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Aujourd’hui — 13 mai 20241.3 🖥️ Tech. English

SEGA wants to make Persona, Sonic and Like a Dragon annual franchises

13 mai 2024 à 13:30

In recent years we have seen SEGA find a comfortable footing within the games industry, releasing an increasing number of highly-regarded games across multiple franchises. Now, the publisher looks set to try and capitalise on this streak of success by turning many of its most popular franchises into annual releases.

As reported by known SEGA insider ‘Midori’ “The current plan at Sega is to make Like a Dragon, Persona and Sonic annual franchises through new titles, remakes and remasters, DLC expansions and other media. I think this is unannounced information.”

While initial reactions to the news was mixed, with fans fearing that the quality of these franchises could deteriorate as a result, Midori offered some additional context, saying:

“But it does not mean a new numbered Persona title is releasing on each year. Spin-offs are also counted as new titles.”

They continued, “The quality of Persona series should not change. Because multiple titles are developed at the same time across multiple years. The current stage of Persona entered development in 2019. The current stage is P6 [Persona 6], P3R [Persona 3 Reload], P5T [Persona 5 Tactica] and P5X [Persona 5: The Phantom X].”

Of course, mandating an annual release schedule can lead to all sorts of issues, including developer burn out, fan burnout – or simply an overall reduction in quality. Hopefully this does not happen with SEGA. We will have to wait and see.

KitGuru says: What do you think of this new strategy? Could it work out in SEGA’s favour? Are annualised franchises a bad idea? Let us know down below.

The post SEGA wants to make Persona, Sonic and Like a Dragon annual franchises first appeared on KitGuru.
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COD Zombies veteran reportedly working on new IP for PlayStation

13 mai 2024 à 12:00

Jason Blundell is a well known name within the Call of Duty community. His reign as the head of COD Zombies at Treyarch had him oversee some of the series’ most successful entries. After departing the studio, Blundell founded Deviation Games and was working on a PlayStation exclusive. This never came to be, with Deviation ultimately shutting down. That said, one silver lining came in the announcement that Blundell has remained with PlayStation and has now set up another new studio.

Late last year we reported on the announcement that Jason Blundell had joined PlayStation ahead of Deviation Games’ closure. At the time, this was pretty much all we were told.

Now, thanks to a LinkedIn post from an ex-Deviation Games employee (shared via ResetEra), we have additional details, with Former technical director Michael Anthony taking to the platform to say:

“Hey, I hear that a lot of previous Deviation Games employees have setup their own studio at Sony working on an undisclosed new IP. All the people I see working there that have signed up are top class developers and hope that you can create a top class new IP with your studio that hopefully gives you all the time you need to create a quality product and not have to deal with red tape from previous projects. Go go JB [Jason Blundell] and do what you do best.”

Given the history and pedigree of Blundell and co. it is highly probable that the team are working on some form of first person shooter – likely in effort to eventually decouple PlayStation’s reliability on Call of Duty (which is now owned by Microsoft).

While Blundell had a bit of an unfortunate false start with Deviation Games, hopefully this new studio manages to succeed.

KitGuru says: What do you think of Blundell’s latest move? Are you hopeful for whatever they are working on? Could Sony create their own COD-killer? Let us know down below.

The post COD Zombies veteran reportedly working on new IP for PlayStation first appeared on KitGuru.
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We might finally see Perfect Dark next month

13 mai 2024 à 11:15

With the current kerfuffle surrounding Microsoft’s surprising moves within Xbox – aka shutting down Tango Gameworks and Arkane Austin – fans have begun to fear for Xbox’s many other studios and projects, including the self-described AAAA Perfect Dark reboot. Throughout its development we have heard conflicting reports on the game’s current status, both good and bad. Finally, we might be getting our first proper look at the game next month.

It’s safe to say at this point that the creation of the Perfect Dark reboot has been far from smooth. From reports that development is going well to claims that the game is still years away and facing a litany of issues, all fans have had to cling onto during this period is the single cinematic teaser released all the way back in 2020.

Fortunately, it seems as though things might finally be on track, with known industry insider NateDrake taking to the DirectXbox podcast to say:

“At this point, I fully expect that we will see Perfect Dark next month, and that some of the more recent rumours may have been outdated information perhaps… I have been hearing things this week that Perfect Dark is not in that bad of a state.”

What Drake is referring to here is of course the previously-announced Xbox showcase which is set to take place on the 9th of June. If Perfect Dark has indeed found its footing developmentally, then hopefully whatever we see of the game next month will inspire some confidence in fans. We will have to wait and see.

KitGuru says: Are you excited for Perfect Dark? Can any game claim to truly be a AAAA experience? Let us know your thoughts down below.

The post We might finally see Perfect Dark next month first appeared on KitGuru.
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Sucker Punch could be working on more than just Ghost of Tsushima 2

13 mai 2024 à 10:30

The release of Ghost of Tsushima back in 2020 put PlayStation studio Sucker Punch Productions on the map, elevating them to the upper echelon of first-party PlayStation developers. While fans eagerly await the inevitable release of Ghost of Tsushima 2, it seems as though the studio might actually have multiple projects cooking in the oven.

Taking to his YouTube channel, known industry insider Jeff Grubb offered updates on a number of fan-requested projects and rumours.

When asked whether Sucker Punch Productions are working on more than just Ghost of Tsushima 2, Grubb had this to say:

“I'm hopeful that we'll see something from Sucker Punch that is causing Ghost of Tsushima 2 to take a little bit longer than we were expecting and my hope is something with Sly Cooper. [It is] not confirmed, nothing like that, but that's speculation. But [there is] definitely smoke out there. Maybe where there's smoke there's fire. Hopefully, we'll find out.”

According to trusted journalist Jason Schreier, a Sly Cooper game is not in the works currently. That’s not to say however that Sucker Punch aren't working on multiple games at different stages of production, even if they are typically “a one-project studio”

Prior to the overwhelming success of GoT, Sucker Punch were known best for the InFamous franchise – a woefully underrated series of open world sandbox games featuring fun and unique traversal and combat mechanics – alongside an interesting karmic system. If Sucker Punch are looking to return to one of their older IPs, hopefully it’s InFamous.

KitGuru says: What is your favourite Sucker Punch game? Will the InFamous series ever return? Let us know your thoughts/hopes down below.

The post Sucker Punch could be working on more than just Ghost of Tsushima 2 first appeared on KitGuru.
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Hier — 12 mai 20241.3 🖥️ Tech. English

Persona series hits new sales milestone

12 mai 2024 à 15:00

Initially created as a spin-off of the Shin Megami Tensei series, Persona has become a successful franchise in and of itself, having more cache and accolades than the series it spun off from. As part of SEGA’s latest fiscal report, the publisher has revealed that Persona as a franchise has now reached a major new milestone.

As reported by PersonaCentral, SEGA Sammy released their latest fiscal report for the year ending March 2024. During the last quarter, a total of 2.39 million Persona games had been sold (largely aided by the recent release of Persona 3 Reload) – pushing total franchise figures to 22 million copies overall.

Over the past 3 years, the Persona series has sold an increasing number of copies, with 2021-22 managing 1.3 million, 2022-23 more than doubling this to 3.27 million, and the most recent fiscal year boosting this up to 5.06 million (again, likely aided heavily by P3R).

Assuming the current trend continues, we could very well see the Persona series become one of SEGA’s biggest, possibly reaching a point at which more than 10 million copies could be sold in a single year. We will have to wait and see, but it’s safe to say that the Persona series isn’t going away any time soon.

Discuss on our Facebook page HERE.

KitGuru says: Did you purchase Persona 3 Reload? Will the current sales trajectory continue? What do you want to see next from the Persona series? Let us know down below.

The post Persona series hits new sales milestone first appeared on KitGuru.
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Mario Kart 8 Deluxe becomes the 2nd best-selling Nintendo game ever

12 mai 2024 à 13:00

The Mario Kart series has always been one of Nintendo’s most popular, with the arcadey racing franchise typically topping the charts for whatever system it releases on. It therefore comes as little surprise that the overwhelming success of the Switch has aided Mario Kart 8 in becoming Nintendo’s 2nd-highest selling game of all time.

Nintendo recently released their most up-to-date fiscal report for the year, revealing that as of the 31st of March 2024 Mario Kart 8 Deluxe has sold a staggering 61.97 million copies. This not only makes it the best-selling Switch game ever, but also the 2nd highest selling Nintendo title in history – only being surpassed by the console pack-in game Wii Sports (82,900,000).

That said, if you add the sales of the original Mario Kart 8 from the Wii U era, the total number of copies sold shoots up to a little over 70 million.

Considering the fact that Wii Sports was included in most Nintendo Wii console bundles, Mario Kart 8 managing to nearly surpass it is no small feat, and shows just how big of a pull the family-friendly racing franchise has.

It’ll be interesting to see whether Mario Kart 8 winds up beating out Wii Sports by the time the Switch’s successor comes out.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Mario Kart 8 overall? What’s your favourite entry in the series? Could MK8 become Nintendo’s best-selling game of all time? Let us know down below.

The post Mario Kart 8 Deluxe becomes the 2nd best-selling Nintendo game ever first appeared on KitGuru.
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Making Suicide Squad a live-service game was Rocksteady’s idea, not WB

12 mai 2024 à 12:00

One of the biggest financial flops of the year so far has been Suicide Squad: Kill the Justice League. Developed by Rocksteady, the game was criticised for its live-service elements – costing publisher Warner Bros. over $200 million in losses so far. Interestingly, unlike most live-service flops, the idea to take Suicide Squad in this direction reportedly came from Rocksteady themselves – not WB as many presumed.

As reported by Paul Tassi via Forbes, “The live service looter shooter angle was reportedly not forced by management, but it was Rocksteady's leadership who made the decision to pursue the game instead of alternatives.”

While it is still possible that the overall industry trends inadvertently pressured Rocksteady into going this route, it is interesting to see that the final product is seemingly what Rocksteady themselves wanted to make. Clearly, this has not worked out in their favour.

What this means for the future of Rocksteady and Suicide Squad is unknown, but with how trigger happy publishers seem to be at the moment when it comes to shutting down studios, it could spell bad news for the multi-award-winning studio.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Suicide Squad? Is it truly that bad? Have Rocksteady marked their own grave with this latest title? Let us know your thoughts down below.

The post Making Suicide Squad a live-service game was Rocksteady’s idea, not WB first appeared on KitGuru.
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Fallout 4 topped UK sales charts in April as Bethesda promises new patch

12 mai 2024 à 11:00

Thanks to the critical and commercial success of Amazon’s Fallout TV show, we have seen an influx of players both old and new flock to pretty much all of the various Fallout titles – helping to push many of them to new heights. One such game was Fallout 4, which despite releasing a less-than-polished next-gen update, managed to top the UK sales charts last month.

As reported by Christopher Dring of Gamesindustry.biz, “Fallout 4 was comfortably the UK's best-selling game in April, and was one of three Fallout games in the Top Ten.”

As mentioned, the release of the Fallout TV show coincided with a ‘next-gen’ update for PS5, Series X|S as well as PC. While the console versions are mostly fine (especially on PS5), the Xbox – and PC in particular – currently suffer from a number of issues.

Fortunately, Bethesda have promised a fix is on its way, taking to Twitter to say “On Monday, May 13 we will be updating Fallout 4 on all platforms. This update will include new options for graphics and performance settings as well as further fixes and improvements.”

While details remain light at the moment, this patch should fix the Xbox’s broken performance / graphics modes which currently only offers a 60fps mode at reduced details/resolution. On the PC front, hopefully the woefully long loading times will also be improved. We won’t have to wait long to find out.

Discuss on our Facebook page HERE.

KitGuru says: Have you been playing Fallout 4? Has the next-gen update been a net positive or negative in your experience? Should Bethesda have held off on the update until it was fully ready? Let us know down below.

The post Fallout 4 topped UK sales charts in April as Bethesda promises new patch first appeared on KitGuru.
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À partir d’avant-hier1.3 🖥️ Tech. English

Capcom announces 7th consecutive year of record high profits

11 mai 2024 à 16:00

One of the reasons Microsoft claimed to have shut down Tango Gameworks – among others – is due to the stagnating nature of the video games industry, with Xbox President Sarah Bond stating that the “industry isn’t growing”. In the wake of this, Capcom have now released their latest fiscal earnings report, announcing their 7th consecutive year of record high profits.

As reported by VGC, Capcom released their latest fiscal earnings for the year ending on the 31st of March. In this period, Capcom managed to achieve net sales of $977M (up 21.0% YoY), $366M in operating income (up 12.3% YoY), $381M in regular income (up 15.7% YoY) and last but not least $278M in net income (up 18.1% YoY).

All this helped to push Capcom to another record period, marking the 7th consecutive year for record high profits alongside 11 consecutive years of operating income growth.

Of course, Microsoft and Capcom’s financial situations are not an apples to apples comparison, but the timing of the publisher’s record profits is an interesting contrast to comments made by the higher ups at Xbox.

Discuss on our Facebook page HERE.

KitGuru says: Are you surprised by Capcom’s success? What can Xbox learn from them? Let us know your thoughts down below.

The post Capcom announces 7th consecutive year of record high profits first appeared on KitGuru.
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Sonic Mania available now on Netflix Games

11 mai 2024 à 14:00

In recent years Netflix has been pushing into the video games industry. Starting with pretty small titles, the streaming giant has slowly but surely been bringing an increasing number of big-named games to the service via mobile. The latest title to join Netflix’s gaming library is the excellent Sonic Mania Plus – available now on both Android and iOS.

Making the announcement on Twitter, Netflix revealed that “Sonic Mania Plus is now on Netflix Games! Sonic, Tails, and Knuckles await. Download and play now on mobile.”

First released back in 2017, Sonic Mania Plus is a throwback to the Sonic games of old, existing both as a nostalgic trip for the Sega Mega Drive trilogy while also introducing its own unique levels and mechanics – making for one of the best 2D Sonic experiences possibly ever.

Sonic Mania Plus joins the line-up of almost 100 games available to Netflix subscribers across both iOS and Android – including the likes of the GTA trilogy; Death’s Door; Dead Cells; World of Goo Remastered; TMNT Shredder’s Revenge and the universally praised Hades (though the latter is only on iOS).

If nothing else, it is exciting to see Netflix funding the porting of a bunch of console titles to mobile devices. Hopefully the initiative continues.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this latest addition? Have you tried Netflix Games? What do you think of the service as a value-add to your subscription? Let us know down below.

The post Sonic Mania available now on Netflix Games first appeared on KitGuru.
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Hi-Fi Rush breaks multiple Xbox records on Steam following studio closure

11 mai 2024 à 12:00

Over the past week we have seen a massive shift in the narrative towards Microsoft and Xbox, primarily stemming from the recent closure of 4 internal Bethesda studios including Tango Gameworks of Hi-Fi Rush fame. In protest of this decision, fans have flocked to Hi-Fi Rush – making it the highest rated Xbox title on Steam.

The closure of Tango Gameworks came as a shock to all – including the studio itself – with many across the industry voicing their disbelief at this seemingly foolish decision. In response to Microsoft’s actions, fans have taken to protesting in a multitude of ways.

We previously reported on Phil Spencer having his house nuked by fans (in Fallout 76). Now, players have shifted their focus to Tango Gameworks’ Hi-Fi Rush. While deemed to have been both a critical and commercial success by Microsoft, fans have now taken to Steam to prove this point further – with Hi-Fi Rush now not only being the highest rated Xbox/Bethesda game on the platform, but also one of the most played.

Over the past 24 hours, the relatively short, single player Hi-Fi Rush has surpassed Forza Motorsport’s (a live-service multiplayer AAA title) peak concurrent player count – with 900 players for Hi-Fi Rush vs 675 for Forza Motorsport.

It seems pretty clear at this point that industry wide, the reaction to Microsoft’s latest moves have been far from positive, and while you can’t put the genie back in the bottle, hopefully at the very least these types of protests can cut through to the higher levels of Microsoft’s management (as unlikely as that is).

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the whole Xbox situation? Did Microsoft shoot themselves in the foot? Let us know your thoughts down below.

The post Hi-Fi Rush breaks multiple Xbox records on Steam following studio closure first appeared on KitGuru.
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Xbox to launch its own mobile game store in July

11 mai 2024 à 10:00

Microsoft has been making a lot of headlines in recent days following the announcement that they will be closing down 4 Bethesda studios including the much-loved Tango Gameworks. In amongst all this, the console manufacturer also revealed their plans to launch a standalone Xbox web app, allowing the $3 Trillion company to get 100% of the revenue from Candy Crush microtransactions.

During a recent interview with Bloomberg, Xbox President Sarah Bond revealed that Microsoft currently have a mobile web app in the works, stating:

“In July, we’re going to be launching our mobile store experience. We’re going to start actually by bringing our own first-party portfolio to that. So you’re going to see games like Candy Crush show up in that experience, games like Minecraft.”

Bond continued, “And then we’re going to extend that capability to partners so that they can also take advantage of it and have a true cross-platform gaming centric mobile experience,” – presumably with a cut going to Microsoft.

The app will first launch as a web-only experience likely due to the fact that the EU’s Digital Markets Act has yet to be fully implemented across the board – though Bond claims the reason for going the web-app route is to “allow us to have it be an experience that’s accessible across all devices, all countries, no matter what independent of the policies of, you know, closed ecosystem stores.”

With the purchase of Activision Blizzard King, Microsoft do have a strong selection of mobile titles under their wing. That said, it will be interesting to see whether this web-store finds a wide enough adoption following its launch in a few months.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this latest move? Would you use the app if it meant you’d get a discount on COD points? Let us know down below.

The post Xbox to launch its own mobile game store in July first appeared on KitGuru.
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Vicarious Visions were working on a new Donkey Kong game at one point

7 mai 2024 à 12:45

Vicarious Visions is one of the more underappreciated Activision Blizzard studios, with the team responsible for the excellent Crash trilogy remake as well as Tony Hawk’s Pro Skater 1+2 ultimately being reduced to a support studio for Blizzard. Not only had the team previously been working on a remake of THPS 3 and 4, but at one point were also developing a 3D Donkey Kong game.

First reported by DK Vine (and elaborated upon by DidYouKnowGaming), Vicarious Visions were at one point working on a new Donkey Kong game. This reportedly took place back following the release of Skylanders: SuperChargers – a 2015 title developed by Vicarious Visions which featured Donkey Kong as a guest on Nintendo versions of the game.

Following this, Nintendo seemingly tasked Vicarious Visions with work on a proper new 3D Donkey Kong game. Internally known as Donkey Kong ‘Freedom’, the game would offer a 3D open world environment but in the gameplay style of the DK Country series.

Additionally, the game was going to include new mechanics such as vine grinding – with DK using bananas on his feet to achieve this.

Full details on all the planned features for the game can be found HERE, but unfortunately, the project never came to fruition, with DK Freedom being side-lined by Activision in order to focus more on Call of Duty and the like – ultimately being scrapped in 2016.

The Story of Vicarious Visions has not been the most inspiring, with the team seemingly managing for years to create excellent products in spite of Activision-Blizzard. Hopefully under the ownership of Microsoft, Vicarious Visions will be given a second opportunity to prove themselves worthy of being much more than a simple support branch for Call of Duty / Blizzard.

KitGuru says: What do you think of Vicarious Visions? Would they have made a worthy GK sequel? Will Vicarious Visions ever return to its former glory? Let us know down below.

The post Vicarious Visions were working on a new Donkey Kong game at one point first appeared on KitGuru.
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Splitgate devs are teasing something new

7 mai 2024 à 12:00

Back in 2022, the excellent and much-loved free-to-play Halo/Portal-inspired FPS Splitgate was announced to be ceasing development, with the team at the time saying “in order to build the game fans deserve – and to build it in a way that isn’t trying to retrofit and live operate an existing product – we are ending feature development of Splitgate”. While we still have no concrete information on the team’s next game, we might have just gotten our first tease.

Releasing a brief video onto their YouTube channel titled “Say Goodbye to Splitgate” the team at 1047 Games shared what appears to be a mundane clip of the player character walking around their pre-match base alongside the caption👀” – perhaps suggesting that we keep an eye out for new information soon.

For the uninitiated, Splitgate released in Early access back in 2019 to a wave of praise and success. In fact, it is this overwhelming success which ultimately lead to the game’s cancellation, with the team saying at the time:

“Splitgate achieved a level of success that we could not have anticipated and that few indie games are fortunate to reach” – with the team wanting to take all they have learned and apply it to a brand new game in the Splitgate universe.

With the team seemingly officially marking the death of Splitgate, it might not be too long before we hear word of the game’s successor.

KitGuru says: What do you think of Splitgate? Was ending support the right move? Can the team recapture the hype surrounding Splitgate? Let us know down below.

The post Splitgate devs are teasing something new first appeared on KitGuru.
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Capcom are once again making another Resident Evil film

7 mai 2024 à 11:15

The Resident Evil series is one of the most acclaimed and well-loved in the video games industry, with a majority of the franchise’s mainline releases being both commercial and critical juggernauts. Unfortunately, Resident Evil has not fared as well in the film space. This does not appear to be stopping Capcom however, as yet another RE movie is reportedly in the works.

As reported by InsiderFandom, ‘trusted sources’ have revealed to the publication that another Resident Evil film is in the works, with its script being nearly complete – meaning casting and filming are set to start shortly.

According to the insiders, the film is being produced by ScreenGems who have worked on many of the prior 7 Resident Evil films, including 2021’s Welcome to Racoon City.

Interestingly, unlike the most recent adaptation, this upcoming film is said to have been given “a higher budget” compared to Welcome to Racoon City ($25 million). That said, Welcome to Racoon City in particular had the lowest budget for an RE film, less than half that of 2012’s Resident Evil Retribution ($65 million).

Still, it is encouraging to see Capcom and co. willing to put more money into their next live-action RE project. It’ll be interesting to see whether this ultimately translates to a higher quality film overall.

KitGuru says: What do you think of the RE films? Are they worth a watch? Can a film adaptation of Resident Evil ever be truly excellent? Let us know your thoughts down below.

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Hades 2 officially launches in Early Access

7 mai 2024 à 10:30

The full release for Hades put SuperGiant Games on the map back in 2020, winning multiple BAFTAs, Game Awards and more. Following the surprise announcement of a sequel back in late 2022, Hades 2 has now officially entered Early Access.

It was already known that Hades 2 would launch in Early Access this year, with the team sharing back in September of last year that the EA period would arrive some time in Q2 of 2024.

That said, with very little heads-up, SuperGiant Games have now released Hades 2 onto the world, saying “After more than three years in development, our first-ever sequel is now available in Early Access!!.”

Despite being Early Access, the game already features “more environments, foes, and fully-voiced characters than the full version of the original game” – with more on the way.

Explaining why they chose to go the Early Access route, the team added “we designed Hades II for Early Access from the ground up, and look forward to hearing your feedback about all that we've built so far, and integrating that feedback into our plans for the rest of production! This is a game with many interconnected parts, and your feedback helps us ensure everything from the balance to the narrative are working as well as possible.”

While no release date has been given for the game’s full launch, the team did state that they plan to “be in Early Access at least through the end of 2024 in order to build out the remaining content we have planned.”

Hades is a truly excellent rogue-like with addictive gameplay and a surprisingly compelling story. Hopefully Hades 2 winds up being even better.

KitGuru says: What do you think of Hades 2? Will you join the Early Access? What improvement are you hoping to see the most with the sequel? Let us know down below.

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Cat Quest II is free on the Epic Games Store

3 mai 2024 à 13:30

Each week, those with an Epic Games Store account are privy to a number of titles for free. Right now, account owners can get their hands on the 3rd entry in the tower defense series Orcs Must Die! as well as the surpurrr-isingly excellent open-world action-RPG Cat Quest II.

Available to add to your library for free from now until the 9th of May, all those with an Epic Games account can get their hands on:

  • Orcs Must Die! 3
  • Cat Quest II

Orcs Must Die! 3 is the latest entry in the strategic tower defense series in which you (and co-op buddy) must “arm yourself with a massive arsenal of traps and weapons” in order to keep the horde of orcs at bay.

Fans of the tower defense genre are undoubtedly familiar with Orcs Must Die!, but even those who are new will find plenty to enjoy.

Cat Quest II is an underrated 2D open world action-RPG where you (and once again, optionally a friend) will “quest in a world filled with magic, defeat monsters and collect loot in a catventure like never before!” With Cat Quest III set to arrive later this year, now is as good a time as any to get into the series.

Both Cat Quest II and Orcs Must Die! 3 will be available to add to your library up until the 9th of May, at which point they will be replaced by Circus Electrique and a bundle for the online Idle RPG Firestone.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this week’s offerings? Are you familiar with either of these series? What’s your opinion on 2D open world games? Let us know down below.

The post Cat Quest II is free on the Epic Games Store first appeared on KitGuru.
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xDefiant finally gets release date and year-one roadmap

3 mai 2024 à 12:00

XDefiant has had an interesting development. Published by Ubisoft, the upcoming free-to-play first-person shooter has been received with a great deal of positivity during its many public server testing periods. Despite this, the game has suffered from development issues, leading to a bunch of delays. Finally however, xDefiant is set to be released onto the world later this month.

Making the announcement on their blog, the xDefiant team over at Ubisoft said: “Soon is getting…sooner. Thank you to everyone who participated in the Server Test Session! It was exciting to see all the love for the game and the great feedback that was shared. Coming out of the test, we are excited to say that we will launch our Preseason on May 21st on PC, PS5, and Xbox Series X|S.  Preseason will last 6 weeks before going into our seasonal cadence.”

Full details on all the preseason content – including maps, modes, factions and more – can be found HERE.

Additionally, the team shared their year-one roadmap, revealing that new seasons (alongside new content) will be dropping every 3 months – totalling 4 new factions; 12 new maps and a dozen new weapons by the end of year one.

Though the game certainly had a rocky development, hopefully its launch goes as well as possible.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for xDefiant? Did you participate in any of the server tests? Could the game take on Call of Duty? Let us know down below.

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“Vast majority” of Private Division’s staff reportedly being laid off

3 mai 2024 à 11:15

2024 has been a terrible year for devs in the video games industry, with each new day spawning news of another round of lay-offs or studio closure. Following the report that Roll7 and Intercept Games are both being shut down by Take-Two, a new leak has revealed that the holding company is also laying off a “vast majority” of said studios’ publisher ‘Private Division’.

Founded in 2017 by Take-Two Interactive, Private Division is a publisher focused on funding and supporting various indie devs, games and studios. In the years since its founding, Private Division have published a whole host of well-loved titles including but not limited to:

  • Kerbal Space Program: Enhanced Edition
  • The Outer Worlds
  • OlliOlli World
  • Rollerdrome
  • Penny's Big Breakaway

Unfortunately, as reported by Gamesindustry.biz, Private Division looks set to be gutted almost entirely, with sources telling the publication that a “vast majority” of its employees across Seattle, New York, Las Vegas and Munich have been let go – so all of its branches.

When asked for comment, Take-Two released a statement saying “On April 16th, Take-Two announced a cost reduction program to identify efficiencies across its business and to enhance the Company's margin profile, while still investing for growth.”

They continued with more corporate nonsense: “As part of these efforts, the Company is rationalizing its pipeline and eliminating several projects in development and streamlining its organizational structure, which will eliminate headcount and reduce future hiring needs. The Company is not providing additional details on this program.”

The full statement can be found HERE.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of all these lay-offs? Will those in charge be held accountable? What was your favourite Roll7 game? Let us know down below.

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THQ Nordic announces 2024 Digital Showcase

3 mai 2024 à 10:30

As they have done for a couple years now, publisher THQ Nordic is hosting its own online video game showcase. Set to go live on the 2nd of August, 2024’s THQ Nordic Digital Showcase will feature “new announcements, exciting updates on Gothic 1 Remake, Titan Quest II and much more.”

Making the announcement on Twitter, the team at THQ Nordic said “The same procedure as last year? Our annual THQ Nordic Digital Showcase returns on August 2, 2024! Join us for new announcements, exciting updates on Gothic 1 Remake, Titan Quest II and much more.”

No estimated length was given for the showcase, though considering how far out it is, THQ themselves are unlikely to have that nailed down just yet. That said, we do have a time for when the showcase will go live – 8pm UK Time (BST) or your regional equivalent.

THQ Nordic is a surprisingly massive company, with the publisher revealing back during last year’s showcase that they had 20 unannounced games in the works.

While we already know to expect the Gothic Remake and Titan Quest II, it’ll be interesting to see what else they plan to reveal.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to the showcase? What about the confirmed games? Could we also see an announcement for a new Darksiders game? Let us know down below.

The post THQ Nordic announces 2024 Digital Showcase first appeared on KitGuru.
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New Starfield update announced, bringing 60fps and a whole lot more

2 mai 2024 à 13:00

Starfield launched in September last year to somewhat mixed reviews, with the perception surrounding the game being increasingly soured as time went on. That said, Todd Howard and the team at Bethesda Game Studios have been cooking a massive update – though one which arguably should’ve been available at launch.

One of the biggest and most obvious criticisms surrounding Starfield was the fact that the game ran at just 30fps on the Xbox Series X, despite Microsoft making much of its earlier console marketing all about the 60fps experience of the Xbox.

Finally, be it through extra work, further optimisation or Bethesda magic, BGS is bringing 60fps to the Xbox Series X, but that’s not all.

Appropriately named the ‘May Update’, this upcoming patch is set to go live on the 15th of May and will bring with it a boatload of enhancements, including but not limited to:

  • New and more customisable difficulty options
  • More detailed surface maps
  • Further interior ship customisation
  • New Game Plus improvements
  • 40fps mode on Xbox Series X
  • 60fps mode on Xbox Series X
  • Uncapped fps + VRR support on Series X
  • Quality of life additions

While undoubtedly a massive update which could be transformative for some, it does beg the question as to why many of these features (especially the 40 and 60fps options) weren’t available at launch – adding further fuel to the notion that buying a game day-one nets you the worst experience for the highest price.

Regardless, these features are highly welcome. The full breakdown of these additions can be found HERE.

KitGuru says: What do you think of the update? Should these have all been there at launch? What compromises do you think were made for the 60fps mode? Let us know down below.

The post New Starfield update announced, bringing 60fps and a whole lot more first appeared on KitGuru.
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