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Ghosts Of Tabor Is Getting A Splinter Cell DLC Crossover
Tom Clancy's Splinter Cell is coming to Ghosts of Tabor through an official DLC crossover.
Revealed during the Ruff Talk VR Showcase last week, Combat Waffle Studios CEO, Scott Albright, confirmed that the latest (now-live) wipe for Ghosts of Tabor would launch on December 17. Albright then introduced a brief teaser for this upcoming crossover, announcing Splinter Cell DLC is on the way. Little else was shown, and a release date is currently unknown.
Ghosts of Tabor segment - 1:14:31
“This collaboration means more than dropping an iconic character into our game. Splinter Cell defined an entire generation of tactical gameplay, and we are bringing that legacy into VR,” stated Albright in a subsequent LinkedIn post.
Splinter Cell has its own history in virtual reality, too, and you may recall Ubisoft announced VR entries for it and Assassin's Creed at Facebook Connect in 2020. The latter eventually launched as Assassin's Creed Nexus in 2023, though Splinter Cell VR was cancelled in 2022 alongside three other Ubisoft titles. At the time, CEO Yves Guillemot stated that Ubisoft was “adapting [its] organization to current economic uncertainties through cost optimization.”
We're seeing an increasing number of crossovers in Ghosts of Tabor in recent months, timing up October's Terminator: Dark Fate DLC with additional Halloween updates. Last month also saw Combat Waffle team up with Starbreeze for an official PAYDAY collaboration.
Ghosts of Tabor is available now on Quest, Steam, PS VR2, and Pico.

Indie hit Dispatch confirmed for Switch thanks to Nintendo eShop leak
One of 2025’s biggest indie hits was Dispatch – an episodic superhero adventure title from developers who previously worked at Telltale Games and Night School Studio. Released in chunks, the game saw its final episode arrive just last month, amassing overwhelmingly positive reviews on Steam and selling more than 2 million copies. Currently available only on PS5 and PC, a Nintendo Switch version has now been discovered; arriving early next year.
As discovered by ResetEra user –R, the highly-praised episodic superhero adventure game from AdHoc Studio ‘Dispatch’ appears set to land on Nintendo’s platform in a little over a month’s time.
Thanks to an early publishing on the Australian eShop, Dispatch has now been confirmed to be coming to the Switch and Switch 2 on the 29th of January 2026.
Given the fact that the game is formatted somewhat like a visual novel, Dispatch on the OG Switch should be relatively comparable to all other versions. Still, for those with a Switch 2 the game offers a free upgrade pack which “includes enhanced resolution and improved frame rates.”
As mentioned, Dispatch is one of 2025's biggest indie hits, selling millions of copies, amassing a ton of online discourse and receiving multiple nominations from both The Game Awards and the BAFTAs. With the game ‘superhero-landing’ onto the Switch platform next month, it likely won’t be long before it passes another major milestone.
KitGuru says: Have you played Dispatch? What did you think? Is it one of your favourite games of 2025? Let us know down below.
The post Indie hit Dispatch confirmed for Switch thanks to Nintendo eShop leak first appeared on KitGuru.The Division 1 gets surprise PS5 patch adding 60fps support
Despite their many flaws, Ubisoft has been one of the strongest publishers during this current console generation – in one aspect at least. Following on from the likes of Far Cry 4; Assassin’s Creed Origins; Odyssey and more, The Division has now gotten a 60fps patch on PlayStation 5.
Taking to Twitter to make the surprise announcement, the official franchise page revealed that “The Division is now available on PlayStation 5 with enhanced performance at 60 FPS. This update brings smoother gameplay to the snow-covered streets of New York where it all began.”
While a welcome update to be sure, it is interesting to see Ubisoft patch what many would consider to be a dead game – especially with its sequel having been out for many years now and a 3rd entry said to be on its way.
Still, if you did want to head back into the polluted streets of New York, now is as good a time as any. Though far from a comprehensive patch, unlocking the framerate on PS5 pairs nicely with the game’s previous PS4 Pro patch to make for a much cleaner experience overall.
As mentioned, this is far from Ubisoft’s first surprise 60fps patch, with multiple Assassin’s Creed titles including Odyssey, Origins and most recently Syndicate receiving updates years after release. Similarly, the Far Cry series has gotten 60fps patches stretching as far back as 2014’s Far Cry 4.
Though it would be nice to get a more comprehensive update for these games in order to take greater advantage of the added horsepower of current-gen consoles, even the addition of 60fps alone is highly welcome – especially if Sony’s rumoured PlayStation handheld turns out to be true.
KitGuru says: Would you consider returning to The Division 1? Why do you think they chose to update the game now? What other last-gen Ubisoft titles would you like to see patched? Let us know down below.
The post The Division 1 gets surprise PS5 patch adding 60fps support first appeared on KitGuru.KitGuru Advent Calendar Day 18: Win one of FIVE CPS PC Cooler bundles!
For Day 18 of the KitGuru Advent Calendar we have teamed up with CPS PC Cooler to give away FIVE prize bundles. Each winner today will receive a DT360 AIO liquid cooler with an integrated IPS display, and a KN850 power supply to go with it!
The CPS PC Cooler KN850 PSU is an 850W fully modular, 80 PLUS Gold-certified unit built for ATX 3.1 and PCIe 5.1 systems, featuring a native 12V-2×6 connector, dual CPU cables, and 105°C-rated Japanese capacitors for reliability. The CPS PC Cooler DT360 AIO is a 360mm liquid cooler with a copper cold plate, high-pressure ARGB fans, and a detachable 3.4-inch IPS LCD display, offering strong thermal performance with customizable visuals and simplified cable management.
How to Enter:
To enter this giveaway, all you have to do is head over to our competition announcement post on Facebook, HERE. In the comments, leave an answer to the following question – What CPU are you running?
This competition is open worldwide.
The winner will be picked randomly shortly after 11AM GMT December 19th, and a new competition will be announced for Day 19. The chosen winner has 48 hours to respond, if we do not hear from them, a new winner will be picked.
Terms and Conditions: This competition is open worldwide, starting at 11AM GMT on December 18th and ending at 10:59AM GMT on December 19th. Due to the busy Christmas season, prize deliveries could take longer than usual, and some prizes may not ship until January. In compliance with GDPR, we will not collect or store any personal information as part of this competition. Once the winner has been contacted and their prize received, personal details will be deleted from our email servers. Your details will not be shared, we respect your privacy.
KitGuru Says: Good luck to all who enter, we'll be back tomorrow morning to announce a winner and turn the calendar over to Day 19!
The post KitGuru Advent Calendar Day 18: Win one of FIVE CPS PC Cooler bundles! first appeared on KitGuru.Ninja Warrior VR Is A Hands-On Recreation With Huge Potential
Ninja Warrior feels like a fun concept to make the jump into VR, until you consider the practicalities of adapting this experience for the medium. There’s something appealing about translating large-scale obstacle courses into a fitness game of sorts, but these courses featured in the original TV show involve Wipeout-esque feats of acrobatics, strength, and nerve to conquer. Never mind the space necessary to run, jump and dive through them.
Maybe, if you could traverse without using your feet but retaining that sense of athleticism, it could work.
Ninja Warrior VR takes heavy inspiration from titles like Fall Guys in its switch from reality TV to the virtual world, replacing its super-strength competitors with stylized ninja-like characters. The jump also shifts the aesthetics of the experience, and allows the experience to betray your initial expectations in one key aspect, the one thing transforming this into one of the most promising fitness-fueled party titles of 2025. Rather than moving with your feet, you move entirely using your hands.

It seems absurd at first, and certainly it takes some getting used to. While at first you would assume you might run on the spot or use analog sticks to move around each course, everything is controlled using motion controls and your hands. To move forward, you reach your arm forward and physically pull it back toward your chest to pull your character toward wherever you placed it. You can use either hand or both in quick succession to move at speed, but wherever you place that hand, it will remain firmly planted in place until you place down your other hand.
This is the main way you traverse just about every obstacle in the game. Want to jump? Push off from where you are with your hands. You can do this with one or two hands, but you will need to rapidly increase your speed at this task if you want to, say, jump across thin platforms with moving bollards spinning in sequence that will punish you for lurking too long. All against a surprisingly strict time limit that's longer than the real show, but not exactly friendly either.

The only use of buttons on the controller is the grip button for grabbing onto obstacles like hanging bars, such as the famous obstacle from the series that requires players to hang and jump between two sliding metal bars. This requires you to use all your skills to traverse and is quite challenging to overcome, and we’re still only in round 1!
While you could critique the game under these parameters for being too hard - it's also similar locomotion to Gorilla Tag or Orion Drift, which isn't what you'd expect - this arguably works well for Ninja Warrior VR. The reality TV show is a Herculean effort few can successfully beat, and making it too simple risks making it trivial for players when the full game releases.
With the commentators voicing in your ear, there’s still a lot of fun to be had by trying your luck, never mind how amusing it looks from an outsider’s perspective. Provided you’re careful, that is - during my experience, I accidentally punched the demo assistant more than once in the intensity of trying to traverse just this first obstacle course.

To me, though, that’s proof of everything Ninja Warrior VR does well, rather than a negative. You need space to play, and time to get used to moving with your hands. But after overcoming this hurdle you don’t just feel immediately hooked on the thrill of the challenge, you’re resolute and determined to clear these hurdles however possible. It’s tiring, but it’s exciting to overcome a challenge, setting yourself up slowly in just the right spot for a new obstacle, and to overcome it. With a crowd of friends or onlookers, as I had here, the cheers as you overcome that obstacle are both fueling and grin-inducing. It's a true joy, only possible by the rather bold direction the team has taken to bring this game to life.
Ninja Warrior VR is not a one-to-one physical recreation because that’s not feasible. While its cartoon appearance is unusual at first, it’s through this direction that MyDearest has maintained the spirit of the show and created something that could provide hours of entertainment in good company. That's from just the first round of the four-round gauntlet that makes up a typical Ninja Warrior match, and the team has promised future updates to keep expanding the game with more levels over time. If the team can maintain that schedule and the degree of fun found in this demo for repeat matches and new stages, this could become a new party game of choice for having a good time with friends in VR.
Ninja Warrior VR is out today on the Meta Quest platform.

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Jonsbo unveils D401 Black mid-tower with double tempered glass panels
Jonsbo is expanding its chassis lineup with the release of the D401 Black, a mid-tower case that breaks away from traditional box aesthetics. Featuring an external frame finished in dark metallic grey, the case is designed to offer a balance of structural rigidity and open-air visual appeal for showcase builds.
Jonsbo has equipped the D401 (via Hermitage Akihabara) with large tempered glass panels on both the front and left side, providing a panoramic view of the hardware. While glass-heavy “aquarium” style cases often suffer from airflow restrictions, the D401 attempts to mitigate this with a right-side panel featuring dedicated venting, working in tandem with perforations across the top and bottom panels to create unobstructed channels for intake and exhaust.
Cooling support is substantial for a chassis of this class. The layout supports a variety of configurations, with up to three 120 mm fans on the side panel and either three 120 mm or two 140 mm fans on the top. Unusually for a standard mid-tower, the PSU shroud is also perforated to mount three additional 120 mm fans, feeding fresh air directly into the GPU. Regarding liquid-cooling compatibility, the case supports dual 360mm radiators simultaneously (top and side), making it a viable candidate for custom loops or high-end AIOs.
Internally, the D401 Black supports Mini-ITX to ATX motherboards, with seven rear expansion slots. Graphics card clearance is generous at 439 mm, while air cooler height is capped at 169 mm. The design also supports vertical GPU mounting, though builders will need a separate riser cable. Power supplies up to 200 mm in length can be fitted. Storage options are kept relatively minimal to maintain the clean interior aesthetic, with a convertible drive bay supporting either a 3.5-inch HDD or a 2.5-inch SSD, alongside two dedicated 2.5-inch mounts. The I/O panel, located at the bottom of the left panel, covers the essentials, including USB connectivity (1x Type-C 3.2 and 2x Type-A 3.0) and standard audio jacks.
KitGuru says: The D401 is an aesthetically pleasing case with room for almost anything you want to throw at it. However, looks aren't enough, and the limited storage options, I/O panel location, and interrupted panoramic view might deter some from pursuing this case.
The post Jonsbo unveils D401 Black mid-tower with double tempered glass panels first appeared on KitGuru.Terminator Survivors is pivoting to a single-player game after delay
Terminator Survivors was initially announced with a 2025 release window, but here we are in the final weeks of the year and the game is still nowhere to be found. Today, Nacon officially confirmed that the game has in fact been delayed, but beyond that, it is also going through some major changes behind-the-scenes.
Terminator Survivors was initially pitched as a co-op multiplayer shooter. However, after months of internal testing, the team behind it has decided to go back and reimagine the game as a single-player title.
In an update post published this week, the game's creative director, Marco Ponte, said: “After months of internal testing, discussions with players and fans of the license, we came to the conclusion that to give you an authentic Terminator experience with the best possible shooting and exploration gameplay, we would have to put aside the cooperative multiplayer.”
“We know this may come as a disappointment, but we believe it is the right creative direction for an uncompromising vision of the world after Judgment Day. We’ve also had to overhaul our release plans, instead of launching in early access, we want your first steps into the wasteland to be a complete and polished experience.”
As a result of all of this, Terminator Survivors will not be coming out in 2025 like originally planned. There is no new release date yet, but fans can sign-up to be part of future playtests, which will take place closer to the game's new, currently unknown release window.
KitGuru Says: It is rare to see an announced multiplayer game go through a pivot like this. Would you be happier with a single-player Terminator shooter, or would you have preferred the original multiplayer version?
The post Terminator Survivors is pivoting to a single-player game after delay first appeared on KitGuru.Call of Duty: Black Ops 7 was the best-selling game in the US last month
Call of Duty: Black Ops 7 was once again the bestselling game in the US during its launch month, despite strong competition from the likes of Battlefield 6 and Arc Raiders,
Mat Piscatella, a videogame industry analyst for Circana, has shared the top 20 best-selling games in the US for November 2025. The list is topped by Call of Duty: Black Ops 7, although EA's new hit shooter was not far behind, taking the number 2 spot.
Here is the full top 10:
- Call of Duty: Black Ops 7
- Battlefield 6
- NBA 2K26
- Madden NFL 26
- EA Sports FC 26
- Pokemon Legends Z-A
- Ghost of Yotei
- EA Sports College Football 26
- Minecraft
- Kirby Air Riders
Call of Duty: Black Ops 7 managed to beat out all of this year's major sports games as well, despite many of them being discounted for Black Friday. New releases from Nintendo, like Kirby Air Riders and Hyrule Warriors: Age of Imprisonment both battled for the #10 spot, but ultimately, Kirby won out and Hyrule Warriors dropped to #11.
Other notable games found throughout the #11 to #20 slots include The Outer Worlds 2 at #12, Sonic Racing: Cross Worlds at #13, Marvel's Spider-Man 2 at #15, Red Dead Redemption 2 at #16, followed closely by GTA V at #17. Borderlands 4, and Forza Horizon 5 both also managed to remain in the top 20.
KitGuru Says: Black Ops 7 has sold well, but there must have been something in the numbers to spook Activision, or they wouldn't have recently announced plans to stop back-to-back years for Black Ops and Modern Warfare.
The post Call of Duty: Black Ops 7 was the best-selling game in the US last month first appeared on KitGuru.