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AMD Ryzen 7 9850X3D Review - The Best Just Got Better

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Igor
- AMD Ryzen 9850X3D in workstation test against the Ryzen 7 9800X3D – The cache as a real game changer
AMD Ryzen 9850X3D in workstation test against the Ryzen 7 9800X3D – The cache as a real game changer
AMD Ryzen 7 9850X3D Review
AMD has launched an update to the Ryzen 7 9800X3D (aka The Best Gaming CPU) and named it the Ryzen 7 9850X3D because it is ever so slightly faster. Frankly it's a rubbish name but there are some points we need to discuss so buckle up and prepare yourself for many charts and loads of data.
Timestamps
00:00 Intro
00:49 Specifications
01:35 Hardware
03:12 A quick look at behaviour
04:39 Multi Core Performance
05:23 Ryzen Master Software / Curve Optimiser
06:31 Efficiency / Per watt points
07:22 Geekbench 6 Multi Core
08:04 Geekbench 6 Single Core
08:33 Aida 64 Memory Bandwidth
08:59 Far Cry 6
10:07 Avatar: Frontiers of Pandora
10:44 Assassins Creed Mirage
11:19 Cyberpunk 2077
11:58 Total War Pharaoh
12:36 Leo’s verdict
Testing and Performance
Test systems
CPUs: AMD Ryzen 7 9850X3D, 9800X3D and 7800X3D
Motherboard: ASRock X870E Taichi
Memory: 32GB G.Skill Trident Z5 Royal Neo RGB DDR5-8000
CPU: Intel Core Ultra 9 285K
Motherboard: MSI MPG Z890 Carbon WiFi
Memory: 48GB G.Skill Trident Z5 DDR5-8200
Graphics Card: MSI RTX 4090 Ventus 3X 24GB
CPU cooler: Phanteks Glacier One 360D30
SSD: 1TB Crucial T700
Power Supply: Seasonic Focus ATX3.1 GX-1000 Gold
Geekbench 6 Single Core
In Geekbench 6 Single Core we see the benefit of the improved boost speed with Ryzen 7 9850X3D leaping to the top of the chart.
Geekbench 6 Multi Core
You will have seen in our video that we showed a great many charts and this chart is a focussed view of the larger Geekbench 6 chart. We can see the 9850X3D has a significant lead over 9800X3D and that is enhanced when we bring Ryzen Master Curve Optimiser into the equation.
Far Cry 6 at 1080p
Far Cry 6 at 1080p demonstrates the impressive nature of AMD's 3D V-Cache technology in gaming, and the way it improves with each new generation of processors.
Closing Thoughts
When AMD announced the Ryzen 7 9850X3D we felt the increase to Maximum Boost Speed was a minor tweak for the amazing Ryzen 7 9800X3D.
Now we have dug into the CPU in some depth we feel there is slightly more to the story than we first expected. Clearly AMD has improved the silicon in 9850X3D compared to 9800X3D, but where we assumed this was merely a better CPU chiplet we now feel the IO die has also been improved.
Our takeaway with Ryzen 7 9850X3D is that this is an interesting update to the 9800X3D that lays the groundwork for the rumoured Ryzen 9 9950X3D2. That should be the ultimate Zen 5 CPU for the desktop and will be AMD's best chance to fight off Intel Nova Lake at the end of 2026. You might think that 2026 is looking to be a grim year but it will certainly have its points of interest.
AMD told us the official MSRP is £439.99, though we expect retail pricing to be closer to £469.99 inc VAT based on conversations with UK retailers.
Pros:
- Superb gaming performance.
- Compatible with AM5 motherboards and coolers.
- Low power draw, easy to cool.
Cons:
- Ryzen 7 9850X3D only offers an incremental improvement over 9800X3D.
- Our guess is that AMD will use 9850X3D to jack up prices.
- £70 premium over 9800X3D.
KitGuru says: The Ryzen 7 9850X3D boosts frame rates in your favourite games.
The post AMD Ryzen 7 9850X3D Review first appeared on KitGuru.
Xbox overhauls cloud gaming interface with refreshed design
Microsoft has begun testing a refreshed web experience for Xbox Cloud Gaming, designed to streamline navigation and look closer to the Xbox console dashboard. Xbox Cloud Gaming users can already opt in to the new interface, although there could be lingering issues in the early build.
Players can access the preview by visiting xbox.com/play in a compatible browser, signing in, and enabling the “Preview Features” toggle in the settings menu. Once enabled, users can either follow the on-screen prompts or navigate directly to the new site (it may take up to 10 minutes for the prompts and links to appear).
Microsoft notes that, as this is a foundation-building phase, some features may behave differently or be temporarily unavailable as they iterate based on feedback. Users are encouraged to report bugs via the profile menu or the Xbox Web Guide to help refine the platform during the testing period.
KitGuru says: Do you use Xbox Cloud Gaming? Have you already tried the new interface? Do you prefer the new UI over the old one?
The post Xbox overhauls cloud gaming interface with refreshed design first appeared on KitGuru.Insider claims Expedition 33 and Metaphor: ReFantazio will come to Switch 2 this year
Just as has been the case with many previous Nintendo consoles, the Switch 2 is slowly but surely receiving a backcatalogue of titles from 3rd party publishers. While better late than never, one insider has claimed that 2025’s Game of the Year winner Expedition 33 will land on the Switch 2 at some point this year – with Final Fantasy XVI reportedly coming in 2027.
As reported by known industry insider Nate the Hate via their podcast of the same name, the Nintendo Switch 2 is seemingly set to slowly-but-surely continue getting a number of major 3rd-party releases from the past few years.
According to Nate, 2025’s GOTY winner Clair Obscur: Expedition 33 “will be coming to Switch 2 in 2026”. Given that the game utilises Epic’s rather demanding Unreal Engine 5, it will be interesting to see how the game looks/performs on the handheld-hybrid.
Going back to 2024 meanwhile, ATLUS’ JRPG Metaphor: ReFantazio is said to also be coming to the Switch 2 some time this year. This comes as little surprise however, with ATLUS / SEGA having supported both the Switch (and now Switch 2) quite strongly over the years.
Last but not least, going another year back, 2023’s Final Fantasy XVI is said to be also coming to Switch 2. Unlike Metaphor and Clair Obscur however, the ex-PS5 exclusive is apparently not set to arrive until 2027 (though an official announcement is expected some time this year).
Given that all three of these titles are from years prior, it will be interesting to see how the games look; perform and most importantly cost when they are finally officially announced and released.
KitGuru says: Will Nintendo ever reach parity with other systems? Are you bothered by the fact that 3rd party titles usually come out later? Let us know down below.
The post Insider claims Expedition 33 and Metaphor: ReFantazio will come to Switch 2 this year first appeared on KitGuru.Monster Hunter Wilds finally surpasses 11 million sales, 9 months after hitting 10 million
Following years of hype and anticipation, Monster Hunter Wilds finally arrived last year to an explosive launch, selling over 10 million copies within its first month on the market. Since then however, the game’s adoption has slowed to an absolute crawl, with Wilds taking an additional 9 months to go from the 10 million mark to 11 million.
As part of the company’s latest fiscal earnings report, Capcom released updated sales data for many of its titles and franchises. Alongside confirmation that 2019’s Devil May Cry 5 has surpassed 11 million copies sold, the publisher revealed that Monster Hunter Wilds sales have fallen off a cliff.
As mentioned, Wilds managed to shift a massive 10 million units within its first month on the market. Unfortunately, the game suffered from plenty of performance issues – particularly on PC – leading to an influx of negative reviews.
While the game has gotten some performance patches in recent months, it seems Monster Hunter Wilds will not manage to have the same legs as its past two entries. Thanks to the latest reports, we now know that Wilds has officially sold a total of 11.09 million copies as of the 31st of December; meaning it sold just 1 million more units over the past 9 months (fewer copies than MH: Rise managed in the same period).
All that being said, it is possible that Wilds could have a resurgence come the inevitable release of its post-launch expansion(s). We will have to wait and see.
KitGuru says: What do you think of Monster Hunter Wilds in 2026? Is it worth playing? Will the game ever be able to fully recover from its launch woes? Let us know down below.
The post Monster Hunter Wilds finally surpasses 11 million sales, 9 months after hitting 10 million first appeared on KitGuru.Rocket League surpasses 1 million concurrent players for the first time since 2020
Initially released back in 2015 as a paid product, Rocket League is a highly popular Soc-Car title which went on to be played by over 75 million people prior to it going free-to-play in 2020. Since then, the game has continued to truck along, maintaining a consistent playerbase. That said, in a surprise resurgence, Rocket League has now reached a new major milestone – surpassing 1 million concurrent players for the first time in half a decade.
Last week, the official Rocket League Twitter page revealed that the game had reached a major player milestone, writing: “Today has been a wild ride: more than 900,000 of you hit the pitch in Rocket League at the same time!”
Since then, interest appears to have grown further, with the ‘Rocket League Garage’ fansite (which tracks concurrent player numbers) revealing that the game has now hit 1 million concurrent players – a record not seen since the initial free-to-play launch back in 2020.
In terms of why the game has seen a sudden influx in players, it appears as though Rocket League has the popular YouTuber ‘Jynxzi’ to thank – who started streaming the title a couple weeks ago.
Additionally. Rocket League also recently got its Switch 2 update, which did contribute some amount to the 1 million concurrents – albeit only by an additional 39k players.
Given the sudden rise in interest pertaining to Rocket League, it will be interesting to see whether the team at Psyonix choose to capitalise on this moment, or whether things will remain business as usual.
KitGuru says: What do you think of Rocket League in 2026? Is the game still a fun time so many years later? Let us know your thoughts down below.
The post Rocket League surpasses 1 million concurrent players for the first time since 2020 first appeared on KitGuru.Reigns: The Witcher officially announced
The Reigns series of games offers players the chance to take on the role of a leader who has to address and solve the issues of its people, all the while trying not to end up with your head on a chopping block. Since the first game’s release back in 2016, Reigns has received a number of crossover titles. In a surprise announcement, Reigns: The Witcher has been officially confirmed – launching on PC and mobile next month.
Published by Devolver Digital in partnership with CD Projekt Red, Reigns: The Witcher has you play as Geralt, fighting for “survival within the drunken ballads of his dear friend, Dandelion the bard. Will you hunt monsters, upset the locals, or run a hot bath? Navigate the moral meanderings of the world through the eyes of the bard, and compose an inspiring epic to perhaps, one day, claim immortality.”
Launching on the 25th of February for PC and mobile (Android + iOS), players can head over to the official website for a small taste of what you can expect from the game when it launches in a month’s time.
The previous Reigns entries have been pretty hardcore, with every choice having potentially major consequences – something which the Witcher series does quite well. As such, it will be interesting to see exactly how the game is formatted and whether it resonates with fans when Reigns: The Witcher officially arrives on the 25th of February for $5.99.
KitGuru says: What do you think of the Reigns series? Is a Witcher collab of interest to you? What other franchise would you like to see receive a ‘Reigns’ treatment? Let us know down below.
The post Reigns: The Witcher officially announced first appeared on KitGuru.Apple M6 closer than expected, indications of accelerated chip schedule
Apple M6 closer than expected, indications of accelerated chip schedule
Emergency patch under time pressure, Microsoft closes actively exploited Office vulnerability
Intel Arc B770 to be discontinued, Arc Pro B70 set to launch this quarter
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Igor
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Quest's New 'Navigator' UI Becoming Default As Horizon Feed To Be Removed
"Starting" in Horizon OS v85, the new 'Navigator' UI will become the default, and Horizon Feed will be "gradually" removed from the OS.
In a Meta Community Forums post, a 'Community Manager' with the handle h.taylor announced the upcoming changes, set to arrive in the next version of the Horizon OS of Quest headsets:
As announced during Connect, we’ve been testing Navigator and will ramp up the rollout later this year, starting in v85. As Navigator rolls out, we’ll also begin gradually sunsetting the Horizon Feed in VR.
What’s changing
• Navigator will become the default landing experience when users turn on their headset.
• Navigator brings experiences, friends and settings together in one place.
• As part of this shift, we’ll be sunsetting the Horizon Feed in VR.
Horizon OS v83 started rolling out in November, and there's no set date for the arrival of v85.
Navigator Becoming Default
Since the release of Oculus Go almost eight years ago, Meta's standalone VR operating system has seen numerous visual changes, but the general interface architecture remained essentially the same.
You had a floating horizontal menu bar slightly below you, called the Universal Menu, showing the time and your device battery levels and containing shortcuts to key system interfaces, as well as a combination of your most recent and eventually a few of your favorite apps. All 2D interfaces, including system features like the app Library, Quick Settings, and Notifications, opened as 2D windows, treated like any other.
UploadVRDavid Heaney
Then, in May last year, Meta started a very slow rollout of a full Horizon OS UI overhaul, called 'Navigator', which moves the main system interfaces like Library, Quick Settings, Notifications and Camera into a new large overlay that appears over both immersive and 2D apps.
With Navigator, system interfaces no longer shift around when opening other windows, and it's easier to launch new apps. Navigator's library also allows you to pin up to 10 items, somewhat akin to the Start Menu on Windows.
At launch, Navigator also had a murky gray background with an oval shape. It was seemingly intended to improve contrast. But as well as obscuring your view of what was behind it, be it passthrough or a virtual world, it just didn't look good. So Meta got rid of that and made bringing up Navigator dim the background instead.
Meta presenting the evolved Horizon OS Navigator UI.
With Horizon OS v83 PTC in October, Meta started rolling out an evolved version of Navigator, which it teased at Connect 2025.
The evolved Navigator has a new Worlds tab for Horizon Worlds destinations, and you no longer see worlds in your app Library at all. Speaking of the Library, it now features interleaving offset rows, similar to Apple's visionOS.
The new Navigator also has a new overlay-level People tab with shortcuts to your friends, as well as a You tab that shows your avatar and lets you change your active status.
Finally, the new Navigator lets you easily hide or show all your 2D windows by double pressing the Meta button on the right Touch controller, or for hand tracking, opening your right palm and double tapping your thumb to your index finger.
Horizon Feed Being Removed
Horizon Feed is the default 2D app that launches when you cold boot your Quest headset.
Originally simply called 'Explore', the feed shows you suggested Horizon Worlds destinations, store apps, VR videos, Instagram reels, and online followers, as well as suggested friends to "catch up" with and apps to "jump back in" to.

The Community Forums post tells developers that the version of Horizon Feed inside the headset "is not a high-intent surface, and users often see it without a specific intent to browse or purchase apps".
"Because of that, it historically has not driven strong entitlement conversion, and we don’t expect significant revenue impact for the vast majority of developers", the post reads.
That essentially seems to be Meta admitting that Horizon Feed is something that most Quest owners just close immediately on booting the headset, like an unwanted popup, and wasn't successful at getting people to buy the apps that it suggested.
UploadVRDavid Heaney
The coming removal of Horizon Feed from Horizon OS comes as Meta CTO Andrew Bosworth suggested that the company's repeated push to Quest owners to use Horizon Worlds came at "an expense of user experience", vowing to "let VR be what it is, what it does" and "focus a lot more on the third-party content library, the ecosystem that's developed there".
