influenced by Mojang's trendsetter, but this one is more of a cover song than a subgenre. And while developer Hypixel Studios’ lawyers might not love hearing me say that, I honestly don't think it's a bad thing. Even in Early Access, it's a good cover!

All of this will be pretty familiar if you've put any time at all into Minecraft, but with some streamlining here and there. You no longer have to begin your journey punching trees, for instance, since basic tools are made with sticks and rubble that can be collected easily with your bare hands. Also, breaking the trunk of a tree will cause everything above it to collapse and drop its resources, which was almost enough to win me over on its own. I still to this day hate having to chop upwards to hollow out a tree in Minecraft!

Movement is also a lot more modern and fluid. You can jump up to three blocks high and pull yourself up, which feels like such a huge quality-of-life improvement over the one-block jump limit in Minecraft. It's even possible to take a running leap at a ledge, hit the side, and pull yourself up. We've got proper parkour now, and I don't know that I would ever want to give it up.

Building has some welcome additions as well. There are actual roof pieces, for instance, so you don't need to repurpose stairs. Most block types can be rotated using the R key before placing them. Half slabs can even be placed vertically to create thinner, interior walls. However, the way they're aligned on the grid and the lack of corner pieces mean you either end up with oddly offset layouts or missing corners, which is a bit of a shame. I wish they could dynamically snap together the way fences do.

It also just runs better than Minecraft on my Ryzen 7 3700X, 32GB RAM, and RTX 4070 Ti-powered system. Even with the draw distance cranked up, my framerates sit comfortably above 60. I haven't had time to stress test it with anything as elaborate as a 1:1 recreation of Minas Tirith or whatever, but for now it's like butter.

It's almost like someone's wishlist of things Minecraft can't or will never do.

Combat is fine. There are a handful of different weapon types, from swift-slashing double daggers to a classic sword and shield setup with more defensive options. Each one has its own unique charge attack and a special meter that can be filled up to release a devastating finisher. Archery can be exciting, but I feel like arrows drop off too quickly to allow for really impressive long-range shots. And I suspect this has to do with the fact that enemies shot from even the current max range often have a really hard time figuring out where the shot came from, which makes it a bit too exploitable.

I'm quite impressed with the enemy variety already, with everything from goblin bomb-throwers to really terrifying lava toads that can catch you with their tongues and pull you in for a very painful bite attack. There are a handful of new creatures to fight in every biome, like yetis in the cold mountains and flying insects in the desert. The way they spawn can feel strange and off-putting though. Especially when exploring underground, it seems like they'll tend to clump up just on the edge of the small safe zone around a player, so I often turn back to leave the way I came only to find an almost literal wall of enemies behind me.

The biomes themselves have a pretty good variety as well, ranging from a chill fairy tale forest all the way up to intimidating basalt islands that can only be accessed with some intense mountaineering. What's even cooler is that every surface biome has its own associated subterranean environments that can spawn below it. Underneath the desert, you might run into harrowing hives for giant insects. Deeper underground are scorching lava tunnels filled with fire-themed enemies.

As someone who usually plays Minecraft on Large Biomes mode, though, they do feel a bit cramped, and this can't be adjusted yet. If you're standing in the desert and you can see a swamp and a lava island just over the next hill, it gives the impression that the world is more of a theme park patchwork than a real place. Hytale also doesn't support the kinds of extremely deep caverns and monumental mountains that came to Minecraft in the last couple years when they raised both the floor and ceiling for world generation significantly, which contributes to that diorama feeling.

That said, the generated structures scattered around enhance exploration quite a bit. Trork strongholds full of hidden loot chests, often guarded by about a dozen minions and a stronger chieftain, offer exciting targets with worthwhile rewards, at least the first time through. There are even villages of neutral Kweebec, though at this point they only have a limited selection of items to sell. And some of them, like recipes and new seeds for farming, feel a little bit pointless at the moment since there isn't much difference between the dishes you can cook other than the broad tiers of quality.

There's very little direction in the Early Access launch version of Hytale, either. The main hub area, the Forgotten Temple, is a rotunda of literal Under Construction signs. I even stumbled into some dungeons out in the world where I'd be excited to throw the doors open only to find one of these barriers promising there will be something here, some day. It's not clear what the larger, overarching goal is supposed to be. You can progress through the different tiers of materials that are found in increasingly dangerous biomes, but I quickly ran out of things to do after that.

I'm not sure if there will eventually be a story or bigger bosses to find or anything like that. I haven't run into them yet if they exist already. The only really specific endgame activity revolves around craftable Fragment Keys, which teleport you to a smaller challenge map to collect rare resources within a strict time limit. I found the whole system a bit underbaked so far, though they are one of the only efficient ways to acquire certain late game materials.

Final Fantasy 7 Remake Intergrade - Nintendo Switch 2 Review Update

23 janvier 2026 à 00:37

After watching Final Fantasy VII Remake Intergrade’s gorgeous opening cutscene on Switch 2, I instinctively reached for the PlayStation 5 controller sitting on my coffee table instead of my Switch 2 Pro Controller. That’s not to say VII Remake looks exactly as good on Switch 2 as it does on the beefier PS5, but this is an impressive port that’s easily up there with the best third-party games we’ve seen so far in the Switch 2’s first year, and I’m still not used to games looking this beautiful on my Nintendo console.

That strong first impression held up as I blasted through the familiar first hours of Cloud’s adventure in Midgar – which remains one of my favorite RPGs of the decade – with solid performance both handheld and docked. Digging through the menus also revealed tons of options to streamline progression for newcomers looking to see what all the hype is, or for returning fans who just want to blast through the epic adventure at a quicker pace on the go. No matter your experience with prior editions of VII Remake, the new Switch 2 version checks pretty much every box you could ask for from a portable version. If you’re a Nintendo-only gamer who’s been waiting for this one for a while, you shouldn’t hesitate to dive in.

FFVII Remake on Switch 2 Looks Great When Docked

When playing on my TV, VII Remake on Switch 2 impressed across all aspects: cutscenes, exploration, and most crucially, its fast-paced combat. It’s a small shame that it runs at 30 fps both handheld and docked, but I didn’t notice a single dropped frame during gameplay. It might’ve occasionally hiccupped during cutscenes, but I only noticed while examining it with a hypercritical eye for the purposes of this evaluation. It’s pretty safe to say that when docked, you can expect extremely consistent performance. It may not be 60 fps like on the other consoles, but it felt perfectly playable and responsive at all times.

I’m impressed with the little details I remember loving in VII Remake back in 2020 that have carried over here: the way the light reflects off Cloud’s Buster Sword as you run around still looks really nice. It targets 1080p while docked, missing out on the Switch 2’s highest capabilities but still looking really good nonetheless, with detailed character models and environments. Some NPCs popped in the distance when I was exploring the Sector 7 slums, but to my memory, that’s how it was on PS4 as well. And whether I was fighting a swarm of Shinra security officers or the hulking Scorpion Sentinel within a Mako reactor, VII Remake always kept up with the action, even when swapping between Cloud, Barrett, and Tifa to perform flashy abilities and Limit Breaks. Pro tip for Pro Controller users: I mapped the left and right d-pad to the GL and GR backpaddles on my controller, using them to conveniently swap between characters in combat.

Handheld Is a Totally Reasonable Way to Play

Playing in handheld is similarly impressive, but all of the minor complaints I noted about docked mode are slightly magnified. It’s still a solid 30 fps for the most part, but I noticed more dips during cutscenes specifically. But that doesn’t impact the combat, which always felt really smooth and totally fun. The resolution also takes a hit as you’d expect, and I noticed certain details like Cloud’s hair looked a lot blurrier. But when everything is in motion, VII Remake still looks nice on the Switch 2’s small screen, and it’s a completely viable way to play through it. It’s eye-catching to see modern AAA games run this well on a handheld device, and I think this era of games that originally came out on PS4 are the best fit for really solid ports to Switch 2. Final Fantasy VII Remake, as well as things like Street Fighter 6 that we saw last year, are third-party games that have dedicated versions on both PS4 and PS5, which have generally seemed to scale well to Switch 2.

Intergrade’s DLC Expansion Is Here, Too

Unlike Nintendo, which is still selling Breath of the Wild’s nine-year-old DLC content separately from its new Nintendo Sw itch 2 Edition, Square Enix has included everything in the Intergrade package for $40. That means you also get Episode INTERmission, an additional bite-sized campaign starring Yuffie, an optional party member from the original Final Fantasy VII who is now a central part of the Remake project. It takes about five hours to reach INTERmission’s credits, and it’s a really solid followup to the main campaign.

Streamlined Options for Casual Players or Double Dippers

There’s a lot here that makes a full replay pretty enticing. First, you can fast-forward through cutscenes at either 1.5- or 2-times speed, making it a snappier revisit for those who already know everything that happens but still want to see it play out. And, the brand-new Streamlined Progression menu adds options you’re probably used to seeing in modern remakes and remasters of old-school RPGs, like the HD-2D Dragon Quest games or even the most recent version of the original Final Fantasy VII itself. Having access to things like constant maximum health and magic points, an infinitely full Limit gauge, or the ability to deal 9999 damage on every hit lets you tailor your playthrough however you’d like, and it’s really cool to see those options come to a modern game. There’s also a nifty Head Start mode that hands you high-level characters and plenty of money, equipment, and abilities right from the beginning. I’d never recommend someone plays with these activated for their first playthrough, but it’s definitely fun to revisit old favorites by way of a frictionless power trip that lets you see all the sights again. It’s worth noting these features aren’t exclusive to Switch 2, Square Enix also updated the PS5 and PC versions with the same options, and everything is included in the new Xbox Series X|S release as well.

This Isn’t the Final Final Fantasy

Final Fantasy VII Remake is just part one of Square Enix’s currently unfinished Remake trilogy, with 2024’s Final Fantasy VII Rebirth representing the middle chapter, and a third and final entry yet to be formally revealed. If you’re worried about starting the series with just one entry on the platform so far, Square Enix has already committed to bringing Rebirth to Switch 2 and Xbox Series X|S, as well as the in-development third game. So you can jump in worry-free: the full story will eventually make it to Switch 2, and this first port is a great way to get things started.

Secretlab's Pokémon Themed Titan Evo Gaming Chairs Are up for Preorder, But They're Selling Out Fast

23 janvier 2026 à 00:30

Secretlab just launched preorders for its highly anticipated lineup of Pokémon gaming chairs and, not surprisingly, they're selling out quickly. These themed Titan Evo chairs - decked out in your choice of Gengar, Eevee, and Pikachu regalia - have all pretty much sold out of their first wave of preorders and have moved onto their second or third waves. I have no clue how many "waves" there will be for this initial batch, but if you want your chair to arrive within the first half of 2026, you should probably put in your preorder as soon as you can.

Preorder the New Secretlab Pokemon Gaming Chairs

These chairs showcase one of three iconic Pokémon - Gengar, Pikachu, and Eevee - with ostentatious use of color, patterns, and figures. My personal favorite is the Eevee edition, with its detailed embossing of Eevee's myriad evolutions; it also seems to be the top seller, since it's already on its third wave of preorders. You do pay a premium for the branding. The Titan Evo normally sells for $599, but the Pokemon models add on an $85 surcharge. Honestly though, if you're a Pokémon superfan, it's totally worth it considering the fact that this is a high quality officially licensed product.

Unusual for a collab, Secretlab opted to go with its Softweave Plus fabric instead of leatherette, and I for one am happy with that decision. Fabric ages more gracefully, feels softer, and doesn't stick to your sweaty skin on hot days. Titan Evo features a solid steel frame with aluminum wheelbase, firm and supportive cold-cure foam for the seat base, four-way adjustable lumbar system, full length backrest with 165 degrees of recline, full metal 4D armrests with magnetically attached PU cushions, and a memory foam headrest pillow.

The Titan Evo is an excellent gaming chair

It's no secret that we love our Secretlab gaming chairs. Three of the eight chairs in our best gaming chair roundup are Secretlab models. Of all the gaming chairs we covered in our "Budget to Best" roundup video earlier, my colleague Akeem Lawanson considered the Titan Evo to be the most comfortable. No good chair comes cheap and Secretlab chairs definitely cost a premium, but we think the craftsmanship, materials, and customizability are worth it.

In our Secretlab Titan Evo review, Chris Coke wrote that "after two years of daily use, the Secretlab Titan Evo has proven that it can stand the test of time and still be one of the best gaming chairs you can buy. Meaningful ergonomics paired with Secretlab’s wide selection of designs, it remains a fantastic option, especially for fans of bright colors or designs."

Treat yourself to Secretlab's new recliner add-on

Secretlab's recently released recliner add-on is a quality of life upgrade. It installs easily onto the Titan Evo chair without any tools required, offers 80 degrees of adjustability, and is filled with cushy memory foam. If you recline often in your chair, you'll finally be able to kick your legs up without the need to buy a separate stool. In our recliner review, Chris Coke wrote that "while both comfort and value are subjective things, the recliner is able to take the Titan Evo and transform it from one of the best racing style gaming chairs to standing head and shoulders above the competition at its price point."

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

How to Get a Discount on Paramount+ After the Price Increase

23 janvier 2026 à 00:00

Paramount+ has just gone through its first price increase since 2024, and the change is happening just ahead of UFC 324 coming to the platform. If you're new to the streaming service or looking to return, you're probably wondering if there's a way to save some money on a subscription right now.

Unfortunately, there don't seem to be any promo codes or coupon offers going on today. That's not to say there isn't any way to get a discounted subscription, but the usual special promotions for any of the Paramount+ plans are non-existent right now. What's more, the long-standing Paramount+ free trial has officially been removed alongside the price increase. With those things in mind, here are the options available right now.

Paramount+ Deals for January 2026

There are currently only two ways to save on a subscription: Signing up as a student or opting for an annual plan.

Students Get 50% Off

The best Paramount+ deal available right now is specifically for students. If you can verify that you'll be enrolled as a student for a year, you will be eligible for a 50% discount on any of the Paramount+ plans. The offer is only valid for the first 12 months of the subscription and the student has to be at least 18 years old to get the discount. Paramount+ uses a website called SheerID to verify that you are indeed enrolled as a student.

Once the 12 months are up, you will be charged the full amount for the subscription regardless of your student status.

Save on Annual Plans

Your other option for saving money is to just sign up for an annual subscription plan rather than monthly. You can currently sign up for an annual Paramount+ Premium subscription for $139.99 a year or grab a Paramount+ Essential plan for $89.99 per year. Here's a quick breakdown of what the savings looks like compared to a monthly plan over that same 12 month period:

  • Paramount+ Premium Annual Plan - Save $27.89 over 12 months
  • Paramount+ Essential Plan - Save $17.89 over 12 months

Paramount+ Free Trial Option

As of January 15, Paramount+ is no longer directly offering a free trial to new subscribers. With that being said, you can still get a free trial of the service via a Walmart+ subscription.

Walmart+ Free Trial

Walmart+ has a 30-day free trial option for new subscribers. One of the benefits of this subscription is access to a Paramount+ Essentials plan, so you can test out the service for a full 30 days with this method. Walmart+ also allows you to switch between a Paramount+ and a Peacock Premium subscription every 90 days, so overall it's one of the best streaming bundles available in 2026.

Nintendo Switch 2 Was the Best-Selling Console of 2025 in the U.S. and Is Still Outpacing the Nintendo Switch

22 janvier 2026 à 23:53

The Nintendo Switch 2 was the best-selling console of 2025 in the U.S., both in unit sales and dollar sales, selling a total of 4.4 million units in the U.S, and continuing its streak of selling faster than the original Nintendo Switch over the same period.

This comes from Circana's full-year reporting on the U.S. games market courtesy of analyst Mat Piscatella, and shouldn't come as a shock to anyone. The Switch 2 has been at the top consistently since it launched earlier in the year, amid a period of decline for the steadily aging PS5 and Xbox Series consoles.

Battlefield 6 was the best-selling game of last year, and the Nintendo Switch 2 Pro Controller was the best-selling accessory.

Overall, the U.S. games market reached $60.7 billion in sales for all of 2025, and $7.8 billion in December alone. That's up 1% and 3% year-over-year, respectively.

In hardware, spending was up 9% year-over-year to $5.4 billion for the year, and up 6% year-over-year to $1.2 billion in December. The Nintendo Switch 2, as the best-selling console of the year, managed to sell 4.4 million units, 94% higher than the original Switch at the same amount of time after its own launch, and 35% ahead of the PlayStation 4. It also continues its reign as the fastest-selling video game console hardware platform, with Piscatella pointing out on Bluesky that the Game boy Advance remains the fastest-selling hardware platform overall after seven months on sale.

Over in software, December spending was up 3% to $5.9 billion, with subscription services seeing the biggest increase of 24% year-over-year. Overall full-year spending was only up 1% year-over-year, with subscription spending increasing 20% offsetting declines in everything else except mobile spending.

While Battlefield 6 was the best-selling game of the whole year, Call of Duty: Black Ops 7 took the crown in December, despite its precense on Game Pass making its impact on Xbox much harder to tally. Fortnite saw the highest total active users across PlayStation and Xbox in 2025 of any game, with over half of all active users on the two platforms playing Fortnite at least once.

As for other games, the top five sellers for the full year should shock no one who's been watching the numbers all month: after Battlefield 6 was NBA 2K26, Borderlands 4, Monster Hunter: Wilds, and Call of Duty Black Ops 7, again noting that Call of Duty was a Game Pass Day 1 title. The rest of the list was populated by a series of expected sellers, with some standouts such as The Elder Scrolls IV: Oblivion: Remastered coming in at No.9, Elden Ring: Nightreign at No.14, Pokemon Legends: Z-A at No.17 (though Nintendo doesn't report digital sales, so it's possible this would have been higher), and Split Fiction at No.19. Grand Theft Auto V clocked in at No.20 as players await the release of Grand Theft Auto VI, probably this year.

And finally, just looking at December, standout games including Metroid Prime 4: Beyond, which launched into No.7 overall for the month, and Flight Simulator 2024, which released on PlayStation in December and shot from No.114 in November to No.16 last month. Over on PC for December, both Elden Ring and Elden Ring: Nightreign saw jumps likely due to the new Nightreign DLC.

December 2025 U.S. Top 20 Best-Selling Games:

  1. Call of Duty: Black Ops 7
  2. NBA 2K26
  3. Battlefield 6
  4. Madden NFL 26
  5. EA Sports FC 26
  6. Pokemon Legends: Z-A*
  7. Metroid Prime 4: Beyond (NEW)*
  8. Minecraft*
  9. Donkey Kong Bananza*
  10. Ghost of Yotei
  11. EA Sports College Football 26
  12. Grand Theft Auto V
  13. Sonic Racing: CrossWorlds
  14. Forza Horizon 5
  15. Red Dead Redemption II
  16. Flight Simulator 2024
  17. Kingdom Come: Deliverance II
  18. Kirby Air Riders*
  19. Super Mario Galaxy + Super Mario Galaxy 2*
  20. Marvel's Spider-Man 2

Full Year 2025 U.S. Top 20 Best-Selling Games:

  1. Battlefield 6
  2. NBA 2K26
  3. Borderlands 4
  4. Monster Hunter: Wilds
  5. Call of Duty Black Ops 7
  6. Madden NFL 26
  7. EA Sports College Football 26
  8. EA Sports FC 26
  9. The Elder Scrolls IV: Oblivion: Remastered
  10. Call of Duty: Black Ops 6
  11. Ghost of Yotei
  12. MLB: The Show 25*
  13. Minecraft*
  14. Elden Ring: Nightreign
  15. Kingdom Come: Deliverance II
  16. Forza Horizon 5
  17. Pokemon Legends: Z-A*
  18. WWE 2K25
  19. Split Fiction
  20. Grand Theft Auto V

* Indicates that some or all digital sales are not included in Circana's data. Some publishers, including Nintendo, do not share certain digital data for this report.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

The Powerful 4K-Ready Skytech O11 Vision Radeon 9070 XT Gaming PC Drops to $1,597

22 janvier 2026 à 23:30

Skytech Gaming is offering a fantastic deal on a powerful 4K-capable gaming PC during a month when prebuilt prices are constantly on the rise. Right now you can pick up this Skytech O11 Vision AMD Ryzen 7 7700 Radeon RX 9070 XT gaming PC for just $1595.99 with free shipping when you apply three coupon codes: "NY100", "SMS50" and "SWARM". The Radeon RX 9070 XT is an outstanding graphics card that can run the latest games in 4K.

Skytech O11 Vision Radeon RX 9070 XT Gaming PC for $1,596

Stack three coupon codes: "NY100", "SMS50" and "SWARM"

The Skytech gaming PC is generously equipped across the board. It features an AMD Ryzen 7 7700 CPU, Radeon RX 9070 XT 16GB GPU, 32GB of DDR5-6000MHz RAM, and a 1TB M.2 SSD. The Ryzen 7 7700 is an 8-core, 16 thread CPU with a max boost clock of 5.3GHz. This is a solid CPU for gaming and you won't need to upgrade it for a long time. It's cooled by a robust 360mm all-in-one liquid cooling system and paired with DDR5-6000MHz RAM, which is rare nowadays.

The system is contained in the gorgeous Lian Li O11 Vision case, which is often touted as one of the best panoramic glass cases (or, as often lovingly described, fish tank cases) on the market. It offers great airflow, plenty of room for components, and enough glass to show off your fancy setup. The entire system is run off a 850W 80Plus Gold certified power supply with headroom for future upgrades.

The Radeon RX 9070 XT Received a 10/10 at IGN

The AMD Radeon RX 9070 XT is the only 2025-released GPU that we gave a 10/10 score. Even though it costs $150 less than the Nvidia GeForce RTX 5070 Ti, the 9070 XT beats it out in several of the games we tested. In a few benchmarks, the results aren't even close. The 9070 XT approaches the performance of the $1,000 RX 7900 XTX but with better ray tracing and upscaling performance than its predecessor.

This is the least expensive graphics card from either AMD or Nvidia that I would comfortably recommend for playing the latest and most demanding games in 4K at 60fps or higher framerates. Check out our AMD Radeon RX 9070 XT review.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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