↩ Accueil

Vue normale

Reçu hier — 24 février 2026 3.3 🎲 Jeux English

The Original Final Fantasy 7 Gets a New Re-release for PC on Steam

24 février 2026 à 20:47

The original Final Fantasy VII is getting a makeover on Steam. No, not the remake. I mean the actual, original game.

Announced last month and released today, this updated version of Final Fantasy VII comes with a handful of new features as seen on the storefront. According to an official post, this new version of the old game will include a 3x speed mode, the ability to turn off random encounters, a "battle enhancement" mode that will max out Limit gauge and let players recover HP/MP during battles, and an autosave feature.

The new version of the game will replace the 2013 edition on the Steam store, and the 2013 edition will no longer be available to buy. However, those who already own the 2013 version will receive the new version free of charge, and will still have access to the 2013 version in their libraries simultaneously with this new version. Critically, though, save files are not compatible between the two versions, so you will have to start a new game to enjoy the re-release.

This update effectively brings the game up to parity with the other modern console ports of Final Fantasy 7. For years, the 2013 edition on Steam had been behind the times, effectively just an old (and often buggy) PC port.

It's still worth checking out the original Final Fantasy VII if you missed it back in the day, or even if you just want a walk down memory lane ahead of the conclusion to the Final Fantasy VII Remake Trilogy. It's been teased that we're getting "more updates than ever before" on the trilogy this year, leading fans to hope that the announcement of Part 3 is imminent. Meanwhile, Part 2, Rebirth, is coming to Switch 2 and Xbox later this year. FF7 for everyone!

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Sony Plans to Reboot Wider Spider-Man Universe After Kraven, Madame Web, and Morbius Failures

24 février 2026 à 20:10

Sony Film CEO Tom Rothman has confirmed the company has plans to reboot Sony's broader Spider-Man Universe after a series of high-profile flops in films like Kraven, Madame Web, and Morbius.

This comes from a conversation with Matt Belloni on The Town, in which Rothman answered a series of questions with fairly short, yes or no responses. When asked, "is the larger Spider-verse dead?" he said "No." He then confirmed Sony would go back to those films "at some point." And also affirmed it would be a "fresh reboot" with "new people." Rothman did not provide any further details.

Sony's Spider-Man Universe (SSU) has struggled ever since it first kicked off in 2018 with Venom. Though Venom and its follow-ups, Let There Be Carnage (2021) and The Last Dance (2024) did quite well at the box office, all three were critically panned and generally received poorly by wider audiences as well. Even worse was Morbius (2022), which was regarded as such a poor movie it became a meme, and which was followed by similar box office disasters in Madame Web (2024) and Kraven the Hunter (2024). At the time, outgoing Sony Pictures CEO Tony Vinciquerra described Kraven the Hunter as “probably the worst launch we had in the seven-and-a-half years” since he first stepped into his role. He also blamed all the SSU failures on the press, for criticizing them.

If you're curious, these are the reviews for every SSU film, with the score we gave them at the time: Venom (4/10), Venom: Let There Be Carnage (7/10), Morbius (5/10), Madame Web (5/10), Venom: The Last Dance (4/10), and Kraven the Hunter (3/10).

As for what this reboot will entail, Rothman is keeping that under his mask for now, though whatever it is will likely take some time to spin up. At least we still have regular ol' Spider-Man, who will be in theaters July 31 for Brand New Day.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Hasbro Shareholders Drop Magic: The Gathering Lawsuit Alleging C-suite Overprinted Cards, Deceived Customers

24 février 2026 à 20:02

Hasbro shareholders who filed a lawsuit last month against the company, alleging its management was overprinting Magic: The Gathering Cards, breaching its fiduciary duty, and deceiving consumers, have decided to drop the suit.

A notice of voluntary dismissal filed last week (and spotted by Rhode Island Current) shows Joseph Crocono and Ultain McGlone dropping the case without prejudice, suggesting they may attempt to file again at a later date. There are no further details in the notice as to the reason the lawsuit was dropped.

The lawsuit, filed in January, alleged breaches of fiduciary duty, unjust enrichment, waste of corporate assets, gross mismanagement, abuse of control, and violations of the Exchange Act on the part of Hasbro management. Its primary claim revolved around the idea that leadership was steering the company poorly by overprinting card sets, thereby devaluing the existing ones and putting the company on track to financial ruin. In particular, it named the culprit as Universes Beyond and Secret Lair, alleging that the company was teeing up the crossover sets to release any time the other segments of its business were struggling and the company needed cash to make up for the shortfall.

And indeed, Hasbro subsidiary Wizards of the Coast has been printing more sets in recent years than in the past, though its revenue has been increasing along with it. In fact, upon its last earnings call, it was revealed that Magic just had its most successful year ever, in no small part thanks to the very sets that the lawsuit claims were at issue.

Additionally, the lawsuit claimed that Hasbro management essentially faked being out of stock of the controversial, extremely expensive Magic 30th Anniversary Set in order to encourage demand, sharing testimonies from former company leadership claiming that they had opted to "pause" sales to give the appearance of the product being out of stock. With the lawsuit dismissed, the merit of this anecdote in particular remains up in the air. It is worth noting that in the weeks since the lawsuit, Wizards of the Coast has put out another controversial, weirdly-priced card offering in its "Prints Charming" Secret Lair set, which consists of five identical listings, all at different prices.

Magic: The Gathering is gearing up for its Teenage Mutant Ninja Turtles set, which releases on March 6.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Marvel's Wolverine Carves Out a Release Date at Last

24 février 2026 à 18:14

In a surprise announcement this morning, Insomniac Games has revealed the release date for Marvel's Wolverine. It's coming on September 15, 2026.

This comes from a post shared across social media by Insomniac, reading: "Let's cut to the chase: Marvel's Wolverine launches September 15, 2026." A six-second teaser accompanied this:

It's a sudden, welcome release date announcement after expectations rose for a Wolverine appearance in a State of Play earlier this month, only to have those expectations disappointed when it did not show up.

Wolverine has been a bit of an elusive game since its initial announcement. The game was first teased at The Game Awards was back in 2021 with a brief cinematic reveal. It then went dormant (save for a leak associated with a massive Insomniac hack in 2023) until last year, when we saw our first, gory trailer for the game revealing various locations, as well as Wolverine's actor: Liam Mcintyre, known from Gears as JD Fenix.

We also got more information at the time from the PlayStation blog, referring to the game as a "global thriller" and naming some of the familiar characters he will encounter in his adventure, such as Mystique and Omega Red.

Wolverine will launch exclusively on PlayStation 5.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

❌