Back during the early days of 2026, Ubisoft announced a surprise update for The Division 2, unveiling a new Realism mode in celebration of the franchise’s 10th anniversary. It appears as though this was just the start of The Division’s revival, with the publisher now sharing a roadmap full of new content planned throughout 2026.
Taking to their blog in celebration of the franchise’s 10th anniversary, the team at Ubisoft hosted a showcase featuring a ton of new and surprising updates coming to The Division 2.
From now until the 2nd of April, The Division 2 is hosting a month-long anniversary Season, bringing in the aforementioned Realism mode alongside other notable additions:
Special Anniversary Event Pass featuring cross-Clancy collaboration items inspired by Rainbow Six Siege, Splinter Cell, and Ghost Recon
Global Events inspired by the original game
Free, permanent visual upgrade
Free in-game Anniversary hoodie for all who log in
Free access to the Warlord of New York expansion
This Anniversary Season is just the start however, with The Division 2 set to get even more in the coming months, including:
PvP balancing and content updates
Expanded crossplay across consoles and PC
One new Incursion
New Classified Assignments
Survivors mode
New DLC located in Central Park
Alongside all this, the team also finally gave an official release date for their mobile spin-off Resurgence, with the free-to-play MMO launching on the 31st of March.
The Division series has been in a weird spot for quite some time. Ever since the release of its sequel in 2019, the franchise has struggled to expand, with a number of in-development projects eventually being cancelled. While we continue to wait for The Division 3, it is interesting and exciting to see the previous game receive a second life of sorts.
KitGuru says: What do you think of this Anniversary update? Is it too little too late? Should the game have always had a Realism mode from the get-go? Let us know your thoughts down below.
Ever since Capcom kicked off their golden era with the release of Resident Evil 7, the publisher has successfully remade most of the mainline RE entries, with more seemingly on the way. While the much-loved Resident Evil Code Veronica is reportedly next in line to be remade, known Capcom insiders have now claimed that the previously-remade Resident Evil 1 is set to receive another full-on remake.
As reported by known Capcom leaker DuskGolem, “full production on a RE:1 Remake has gone underway”; though the project is said to be “years out” – with the aforementioned Code Veronica being next in line.
Offering additional context, Golem claimed that the remake could be between 4-7 years away from release, with Code Veronica and RE:0 both being further along in development.
For the uninitiated, this would be the second time that the original Resident Evil has gotten a remake, with the first one arriving all the way back in 2002 for the GameCube. That said, unlike Capcom’s modern efforts, the original RE: Remake was highly faithful to the original, maintaining its gameplay and visual style.
It’s safe to assume that this second redo would be more in line with the likes of the RE:2 and RE:3 Remakes. We will have to wait and see. In the meantime, fans have the recently-released Resident Evil Requiem to enjoy.
KitGuru says: What do you think of this latest report? How would you want Capcom to handle the remake? Should they stop after Code Veronica, 0 and the OG RE? Let us know your thoughts down below.
It has only been a month since Highguard launched but the game's player base has only dwindled since then. Now after a round of layoffs, Wildlight Entertainment has revealed it will be shutting the game down.
The likelihood of the studio fulfilling their ambitious year-long content roadmap already felt slim when most of the development team was let go, leaving just a handful of ‘key developers' left to continue working on the game. Unfortunately since then, Highguard's player count has only continued to drop and as a result, the company is pulling the plug.
“Today we’re sharing difficult news. We have made the decision to permanently shut down Highguard on March 12.
Since launch, more than 2 million players stepped into Highguard’s world. You shared feedback, created content, and many believed in what we were building. For that, we are deeply grateful.
Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term. Servers will remain online until March 12th. We hope you’ll jump in with us one more time to show your support and get those final great matches in while we still can.
The team is excited to release one final game update to enjoy in the remaining life of the game. We'll be adding a new Warden, a new weapon, account level progression, and skill trees! Full patch notes are coming, and we're targeting tonight or tomorrow morning for patch release.
From all of us at Wildlight, thank you for playing, for supporting us, and for being part of Highguard’s story.”
This news follows a recent report claiming that Tencent, which had initially funded Highguard, had pulled funding due to the game's poor launch performance.
KitGuru Says: The 2025 Game Awards will now live in infamy thanks to this game.
With the release of GeForce Game Ready Driver version 595.59, NVIDIA originally intended to provide optimizations for current titles such as Resident Evil Requiem. However, instead of performance gains, numerous users reported serious problems immediately after the release. There were reports of faulty fan controls, reduced clock speeds, and in some cases drastic performance drops […]
Deutsche Telekom plans to close remaining gaps in mobile coverage in Germany with the help of satellite connections. At the Mobile World Congress in Barcelona, the Bonn-based company announced a partnership with US company Starlink, Elon Musk’s satellite provider. From 2028, mobile phone customers in regions without terrestrial network coverage will be able to connect […]
With the iPhone 17e, Apple is adding a revamped entry-level model to its current smartphone generation, closing several gaps that were still clearly noticeable in its predecessor. While the external appearance remains largely unchanged and continues to be based on the familiar 6.1-inch form factor with OLED display, Apple has made targeted improvements under the […]
Intel is using the Mobile World Congress not only for mobile rhetoric, but also to send a clear message about infrastructure. With Xeon 6 based on Clearwater Forest, the next evolutionary stage of E-Core server architecture is set to arrive – manufactured in Intel 18A. And this time, it’s not about a few percentage points […]
Network monitoring is often regarded as silent infrastructure, as a digital night watchman in the engine room. But CVE-2025-64999 shows once again that even monitoring software can become a target for attack if inputs are not properly filtered. In current versions of Checkmk, there was a cross-site scripting vulnerability in the “Synthetic Monitoring” area that […]
So let’s move on to the second part of our organ failure. After diagnosing a thermally damaged RX 7900 XT and realizing that the cooler was bringing air in rather than pushing it out, the only option left was a transplant. With all the hurdles, all the improvisations and, I’m afraid I have to spoil […]
Call of Duty: Warzone is introducing a new Black Ops Royale mode with some very familiar elements reminiscent of both Call of Duty: Black Ops 4 and last year's Black Ops 7. From Black Ops 7, we have a port of the large-scale Endgame mode Avalon map, and from Black Ops 4 we have a renewed take on the Blackout mode, breaking away from some of
AMD isn't the only company launching non-mobile processors at Mobile World Congress 2026. Intel's got some hardware to show off today, too, in the form of the Xeon 6+ processors that we know better by their codename "Clearwater Forest". These chips are the successors to Sierra Forest, the all E-core Xeons that Intel launched back in 2024.
The National Consumers League has released its annual fraud report detailing the many scams that most consumers have fallen for. As you'd expect, AI is playing a large role in how the threat landscape has evolved this past year. While the kinds of scams fraudsters are using haven’t changed much, the effectiveness of certain types of scams
The Geekom X14 Pro is a sleek machine that pairs a gorgeous OLED with a metal chassis. It’s impressively thin and light, yet packed with useful features like a fingerprint reader and an E-shutter. Under heavy load the laptop remains surprisingly comfortable to use. Overall, this compellingly-priced notebook delivers great battery life, expandable I/O, and enough power for some light gaming.
This not-quite-a-sequel to last year's Alliance Peacefighter requires and rewards patience.
Alliance Peacefighter, an X-Wing and Wing Commander inspired story-driven space sim, just arrived in mid 2025, so it was surprising to see another game in the universe pop up so soon. Developer Urban Logic Games clarified that Battle for the Frontier is more of a side story, a "standalone adventure" set in the same universe.
The Facts
What is it?: A story-driven space simulation. Platforms: PC VR Release Date: February 12, 2026 (demo) Developer/Publisher: Urban Logic Games Price: free (demo)
The Alliance universe games are hybrid titles, playable on flatscreen and in VR. I played this demo both ways and while the VR version requires a steeper learning curve, it is absolutely the more rewarding way to play. Battle for the Frontier supports full motion controls, so having spent hundreds of hours dogfighting in games like No Man's Sky and the Warplanes series, I mostly felt right at home. Using the flight stick, throttle, and two sensors on the dash to adjust power between speed, shields, and weapons all felt very natural.
Alliance Tales: Battle For the Frontier Screenshots captured by UploadVR
Battle for the Frontier's controls are very sensitive out of the gate and the slightest twitch on your flight stick will send you spiraling. It took quite some time to fine tune the settings and train myself to make more subtle movements. This requires a lot of patience and trial and error. Thankfully, if killed in battle, the game has the option to respawn in the same place and continue the battle. There are also multiple difficulty settings, options to adjust how well your friendly AIs perform in combat, and even an invincible mode for anyone who wants to experience the story without dying at all.
PC Specs Used
My PC uses a Ryzen 7 9850X3D processor, 32GB of DDR5 RAM, and an RTX 5070 Ti GPU.
The gameplay was conducted using a Meta Quest 3 via the Virtual Desktop on the High preset with the in-game graphics turned to the highest setting.
You can find the minimum and recommended specs on the Steam page to learn more.
Visually, this is not a feast for the eyes. It looks okay, but nothing mind-blowing. Up close, the ships (and nothing in the game, really) do not have a great amount of detail, but something has gone terribly wrong if you're spending a great deal of time right up on a ship to begin with. There are no stop and stare in awe moments here, disappointing for a space sim, but everything looks clean in the headset with no notable performance issues to speak of.
Comfort
Alliance Tales: Battle for the Frontier is a space combat simulation and is not recommended for newer VR users due to the intense movement associated with flight. There are several options to make the game less intense, including motion vignettes and camera shake toggles.
Without spoiling the story, the demo is very straightforward. There's the introductory conversation to explain the mission, then dogfight, conversation, repeat twice more, and done. It all ends on a cliffhanger that I think would have landed better had I played the original game, but the point of a good demo is to either garner a wishlist or an outright purchase. In that respect, mission accomplished. I wishlisted both Alliance games after finishing this demo. It's not perfect, but it's good enough to have earned that.
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Combat in Alliance Tales: Battle for the Frontier captured by UploadVR
Alliance Battle for the Frontier can be wishlisted now on Steam and the demo is available for free. The original Alliance Peacefighter is out now on Steam for $23.99 and also has a free demo available.
Update 3/3/26: This article originally erroneously listed Star Wars Squadrons as being another game with VR motion controls and has been edited to fix that mistake.
Wondering what VR games to look forward to in March 2026? Read on.
March is chock full of existing games finding homes on new platforms, games we first got a look at during the first Steam Next Fest in 2026, and the VR return of one of the most popular sci-fi franchises ever.
These dates were sourced from a combination of developer posts, store listings, and press releases and are subject to change. We will update this article if and when any dates are changed.
Iron Guard Salvation - March 5 (PS VR2)
Iron Guard Salvation is the sci-fi RTS tower defense sequel to 2021's Iron Guard. Salvation continues the story from the first game of humanity's struggle against a sentient planet and its relentless waves of terraforming robots. Iron Guard Salvation is already available on Quest and PC and this month PlayStation VR2 players can join the battle.
Rhythm games have always been a popular genre for VR, so much so that the concept has extended into other genres with shooters like Metal Hellsinger VR and the classic Pistol Whip and combat titles like Rager (see below). Peak Rhythm, releasing on Meta Quest in Early Access, combines rhythm based movement with climbing. Players power a giant platform up vertical structures by grabbing handholds in time to music.
Speaking of rhythm gameplay crossing into other genres, rhythm-combat game Rager slices its way onto PS VR2 after previous stops on Meta Quest and PC VR. This port will come with all of the additional content added to the other two platforms post release and will run at a native ninety frames per second with head haptics and eye tracked dynamic foveated rendering.
Continuing with rhythm games, DrumBeats VR follows Rager on the move to PS VR2. Similar to Smash Drums, players take control of a full virtual drum set, rocking out to an eclectic soundtrack. DrumBeats is also available on Quest and PC VR.
After a lengthy Early Access period packed with added content, features, and quality of life updates, survival thriller Bootstrap Island moves to a full 1.0 release. The 1.0 update will include the conclusion of the survivor's campaign, the introduction of a bartering system with a tribe native to the island, and a new boss encounter. Bootstrap Island has also been announced for PS VR2, but no release date is available at this time.
Parkour Labs, an '80s and '90s vaporwave-inspired parkour game, jumps from Steam to PS VR2 and Quest in mid March. This one is a hybrid title, with VR support on PS5 being listed as optional, no indication of VR support for its initial PC release, and it will also launch on Nintendo Switch and XBox Series.
Perikoto is a short horror experience spent trekking through a snow covered landscape to discover the mysteries of a lighthouse, all with a hidden creature lurking in the nearby woods.
Skyleap is a non-stop parkour action game from Xocus, most recently known for ExoCars. It is available now for PS VR2 and expands to PC VR and Quest this month.
Orbital Overdrive was recently featured in the first 2026 Steam Next Fest. This roguelite twin stick arena shooter has players rotating around a planet defeating waves of enemies to get weapon upgrades and carve out a space on the leaderboards.
Wacky slice-of-life simulators have exploded in popularity in the last few years. Playway and Driment Studio hope to continue that trend putting players in the role of a prison guard navigating the day to day rigors of a life spent in the company of incarcerated criminals. This was originally announced as coming to all VR platforms back in 2023.
Another from the recent Steam Next Fest, GunX focuses on gun assembly with head to head PVP, shooting ranges, and of course, zombies. GunX originally released for Meta Quest headsets in May 2025.
Maid of Sker VR was originally scheduled for release in November 2025 until developer Wales Interactive announced a delay to March. This survival horror based on Welsh folklore is a VR port of the 2020 flatscreen equivalent.
VMX utilizes gesture-based movements to pull off tricks on motocross bikes, scooters, and mountain bikes in a multiplayer skatepark. Players will also be able to customize their vehicle and purchase clothing for their avatars from an in-game shop. It will start in Early Access on PC VR on March 26, with the Quest port to come later.
March closes out by boldly going where no VR Star Trek title has gone before: into the realm of horror. Another game that was originally scheduled for 2025, Played With Fire's Trekkian survival horror title comes to PC VR and Quest at the end of the month.
If there's a game we've missed that you'd like us to add or the information is incorrect/outdated, please email tips@uploadvr.com or use our Contact Us page to get in touch.
* denotes a game that either is currently available in early access on that platform, or a game that will have been released in early access by that time.
The Amusement, a VR narrative adventure game, is launching on Quest and PC VR in April.
ARTE France and German VR studio Curvature Games have confirmed that their VR narrative adventure, The Amusement, will be launched on April 16.
The game puts players in the shoes of Samantha Burkhart, a young woman who returns to her late father's derelict amusement park to solve puzzles, resurrect the park's broken rides, and work through the riddle of her family's troubled past.
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We recently previewed a demo of The Amusement, which released as part of Steam Next Fest, and found it to be a captivating experience with just one simple flaw: its omission of smooth locomotion detracts from an otherwise wonderful puzzle game.
Still, our writer concluded, "If you enjoy story-based puzzle games and have been waiting for a new one after last year's stellar Ghost Town, this is one to watch."
The Amusement is coming to Meta Quest and Steam on April 16.
Microsoft partnered up with ASUS to release the excellent ROG Xbox Ally X last year, to do battle with the SteamOS powered Steam Deck. Because it has jumped into the handheld gaming PC battle a bit late it has been working to continually to play catch up by adding new features, the latest of which is Highlight Reels, now available to Xbox
Yunzii is known for its keyboards, but it seems the company hasn't stopped there. Although it had launched mice before (the C-series), these weren't clearly for gaming and were more like cute compact mice. Now with the new M1, Yunzii hopes to get some of that market with an affordable, configurable gaming mouse.
The Yunzii M1 (via TechPowerUP) is a lightweight gaming mouse designed for both competitive play and productivity. Weighing in at just 60 grams, it is engineered to reduce wrist strain during long sessions without sacrificing durability. Its ergonomic shape supports multiple grip styles, following the natural curve of the hand for a more comfortable experience.
Equipped with the PAW3311 sensor, the M1 offers precise tracking at 300 IPS and 35G acceleration. It supports a 1000 Hz polling rate for a 1 ms latency, ensuring your movements are translated to the screen instantly. For versatility, it features tri-mode connectivity, allowing you to switch between 2.4 GHz wireless, Bluetooth, and USB-C wired modes across Windows and macOS devices.
Customisation is a core feature, with seven preset DPI levels ranging from 400 to 10,000 and the ability to reach 22,000 DPI via software. The mouse also includes a 500 mAh rechargeable battery and a built-in storage compartment for the 2.4G receiver. The Yunzii M1 is now available in pink, white, or black for $39.99.
KitGuru says: Would you consider the Yunzii M1 for your next gaming mouse, or does it lack some features that you require?
Nacon has confirmed that its upcoming digital showcase, Nacon Connect, has been postponed to May 2026. This decision follows a recent insolvency filing by the publisher after its parent company, Bigben Interactive, was unable to meet a partial loan repayment.
In a statement addressed to fans, the Nacon team acknowledged the “difficult moment” for the company but emphasised that the situation is a hurdle rather than a conclusion. The delay is intended to allow the team to stabilise their financial position and focus on the final polish of their current projects.
Despite the corporate restructuring, Nacon maintains that its announced release schedule remains on track. The most immediate title on the horizon is GreedFall: The Dying World, which is still slated for launch on March 12th. The publisher currently has several high-profile games in active development across PC and consoles, including the survival-focused Terminator Survivors, Cthulhu: The Cosmic Abyss, Dragonkin: The Banished, and Hunting Simulator 3. Other projects, such as Edge of Memories and The Mound Omen of Cthulhu, are also progressing as planned while the company awaits a ruling from a French court on its debt restructuring request.
Besides games, the May broadcast is expected to provide deeper looks at Nacon's new gaming accessories and peripherals.
KitGuru says: It's rare to see a publisher be this transparent about insolvency, but Nacon's honesty might buy them some much-needed goodwill from the community. With GreedFall: The Dying World launching in just a few days, the stakes are incredibly high, as a successful launch there could provide the momentum needed to carry them through.
You may be under the impression that in order to upgrade to a really big gaming monitor, a really big budget is a prerequisite. While true in some instance, that is not always the case. There are some reasonably-priced options available, and even better, Amazon just dropped one of them to an all-time low price with a 25% discount over MSRP.
Acer
For years, fans have wanted to see Obsidian's Fallout: New Vegas remastered for newer hardware. Development may have actually just begun on that exact thing, according to a teaser from Iron Galaxy Studios.
In a teaser image shared by the studio, Iron Galaxy declared that it had held its February meeting, attaching an image of the ‘Please Stand By' loading screen from Fallout: New Vegas. The belief now is that Iron Galaxy has been tapped to aid in the development of a New Vegas remaster. So far, neither Iron Galaxy nor Bethesda have denied the rumour.
Iron Galaxy Studios has worked closely with both Xbox and Bethesda in the past, handling development for Killer Instinct 3, as well as providing support for projects like The Elder Scrolls Online, Skyrim (various ports) and Fallout 76.
Considering Iron Galaxy's history with Bethesda and the Fallout IP, the studio does make sense for helping out on a remaster. Hopefully it will match the same quality bar that Virtuos set with the Oblivion remaster.
KitGuru Says: Would you like to see a New Vegas remaster? Or would you prefer to revisit one of the other Fallout games?
Apple has launched a major update across its Mac lineup, introducing the M5 Pro and M5 Max chips alongside refreshed MacBook Pro and MacBook Air models. The new processors bring Apple’s Fusion Architecture, higher CPU and GPU performance, and expanded on‑device AI capabilities.
The M5 Pro and M5 Max are built from two 3nm dies connected into a single SoC, enabling higher bandwidth and more parallel compute. Both chips feature an 18‑core CPU with six ‘super cores' and twelve performance cores, which Apple says deliver up to 30% faster performance in professional workflows. GPU configurations scale up to 40 cores, each with a Neural Accelerator, resulting in more than 4x the peak GPU compute for AI compared to the previous generation.
These chips power the updated 14‑inch and 16‑inch MacBook Pro models, which retain the same design but gain faster SSDs, Wi‑Fi 7 and Bluetooth 6 via Apple’s N1 wireless chip, and higher base storage. The 14‑inch MacBook Pro with the M5 Pro starts at $2,199, while the 16‑inch version starts at $2,699. Configurations with the M5 Max begin at $3,599 (14‑inch) and $3,899 (16‑inch).
Apple also introduced the new MacBook Air with M5, available in 13‑inch and 15‑inch sizes. The M5 chip features a 10‑core CPU and up to a 10‑core GPU, with each GPU core also including a Neural Accelerator for AI workloads. The MacBook Air now starts at 512GB of storage, replacing the old 256GB baseline. The newer model can be upgraded to up to 4TB of storage and it also gains the new N1 wireless chip, providing support for WiFi 7 and Bluetooth 6. Pricing starts at $1,099 for the 13‑inch model and $1,299 for the 15‑inch model.
KitGuru Says: Are you thinking of getting a new-gen MacBook this year?
Elgato has announced Wave Next, a major expansion of its audio ecosystem and the biggest update to the Wave platform since its debut in 2020. The new lineup brings together six products – Wave Link 3.0, Wave:3 MK.2, Wave XLR MK.2, XLR Dock MK.2, Wave XLR Pro, and the Stream Deck + XL.
Wave Link 3.0 sits at the centre of the update as a fully redesigned, free audio mixer for Windows and macOS. It works with almost any microphone or interface and supports up to five independent submixes for streaming, recording, calls, and monitoring. A new horizontal routing table provides a clearer overview of the signal path, while per‑channel VST support allows detailed shaping of individual sources. Native Stream Deck integration automatically generates control profiles based on a user’s setup.
All new Wave hardware is powered by Wave FX Processor, a custom chip co‑developed with Lewitt Audio. It moves key processing into hardware, starting with Clipguard 2.0 to prevent distortion, followed by five onboard DSP effects with zero latency. VST Insert support creates a low‑latency loop between hardware and software, injecting processed audio directly into any application without virtual devices.
The hardware lineup includes the Wave:3 MK.2 USB microphone, the Wave XLR MK.2 interface for XLR mics, and the XLR Dock MK.2 module for Stream Deck +. The flagship Wave XLR Pro arrives in Q2 2026 with dual XLR inputs, five hardware mixes, dual headphone outputs, USB Aux for a second PC or console, and standalone operation. Stream Deck + XL rounds out the ecosystem with 36 LCD keys, six dials, and a wide touch strip for tactile control.
The Wave:3 MK.2, Wave XLR MK.2, XLR Dock MK.2, and Stream Deck + XL are all available now. Meanwhile, the Wave XLR Pro will start shipping sometime between April and June. The new Wave Link 3.0 software is freely available to download on the Elgato website.
KitGuru Says: What do you think of Elgato's new line-up?
This week Nvidia is announcing the next round of DLSS-supported titles for March. This month will see more big hitters landing, following up last week's Resident Evil Requiem launch with the likes of Monster Hunter Stories 3, Marathon and Death Stranding 2.
Death Stranding 2 is the headlining game this month, The game launches on March 19th for PC, ending a roughly 9-month period of PS5 exclusivity. When the game lands on PC, it will support DLSS 4 from day-one, enabling standard Frame Generation on RTX 40 GPUs and Multi-Frame Generation on RTX 50 series graphics cards. Through the Nvidia App, this is also one of the games supported by the DLSS 4.5 Override, so you can squeeze out even better visuals.
Marathon is another big game launching this week with DLSS support. This is the latest PvP-focused shooter from Bungie, the creators of Halo and Destiny. This time around though, there is no campaign, just a tense extraction shooter where multiple groups fight over land and loot before attempting to make their escape. The game will support DLSS 4 from day-one, as well as the DLSS 4.5 override via the Nvidia App.
Monter Hunter Stories 3: Twisted Reflection is also launching very soon, offering a more traditional JRPG take on the Monster Hunter franchise. The new game in the series launches on March 13th for PC, complete with DLSS, DLAA and Nvidia Reflex.
Two other titles on the list today include Demonologist, which supports DLSS 4 and DLSS 4.5 Override, and Black One Blood Brothers, a new single-player military shooter with support for DLSS 4, as well as the DLSS 4.5 Override in the Nvidia App.
KitGuru Says: Will you be picking up any of this month's new games?