↩ Accueil

Vue normale

The QuickShot II joystick review – 80s clicks and waggles lovingly recreated

20 février 2026 à 12:30

The updated QuickShot II brings retro gameplay into the modern era while preserving the no-frills button smashing and endearing flaws that fans loved

Nostalgia is big in the modern games industry. It’s ironic that the most technologically obsessed art form on the planet is just as watery-eyed about the past as cinema and music. And to prove it here is the new version of the legendary QuickShot II, a plasticky joystick from the early 1980s that wasn’t even that good the first time round. It was, however, cheap and it resembled an actual fighter plane control stick with its multiple fire buttons and ergonomic shaft. If you wanted a rugged and precise controller you’d go for the Competition Pro, but that one didn’t let you pretend to be in Star Wars or Airwolf. Plus, the QuickShot II had suckers on its base so you could stick it to your cockpit control panel – sorry, I mean MDF computer table.

The new QuickShot II from Retro Games and Plaion Replai is almost an exact replica in terms of its dimensions. You can grasp it in your fist and wrap your thumb and forefinger around its large red buttons. Yes, you can stick it to your table; the designers have even included the original auto-fire switch at the rear for players who weren’t prepared to hit the fire button repeatedly while playing Green Beret.

Continue reading...

© Photograph: Retro Games/Plaion Replai

© Photograph: Retro Games/Plaion Replai

© Photograph: Retro Games/Plaion Replai

Mario Tennis Fever review – serving up banana peel-laced multiplayer chaos

19 février 2026 à 11:00

Nintendo Switch 2; Nintendo
This ruthlessly competitive game will have everyone from your granny to semi-pros trying to set fire to their opponent’s side of the court with powered-up ‘fever rackets’

Tennis has been a regular hobby of Mario’s for the past 30 years, beginning with the headache-inducing Mario’s Tennis on the Virtual Boy and most recently resurfacing as the surprisingly complex Mario Tennis Aces on the Switch. Now he’s back in his whites (and reds) with a charming new take on the sport that dials back the difficulty level and adds lots of fun modes and features, aiming to appease complete newcomers and Djokovic-esque veterans.

At first, the range of options is almost bewildering. You can opt to play in one-off matches with up to three other players or NPCs, or enter a more structured tournament of singles or doubles play. Then there’s the extremely fun Mix It Up, which offers a range of fun tennis derivatives. These include Forest Court where piranha plants appear and gobble any balls that get close, and Pinball where bumpers and barriers pop up as you play. Trial Towers, meanwhile, presents a tower of increasingly tough tennis challenges which all have to be completed to open the next two buildings; fail more than three times and you’re sent back to the beginning – yes, it’s Mario Tennis: The Roguelike.

Continue reading...

© Photograph: Nintendo

© Photograph: Nintendo

© Photograph: Nintendo

​T​he ​Winter Olympics ​feel like a 90s ​snowboarding ​game​, and I’m here for it

18 février 2026 à 13:40

Milano Cortina​ has cutting‑edge replays, chase‑cam drones and exuberant commentary ​bringing a wave of unexpected nostalgia for anyone who grew up on 90s extreme‑sports games

Don’t get Pushing Buttons delivered to your inbox? Sign up here

As someone whose childhood holidays consisted of narrowboating along the Grand Union canal or wandering the harbour-side at Whitby looking for vampires, I have never been on a skiing break. The idea of plummeting down a hill on anything but a plastic sledge is totally alien to me. And yet, my wife and I have been gripped by the Winter Olympics, especially the snowboarding and freestyle skiing events. And I think I know why. Those events are really channelling the look and feel of the wintery sports sims I’ve always loved – especially those that arrived during a golden period in the mid-1990s.

This was the era in which snowboarding was exploding in popularity, especially among twentysomethings with disposable incomes and no responsibilities – which coincidentally was the games industry’s target market at the time. Perhaps the first title to take advantage of this trend was Namco’s 1996 arcade game Alpine Surfer, which challenged players to stand on a snowboard-shaped controller and swoop as quickly as possible down a mountainside – it was one of the most physically exhausting coin-ops I ever played. Later that year came the self-consciously hip PlayStation sim Cool Boarders, and then in 1998, my absolute favourite, 1080° Snowboarding on the N64, with it’s intuitive analog controls and incredibly authentic sound effects of boards cutting through deep, crisp snow.

Continue reading...

© Photograph: MobyGames/Sony Computer Entertainment

© Photograph: MobyGames/Sony Computer Entertainment

© Photograph: MobyGames/Sony Computer Entertainment

❌