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The DC Art of Bruno Redondo Celebrates the Injustice: Gods Among Us and Nightwing Artist

2 mars 2026 à 18:00

Thanks to his work on best-selling titles like Injustice: Gods Among Us and Nightwing, Bruno Redondo is widely regarded as one of the best artists working at DC Comics today. That makes Redondo a natural choice of subject for Clover Press' latest DC art book, and IGN can exclusively show off some of the work featured within.

Check out the slideshow gallery below for a look at the DC Universe portfolio included with The DC Art of Bruno Redondo:

The DC Art of Bruno Redondo is a 200-page, 9" x 12" hardcover book. Along with Injustice and Nightwing, the book reprints Redondo's work on titles like Justice League, Batman: Black & White, Titans, Suicide Squad, and Harley Quinn: Black, White & Red.

“I have always been an avid fan of art books from the artists I admire,” said Redondo in a statement. “I consider them a great chance to learn and look behind the curtain of their creative process. So having the opportunity to share my own art book is quite a responsibility. I’m trying to be as open as possible to it and build a new bridge of communication through this, as a complement to my comic books. I hope you enjoy it, as well as some of the surprises we are working on!”

The crowdfunding campaign for The DC Art of Bruno Redondo is live now. The campaign includes optional extras like sketches and commissions, a fold-out edition of Nightwing #87, stickers, and a poster pack.

In other comic book news, find out which series was selected as IGN's best comic book of 2025, and see which comics we're most excited for in 2026.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

Matt Dinniman Says the Dungeon Crawler Carl TV Series Is 'Still Very Much Alive'

2 mars 2026 à 17:43

Dungeon Crawler Carl has been rapidly gaining popularity in recent years. The best-selling LitRPG book series is getting its eighth entry this May and there was even a new line of toys announced last month. Most notably, however, it was announced that the books would be getting a TV series adaptation all the way back in August 2024.

Since that original announcement, news about the upcoming adaptation has been pretty sparse. But thanks to a new Matt Dinniman interview with Variety, we finally have some more details. According to Dinniman, Chris Yost has already written a few episodes of the series and it has already been picked up by a specific streaming service. No formal announcements about which streaming service that is have been made just yet.

"So the project, as of this moment, is still very much alive. We’re still very much moving forward. Things are happening literally daily," Dinniman told Variety. "But I’ve also had friends who’ve gone through this process and everything hits a brick wall And I’ve seen it happen so many times, I’m just kind of in a, ‘Well, I’ll believe it when I see it’ state. But this is where we’re headed right now, and I’m cautiously optimistic we’ll get there.”

So while nothing is truly confirmed, the adaptation at NBCUniversal and Seth MacFarlane's Fuzzy Door productions certainly seems to be making good progress. Dinniman also defended the choice to make it a live-action series, saying: "It’s all gonna hinge on what it looks like. But Fuzzy Door, specifically, if you watch Ted or The Orville, you’ll see that they know what they’re doing when it comes to this. So I would say, don’t knock it till you try it."

While we wait for more concrete details about the adaptation, there's plenty more for fans of the Dungeon Crawler Carl book series to look forward to in 2026. The eighth book in the book series, titled A Parade of Horribles, is set to be released on May 12. There's also a graphic novel adaptation of the first book arriving in May 2026 as well.

If you can't wait until then to enjoy more of Matt Dinniman's work, you can also check out his latest novel: Operation Bounce House. That book is available now at every major online bookstore, with both Kindle and audiobook versions available as well.

Jacob Kienlen is a Senior Audience Development Strategist and Writer for IGN. Born and raised in Portland, Oregon, he has considered the Northwest his home for his entire life. With a bachelor's degree in communication and over 8 years of professional writing experience, his expertise is spread across a variety of different pop culture topics -- from TV series to indie games and books.

Paramount Insists HBO Will 'Operate With Independence' After Warner Bros. Buyout, Though Streaming Service Will be Combined With Paramount+

2 mars 2026 à 17:31

Paramount boss David Ellison has said that HBO will continue to "operate with independence" after the Warner Bros. sale is completed, despite plans for HBO Max and Paramount+ to be merged into a single subscription.

Ellison made the remark today during an investor call, per Variety, in which he discussed plans to "put the two services together" and combine the companies' pool of 200 million subscribers to "compete with the leaders in the space."

Those same leaders include Disney+ (which ended 2025 with around 131 million subscribers), plus Paramount's former Warner Bros. bidding rival Netflix (325 million subscribers worldwide).

"We think the combined offering, and given the amount of content and what we can do from the tech side, really will put us in a position to be able to compete with the most scaled players in DTC [direct-to-consumer]," Ellison said.

Will HBO Max and Paramount+ become one single app for viewers, with sections for each — similar to Disney+ hosting content from Hulu? Right now, it's not totally clear — though Ellison went on to reference "bringing the platforms together."

"Casey [Bloys, HBO] and his team do absolutely a remarkable job," Ellison concluded. "We do plan for that to be able to operate with independence, so that HBO can, candidly, do what it does incredibly well. Our viewpoint is HBO should stay HBO. They built a phenomenal brand. They are a leader in the space, and we just want them to continue doing more of it. But by bringing the platforms together, all of our content will be able to reach even a broader audience than we can do standalone."

HBO has a vast catalog of content, from Game of Thrones to Succession and The Last of Us to The Pitt, plus an array of older series such as The Wire, The Sopranos, Sex and the City and True Detective. Notably, the company also has plans for a Baldur's Gate TV show. Paramount+, meanwhile, is home to Star Trek and South Park.

Last week, Netflix dramatically walked away from the Warner Bros. bidding war, leaving Paramount as the victor — if its own deal passes the approval of regulators.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Resident Evil Requiem Criticized for 'Immersion-Breaking' Gore Censorship in Japan

2 mars 2026 à 17:15

Resident Evil Requiem released last Friday, and while many players are slicing up zombies as Leon S. Kennedy and creeping around as Grace Ashcroft, players of the Japanese version have noticed something is amiss. Namely, Requiem’s censorship of gore in its home country is being criticized for being immersion breaking and uncreative compared to past games in the series.

Warning! Resident Evil Requiem spoilers follow:

With Resident Evil being one of Japan’s major survival horror series, Capcom has previously come up with creative ways to censor domestic releases to meet the strict requirements of Japan’s CERO game ratings board. As The Gamer pointed out, in Resident Evil 7’s Japanese release, Capcom replaced the decapitated head found in a fridge with a photo of the deceased character. Other times, gory scenes (particularly decapitations) were removed entirely in Japan, including some of Leon’s most brutal death scenes in Resident Evil 4.

In a pre-release interview with Japanese news site Game Watch, Requiem director Koshi Nakanishi commented on the CERO Z (18+)-rated trial version of the game, noting: “While it's not completely identical to the global version, I think that the content you will experience in (the Japanese release of) Requiem is quite comparable.”

However, many players of the Japanese version have since voiced their dissatisfaction with censorship in the final release.

As one player of the Japanese version pointed out in a (NSFW) Reddit post, Capcom started to show cutting off limbs in Resident Evil 4, implementing a workaround whereby gore and entrails would be blacked-out. With Resident Evil Requiem, Capcom has also opted for blacking out the gore, however, this has extended to covering whole missing areas of bodies in black to the point where it is really noticeable.

For example, in one puzzle in Requiem, you have to find an artificial heart and lungs to place inside a dead body in order to get the Level 2 ID wristband. In the Japanese version, the entire upper body and the heart and lungs themselves are completely black. As the Redditor noted, this “censorship is way more noticeable imo, to the point where it really kills immersion.”

Although many longtime Japanese fans have come to expect domestic releases of Resident Evil games to be censored, many opined that Resident Evil Requiem’s censorship was more excessive or distracting than previous entries. “I get that restrictions are unavoidable but the problem is that it’s gotten worse from RE4 onwards. If the censorship was on the same level as RE4, I wouldn’t have any complaints,” tweeted one user in Japanese. Despite saying the game lived up to their expectations, a Requiem completer noted, "The CERO censorship (blacked-out sections and stuff you couldn’t see) felt so jarring and overemphasized.” Another user added, “It really bothers me that although blood during cutscenes is red, damage dealt to zombies (headshots or severed arms) is black.”

Resident Evil Requiem players on Steam also reported that the Japanese version of the game on PC is censored too, with at least one English-speaking user requesting a refund because of it. Some users on X have recommended that those in Japan who want the full, gory experience should get the uncensored overseas releases on Steam (such as the UK version), noting that they have Japanese language support.

But why is the Japanese version censored in the first place? In order to get a game physically released on consoles in Japan, it has to pass CERO, the country’s ratings board. CERO has five age categories, the highest being CERO Z (18+), which Resident Evil Requiem falls under. However, even CERO’s top age rating has historically cracked down on gore, particularly on depictions of severed body parts, decapitations, and body horror. Previously, The Callisto Protocol’s Japan release was cancelled because developer Striking Distance Studios was unwilling to make the changes demanded by CERO’s rating board, as such censorship would compromise player expectations (according to the studio’s tweet).

For download-only games, publishers can try and get an IARC (International Age Rating Coalition) rating instead, as IARC is supported by many online storefronts in Japan, such as the Nintendo eShop and PlayStation Store. However, for physical console releases, games have to pass the CERO board. It’s worth noting that if a game fails to pass CERO the first time, the developers not only have to make changes to the content, but they also have to factor in the time it takes and the cost of paying a review fee again. In addition to the review fee, publishers have to pay a porting fee for each of the platforms they want to release a physical copy on. This makes gaining a CERO rating costly in terms of both time and money (especially for indie developers).

Although Capcom is far from a cash-strapped indie developer, CERO’s strict censorship of gore, combined with Resident Evil Requiem’s close-up, realistic depictions could have prompted the company to play it safe by shading problematic areas in black.

We’ve got plenty more on Resident Evil Requiem, including the hunt for the solution to its cryptic Final Puzzle solution, which has been confusing fans for the past week. Today, one person does now appear to have solved the Final Puzzle — but the mystery around the challenge remains, as it's unclear exactly how they did it.

IGN's Resident Evil: Requiem guide will help you every step of the way through RE9. Take note of these key tips and tricks before you get started, and focus on finding these important items early. Plus, our comprehensive walkthrough will make sure you don't miss a single Bobblehead or file as you try to survive from the Rhodes Hill Chronic Care Center all the way to Raccoon City.

Verity Townsend is a Japan-based freelance writer who previously served as editor, contributor and translator for the game news site Automaton West. She has also written about Japanese culture and movies for various publications.

How to Play the Resident Evil Games in Chronological Order

2 mars 2026 à 17:03

Through its (near-)consistent excellence, innovation, and longevity, Resident Evil games have earned their crown as the king of survival horror. Capcom debuted its world of mutants and mercenaries in 1996 and has since grown Resident Evil into a multimedia franchise that spans over two dozen console games, six films, two recent Netflix series, novels, comics, and even stage plays.

It can be an exciting franchise to explore given the amount of content it houses, though for the same reason, it can be an equally daunting series to approach in 2026. This article focuses exclusively on video games and cuts out the convolution by presenting two ways to play only the most narratively significant and accessible Resident Evil games in order.

Jump to:

How Many Resident Evil Games Are There?

There are 11 core Resident Evil games: RE 0-7, Village, Requiem, and Code: Veronica. However, the total number of Resident Evil console games — including spinoffs and remakes — sits around 30. That number rises near 60 when accounting for mobile and pachinko games.

Which Resident Evil Game Should You Play First?

Our overall suggestion for where to begin is with Resident Evil 4 Remake. It's the most visually/technically impressive RE remake to date and, thanks to its masterful mix of action and horror, arguably the best overall Resident Evil game in the franchise's nearly 30-year history. It's a largely self-contained story that doesn't require you to play each game that came before it.

However, if you prefer first-person horror, we recommend starting with Resident Evil 7: Biohazard. It's the beginning of the Ethan Winters storyline and an excellent game that uses the more immersive first-person camera to heighten the horror.

How to Play the Resident Evil Games in Chronological Order

For this list, we’re focusing on 12 Resident Evil games: all 11 core entries and the two Revelations spinoffs. While many others are considered canon, this is not an exhaustive chronology, but rather an approachable guide to entering and enjoying the world of Resident Evil video games.

Missing from this list are mobile and pachinko games, light gun and Wii shooters (Resident Evil Survivor, Survivor 2, Dead Aim, Umbrella Chronicles, Darkside Chronicles), and non-canonical/non-consequential/difficult to access spinoffs (Resident Evil Gaiden, Outbreak, Outbreak: File #2, Mercenaries 3D, Operation Raccoon City, Resistance, Umbrella Corps, Re:Verse)

With series newcomers in mind, the brief plot synopses below contain only mild spoilers such as broad plot points and character introductions.

1. Resident Evil 0

Resident Evil 0 is the fifth game released in the series but the first chronologically. It takes place just before the events of Resident Evil, with Special Tactics and Rescue Service (S.T.A.R.S.) medic Rebecca Chambers and former marine Billy Coen discovering a train full of zombies in the Arklay Mountains (home to the Spencer Mansion). Billy and Rebecca uncover valuable information related to series villains Albert Wesker and William Birkin. We also learn more about the origins of the sinister Umbrella Corporation and its deadly T-Virus. The game wraps with Rebecca headed toward the mansion, where she’d serve as a supporting character in RE 1.

2. Resident Evil

The first Resident Evil came to PlayStation in 1996, though for those coming to the franchise in 2022, you’ll want to play the 2002 remake (or its more recent HD remaster), as it improves gameplay and expands on the story.

RE 1 picks up right after RE 0. You play as one of two S.T.A.R.S. agents — Chris Redfield or Jill Valentine — who come to the Spencer Mansion while investigating a series of murders in the woodlands outside of Raccoon City. Chris/Jill encounters the murderous, mutated victims of the T-Virus and uncovers key information about Umbrella and its biological experimentation.

3. Resident Evil 2

Taking place two months after RE 0 and 1, Resident Evil 2 introduces two new protagonists — rookie cop Leon Kennedy and Claire Redfield (Chris’s sister) — each with their own connected yet distinct campaign. RE 2 also introduces the recurring character Ada Wong and the iconic Tyrant enemy.

We learn more about William Birkin and his work on an even more threatening virus called the G-virus. Leon/Claire uncover more disturbing details about the clandestine work of Umbrella, as well as its ties to the Raccoon Police Department.

Resident Evil 2 is currently available to play for free with an Xbox Game Pass subscription.

4. Resident Evil 3

The chronology gets dicey with Resident Evil 3, but for the sake of simplicity, we recommend playing it after 2. The first part of RE 3 takes place before the events of RE 2; the second part takes place after. You could play halfway through 3, pause, play through 2, then return for the second half of 3. However, playing RE 3 after 2 won’t detract from the experience or your understanding of the story. We chose to place it fourth on this list seeing as its conclusion progresses the overall narrative beyond RE 2.

You begin RE 3 as Jill Valentine, still coping with her experience from RE 1, trying to escape from an overrun Raccoon City. For part of the game, while Jill is indisposed, control shifts to her mercenary ally Carlos Oliviera. RE 3 also introduces Nemesis and reveals the fate of Raccoon City.

5. Resident Evil: Code – Veronica

Resident Evil: Code – Veronica advances the timeline by a couple of months and sees Claire Redfield continue the search for her brother Chris that began in RE 2. This time Claire’s search takes her to an Umbrella facility in France, where she escapes captivity and follows the trail to the southmost region of Earth.

Chris Redfield, one of the protagonists from the original game, returns as a second playable character in Code Veronica. Chris, like Claire, is looking for his sibling, and the search results in a meeting with series antagonist Albert Wesker.

6. Resident Evil 4

Resident Evil 4, arguably the series' most beloved entry, puts players back in the shoes of Leon Kennedy six years after his time in Racoon City during RE 2. Leon travels to a rural village in Spain on a mission to rescue the U.S. president’s daughter.

There, Leon encounters a cult and explores its ties to a mind-controlling parasite. The story that unfolds weaves together the narratives of two characters from Resident Evil's past: Albery Wesker and Ada Wong.

Read our Resident Evil 4 Remake review to see the improvements that were made since the original.

7. Resident Evil Revelations

Resident Evil Revelations is set between the events of RE 4 and 5. It explores another consequence of Umbrella’s bioweapon development and introduces players to the Bioterrorism Security Assessment Alliance (BSAA).

Jill Valentine and Chris Redfield are now BSAA agents, with Jill serving as the game’s primary protagonist. The duo head to the Mediterranean to combat the use of T-Abyss, a new variant of the T-Virus.

8. Resident Evil 5

Resident Evil 5 is set five years after RE 4. Chris Redfield, as part of the BSAA, flies to Africa with his partner Sheva Alomar to prevent the black market sale of a bioweapon. The people of Kijuju, however, have already been infected with an enhanced version of the mind-controlling parasite seen in RE 4.

It’s a larger-scale story than past Resident Evils, though Chris also embarks on the more personal mission of finding his long-lost partner, Jill Valentine. We also learn of Albert Wesker’s latest nefarious plot.

Unlike past games in the series, RE 5 can be played cooperatively; the second player controls Sheva.

9. Resident Evil Revelations 2

Resident Evil Revelations 2 is set between RE 5 and 6. It brings Claire Redfield back into the spotlight for the first time since Code Veronica. The game is split into four episodes, with each episode divided into two parts: a past sequence with Clarie and Moira Burton and a present sequence with Barry Burton (Moira's father) attempting to locate them. The story introduces another antagonistic Wesker.

10. Resident Evil 6

Resident Evil 6 is an action-heavy adventure that tells an even more sprawling (and convoluted) tale than that of RE 5. It weaves together four campaigns starring Leon Kennedy, Chris Redfield, Ada Wong, and a mercenary named Jake Muller.

The BSAA introduced in Revelations plays an important role in 6, as the quartet of protagonists work to squash the bioterrorist group Neo-Umbrella and prevent the spread of yet another mutant-creating virus (the C-Virus).

11. Resident Evil 7: Biohazard

With Resident Evil 7: Biohazard Capcom reinvented the franchise in several ways: It’s RE’s return to mass acclaim and fandom following the largely disappointing fifth and sixth entries, it introduces a new protagonist in Ethan Winters, and most notably it switches the series’ longrunning perspective from third-person to first-person.

Despite all these changes, RE 7 still exists on the series canonical timeline, presumably taking place in the modern-day sometime after RE 6. The game is set in rural Louisiana, with the first part taking place in the home of the wonderfully insane Baker family. Its ties to past RE games are rather loose, though many of the series staples are here: clandestine human experimentation, bioweapons, and toward the end, a familiar face.

12. Resident Evil Village

Resident Evil Village is a continuation (and the conclusion) of Ethan Winters’s story, set three years after the events of RE 7. Biohazard and Village stand on their own as a duology of games. Though Village includes a few more ties to the series’ past, including a more prominent role for the aforementioned “familiar face” and further information about the origins of Umbrella.

A post-credits scene extends the timeline even further. We’ll save the details, but those curious can read on to the next section for a bit more context.

13. Resident Evil Requiem

Resident Evil Requiem is one of those special games that's set in the same year it released: 2026. The latest RE release takes place a little under 30 years after the Raccoon City incident at the end of Resident Evil 3, but before Rose has grown up into the adult we see her as in the Village DLC. Requiem connects some of the dots from Resident Evil's timelines through two playstyles and protagonists: the notorious Leon Kennedy and FBI analyst Grace Ashcroft.

Bonus: Shadows of Rose DLC

Picking up shortly after Village’s post-credits scene (16 years after the main story of Village), Shadows of Rose progresses the Resident Evil timeline further than any game before it. Assuming the events of Village take place in 2021, Shadows of Rose brings the franchise into the near future of 2037.

The 3-4 hour DLC stars Ethan’s daughter Rose, who attempts to rid herself of the unwanted powers inherited from her father.

The Future of Resident Evil Games

We just got our hands on Resident Evil Requiem, which is shaping up to be an incredibly successful release. In terms of what's next, in late 2023, Capcom confirmed they're working on more RE remakes, and some reports suggest Resident Evil Zero and Code Veronica are up next.

Jordan covers games, shows, and movies as a freelance writer for IGN.

Scary Movie 6 Starts Right Where It Left Off But Flexes Its Modern Touch In Very First Trailer

2 mars 2026 à 16:52

Millennials and Gen-Xers, it’s your time… because the Scary Movie franchise is officially back in action. The upcoming film, Scary Movie 6, premiered its very first trailer ahead of Scream 7 during its opening weekend, and needless to say, the sneak peek is a real doozy.

For those of you returning to the Scary Movie franchise (again, your Millennials and Gen-Xers) that wacky, madcap humor you know and love is all over this thing. The trailer — which kicks off with an unsurprising pronouns joke within a Scream 6 parody that leads to Marlon Wayans’ character Shorty standing with a chill-as-hell Ghostface and friends while telling the camera “We baaaaaack” — is full of the tone you’d expect with all of the fun and practical physical comedy you crave in this franchise.

For those of you who are new here (Gen Z and Gen Alpha, of course), the humor might take some getting used to but there’s a wealth of great horror properties to anticipate jokes about. The trailer shows off nods to films like The Substance, Megan, Weapons, Sinners, Get Out, and even Terrifier, among many more. It appears that this new installment is going full modern… minus their original sense of humor, clearly.

However, the filmmakers want fans to know that the movie isn’t just trying to bumrush modern franchises with distasteful jokes. "Our brand of humor is never that,” Marlon Wayans, one of the stars and cowriters of the film, recently explained to GamesRadar. “If you look at Scary Movie, Scary Movie 2, it wasn't, 'Hey, let's just throw everything in there'. We threw in everything that was organic to the characters."

Speaking of characters, let’s not forget the best part of that teaser. The sneak peek also shows us something that isn’t specifically horror-related that will definitely get fans going: the reunion of the franchise’s iconic female characters Brenda and Cindy. So there’s a lot to get excited about here, and at minimum the older gens will be on board for it all.

Scary Movie 6 will star Anna Faris, Regina Hall, Shawn and Marlon Wayans, Jon Abrahams, Lochlyn Munro, Dave Sheridan, and Cheri Oteri, all of whom will be returning from the original film. Marlon, Shawn, and Keenen Ivory Wayans wrote the film, which was directed by Michael Tiddes. Tiddes worked with the Wayans brothers on their A Haunted House horror comedy films.

The film’s tagline should excite fans as well: “Every line will be crossed.” If that’s truly the case — and it seems like it might be with some truly gory horror properties on parody this time around — then we’re probably gonna have some serious fun with this one.

Scary Movie 6 is set to arrive in theaters on June 12, 2026.

Lex Briscuso is a film and television critic and a freelance entertainment writer for IGN. You can follow her on Twitter at @nikonamerica.

Extraction Shooters Explained – What Kind of Game is Marathon?

2 mars 2026 à 16:45

The extraction shooter genre has officially exploded. For years it was synonymous with a couple of games, most notably Escape from Tarkov, but it's now more varied and beginner-friendly than ever. Arc Raiders has sucked in first-timers, and I'm tentatively excited by what I've played of Bungie's Marathon ahead of its full launch this week.

But if you've never played an extraction shooter before, the genre can seem intimidating and opaque. What does that confusing name mean? What exactly is an extraction shooter? And what are the best ones to play right now? That's what we're here to explore.

What is an Extraction Shooter?

Every extraction shooter is different, but the basic loop goes something like this: You load into a map, either solo or in a team. You explore, find loot, locate quest items and, usually, fight enemies. Those enemies might be fellow players, AI-controlled bots, or a mix of the two, which is why you'll often see the genre characterized as PvPvE – player vs player vs environment. There are, however, pure PvE games, and even single player-only extraction shooters.

When you're finished fighting, exploring and questing you reach the bit that lends the genre its name: the extraction. Your goal is to leave – extract – at designated locations before you die and before the clock runs out.

One of the defining traits of the genre is that if you die you lose the gear you're carrying forever (except for the little you've stuffed in a designated safe pocket). This gives rise to the dreaded "gear fear": the better the loadout you take into a round, the more value you lose when you die. Do you dare risk that incredible shotgun you looted from a dead body last run, or do you keep it safe in your item stash? Cheap or even free loadouts may feel weak, but let you join a run without investing much.

Stealth often plays at least a small part in an extraction shooter because noise alerts nearby enemies and players. This isn't Team Deathmatch, and pure aggression is a good way to die. Catching an opponent unawares is always a sound strategy.

Extraction shooters encourage progress outside of matches, too. You will complete NPC quests for rewards, earn XP, level up your character, unlock cosmetics, and perhaps improve a home base (sometimes, this is all hidden in an impenetrable web of menus that you simply have to learn to navigate). And, of course, the more you play the better equipment you'll find, which you can then take back into matches. That's a form of progress in its own right.

The genre and its tenets have been led by Escape from Tarkov, the original, quintessential, hardcore extraction shooter. But as it expands, so its appeal broadens, and developers are now bending the rules in interesting ways (Witchfire, for example, is a promising singleplayer extraction shooter with magic spells and roguelike elements).

I, for one, can't wait to see how the genre develops.

The History of Extraction Shooters

Escape from Tarkov, which launched in beta in 2017 and celebrated its full 1.0 release in 2025, was the first pure standalone extraction shooter.

Battle royale games that preceded it, such as PUBG, certainly influenced the genre: they too dropped players into a large map filled with finite loot. But the rules of Tarkov felt immediately unique. Its only direct companion at the time was a specific area in Ubisoft's 2016 multiplayer shooter, The Division. In an otherwise PvE game this location, called the Dark Zone, allowed you to go "rogue" and attack other players. The Dark Zone was full of tough bosses and top-tier gear, and the only way to keep it permanently was to extract by sending up a flare at designated spots on the map, calling in a chopper.

The Dark Zone lacked many of the pillars of the genre as we know it – if you died, you only lost the gear you found during the run, rather than what you went in with – but I still remember how tense and thrilling it felt, especially after I'd squeezed all I could out of The Division's main open world.

Tarkov launched its alpha soon after and had already been in development by several years at that point, so it's hard to draw too strong a connection between the two games or to claim that one influenced the other. It's more likely that two development teams simply had similar ideas at similar times.

Escape from Tarkov was, and remains, a complex, hardcore shooter. A dedicated military simulator where each gun only takes specific magazines, and each magazine takes specific bullets; a satisfying inventory management game of stacking backpacks within backpacks; a punishing tactical shooter where one bullet can end your round. It felt different, and players sunk hundreds of hours into it.

But we had to wait until 2019 for the genre's second big breakout. Hunt: Showdown, as it was then called, is very different to Tarkov, and not just because of its 19th-century bayou setting. The same core principles applied – load in, fight, loot, and extract – but rounds revolve around powerful edritch bosses that you need to defeatand escape with their bounty. It remains a brilliant game with a dedicated dev team who update it regularly.

Then followed six years of both feast and famine. Feast in that other developers, seeing the success of the big two, flooded the genre with new ideas. Famine in that so many of those projects failed, littering the timeline with bodies. Tom Clancy's The Division Heartland, The Cycle: Frontier, Hyenas, Level Zero: Extraction – all promising games that withered, for one reason or another.

Some games have of course survived, many of them sustained by Early Access periods on Steam. The magic-infused Witchfire and the PvE shooter The Forever Winter are still ticking along, while free-to-play shooters Delta Force and Arena Breakout: Infinite have found their own audiences.

It wasn't until 2025's Arc Raiders that interest in the genre exploded.

Arc Raiders feels more accessible, and more friendly, than Tarkov. Inventory management and questing is simplified, while a culture of collaboration between players has emerged organically. Through proximity chat you can make friends with people you meet, and it's entirely possible to play for hours without finding a hostile player. But it retains the brutality of the genre thanks to tough robot enemies – the screech of a Rocketeer makes me sweat – and unforgiving PvP, particularly in duos and trios modes. It's received meaty updates since it launched in October 2025, with plenty more maps and map conditions planned.

That brings us to Marathon. The earliest playable version failed to impress and plunged the studio into a plagiarism row – but following a delay and an art revamp, interest remains high. Its tantalising promise is combining Bungie's sublime first-person gunplay with the inherent tension of an extraction shooter. Could it become one of the pillars of the genre alongside Arc Raiders, Tarkov, and Hunt: Showdown?

Essential Extraction Shooters

Escape from Tarkov

Punishing, fiddly, and oh-so-rewarding when you finally get the hang of it, Escape from Tarkov is the beating, brutal heart of the genre. Every system feels layers deep, from the absurd level of gun customization to individual limb damage to the simple art of crouching: you can control exactly how low you stoop by scrolling your mouse wheel, adjusting perfectly to cover (Tarkov is PC-only, but a console version is in the works). Hell, Tarkov has multiple types of blind fire, and its audio changes based on what military headset your character is wearing – that's the level of detail we're talking about.

Safe to say it's not for everyone. Its menus – where you'll upgrade your hideout and buy gear on a player-led flea market – are labyrinths, its maps mazes. As a new player you accept confusion. Consulting guides is a must and even then, you'll still need to play tens of hours before you feel like you've got your first flimsy foothold in its systems.

But there's no denying the surge of adrenaline it gives you when you stake out an enemy, wait for the perfect moment, and pull the trigger. Firefights are over in a lethal flash, and the heart-pounding joy of searching an enemy's body, salivating over their gear while panicking about nearby enemies, is still the purest version of the genre.

Arc Raiders

Venturing "topside" from Arc Raiders' underground city can feel intimidating: you can, and will, die often, both to other players and to the lethal Arc robots that roam the surface. But plentiful loot, a longer time-to-kill, and a decent number of pacifist players make this relatively beginner-friendly. In duos and trios mode, most squads will shoot on sight, but in solos a smart "aggression-based matchmaking" throws you into runs with friendly players. I've met people in Arc Raiders that I still chat to, months later.

An abundance of quests, base upgrades and weekly "trials" – challenges such as dealing damage to a specific enemy type – provide direction, so you're never stuck for something to do, and an abundance of rotating conditions, such as hurricanes and electromagnetic storms transform how each map plays. Away from its egregious generative AI voice barks, it's my go-to extraction shooter.

Hunt: Showdown 1896

Hunt: Showdown 1896 is a grimy, swampy FPS where monsters lurk in the Louisiana Bayou. Its revolvers and shotguns feel old and mechanical – rounds move slowly, muddily, and tension hangs thick in the air. What sets it apart, other than its theme, are the nightmare bosses in its core game mode, Bounty Hunt.

Players join each round with a contract to kill these bosses, and must find clues on the map to reveal their lairs. The resulting battles are protracted and painful, and even if you beat these brutes you still have to banish them to win the valuable bounty. The banishment ritual is painfully long, giving time for other players to blast you away and poach the bounty for themselves. Successfully extracting with the bounty nets you money and lots of experience.

Between rounds you're recruiting and leveling up your hunters (death is permanent after they reach a certain level), buying new equipment, and upgrading your loadouts. If you want a break from bounty hunting then the faster solo-only Soul Survivor mode is more like a battle royale, and rewards you with gear if you win.

Escape from Duckov

Escape from Duckov is a top-down extraction shooter that's far less frivolous than its rip-off name and waddling characters suggest. You won't find PvP here – it's single player only – but you will find almost everything else you expect from the genre. Deep weapon customization, tough enemies, loot-dense maps, dangerous night raids, base-building, crafting, long-term quests: it's all here, it's just slightly less punishing and instantly more welcoming than other games.

The art style is wonderful and playful, but the actual combat is solid, too. You'll need to dip behind cover, swivel your crosshair and plan your movements carefully to avoid being overwhelmed by waves of angry birds. It's cheap on Steam and a fantastic introduction to the genre if you're feeling unsure.

Nintendo Announces Indie World Showcase for Tomorrow, Expect News on Games Coming to Switch and Switch 2

2 mars 2026 à 15:27

Nintendo has announced a new Indie World Showcase, set to take place tomorrow, March 3.

The showcase kicks off at 6am PT / 9am ET / 2pm UK time, and will provide 15 minutes of news and updates on indie games coming to Nintendo Switch 2 and Nintendo Switch.

This is not a Nintendo Direct, so don’t expect any news on upcoming Nintendo games (hopefully that 3D Mario announcement isn’t too far away though!).

So, what can fans expect? At the August 2025 Nintendo Indie World Showcase (which did not offer a Hollow Knight: Silksong release date!), we got a demo announcement for Yacht Club Games’ Mina the Hollower, new looks at Well Dweller, Content Warning on consoles, Glaciered, Herdling, Ball x Pit, and Neverway.

Nintendo held a Partner Showcase last month. Highlights included a Switch 2 upgrade for the original Hollow Knight, a release date for the Switch 2 version of Final Fantasy 7 Rebirth, and more Resident Evil Requiem (out now). Plus, Bethesda announced ports for Indiana Jones and the Great Circle, Fallout 4, and The Elder Scrolls 4: Oblivion. Fans didn’t see everything they were hoping for (we’re looking at you, The Duskbloods), but the show did still manage to pack in tons of announcements.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Starfield PS5 Release Date, Price, and Editions All Leak Online Ahead of Official Announcement

2 mars 2026 à 15:18

Reliable video game leaker billbil-kun has revealed the release date and price for Starfield on PlayStation 5 ahead of an official announcement from Bethesda and Microsoft.

In a post on Deadlabs, billbil-kun said Starfield will release on PS5 on April 7, and it will indeed have a physical edition.

Assuming this release date is true (billbil-kun regularly and accurately leaks PlayStation Plus games, so we have no reason to doubt it), Bethesda’s sci-fi game launches on PlayStation two-and-a-half years after it debuted on PC and Xbox Series X and S, back in September 2023.

Billbil-kun also revealed Starfield will launch on PS5 in Standard and Premium editions, as you’d expect, but there’s no early access for the Premium edition.

As for a price, billbil-kun said it will cost €49.99 / £44.99 for the standard edition, and €69.99 / £59.99 for the Premium Edition, with pre-orders expected on March 18. There’s no word yet on when the announcement will be made.

That price is interesting though as it’s cheaper than Starfield’s PC and Xbox Series X and S launch price from 2023. The Standard Edition of Starfield currently costs £59.99 on Steam, and the Premium Edition costs £85.99, so perhaps a price-cut to align all versions is coming soon.

Last month, Bethesda boss Todd Howard confirmed that Starfield is not getting a huge 2.0-type update. “Obviously, we’ve been working on a lot of Starfield content. I can tell everybody we are going to be talking about [the new content] really soon,” Howard told Kinda Funny. “We’re moving into a phase where we’re ready to talk about Starfield. And really show that in the right way, and what’s coming to the game. We’ve been doing a lot of work that we like a lot.”

Howard added: "You know, I’ve seen some of that, so for expectation-setting, I think it’s the kind of thing where if you love Starfield, we think you’re going to love this. It’s updates and things that change the game, not in an isolated way, but sort of meta. Using outer space and things in ways that we haven’t."

Interestingly, Howard made a point of saying that ​​"if Starfield is something that didn’t connect with you right away, or you bounced off it, or found it boring in places, I don’t think this is going to change that fundamentally."

Though Howard was coy about timelines, he did say we may find out more "soonish."

Starfield launched in September 2023 as Bethesda’s first brand new IP in 25 years, but it was not as well received as the studio’s previous games in the Fallout and The Elder Scrolls franchises, and the Shattered Space expansion, released a year later in September 2024, has a ‘mostly negative’ user review rating on Steam.

Starfield went on to reach 15 million players, but the question of whether Bethesda might walk away from the game to focus on its other franchises has been a running theme since release. In June 2024, Bethesda insisted it remained committed to supporting Starfield, and confirmed at least one other story expansion would come out following Shattered Space. And in an interview with YouTube channel MrMattyPlays, Bethesda Game Studios’ Todd Howard said the developer was aiming to release an annual story expansion for “hopefully a very long time.” That, obviously, hasn't happened. In August last year, it was reported that Starfield's second expansion and much-anticipated PlayStation 5 port would now arrive in 2026, following the poor reception to Shattered Space.

Bethesda has confirmed plans to improve Starfield space gameplay “to make the travels there more rewarding” after datamined fragments of code suggested the developer had a more streamlined space travel experience in the works. Based on this datamine, while you may be able to travel between planets within the same system, you won’t be able to fly all the way between systems, nor fly directly from a planet's surface into orbit, like No Man's Sky.

In a new video discussing his career, veteran Bethesda developer Tim Lamb confirmed that the studio had been working on Starfield’s space gameplay, and that a new DLC story was still coming at some point.

“I think as it comes to Starfield, I'm really excited for players to see what the teams have been working on,” he said. “We have some cool stuff coming, including free updates and features the players have been asking for, as well as a new DLC story.

“I can't go into all the details just yet, but I will say part of the team has been focused on space gameplay to make the travels there more rewarding. We're also adding some new game systems, and a few other smaller delights. There's also some really interesting stuff coming down the pipe from our verified creators. There's some fun stuff.

“I just want to say thanks. We really appreciate the support and the enthusiasm. We can't wait to get it into the hands of our players.”

Last month, Bethesda teased new content for Starfield — at least that’s what fans thought after they spotted a hidden message in a social media video released to celebrate the game’s two-year anniversary.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Video Game Release Dates: The Biggest Games of March 2026 and Beyond

2 mars 2026 à 09:25

Someone should call the cops, because how is it already March? In any case, a new month means we get a new set of games for PS5, PS4, Xbox Series X|S, Nintendo Switch 1 and 2, and PC. While there aren't a ton of major releases, there are a few, like Marathon and Pokémon Pokopia, plus plenty of smaller games hitting the market. Read on to see release dates for all the biggest games and expansions coming out this month and beyond. Let's have a look.

If you're the preordering type, you can click the links for the platform of your choice to see the game at Amazon (if available).

March 2026 - Video Game Release Dates

Marathon, the big extraction shooter Bungie has been working on for years, is out this month for all current-gen platforms except Nintendo's. But Switch 2 owners need not fear, as they get the delightful-looking Pokémon Pokopia. Other games out this month include MLB The Show 26, a new Monster Hunter Stroies, a Fatal Frame 2 remake, and a whole lot more. See the full release calendar below.

  • Legacy of Kain: Defiance Remastered - March 3 - (PS5, Switch, Xbox, PC)
  • Scott Pilgrim EX - March 3 - (PS5, Switch, Xbox, PC)
  • Movierooms: Cinema Management - March 4 - (PC)
  • Docked - March 5 - (PS5, Xbox, PC)
  • Marathon - March 5 - (PS5, Xbox, PC)
  • Never Grave: The Witch and the Curse - March 5 - (PS5, Switch, PC)
  • Planet of Lana 2: Children of the Leaf - March 5 - (PS5/4, Xbox, Switch 1/2, PC)
  • Pokémon Pokopia - March 5 - (Switch 2)
  • Ratcheteer DX - March 5 - (Switch 1/2, PC)
  • AETHUS - March 6 - (PC)
  • The Bearer and the Last Flame - March 6 - (PS5, PC)
  • Timberborne - March 6 - (PC)
  • Fatal Frame 2: Crimson Butterfly Remake - March 12 - (PS5, Switch 2, Xbox, PC)
  • Ghost of Yotei - Legends (DLC) - March 10 - (PS5)
  • Unsealed: The Mare - March 10 - (PS5, Xbox, PC)
  • 1348 Ex Voto - March 12 - (PS5, PC)
  • Greedfall II: The Dying World - March 12 - (PS5, Xbox, PC)
  • John Carpenter's Toxic Commando - March 12 - (PS5, Xbox, PC)
  • Solasta 2 - March 12 - (PC)
  • MLB The Show 26 - March 12 - (PS5, Xbox, Switch)
  • Monster Hunter Stories 3: Twisted Reflection - March 13 - (PS5, Switch 2, Xbox, PC)
  • WWE 2K26 - March 13 - (PS5, Switch 2, Xbox, PC)
  • Emotionless: The Last Ticket - March 17 - (PS5, Xbox)
  • Shadow Tactics: Blades of the Shogun - March 18 - (Switch 2)
  • Crimson Desert - March 19 - (PS5, Xbox, PC)
  • Death Stranding 2: On the Beach - March 19 - (PC)
  • Dynasty Warriors 3 Complete Edition Remastered - March 19 - (PS5, Switch, Switch 2, Xbox, PC)
  • Rushing Beat X: Return of the Brawl Brothers - March 19 - (PS5, Xbox, PC)
  • Ariana and the Elder Codex - March 24 - (PS5, Switch 1/2, Xbox)
  • Disney Dreamlight Valley: Nintendo Switch 2 Edition - March 25 - (Switch 2)
  • Eversiege: Untold Ages - March 26 - (PC)
  • Life Is Strange: Reunion - March 26 - (PS5, Xbox, PC)
  • Nova Roma - March 26 - (PC)
  • Otome Daoshi: Fighting for Love - March 26 - (Switch 2)
  • Project Songbird - March 26 - (PS5, Xbox, PC)
  • Screamer - March 26 - (PS5, Xbox, PC)
  • Super Mario Bros Wonder: Nintendo Switch 2 Edition + Meetup in Bellabel Park - March 26 - (Switch 2)
  • Mega Man Star Force Legacy Collection - March 27 - (PS5, PS4, Switch 2, Switch, Xbox, PC)
  • Legacy of Kain: Ascendance - March 31 - (PS5)
  • Slay the Spire 2 - early access March 2026 - (PC)

April 2026 - Video Game Release Dates

  • Goat Simulator 3 - April 1 - (Switch 2)
  • Darwin's Paradox - April 2 - (PS5, Switch 2, Xbox, PC)
  • Replaced - April 14 - (Xbox, PC)
  • Cthulhu: The Cosmic Abyss - April 16 - (PS5, Xbox, PC)
  • Mouse: P.I. for Hire - April 16 - (PS5, Switch, Switch 2, Xbox, PC)
  • Tomodachi Life: Living the Dream - April 16 - (Switch)
  • Pragmata - April 24 - (PS5, Switch 2, Xbox)
  • Diablo IV - Lord of Hatred (expansion) - April 28 - (PS5, Xbox, PC)
  • The Elder Scrolls V: Skyrim - Anniversary Edition - April 28 - (Switch 2)
  • Fallout 4: Anniversary Edition - April 28 - (Switch 2)
  • Invincible VS - April 30 - (PS5, Xbox, PC)
  • Saros - April 30 - (PS5)

May 2026 - Video Game Release Dates

  • Indiana Jones and the Great Circle - May 12 - (Switch 2)
  • Forza Horizon 6 - May 19 - (Xbox, PC)
  • Coffee Talk Tokyo - May 21 - (Switch, PC)
  • Bubsy 4D - May 22 - (PS5, Switch, Xbox, PC)
  • Tales of Arise: Beyond the Dawn Edition - May 22 - (Switch 2)
  • 007 First Light - May 27 - (PS5, Xbox, Switch 2, PC)
  • LEGO Batman: Legacy of the Dark Knight - May 29 - (PS5, Switch 2, Xbox, PC)

June 2026 - Video Game Release Dates

  • Final Fantasy VII Rebirth - June 3 - (Switch 2)
  • Destiny 2: Shadow and Order (Expansion) - June 9 - (PS5, Xbox, PC)
  • The Adventures of Elliot: The Millennium Tales - June 18 - (Switch 2)
  • Dead or Alive 6 Last Round - June 25 - (PS5, Xbox, PC)

July 2026 - Video Game Release Dates

  • Granblue Fantasy: Relink - Endless Ragnarok - July 9 - (PS5, PS4, Switch 2, PC)
  • Digimon Story Time Stranger - July 10 - (Switch 1/2)
  • Culdcept Begins - July 16 - (Switch 2, PC)

August 2026 - Video Game Release Dates

  • Beast of Reincarnation - August 4 - (PS5, Xbox, PC)
  • Marvel Tokon: Fighting Souls - August 6 - (PS5, PC)
  • Metal Gear Solid: Master Collection Vol. 2 - August 27 - (PS5, Switch 1/2, Xbox, PC)

September 2026 - Video Game Release Dates

  • Halloween: The Game - September 8, 2026 - (PS5, Xbox, PC)
  • Phantom Blade 0 - September 9 - (PS5, PC)
  • Marvel's Wolverine - September 15 - (PS5)

November 2026 - Video Game Release Dates

  • Grand Theft Auto 6 - November 19, 2026 - (PS5, Xbox)

Upcoming Video Games - Release Date TBA

  • 4:Loop - TBA - (PS5, PC)
  • Ace Combat 8: Wings of Theve - 2026 - (PS5, Xbox, PC)
  • Animo - 2026 - (Xbox, PC)
  • Another Eden Begins - Summer 2026 - (Switch 1/2)
  • Aphelion - 2026 - (PS5, Xbox, PC)
  • ArcheAge Chronicles - 2026 - (PS5, Xbox, PC)
  • Ark 2 - TBA - (PC)
  • At Fate’s End - 2026 - (PS5, Xbox, PC)
  • Atomic Heart 2 - TBA - (PS5, Xbox, PC)
  • Battlestar Galactica: Scattered Hopes - Early 2026 - (PC)
  • Beast of Reincarnation - Summer 2026 - (PS5, Xbox, PC)
  • Black Myth: Jhong Kui - TBA
  • Blackfrost: The Long Dark II - TBA
  • Blade Runner 2033: Labyrinth - TBA - (PS5, Xbox, PC)
  • The Blood of Dawnwalker - 2026 - (PS5, Xbox, PC)
  • Bloodstained: The Scarlet Engagement - 2026 - (PS5)
  • Borderlands 4 - TBA - (Switch 2)
  • Bradley the Badger - 2026 - (PC)
  • Brigandine: Abyss - 2026 - (PS5, Switch 2, Xbox, PC)
  • Captain Tsubasa 2: World Fighters - 2026 - (Switch)
  • Castlevania: Belmont's Curse - 2026 - (PS5, Switch, Xbox, PC)
  • Chronicles: Medieval - 2026 - (PC)
  • Chronoscript: The Endless End - 2026 - (PS5, PC)
  • Clockwork Revolution - TBA - (Xbox, PC)
  • Contraband - TBA - (Xbox, PC)
  • Control Resonant - 2026 - (PS5, Xbox, PC)
  • Coven of the Chicken Foot - TBA - (PC)
  • Crimson Moon - 2026 - (PS5, Xbox, PC)
  • Danganronpa 2x2 - 2026 - (Switch, Switch 2)
  • Deus Ex Remastered - TBA - (PS5, Xbox, PC)
  • Directive 8020: A Dark Pictures Game - H1 2026 - (PS5)
  • Divinity - TBA
  • The Duskbloods - 2026 - (Switch 2)
  • Elden Ring: Tarnished Edition - 2026 - (Switch 2)
  • The Elder Scrolls IV: Oblivion Remastered - 2026 - (Switch 2)
  • The Eternal Life of Goldman - Holiday 2025 - (PS5, Switch, Xbox, PC)
  • Everwild - TBA - (Xbox, PC)
  • Exodus - early 2027 - (PS5, Xbox, PC)
  • Fable - Fall 2026 - (Xbox, PS5, PC)
  • Fatal Frame 2: Crimson Butterfly Remake - Early 2026 - (Switch 2)
  • Fire Emblem: Fortune's Weave - 2026 - (Switch 2)
  • The Free Shepherd - 2027 - (PS5, Xbox, PC)
  • Frostpunk 1886 - 2027 - (PC)
  • Game of Thrones: War for Westeros - 2026 - (PC)
  • Gang of Dragon - TBA
  • Gears of War: E-Day - TBA - (Xbox, PC)
  • God of War Trilogy Remake - TBA - (PS5)
  • Hail Macbeth - Q1 2026 - (PC)
  • Hela - 2026 - (Switch 2)
  • He-Man and the Masters of the Universe: Dragon Pearl of Destruction - TBA - (PS5, Switch, Xbox, PC)
  • Horizon Hunter's Gathering - TBA - (PS5, PC)
  • ILL - TBA - (PS5, Xbox, PC)
  • Indiana Jones and the Great Circle - 2026 - (Switch 2)
  • Intergalactic: The Heretic Prophet - TBA - (PS5)
  • Invincible Vs - 2026 - (PS5, Xbox, PC)
  • John Wick - TBA - (PS5, Xbox, PC)
  • Judas - TBA - (PS5, Xbox, PC)
  • Jurassic Park: Survival - TBA - (PS5, Xbox, PC)
  • Kena: Scars of Kosmora - 2026 - (PS5, PC)
  • Kiln - Spring 2026 - (PS5, Xbox, PC)
  • Kyoto Xanadu - Summer 2026 - (Switch 1/2)
  • Little Devil Inside - TBA - (PS5, Switch, Xbox)
  • Lord of the Fallen 2 - 2026 - (PS5, Xbox, PC)
  • Marvel 1943: Rise of Hydra - TBA
  • Marvel's Blade - TBA - (Xbox, PC)
  • Mega Man: Dual Override - 2027
  • Mio: Memories in Orbit - 2025 - (Switch)
  • Mixtape - 2026 - (PS5, Xbox, PC)
  • Mortal Shell 2 - 2026 - (PS5, Xbox, PC)
  • Mudang: Two Hearts - 2026 - (PS5, Xbox, PC)
  • No Law - TBA - (PS5, Xbox, PC)
  • OD - TBA - (Xbox)
  • Okami 2 - TBA
  • Onimusha: Way of the Sword - 2026 - (PS5, Xbox, PC)
  • Ontos - 2026 - (Xbox, PC)
  • Orbitals - Summer 2026 - (Switch 2)
  • Order of the Sinking Star - 2026 - (PC)
  • Persona 4 Revival - TBA - (PS5, Xbox, PC)
  • Phantom Hellcat - TBA - (PS5, Xbox, PC)
  • Phasmophobia - 2026 - (Switch 2)
  • Pokemon Champions - TBA - (Switch, mobile)
  • Prince of Persia: The Sands of Time remake - 2026 - (PS5, Xbox, PC)
  • Professor Layton and the New World of Steam - 2026 - (Switch, Switch 2)
  • Project Windless - TBA - (PS5)
  • PVKK - Summer 2026 - (PC)
  • RAEV: Kingdom on the Distant Shores (early access) - 2026 - (PC)
  • Resonance: A Plague Tale Legacy - 2026 - (PS5, Xbox, PC)
  • Rev. Noir - TBA - (PS5)
  • Rhythm Heaven Groove - 2026 - (Switch)
  • Road Kings - 2026 - (PS5, Xbox, PC)
  • Romeo Is a Dead Man - 2026 (PS5)
  • Sea of Remnants - 2026 - (PS5)
  • The Sinking City 2 - 2026 - (Xbox, PC)
  • Solo Leveling Arise Overdrive - 2026 - (Xbox, PC)
  • South of Midnight - Spring 2026 - (PS5, Switch 2)
  • Splatoon Raiders - TBA - (Switch 2)
  • Star Wars: Fate of the Old Republic - TBA - (PS5, Xbox, PC)
  • Star Wars: Galactic Racer - 2026 - (PS5, Xbox, PC)
  • Star Wars: Knights of the Old Republic Remake - TBA - (PS5)
  • State of Decay 3 - TBA (Xbox, PC)
  • STEINS;GATE RE:BOOT - 2026 - (PC)
  • Super Meat Boy 3D - Early 2026 - (PS5, Xbox, PC)
  • Terminator: Survivors - TBA - (PS5, Xbox, PC)
  • There Are No Ghosts at the Grand - 2026 - (Xbox, PC)
  • Tides of Annihilation - TBA - (PS5, Xbox, PC)
  • Tomb Raider: Catalyst - 2027 - (PS5, Xbox, PC)
  • Tomb Raider: Legacy of Atlantis - 2026 - (PS5, Xbox, PC)
  • Total War: Warhammer 40,000 - TBA - (PS5, Xbox, PC)
  • Turok Origins - Fall 2026 - (PS5, Switch 2, Xbox, PC)
  • Valheim - 2026 - (Switch 2)
  • Valor Mortis - TBA - (PS5, Xbox, PC)
  • Warhammer 40,000: Boltgun 2 - 2026 - (PS5, Xbox, PC)
  • Warhammer 40,000: Dark Heresy - TBA (PS5, Xbox, PC)
  • Warhammer 40,000: Dawn of War 4 - 2026 (PC)
  • Warhammer Survivor - 2026 (PC)
  • Warlock: Dungeons & Dragons - 2027
  • Witchbrook - 2026 - (Switch, Xbox, PC)
  • The Witcher 4 - TBA
  • The Wolf Among Us 2 - TBA - (PS5, Xbox, PC)
  • Wu-Tang: Rise of the Deceiver - TBA - (PC)
  • Yakoh Shinobi Ops - 2027 - (PS5, PC)
  • Yoshi and the Mysterious Book - Spring 2026 - (Switch 2)
  • Zero Parades - 2026 - (PS5, PC)

For more release dates, check out our ongoing list of 4K UHD and Blu-ray release dates.

Chris Reed is a commerce editor and deals expert for IGN. He also runs IGN's board game and LEGO coverage. You can follow him on Bluesky.

NVIDIA GeForce 595.71 WHQL Driver Available for Download

2 mars 2026 à 15:45

NVIDIA has just released a new driver for its graphics cards. The NVIDIA GeForce 595.71 WHQL driver is optimized for Resident Evil Requiem and Marathon. This driver also fixes the fan control issues that were present in the previous driver that NVIDIA immediately took down. The NVIDIA GeForce 595.71 WHQL driver also fixes a few … Continue reading NVIDIA GeForce 595.71 WHQL Driver Available for Download

The post NVIDIA GeForce 595.71 WHQL Driver Available for Download appeared first on DSOGaming.

Cyberpunk 2077 Unofficial DLC 2 Adds Over 50 New Locations

2 mars 2026 à 15:30

Modder ‘Jon Cross’ has released an unofficial DLC 2 fan mod for Cyberpunk 2077 that adds over 50 new locations to the game. So, since this mod brings new free content to the game, I highly recommend downloading it. Going into more details, the Unofficial DLC 2 Mod adds 20 new apartments, 12 bars, 7 … Continue reading Cyberpunk 2077 Unofficial DLC 2 Adds Over 50 New Locations

The post Cyberpunk 2077 Unofficial DLC 2 Adds Over 50 New Locations appeared first on DSOGaming.

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