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index.feed.received.today — 31 mars 2025KitGuru

Death Stranding surpasses 20 million players

31 mars 2025 à 20:00

Hideo Kojima took a risk with his first game after leaving Konami. At its core, Death Stranding is a game largely about walking, but that didn't stop Kojima from captivating over 20 million players with his first independent game. 

Death Stranding launched in 2019, the first full game out of the newly independent Kojima Productions, following the famed director's split with Konami. Initially released as a PlayStation exclusive, Death Stranding has since gone on to launch on all platforms, from PS4 and PS5 to PC, Xbox Series X/S and even iPhones, iPads and Macs.

The game surpassed the 20 million players milestone this month, just ahead of the launch of the sequel, Death Stranding 2: On the Beach.

Of course, that 20 million number has been boosted by numerous initiatives. Just last year, the game finally released on Xbox consoles. On top of that, the game has been given away for free on the Epic Games Store, and has been given away to PlayStation Plus subscribers in the past too.

KitGuru Says: Have you played Death Stranding since its release? Are you looking forward to the sequel? 

The post Death Stranding surpasses 20 million players first appeared on KitGuru.

MindsEye launches for PC, PS5 and Xbox in June

31 mars 2025 à 19:30

The second trailer for MindsEye has now dropped. The new game from former Rockstar producer, Leslie Benzies, is now set to launch in June for PC, PS5 and Xbox Series X/S.

The new story trailer, titled “Welcome to Redrock” gives a new look at the near-future metropolis:

The game, developed by new studio, Build A Rocket Boy, will put players in the shoes of Jacob Diaz, as he searches for answers about his troubled past. In Redrock, technology is king, with robots performing most manual tasks. The game promises a gripping narrative driven action-adventure.

The game will release on the 10th of June for PC and current-gen consoles, priced at £54.99. Pre-orders for both digital and physical copies of MindsEye are available now. In addition to the full game, players pre-ordering will receive the Deluxe Edition Upgrade that includes the “Premium Pass”, the “Deluxe” Thorn & Kepler Yellowjacket Weapon, “Future” Jacob Vest Skin, “Future” Silva Sedan Vehicle Skin, and the “Future” DC2 Companion Drone Skin.

In addition to the narrative story, players who purchase MindsEye will access bonus missions built in ARCADIA, Build A Rocket Boy’s custom building and distribution tool that enables rapid creation of AAA content, enabling the delivery of new gameplay frequently.

KitGuru Says: This game is quickly moving up on my most anticipated list. Will any of you be picking up MindsEye in June?

The post MindsEye launches for PC, PS5 and Xbox in June first appeared on KitGuru.

AMD reportedly planning Ryzen 9000G launch for Q4 2025

31 mars 2025 à 19:15

AMD is reportedly gearing up to launch its next generation of APUs in Q4 2025. Given AMD's naming conventions, this update will likely be a successor to the current Strix Point APUs, bringing the Ryzen G-Series (desktop APUs) from the Zen 4 architecture to the more advanced Zen 5 and RDNA 3.5 architectures.

This release schedule is based on HXL claims, who also mentioned that MSI may release a Unify-X motherboard in that same period. Given the timing, this high-end motherboard will likely be part of the upcoming 800-series chipset, as no Unify board has been announced thus far.

As of now, we don't know much about the upcoming Ryzen 9000G series. Based on what AMD did with the previous G-series, we assume this one would be based on the Strix Point (Zen5 CPU, RDNA3.5 iGPU). However, given AMD recently confirmed a refresh of Strix Point for mobile, codenamed Gorgon Point, we wouldn't be surprised if AMD decided to use the upcoming platform for the Ryzen 9000G. Moreover, the upcoming APUs are expected to pack up to 16 CPU cores.

KitGuru says: Have you ever owned a Ryzen G-series desktop APU? If so, how did you use it?

The post AMD reportedly planning Ryzen 9000G launch for Q4 2025 first appeared on KitGuru.

The Nintendo Switch 2 will reportedly release in June

31 mars 2025 à 19:00

While Nintendo has not yet announced a release date for the Switch 2 console, a new leak indicates that we'll be getting that news very soon, as pre-orders are due to go live in April. 

Insider Gaming received documentation from a ‘large US retailer', revealing the launch strategy for the Nintendo Switch 2. If this leak is accurate, Nintendo will open up pre-orders for the Switch 2 on April 9th, one week after the next Switch 2 Nintendo Direct stream, which takes place on April 2nd.

The pre-orders would be two months ahead of a June launch date for the new console. Unfortunately, it is also reported that this retailer is expecting to run out of pre-order stock on day-one. That could mean that Nintendo is still reserving a lot of stock for its direct-to-consumer store.

Nintendo will officially announce new details about the Switch 2 on the 2nd of April. So far, no leaks have discussed the Switch 2 launch line-up of games, so hopefully Nintendo will have some news on that front during the next Direct too.

KitGuru Says: Are you planning on picking up the Switch 2 when it launches later this year? 

The post The Nintendo Switch 2 will reportedly release in June first appeared on KitGuru.

Screenshots give early look at Respawn’s Star Wars tactics game

31 mars 2025 à 18:30

Respawn Entertainment has been quietly working on a Star Wars strategy game for a few years now in collaboration with Bit Reactor, a studio founded by former XCOM developers. Now, a number of screenshots have leaked online, giving us an early look at the game. 

The untitled Star Wars strategy game will be properly revealed at Star Wars Celebration, taking place in just a few weeks' time. In the meantime though, MP1st has published several new screenshots of the game:

The screenshots give a few details about the game thanks to the inclusion of AI. Like in XCOM, players will control small squads and carefully move from cover to cover across the map to gain an advantage on enemies. Interestingly, the art style is similar to The Clone Wars animated series and other modern animated Star Wars series like Rebels.

The game will be properly announced on April 19th, as a panel covering the game is due to take place at Star Wars Celebration.

KitGuru Says: As a fan of XCOM, I have high hopes for this. We'll get to know more about the game in just a few weeks' time but there will no doubt be other leaks between now and then. 

The post Screenshots give early look at Respawn’s Star Wars tactics game first appeared on KitGuru.

Acer launches new Predator QD-OLED gaming monitors starting at £699

31 mars 2025 à 18:00

Acer is ending off the month with one more big launch. Today, Acer announced two new QD-OLED gaming monitors, offering 4K at 240Hz, and the other offering 1440p at 240Hz.

With QD-OLED panels, the new Acer Predator X32 X2 and Predator X27U X1 monitors will offer perfect black levels, vibrant colours and ultra-fast pixel response times. The X32 is a 32-inch 4K monitor, while the X27U is a 27-inch QHD monitor – but both offer a full 240Hz refresh rate and low 0.03ms response time (GTG).

Both monitors also offer HDR, so supported games will offer even brighter highlights and greater contrast. AMD FreeSync Premium Pro technology will allow your GPU to synchronise the monitor's refresh rate with your graphics card to eliminate things like screen tearing as well. By offering both DisplayPort and HDMI 2.1 connections, the monitors are perfect for both PC gamers and Xbox Series X/S or PS5 owners.

The Predator X32 X2 will be available in the UK and Europe starting in August, priced from £999. The Predator X27U X1 will be available in the UK and Europe in June, from £699.

KitGuru Says: OLED monitor prices have started to come down to more reasonable levels over the past year. Are you considering making the jump to OLED in 2025?

The post Acer launches new Predator QD-OLED gaming monitors starting at £699 first appeared on KitGuru.

Take-Two CEO plans shorter marketing cycle for GTA 6

31 mars 2025 à 17:30

Grand Theft Auto 6 was announced for 2025 but so far, we've still only had one trailer and three months into the year, we appear to be no closer to a proper release date either. Take-Two CEO, Strauss Zelnick, shed some light on the marketing plan for GTA 6 this week, indicating a much shorter gap from Trailer 2 to release.

Speaking with Bloomberg, Zelnick explained that the goal for Grand Theft Auto 6 is to have a shorter marketing cycle and to build up as much anticipation as possible. This long period of silence since the first trailer is indeed part of that effort to build anticipation.

“The anticipation for that title may be the greatest anticipation I’ve ever seen for an entertainment property, and I’ve been around the block a few times, and I’ve been in every entertainment business there is”, Zelnick told Bloomberg.

“We do have competitors who will describe their release schedule for years in advance, and we’ve found that the better thing to do is to provide marketing materials relatively close to the release window in order to create that excitement on the one hand and balance the excitement with unmet anticipation. We don’t always get it exactly right, but that’s what we’re trying to do.”

Currently, Grand Theft Auto 6 is due out later this year but with the scope of the game being so large, some fans are concerned that it may be delayed to 2026. Many publishers around the games industry are also eagerly awaiting GTA 6 news so that they can plan to release games around it.

KitGuru Says: I feel like we'll be waiting until the Summer to get a big new drop of GTA 6 news. As far as release dates go, assuming it is arriving this year, it will likely be in the October-November timeframe to get that holiday season boost.

The post Take-Two CEO plans shorter marketing cycle for GTA 6 first appeared on KitGuru.

Microsoft disables Microsoft account bypass during Windows 11 installation

31 mars 2025 à 15:50

Microsoft is tightening its grip on the Windows 11 installation process, increasingly pushing users towards using a Microsoft account. A recent official blog post accompanying the latest Insider Preview Build 26200.5516 announces the removal of the “bypassnro.cmd” script, a previously used workaround to circumvent the online account requirement. Microsoft justifies this move to enhance Windows 11 security and user experience. However, other ways exist to re-enable the bypass for users who prefer offline accounts.

This change, announced on a blog post (via Tom's Hardware), follows Microsoft's earlier removal of a more straightforward method to bypass the online account setup, which involved entering an invalid email address during the installation. With the latest Insider Preview Build, attempting to use the “Shift + F10” followed by “OOBE/BYPASSNRO” command to bypass the online account requirement results in an error message, indicating that the command is no longer recognised. To restore this functionality, users must now delve into the Windows registry.

However, as explained by BobPony.com, this command can be re-enabled by opening a command prompt during the initial setup (by pressing Shift + F10) and entering the following command:

RegAdd "HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\OOBE" /v BypassNRO /t REG_DWORD /d 1 /f
shutdown /r /t 0

After a system restart, the “OOBE/BYPASSNRO” method will function again, allowing installation without a Microsoft Account.

A shorter, alternative method to bypass the Microsoft Account requirement shared by Wither orNot consists of opening the command prompt (Shift + F10) during the installation process and executing the command “start ms-cxh:localonly”.

Given Microsoft's history, it's reasonable to expect further modifications to prevent bypassing the Microsoft account requirement. This cat-and-mouse game may continue, potentially making using tools like Rufus that circumvent the online account requirement a more reliable long-term solution.

KitGuru says: Have you ever bypassed the Microsoft account requirement when installing Windows? What method do you usually use?

The post Microsoft disables Microsoft account bypass during Windows 11 installation first appeared on KitGuru.

AMD completes acquisition of ZT Systems in push for data center dominance

31 mars 2025 à 17:15

AMD is growing today with the completion of another acquisition. Today, AMD announced that it has completed its acquisition of ZT Systems, a move intended to bolster AMD's presence and expertise in the booming AI market.

ZT Systems is a provider of AI and general-purpose compute infrastructure for ‘hyperscale' providers. With this acquisition, AMD will now be able to offer end-to-end AI solutions utilising a combination of AMD hardware, from CPUs, GPUs, networking silicon and more. As part of the acquisition, the design teams from ZT Systems will join the AMD Data Center Solutions business unit by the end of 2025.

Speaking on the acquisition, AMD Data Center Solutions Business Unit VP and general manager, Forrest Norrod, said:

“With the rapid pace of innovation in AI, reducing the end-to-end design and deployment time of cluster-level data center AI systems will be a significant competitive advantage for our customers. Acquiring ZT Systems is a significant milestone in our AI strategy to deliver leadership training and inferencing solutions that are optimized for our customers’ unique environment, ready-to-deploy at scale, and based on our open ecosystem approach that combines open-source software, industry standard networking technologies”.

Former ZT Systems Founder and CEO Frank Zhang joins AMD as senior vice president of ZT Manufacturing, reporting to Forrest Norrod.

KitGuru Says: AMD has its eyes on capturing a bigger piece of the data center market by 2028, at which point analysts predict the market opportunity to be in the region of $500 billion. 

The post AMD completes acquisition of ZT Systems in push for data center dominance first appeared on KitGuru.

Monster Hunter Wilds sets another record as it surpasses 10 million players

31 mars 2025 à 16:45

Monster Hunter Wilds may have had some mixed reviews on PC at launch due to performance problems but that hasn't stopped the masses from jumping into the game at launch. We already knew that the game amassed a few million players during its launch weekend, but now a month on from that, the game has surpassed 10 million players.

Monster Hunter Wilds has set a new record for Capcom, becoming the fastest-selling title in the company's history. With 10 million copies sold in just one month, the game is already halfway towards catching up to Monster Hunter World as Capcom's best-selling game ever. Since releasing in 2018, Monster Hunter World has gone on to sell 22 million copies worldwide.

Monster Hunter Wilds is likely to catch up to Monster Hunter World if Capcom continues to support the game. The first free DLC update is set to drop next week, bringing new hunts for players to challenge themselves with.

Like Monster Hunter World and Monster Hunter Rise, we are also likely to see a big expansion for Monster Hunter Wilds in the next few years, which will bring about another sales boost.

KitGuru Says: Have you picked up Monster Hunter Wilds since launch? Have you been enjoying the game so far?

The post Monster Hunter Wilds sets another record as it surpasses 10 million players first appeared on KitGuru.

Final Fantasy 9 25th Anniversary reignites remake rumours

31 mars 2025 à 16:00

The 25th Anniversary of Final Fantasy 9 is coming up and Square Enix is already gearing up to celebrate the occasion with a new website displaying some planned special edition items. Fans have naturally dug a bit deeper into the new webpage, discovering hints at the upcoming Final Fantasy 9 remake. 

In an announcement post, Square Enix confirmed that the Final Fantasy 9 25th Anniversary celebration will begin on the 7th of July 2025, an interesting time that fits right between Summer Game Fest and Gamescom Opening Night Live.

Final Fantasy IX added a 25th Anniversary website!?!!?

The website says (translated by me)

"FF9 will be celebrating its 25th Anniversary on July 7th, 2025! From goods to collaborations, we are preparing various projects, so please look forward to it!"

HELLO!?!?? 😱 pic.twitter.com/LAcLiDKTcr

— ☆オードリーAudrey☆ (@aitaikimochi) March 31, 2025

The announcement states that “various projects” are on the way to celebrate the anniversary, leading many fans to believe that the long-awaited remake announcement is on the way.

Why are fans so convinced that Final Fantasy IX is next in line for a remake? Well. a few years back, Nvidia's GeForce Now database leaked, revealing a ton of titles that had not yet been announced for PC, or announced at all. Many of the big games found through this leak have since released, so it is not so much a matter of if the remake is going to be announced, but when. From the sounds of it, we'll be getting some big news later this summer, but while an announcement may arrive this year, it is also entirely possible that the game needs a little more time and won't release this year.

Square Enix executives have previously acknowledged the idea of a Final Fantasy 9 remake. Given the timing of the anniversary celebration, it could end up being announced first for the Switch 2.

KitGuru Says: Would you like to see a Final Fantasy 9 remake or are there other titles in the series you would like to see Square Enix revisit instead? Personally, I'd like to see Chrono Trigger come back after decades on ice. 

The post Final Fantasy 9 25th Anniversary reignites remake rumours first appeared on KitGuru.

Microsoft shares roadmap for upcoming Windows 11 features

31 mars 2025 à 15:15

Microsoft has unveiled a public Windows roadmap, providing greater transparency into upcoming features and updates. Windows users, particularly IT professionals, have been asking Microsoft for more information about upcoming features. This initiative responds to that request, offering insights into the development process and detailing the current status and projected release timelines for various features.

As noted by ComputerBase, the roadmap differentiates between device categories, specifically delineating features for Copilot+ PCs and standard Windows PCs, reflecting the distinct user experiences within the Windows ecosystem. It encompasses planned features/updates undergoing evaluation within the Windows Insider Program and those being rolled out for public release. The roadmap clearly outlines how to access each feature and provides estimated release windows. Notably, any features that are ultimately dropped from development will be removed from the overview.

The Windows roadmap showcases 26 features at launch. These include Copilot+-exclusive functionalities like Recall and Click to Do, which are currently in preview and undergoing testing within the Windows Insider Program. However, Microsoft has not yet specified a definitive public release date for these Copilot+ features. In contrast, features like the improved Windows search and live translation capabilities are actively being rolled out to Copilot+ users.

The roadmap also incorporates features designed for standard Windows PCs, such as enhancements to the taskbar and File Explorer extensions. These features are in various stages of development, ranging from evaluation in the Windows Insider Program to broad public availability.

KitGuru says: A roadmap like this for Windows is long overdue, but at least it has finally arrived. 

The post Microsoft shares roadmap for upcoming Windows 11 features first appeared on KitGuru.

Prince of Persia The Lost Crown is coming to iOS and Android next month

31 mars 2025 à 14:30

Prince of Persia The Lost Crown was an unfortunately underrated recent release from Ubisoft, with the side-scrolling metroidvania seeing a ton of praise from critics and fans alike following its release last year. Though the game failed to meet Ubisoft’s expectations, it seems to be getting a second chance at life with The Lost Crown announced to be coming to both iOS and Android soon.

Making the surprise announcement, Ubisoft officially revealed that Prince of Persia: The Lost Crown is set to come to smartphones on the 14th of April, writing:
“Adapted to mobile by Ubisoft Da Nang, Prince of Persia: The Lost Crown will run at 60 FPS on recent generations of mobile devices. The game can be played either with an external controller or touch screen controls, with the ability to fully remap controls available for both options.”

The port brings with it some additional quality-of-life improvements to help with controls, including “auto-potion, auto-parry, and slow time options, as well as a host of other quality-of-life features.”

In the past few years we have seen an influx of console games brought over to mobile. From the likes of Stardew Valley; to Dredge; Death Stranding; Resident Evil; Slay the Spire; Balatro; Little Nightmares; Wreckfest and so much more, it seems like developers/publishers are finally acknowledging the potential of current-day smartphones and their power.

Hopefully Prince of Persia: The Lost Crown proves to be a success on mobile. No price has been provided, but the game will be free-to-start with an additional fee to unlock the full game.

KitGuru says: What do you think of this announcement? Are you surprised? Will The Lost Crown do better on mobile than consoles/PC? Let us know your thoughts down below.

The post Prince of Persia The Lost Crown is coming to iOS and Android next month first appeared on KitGuru.

Satisfactory is finally getting controller support and much more in next update

31 mars 2025 à 13:45

Following years spent in Early Access, the management/construction/automation game Satisfactory finally saw its 1.0 launch last year. Already a solid release with a ton of additions, the game’s upcoming 1.1 update is set to introduce a bunch of new and welcome features – including the long-awaited controller support.

Releasing a video to YouTube, the team at Coffee Stain Studios officially announced and detailed update 1.1 for Satisfactory.

Said to be coming to the game’s experimental branch tomorrow on the 1st of April, the update brings with it a ton of improvements, additions and new features. The full video can be found HERE, but some of the most notable updates include:

  • Added Photo mode
  • Personnel Elevators
  • Curved Conveyor Belts
  • Splitters/mergers now work on vertical conveyor belts
  • Straight + Curved Pipes
  • Curved rails
  • Left handed rail signals
  • Coffee machine
  • Drone pathing
  • Dismantling/destroying more world objects
  • Controller Support

As always, the full list of changes and additions can be found HERE.

While a meaty update, one of the most interesting additions is the support for controllers. Teased back with the launch of 1.0, support for such peripherals were developed in part due to the planned console release.

Though this has yet to materialise, the implementation of controller support seems to suggest that the console release could be making great progress. Here’s to hoping.

KitGuru says: What do you think of the update? Which addition are you most looking forward to? When do you think the console versions will release? Let us know down below.

The post Satisfactory is finally getting controller support and much more in next update first appeared on KitGuru.

PowerColor AM10 Wireless Mouse Review

31 mars 2025 à 13:44

PowerColor is continuing to branch out from the company's usual graphics card offerings with the release of the AM10 Wireless gaming mouse. Featuring a Pixart PAW 3395 sensor and Omron mechanical switches, the first mouse from the Taiwanese manufacturer is aiming high. It supports polling rates of up to 8000Hz when using the wired connection and has a sculpted, ergonomic body design. Could this be your new favourite mouse at under £100?

Timestamps:

00:00 Start
00:41 Design / looks
02:27 Switches / RGB
03:26 Hardware / Switches / Connectivity
04:43 Real world use / Battery Life
05:37 Build Quality
06:30 Software Customisation
08:19 Pricing and Closing Thoughts

Specifications

  • Model Name – ALPHYN AM10 BLACK
  • Connectivity – USB 2.0 HighSpeed, 2.4G with dongle, BT5.2 or higher
  • DPI – Selectable, 100 ~ 26000
  • Backlight – 1 zone configurable ARGB 12 pcs
  • LED indicator – DPI status, 1 RGB LEDs
  • Programmable Buttons – 6
  • Sensor Type – PAW3395
  • Grip Type – Palm, Claw
  • Battery Capacity – 500mAh, Ploymer Li-ion Rechargeable
  • Tracking Speed (IPS) – 650
  • Acceleration (g) – 50
  • Report Rate – Selectable,
    • Wired : 8000/4000/2000/1000/500/250Hz
    • 2.4G : 1000/500/250Hz
    • BT : 125Hz
  • On-Board memory – 5 profiles
  • Battery Life – 50 Hours (Max.)
  • Mouse Button – Omron Optical Switch (On MB1/MB2, 70M Clicks)
  • Weight – 96g Max
  • Cable – 1.8 Meter, Detachable

You can buy the AM10 Wireless Mouse for £99.98 from Scan HERE.

Pros:

  • Comfortable, ergonomic design.
  • Supports up to 8000Hz polling when using wired.
  • Limits wireless polling to 1000Hz to prevent excessive battery drain.
  • Good quality sensor and main switches.

Cons:

  • Software still needs some polish.
  • Left and right click buttons have some pre and post click travel.
  • Scroll wheel is not the sturdiest.
  • Side buttons feel slightly mushy.

KitGuru says: The AM10 is not perfect, but it is a decent mouse, especially considering it is the first we've seen from PowerColor. 

The post PowerColor AM10 Wireless Mouse Review first appeared on KitGuru.

Sony shares new details on Sucker Punch Productions’ Ghost of Yotei 

31 mars 2025 à 13:00

Ghost of Yotei is one of PlayStation big first-party titles planned to release in 2025. Though we have yet to get anything more than the initial teaser trailer, an update to its PlayStation Store listing has now offered a couple of new and interesting details on Sucker Punch Productions' upcoming sequel.

As discovered by ResetEra user ‘nolifebr’ Sony recently updated their PlayStation Store with a listing for Sucker Punch Productions’ upcoming Ghost of Tsushima sequel Ghost of Yotei.

Though light on specifics, the team did offer some new details on the world of Yotei and their approach to developing this game, writing:

“Featuring massive sightlines that let you look far across the environment, skies of twinkling stars and auroras, and vegetation that sways believably in the wind, Ghost of Yōtei has been built from the ground up for PlayStation 5 consoles, with enhanced performance and visuals on PlayStation 5 Pro.”

It continues, “Alongside its stunning new setting, Ghost of Yōtei also features new mechanics, gameplay improvements, and even new weapons for Atsu to master, including ōdachi, kusarigama, and dual katanas.”

Sucker Punch Ghost of Yotei 

Though a number of these details could be inferred from the initial teaser trailer, it is welcome to have such inferences confirmed straight from the horse’s mouth.

The plot synopsis reads as follows: “300 years after the events of Ghost of Tsushima, a new warrior – Atsu – rises from the ashes of her homestead. Filled with fury and determination, Atsu will hunt down those responsible for the death of her family and exact her revenge. Every odd job and bounty will provide the coin she needs for her journey. But how she fights, survives, and evolves the legend of the Ghost, will be up to you.”

Given how the game is still planned to launch in 2025, we will likely begin to hear an increasing number of details regarding Ghost of Yotei over the coming months. Perhaps during the next State of Play? We will have to wait and see.

KitGuru says: What do you think of these new details? How hyped are you for Ghost of Yotei? What month do you think it’ll arrive in? Let us know down below.

The post Sony shares new details on Sucker Punch Productions’ Ghost of Yotei  first appeared on KitGuru.

The Legend of Zelda film will in fact be an entire trilogy, claims insider

31 mars 2025 à 12:15

Following an official announcement quite a while ago, Nintendo finally offered fans their first details on the currently-in-development Legend of Zelda film. Said to be coming in 2027, new reports have claimed that the company’s ambitions are much larger than expected – with an entire Zelda trilogy reportedly in the works.

As reported by known film industry insider DanielRPK (paywalled) and collated by VGC, the upcoming Legend of Zelda film is said to be just the first part of a planned trilogy, with the films seemingly set to all release within 6 years.

If true, this could mean that Nintendo’s plans for the Zelda film are far more expansive than initially thought.

Zelda Trilogy

Though this is mere conjecture, having a trilogy to work around means that the narrative, pacing and more could all be especially created to work over the span of multiple films – making for a much more epic feeling overall (not too dissimilar to The Lord of The Rings Trilogy).

Nintendo has so far found great success with their film adaptations, with both Detective Pikachu but especially The Super Mario Bros film becoming smashing box office hits.

Giving a Zelda project 3 entire films to work with could lead to a highly rated and lucrative final product. Hopefully the adaptation is treated with as much care as the franchise it’s based off of.

KitGuru says: What do you think of this rumour? How would you want a Zelda trilogy to be formatted? What pitfalls do the team need to try and avoid? Let us know down below.

The post The Legend of Zelda film will in fact be an entire trilogy, claims insider first appeared on KitGuru.

Leakers offer a ton of updates on Xbox games coming to PS5

31 mars 2025 à 11:37

For a little over a year now, Xbox has been bringing an increasing number of its previously-exclusive titles to Nintendo Switch and PlayStation. With even more titles said to be on the way, notable leakers have now offered updates on the likes of Starfield, Halo and more coming to PS5.

As part of the Xbox Two podcast, known industry insiders RandAlThor and Tom Warren spoke on a number of upcoming Xbox games set to come to PS5.

Of course, Microsoft themselves have confirmed that Forza Horizon 5 and Indiana Jones and The Great Circle are coming to PlayStation soon. According to Rand however, Forza was originally planned to release last year, with the insider claiming: “the Forza Horizon 5 thing was supposed to happen last year too but it didn't.”

This makes some degree of sense as its PS5 release being so close to both Indiana Jones and DOOM The Dark Ages did seem somewhat odd.

Xbox PS5

Perhaps more interestingly, Starfield – which has been rumoured to be coming to PS5 – was supposedly planned to launch on Sony’s console last year, with Tom Warren stating “they were originally going to do it [the port] with that expansion [Shattered Space] and then I don't know what happened there”. According to Warren however, “they have been working on it for a while so it should be ready (for later this year when the next expansion drops), ‘should be’ being the key word.”

Finally, according to the duo, the long-rumoured addition of Halo to PlayStation still seems to be going ahead, but perhaps not in the way fans expected, stating: “I don't know if it's, going to be a collection in the sense of you know, not like [the Master Chief Collection] as it exists right now yeah. I wouldn't think of it (sic) of every game, probably the most uh the most I can say right now.”

While relatively vague, it seems as though Microsoft might be bringing Halo to PlayStation one game at a time. Though this may disappoint some, The Master Chief Collection took years upon years to become a fun and stable port/remaster and so perhaps Microsoft simply wants to avoid any similar issues. We will have to wait and see.

KitGuru says: What do you think of these rumours? What unannounced Xbox game would you want to see come to PlayStation next? Let us know down below.

The post Leakers offer a ton of updates on Xbox games coming to PS5 first appeared on KitGuru.

Naughty Dog has a second mystery game in development right now

31 mars 2025 à 11:30

Since the release of The Last of Us Part II in 2020, Naughty Dog have remained relatively quiet release-wise. While we of course have gotten the likes of TLOU Part I and a remaster for Part II, the cancellation of the studio’s live-service title seemed to push progress back by a bit. In a welcome surprise, it appears as though Naughty Dog are currently not only working on Intergalactic: The Heretic Prophet but also a second secret project.

As reported by known film industry insider DanielRPK (paywalled) and detailed by TheGamePost, Naughty Dog are said to be working on more than just the previously-announced new IP Intergalactic: The Heretic Prophet.

According to the leaker, beyond Neil Druckmann’s project, a second game is also in the works. Said to not be another entry for The Last of Us, this mysterious project is reportedly being headed by Shaun Escayg – known best for directing the highly-underrated Uncharted: The Lost Legacy.

Naughty Dog Second

Little else was shared at the time, however, according to DanielRPK, this project has “been in development for three years now.”

If true, Naughty Dog could be gearing up for a massive set of successive releases; similar to what we saw with Uncharted 3 and The Last of Us – or even Uncharted 4 and Lost Legacy.

That said, in today’s day and age, video games can easily take up to 5 years or more to develop, and so perhaps this mysterious title is still a bit further away just it seems. We will have to wait and see.

KitGuru says: What do you think of this mysterious project? Could it be a new Uncharted? If not, what else could it be? Let us know your thoughts down below.

The post Naughty Dog has a second mystery game in development right now first appeared on KitGuru.
index.feed.received.yesterday — 30 mars 2025KitGuru

Nvidia is requiring manufacturers to share TDP of laptops powered by RTX 50 GPUs

30 mars 2025 à 17:20

Nvidia is taking steps to address a long-standing source of frustration for laptop buyers by requiring manufacturers to explicitly disclose detailed graphics power specifications for upcoming laptops with GeForce RTX 50 series GPUs. This move aims to eliminate the ambiguity surrounding hidden performance limitations.

Previously, many laptop manufacturers omitted crucial power consumption details, such as base Total Graphics Power (TGP) and Dynamic Boost limits, from their product listings. This lack of transparency often resulted in lower-powered configurations outperforming seemingly higher-end models. According to ComputerBase, Nvidia has clarified its stance on this matter, stating the company will “work with laptop manufacturers to ensure they list graphics power on their product websites”.

While some companies, including Asus, MSI, and XMG, have already begun to comply, providing comprehensive specifications for models like the ROG Scar 18 and Titan 18 HX, others have been less forthcoming.

The solution is straightforward: by providing clear TGP and TDP figures, manufacturers empower consumers to make informed purchasing decisions and select laptops that align with their specific performance and power consumption requirements.

Discuss on our Facebook page, HERE.

KitGuru says: When acquiring laptops with discrete GPUs, do you pay attention to their TGP and Dynamic Boost values?

The post Nvidia is requiring manufacturers to share TDP of laptops powered by RTX 50 GPUs first appeared on KitGuru.

‘high-end’ Intel Battlemage GPU was reportedly cancelled in late 2024

30 mars 2025 à 16:30

Since the release of Intel's entry-level Arc Xe 2 “Battlemage” B580 and B570 graphics cards, enthusiasts have eagerly awaited news about higher-performance options. The relative silence surrounding these high-end variants has left many wondering what's going on behind the scenes, with the last significant information emerging in late January regarding a potential expansion of the B-series SKUs.

Past reports uncovered three previously unknown “Battlemage” PCI IDs online, sparking debate about their nature. Some speculated these “BMG” IDs pointed towards professional-grade versions of the existing B580 cards, potentially equipped with 24 GB VRAM configurations. A more optimistic perspective anticipated the arrival of more powerful Arc Xe2 desktop gaming GPUs, including “B750,” “B770,” and possibly even “B780” SKUs.

However, a recent exchange between Tomasz Gawroński and Jaykihn (via Wccftech) suggests a different scenario. Jaykihn stated that Intel reportedly abandoned plans for a higher-end/larger “BMG-G31” GPU die in Q3 2024. The Arc Xe2 “Battlemage” project has long been rumoured to have faced development challenges, fuelling various theories about its potential cancellation.

This news will likely lead many to speculate that the upcoming Arc Xe 3 “Celestial” discrete GPUs will fill the performance gap. However, Jaykihn stated that they have no new information to share about the progress of the Celestial project at this time.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think the cancellation of the higher-end Battlemage GPU will allow Intel to speed up the release of the Celestial discrete GPUs?

The post ‘high-end’ Intel Battlemage GPU was reportedly cancelled in late 2024 first appeared on KitGuru.

European retailer selling RTX 50 GPUs with missing ROPs as B-stock

30 mars 2025 à 15:45

Since launch, a few RTX 50 series graphics cards have been found with defective GPUs. In these cases, the GPUs are missing ROPs, leading to lower than advertised performance. Now, one European retailer has listed several of these defective GPUs for sale as ‘B stock'. 

As noted by VideoCardz, a Zotac RTX 5090 Solid OC card was listed (sold or removed) for a hefty €2,899, which seems exorbitant considering that it is the same price as the same GPU with all of its ROPs intact. The retailer, Alternate, also has other Zotac RTX 5090 cards listed as “B-stock”, with slightly damaged packaging, at the same price point and supposedly with all ROPs.

Image credit: VideoCardz

Unlike purchasing a fully functional RTX 5090, consumers buying these specific cards won't be able to return them for an exchange to receive a card with the full 176 ROPs. However, standard EU consumer protection laws will still apply, allowing for returns within a specified period, regardless of the stated policy.

Independent testing has shown that the ROP deficiency can lead to performance drops of up to 11% in certain games, a significant drawback for a high-end GPU. It's worth remembering that this issue has impacted not only RTX 5090 stock, but RTX 5080 and RTX 5070 Ti models as well.

Discuss on our Facebook page, HERE.

KitGuru says: Would you buy an Nvidia RTX 50 series card with missing ROPs if the price was right?

The post European retailer selling RTX 50 GPUs with missing ROPs as B-stock first appeared on KitGuru.

KitGuru Games: The Genius Casting of Kaitlyn Dever in HBO’s The Last of Us

30 mars 2025 à 15:00

Following an explosive and highly popular first series, HBO’s The Last of Us Season 2 is almost upon us. Set to premiere on the 13th of April, the sequel season based on Naughty Dog’s controversial Part II is likely to spark up even more discourse than the first. Unlike 2020’s masterpiece however, HBO’s adaptation has made one key decision which – if handled well – could not only serve to build upon the theming of the game itself, but also function as a different way to tell the same message. That being the casting of Kaitlyn Dever as Abby.

The Last of Us Casting

To explain why such a casting choice is so impactful, we have to go back…way back. Prior to the release of Season 1 in 2022 or Part II in 2020 – or even before the ‘next-gen’ version of The Last of Us Remastered in 2014 – Sony announced that they were officially working on a film adaptation based on Naughty Dog’s latest and highly successful new IP.

Little else was known at the time, with one of the few details shared being that it would directly involve Naughty Dog as producers alongside famed director Sam Raimi (who of course worked on Sony’s Spider-Man Trilogy). With not much else to go off, fans of the game started to do what fans do: casting for the film.

At the time, there were three leading selections respectively which rose above the rest when it came to who fans were hoping to see play the iconic roles of Joel and Ellie.

For Joel, there was Wolverine’s own Hugh Jackman; Nikolaj Coster-Waldau of Game of Thrones fame and last but not least King Leonidas himself, Gerard Butler.

When it came to fan-casting Ellie, there was the obvious choice at the time, that being Elliot Page – whose likeness to Ellie upon the initial reveal of TLOU sparked a legal response from Page. While the final design for Ellie was tweaked ahead of launch, Page still resembled the character quite a bit, and thanks to a number of film roles where he’s played the spunky sidekick, the selection was understandable.

The second actor fans had been hopeful for was Maisie Williams. While she didn’t necessarily look like Ellie, aesthetics are but one small part of an actor’s hiring. Couple this up with Williams’ popularity at the time, the connection to Game of Thrones and Nikolaj Coster-Waldau as well as the fact that she shares the same last name as Ellie and there were plenty of reasons as to why Maisie Williams could’ve worked.

Raimi and co. seemed to think so as she was said to have been in talks with Sony at the time for the role, though of course the film adaptation never came to be – but I’m getting ahead of myself a bit here.

The final notable fan-casting was for Kaitlyn Dever. While a relatively small name in the industry at the time, she had proven herself capable and as such had started to land on an increasing number of fans’ radars.

More so than anything however, Kaitlyn Dever’s name came up time and time again due to her in many ways resembling Ellie’s final design more accurately than even Elliot Page.

Again, how an actor looks is just a tiny factor in actually casting someone for a role. That being said, when it comes to fan casts however, aesthetics tend to rise to the top of people’s priorities.

And so, with the original film adaptation of The Last of Us, it was clear that the two top choices in the eyes of fans were Nikolaj Coster-Waldau as Joel and Kaitlyn Dever as Ellie. Unfortunately,  following years of little to no news, Sony officially canned their film plans for The Last of Us making all of this a moot point – or is it? You see, this is where things get interesting.

Before going ahead, I just want to state that I will try to refrain from any spoilers for TLOU Part II, aside from the acknowledgement that Abby is the game’s antagonist and Ellie the protagonist (a fact which has been illustrated in many trailers for both Part II and Season 2).

With that being said, over a decade on from the original fan-castings and with the hotly-anticipated Season 2 of HBO’s The Last of Us mere weeks away, fans’ hopes and dreams for Kaitlyn to be cast in the live-action adaptation is coming to fruition – except instead of Ellie, Dever is taking the role of Abby.

Obviously Dever wasn’t going to take over from Bella Ramsey’s excellent portrayal in the first Season, but to cast her as Abby in particular sends an interesting message.

We all know that Druckmann and co. have a heavy hand in the development of the show, with many small but notable changes being made from the source material in order to fit the medium. The same applies to Season 2 – perhaps even more so thanks to the success of the first series – and so it’s safe to conclude that the casting of Kaitlyn Dever was no mere coincidence. Why does this matter? Well, let’s get into it.

Whether it be due to legitimate or illegitimate reasons, reactions towards Abby both prior to and following the release of TLOU Part II were visceral, with some ‘fans’ even going so far as to send death threats and more to the character’s voice actor.

Such actions are in no way condonable regardless of how much you despise a fictional character; and while violence is an easy and cheap method to express your feelings, it does unfortunately serve as a strong way for people to voice their opinions – and people had OPINIONS. 

While I personally love The Last of Us Part II and the narrative that it tells, I acknowledge that some players ultimately walked away from the experience with a different opinion on the events that unfurled. That’s perfectly fine, as long as these opinions come from a place of good faith.

All this is to say that Abby is not only a polarising character, but perhaps one of the most polarising in video game history.

With all that context in mind, why would anyone want to play one of the most hated video game characters of all time? Well, aside from being a major part of one of the biggest and most celebrated shows in recent memory, it appears as though Druckmann, Mazin and co. have a grand plan on how to handle the highly controversial Abby; neither in a better nor worse way – but in a different way.

When you play a game, quite often you will inherit the mind of the character which you are playing, be it due to the time you’ve spent as them, the inherent connection through direct interactivity or just some damn good writing. Through a combination of these and more, many players wound up holding Ellie and Joel close to their hearts, and so naturally anyone who opposes them would be viewed negatively as a result.

This is what came to be with the introduction of Abby in Part II. A direct contrast to Ellie in many ways – but especially aesthetically – fans found it easy to hate a character who looks so drastically different to the protagonist which they’ve come to know and love.

Tackling this challenge was one of Naughty Dog’s greatest tasks for TLOU Part II, and in my eyes, it worked perfectly. My own analysis and interpretation of each scene matched the intentions of the creators, and so their messaging was made clear to me.

Unfortunately, not everyone was swayed by what Naughty Dog were trying to say. And so what do you do when a piece of media has been co-opted by a group who do not understand the message that was being told? Well you do a Joker 2: Folie Deux of course, but the correct way. Not really, but also yes.

While the showrunners have already explained why Dever isn't bulking up for the role of Abby, there’s no denying that the character’s stature and musculature played a major role in both the narrative and gameplay of Part II.

Yes, the show’s second Season won’t be as action-heavy as the game it’s based on due to wanting to focus more on the narrative and characters, as TV shows are not an interactive medium. This makes sense and on its own could be enough of a reason for Druckmann to justify this creative change, however, I believe there is much more going on.

So, what do I think Druckmann’s grand plan is? Well, given how split players were on Abby in The Last of Us Part II (due to story reasons, gameplay implications and even just the fact that she is a very buff woman), I feel as though Season 2 will instead represent a telling of the story’s themes using a different tactic.

I’m sure that regardless of how Abby looked, Season 2 of HBO’s The Last of Us would have undoubtedly faced less backlash from viewers. This is because ‘Gamers’ are a fickle bunch and can get caught on particular details irrespective of context – leading to the aforementioned anger/vitriol referenced above.

For those who did not understand (or chose not to) the thematic relationship between Ellie and Abby, Druckmann seems intent on making sure that the message goes through this time.

Not only are fans of The Last of Us going to see an Ellie who looks nothing like her game version go up against Abby in HBO’s upcoming season, but will be doing so against an actor who looks more like Ellie than Ellie herself.

In making this choice, Druckmann is forcing ‘fans’ of the game to reflect on their first interpretation of Part II’s lessons through subtle yet (literally) in-your-face tactics.

Those who already enjoyed the game were going to like Season 2 regardless, and those who have not played the series will be none-the-wiser when it comes to the subconscious inception which Druckmann, Mazin and the rest have cooked up for the rest. Will it work out? We’ll have to wait and see. I’ll be crying my eyes out regardless when…[REDACTED].

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to Season 2? What’s your take on this theory? Was the casting intentional? Let us know your thoughts down below.

The post KitGuru Games: The Genius Casting of Kaitlyn Dever in HBO’s The Last of Us first appeared on KitGuru.
index.feed.received.before_yesterdayKitGuru

Arctic launches new flagship Liquid Freezer III Pro CPU coolers

28 mars 2025 à 18:00

Arctic has followed up its celebrated Liquid Freezer III CPU cooler with the new Liquid Freezer III Pro. Initially launching with 360mm models, with or without ARGB lighting, this new series promises to deliver even better performance.

What sets the Liquid Freezer III Pro apart from the non-Pro models is the usage of the new P12 Pro FDB fans capable of reaching 3000 RPM (77 CFM with a 6.9 mmH2O pressure). Like the original Liquid Freezer III coolers, it features the same VRM fan on the pump and a contact frame to optimise contact pressure distribution on Intel systems. It also features a similar cable management system, with cables going through the tube sleeving, to reduce clutter.

According to the company's data, the new Pro variants offer a temperature reduction of around 4ºC on a Ryzen 7950X (210W TDP) at full speed and 1.6ºC in a noise-normalised scenario (28dB) compared to the original 360 model. The improvements are even more noticeable on the Intel side, with Arctic claiming improvements of over 10ºC when the cooler runs at full speed and in a noise-normalised scenario.

Some motherboards may be incompatible with the Liquid Freezer III Pro due to oversized SSD coolers in the M.2_1 slot. In these cases, Arctic can provide a compatible M.2 cooler free of charge. The Liquid Freezer III Pro 360 is now available starting at around €94.49 for the standard model, €111.49 for the black A-RGB model, and €113.99 for the white A-RGB model. However, these prices will increase when the launch campaign ends.

KitGuru says: It will be interesting to put one of these to the test. 

The post Arctic launches new flagship Liquid Freezer III Pro CPU coolers first appeared on KitGuru.

Adata XPG decks out Levante II 360 AIO liquid CPU cooler with Infinity Mirror ARGB

28 mars 2025 à 17:30

Adata XPG has announced the global launch of the XPG Levante II 360 AIO liquid cooler. Available in black and white, the Levante II combines good cooling performance with customisable aesthetics with ARGB across the fan frames, fan blades and CPU block, all with infinity mirror effects. 

The Levante II 360 is equipped with a dual-chamber pump, capable of dissipating up to 320W of heat. This cooling capacity makes it a formidable choice for even the most demanding systems, ensuring optimal CPU temperatures during gaming, streaming, content creation, or a mix of these.

Ease of use is a priority, with a 3-in-1 pre-installed ARGB fan design that minimises installation complexity and simplifies cable management. The cooler also features an infinity mirror design on the fans and pump, which is paired with dynamic ARGB lighting that enhances the aesthetics of any PC setup. Performance is further complemented by quiet operation. The fans are engineered for efficient and low-noise cooling, maintaining an average noise level of 29 dB(A) even under heavy load. PWM pump and fan control allows the system to intelligently adjust speeds, optimising performance and noise based on system demands.

The XPG Levante II 360 offers universal compatibility with various platforms, including Intel LGA 1851, LGA 1700, and AMD AM5 sockets, making it a versatile choice for system builders and those upgrading their existing rigs. Adata XPG states that the Levante II 360 delivers enhanced performance at a price point 40% lower than the previous generation, which should put it at around £100.

KitGuru says: Considering its aesthetics, one would assume it would be an expensive cooler, but it seems that won't be the case. Moreover, some reviews of this cooler have already been published, and the performance looks good. As such, the Levante II AIO might be worth considering for those looking for a 360 AIO liquid cooler with ARGB lighting.

The post Adata XPG decks out Levante II 360 AIO liquid CPU cooler with Infinity Mirror ARGB first appeared on KitGuru.

AMD Ryzen 5 9600 PassMark results shows performance on par with Ryzen 5 9600X

28 mars 2025 à 16:30

AMD's Ryzen 5 9600, a more budget-friendly alternative to the popular Ryzen 5 9600X, has recently been benchmarked on PassMark, providing insight into its performance. While released over a month ago, the 9600 has been relatively scarce in retail channels, but that is expected to change in the future.

The PassMark benchmark entry shared by x86 is dead&back (via Wccftech) reveals that the Ryzen 5 9600 and Ryzen 5 9600X exhibit remarkably similar performance. The 9600 scored 29,369, while the 9600X scored 30,016, a mere 2.2% difference. Single-core scores showed a 3.2% difference, with the 9600X scoring 4,581 and the 9600 scoring 4,433.

These results are unsurprising, considering the minimal differences between the two CPUs. The primary distinction lies in the 9600X's 200 MHz boost clock advantage. All other specifications remain the same, including TDP, core count, cache size, and base clock speed. Both CPUs are also unlocked for overclocking and support AMD PBO, so there's always a bit more performance to extract if you want to spend some time on it.

While availability of the Ryzen 5 9600 remains limited to OEMs, it could be a compelling option for budget-conscious consumers if it ever hits the DIY market, which it's believed it will. Recent reports suggest the Ryzen 5 9600 will be approximately £15/20 lower than the Ryzen 5 9600X, pricing it around the £200 mark.

KitGuru says: If you had to build a budget build, would you consider the AMD Ryzen 5 9600 if it were available on retailers?

The post AMD Ryzen 5 9600 PassMark results shows performance on par with Ryzen 5 9600X first appeared on KitGuru.

Hogwarts Legacy expansion content cancelled

28 mars 2025 à 15:30

Following the massive success of Hogwarts Legacy in 2023, sources claimed that Warner Bros was working on a ‘Definitive Edition' of the game, which would contain new expansion content. Unfortunately, those plans were scrapped as WB was concerned that the extra content would not sell well enough. 

According to sources speaking with Bloomberg's Jason Schreier, Warner Bros cancelled the Hogwarts Legacy Definitive Edition project. The new expansion would have “added new story lines” but Warner was reportedly concerned that the additional content “was not substantial enough” to justify the price point being considered – a somewhat rare sight in the AAA video game space, where players are often nickel-and-dimed for the smallest pieces of content, like skins.

All of this is part of Warner Bros. ongoing restructuring efforts, which has seen multiple studios closed, including Monolith Productions, the team behind The Nemesis System in the Shadow of Mordor games, as well as classics like F.E.A.R.

WB has also made the decision to shut down three of its ongoing multiplayer games this year, including Rocksteady's Suicide Squad, Harry Potter Quidditch Champions and Multiversus.

Discuss on our Facebook page, HERE.

KitGuru Says: It is a shame that this extra content will no longer see the light of day. For those interested, the extra content supposedly centred around a set of missions for a companion character, which were cut from the original game.

The post Hogwarts Legacy expansion content cancelled first appeared on KitGuru.

Nintendo teases upgraded ‘Switch 2 Edition’ games

28 mars 2025 à 15:00

Yesterday, Nintendo announced a major shake-up to the way it handles digital games with the Switch Virtual Card system, which allows players to share their digital games with friends and family – within a set of limitations. Now that the FAQ page for this is now live, fans have spotted a big hint towards how Nintendo will handle the transition from Switch 1 to Switch 2.

As spotted by Wario64, the small print on the Nintendo Virtual Game Card page makes a key distinction between ‘Nintendo Switch 2 exclusives' and ‘Nintendo Switch 2 Edition' games, indicating that we'll see some of the biggest Switch titles updated to take advantage of the Switch 2 hardware.

“Compatible systems must be linked to a Nintendo Account to use virtual game cards. Nintendo Switch 2 exclusive games and Nintendo Switch 2 Edition games can only be loaded on a Nintendo Switch 2 system”, the page states.

So it would appear that we will be getting not just new games exclusive to the Switch 2, but upgraded versions of titles released for the original Switch, labelled as “Switch 2 Edition' games. This strengthens the theory that titles like Metroid Prime 4: Beyond will be cross-gen, with a version for the original Switch, as well as a ‘Switch 2 Edition'.

We'll be learning much more about the Nintendo Switch 2 next week, as another Nintendo Direct scheduled for the 2nd of April, focused entirely on the next-gen system.

Discuss on our Facebook page, HERE.

KitGuru Says: Which games from the original Switch would you like to see updated for Switch 2? In my opinion, the Xenoblade games could all do with a resolution bump, as they tend to hit messy 360p resolution in handheld mode on the current hardware. The same can be said for a lot of third-party AAA games on Switch too, like The Witcher 3, DOOM, and others.

The post Nintendo teases upgraded ‘Switch 2 Edition’ games first appeared on KitGuru.

Ubisoft spins off Assassin’s Creed, Far Cry and Rainbow Six to new subsidiary company

28 mars 2025 à 14:30

Ubisoft's share prices have been tumbling for a few years now and the company appeared to be on the brink of being forced to sell. However, Yves Guillemot has quickly cooked up a new plan, forming a new subsidiary company with Tencent to house Ubisoft's biggest IP.

In partnership with Tencent, the new company will own the Assassin's Creed, Far Cry and Rainbow Six franchises, leaving all remaining IP like The Division, Watch Dogs, Rayman, Splinter Cell and others under Ubisoft. The subsidiary company is valued at around €4 billion, and Tencent will be buying a 25% stake for just over €1 billion.

Aside from Ubisoft's most valuable IP, this new, currently unnamed subsidiary company will also own the Ubisoft studios in Montréal, Quebec, Sherbrooke, Saguenay, Barcelona, and Sofia.

Ubisoft CEO, Yves Guillemot, has already sent an internal memo to staff informing them of the change. Insider Gaming was able to get a copy of the email, which states:

“The terms of this partnership are straightforward: we will establish a dedicated subsidiary within Ubisoft that will bring together our three most powerful franchises: Assassin’s Creed, Rainbow Six and Far Cry. This subsidiary will gather the teams working on these brands, primarily in the studios of Montreal, Quebec City, Sherbrooke, Saguenay, Barcelona, and Sofia. Tencent will be a 25% shareholder of this new subsidiary, with the aim of boosting these franchises so they become undisputed global icons.”

Ubisoft also says that this change will allow it to “accelerate” changes requested by employees at the company.

The announcement comes just one week after the launch of Assassin's Creed Shadows, which has so far been a hit for Ubisoft, amassing over three million players.

Discuss on our Facebook page, HERE.

KitGuru Says: It looks like Ubisoft will be dodging a potential acquisition once again. With this new subsidiary owning Ubisoft's most valuable IP, I do wonder if there are any ongoing talks to sell off other franchises, as was rumoured earlier this year.

The post Ubisoft spins off Assassin’s Creed, Far Cry and Rainbow Six to new subsidiary company first appeared on KitGuru.

Simplified Chinese becomes the most-used language on Steam

28 mars 2025 à 13:30

Black Myth Wukong launched last year to a huge influx of players, with the action-adventure title selling over 25 million copies in just 6 months. While a surprise to some, the Chinese-developed title received a ton of support from players in the region – with China now representing the greatest number of accounts on Steam.

As part of Valve’s recent Game Developers Conference talk (reported by GameDiscover), the company offered a new breakdown of Steam’s user stats. According to the platform holder, Simplified Chinese is now the most-used language on Steam, taking up 33.7% of all active accounts (with English landing at second place with 33.5%).

Chinese Steam

It’s worth noting that these figures come from Steam’s own internal reports as opposed to the semi-regular Steam hardware survey, meaning that this breakdown is likely to be much more representative of the current state of the platform.

Of course, home consoles are quite heavily controlled by the government in China, leaving PC as easily the most accessible gaming console (aside from phones).

With even more major Chinese-developed titles set to launch over the coming months and years, it will be interesting to see how this breakdown continues to evolve with time.

Discuss on our Facebook page HERE.

KitGuru says: Are you surprised by these figures? What language is your account set to? Let us know down below.

The post Simplified Chinese becomes the most-used language on Steam first appeared on KitGuru.

inZOI has removed Denuvo DRM ahead of launch

28 mars 2025 à 12:45

Denuvo is universally disliked by pretty much everyone, with the PC-focused anti-tamper DRM not only causing unforeseen issues, but can also impact a game’s stability and performance. Fortunately, an increasing number of developers seem to be moving away from the DRM, with the upcoming life-sim inZOI getting rid of Denuvo before the game’s even launched.

Making a post on their Steam page, the team behind inZOI addressed the inclusion of Denuvo ahead of its official Early Access launch on the 28th of March, writing:

“Recently, we’ve seen growing concern around the implementation of the Denuvo anti-tamper solution in inZOI. While we wanted to respond as quickly as possible, we also felt it was important to approach the issue with care—consulting with teams from around the world to make a thoughtful and informed decision. We sincerely apologize for the delay in providing this official response. To address the most important point: we have decided to remove Denuvo from the Early Access build of inZOI.”

inZOI DRM

The full post is rather lengthy and goes into much greater depth on why Denuvo was initially added – and why it’s now been removed. According to the team:

“Our initial application of Denuvo on our main development build made it so that the inZOI: Creative Studio demo build, a branch from the main build, was also applied with the same anti-tamper. Unfortunately, we failed to properly inform our players of this application during the demo period, and we sincerely apologize for that oversight.”

In essence, it seems as though Denuvo was primarily added ahead of launch due to the ongoing pre-EA period which saw a small select number of players gain access to the title.

In instances such as this, having DRM could make sense. Even so, it is highly welcome to see the team at inZOI Studio being so transparent and responsive.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to inZOI? Would DRM have been a deal breaker for you? Are there any instances where DRM is appreciated? Let us know your thoughts down below.

The post inZOI has removed Denuvo DRM ahead of launch first appeared on KitGuru.

MSI MAG B850 Tomahawk Max WiFi Review

28 mars 2025 à 12:00

The MSI MAG B850 Tomahawk Max WiFi motherboard has a huge amount in common with the more expensive MAG X870 Tomahawk WiFi that we reviewed in recent times. The combination of high quality, decent features and low price grab our attention and make this a compelling buy.

Timestamps
00:00 Start
01:18 Chipset Tech details
02:42 MSI Product lineup
03:44 Tomahawk Differences
04:28 Hardware setup
07:24 BIOS
07:40 Thermal Camera
08:00 Cinebench 2024 Multicore
08:32 Cinebench 2024 Singlecore
08:44 Geekbench 6 Multi Core
09:01 CPU Power Consumption
09:25 Far Cry 6 (1080p)
09:54 Far Cry 6 (1440p)
10:16 Avatar: Frontiers Of Pandora (1080p)
10:36 Avatar: Frontiers Of Pandora (1440p)
10:54 Assassins Creed Mirage (1080p)
11:12 Assassins Creed Mirage (1440p)
11:41 Cyberpunk 2077 (1080p)
12:02 Cyberpunk 2077 (1440p)
12:18 Total War Pharaoh (1080p)
12:35 Total War Pharaoh (1440p)
13:10 Leo’s Closing Thoughts

Key features

  • Flagship VRM Design
    • 14+2+1 Duet Rail Power System with 80A Smart Power Stages.
    • Controller is MPS2412 and VRMs are MPS2433 rather than MPS2402 and MPS2429 on X870 Tomahawk
  • EZ PCIe Release
    • An easy to access physical button release mechanism that can help remove any PCIe card with a single tap.
  • EZ M.2 Shield Frozr II
    • MSI’s exclusive EZ M.2 Shield Frozr II makes M.2 installation seamless.
  • Fast and Future-ready Storage
    • Quadruple M.2 connectors – 2x Gen 5 M.2 and 2x Gen 4 M.2
  • Networking
    • High Bandwidth and Low Latency Network with 5G Land Wi-Fi 7

Specification:

  • Chipset: AMD B850
  • CPU Support: AMD Ryzen 9000/8000/7000 desktop processors.
  • VRMs: 14+2+1 x 80A Smart Power Stages
  • Memory support:
    • 4 DIMMs, Dual Channel DDR5, Maximum Memory Capacity 256GB
    • Max. overclocking frequency:
    • 1DPC 1R Max speed up to 8400+ MT/s
    • 1DPC 2R Max speed up to 6400+ MT/s
    • 2DPC 1R Max speed up to 6400+ MT/s
    • 2DPC 2R Max speed up to 4800+ MT/s
  • Expansion slots:
    • 1x PCIe Gen 5.0 x16 slot (from CPU)
    • 1x PCIe Gen 3.0 x1 slot (from chipset)
    • 1x PCIe Gen 4.0 x4 slot (from chipset, shared with one M.2 slot)
  • Storage:
    • 2x M.2 Gen 5.0 x4
    • 1x M.2 Gen 4.0 x4
    • 1x M.2 Gen 4.0 x2 (shared with PCIe Gen 4.0 slot)
    • 4x SATA 6Gbps
  • USB support:
    • 1x USB 20Gbps Type-C (Front)
    • 3x USB 10Gbps Type-C (Rear)
    • 2x USB 10Gbps Type-A (Rear)
    • 1x USB 5Gbps Type-A (Rear)
    • 4x USB 5Gbps Type-A (Front)
    • 4x USB 2.0 (Rear)
    • 4x USB 2.0 (Front)
  • Ethernet: Realtek 8126 5Gbps LAN
  • Wireless: Wi-Fi 7, Bluetooth 5.4
  • Audio: Realtek ALC4080 7.1-Channel Audio
  • Form Factor: ATX 244mm x 305mm
The post MSI MAG B850 Tomahawk Max WiFi Review first appeared on KitGuru.

Black Ops 6 Season 3 brings 5 maps, new perks, guns and much more

28 mars 2025 à 11:00

Season 3 of Call of Duty Black Ops 6 is almost upon us. Following a slight delay, the upcoming update is set to go live on the 2nd of April. Ahead of this, Activision/Treyarch have shared a full roadmap for everything we can expect to be added – including half a dozen maps; new perks; modes; scorestreaks; weapons and much more.

Making the announcement on their blog, the team at Treyarch officially detailed everything coming to Season 3 of Black Ops 6. The full list of changes and additions can be found HERE, but some of the most notable features include:

  • 6 additional maps
    • Including a Nuketown makeover and the return of fan-favourite ‘Firing Range’
  • 2 new perks
    • Close Shave (classic melee)
    • Vendetta (mark your killer’s last known location)

Black Ops 6 Season 3

  • 6 new weapons
    • CR-56 AMAX (Assault Rifle)
    • HDR (Sniper)
    • Kilo 141 (Assault Rifle)
    • LADRA (SMG)
    • Nail Gun (Special Weapon)
    • Kali Sticks (Melee)
  • 4 attachments
    • Including a Grau conversion kit
  • 3 new game modes
  • Shattered Veil Zombies Map
    • Featuring Double Tap perk, Ray Gun MK II and the iconic Wunderwaffe DG-2

Of course, Season 3 is focused primarily on Warzone, with the upcoming update set to bring back the OG Verdansk map.

That said, even outside of Warzone it seems as though Season 3 for Call of Duty Black Ops 6 will be a banger. Here’s to hoping.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the Season 3 reveals? Are you excited? Will you be hopping into Warzone, Multiplayer or Zombies first? Let us know down below.

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Assassin’s Creed Shadows surpasses 3 million players in under a week

28 mars 2025 à 10:00

Assassin’s Creed Shadows is a massively important game for Ubisoft, with the publisher suffering from a long string of commercial disappointments and the fear of being absorbed into competing companies. Fortunately, for now Shadows seems to be doing what was needed – with the game having already surpassed 3 million players.

Making the announcement on Twitter, the official Assassin’s Creed page shared some updated player numbers, writing:

“OVER 3 MILLION PLAYERS FOR AC SHADOWS!

  • 2nd highest Day 1 sales revenue in Assassin's Creed franchise history
  • Biggest Ubisoft Day 1 ever on PlayStation Digital Store
  • Best community ever, with over 40 Million hours already played

Justice is forged in the Shadows.”

Creed 3 million

For context, AC: Shadows reached 1 million total players within hours of the game’s launch. Following this, the title saw a further million players join over the next couple days. Now, within less than a week from launch, Assassin’s Creed Shadows has reached yet another major milestone.

That said, it is worth noting that 3 million players does not equate to 3 million copies sold, with Shadows being available day-one on Ubisoft’s subscription service.

Still, it is encouraging to see Assassin’s Creed Shadows continue to maintain its momentum. Hopefully its success encourages Ubisoft to put more time and care into their games.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of AC: Shadows? Are you one of the 3 million? Where/how did you play the game? Let us know down below.

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Steelseries expands Apex Pro Gen 3 lineup

27 mars 2025 à 18:30

SteelSeries has expanded its Apex Pro Gen 3 Series keyboard lineup with two new additions: the compact Apex Pro Mini Gen 3 and the white variant of the Apex Pro TKL Gen 3. These new offerings build upon the success of the Gen 3 series, delivering enhanced performance and customisation options for gamers.

The Apex Pro Mini Gen 3 joins the existing Apex Pro Gen 3 lineup, which includes full-size, TKL, and TKL Wireless variants. The Apex Pro Mini Gen 3 features OmniPoint 3.0 magnetic switches with adjustable actuation levels ranging from 0.1 mm to 4.0 mm and a compact 60% form factor. Premium switch stabilisers minimise key wobble, factory-lubed switches provide a smoother feel and a “thockier” sound, and dampening foam enhances the overall keypress experience. The Apex Pro Mini Gen 3 also incorporates advanced GG software features like Rapid Tap, Rapid Trigger, and Protection Mode.

The new Protection Mode prevents accidental key presses by reducing the sensitivity of selected surrounding keys, mitigating unintended inputs. There's also Rapid Tap, which prioritises the last tapped key in a pair, enabling faster input and improved counter-strafing, peeking, crouch-jumping, and slide-cancelling, and Rapid Trigger for repeated key presses without requiring full key release. GG QuickSet simplifies keyboard configuration by providing presets for popular titles, adjusting actuation levels, Rapid Trigger, Protection Mode, Rapid Tap, RGB lighting, and other settings.

In addition to the Apex Pro Gen 3 series, SteelSeries has introduced a new Apex Pro TKL Gen 3 white variant. The Apex Pro TKL White Gen 3 shares the core features of the Apex Pro Mini Gen 3 but comes in a larger form factor, catering to users who desire a balance of size and functionality. The Apex Pro Mini Gen 3 and Apex Pro TKL White Gen 3 are now available for £189.99/$199.99/€219.99 and £209.99/$219.99/€239.99, respectively.

Discuss on our Facebook page, HERE.

KitGuru says: If you were to buy one of Steelseries Apex Pro Gen 3 keyboards, which form factor would you choose?

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CyberPowerPC adds cost-effective RX 9070 series GPUs to Ultra XT Custom Gaming PC

27 mars 2025 à 18:00

AMD has released some great hardware to start off 2025. Gamers have been impressed by the performance of the new RX 9070 series graphics cards and on the CPU side, we have a new round of X3D chips on the market. Now, all of this hardware is available in CyberPowerPC's latest gaming PC

If you are looking to have a custom gaming PC built, CyberPowerPC offers a great selection of hardware with its Ultra XT Custom Gaming PC. As standard it comes with an RX 9070 XT, beefy Ryzen 9 9950X3D processor, alongside the MSI X870E Edge Ti WiFi motherboard, and that will set you back £2599.20.

Of course, the Cyberpower configurator is also available, so gamers can save some money by opting for an RX 9070 instead, and you'll also find options for all of AMD's latest Ryzen 9000 X3D processors, including the venerable 9800X3D.

case image

Aside from your CPU and GPU choices, the CyberPowerPC Ultra XT Custom Gaming PC configurator also houses many options for different RAM kits, CPU coolers, cases, fans, power supplies and various accessories. If you don't like the cases on offer, you can buy a case of your choosing and send it in for the build as well, so no matter what, you'll be able to put together the exact build you want.

You can check out the CyberPowerPC Ultra XT gaming PC options HERE.

KitGuru Says: Are you planning on buying a new gaming PC this year?

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Triple-i initiative is coming back on April 10th for 45 minutes of ad-free game announcements and gameplay

27 mars 2025 à 17:10

The Triple-i Initiative is set to return on April 10th, 2025, at 9 a.m. PDT/6 p.m. CEST, marking its second year with a showcase of indie game announcements. Following the success of its inaugural event, which featured titles like Slay the Spire 2 and The Rogue Prince of Persia, this year's showcase promises over 30 announcements from a diverse range of studios and publishers.

Participating studios include the returning Stunlock Studios, known for V Rising, alongside publishers like tinyBuild, Playstack, and Hooded Horse. Viewers can expect a fast-paced 45-minute presentation packed with world premieres, gameplay reveals, announcements, demo releases, and more, all delivered without ads or hosts. A post-show segment will feature in-depth developer interviews, offering further insights into their upcoming projects. The showcase will be broadcast across multiple platforms, including YouTube, Twitch, IGN, Gamespot, Steam, and others.

The full list of developers participating in 2025's triple-i initiative program is:

  • 11bit
  • 91Act
  • Amplitude
  • Askiisoft
  • Coldblood Inc
  • Digital Sun
  • DoubleDutch games
  • Egosoft
  • Fair Games
  • FakeFish
  • Funday Games
  • Funselektor
  • Ghost Ship Games
  • Keen Games
  • Mechanistry
  • Mooneye Studios
  • Panik Arcade
  • Paper Cult
  • Pine Studio
  • Pixelated Milk
  • Poncle
  • Screen Juice
  • Sigono
  • Sloclap
  • Square Glade Games
  • Starward Industries
  • Strelka Games
  • Stubby Games
  • Stunlock Studios
  • Super Fantasy Games
  • tobspr games
  • Toukana Interactive
  • Trioskaz
  • Unfrozen
  • Untitled Studio (actual name)
  • Weappy Studio
  • Weird Beluga Studio

The showcase will also coincide with a week-long sale on Steam and other platforms, including Epic, Humble, and Heybox, featuring titles from this year's and last year's showcases. This event promises to be a significant highlight for indie game enthusiasts, offering a concentrated dose of exciting announcements and opportunities to discover new games.

Discuss on our Facebook page, HERE.

KitGuru says: Did you watch last year's triple-i initiative? What was your favourite? What games are you expecting to see at this year's event?

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Xbox published games top PS5 pre-order charts

27 mars 2025 à 17:00

Microsoft's multiplatform release strategy continues to see success. In April, two major former Xbox console exclusive games are set to release on PS5 for the first time, and they are already topping the pre-order charts on Sony's PSN store. 

Indiana Jones and the Great Circle, along with Forza Horizon 5, are the two most pre-ordered games on PS5 right now, as spotted by The Gamer. Currently, both titles are beating out upcoming games like Death Stranding 2: On the Beach, Atomfall, Days Gone Remastered and more. Another Microsoft-owned title, DOOM The Dark Ages, also appears in the top 12.

This isn't the first time a Microsoft-owned game has topped PS5 charts. Sea of Thieves also briefly held a top-seller spot on the PS5 store when it arrived on Sony's platform last year.

In the future, it is expected that titles like Gears of War, Halo and Fable will also land on the PS5 Store.

Discuss on our Facebook page, HERE.

KitGuru Says: Microsoft is seeing success selling its games to PlayStation owners. While we know they have at least one more generation of Xbox hardware planned, I'd be surprised if we continued to see Xbox consoles being made after that. 

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Tomb Raider studio hit with layoffs

27 mars 2025 à 16:35

Crystal Dynamics has a lot going on right now. Aside from being the primary development force for Xbox's Perfect Dark reboot, the studio is also working on the next installment in the Tomb Raider franchise. Unfortunately, despite all of that, the company has had to undergo another round of job cuts.

In a statement today, Crystal Dynamics confirmed that it has let go of another 17 employees in an effort to “better align current business needs and the studio's future success”. What this likely means is that neither Perfect Dark, nor Tomb Raider, are close to release and without that influx cash from a new game launch, the company needs to make cuts while it continues working on projects.

Here is the full statement: “This morning, Crystal Dynamics made the difficult decision to reduce our workforce by 17 talented team members. We did not make this decision lightly. Ultimately, this step was necessary to better align our current business needs and the studio’s future success. It is not a reflection of the dedication or ability of those affected. We recognize how painful this outcome is for those impacted and we are supporting them with transition packages and opportunity outreach. Crystal Dynamics remains committed to pushing the boundaries of making great games. This change does not alter our current project plans.”

Crystal Dynamics announced that a new Tomb Raider game was in development last year, with Amazon Games stepping in to publish the title, alleviating some of the financial burden from Embracer Group, a company that has laid off thousands of developers and shut down multiple studios in the last two years due to an irresponsible acquisition spree.

Discuss on our Facebook page, HERE.

KitGuru Says: This isn't a mass layoff situation, so this shouldn't have much impact on the projects still in development, but it is still a shame to see talented game developers being let go well into 2025, continuing the spree of industry-wide job-cuts from 2023 and 2024.

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Nintendo announces massive change to digital Switch games

27 mars 2025 à 16:06

Ahead of the launch of the Switch 2, Nintendo is making a big change to how it handles digital games. Starting in April, Switch owners will have their digital game libraries converted into ‘Virtual Game Cards', which can be freely lent out to friends and family. 

You can already share digital games on the Switch, but doing so requires the game owner to log in to another console. Now with Virtual Game Cards, you will be able to skip that step and loan out your digital games to others for two-weeks at a time.

Virtual Game Cards will appear on your system like physical games, complete with load and eject options. You can eject your virtual game card from one system and then transfer it to another at the press of a button. However, there are some unfortunate limitations to the system.

For starters, you can only lend one game out for two weeks at a time, after which, the digital game will be transferred back to the owner. On top of that, while the virtual game card is loaned out, you will lose access to that game during that time period, just as you would if you were loaning out a physical game. You can also only lend out games to members of your Nintendo Account's family group.

Virtual Game Cards will be added to the Switch in April via a System Update and will be available on Switch 2 from launch.

Discuss on our Facebook page, HERE.

KitGuru Says: If I am close enough to someone to have them in my Nintendo Family Group, then chances are, I'd be willing to load my account onto their Switch anyway for game sharing. Still, for those who don't want to do that, Virtual Game Cards could be a good work around and alternative. 

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