Corsair Unveils Air 5400 Triple-Chamber PC Case With Serious Cooling Chops And Glass Styling

Today, NVIDIA has announced new updates for Nvidia ACE and RTX in Unreal Engine. For starters, ACE now supports the open-source small language model, Qwen-B3, enabling developers to deploy AI-powered real-time NPCs on-device within games. On the RTX side, Nvidia has revealed RTX Mega Geometry to further enhance game worlds.
NVIDIA ACE now supports the open-source Qwen3-8B small language model (SLM), enabling developers to deploy dynamic, real-time NPC characters on-device in PC games. The open source Qwen3-8B AI model is now available through NVIDIA ACE as an In-game Inferencing (IGI) SDK plugin, which simplifies the pipeline and optimises AI inference and graphics processing for accelerated game performance.
NVIDIA has also released a set of new updates for the NVIDIA RTX Branch of Unreal Engine (NvRTX), including the Unreal Engine 5.6.1 release, RTX Mega Geometry, and further ReSTIR PT performance and image quality improvements.
The Bonsai Diorama demo accompanies the NvRTX 5.6.1 release and showcases RTX Mega Geometry along with utilising ReSTIR PT and the DLSS 4 Technology suite:
Several improvements have been made to the core IGI SDK including, adding Magpie Flow for real-time, on-device text-to-speech with multilingual support in Spanish and German, introducing MultiLoRA adapters to support fine-tuning model weights quickly with minimal computational overhead, and CUDA in Graphics support for Vulkan backends for optimising graphics and AI workloads. You can download the latest IGI SDK and plugins HERE.
KitGuru Says: What do you think of the latest Nvidia announcements?
The post Nvidia brings updates to RTX on Unreal Engine and Nvidia ACE first appeared on KitGuru.In a market saturated with hardcore extraction shooters, a charmingly absurd parody has just waddled its way to the top of the Steam charts. Escape from Duckov, a top-down PvE looter shooter featuring heavily armed ducks, has become an overnight sensation since its launch on October 16th.
Developed by Team Soda, known for Snake Force and Soda Crisis, the game blends familiar extraction mechanics like raiding, looting, upgrading, with a quirky duck theme. Although it might seem a bit ridiculous on paper, it seems players can't get enough. According to the developer, the game sold over 500,000 copies in just its first three days.
The concurrent player numbers are equally staggering. SteamDB figures show the game has already hit a peak of over 182,000 players online simultaneously, placing it among Steam's most played games right now, but still behind behemoths like Counter-Strike 2, Battlefield 6, and Arc Raiders. This makes it the fourth best-selling game on the platform at the time of writing. Moreover, user reviews have been overwhelmingly positive, currently sitting at 95% favourable across nearly 7,000 reviews worldwide. While a significant portion of the player base is in China, the game's simple premise and addictive loop have clearly resonated worldwide.
Another ingredient for its success might be pricing. It launched at just £18, with a 12% discount currently bringing it down to £15.83 until October 30th. For that price, players are getting a surprisingly deep package, with five stages, over 50 weapons, base building, skill trees, crafting, and even Steam Workshop support for user-created content.
KitGuru says: Have you already tried Escape from Duckov? If you haven't, will you, or isn't it your type of game?
The post Escape from Duckov is a hit on Steam first appeared on KitGuru.In recent years, Frontier has been building out its Jurassic World Evolution series, with each entry improving on the last. Today, Jurassic World Evolution 3 arrives for PC, Xbox and PS5, offering a full new campaign and expanding creative tools to allow players to further shape their parks.
From today, new and aspiring park managers can take on the challenge of breeding and nurturing their very own dinosaurs, with over 85 species available at launch. The careful management of these majestic species will ensure herds can truly thrive, bringing more appeal for discerning guests – and therefore more money to invest and expand your park.
New and seasoned park managers alike can shape their park management legacy in a thrilling Jurassic World Evolution campaign, featuring the one and only Jeff Goldblum as Dr. Ian Malcolm. Across a map of diverse global locations, players must strike a delicate balance between competing human interests, a new adversary, and ensuring dinosaurs can live securely and peacefully in the modern world.
Challenge mode provides further opportunities to hone park-management skills, breed new generations of dinosaurs and more. On the flipside, Sandbox mode strips away the challenge and objectives, allowing you to focus on crafting the best park possible.
Jurassic World Evolution 3 is available now on PC, PlayStation 5, and Xbox Series X|S starting at £49.99/$59.99/€59.99 for the standard edition, and £64.99/$74.99/€74.99 for the Deluxe Edition.
KitGuru Says: Are you planning on picking up Jurassic World Evolution 3?
The post Jurassic World Evolution 3 launches for PC, PS5 and Xbox first appeared on KitGuru.Sports Interactive has announced a multi-year licensing agreement with FIFA, bringing official rights to Football Manager for the very first time. Starting with next year's FIFA World Cup 26, the game will feature official tournament branding, kits, and more.
This partnership means that Football Manager 26, which is already set to be a transformative entry thanks to its move to the Unity Engine and the inclusion of women's football, will now feature a new level of authenticity for international management. The deal covers not only the men's World Cup in Canada, Mexico, and the USA, but also the FIFA Women's World Cup and the FIFA Club World Cup.
The results of this partnership will be seen next year via a free update, timed ahead of the real-world tournament kicking off in June 2026. FM26 Mobile (Netflix) will be the exception, getting the update at launch. This update will include a revamped international management module and will bring fully licensed kits for all 48 participating national teams, alongside official tournament logos and broadcast graphics.
The game is scheduled for a worldwide launch on PC and consoles on November 4th.
KitGuru says: It's a massive get for Sports Interactive and a feature fans have been requesting for years. Football Manager 26 is already shaping up to be the biggest leap for the franchise in a long time, and the addition of the official FIFA licence is the cherry on top.
The post Football Manager 26 scores FIFA license ahead of November launch first appeared on KitGuru.InWin has unveiled its latest creation for the DIY enthusiast market, the Shift open-frame PC chassis. Designed as a highly adaptable platform, the Shift can transform between different orientations, serving as a test bench, a traditional gaming rig, or a dedicated hardware showcase.
Constructed from high-quality aluminium using CNC machining and extrusion processes, the Shift emphasises both a premium feel and structural rigidity. InWin highlights details like reinforced screw holes, suggesting the chassis is built to withstand repeated disassembly and modification. This focus on durability makes it appealing for professionals and hobbyists who are constantly tinkering with their hardware.
The open-frame design supports up to E-ATX motherboards and graphics cards up to 350 mm long, with tool-free GPU holders supporting both vertical and horizontal mounting. Its most unique feature is probably the “extension wings” attached via quick-release clamps. These can be positioned at any angle between 0° and 90° relative to the main frame, allowing builders to mount components by adapting the chassis's layout to their needs.
Unlike many open-frame designs that leave cable management as an afterthought, InWin has integrated routing options into the Shift to help maintain a clean look, ensuring the focus remains on the hardware. To further simplify the building process, especially for those new to open-frame concepts, InWin is providing an interactive 3D assembly guide via a free mobile app for iOS and Android. The Shift is now listed at €449.99 in the InWin online store.
KitGuru says: The InWin SHIFT looks to be a versatile and premium platform for PC builders who want a chassis that can adapt to different needs and show off their components. However, the asking price might be a too high when considering alternative open-bench solutions like Thermal Grizzly's der8enchtable.
The post InWin’s new Shift open-frame chassis has a full aluminium body first appeared on KitGuru.PC Demand is down, JEDEC specs are UP, Apple has got a new M5, and Intel Core Ulta 300 lineup is confirmed. Windows 10 -> 11 issues, are satellite communications encrypted, PIxnapping…
This upcoming week has a number of major game launches, including the likes of The Outer Worlds 2, Vampire: The Masquerade – Bloodlines 2, Jurassic World 3 and Ninja Gaiden 4. Outside of the release window, all of these games have one other thing in common – they'll all launch with day-one support for Nvidia's DLSS tech.
Over 800 games now feature RTX technologies. Four more big ones join the line-up over the next week. On top of that, Nvidia will be celebrating the 25th Anniversary of GeForce at the Seoul GeForce Gamer Festival on October 30th, which will also be streamed over on Nvidia's Twitch channel, so you can tune in to see new game announcements from the likes of Krafton and NCSoft.
The Outer Worlds 2 is launching on October 29th, with early access arriving on October 24th for Premium Edition buyers. On day-one, the game will support DLSS 4 with Multi Frame Generation, and ray-traced lighting effects.
Vampire: The Masquerade – Bloodlines 2 is a long-anticipated release, having been delayed for five years, with a total project overhaul in the middle. The game finally drops this week with full support for DLSS 4 with Multi Frame Generation, allowing graphics cards like the RTX 5090 to run the game at over 300FPS.
Jurassic World Evolution 3 is the latest Dinosaur park builder from Frontier. The game launches with full support for DLSS 4. Finally, we have Ninja Gaiden 4 and GODBREAKERS, both of which supports standard DLSS (no Frame Generation).
KitGuru Says: Are you picking up any of this week's new releases?
The post The Outer Worlds 2, Ninja Gaiden 4 and more launch with DLSS support first appeared on KitGuru.Corsair has been talking about the new Air 5400 for many months and we are truly excited the time has come for a review. The reason we are so excited is that Air 5400 is a triple-chamber design, so the motherboard and graphics card live in the main chamber, the power supply, cables and storage are housed in the second chamber and the AIO cooler gets a chamber all to itself. Does it work? Heck yes, it works!
Timestamps
00:00 Intro
01:21 The chambers
02:17 A recap
03:14 The layout
03:45 Removing panels – a closer look
05:16 Inside the case
06:35 Reverse side and brushes
08:35 Cables and Management
09:10 Rear / PSU location / iCUE Link Hub
09:49 Core Chassis Build Quality
10:49 Building into the Case
13:20 Project Zero in a Triple Chamber Case
14:00 Installing the cooler in the wrong place!
14:38 GPU Install
15:00 First Test runs – incorrect format
15:56 Cooler in the right location
16:34 Testing – second runs / smoke tests
17:48 Third set of tests
18:39 Last configuration to test
20:28 Test results – stick with it !
21:36 Pricing (ouch!)
22:27 Leo’s Closing Thoughts
Main features (from Corsair's review guide)
Specification:
To put this case through its cooling paces we will be using a test system consisting of an AMD Ryzen 7 9800X3D, Palit RTX 5080 and an SSD. This system allows us to produce a substantial amount of heat and effectively test the Corsair Air 5400‘s cooling capabilities.
Test System:
Cooling Performance
Cooling Performance Overview
Under load our CPU was drawing 129W and the graphics card 325W so this was a stiff test for the Air 5400. While an ultra-high end gaming PC might double those figures, we are confident our findings would apply to across the board. Once we moved the AIO cooler from the roof of the case to its correct location in the third chamber, we found the cooling of the Air 5400 was excellent. The case performed well with the three stock fans in the floor and there was no benefit adding more fans in the roof or the rear of the case.
When we first saw the Corsair Air 5400 at Computex we had to wonder whether the triple-chamber design was a gimmick.
We have been clear for some time that it makes sense to separate the CPU cooler from the graphics card, and the approach taken by the Air 5400 is one of the best we have seen. What we particularly like is the simplicity of devoting the main chamber to the huge, expensive and power-hungry graphics card and removing the other hardware from the equation.
We helped the cause by using a Project Zero motherboard from MSI that kept most of the cables in the second compartment along with the power supply. This led to a clear separation between the graphics card and the CPU cooler and also added some visual impact to our finished PC. The downsides to the Air 5400 are clear as it is large, heavy and expensive but it is also very effective and delivers on Corsair's promises.
The Corsair Air 5400 LX-R has an MSRP of £284.99/$329.99.
Pros:
Cons:
KitGuru says: Corsair Air 5400 is novel, effective and rather expensive.
The post Corsair Air 5400 Case Review first appeared on KitGuru.Over the many years and Seasons, we’ve seen Fortnite handle its crossovers in varying ways, with some being simple shop bundles; others being available in the Battle Pass; and some special collabs seeing unique power/abilities introduced in limited-time events alongside map POI alterations. As part of the upcoming Fortnite x The Simpsons crossover, the game’s Battle Royale map will reportedly be transformed into the entirety of Springfield.
Following initial leaks earlier this year, Epic Games all-but-confirmed a couple weeks ago that Fortnite would be crossing over with The Simpsons in an upcoming mini-Season.
While few details have been revealed so far, dataminers have seemingly discovered the full scope of the crossover, with Fortnite leakers ‘SpushFNBR’ and ‘NotPaloleaks’ taking to Twitter to state “The Simpsons season will have a FULL THEMED springfield map! One of the POIs is the Nuclear Plant.”
As mentioned, some previous crossovers have added a couple new points of interest to the map, with others even taking over a large portion of the playable area. That said, we have not seen a crossover introduce an entirely new map before.
Perhaps even more interesting is the fact that not only will pretty much all of Springfield be represented, but the map itself is reportedly fully cel-shadded. Of course, Fortnite has tinkered with cel-shading in the past for some of its character skins and crossovers, but changing the art style of the entire map itself is once again a first for Fortnite – suggesting that this is quite an all-encompassing crossover.
While a game like Fortnite can get away with it much easier than the likes of Call of Duty, having a Season as transformative as this – focused entirely on one series – could either work in or against Fortnite’s favour. We will have to wait and see how it is implemented, and how players react to the changes.
KitGuru says: Are you bored of video game crossovers at this point? What are your hopes for the upcoming mini-season? Let us know down below.
The post Fortnite x The Simpsons crossover will reportedly include Springfield map overhaul first appeared on KitGuru.While the Pokémon series remains the highest grossing media franchise of all time, sentiment surrounding the franchise has fallen over the years, in particular when it comes to Game Freaks’ releases. With Pokémon Legends: Z-A officially available to purchase and play, we’ve gotten our first look at early sales data – revealing the title to have failed to surpass its predecessor.
As reported by TheGameBusiness’ Christopher Dring via Twitter, sales for the latest Pokémon Legends: Z-A in the UK have failed to match that of 2022’s Pokémon Legends: Arceus, writing:
“Pokémon Legends: Z-A is comfortably No.1 in the UK physical charts. Launch sales are 40% lower than Pokémon Legends: Arceus. 51% of sales were for the Switch 2 edition.”
Despite this, the game is clearly already a success, with Dring adding that “It’s the second biggest Switch 2 game of the year behind Mario Kart World,” meaning it managed to beat out the likes of Donkey Kong Bananza despite the latter being a Switch 2 exclusive.
Of course, we will have to wait for official figures from Nintendo before coming to conclusions, especially as the data above pertains only to physical sales in a single region. That said (as with most places in the world), Pokémon is a pretty big deal in the UK, and so it is interesting to see Z-A failing to hit the launch highs of Arceus, despite having a larger potential total player base.
Of course, Pokémon is still Pokémon, and so Z-A will likely wind up selling 10s of millions of copies when all is said and done. Still, a 40% drop compared to the last game in the ‘Legends’ series is worthy of note. It will be interesting to see how many units have sold globally and whether the recent budget leaks impacted its overall performance.
KitGuru says: Did you pick up Pokémon Legends: Z-A? If not, why not? Let us know down below.
The post Pokémon Legends: Z-A launch sales in the UK are 40% lower than Arceus first appeared on KitGuru.The Final Fantasy VII remake trilogy is an ambitious reimagining of one of the most iconic JRPGs of all time, one which Square Enix has so far managed to do justice to. With the final chapter in the trilogy well into development now, FFVII’s director has confirmed that Rebirth was originally planned to get DLC – though they ultimately decided against it.
In an interview with Final Fantasy VII Rebirth’s director (conducted by the publication WCCFTech), Naoki Hamaguchi was asked about whether the second part of the trilogy would receive any more content, similar to that seen with FFVII Remake’s ‘Intergrade’ DLC. According to the director:
“There were definitely some ideas to create a Rebirth DLC and that was the plan at a certain point in time, but when we revisited this topic and we thought about what our priorities should be and what the fans are looking forward to the most. We figured that what fans want the most is to bring the third installment as soon as possible. That would take priority over the Rebirth DLC, so we decided to take that approach.”
That said, it appears as though DLC for the final entry in the trilogy could happen, with Hamaguchi adding “once we release the third installment, there is the possibility of having a DLC for that third installment. With the conclusion of the Final Fantasy VII Remake trilogy, there's probably going to be a much wider audience for Final Fantasy as a whole. Whether we bring another new DLC or a full title, that's something we are actively considering.”
Of course, Final Fantasy VII’s story is about more than just Cloud, with the title having received plenty of spin-offs, side stories and more over the years. As such, it will be interesting to see what Square Enix does with the final FFVII remake – and what their plans are after-the-fact.
KitGuru says: Were you hoping Rebirth would get DLC? Do you agree with the team’s decision in the end? What do you think is next after the trilogy concludes? Let us know down below.
The post Final Fantasy VII Rebirth won’t be getting DLC – but Part 3 might first appeared on KitGuru.