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Mortal Kombat creator teases potential Killer Instinct revival
Killer Instinct has been one of the more forgotten fighting game franchises, with the series not seeing a new entry since the 2013 Xbox One console exclusive. That said, following the surprise 10th anniversary remaster released a couple years ago, Mortal Kombat creator Ed Boon has opened up discussions surrounding a possible Killer Instinct revival.
Taking to Twitter, Ed Boon posted a poll asking his followers what would be the “best way to bring back Killer Instinct..” with the options being as follows:
- $70 full game Xbox only
- $70 full game all systems
- Free to play Xbox only
- Free to play all systems
With 44 thousand votes, the two most popular responses by far were for it to either be a free to play title on all systems (43%), or a full priced game on all systems (46%).
Of course, this is just a poll, with Boon himself confirming that the Tweet is not indicative of any current or future plans.
Furthermore, with the current status of WB Games, having NetherRealm develop a Killer Instinct title would likely require the involvement of multiple parties including Microsoft.
All that said, it is interesting nonetheless to get a sense of where the Killer Instinct franchise is at in today’s day and age.
KitGuru says: What do you think of Killer Instinct? How does its gameplay compare to other fighting game franchises? What studio would be best suited to work on a new KI entry? Let us know your thoughts down below.
The post Mortal Kombat creator teases potential Killer Instinct revival first appeared on KitGuru.Alan Wake Remastered gets surprise update with tons of new additions and improvements
In recent years we’ve seen Remedy Entertainment going back to some of its previous releases in order to improve them technologically. Most notably, the team patched 2019’s Control last year adding proper HDR support; new ultra ray tracing presets; 10bit colour and much more. Now, Alan Wake Remastered is seeing a similar treatment – bringing tons of welcome additions.
Releasing the patch notes via their blog, the team at Remedy Entertainment detailed Alan Wake Remastered’s surprise update. Available now on PC, patch 1.33 brings both expected and welcome improvements, including but not limited to:
- Camera improvements
- Vegetation animation improvements
- Weapon swap refinements
- Full HDR support
- New ‘Modern’ camera mode
- Maximum FPS increased to 240 (was 200 previously)
- DLSS improvements
- 10bit colour support
- More accurate FOV scaling
- More dynamic ultrawide support
- Other miscellaneous refinements
Of course, the most immediately notable enhancement will be the addition of 10bit colour and full HDR support, making the game’s distinct colour palette more pleasing in both light and dark areas. Of course, for those with an ultrawide monitor, this update is also pretty vital.
As was the case with Control, hopefully many of these improvements will make their way over to the console version of Alan Wake Remastered sooner rather than later. Regardless, it is always exciting to see a game receive pretty transformative updates so many years later. The full patch notes can be found HERE.
KitGuru says: What do you think of this surprise update? Will you be replaying Alan Wake Remastered? Which of the above additions do you think is the biggest deal? Let us know down below.
The post Alan Wake Remastered gets surprise update with tons of new additions and improvements first appeared on KitGuru.Milla Jovovich is the next Elusive Target in HITMAN World of Assassination
While the team are continuing to work on the upcoming 007 First Light, IO Interactive have kept HITMAN World of Assassination alive with periodic updates and new content – most notably in the form of their limited-time Elusive Targets. In alignment with the release of Resident Evil Requiem, the iconic Milla Jovovich has now joined the World of Assassination, with players having a little under a month to take her out.
Releasing a pretty hype trailer announcing the next Elusive Target, IOI revealed that Milla Jovovich is the latest celebrity target to join HITMAN: WOA, writing:
“Power leads to secrecy. Secrecy and power are now a global threat. Are you ready to uncover what’s buried beneath the manor and stop it before it’s too late? Milla Jovovich steps into HITMAN as the latest Celebrity Elusive Target. Play for FREE from February 25th – March 24th and put a stop to Lilith Devereux’s rapid rise.”
While this latest collab has likely been timed to align with the launch of Resident Evil Requiem (given that she was the lead in the classic RE films), Jovovich has had a strong presence across the board, with some of her featured films including 2020’s Monster Hunter; 2019’s Hellboy; The Fifth Element and many more.
Interestingly, this latest Elusive Target is one of the only ones to fight back, meaning you will have to be extra careful when taking her down.
While it is somewhat of a shame to see these Elusive Targets come and go, the concept remains cool and does give that sense of urgency which the team are going for. The Patient Zero Requiem Elusive Target is available to take down from now until the 24th of March.
KitGuru says: What do you think of this whole Elusive Target release strategy? Which featured celebrity have you enjoyed the most so far? Let us know down below.
The post Milla Jovovich is the next Elusive Target in HITMAN World of Assassination first appeared on KitGuru.Multiple insiders claim Sony is moving away from releasing single-player games on PC
Over the past console generation, we’ve seen Sony embrace the notion of releasing some of its first-party titles to other platforms later on down the line – particularly on PC. While this has yielded some success, it seems the console maker might be going back towards exclusivity, with insiders claiming that future multi-platform releases might be limited to live-service titles.
According to multiple insiders, Sony might be moving away from bringing their single-player games to PC, with known leaker Jason Schreier recently claiming that “the sense I'm getting is that they're backing away from putting their exclusive console stuff like traditional single-player stuff on PC.”
Other leakers echoed the sentiment, with SneakerSO writing “there are loads of changes happening now that we'll see increasingly over the next 3-4 years that are more in line with what folks preferred from them.”
Another known insider – NateDrake – put it in more basic terms, claiming that “Sony is shifting their PC strategy, absolutely.”
While Sony themselves have rarely shared official sales data for their games on PC, previous leaks have shown that most single player titles have failed to hit 1 million on the platform.
As such, it appears as though Sony has determined that the brand value of PlayStation as a machine for exclusives is more important than getting an extra couple hundred thousand sales from PC users.
Of course, live-service titles will remain day-and-date, and so we will have to wait and see how this all pans out.
KitGuru says: What do you think of this supposed strategy shift? Were they always going to go back towards exclusives? Is this a direct response to the next Xbox seemingly being a PC? Let us know down below.
The post Multiple insiders claim Sony is moving away from releasing single-player games on PC first appeared on KitGuru.-
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Blade And Sorcery: Nomad 'Sentara' Update Out Now
The free update adds a new faction, new weapons, armor, and lore, plus a new map to explore in the game's sandbox and Crystal Hunt modes.
Blade and Sorcery: Nomad developer WarpFrog has announced that its Sentara update is available now. The free update is the second of four planned content drops known as the Byeth Updates. It adds a new Sentara-themed map to explore in Blade and Sorcery's sandbox and Crystal Hunt game modes, as well as several new weapons, armor, and new lore.
The Sentara map is a maritime-themed land, evoking Mediterranean sea nations from the Age of Sail. There are lighthouses and pirate ships, and weapons inspired by maritime history. There's also a new physics system to simulate buoyancy in water, meaning objects will float differently depending on their weight (including bodies).




New weapons and armor similarly evoke the real-world gear of the time. There are classic cutlasses, stiletto daggers, a harpoon, a dueling sword, and most notably, firearms (though these run on crystals, rather than gunpowder).
In addition to the Sentara map, another new map has been added for sandbox and Crystal Hunt modes. This map is themed around Rakta, the East Asian-inspired faction that had previously been added in the first Byeth Update.
WarpFrog promises that there's a whole lot more to discover in the Sentara Update (almost an understatement, when looking at the update's full notes).
Blade and Sorcery: Nomad is the Meta Quest and Pico release of the built-for-VR melee combat game, which originally launched as simply Blade and Sorcery on PC VR via Steam. The Sentara update has landed on that platform as well.
Blade and Sorcery: Nomad is now available on Meta Quest and Pico headsets. Blade and Sorcery is also available on Steam.
Update Notice
This story was updated to include a link to the Steam version of Blade and Sorcery, which also received the Sentara update.

Zombie Army VR To Lose Co-Op Gameplay Next Month
Zombie Army VR will lose co-op multiplayer next month, with the developer blaming a change with Unity's hosting services.
Zombie Army VR has had a bit of a rough go, to be kind. The VR entry to Rebellion's popular series was first announced for a 2024 release before being delayed to May 2025, followed by another delay to June 2025. In the course of that, Rebellion quietly switched developers from XR Games to Xtended Realities.
UploadVRHenry Stockdale
Now, less than a year post release, the beleaguered FPS, is losing its cooperative game mode. Rebellion announced on a support post on its website that Zombie Army VR's co-op play servers would be shut down at the end of March "as a result of Unity's phased exit from the Multiplay Game Server Hosting Service."
Unity sent out communication to all developers using its multiplayer servers in December 2025, saying anyone on the service had until March 31, 2026 to transition to a new service. Unity also stated it was licensing its Multiplay Game Server Hosting Service to Rocket Science Group to ensure continuity for any live games.
Rebellion said it is investigating methods to save game progress for any co-op campaigns in progress, but at the time of this article, that solution has not been announced.
Zombie Army VR is available now on Meta Quest, Steam, and PlayStation VR2 for $29.99.

Thief Simulator VR: Heist Crew Sneaks on Meta Quest Soon
The follow up to Thief Simulator VR: Greenview Street promises to build on the best parts of its predecessor with procedural generation and chaotic multiplayer.
3R Games, also known for Cave Crave and Besiege VR, announced a new Thief Simulator title on a recent post on X.com, saying Heist Crew is being "built on the best mechanics of Thief Simulator VR: Greenview Street." From the description of the Meta Quest listing, crews will have a limited time to break into homes on procedurally generated maps, scoring points both as teammates and individuals.
UploadVRHarry Baker
Due to the individual scoring system, 3R says betrayal will be a part of Heist Crew's gameloop, with teammates turning on each other to raise their own individual scores.
Thief Simulator was originally ported to PC VR by Playway, in partnership with Gameboom. 3R Games took over developmental duties for Greenview Street on Meta Quest with Playway listed as a publisher.
Thief Simulator: Heist Crew can be wishlisted now on Meta Quest. At the time of this article, there is no information on ports for other platforms, release date, or price. Greenview Street is available on PS VR2 for $24.99 and Meta Quest for $19.99.

Vortex 9 Brings Popular Mobile Shooter To VR With Promising Results
iWorlds' Vortex 9 was originally released as a free-to-play mobile game for iOS and Google's Play Store, where it won gamers over with its mix of cel-shaded visuals, bite-sized shooting skirmishes and cute animals that can assist players in combat.
Last year, it was announced that Vortex 9 would be coming to virtual reality by way of Meta Quest headsets, complete with crossplay compatibility that would allow VR players to connect with fans of the original mobile version. Vortex 9 makes the transition to VR quite well, providing an even more intuitive control alternative to the old version's touchscreen controls.
What is it?: A VR version of the popular online mobile shooter that combines colorful graphics, brief matches, and cute pets.
Platforms: Meta Quest
Release Date: February 26, 2026
Developer: Ayteylz EOOD
Publisher: iTales VR
Price: Free To Play
Vortex 9 VR's controls are pretty simple: you use the left thumbstick to move around and aim your weapon by pointing at an enemy with the right hand controller. Firing is done with the right trigger, and switching and reloading weapons are done through button presses. By flicking the right thumbstick, you can jump, while holding down causes you to crouch.
Matches consist of team-based Deathmatches, where players are randomly grouped to see who can take out the opposition, Capture the Point, another team-oriented mode in which players battle to control certain points on the map, and Mayhem, a free-for-all skirmish between individual players.

Weapons are varied and include machine guns, revolver pistols, knives and other melee weapons, and grenades. Players can also use canned drinks to replenish their health, which is represented by a green meter in the upper-right corner of the screen.
One of the things that helps set Vortex 9 apart is the Pets that players can summon by hatching a certain number of parts. These parts come in eggs that players either buy or unlock as rewards. To hatch an egg, you can choose to wait an hour for it to hatch on its own or pay a small gold coin fee to hatch it immediately.
Once summoned, your Pet will follow you into battle and attack opponents automatically. The Pet also has its own health gauge, and once it is depleted, it will need to respawn after a brief waiting period. Certain Pets have special abilities; for example, Sharky can spit water bubbles to strike at opponents from a distance.
Vortex 9's matches are quick and breezy.
After booting up Vortex 9 for the first time, you choose between one of two customizable avatars, with more available to unlock by spending coins. There are a few basic customization options to start with, and you can buy more as you earn more currency and build up your experience level.
Players can earn gold and silver coins by either paying with real-world money or completing different tasks during matches. There are two types of tasks: set Main missions and Daily missions that alternate each day. These tasks can range from winning a certain number of matches to using a certain weapon a set number of times.
The game’s art style is simple and colorful, with a cell-shaded appearance that brings to mind titles like The Legend of Zelda: Wind Waker. Level designs include a construction site, a sewer, and a large child’s bedroom that wouldn't be out of place in Toy Story.
Having tried Vortex 9 out on both mobile and VR, I find myself preferring the latter thanks to its more immersive setting and intuitive motion controls. Vortex 9 might not be the most groundbreaking virtual shooter around, but it's good for some quick, bite-sized action with plenty of charm to go around.

Made-For-VR Raceclub Arrives On Quest In Early Access Today
The new, built-for-VR racer Raceclub has just released on Meta Quest headsets in early access.
Mixer Lab has announced that their made-for-VR racing game Raceclub has launched in Early Access today. The title is available now at an early-bird price via the Meta Horizon Store.
Built by "a seasoned team of racing enthusiasts," Raceclub's developers promise an authentic and exciting racing experience. The team says players may choose between two styles of racing: a 12-cylinder car inspired by real-world Formula 1 design, and a nimble electric-influenced model reminiscent of Formula E, where mastering regenerative braking and managing power modes is critical to winning.
Multiple race modes keep the gameplay varied, and planned updates intend to add multiplayer sometime after Early Access launch.
Raceclub is available starting today in Early Access via the Meta Horizon Store for $12.99. A limited-time early-bird offer brings the price down to $9.99.
