Steam Next Fest is back and you've once again got just 7 days to find your favorite demos among hundreds of choices
If you’ve been waiting to buy PlayStation 5 games, accessories, and even subscriptions, there are tons of deals from PlayStation Direct. Plus, Amazon and Best Buy also have a bunch of PS5 titles discounted. That’s not all, as you can save $15 on a 12-month Xbox Game Pass Essential subscription, get Super Mario Odyssey for $30, and score the MTG: Lorwyn Eclipsed Play Booster Box for its lowest price. Check out all the top deals below:
Newegg is offering $15 off a 12-month Xbox Game Pass Essential subscription when you use the code “SSF3368” at checkout. Normally priced at $79.99, it’s just 64.99 with this promo, arriving via email. You’ll get 12 months of the most basic Game Pass membership, allowing you to play a massive library of games, stream titles, access online console multiplayer, earn up to $25 a year in rewards, and more.
PlayStation Direct launched an awesome sale on PS5 games and accessories. If you’ve been on the fence about grabbing Ghost of Yotei, it had its first major price drop since release, for a solid $20 in savings. Other notable discounts include God of War Ragnarok, Horizon Forbidden West - Complete Edition, Death Stranding 2, and more. And while not from PS Direct, Astro Bot and Monster Hunter Wilds are only $20 on Amazon, or you can score Ghost of Tsushima - Director's Cut and Gran Turismo 7 for $30 from Best Buy.
Plenty of accessories are also discounted. The Death Stranding 2 - DualSense Controller is only $64, down $20, while some of the best PS5 faceplates are on sale to add a bit more flash to your console. You can even grab the PlayStation VR 2 for $100 off, matching Black Friday savings, and making for one killer deal on one of the top VR headsets.
It’s not just games and accessories that PlayStation has discounted. In celebration of the Lunar New Year, a 12-month PlayStation Plus Premium Subscription is just $99.99, down from $159.99. Everything from online multiplayer and cloud streaming to the Sony Pictures catalog, exclusive discounts, and more comes with this subscription. However, this deal is only available for new PS Plus subscribers or those upgrading to the Premium tier.
Get the Pokémon Mega Evolution - Ascended Heroes Elite Trainer Box for $119.99 on Amazon. Admittedly, this isn’t the best deal, but it's right around the current market price and shipped/sold by Amazon for added peace of mind. Plus, it’s actually in stock. Most other retailers require exclusive memberships, with the majority of the boxes selling out within minutes. With the Trainer Box, you get 9 Ascended Heroes booster packs, a full-art foil promo card featuring N’s Zekrom, 65 card sleeves, 40 Energy cards, 6 damage-counter dice, a competition-legal coin-flip die, a plastic coin, a collector’s box, and a player's guide.
Believe it or not, Super Mario Odyssey, which was released way back in 2017, is still Nintendo’s most recent 3D Mario platformer. Luckily, 9 years in, it still holds up, and it has received a rare $30 discount on a physical copy of the Switch title at Best Buy. This awesome adventure game follows Mario and the shape-shifting Cappy. Even earning a “Masterpiece” score during our review. There’s also a free performance upgrade for Switch 2 to make gameplay even more enjoyable.
The Magic: The Gathering Lorwyn Eclipsed Play Booster Box is back down to its lowest price ever on Amazon. For just $124.98, you’ll get 30 Play Booster packs, making each about $4.16, which is a solid deal. Each pack even guarantees a foil. This is a really fun set that features creatures throwing spells; a nice departure from the most recent Universes Beyond Sets featuring Avatar, Spider-Man, and Final Fantasy.
However, if you’re interested in the upcoming Universes Beyond sets, MTG x TMNT and MTG x Marvel Super Heroes, these preorders are worth grabbing below. Amazon even has a nice preorder price guarantee. Whether the price goes up or down, you’re paying the lowest amount.
Sonic Prime is a great series for kids of all ages. Whether you’re a fan of the Blue Blur or want to introduce your family to the iconic video game character, this fun, action-packed series takes place in a multiverse of parallel worlds where Sonic is forced to reconnect with unique versions of his friends. Right now, The Complete Series Steelbook Blu-ray is down to just 17.20 when you clip the coupon.
Want a new pair of quality earbuds cheap? The Beats Powerbeat Pro wireless earbuds are only $99.99 on the Amazon-owned Woot, with Prime members even scoring free shipping. The retail price of these earbuds is $249.95, and Amazon is selling them for $190 right now, so this is some serious savings. The Beats Powerbeats Pro offers everything you want in earbuds, from a comfy fit with an earhook to keep secure during workouts and balanced, robust sound. With an Apple H1 chip, it seamlessly pairs with Apple devices, while 9 hours of battery life is impressive.
Epic Games Store is giving away free games every week. Each Thursday, new titles drop, and you can add them to your library of Mobile and PC titles at absolutely no cost to you. This week's picks are Return to Ash and STALCRAFT: X Starter Edition(which normally goes for $24.99!), with the selection changing from week to week. Even if you don’t plan to play them now, there’s literally nothing to lose by adding them to your library to play later.
Danielle is a Tech freelance writer based in Los Angeles who spends her free time creating videos and geeking out over music history.
In case you missed it, PlayStation’s Direct store is offering major discounts on first-party PlayStation titles, even offering PS5 games at less than third-party retailers.
One of the best deals we’ve spotted is Marvel’s Spider-Man 2, with Insomniac Games’ 2023 adventure seeing a 57% discount from its usual price - bringing it to $29.99.
The jury is out on whether Spider-Man 2 is better than its tighter, more personal predecessor or the even more focused standalone Miles Morales chapter, but it’s a fantastic showcase of the power of the PS5 as players switch between two Spider-Men almost instantly while exploring the city and coming face-to-face with the likes of Kraven, The Hunter.
In our review, Simon Cardy awarded Marvel’s Spider-Man an 8 out of 10, saying, “Its story of two Spider-Men is a great time and a Spidey fan’s dream to play through as comic book pages are brought to life, elegantly walking the tightrope between light humour and heavier themes.”
“Meanwhile, Insomniac refines a successful formula of combat and web-swinging without revolutionising either in major ways, making them comfy and familiar with just enough new tweaks and abilities to elevate them to fun new heights.”
Don’t forget, 2026 will see Insomniac suit up again, but as Wolverine for a drastically more violent take on the Marvel universe.
Elsewhere in the sale, you can find God of War Ragnarok for just $20, and big savings on Collector’s Editions for both Death Stranding 2: On the Beach and Ghost of Yotei - two of 2025’s biggest releases.
Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.
Best Buy is offering a great deal this week on a powerful gaming laptop. From now until Saturday, you can pick up the Acer Predator Helios Neo 16s RTX 5070 Ti gaming laptop for just $1,549.99 with free delivery. Alternatively, you can upgrade to 64GB of RAM and a 2TB SSD for $1,899.99, but this deal ends today. The Helios Neo boasts a gorgeous 16" 240Hz OLED display, the most powerful Intel Core Ultra 9 HX series processor, and RTX 5070 Ti mobile graphics.
The Acer Predator Helios Neo is a mid to high-end laptop featuring powerful components at a no-nonsense price. Build quality and materials are good with an aluminum top lid and a plastic composite bottom chassis. The $1,550 configuration is equipped with an Intel Core Ultra 9 275HX CPU, Nvidia GeForce RTX 5070 Ti GPU, 32GB of DDR5-6400MHz RAM, and a 1TB SSD. The $1.900 configuration adds on double the RAM and SSD storage. The gorgeous 16" OLED display features a 2.5K 189ppi resolution, 0.2ms response time, 240Hz refresh rate, HDR 500 True Black certification, and 100% DCI-P3 color space. Connectivity options include both Thunderbolt 4 and HDMI 2.1 ports and an ethernet port.
The Intel Core Ultra 9 275HX processor has 24 cores and a max turbo frequency of 5.4GHz. This is the second most powerful Intel mobile CPU currently available (the Ultra 9 285HX has a slightly higher clock speed) and goes toe to toe with AMD's flagship Ryzen 9 9955HX processor. This is an excellent CPU to pair with a powerful GPU like the 5070 Ti.
The RTX 5070 Ti mobile GPU performs about 15%-20% better than the RTX 5070. Compared to the previous generation, it's comparable in performance to the RTX 4080 and pulls ahead of it in games that support DLSS 4.5 and multi-frame generation. It's powerful enough to run just about any game on the display's upgraded 2560x1600 resolution.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
If it's time to upgrade your gaming monitor, you can't go wrong with an OLED. And if you've got the funds to get the biggest and best, LG's highest-end OLED is the 45" LG UltraGear 45GX950A-B 5K2K gaming monitor. It normally retails for a hefty $2,000, but LG has just discounted it to $1350 with free delivery. On the product page under the standar $1,599.99 price you should see "Save Big with Outlet Pricing". Select the discounted outlet price and proceed to cart.
The LG UltraGear 45GX950A-B is the first OLED monitor featuring a 5120x2160 resolution. That averages out to a pixel density of 125ppi, which is excellent for a monitor of this size. As a comparison, a 42" 4K monitor, 34" 3440x1440 monitor, and 27" QHD monitor all have an industry standard 109ppi. Since this is such a wide monitor, it features a fairly aggressive 800R curve for maximum immersion and so you can keep the screen's edge in the periphery of your vision.
The 45GX950A-B uses a true OLED panel that boasts a near-instanteous (0.03ms) response time and a near-infinite (1.5 million:1) contrast ratio with the ability to produce true blacks. OLEDs simply have the best image quality compared to any other panel type, with no smearing, no blooming, no "gray is the new black", and no uneven backlighting or haziness. This is a "dual-mode" monitor with refresh rates of up to 165Hz at 4K and 330Hz at down-scaled 1080p. The monitor also supports adaptic sync technologies including FreeSync Premium Pro and G-Sync.
Current generation connectivity specs include one DisplayPort 2.1 port and two HDMI 1.4 ports. There's also a USB Type-C port with 90W of power delivery. Rare among high end monitors, the 45GX950A-B has built-in speakers and even a 4-pole headphone jack with DTS Headphone:X spatial audio support.
Finally, the monitor comes with a 2-year warranty that includes OLED burn-in coverage.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
Exciting new details have been revealed by Walt Disney World for The Magic of Disney Animation at Disney's Hollywood Studios, including that an Audio-Animatronics figure of Frozen's Olaf will lead a brand-new Animation Academy alongside pre-recorded drawing lessons from legendary Disney animators.
As detailed by the Disney Parks team, The Magic of Disney Animation is currently set to open in late summer, and this new Animation Academy experience will be one of the highlights. Much like he appeared in the short film Once Upon a Studio, Olaf will be sitting at an animator's desk and guiding you through the drawing adventure. And yes, Josh Gad has recorded new dialogue for the snowman to make the figure feel even more authentic.
Since Olaf can't quite draw all of these characters on his own, he is enlisting the help of Disney animators, directors, and story artists to help teach artists of all ages how to bring their favorite characters to life. While there sadly won't be in-person animators like at Disneyland's Animation Academy at Disney California Adventure Park, the list of artists they have lined up is very impressive. It includes;
Alongside the Animation Academy experience, guests will be able to visit 'Off the Page!,' an area where fan-favorite characters will leave the screen behind and enter our world. There will be different areas that are inspired by the "real animation pipeline at Walt Disney Animation Studios," and guests will be able to meet and greet with specific characters like Mulan in Story, Rapunzel in Layout, Chip n' Dale in Hand-Drawn Animation, Donald & Daisy in CG Animation, Goofy in Lighting, and Stitch in Effects.
There will also be an Enchanted Art Gallery that will feature tons of gorgeous Disney artwork that just may come alive with new animations created for this experience. To end, guests will enter the Once Upon a Studio Theater to enjoy the short film of the same name, and there may even be characters appearing within the artwork along the theater walls to make everything even more immersive.
As previously revealed, The Magic of Disney Animation will also include an Alice in Wonderland-themed playground called 'Drawn to Wonderland," and the main experience will take place in a building modeled after the real Roy E. Disney Animation Building in California, complete with Mickey's iconic Sorcerer Hat on top!
Lastly, there will be an outdoor courtyard of sorts where families will be able to "play, relax, or snack on tasty treats under lush trees."
All in all, this should be a wonderful nostalgia play for Walt Disney World, and you can check what else they have in store for 2026 and beyond right here!
You can also read all about the next-generation robotic figure of Olaf that will soon appear at World of Frozen at Disneyland Paris and Hong Kong Disneyland!
Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst, Instagram, and TikTok, and listen to his show, Talking Disney Magic.
Steam Next Fest is back with a new batch of demos, livestreams, and spotlights on several upcoming games from indie developers. And as has become tradition, games from publishing platform indie.io are heavily featured.
There are 13 indie.io games participating, and they’re from a wide range of genres. There’s a card-based city builder (Once Upon a Kingdom), a 2D action platformer based on Mexican folklore (Dark Adelita), and a cozy gardening game where you bring plants back from the dead (Greenhearth Necromancer).
So clearly, there are lots of different gaming experiences on offer. But we decided to focus on four specific titles that you can try for yourself right now, most of which just got new updated demos as part of Steam Next Fest.
From a dev team of two co-creators, Pluto sees you play as a less-than-heroic wizard who needs to break out of jail to attend their niece’s birthday party. It’s a roguelike deckbuilder with a unique spellcasting system where elemental sigils are connected to each of your fingers. Your deck is made up of spells that use different combinations of these sigils, and some spells can share sigils, meaning it’s possible for spells to overlap and combine.
So building your deck isn’t just about stacking the most powerful cards, it’s about experimenting with several different cards and finding ones that synergize well together and let you pull off gradually more complicated interactions. You’ll need them to take out the monstrosities you face as you race against the clock to get out of jail in time. Pluto recently announced it will be fully released on March 9, and it got a brand-new demo as part of Steam Next Fest, which you can download for free here.
As you could hopefully guess from the name, Esports Manager 2026 is a strategy-sim game where you lead an esports team and control its day-to-day operations. That means managing all facets of the team: talent acquisition, team finances, player morale, tournament performance, brand growth, leadership structure, everything.
You can scout and recruit real-life players, and you’ll need to consider market dynamics to figure out the right time to add them to your team. You’ll design training programs to help them grow, hire a staff to support them, and chat with them to make sure they’re happy and their goals are being met. Then take them into Simulation mode, where you’ll take part in esports tournaments and control your team’s tactics as you try to establish yourself as the team to beat. Esports Manager 2026 also has a brand-new free demo included in Steam Next Fest, which you can download here.
Inspired by Celtic mythology and Arthurian legends, SoulQuest has you take up the sword of Alys, a woman whose husband’s soul has been taken by the gods. She’s not a fan of that and will hack and slash her way through hordes of divine servants and the gods themselves to get him back.
Combat is fast-paced and has you combine sword attacks, magic, and ultimate abilities to unleash your wrath. It’s a system designed to be easy to pick up and play quickly, but difficult to truly master. You can string certain attacks into jump strikes, allowing you to juggle enemies in the air and pull off long combos. There are also secrets to discover, using basic platforming or Alys’s ability to slide down vertical surfaces and jump off them.
Like the previous two entries on this list, SoulQuest also dropped a new demo as part of Next Fest. It adds a new zone with new enemies and the game’s first god boss fight against the pagan deity Cernunnos. It also adds a new secret mission that wasn’t possible to find before. To try it yourself, you can download the demo here.
We finish off this list with a medieval city builder from Reverie World Studios, developers of the Kingdom Wars series. In City States: Medieval, a continent lies divided, and you lead a city state as it vies for power, wealth, and status while surrounded by powerful kingdoms. You’ll be charged with leading your city state to prominence by building up trade routes across the known world, improving your economy, and protecting your land from your greedy neighbors.
Your city will also have a legendary hero to help lead it, one whose skills will develop as time goes on, expanding your options for supporting the city. They can do things like defend the city, boost construction and city growth speed, or be sent to foreign courts to engage in political intrigue. You only have one hero, though, so you need to think through how best to use them. If you keep them at home, growth opportunities could pass you by. But if you send them on expeditions, your city’s defenses will suffer. And foreign invaders will try to besiege you. You’ll need to use a combination of real-time strategy combat and tower defense mechanics to push them back and prevent your city from falling. To get a taste of these strategic possibilities, you can try the demo here.
Sonic the Hedgehog and his friends are about to face the biggest threat of their lives, literally. IGN can exclusively reveal Sonic the Hedgehog X Godzilla, a new crossover miniseries that sees Godzilla dragged into Sonic's world. He's fast, but can Sonic do anything to stop this massive kaiju from rampaging through the Green Hill Zone? We're about to find out.
Sonic the Hedgehog X Godzilla is written by Nick Marino (Godzilla Rivals) and drawn by Jack Lawrence (Sonic the Hedgehog), with colors by Reggie Graham. Check out an exclusive preview of the cover art to issue #1 in the slideshow gallery below, and then keep reading to learn more about the series from Marino and the editorial team.
Sonic and Godzilla are easily two of IDW's biggest licensed properties, especially with IDW redoubling its focus on the Godzilla line over the past year. In that sense, it's not surprising that the publisher would seek to bring the two together, and IDW Sonic Editorial reveals that they've been looking for ways to make that happen for some time now.
"IDW is constantly brainstorming new potential crossovers, and we’ve always been especially excited about the possibility of bringing these two iconic licenses together," Sonic Editorial tells IGN. "This crossover in particular is also one that fans have been asking us for loud and clear for years, so it’s been high up on the list to try to make happen. Who wouldn’t want to see the Blue Blur vs the King of the Monsters, after all? So this idea has actually been on the IDW team’s radar for a very long time, but it wasn’t until the last year or so that all the pieces fell into place and we could get to work on it! We’re lucky to have such a great creative team to bring this story to life, and of course, this crossover would not have been possible without a tremendous amount of support from Sega and Toho!"
As mentioned above, Marino is no stranger to the Godzilla franchise, having previously penned the series Godzilla Rivals. But that was a very different type of Godzilla story, and Marino explains what makes Sonix X Godzilla such a unique writing experience.
"The main difference between writing Godzilla and writing Sonic X Godzilla? HUMANS! Aside from Dr. Eggman (who, let's be real, is a very specific kind of human), SxG is populated solely by talking animals, kaiju, and robots," Marino says. "My previous Godzilla work was set in Pittsburgh along my old pizza delivery route. The conflict in that story was all about how the kaiju disrupted human life in that very real city, and my own human experience informed the narrative. SxG takes the Toho monsters to Sonic's world, a place where sassy technicolor animals move at blinding speeds. What does a pink hedgehog with a giant mallet think when she sees an enormous flying insectoid beast the size of a city block? That's a totally different kind of writing challenge."
We were also curious what Godzilla movies or Sonic projects Marino drew inspiration from for this project. Suffice it to say, Sonic Adventure fans will be pleased.
"Sonic Adventure became a huge inspiration on this project somewhere in the second-ish year of development (it's been a long ride!)," Marino says. "When you're dealing with giant monsters, you have to think on a bigger scale, and Station Square provided an incredible canvas for us to splatter with destruction and mayhem. My collaborators, Jack Lawrence and Reggie Graham, have risen to the challenge, depicting that special city with jaw-dropping detail.
Marino continues, "When it comes to the Toho side of things, I sought inspiration from some of my fave flicks that feature rotating battles between multiple kaiju like Godzilla: Tokyo S.O.S., GMK: Giant Monsters All-Out Attack, Godzilla vs. Mechagodzilla, and Godzilla vs. Megalon."
Obviously, these are two franchises with two very distinct visual styles. How is the creative team working to combine the two into one cohesive comic?
"Ultimately, it all comes down to Jack Lawrence's brilliant vision for this adventure," Marino says. He's unbelievable. I'm doing my best to cook up fun scenarios for him to draw, and then I'm making sure my panel counts leave enough room for him to properly play around with the fantastic spectacle that this crossover deserves. I'm fascinated by the scale of life, how we perceive lifeforms differently from bacteria to planet-wide ecosystems, from micro to macro. This particular character combination allows me to explore that in a fun way and it's been really satisfying. I hope our readers agree that the end result is a cohesive mix of these two visual focuses -- small speedsters and massive monsters -- that delivers the best of both worlds!"
Sonic Editorial adds, "Nick has done a great job establishing the tone of the story right off the bat and keeping in mind the scale difference of our Sonic characters and Godzilla characters, which definitely helps inform the art, but we also have also worked closely with Toho to make sure that Jack’s designs for the kaiju are staying true to these beloved characters while also having a little bit of a Sonic-inspired flair to them. They’re entering into Sonic’s world, after all, and we wanted to make sure this crossover had a unique look that would make these versions of the Godzilla monsters memorable."
Sonic X Godzilla specifically draws Godzilla into Sonic’s universe rather than vice versa. We were curious if that premise held the best storytelling potential for this crossover.
"With crossovers, there can be a lot of tricky elements to balance – we want to create something new and fresh but still recognizable and true to both IPs," Sonic Editorial says. "Ultimately, as we were coming up with ideas for what we could do, we landed on Sonic’s world being invaded by kaiju. A kaiju battle in a city is such a classic touchpoint in Godzilla media that we couldn’t pass that up, and Sonic’s world is so rich and developed that we thought it would be a lot of fun to put locations that Sonic fans already know and love under threat."
Sonic x Godzilla isn't just about pitting the Blue Blur against the King of Monsters. There's a critical X-factor in this story in the form of Dr. Eggman, who sees an opportunity amid the chaos.
"Dr. Eggman is smitten by one particular monster in our story and it's not Godzilla!" Marino teases. "From the moment he lays eyes on it, Eggman just knows that this monster will provide untold new possibilities for him. He's also curious about what lies on the other side of that gaping dimensional fissure sitting out in the ocean..."
As Marino hints above, the cover art above suggests that more monsters than Godzilla may be stomping through the Green Hill Zone in this series. Marino promises fans the series seeks to take full advantage of the possibilities offered by both franchises.
"Since my first call with the Godzilla and Sonic editors in the summer of 2022, my goal has been to take the audience on an adventure across Sonic's world, from corners we visit often to locales we haven't seen before," Marino says. "The specific settings have changed a lot as the story has evolved, and it's all been for the better! My incredible editors, Thea Cheuk and Bixie Mathieu, have encouraged me to play with some wonderful existing settings and helped me develop my own.
Marino continues, "For example, Eggman needs a lab big enough for his kaiju-sized ambitions, right? Naturally, Knuckles will be joining in on the fight too, and I think you can guess what (or, rather, where!) that means. And for the old school gamers out there, if you remember Amy's first action stage from Sonic Adventure, then you know that you're in for some incredibly amusing action in Sonic X Godzilla."
Sonic the Hedgehog X Godzilla #1 will be released in Summer 2026. You can preorder a copy at your local comic shop.
In other comic book news, find out which series was selected as IGN's best comic book of 2025, and see which comics we're most excited for in 2026.
Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.
Microsoft's divisive 'This is an Xbox' marketing campaign was disliked by many employees, a new report has claimed.
The advertising — which claimed that phones, tablets and smart TVs now all counted as "an Xbox" too — effectively told consumers that you no longer needed to buy an Xbox console to play Xbox games.
While technically true in some respects, it was a bold move from a company badly struggling to compete in the console space — and a rather remarkable stance to take considering Microsoft's established commitment to building and selling yet another generation of Xbox consoles in the future, possibly as soon as 2027.
Now, a new report published by The Verge has labelled this campaign as having "offended many Xbox employees internally", and tied it to the wider "Xbox everywhere" strategy being pushed by now-former Xbox exec Sarah Bond.
Last week, IGN exclusively broke the news that Bond had resigned her position as CEO of Xbox, despite once having been expected to Phil Spencer as Microsoft's ultimate gaming boss (a role that has now gone to gaming newcomer Asha Sharma instead).
The Verge's report links Bond closely to Xbox's marketing efforts last year following the departures of other senior employees, and suggests she was invested in the move to broaden the Xbox brand away from the perception that it was solely console-based. The report also notes the fact that Bond personally announced the Xbox mobile gaming store in July 2024 — a project that would have helped this multi-device Xbox push to become more realized, had it not been continually delayed.
Finally, citing sources among Xbox employees past and present, the report paints a negative picture of Bond's relationship to other Xbox staff.
IGN previously noted that Bond's departure was only officially referenced by Spencer in his own leaving statement. Other statements issued at the time by Sharma, Microsoft boss Satya Nadella, and Xbox studios boss Matt Booty, all made no mention of Bond or her departure whatsoever.
IGN has much more on Sharma's arrival and the departure of Phil Spencer including the many farewells to him from veteran developers, Spencer's personal words to the Xbox community following his departure, and Sharma's own responses to initial concerns around her recent AI work and lack of gaming industry job experience.
Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social
PS Direct has just dropped an exciting variety of deals on PlayStation games, accessories, and more, and it looks like Amazon is joining in on the fun, too. The retailer is currently offering an excellent deal on the fantastic PS5-exclusive game Astro Bot, dropping it down to just $32.99 (see it here).
This is 45% off its full list price of $59.99, but more importantly, it appears to be the lowest price it's hit at Amazon so far, according to price tracker camelcamelcamel. Previously we saw it drop down to $39.97 back at the start of January, so this is a great chance to add it to your library for even less. It's one that's definitely worth the investment, too.
Astro Bot won over many hearts back when it was first released, and for very good reason. Our review from IGN's Simon Cardy called it, "A collection of endlessly inventive levels and fantastically fun abilities" and said "it delivers joy in spades, never once becoming even remotely dull or repetitive." He even added that, "Team Asobi has crafted a mascot platformer that goes near enough toe-to-toe with Nintendo's best efforts, and that's about as high a compliment as I can give it."
The praise certainly didn't end there, though. Astro Bot also won Game of the Year at The Game Awards back in 2024, and took home our top prize as the best PlayStation game of 2024. In regard to the latter, IGN's Matt Purslow said, "Astro Bot is a Mario-matching 3D platformer that excels on all fronts: tremendous stage design, intuitive movement, fun power-ups, and a smart approach to combining all of those elements in exciting new ways on each world visited."
As mentioned before, this isn't the only game deal to explore right now. If you're curious what else PS Direct has to offer at the moment, check out our big rundown of PlayStation's sale, which runs until March 9. This includes plenty more great game deals, including a discount on Ghost of Yotei.
Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.
If you're seeking chart-topping gaming performance, then Alienware's biggest and most powerful prebuilt desktop computer should be high on your list. For just a few more days the Alienware Area-51 AMD Ryzen 9800X3D Edition RTX 5090 gaming PC has dropped in price from $5,650 all the way down to $4,499.99, a savings of $1,250. Alternatively you can upgrade to the 9950X3D CPU for an additional $200, which comes out to $4,699.99. These are both competitive prices considering the fact that most RTX 5090 prebuilts are currently selling for $5,000 or more.
The Alienware Area-51 is Dell's flagship gaming PC. The product photos don't give it due justice; this is a big chassis that towers over the Aurora R16 model with superior build quality and a redesigned cooling system with even greater airflow. This is the only model that can be configured with the hot and power hungry GeForce RTX 5090 graphics card. The first wave of Area-51 systems featured Intel CPUs exclusively, with AMD X3D options only available since late November.
This $4,450 config is equipped with an AMD Ryzen 7 9800X3D CPU, GeForce RTX 5090 graphics card, 32GB of DDR5-6400MHz RAM, and a 1TB SSD. Additional system details include a 360mm all-in-one liquid cooling system for the CPU and a massive 1,500W 80Plus Platinum power supply that allows plenty of headroom for future upgrades.
...but you can also upgrade to the 9950X3D for a reasonable price
The AMD Ryzen 7 9800X3D is considered to be one of the best gaming processors on the market and outperforms any Intel or AMD non-X3D chip in games thanks to AMD's 3D-V-Cache technology. It only has eight cores, but that makes no difference in gaming since most games can't utilize more than eight cores (if that) anyways. That's why its gaming performance is nearly identical to the pricier 9900X3d and 9950X3D.
Now if you regularly use your PC for non-gaming applications that actually do benefit from as many cores as possible, then you can upgrade to an AMD Ryzen 9 9950X3D 16-core processor, which doubles the core count while offering similar gaming performance, for an additional $200. That's actually very reasonable as far as CPU upgrades go; the difference in MSRP between a 9950X3D and 9980X3D is $220, and you're paying less than that.
The Nvidia GeForce RTX 5090 has emerged as the most powerful consumer GPU on the market. Although with this generation Nvidia has prioritized software updates, AI features, and DLSS 4 technology to improve gameplay performance, the 5090 still boasts an impressive 25%-30% uplift over the RTX 4090 in hardware-based raster performance. If you want the absolute best performance for your gaming PC, there is literally no other option from any other brand.
Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
Marvel Comics took to the Comics Pro retailer convention to shine a spotlight on two of its biggest 2026 storylines, Avengers: Armageddon and Queen in Black. Both of these crossover events will help to define the ongoing direction of the Marvel Universe in the latter half of 2026.
First up, Avengers: Armageddon is a new limited series from Captain America writer Chip Zdarsky and artists Frank Alpizar and Delio Diaz. Aramageddon is being compared to 2004's Avengers: Disassembled in terms of being a major watershed moment for the Avengers franchise that will completely transform Earth's Mightiest Heroes.
Armageddon builds on the fallout of One World Under Doom and ongoing story threads in Captain America and Wolverine: Weapons of Armageddon. As the world continues to reel from Doctor Doom's brief reign, Red Hulk decides to claim the kingdom of Latveria for himself. That sparks a global conflict that draws in the Avengers, Fantastic Four, and Wolverine.
Marvel's official description teases, "Red Hulk’s devastating tear across the globe must be stopped…but it will take a colossal gathering of Earth’s Mightiest Heroes to do it! Calling in the Avengers, the Fantastic Four, Wolverine and more…but who will survive this super-powered cataclysm?! There will be a pre-Armageddon Marvel Universe and a post-Armageddon Marvel Universe. Be here to bear witness to the transformation."
Avengers: Armageddon #1 will be released on June 3, 2026.
Meanwhile, Queen in Black is an event spinning out of the pages of Al Ewing's Venom series. The symbiote god Knull recently made his return, only for the Asgardian death goddess Hela to show up and usurp his throne. Now, Knull has found a new source of power, and he's ready to wage war on the self-proclaimed Queen in Black. Venom (none other than Mary Jane Watson) and her allies are all that stand between Earth and total annihilation.
Check out the covers to Queen in Black #1 in the slideshow gallery below:
Queen in Black is written by Ewing and illustrated by Iban Coello. The first issue features covers by Ryan Stegman, Coello, Peach Momoko, Skottie Young, Patrick Gleason, J. Scott Campbell, John Romita, Jr., JeeHyung Lee, and Chip Zdarsky.
"The only threat bigger than one evil God is two of them fighting each other, with Earth caught right in the middle,” Ewing said. “As an old-school ‘60s Marvel villain, Hela's a great match-up against the newer school of Knull, especially given the steps she's been taking to get onto his level. There can only be one winner - but whoever wins, it's the worst news possible for our heroes."
Queen in Black #1 will be released on July 1, 2026. You can preorder both books at your local comic shop.
In other Comics Pro news, DC finally revealed Absolute Green Arrow and Absolute Catwoman.
Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.
The queen of weird is joining our new princess of weird. Netflix has just revealed that none other than Winona Ryder is set to join the cast of Wednesday in a guest starring role for Season 3.
The casting marks yet another collaboration between Ryder and the show’s executive producer Tim Burton, who famously worked together on his 1988 hit Beetlejuice and the 1990 classic Edward Scissorhands. It’s also a reunion with the show’s star, Jenna Ortega, who starred alongside Ryder in the recent sequel film Beetlejuice Beetlejuice as Ryder’s character Lydia’s daughter (which Burton also directed).
"I'm so excited to be back for Season 3, and it’s great to be reunited with all of the original cast," Burton said. "The addition of some dear friends and past collaborators of mine… makes this season extra special. I feel very lucky."
The details of Ryder’s role are being kept under wraps, so any word on who she’ll be playing and how it will integrate into the show’s ongoing plot are going to be nonexistent at this point — and it’s sure to keep fans guessing until the next season finally drops.
Ryder joins Eva Green, who was recently cast as Morticia Addams’ mysterious sister Ophelia for season 3, as well as Noah Taylor, Oscar Morgan, Kennedy Moyer, and Chris Sarandon (yes, the speaking voice of Jack Skellington himself from 1993’s A Nightmare Before Christmas). That said, it looks as though their roles are also being kept under wraps — at least for now.
Wednesday premiered on Netflix in November 2022 to critical and audience acclaim, and it quickly became the most-watched English-language season of television on the streamer to date. Season 2 premiered August 2025, with the first part becoming available on the platform and the second part arriving the following month.
As for a release date for season 3, no official info has been announced just yet — but hopefully, the Addams family will be back on our screens ASAP.
Photo by Axelle/Bauer-Griffin/FilmMagic
Lex Briscuso is a film and television critic and a freelance entertainment writer for IGN. You can follow her on Twitter at @nikonamerica.
“Zero Parades is ultimately about identity,” explains Kaspar Tamsalu, art director at developer ZA/UM. “The conflict between what you subscribe to as an individual, as a private person outside of the professional sphere, and then how that mixes with what your vocation is.”
Your vocation in ZA/UM’s latest RPG is espionage. Hershel Wilk, your protagonist, is a spy for The Superbloc, a union of left-wing republics. She was born bourgeois before ending up spying for the communists, a background story intentionally filled with blanks to allow you to shape Hershel as you see fit.
“Just because she's from a communist country does not mean that she subscribes to the ideology,” says Siim "Kosmos" Sinamäe, Zero Parades’ principal writer. “This is up to the player to decide. Spies can be spies for ideology, for money, for a sense of accomplishment, or because they are batshit insane and want to do things like that.”
Sinamäe quickly offers an example of the latter: “I'm going to subscribe to this thought called Unguided Missile Strikes, because I want to say violent things to people. I want to threaten people with nuclear strikes, because that's the type of spy I am.”
When Sinamäe says “subscribe to this thought”, he’s referring to Zero Parades’ Conditioning system, which reformats Disco Elysium’s Thought Cabinet for an espionage setting. When exploring the world and talking with characters, you’ll encounter new ideas and concepts you can “subscribe” to, rewriting your personality to unlock new dialogue options and roleplaying opportunities. But where ZA/UM’s previous game explored what it would be like for an alcoholic amnesiac detective to soak up ideas like a sponge, Zero Parades approaches the mind of a spy like a collection of masks. Which one is required for today’s task? This required a new method for thought subscription.
“You get the choice about whether or not you want to reinforce or punish the thought,” explains Nicolas Pirot, Zero Parades’ lead technical artist. “You have a branching option of, ‘I don't like this. I don't want that to be a part of myself. I was always a violent spy. I no longer want to be a violent spy.’ You can resist that, and then that'll have a different impact on the way you do things.”
“It's really framed as this violent reordering of your mind,” he concludes.
That violent reordering is viewed through the flickering glass screen of an old CRT television. Much of Zero Parades’ in-world technology is modelled after the gizmos and appliances of the 1990s – down at the Bootleg Bazaar, you’ll find vinyl records housed in plastic cartridges in an analogue echo of Sony’s old MiniDisc format. This approach extends past the boundaries of reality and into Hershel’s psyche. The art team needed something functional but flawed to represent this spy’s troubled mind – a mind that could tune itself into dangerous thoughts and settle into uncomfortable programming. And so the Conditioning system’s menu sits inside that box of cathode rays.
“It's in an imperfect state,” explains Maeve Bonefacic, a technical artist at ZA/UM who helped create the system’s look and feel. “In the sense that [the television] works, it does, but there's a slight imperfection to that tool. We worked a lot on the particular glitches and effects that a CRT might have.”
The CRT is just one example of Zero Parades’ fascinating, two-pronged approach to art design. There’s the physical – the environments you explore, the people you meet, the items you acquire – and then there’s the creations of Hershel’s mind, represented by the wild art cards assigned to each quest, the disturbing televised thoughts assessed through Conditioning, and the badges assigned to your sentient skills. ZA/UM describes this approach as representing the two realms that Hershel exists in: the objective and subjective.
The subjective side of Hershel’s reality is spearheaded by lead illustrator Anton Vill, who created the surrealist artwork for Disco Elysium, including its grotesque Thought Cabinet. Once again, he took inspiration from the work of David Lynch, particularly the ominous tone of Twin Peaks’ dark forests, reflecting the messed-up thoughts of a broken character in his bizarre, twisted, emotionally heavy artwork. In one example, a collection of five, cigarette-smoking Hershel doppelgangers face each other in an unnerving pentagon as words of insecurity, such as “abandoner”, “liar”, and “f***ing spy”, hover above them on flowing reams of paper.
“I'm a huge fan of this kind of mysterious, dark, inner world of a person,” says Vill. “I think that shines through [in Zero Parades’ subjective artwork] and I think it’s perfect for the game.”
While the art team understandably wanted to create a sense of warped darkness for Hershel’s interior thoughts, it needed to create a complementary vibe for the physical world. It would need to be via different techniques, though, so that subjective thoughts didn’t merge with objective reality.
“We try to subtly inject this unease for the players,” says Tamsalu. “There is a lot of detail that we put into the game, but the way we have textured these [details], and how we approach lighting for the scenes and set up these situations, there is this underlying current of something brewing.”
This thing that is brewing is, of course, why Hershel is in the city of Portofiro. But her job is very unlike that of Disco Elysium’s disaster cop protagonist, and the espionage story Zero Parades tells had a significant influence on the way the city was designed.
“When you’re a police officer looking into a crime, anybody who's in the vicinity is a potential suspect and expected to speak with you,” Tamsalu explains. “And in a spy game, it's kind of like the inverse of that. You don't want to stand out. And because of that, we needed to create a slightly busier backdrop. That's why you have these characters that go about their own business, and you have your own covert business as you navigate through that.”
While capturing the heart of spy fiction has been an important part of the project, ZA/UM has been very intentional with how it has approached a genre filled with tropes, staples, and conventions. As you’d expect from the studio, this isn’t a James Bond or Jason Bourne adventure, but nor does it aspire to be a John le Carré novel repackaged as a video game. This had to be a fresh take on this shadowy world, and so a number of rules have been set in place. For instance, Herschel is an “operant”, rather than an agent. Her mission takes her “in-theatre” rather than in the field. And her employer, the communist Superbloc, flips the typical capitalist nation perspective of classic Cold War thrillers.
“We wanted to avoid the obvious spy themes,” says character artist Liis Väljaots, who explained how this philosophy extended into the art. “One of the things we wanted to avoid was making the world look too noir-y and too oppressive, to kind of contrast the subject matter, which is quite serious.”
“There are a lot of trench coats in the game, though,” she laughs. “That's undeniable.”
Your choice to wear a trench coat or not is just one of many decisions that shape the kind of spy you are – clothing, as in Disco Elysium, provides stat modifiers that boost or inflict penalties on your skills. That pool of skills has been reduced (now 15, down from Disco’s 24) with the idea of making each attribute more prominent and viable. They’ll also be tested with much more frequency.
“We have a skill check every 3,000 words, compared to Disco Elysium’s every 6,000 words,” reveals Sinamäe. “We feel this makes the player more engaged with what they're doing and what type of spy they want to be.”
As I explored in IGN’s hands-on preview of Zero Parades, skill checks have deeper mechanical complexity this time around thanks to the Pressures system. Each of your skills fits into one of three categories – athletic, psychological, and intellectual - and those categories have corresponding “health” bars that measure your fatigue, anxiety, and delirium levels. Fail a psychological skill check and your anxiety bar will fill. Max the bar out, and you’ll take a permanent stat penalty.
Things are made even more interesting by the ability to “exert” a skill check – you can roll an extra die to increase your chances of passing the check, but at the cost of purposefully damaging the skill’s corresponding pressure bar.
“It's like, how much more can the player take?,” says Bonefacic. “Can I afford to, for example, exert a dice roll? Am I allowed to do that? Do I have the resources to do that? I think it has added an interesting element of strategy.”
That strategy wouldn’t work if there were no method for reducing your pressure gauges. By default, a bar will reset after taking so much damage that you endure a stat penalty, but that’s hardly an approach to build a self-care system around. Instead, you can have Hershel perform a ritual.
“Rituals are a system that we have where you can reduce your pressures by doing all kinds of small things in the world,” explains Pirot. “It can be sitting on a bench and watching the sunrise that might lower your anxiety. It can be smoking a cigarette, having a cup of coffee, or yelling at someone in the street. These very small, very immersive moments, that are available in different parts of the world at different times, that can help an incredibly stressed out, anxious, fatigued, or delirious spy to keep their sanity more or less in check.”
Rather than, say, the classic health potion of other RPGs, which are clearly labelled and a genre staple, you’ll need to discover these rituals through exploration and experimentation. They also unlock further roleplay opportunities – yelling at someone in the street doesn’t exactly sound like a traditional remedy, but for an operant boiling over with rage, it may be very cathartic.
“By the player making a build choice of, ‘I want to be a very violent spy’, they would naturally seek out the rituals that complement that,” says Pirot.
Rituals, mental masks, blending into busy cities, and threats of nuclear armageddon. These are all important aspects of Zero Parades’ spy fantasy, and each is manifested within the game by a different team at ZA/UM. Writing works alongside artwork and system design to produce a world through which you can observe, bargain, and bully. A world in which you can roleplay the type of spy you think can change the world. Or, at the very least, change their place in it.
Matt Purslow is IGN's Executive Editor of Features.
It’s hard to believe the Nintendo Switch’s first year gave us The Legend of Zelda: Breath of the Wild and Super Mario Odyssey just a few months apart, but it really was a fantastic start for the system. So fantastic in fact, that both of which feature as #2 and #3 in our top 100 Nintendo games of all time list.
We’ve got good news as well, as Super Mario Odyssey has dropped back down to its Black Friday pricing at Best Buy, and is now just $29.99 in its latest video game sale. That's 50% off, and one of the best Switch deals of the year so far.
Given its size and scope, that’s a big deal, and it’s still the most recent 3D Mario platformer we’ve got. This huge 3D adventure pairs Mario with Cappy, a fun new character who allows Mario to transform into characters, enemies, and inanimate objects alike, opening up the sandbox of each of its distinct worlds to fun puzzles.
With the arrival of the Switch 2, the game looks better than ever. There’s improved image quality, particularly when playing on TV, and HDR support added. The update is free, too.
In our review, Ryan McCaffrey awarded a ‘Masterpiece’ score of 10 out of 10, and said, “Super Mario Odyssey is a brilliant adventure and love letter to the series that made Nintendo a household name.”
One of the most recent trailers for the Super Mario Galaxy movie hints at Odyssey worlds being included, and, as we mentioned, the game got a free performance upgrade on the Nintendo Switch 2.
The Nintendo development team that worked on Super Mario Odyssey released Donkey Kong Bananza as a Switch 2 exclusive last year year, and it even got nominated for Game of the Year as well.
Robert Anderson is IGN's Senior Commerce Editor and resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Bluesky.
This article features contributions from Lloyd Coombes.