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Reçu — 6 janvier 2026 3.3 🎲 Jeux English

The Arc Raiders Movie and TV Show Offers Are Already Coming In, and the Boss of Embark Studios Sounds Up for It

6 janvier 2026 à 13:10

If you've been wondering if TV executives have spotted Arc Raiders' rip-roaring success, wonder no more — "many" have already reached out to the development team to discuss making a TV series or movie.

While Embark boss Patrick Söderlund was coy about the details, he did admit that numerous companies had been in touch in hopes of making a movie or show about "this IP," adding that Arc Raiders "fits quite well" for a game-to-TV adaptation.

"I can’t tell you how many companies have reached out to us wanting to make a TV series [and] movie out of this IP," Söderlund told GamesBeat.

Asked if he'd been "tempted" to take up any of the offers, Söderlund admitted he had, but did stress: "We [wouldn't] mind doing that. It would be fun, but it needs to be done in the right way. I hope that we will do that. I think the IP fits quite well with something like that." As yet, though, while there is a team of writers working at Embark, the studio doesn't "have anyone working on a TV or film adaptation yet." And he did stress that "yet."

It would, of course, be just one of scores of game IPs that have made the jump to TV or film. Juggernaut adaptations like The Super Mario Bros. Movie, Minecraft, and Sonic the Hedgehog — along with critically-acclaimed TV adaptations like The Last of Us and Fallout — have seen plenty of filmmakers scour video game libraries for ideas. This year alone, we'll see Return to Silent Hill, The Super Mario Galaxy Movie, Mortal Kombat 2, Resident Evil, and Street Fighter all return to the big screen as big-budget movie adaptations, with TV shows based on Assassin's Creed, Mass Effect, God of War, and more also in the works.

IGN's Arc Raiders review returned a 9/10. We said: "With polished gunplay and an irresistible grind, Arc Raiders sets a new standard for extraction shooters," and we're not the only ones having a good time — it's sold over 4 million copies worldwide within two weeks of launch, cementing its commercial success. Nexon also revealed that the extraction shooter had reached a huge concurrent count of 700,000 players across all platforms. It's done so well it's crossed over into the world of South Park with a surprise appearance that was put together in just a few days.

If you've been finding it a little trickier just lately, that may be because you play a lot of PvP — Embark Studios recently confirmed one of the community’s biggest questions since the game came out: it does indeed feature ‘aggression-based matchmaking.’

If this has tempted you into jumping into Arc Raiders, check out our guide to the best settings, find out what skills we recommend unlocking first, and see how to earn loot by delivering field depot crates.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Where Winds Meet Version 1.2 Update Out Later This Week, Includes 'Most Formidable Challenge Yet'

6 janvier 2026 à 12:31

NetEase and developer Everstone Studio have outlined its January roadmap for the open-world action-RPG, Where Winds Meet, which includes new modes, campaign missions, quests, puzzles, and bosses.

The developer is set to push out the newly-announced Version 1.2 update on January 9. We can expect updates every week of the month, including the final chapter in the Kaifeng campaign — described as "the most formidable challenge yet" — and a competitive Guild Battle Pre-Season (more on that below).

You can also partake in limited-time festivities via the Jianghu Martial Games, and visit the Nine Mortal Ways Camp and mysterious puzzle cave, Mistveil Prison. "Hidden in the Ghost Market beneath Kaifeng, the Nine Mortal Ways Camp Serves as a gathering place for sect members with diverse personalities, full of intrigging encounters, secret treasures, and bustling fun — but beware of the scams!" the team teases.

Version 1.2 also ushers in "large-scale, coordinated multiplayer combat" with the arrival of the Guild Battle Pre-Season. You'll be able to test guild strategies across six "intense" matches, which will be allocated to distinct Guild Regions based on country/region to "ensure broader accessibility for guild members worldwide." Crucially, this means each Guild Region will launch matches "simultaneously according to its local time."

"This pre-season is crucial for us to gather player feedback and refine the core Guild Battle mechanics," the development team explained. "We encourage all guilds to rally their members, hone their tactics, and prepare for the even more expansive guild content planned in upcoming updates."

Here's the full roadmap of what else to expect:

IGN's Where Winds Meet review returned a 6/10. We said: "Where Winds Meet has a great understanding of what makes wuxia such a compelling genre, but its attempt to shove so many different things into one game only ensures that none of those elements reach their full potential."

The Wuxia open-world action-adventure RPG set in ancient China only debuted on PC and PlayStation 5 on November 14, yet it had topped 9 million players in just two weeks. The mobile version released on December 12.

It didn't take long for players to find creative — and highly amusing — ways to make use of the game's chatbot NPCs, including taking a novel approach to solving riddles by… simply telling the game's AI-powered chatbot NPCs that they have solved the game's riddles.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

HBO's The Last of Us WLF Soldier Manny to Be Recast for Season 3, as Danny Ramirez Hits 'Scheduling Conflict'

6 janvier 2026 à 11:20

HBO's smash-hit The Last of Us TV show is recasting WLF soldier Manny, portrayed by Danny Ramirez, due to "scheduling conflicts."

As first reported by Nexus Point News, Ramirez is unable to reprise his role in Season 3, for which casting — or recasting, in this case — is currently underway. Though unconfirmed, it's thought a role in the upcoming Avengers: Secret Wars may be behind Ramirez's scheduling issues.

Ramirez is, of course, well known to fans of the Marvel Cinematic Universe, having portrayed Joaquin Torres/Falcon in Disney's The Falcon and the Winter Soldier series and Captain America: Brave New World, and will appear in the fifth Avengers movie, Avengers: Doomsday, which is slated to release at the end of the year.

Who will play Manny in the third series of The Last of Us remains unknown. As for what The Last of Us fans can expect? The composer behind HBO's smash-hit show revealed last year there'll be "at least two more seasons."

This isn't a complete surprise, as just the month before, showrunner Craig Mazin indicated a fourth season would be pretty much essential for the series, as in order to wrap up The Last of Us’ story from the two Naughty Dog-developed video games, Season 3 "would take forever." So, while there's a "decent chance" Season 3 will be longer than Season 2, Mazin suggested "there’s no way to complete this narrative in a third season," which should be excellent news for fans.

Photo by Monica Schipper/Getty Images.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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