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Aujourd’hui — 20 février 2025KitGuru

Nvidia fights scalpers with ‘Verified Priority Access’ program for RTX 5090 and RTX 5080

20 février 2025 à 13:30

There have been many disappointed enthusiasts who have been unable to get hold of an RTX 5090 or RTX 5080 graphics card since launch last month. In an effort to avoid scalpers buying up Founders Edition graphics cards, Nvidia has now set up a Verified Priority Access program. 

In a statement shared on the Nvidia forums today, Nvidia confirmed plans for the Verified Priority Access program, saying that it will give “a limited number of verified GeForce gamers and creators” an opportunity to buy one RTX 5080 or RTX 5090 Founders Edition graphics card from the Nvidia Marketplace.

To be eligible, you have to A) be in the US. B) have a registered Nvidia account from before January 30th. You can sign-up to be considered for it by filling out a form where you simply select which graphics card you are looking to buy and then tick a box to say that you agree to Nvidia verifying participation “based on region, configuration, games and app usage”. From the sounds of it, Nvidia will be targeting power users who have spent time engaging with Nvidia's services.

There is no word on whether or not this program will roll out worldwide, or if Nvidia will have plans to put something like this in place for future Founders Edition launches. It certainly would have helped a lot of enthusiasts avoid the stress of retail queues and scalpers driving prices up.

KitGuru Says: Do you think something like this should be in place for enthusiasts looking to upgrade moving forward? Do you want to see this program open up in Europe and other regions?

The post Nvidia fights scalpers with ‘Verified Priority Access’ program for RTX 5090 and RTX 5080 first appeared on KitGuru.

World War Z: Aftermath is free on the Epic Games Store

20 février 2025 à 13:00

As they have done for years now, each week a new game or two are given away for free via the Epic Games Store for all those with an EGS account. From today, users can get their hands on the cute indie RGP Garden Story as well as Saber Interactive’s World War Z: Aftermath.

Available to add to your library from today until the 27th of February at 4pm, this week’s free titles are being headlined by World War Z: Aftermath. While this has been given away on the Epic Store in the past, in case you missed it back then, this Saber Interactive-developed co-op shooter functions similarly to that of the iconic Left4Dead series but with a 3rd-person perspective.

As expected, the game throws massive swarms of zombies all clumped together at you with intent to kill. Featuring a number of different and unique classes, you and three other friends can buddy up and take on its co-op story driven campaigns which take you all across the world.

World War Z: Aftermath is the complete version of the game, and so if you aren’t one of the 15 million who've already experienced this title, now is as good a time as any.

Garden Story meanwhile is a cute indie RPG in which you must “unify a broken community as the newly-appointed Guardian of The Grove”. Think of it kind of like Stardew Valley except you play as a grape.

Both World War Z: Aftermath and Garden Story are available to claim from today at 4PM UK time.

KitGuru says: What do you think of this week’s offerings? Have you tried World War Z: Aftermath in the past? What’s your favourite fruit? Let us know down below.

The post World War Z: Aftermath is free on the Epic Games Store first appeared on KitGuru.

Tony Hawk’s Pro Skater 3+4 reportedly launching this June

20 février 2025 à 12:15

Just yesterday, we reported on the possibility of the Tony Hawk’s Pro Skater series returning, thanks to one professional skater who let slip that he is in an upcoming ‘remaster’ of the series. It seems as though this will indeed be the case, as following his claims leakers have now revealed that THPS 3+4 is set to be officially announced this June.

As reported by known industry insider eXtas1s, Tony Hawk’s Pro Skater 3+4 is planned to be shadow dropped by Microsoft during the company’s Xbox Games Showcase in June. According to the insider, this release will launch simultaneously on PC, Xbox and PlayStation 5 – marking another first-party Xbox title headed to PlayStation.

For the uninitiated, following the success of 2020’s Tony Hawk's Pro Skater 1+2 (which went on to become the fastest-selling entry in the franchise), studio Vicarious Visions were working on a similar remake for the 3rd and 4th entries…until it was cancelled by Activision.

Pro Skater Tony

Given the fact that Vicarious Visions has since been absorbed and renamed to Blizzard Albany, it is unknown which studio has been tasked with this remake – though hopefully the Albany team were involved in some way.

As mentioned, just yesterday professional skater Tyshawn Jones revealed that “I’m in a Tony Hawk coming out, that’s cool. They got a new one they remastering so that’s about to come out, I was in the last one”. With collaborators and now leakers reporting on this remaster, it seems as though we might finally be getting the previously-ill-fated Tony Hawk’s Pro Skater 3+4.

KitGuru says: Are you excited for the return of THPS? Which game in the series is your all-time favourite? Which studio do you think is working on the remake? Let us know down below.

The post Tony Hawk’s Pro Skater 3+4 reportedly launching this June first appeared on KitGuru.

10 titles are leaving PlayStation Plus in March

20 février 2025 à 11:30

Each month, Sony updates its PlayStation Plus Extra/Premium libraries with a new line-up of titles. Similarly, every month a number of games are also removed from the service. With February’s line-up now available to claim, the console maker has revealed that 10 titles are set to leave the service in a month’s time.

In going to the PlayStation Plus tab on your PS5, you’ll find a list of 10 titles under the ‘Last Chance to Play’ section. Leaving the service at some point in March (likely around the 18th) are the following:

  • Monster Energy Supercross – The Official Videogame 6
  • Resident Evil 3 Remake
  • DBZ Kakarot
  • Phoenix Wright: Ace Attorney Trilogy
  • Jojo's Bizarre Adventure: All-Star Battle R
  • Life is Strange True Colors
  • Life is Strange 2 Complete Season
  • Final Fantasy Type-O HD
  • Street Fighter 5 Champion Edition
  • Mortal Kombat 11

PlayStation Plus

Fighting game fans might be disappointed to see 3 major titles leaving PS Plus, with Jojo's Bizarre Adventure: All-Star Battle R stinging particularly hard. In addition, it is interesting to see two Life is Strange titles being removed given the fact that the brand new Lost Records: Bloom and Rage has been added as a day-one release onto the service.

If you have not yet caught up with the Life is Strange series, you might want to give the two departing titles a go before they’re removed. Fortunately, both entries are relatively short affairs, and so you should have plenty of time to complete them.

In case you missed it, February’s PS Plus Extra/Premium titles are now available on the service, including the likes of Star Wars Jedi: Survivor; TopSpin 2K25 and Patapon 3. The full list can be found HERE.

KitGuru says: What do you think of February’s PS Plus additions? What about the games set to leave? Will you try to finish any of these games before they’re gone? Let us know down below.

The post 10 titles are leaving PlayStation Plus in March first appeared on KitGuru.

Hades II gets second major patch with ‘Warsong Update’

20 février 2025 à 10:45

Back in May of last year, the team at Supergiant Games surprise-dropped the early access launch of Hades II. Since then, the game has seen one major content update alongside a bunch of smaller patches. Finally, Supergiant Games are back with Hades II’s 2nd major update – bringing new levels, gods, boons, revamped menus and a whole lot more.

Making the announcement, the team at Supergiant Games officially released and detailed their latest ‘Warsong Update’ writing:

“Our second Major Update has arrived, featuring the final confrontation of the surface route, one last Olympian and all his Boons, a new Animal Familiar to bond with, streamlined resource gathering, plenty of new music and artwork, and more! We're excited to know what you think, and will be monitoring feedback in the coming weeks to ensure these latest additions are working properly.”

The full list of patch notes can be found HERE, but some of the more interesting/notable changes include:

  • More than 2,000 new voice lines and new events
  • New final confrontation
  • New Olymian (Ares) plus boons
  • Revamped boons
  • Revamped Altar of Ashes
  • New and reworked keepsakes
  • New enemies
  • Revamped special encounters
  • Much much more

In case you haven’t been keeping up with Hades II’s early access release, each major update has been huge for the game, not only in terms of new content, but how the currently available content is dished out and used.

Weapons and boons in particular have seen a great deal of changes over the months, and so it will be interesting to see how the Warsong Update switches up the gameplay formula. If you have yet to give Hades II a chance, now might be the best time to do so ahead of its full 1.0 release.

KitGuru says: What do you think of this update? Will you be heading back into Hades II? What’s been your favourite weapon to use thus far? Let us know down below.

The post Hades II gets second major patch with ‘Warsong Update’ first appeared on KitGuru.

HBO’s The Last of Us Season 2 gets official premiere date

20 février 2025 à 10:00

HBO’s The Last of Us was a huge hit when it released back in early 2023, amassing 10s of millions of viewers and winning a ton of awards. Though it was known that Season 2 is planned to arrive sometime in April of 2025, we’ve now gotten a concrete premiere date.

Making the announcement with the release of 3 new character posters (alongside the tagine ‘Every Path Has A Price’) HBO has now confirmed that Season 2 of The Last of Us will premiere on the 13th of April – meaning it'll be here in under two months’ time.

The character posters released show Joel, Ellie and Abby walking down a path away from the camera while standing on items which are significant to each’s story (Joel’s broken watch; a guitar for Ellie and a Firefly pendant for Abby).

The Last of Us Season 2

Whether for the right or wrong reasons, The Last of Us Part II was a highly controversial game when it released back in 2020, and so it will be both exciting and somewhat scary to see how HBO and Naughty Dog plan to adapt this narrative for the show.

That said, given just how excellently the team managed to translate the first game, HBO’s The Last of Us Season 2 is bound to be a gut-wrenching and highly evocative series when it premieres this April.

KitGuru says: Are you looking forward to Season 2? Do you think any changes will be made for the show? How do you think Season 2 will be formatted when compared to the game? Let us know down below.

The post HBO’s The Last of Us Season 2 gets official premiere date first appeared on KitGuru.
Hier — 19 février 2025KitGuru

Ubisoft and Lexip unveil Assassin’s Creed Shadows-themed peripheral collection

19 février 2025 à 18:11

Ubisoft is teaming up with gaming peripheral manufacturer Lexip to equip Assassin's Creed Shadows fans with a collection of co-branded gaming accessories. This collaboration features six custom-designed items, each reflecting the game's feudal Japan setting. These peripherals will also be available in unique bundles with the game itself upon its release on March 20th for PlayStation 5, Xbox Series X|S, macOS, and PC.

Starting with the Engraved Wireless Headset, it has an ancestral Japanese-inspired design. Enjoy cross-platform compatibility, connecting wirelessly to a wide range of devices via Bluetooth or a 2.4GHz dongle. For those seeking enhanced control and precision, the Programmable Mouse with Thumb Joystick offers a unique programmable analogue thumb joystick, four buttons, a clickable wheel, and an optical sensor.

The Ergonomic Controller provides a comfortable and customisable gaming experience across multiple platforms, including PlayStation 4, Nintendo Switch, PC, Mac, Android, and iOS. It features four programmable rear paddles, a D-pad, two joysticks, vibration feedback, and 14 buttons. The AC: Shadows-themed mechanical keyboard uses red mechanical switches and customisable RGB backlighting. It's available in QWERTY, QWERTZ, and AZERTY layouts to suit different regions. Complete your setup with the Rigid Mouse Pad, with a customisable backlight, or an XXL Flexible Mouse Pad, made from washable neoprene with a non-slip latex base.

These accessories are available in various bundles, including the standard edition of Assassin's Creed Shadows. Assassin's Creed Shadows launches on March 20th for PlayStation 5, Xbox Series X|S, macOS, and PC via Steam, the Ubisoft Store, and the Epic Games Store.

Discuss on our Facebook page, HERE.

KitGuru says: Interested in any of the Assassin's Creed Shadows-themed peripherals?

The post Ubisoft and Lexip unveil Assassin’s Creed Shadows-themed peripheral collection first appeared on KitGuru.

Micron, Samsung, and SK hynix will reportedly halt production of DDR3 and DDR4 memory in late 2025

19 février 2025 à 17:30

The DRAM market is facing a potential upheaval as leading manufacturers like Micron, Samsung, and SK Hynix are considering halting the production of DDR3 and DDR4 memory by the end of the year. According to industry sources, this move is driven by a combination of lower memory prices and declining demand. While this could lead to a shortage of DDR4 memory, which is still widely used in entry-level PCs and consumer devices, the situation is more nuanced than it first appears.

As per Digitimes' report (via Tom's Hardware), the root cause of this potential shift lies in the aggressive pricing strategies of Chinese DRAM manufacturers, like Changxin Memory Technology (CXMT) and Fujian Jinhua. These companies have significantly ramped up DDR4 production while slashing prices, undercutting their South Korean rivals. In some cases, Chinese DDR4 memory ICs are reportedly cheaper than reconditioned chips, making it increasingly difficult for major DRAM manufacturers to maintain profitability in the DDR4 market. This has led them to consider phasing out DDR4 production in favour of more lucrative options like DDR5 and HBM.

However, demand for DDR4 remains strong, and whether Chinese manufacturers can meet this demand alone is unclear. If Micron, Samsung, and SK Hynix exit the DDR3 and DDR4 markets, a supply shortage could emerge as early as mid-2025. While Taiwanese companies like Nanya Technology and Winbond Electronics could potentially fill the gap, their focus on specialised DRAM with lower production volumes and higher prices might not fully address the broader market needs. Moreover, some clients hesitate to use Chinese-made DRAM.

Nanya Technology predicts the DRAM market will bottom out in early 2025 before recovering in the second quarter. AI-related cloud computing is expected to remain a key driver, while overall consumer demand is projected to see only a modest increase. Anticipating the decline of older DDR memory versions, Winbond Electronics plans to transition to a more advanced 16nm manufacturing process in late 2025. This move from 20nm will enable the company to produce higher-capacity 8Gb DDR chips, better positioning them for current and future market demands.

Discuss on our Facebook page, HERE.

KitGuru says: Do you still have a system using DDR3 or DDR4 memory? If you're planning to upgrade your memory, it might be a good idea to do it soon, or you might end up paying more for the same.

The post Micron, Samsung, and SK hynix will reportedly halt production of DDR3 and DDR4 memory in late 2025 first appeared on KitGuru.

Phil Spencer confirms plans for more multiplatform games in Xbox showcases

19 février 2025 à 17:00

Phil Spencer has been doing the rounds in headlines again this week thanks to a newly published interview. We've already heard that Microsoft is no longer interested in convincing gamers to switch to Xbox from competing platforms. Spencer has now confirmed that future Xbox game showcases will feature more multi-platform titles.

Typically, a Nintendo Direct, PlayStation State of Play or an Xbox Games Showcase focuses primarily on first-party games, releasing exclusively for each platform holder's console. As Microsoft takes on this more SEGA-like multi-platform approach, we will start to see the focus shift more from exclusives in showcases to multiplatform titles. While multiplatform games shown during these showcases often only appear with one console logo or splash screen, Microsoft plans to include PlayStation and Nintendo logos on trailers for its multiplatform games during showcases.

Speaking with XboxEra, Spencer confirmed the shift in strategy saying:

“I think it’s just being honest and transparent about where the games are, and we actually even had this discussion last year for the June showcase, and by the time we kind of made our decision, we couldn’t get all of the assets done and it felt weird to have some of them in and some of them out.”

“But I just want to be transparent with people – for shipping on Nintendo Switch, we’re going to put that. For shipping on PlayStation, on Steam… People should know the storefronts where they can get our games”.

If you needed any further confirmation that Microsoft plans to lean more into multiplatform games and do away with true exclusives, this should be it. We're still not a point where Xbox has ‘no exclusives', and for now, a lot of games are still coming to PlayStation and Nintendo months, or years after the original Xbox and PC release. However, as we've seen with Sony and its quicker pace of PC releases, those lengthy gaps are only going to get smaller.

Discuss on our Facebook page, HERE.

KitGuru Says: I know Microsoft thinks it can still sell Xbox console hardware after all of this, but this weird in-between position they've taken cannot last. Eventually, the masses will notice that they don't need to own an Xbox to play Xbox games and from that point, they will invest in other platforms. 

The post Phil Spencer confirms plans for more multiplatform games in Xbox showcases first appeared on KitGuru.

Avowed launches to ‘Very Positive’ reviews on Steam

19 février 2025 à 16:00

The Pillars of Eternity series was incredibly well received but due to the top-down, CRPG nature of the game, it wasn't as widely accessible to the gaming masses as something like an Elder Scrolls or Fallout. Obsidian is opening up the world of Eora to a new audience today with the launch of Avowed, which has released to a very positive reception on Steam. 

Avowed is now available and sits at a ‘Very Positive' rating on Steam, based on close to 3000 user reviews at the time of publishing. Prior to release, Obsidian talked a lot about how the team wanted to perfect combat in this game, especially for those who prefer to cast spells over swinging swords. The developers will be pleased to see that many of the top-rated reviews absolutely rave about the combat in this game, from the dual-wielding functions to meaningful spells, destructible environments and all of the animations in-between.

Avowed 60fps

As Avowed isn't meant to be on the same scale as a Skyrim or a Starfield, players get smaller open zones to explore rather than a sprawling map. That means that Obsidian is able to hide treasure in all sorts of interesting places across the map, making exploration rewarding and interesting. We've all had that moment of disappointment when reaching an out of place platform, or going behind a waterfall, only to find absolutely nothing there. Based on reviews so far, it sounds like that won't be a problem for those playing Avowed.

This is a nice change from last week. When Avowed first released to Premium Edition buyers last week, the game had a ‘mixed' reception based on early Steam reviews, but over the last few days, as the game has opened up to millions of new players, that overall review score has improved significantly.

Discuss on our Facebook page, HERE.

KitGuru Says: As a big fan of Obsidian RPGs, I've been looking forward to Avowed for years and I'm looking forward to finally diving in. Have any of you picked up Avowed already? What do you think of the game so far? 

The post Avowed launches to ‘Very Positive’ reviews on Steam first appeared on KitGuru.

GameSir unveils the new Super Nova wireless controller

19 février 2025 à 10:00

GameSir is raising the bar for multi-platform gaming controllers with its latest release, the Super Nova. This controller prioritises comfort, precision, and customisation, offering a single device to play across PC, Switch, Android, and iOS devices. The Super Nova's standout feature is its focus on silent operation. Noise-free ABXY buttons and cutting-edge GameSir Hall Effect sensing sticks deliver smooth, precise feedback without distracting clicks or stick drift.

One of the Super Nova's key selling points is its connectivity, with tri-mode connection options ensuring seamless integration with various platforms. Whether you prefer Bluetooth, a wired connection, or a wireless dongle, the Super Nova has you covered. Incorporating GameSir Hall Effect sensing sticks guarantees exceptional durability and responsiveness, with a lifespan of up to 5 million cycles. Anti-friction glide rings further enhance the experience, eliminating stick grinding and ensuring smooth, precise movements.

The Super Nova also features precision-tuned Hall Effect analogue triggers, offering a smooth and responsive operation. Trigger stops allow for customisation, enabling players to switch to a short pull position for rapid-fire action. Additionally, a hair-trigger mode can be activated for lightning-fast responses. A 1000Hz polling rate further enhances responsiveness by minimising latency. Dual asymmetric rumble motors provide haptic feedback, while the built-in 6-axis gyroscope enhances motion control. Moreover, it also has a one-press wake-up feature.

Customisation options abound with two back buttons that support single button mapping and macro recording, putting complex commands at your fingertips. Customizable RGB light strips and a detachable center faceplate allow you to personalise the controller, while the ABXY configuration can be physically altered to suit individual playstyles. Thanks to a 1000 mAh battery and an intelligent auto start-stop charging station, charging is effortless. Simply pick up the controller to start playing and return it to the station for automatic recharging when you're finished.

The GameSir app and GameSir Connect app unlock even more customisation options, allowing for firmware updates, stick and trigger dead zone adjustments, vibration intensity control, and button testing. Many of these settings can also be accessed through on-the-fly key combinations. The Super Nova is available in white-pink and black-blue for £37.00.

KitGuru says: If you were to buy a new controller, would you consider the GameSir Super Nova?

The post GameSir unveils the new Super Nova wireless controller first appeared on KitGuru.

MSI RTX 5070 Ti Ventus 3X OC Review

19 février 2025 à 15:00

January saw the launch of both the RTX 5090 and RTX 5080, but today the 50 series rollout continues with the RTX 5070 Ti. Targeting a £729/$749 MSRP, this new GPU is the natural successor to the RTX 4070 Ti Super, but just how much of a generational improvement is on offer? We test rasterisation performance, ray tracing, DLSS 4, power, efficiency and more to find out…

Set to launch at retail tomorrow, February 20th, the RTX 5070 Ti is the most affordable RTX 50 series GPU yet – though it is still an extremely expensive purchase! Remember the days when the xx70 class cost about £300?

It's also worth clarifying that there's no Founders Edition for the RTX 5070 Ti, as was the case with both the RTX 4070 Ti and 4070 Ti Super. Instead, Nvidia sent us the MSI Ventus 3X OC model, a card we are told should land at the MSRP.

Timestamps

00:00 Intro
00:47 RTX 5070 Ti specs
01:46 Test setup
02:52 Alan Wake 2
03:19 Black Myth: Wukong
03:46 Cyberpunk 2077
04:12 Final Fantasy XVI
04:37 Forza Horizon 5
05:00 Ghost of Tsushima
05:21 Horizon Forbidden West
05:47 The Last of Us Part 1
06:06 Plague Tale: Requiem
06:31 Senua’s Saga: Hellblade 2
06:52 Starfield
07:14 Total War: Warhammer III
07:54 12-game average results
09:09 Cost per frame analysis
10:48 RT Alan Wake II
11:21 RT Black Myth: Wukong
11:45 RT Cyberpunk 2077
12:06 RT F1 24
12:27 RT Ratchet & Clank
12:50 RT Returnal
13:10 RT Shadow of the Tomb Raider
13:36 RT Star Wars Outlaws
14:01 RT 8-game average
14:59 DLSS 4 – Multi Frame Generation
17:51 AI & productivity benchmarks
19:15 MSI Ventus 3X design
19:52 12VHPWR temperatures and cable current
21:19 Thermals and acoustics
21:56 Power draw and efficiency
23:31 Overclocking
24:21 Closing thoughts

RTX 5090 RTX 5080 RTX 5070 Ti RTX 4070 Ti Super RTX 4070 Ti
Process TSMC N4 TSMC N4 TSMC N4 TSMC N4 TSMC N4
SMs 170 84 70 66 60
CUDA Cores 21760 10752 8960 8448 7680
Tensor Cores 680 336 280 264 240
RT Cores 170 84 70 66 60
Texture Units 680 336 280 264 240
ROPs 176 112 96 96 80
GPU Boost Clock 2407 MHz 2617 MHz 2452 MHz 2610 MHz 2610 MHz
Memory Data Rate 28 Gbps 30 Gbps 28 Gbps 21 Gbps 21 Gbps
L2 Cache 98304 KB 65536 KB 49152 KB 49152 KB 49152 KB
Total Video Memory 32GB GDDR7 16GB GDDR7 16GB GDDR7 16GB GDDR6X 12GB GDDR6X
Memory Interface 512-bit 256-bit 256-bit 256-bit 192-bit
Memory Bandwidth 1792 GB/Sec 960 GB/Sec 896 GB/Sec 672 GB/Sec 504 GB/Sec
TGP 575W 360W 300W 285W 285W

First, a quick spec recap. Whereas the RTX 5080 is a full implementation of the GB203 die (378mm2), RTX 5070 Ti is cut down across the board. Comprised of six Graphics Processing Clusters (GPCs), each holds up to eight Texture Processing Clusters (TPCs), with a total of 35. Each TPC is home to two Streaming Multiprocessors (SMs), giving us 84, and each SM still holds 128 CUDA Cores, meaning the RTX 5070 Ti has a total of 8960 shaders. We also find 70 RT cores, 280 Tensor cores, 280 Texture Units, and 96 ROPs.

This time around, however, there's no node-shrink, and GB203 remains fabricated on TSMC's N4 node, as per the RTX 40 series. As such, rated clock speed has not stepped forwards this generation, with the RTX 5070 Ti rated at 2452MHz, which is actually lower than the 2610MHz boost of the RTX 4070 Ti and RTX 4070 Ti Super.

The memory configuration is almost identical to the RTX 5080. That means we find 16GB of GDDR7 memory, but it's clocked slightly slower, at 28Gbps, and that puts total memory bandwidth at 896 GB/s, a 33% increase over the RTX 4070 Ti Super. L2 cache still comes in at 49MB.

Lastly, the RTX 5070 Ti features a 300W TGP. This is something we focus on closely in this review, using our enhanced GPU power testing methodology, so read on for our most detailed power and efficiency testing yet.

The post MSI RTX 5070 Ti Ventus 3X OC Review first appeared on KitGuru.

Insurgency Labs’ ModuCase ITX case supports full-size PSUs for SFF builds

19 février 2025 à 14:30

Insurgency Labs, a new company in the PC hardware scene, has just launched its very first PC case. If you want something different from the usual rectangular or fishtank boxes we typically use to house our hardware, then the new ModuCase ITX modular chassis might be up your alley.

The ModuCase ITX Premium Modular Case is designed specifically for small form-factor builds. It uses an open-air configuration, so you'll always have easy access to your hardware and can easily swap parts in and out. Ultimately, you'll end up with an extremely small form factor build, but with a full-sized ATX power supply on the bottom, ensuring compatibility with high-end hardware.

The addition of support for ATX-sized power supplies makes the ModuCase ITX more flexible than standard SFF cases, which typically require an SFF-sized power supply, which aren't as common on the market. The chassis is crafted with durable materials, but they are also 3D-printed, opening up plenty of modding possibilities for hobbyists with a little CAD knowledge.

Here is everything that comes in the box:

  • Motherboard Mounting Base: A sturdy foundation to securely hold your motherboard.
  • PSU Mounting Base: Designed to provide a snug fit for ATX power supplies.
  • Routing Back Cable Support: Keeps your cables neatly organized for a clean build.
  • Motherboard Backplate: Adds additional support and stability for the motherboard.
  • SSD case (1x): SSD enclosure that fits perfectly between the motherboard base and the backplate for additional expansion.
  • GPU Support: Ensures your graphics card stays firmly in place, preventing sagging.
  • Screws (4x): Essential hardware for securing components.
  • Motherboard Spacers (8x): Helps elevate the motherboard to prevent contact with the case.

The Insurgency Labs ModuCase ITX Premium is available now, priced at $115 CAD, which equates to just over £90 GBP. As these cases are shipped from Canada, you may have to spend a little more on imports if you are buying from Europe, the US or elsewhere.

Discuss on our Facebook page, HERE.

KitGuru Says: Would you like a test-bench style chassis like this over a standard enclosed case? 

The post Insurgency Labs’ ModuCase ITX case supports full-size PSUs for SFF builds first appeared on KitGuru.

What is going on with RTX 5070 Ti pricing?

19 février 2025 à 13:30

RTX 5070 Ti reviews are coming up shortly, but one popular reviewer has broken embargo to discuss the situation with pricing. Despite being sent an ‘MSRP' RTX 5070 Ti that is supposed to sell for $750, these graphics cards are already being marked up at retailers, bringing prices up to $1000 for certain versions. 

JayzTwoCents, a popular tech reviewer on YouTube, published a video yesterday to discuss RTX 5070 Ti pricing. While he is not supposed to talk about which specific RTX 5070 Ti he is reviewing before the embargo lifts, he ran into issues when looking into retail pricing. While Nvidia had sent Jay an Asus Prime RTX 5070 Ti, which Nvidia had classed as an ‘MSRP' level card that should hit the market for $750, retail listings show this GPU as selling for over $900. Some other custom models already listed on Micro Centre from the likes of Asus, MSI and GIgabyte all feature prices between $900 and $1009.99, well above the $750 MSRP set by Nvidia.

Here in the UK, we have a list of RTX 5070 Ti's that are supposed to sell at MSRP, but currently, no UK retailer has put pricing details on their listings, which is in stark contrast to the situation in the US, where retailers have already revealed prices for pre-orders. Some of the cards we've been told will be ‘MSRP' cards are the same models already being marked up in the US, so we'll have to wait and see how the conversion rates shake out when the retail embargo lifts tomorrow afternoon.

While it is interesting to see this pricing discussion kicked off ahead of embargo, there isn't much ‘new' here. If anything, this is business as usual, as has been the case since RTX 2000 dropped in 2018. We rarely see custom cards from the biggest GPU brands, like Asus, MSI and Gigabyte, selling at MSRP. Here in the UK, we typically see cards from the likes of PNY, Zotac and Inno3D actually hitting MSRP. However, Nvidia has opted to use bigger-brand Asus graphics cards to send to reviewers as an example of MSRP cards, which is where the confusion comes in.

Since the release of Jayz' video, the Micro Centre listing for the Asus RTX 5070 Ti Prime has been knocked back down to $750. However, this is displayed as a discount on the store page, meaning the price may rise by $150 shortly after launch once supply sells out. The other cards from MSI and Gigabyte are still being listed at over $900.

Discuss on our Facebook page, HERE.

KitGuru Says: The idea of paying up to $1000 for an x70 class GPU is going to put a lot of people off upgrading this generation. Hopefully over time as supply improves and initial launch demand wanes, we will start to see prices fall back to more ‘acceptable' levels for the PC gamers of the world. 

The post What is going on with RTX 5070 Ti pricing? first appeared on KitGuru.

Pro Skater claims new Tony Hawk Remaster is “about to come out”

19 février 2025 à 12:45

Following a string of less-than-stellar releases, the iconic Tony Hawk’s Pro Skater series was revitalised thanks to the excellent Pro Skater 1+2 Remake. Unfortunately, while a remake of THPS 3+4 was in development, the project was ultimately canned. That said, Pro Skater 3+4 might have some life left in it, as according to one professional skater, there’s a new Tony Hawk remaster “that's about to come out.”

In an interview conducted by the Breakfast Club podcast (and reported on by VGC), professional skater Tyshawn Jones seemingly let slip that a new Tony Hawks game is coming out soon, saying “I’m in a Tony Hawk coming out, that’s cool. They got a new one they remastering so that’s about to come out, I was in the last one.”

As stated by Jones, the skater did feature in the aforementioned Pro Skater 1+2 Remake, lending a great deal of credence to his words.

For the uninitiated, following the success of 2020’s Tony Hawk's Pro Skater 1+2 (which went on to become the fastest-selling entry in the franchise), studio Vicarious Visions were working on a similar remake for the 3rd and 4th entries…until it was cancelled by Activision.

Pro Skater Tony

Given the fact that Vicarious Visions has since been absorbed into Blizzard, it is unknown which studio has been tasked with this remake. That said, with Microsoft having acquired Activision Blizzard in the years since, it’s possible that the team were later put back onto the THPS 3+4 project.

Regardless, it seems as though we won’t have to wait long to find out; if Jones’ word is anything to go by. As mentioned, while later Pro Skater entries failed to match the quality of the original games, having a remake of 3+4 should satisfy almost all fans of the series, assuming it’s as good as 1+2.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of Tony Hawk’s Pro Skater 1+2? Were you disappointed by the cancellation of 3+4? What do you hope to see from this upcoming remake? Let us know down below.

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Wo Long: Fallen Dynasty, Yakuza and more leaving Xbox Game Pass

19 février 2025 à 12:00

Twice a month, Microsoft updates its Xbox Game Pass library with a line-up of new/returning titles. For the second half of February, the service is launching one major title in the form of Obsidian Entertainment’s Avowed – alongside a couple other additions. Unfortunately, even more games are set to leave Game Pass at the end of the month.

Making the announcement on the Xbox Wire Blog, Megan Spurr – the Senior Community Lead for Xbox Game Pass – wrote “For those of you that have been exploring the Living Lands in Avowed, thank you for taking a break to check out the latest Game Pass news! We have some exciting new reveals and exclusive Perks to tease your install buttons.”

With that, the full list of Game Pass additions set to drop onto the service over the course of the remainder of February is as follows:

Available Now

  • Avowed [GP Ultimate and PC]

Coming soon

  • EA Sports F1 24 [GP Ultimate and PC] – 20th February
  • Warhammer 40,000: Rogue Trader [GP Standard] – 20th February
  • Watch Dogs: Legion [GP Standard] – 25th February

Xbox Game Pass

As mentioned, an even greater number of titles are unfortunately set to leave the service on the 28th of February, those being:

  • F1 22
  • Gris
  • Maneater
  • PAW Patrol World
  • Space Engineers
  • Warhammer 40,000: Boltgun
  • Wo Long Fallen Dynasty
  • Yakuza 3 Remastered
  • Yakuza 4 Remastered

Discuss on our Facebook page HERE.

KitGuru says: Have you checked out Avowed yet? What do you think of it? Which of the departing games will you try to complete before the end of the month? Let us know down below.

The post Wo Long: Fallen Dynasty, Yakuza and more leaving Xbox Game Pass first appeared on KitGuru.

My Nintendo Gold Points to be discontinued ahead of Switch 2 launch

19 février 2025 à 11:15

Nintendo’s Gold Points system was a nice way for players to get a bit of money back on games they bought, with Switch owners receiving Gold Points valued at 5% of a purchase’s value. While a small benefit, Gold Points were a nice feature to have – too nice it seems, as Nintendo has announced they'll be discontinuing the service next month.

Making the unfortunate announcement on their site, Nintendo officially confirmed the end of the Gold Points era, writing: “On March 25th, 2025, at 3:30PM AEDT / 5:30PM NZDT, the ability to earn Gold Points will end. Gold Points already earned can still be used on Nintendo eShop to receive a discount, even after this end date. We sincerely thank you for using the My Nintendo rewards program and apologise for any inconvenience.”

While the company did not offer any reasons for this, it seems quite clear that this change is due in part to the upcoming Switch 2 release.

Nintendo Gold Points

Whether the successor console will include a revamped version of the Gold Points system is yet to be seen, but given the fact that Nintendo games sell in the millions consistently, that extra 5% could translate into a lot of spare change for the console maker – especially if Switch 2 games launch at £70.

Alongside this, the company also nerfed its Switch Game vouchers, confirming that they won’t be usable with Switch 2 games.

Again, whether this feature will return in a refreshed manner is yet to be seen, but if not, then Switch 2 owners could wind up paying quite a bit more for games over the course of the upcoming generation. We will have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of these announcements? Will Nintendo introduce some new form of loyalty program? Let us know your thoughts down below.

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Marvel Rivals Director laid off following the game’s highly successful launch

19 février 2025 à 10:30

Marvel Rivals has been a huge hit since it launched back in December last year, with the free-to-play hero shooter amassing more than 20 million downloads in under two weeks and seeing a peak concurrent player count of almost 650,000 on Steam alone. Despite the game’s undeniable success, one of Marvel Rivals’ game directors has announced that he and others from his team have now been laid off.

Making the surprise announcement on LinkedIn, the Games director at Marvel Rivals' support studio Thaddeus Sasser wrote “This is such a weird industry…My stellar, talented team just helped deliver an incredibly successful new franchise in Marvel Rivals for NetEase Games…and were just laid off! Oh well! Times are tough all over – Let's find these incredible people new jobs, because we all need to eat, right? :D”

Marvel Rivals

Alongside Sasser, Marvel Rivals level designer Jack Burrows confirmed this recent spree of firings, writing “Welp, just got laid off from my job working on Marvel Rivals with NetEase. Was an enormous pleasure to work with my American coworkers who join me in this sad culling. Just couldn't dodge that big boot I guess, no matter how big the success of the gig.”

Given the undeniable and rapid success of Marvel Rivals, this announcement comes as a huge surprise. Hopefully we learn more on exactly what went down sooner rather than later.

Regardless, it will be interesting to see how players respond to this latest move – and whether this marks the first major red stain on what was otherwise a highly-compelling and growing live-service shooter.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this firing? Does this reflect badly on Marvel Rivals / NetEase? Where do you hope to see Sasser and co. move to in the wake of all this? Let us know down below.

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À partir d’avant-hierKitGuru

MSI MPG A1000GS PCIE5 ATX v3.1 PSU Review

18 février 2025 à 19:44

Today we take a look at another new power supply in the MSI catalogue – the MPG A1000GS. This PCIE5 ATX v3.1 supply is fully modular, and is 80 Plus and Cybenetics gold certified. Is this a unit you want to be shortlisting for a new build in 2025? Let's find out.

While the last flagship MSI power supply I looked at cost a staggering £600 (MEG Ai1600T – review HERE), the MPG A1000GS I am reviewing today has an more palatable MSRP of £184.99. Checking pricing online as we go to publication this indeed appears to be the case (HERE). MSI are including two native 12V 2×6 connectors to support the new range of RTX 50 series graphics cards (although one is surely enough for a 1000W PSU). This power supply has a power excursion rating of 235% and is PCIe 5.1/ATX 3.1 ready.

The OEM partner of choice for this power supply is CWT based on the CTE platform.

This power supply falls into the mid tier of a ‘triangle rating system' inside documentation that MSI sent us. I think this is worth a little clarification today as I had so much to discuss regarding the Ai1600T in the previous review, I did not dwell on this at all.

So, for clarity, the ‘MEG' range is ‘Enthusiast Gaming' sector in the high end, with the aforementioned £600 Ai1600T filling that slot. The supply we are testing today falls into the MPG ‘Performance Gaming' sector and the lower end 1000w/850w/750w/650w units fill the MAG ‘Arsenal Gaming' sector.

MSI MPG A1000GS Overview:

  • Supports Nvidia® GeForce RTXTM 50 series graphics cards
  • 2 x native 12V-2×6 connector
  • Dual-color 12V-2×6 cable
  • 80 PLUS Gold certified
  • Optimized the sound level
  • 100% all Server-grade 105oC capacitor
  • Embossed Jacket Cables, the cables are more bending and routing
  • Industrial level protection with OCP/ OTP/ OPP/ SCP/ OVP/ UVP/ SIP/ NLO
The post MSI MPG A1000GS PCIE5 ATX v3.1 PSU Review first appeared on KitGuru.

OCCT is coming to Linux, Steam and Steam Deck

18 février 2025 à 18:00

OCCT, a popular stress testing and monitoring tool for Windows PCs, is expanding its reach with a new Linux version. Long favoured by enthusiasts for its ease of use and comprehensive testing capabilities, OCCT is now available in alpha for Linux users, marking a significant step for the platform.

While the Windows version of OCCT has seen substantial updates in recent years, including a modernised UI and expanded functionality, the Linux version is still in its early stages. Currently in alpha testing and available exclusively to OCCT patrons, it has already received positive feedback. A public release is planned, though no specific date has been announced.

OCCT promises a straightforward installation process for the Linux version, requiring no external dependencies or root access. The utility even implements its own version of HWInfo, as no comparable solution currently exists for Linux. While this integrated HWInfo isn't as feature rich as its Windows counterpart, development is ongoing to achieve parity. Designed for compatibility with various Linux distributions, including the Debian version that powers SteamOS, OCCT has demonstrated its commitment to the platform. The company has even confirmed a collaboration with Valve to create a dedicated version for Steam, ensuring updates and support for the Steam Deck.

While there are no plans to make OCCT open source, the developers have hinted at allowing third-party applications to interact with the software. Details are unknown, but more information is expected to be revealed later this year. The OCCT team has also promised to unveil additional features around Computex 2025 in late May.

Discuss on our Facebook page, HERE.

KitGuru says: Do you use OCCT? Are you glad they're expanding to Linux?

The post OCCT is coming to Linux, Steam and Steam Deck first appeared on KitGuru.

Kingdom Come Deliverance II has already sold 2 million copies

18 février 2025 à 17:45

Warhorse Studios' Kingdom Come: Deliverance 2 has stormed out of the gate, achieving impressive sales figures in its first two weeks on the market. The developer announced via the game's official social channels that it has surpassed two million units sold, a remarkable feat considering it took just one day to reach the initial million milestone (though pre-orders helped).

While official platform-specific sales data remains unknown, Steam statistics suggest that a significant portion of those sales originate from PC players. The game's popularity is further evidenced by its peak concurrent player count on Steam, which reached an impressive 256,000 users. This secured its place in the platform's all-time top 50 leaderboard, even surpassing Team Fortress 2.

During Embracer Group's recent Q3 2024/25 earnings call, CEO Lars Wingefors publicly acknowledged Warhorse Studios' accomplishment, stating that the game's performance has exceeded the publisher's expectations. This success is a testament to the anticipation surrounding the sequel and the strong foundation established by the original Kingdom Come: Deliverance.

Warhorse Studios is committed to supporting the game's long-term success and plans to release mod tools soon. Furthermore, they have outlined a comprehensive roadmap for 2025, including free updates like barbers, horse racing, and Hardcore Mode in the spring, followed by three premium DLC releases: Brushes with Death in the summer, Legacy of the Forge in the autumn, and Mysteria Ecclesiae in the winter.

Discuss on our Facebook page, HERE.

KitGuru says: Have you already tried Kingdom Come Deliverance II? Do you think the game deserves the praise that it's getting?

The post Kingdom Come Deliverance II has already sold 2 million copies first appeared on KitGuru.

RTX 5070 Ti benchmark leak puts it between RTX 5080 and RTX 4070 Ti

18 février 2025 à 17:15

While synthetic benchmarks don't always paint a complete picture of real-world gaming performance, these early results offer valuable insights into the GeForce RTX 5070 Ti's capabilities.

It's important to note that with ray tracing and upscaling technologies in play, assigning a single performance metric and expecting it to translate universally across all benchmarks is challenging. Results can and will vary. However, synthetic tests tend to be more consistent than graphics API tests (like OpenCL).

To ensure consistency, the benchmark entries shared by VideoCardz use a single set of benchmarks from a source using a system equipped with a Ryzen 7 9800X3D and 48 GB of DDR5-6000 memory. The tested card is an MSRP model with Nvidia reference clock speeds. Moreover, they've included comparisons with the RTX 5080 and 4070 Ti Super to compare it against the higher-tier SKU and the one it's replacing.

On average, the GeForce RTX 5070 Ti is 16.6% faster than the RTX 4070 Ti Super. Compared to the RTX 5080, the 5070 Ti is, on average, about 13.2% slower. As mentioned earlier, gaming benchmarks will provide a more comprehensive picture, but these initial figures seem reasonable considering the reported specs of the upcoming graphics card.

Discuss on our Facebook page, HERE.

KitGuru says: Were you expecting more or less performance from the RTX 5070 Ti?

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PowerColor combines speed and precision with new Alphyn AM10 mouse

18 février 2025 à 16:45

PowerColor has been well known in the graphics card space for decades. Now, they are taking aim at the peripheral market, starting off with the new Alphyn AM10 wireless gaming mouse. 

The Alphyn AM10 is designed to deliver everything you need from a gaming mouse. From the classic ergonomic palm-grip shape to the ultra-high 8000Hz polling rate, ensuring minimal latency between your mouse clicks and the PC. Using a PAW3395 sensor, you'll get top-tier accuracy with up to 26,000 DPI and 650 IPS tracking, blending speed and precision.

 

In the table below, you can see the full spec sheet for the mouse:

Model Name ALPHYN AM10 BLACK
Connectivity USB 2.0 HighSpeed
2.4G with dongle
BT5.2 or higher
DPI Selectable, 100 ~ 26000
Backlight 1 zone configurable ARGB 12 pcs
LED indicator DPI status, 1 RGB LEDs
Protocol USB HID class v1.11
Programmable Buttons 6
Sensor Type PAW3395
Grip Type Palm, Claw
Battery Capacity 500mAh, Ploymer Li-ion Rechargeable
USB Data Length(bit) 16bit per axis
Tracking Speed (IPS) 650
Report Rate Selectable,
Wired : 8000/4000/2000/1000/500/250Hz
2.4G : 1000/500/250Hz
BT : 125Hz
On-Board memory 5 profiles
Battery Life 50 Hours (Max.)
Mouse Button Omron Optical Switch (On MB1/MB2, 70M Clicks)
Weight 96g Max
PC Control Panel Windows 10/11
Cable 1.8 Meter, Detachable
Acceleration (g) 50

The PowerColor Alphyn AM10 gaming mouse can be tweaked and customised to your liking using PowerColor Keystone, a new hub with options for customising mouse sensitivity, button shortcuts and RGB lighting. This software also works perfectly for those using the AH10 gaming headset, unlocking a host of EQ and mixer settings for your audio.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you shopping around for a new gaming mouse? Will you be adding the Alphyn AM10 to your shopping list?

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Gamdias unveils its best-looking AIO CPU cooler yet

18 février 2025 à 16:00

Nowadays, everyone wants an AIO cooler with an LCD display on the pump. Gamdias is launching one of the nicest looking AIOs yet this week with the new Chione P5 series, available in sleek black and white colours. 

The Gamdias Chione P5 series AIO coolers feature a 3.4-inch IPS LCD display, so you'll get accurate colours even when looking at the display from an off angle. With a resolution of 480×480, users can set custom images or animated GIFs to the display. Just below the LCD display you will find an ARGB lighting strip to add a vibrant glow around your CPU.

Using the Gamdias Zeus Cast software, you can also access real-time monitoring of essential system information, from temperatures and clock speeds to clock time and calendar date.

So the cooler looks great, but does it have the hardware to tame today's high-end CPUs? The Chione P5 AIO cooler uses an upgraded coldplate with precise 0.12mm microflow channels to target CPU hotspots. The optimised fluid routing system and 10-pole motor ensure stable pump speeds of up to 2700RPM. To help move heat out of the system, the Chione P5 also comes equipped with Notus fans, which operate at just 25.48 dBA at 1600 RPM and peaking at only 34.91 dBA at 2200 RPM, so your CPU will be running cool and quiet.

The CHIIONE P5 Series AIO cooler includes an upgraded mounting kit for seamless installation on both AMD and Intel platforms, including the newest Intel LGA 1851 and AMD AM5. Prices start at $139.99 for the 240mm AIO and $159.99 for the 360mm AIO.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you in the market for a new AIO cooler for a PC upgrade? What do you think of the latest models from Gamdias? 

The post Gamdias unveils its best-looking AIO CPU cooler yet first appeared on KitGuru.

CyberConnect2 begins its 30th anniversary celebrations plans

18 février 2025 à 15:30

Nearly 30 years ago, CyberConnect2 was founded, and in the decades since the studio has brought us countless great and fun games across popular franchises including but not limited to Naruto; Dragon Ball; JoJo’s Bizarre Adventure and more. In celebration of the studio’s upcoming 30th birthday, CyberConnect2 has now launched a dedicated anniversary website sharing its fresh rebrand.

Making the announcement via this brand new website, the team at CyberConnect2 has begun its 30th birthday celebrations (ahead of the company’s actual anniversary on the 16th of February 2026.)

Giving fans a glimpse into their celebration plans, the company wrote “CyberConnect2 would like to take this opportunity to express their sincere gratitude to their fans across the world, clients, and friends who have made this possible. Embracing their 30th year, CyberConnect2 will revamp its corporate image and begin operation on a variety of celebratory projects as a way of relaying their thanks to all who supported them along this journey. Details and updates will be posted regularly on CyberConnect2’s special anniversary website.”

While we will likely see a bunch of more substantial news over the coming year, the studio did kick off this anniversary event by announcing its new studio rebrand. Alongside a more modernised/simplistic take on the previous company logo, they also unveiled a new slogan/mantra: “One Part Love, One Part Passion, All Entertainment” which is said to “[embrace] CyberConnect2’s company spirit and intention of connecting with their fans and bringing them joy through the entertainment the company provides.”

Last but not least, the studio also revealed their new mascot. Designed by studio artist Higashi, fans will be able to vote on what they wish for this new mascot to be named through the company’s Twitter page.

While this kickoff is lacking in any new game announcements, CyberConnect2 seems to have a whole suite of plans for the next 365 days – and so it will be interesting to see what else they have in store.

KitGuru says: Are you a fan of CyberConnect? What’s your favourite game by them? What would you call the new mascot if it were entirely up to you? Let us know down below.

The post CyberConnect2 begins its 30th anniversary celebrations plans first appeared on KitGuru.

Sonic the Hedgehog 3 comes to streaming today

18 février 2025 à 14:45

While the initial trailer for the first Sonic the Hedgehog film introduced a hideous character redesign sparking a ton of backlash, the final product proved to be a major success for SEGA and Paramount Pictures – spawning two sequels in the years since. Finishing its cinematic run with almost half a billion in the bank, Paramount is now set to bring Sonic the Hedgehog 3 to digital platforms later today.

Set to drop onto the streaming service Paramount+ today, Sonic the Hedgehog 3 is the most recent (and successful) entry in this ongoing franchise, having brought in over $478 million though cinema screenings.

While fans eagerly await the 4th film (which was confirmed to be coming in March of 2027), Paramount is now bringing the 3rd entry to its streaming service – and will later be available through Amazon Prime Video sometime in May.

Sonic the Hedgehog

Each successive Sonic film has been bigger than the previous, with Sonic 1 bringing in $319 million at the time; Sonic 2 boosting this to $405 million – and as mentioned – Sonic 3 raking in just shy of $480 million.

Of course, this still pales in comparison to the highest-grossing film based on a video game, with Nintendo’s Super Mario Movie amassing a massive $1.36 Billion during its cinematic run.

Still, with the Sonic films continuing to see an increase in both critical and commercial reception, it will be interesting to see what SEGA and Paramount have planned for the aforementioned Sonic 4.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of Sonic the Hedgehog 3? How much money do you reckon the 4th film will make? Which of the 3 films is your favourite? Let us know down below.

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Sony’s recent PlayStation State of Play set new viewership records

18 février 2025 à 14:00

Since their pivot to digital showcases, Sony has created two different and distinct online events – those being their State of Plays and the more substantial PlayStation Showcases. Despite the former typically featuring lower-stakes announcements, the console maker’s recent State of Play stream broke records with over 2 million concurrent viewers.

As reported by StreamCharts, Sony’s recent State of Play showcase (which took place on the 12th of February) saw a massive boost to its viewership counts when compared to prior similar showcases.

According to the publication, the 45 minute presentation saw a total average viewership of 1.8 million, with peak concurrent watchers surpassing 2.18 million – both of which were new records for its State of Plays.

PlayStation State of Play

Beyond this, other interesting stats include the fact that the SoP was co-streamed by over 1000 different channels for the first time, indicating an increase in awareness of the event across the board.

As mentioned, State of Plays typically feature smaller announcements when compared to the company’s grander PlayStation Showcases. That said, with State of Play quickly becoming a recognisable brand name similar to that of Nintendo Directs, it will be interesting to see whether the company winds up sticking with the branding for its upcoming Summer event – or if they will continue with their two-pronged approach.

Discuss on our Facebook page HERE.

KitGuru says: Did you catch the SoP when it was live? Do you prefer this branding, or PlayStation Showcases? Should the console maker keep both events separate? Let us know down below.

The post Sony’s recent PlayStation State of Play set new viewership records first appeared on KitGuru.

Xbox Head Phil Spencer responds to SEGA comparisons

18 février 2025 à 13:45

During the 1990s and early 2000s, instead of PlayStation, Nintendo and Xbox, the video games industry’s 3 console giants consisted of the aforementioned PlayStation and Nintendo – but also SEGA. Unfortunately, following the failure of the Dreamcast, the console maker would pivot to becoming a 3rd-party publisher. With Microsoft seemingly set to go a similar route, Xbox Head Phil Spencer has now directly addressed these comparisons.

In an interview conducted by XboxEra, Spencer was asked about Xbox’s current strategy of releasing an increasing number of its first-party titles onto competing platforms, and whether this will ultimately lead to a similar full 3rd-party shift like we saw with SEGA back in the 2000s.

In discussing this (and the 30% cut that Sony takes on all Microsoft games which do come to its platform), Spencer stated [as transcribed by ResetEra user ‘Super’]: “I would love to make all of the money for all of the games that we ship right, like obviously we make more on our own platform. It's one of the reasons that investing in our own platform is important. But there are people, whether it's their libraries on a PlayStation or Nintendo, whether it's they like the controller better, they just like the games that are there.”

Xbox SEGA

He continued, “And I don't want to then look at that and say, well, there's no way that we should be able to build a business there, find fans of our franchises there. I'm not trying to move them all over to Xbox anymore. People were all so invested in where our games are. Let's just allow more people to play and yes, the 70% that we make on games on other platforms is helpful to us being able to build great portfolios like we showed at the Dev Direct and I hope this will continue to show through the rest of the year.”

Of course, regardless of whether the company was planning to leave the console hardware business or not, they would be unlikely to reveal such information until absolutely necessary.

Still, with Microsoft reportedly working on its next-gen console right now, it seems that Xbox as a hardware brand is here to stay – at least for the time being.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Phil’s response? Will Xbox eventually leave the console business? Let us know down below.

The post Xbox Head Phil Spencer responds to SEGA comparisons first appeared on KitGuru.

Counter-Strike 2 sets new concurrent player record

18 février 2025 à 13:00

Counter-Strike has been one of the most popular games on Steam for over a decade but the game is showing no signs of slowing down. Just this past week, Counter-Strike 2 surpassed its old record and hit a new peak concurrent player milestone. 

Not all players were happy about the transition from CS:GO to Counter-Strike 2, but that hasn't stopped the game from growing to new heights. The first Premier season for CS2 just wrapped up and Premier Season Two officially launched, introducing the new version of the map ‘Train' to the competitive map pool. As a result, players have been flooding back into Counter-Strike 2, leading to a new peak player count.

On the 16th of February, Counter-Strike 2 reached a peak concurrent player count of over 1.744 million. This happened around the afternoon in Europe, just as America was waking up and Asia was going to sleep, which indicates how strong the playerbase for Counter-Strike is in European regions.

Counter-Strike 2 has not yet surpassed the all-time high player count from CS:GO, which hit over 1.8 million concurrent players in 2023. Counter-Strike 2 isn't far behind though, and all it takes is one new operation and a set of new skins, or a new competitive season to send the numbers flying back up.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you been keeping up with Counter-Strike 2 since launch, or did you drop out of the game after the transition from CS:GO?

The post Counter-Strike 2 sets new concurrent player record first appeared on KitGuru.

Blizzard admits Overwatch 2 ‘hasn’t evolved’ following Marvel Rivals success

18 février 2025 à 12:00

Fans of Overwatch have been calling Blizzard out for their missteps in the transition to Overwatch 2. Now with Marvel Rivals dominating the hero shooter space, the director behind Overwatch 2 has admitted that the game has not “evolved as much as it should have” over the past couple of years.

Overwatch 2 was originally exciting due to the announcement of a full PvE campaign and other changes, like hero talent trees, allowing players to customise their playstyle further. Plans for both of those things were cancelled, leaving us with an underwhelming sequel that added very little to the overall experience.

Now with Marvel Rivals providing tough competition, Blizzard is finally looking to take some risks with Overwatch once again. In an interview with Games Radar, Overwatch 2 director, Aaron Keller, admitted that the team has felt pressure to make changes after the success of Marvel Rivals.

“There is pressure on the Overwatch team, and a lot of it is internal. You know, a lot of the things that we’re announcing for seasons 15 and 16, like perks and Stadium, they’re things that have been in development for Overwatch for quite some time. And I think what’s driving that is, when we look at our game, we feel like it’s either missing something or it hasn’t evolved as much as it should have.”

“We’re obviously in a new competitive landscape that I think, for Overwatch, we’ve never really been in before, to this extent where there’s another game that’s so similar to the one that we’ve created”.

Blizzard just recently began announcing updates for the next two seasons of Overwatch. For starters, the cancelled hero talent tree system is coming back. Additionally, a new Stadium mode is being added to the game. Hopefully over the course of 2025, we see Blizzard trying more ideas as it attempts to make Overwatch interesting to the masses once more.

Discuss on our Facebook page, HERE.

KitGuru Says: While it is good to see the Overwatch team finally kicking things up a notch and introducing interesting new ideas, I can't help but feel that this is all incredibly temporary. Blizzard was quite happy to sit on Overwatch for years, trying almost nothing to add to the game. If the competition from Marvel Rivals drops off, Blizzard may well just pull back and let Overwatch sit in stasis again.

The post Blizzard admits Overwatch 2 ‘hasn’t evolved’ following Marvel Rivals success first appeared on KitGuru.

Rockstar will reportedly open up GTA Online to user-generated content and mods

18 février 2025 à 11:00

Everyone is looking forward to Grand Theft Auto 6 later this year but for the first time in the franchise's history, the single-player campaign might be the least important part of the release. With GTA 6, we are also expecting a big new version of GTA Online, and it seems Rockstar might be taking tips from major online games like Roblox and Fortnite. 

Fortnite and Roblox are both extremely popular for their creator modes, allowing players to create their own games. With the next version of GTA Online, Rockstar is reportedly looking to build a platform for user-generated content. We've already seen some steps towards this with Rockstar's acquisition of the FiveM development team, who were behind the insanely popular FiveM RP mod for GTA Online.

Rockstar isn't stopping there though. According to Digiday, Rockstar has been hiring some of the most popular creators on platforms like Roblox and Fortnite to prepare new modes for the next version of GTA Online.

At this point in time, it is unclear how these creators will be able to monetise their creations in GTA Online. We already know that some streamers are going to try and put together a blockchain, crypto-backed GTA Online RP server when GTA 6 drops, but Rockstar has previously banned attempts to link crypto currencies with GTA Online. Chances are, Rockstar's official implementation won't involve any crypto or web3 shenanigans.

Discuss on our Facebook page, HERE.

KitGuru Says: What are you hoping to see Rockstar change with the next iteration of GTA Online? 

The post Rockstar will reportedly open up GTA Online to user-generated content and mods first appeared on KitGuru.

Bethesda is auctioning off the chance to become an NPC in The Elder Scrolls 6

18 février 2025 à 10:00

Bethesda quite famously announced The Elder Scrolls 6 back in 2018 but to date, we've heard very little about the game. With Starfield now out of the way, the studio has been fully focused on the next mainline Elder Scrolls game and you can now put yourself in the running to be included as an NPC in the game.

The Elder Scrolls 6 is still several years away but if you'd like to see yourself in the game, Bethesda is offering up a once in a lifetime opportunity. In support of the Make-A-Wish foundation, Bethesda is auctioning off the opportunity to have yourself added to the game as an NPC.

“The Elder Scrolls series, developed by Bethesda Game Studios, is renowned for its vast open worlds, deep lore, and immersive storytelling. With this exclusive experience, you’ll work with the developers to create a custom character that will appear in the game, leaving your mark on the legendary franchise”, the description reads.

Bethesda already has another custom NPC in the works for The Elder Scrolls 6. Shirley Currey, a content creator better known as the ‘Skyrim Grandma', is also being added to the next game in the series as an NPC.

We don't know when The Elder Scrolls 6 is due to release, but the game has been in production for a couple of years now and there is a playable build of the game running inside Bethesda's offices. Considering that AAA games take five years to develop on average, the game likely won't be out until 2027-2028.

Discuss on our Facebook page, HERE.

KitGuru Says: We're still some ways off from seeing The Elder Scrolls 6 in action but progress is being made. Hopefully we'll start getting more news on the game later in the year. 

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Nvidia RTX 5050 and RTX 5060 spotted on the EEC database

17 février 2025 à 18:06

A recent EEC (Eurasian Economic Commission) filing from Zotac has been spotted, listing an RTX 5050 graphics card among other upcoming models. While EEC filings are notorious for including unreleased or even entirely fictional products, this particular entry has caught our attention due to the lack of prior rumours or evidence suggesting the existence of such a GPU.

The filing itself lists a range of confirmed SKUs, including the RTX 5090, 5080, 5070 Ti, and 5070. We also know that the RTX 5060 and 5060 Ti are expected to launch within the next two months. However, the RTX 5050 remains a complete mystery.

This raises the question: could there be some truth to this listing? It's certainly possible. Nvidia is expected to transition its entire production to Blackwell GPUs soon, which could eventually lead to the Ada models disappearing from the market. If that happens, even the RTX 4060 wouldn't fill the entry-level segment in the GeForce lineup. Considering the relatively high pricing of the RTX 50 series so far, it's unlikely the RTX 5060 will hit the £300 price point.

This would leave a gap in Nvidia's portfolio, particularly in the price-sensitive market segment where Intel's Arc Battlemage B580/B570 GPUs are positioned. An RTX 5050, potentially a heavily cut-down variant with 8GB of RAM, could be Nvidia's solution in this segment.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think Nvidia will manufacture an RTX 5050?

The post Nvidia RTX 5050 and RTX 5060 spotted on the EEC database first appeared on KitGuru.

Ubisoft teases Rainbow Six Siege X

17 février 2025 à 17:00

Last week, we heard rumours that Ubisoft was planning a big announcement for the future of Rainbow Six Siege this month. At the time, it was thought that a direct sequel was going to be announced. It turns out that isn't the case, instead, Ubisoft is working on a big update to the game, currently titled ‘Rainbow Six Siege X'.

To mark the 10th anniversary of Rainbow Six Siege, Ubisoft has announced Siege X, which aims to be “the biggest transformation in the game's history”. The new version of the game will introduce new game modes, “deepened tactical gameplay” and other upgrades.

Unfortunately, the full reveal isn't taking place for another few weeks. At 5PM (UK time) on the 13th of March, Ubisoft will put out the full reveal for the game, which will usher in “a new era” for Rainbow Six Siege.

With all of that in mind, the situation sounds similar to Overwatch and Counter-Strike: Global Offensive. Both titles received ‘sequels' in the last couple of years, but in both cases, the sequel was an overhauled version of the game players already owned. The same seems to be playing out for Siege, with a transformative update coming in, rather than a fully separate game.

Discuss on our Facebook page, HERE.

KitGuru Says: Do you still keep up with Rainbow Six Siege? Are you looking forward to Siege X at all? 

The post Ubisoft teases Rainbow Six Siege X first appeared on KitGuru.

Rare’s Everwild is still in development, Xbox head confirms

17 février 2025 à 16:02

All the way back in 2019, around the same time that Microsoft announced its acquisition of Obsidian Entertainment, the Xbox team also announced the next game from Rare Studios – Everwild. Fans have been clamouring for more information on this game ever since, and this week we got an unexpected update. 

Some sources have previously claimed that Everwild has been internally rebooted since its reveal in late 2019. It has also been claimed that the project was announced while it was still in pre-production, meaning the development team didn't exactly know what they were doing with the game yet, which is why the initial reveal trailer was so vague on details.

In an interview published this week, Xbox head, Phil Spencer, told XboxEra that he recently visited Rare to see the latest build of the game. According to Spender, Everwild is progressing but from the sounds of it, the game could take some more time in the oven, as Spencer also added that he is pleased to be in a position to give teams like Rare additional time to work on new projects.

Of course, that extra time is afforded to Microsoft by virtue of Game Pass and the many other studios at the company cranking out content for the service. For instance, in the time Rare has been working on Everwild, studios like Obsidian have released several games, padding out the first-party release schedule.

Discuss on our Facebook page, HERE.

KitGuru Says: Rare has been working on Everwild for a long time but as someone who has been following the development, I still don't feel any closer to knowing what the game is actually all about. Hopefully at some point in the next couple of years, Rare will be ready to break its silence. 

The post Rare’s Everwild is still in development, Xbox head confirms first appeared on KitGuru.

Elden Ring Nightreign to add extra bosses and characters as DLC

17 février 2025 à 15:25

Elden Ring Nightreign is coming out in May and despite a rocky start, players are now able to log into the on-going network stress test for an early look at the game. As Nightreign is a multiplayer-focused game, many have wondered what kind of monetisation we can expect to see in the game. Now, it seems that we know that future bosses and characters will be available as DLC packs. 

Elden Ring Nightreign is a very different type of game compared to what fans are used to seeing out of FromSoftware. In a recently removed update to the game's Steam Store page, the publisher behind the game revealed that “additional playable characters and bosses” will be available in the game as DLC.

Whether or not these will be free or paid DLCs still remains to be seen. So far, no cosmetic DLCs have been announced for Nightreign, nor is there any sign of a battle pass system, which is typically how a multiplayer game would be monetised in today's market. Selling actual in-game content for a multiplayer game can be a tricky task as it can break up the player base, so it will be interesting to see what the final plan is as we get closer to launch.

Elden Ring Nightreign is due to release for PC, as well as current and last-gen Xbox and PlayStation consoles, on the 30th of May.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you tried out Elden Ring Nightreign during any of this week's beta sessions? 

The post Elden Ring Nightreign to add extra bosses and characters as DLC first appeared on KitGuru.

Intel Arc “Celestial” GPUs will reportedly be based on an Intel process node

17 février 2025 à 15:15

Rumours are circulating about the future of Intel's Arc GPUs, suggesting a potential shift in architecture naming and fabrication. According to a reliable leaker, the next generation of Arc graphics processors might not be called Xe3, as previously assumed, but rather Xe3P.

Raichu's report isn't the first time the Xe3P designation has surfaced. It was previously spotted on the LinkedIn profile of an Intel engineer, who was listed as working on Xe3+, Xe3, and Xe3P. This suggests that these architectures might be in development concurrently rather than being sequential replacements for one another.

It is claimed that Xe3P could be manufactured at Intel's own fabs. This would be a departure from the process used for the previous generations of Arc GPUs, as Arc Alchemist and Arc Battlemage were produced at TSMC. Bringing production in-house could give Intel greater control over the development timeline.

While speculation about Xe3P is exciting, Intel's immediate focus seems to be on its current Arc Battlemage GPUs. The company recently launched Battlemage for desktops, leaving many wondering about the fate of the high-end Battlemage GPU, codenamed BGM-G31. The release of graphics cards based on this die, or lack thereof, remains to be seen.

Discuss on our Facebook page, HERE.

KitGuru says: If true, this will be a big test for Intel's in-house fabs, an area that the company has been investing billions of dollars into in recent years. 

The post Intel Arc “Celestial” GPUs will reportedly be based on an Intel process node first appeared on KitGuru.

Nvidia RTX 5090 stock expected to improve over next few weeks

17 février 2025 à 14:30

To put it mildly, the launch of Nvidia's GeForce RTX 5090 and RTX 5080 was less than ideal. Gamers were bombarded with hyperbolic marketing claims, only to be met with underwhelming generational performance gains and abysmal stock levels. Although the performance can't magically improve, stock sure can. According to a reliable source, Nvidia has significantly ramped up production of its GB202 GPU, the heart of the RTX 5090.

MEGAsizeGPU has reported that the RTX 5090 supply will soon be “stupidly high”. The leaker also stated that at least one AIB partner already has “tonnes of cards” in stock, indicating improved availability in the foreseeable future. Based on this, the source anticipates that increased the supply will reach consumers within a month, a reasonable timeframe considering the recent production ramp-up.

Apparently, lower-than-expected demand for the GB200 GPU, used in Nvidia's data center products, has freed up capacity for GeForce GPU production. While gaming GPUs typically have lower profit margins, utilising the available production capacity makes sense to salvage the dies that have already been manufactured.

This news comes right before the launch of the GeForce RTX 5070 series (RTX 5070 Ti on February 20th and RTX 5070 on March 5th), which will hopefully be more widely available than the other RTX 50 series cards.

Discuss on our Facebook page, HERE.

KitGuru says: Are you still hoping to snatch an RTX 5090 graphics card?

The post Nvidia RTX 5090 stock expected to improve over next few weeks first appeared on KitGuru.

FSP M580 Case Review

17 février 2025 à 13:49

The M580 is FSP’s first entry into the curved glass dual-chamber case market segment. It comes equipped with pre-installed reverse blade fans and features high-spec hardware support including back-connect motherboards, huge graphics cards and plenty of cooling options. The M580 is available in black or white with an MSRP of around $115 USD, but does it represent good value for money? Let’s find out.

Timestamps:

00:00 Intro
00:40 Pricing
00:57 Overview
01:27 Single piece glass – It’s a bit tricky
02:29 Right hand side panel
02:59 Front I/O
03:11 The Flex
03:40 Filters, fans and cooling support
05:05 Motherboard support
05:36 GPU and CPU cooler support
05:47 Rear and right side / drive support
06:57 Cable management / more fans
07:32 Floor of the case
08:01 Accessories
08:15 Test system build
09:07 Methodology, Thermals and Noise output
10:29 Closing Thoughts

FSP M580 Features:

  • The FSP M580 features 270-degree panoramic views of the system via the front and side once-piece curved glass design.
  • It comes equipped with three side-mounted reverse blade 120mm ARGB fans and a 120mm rear exhaust fan, as well as a front ARGB strip and 8 ports PWM/ARGB hub.
  • The M580's spacious interior supports back connect motherboards, 445mm graphics cards, up to 360mm radiators and up to ten 120mm fans.

Specifications:

  • Case Type: ATX Mid Tower
  • Dimensions (DxWxH): 460 x 285 x 398mm
  • Net Weight: 7.5kg
  • Material: 0.7mm SPCC, Curved Glass x 1
  • Motherboard Support: ATX(back-connect motherboard), M-ATX, Mini-ITX
  • Expansion Slots: 7
  • Storage bays: 3.5” 1+1, 2.5” 2 +1
  • Max GPU Length: 445mm
  • MAX GPU Width: N/A
  • MAX GPU Thickness: N/A
  • Max CPU Cooler Height: 160mm
  • Max PSU Size: ATX up to 240mm
  • Pre-installed Fans: 120mm reverse PWM ARGB x 3, 120mm PWM ARGB x 1
  • Fan Support: 3 x 120mm/2 x 140mm (Top) 3 x 120mm/2 x 140mm (Side) 3 x 120mm/2 x 140mm (Bottom) 1 x 120mm (Rear)
  • Radiator Support: up to 360mm(Top)  up to 360mm (Bottom) 
  • Dust Filters: Top, Bottom
  • Font I/O: 2 x USB 3.0 Type-A, 1 x USB Type-C, 2 x 3.5mm audio jacks, Power, Reset and LED buttons
  • LCD Screen: N/A

Thermal Performance Testing

To simulate thermal demand we run the Cinebench R23 multi-thread benchmark and 3DMark Speed Way stress test simultaneously in a loop for 30 minutes to load the system fully. This gives the CPU and GPU enough time to reach constant steady-state temperature. With this data, we can compare how the system handles the thermal demand and measure peak noise levels.

Thermal performance is measured with the case in various configurations, such as the default, with the tempered glass left-hand side panel removed and with the front panel removed to see how these configurations affect the CPU and GPU temperature. During testing, only stock case fans are used unless otherwise specified. All water pumps are set to maximum RPM and fans are set to a custom RPM curve by the Motherboard software/BIOS.

All temperature measurements are presented as Deltas – meaning the ambient temperature has been deducted from the CPU temperature giving us a Delta. Data shown in the charts represent the average component temperature over the length of the test as measured by HWiNFO and then the last 15 minutes of the data are calculated to get the average. The ambient temperature during thermal tests is between 19-20⁰C.

Test System Specification:

  • CPU AMD Ryzen 7800X3D
  • MotherboardASROCK X870 Steel Legend Wifi
  • Graphics Card – INNO3D RTX 4080 Super X3 OC White
  • Memory – 64GB (2 x 32GB modules) G.SKILL RIPJAWS M5 RGB DDR5-6400
  • Storage – 1TB Corsair MP700 PCIe Gen5 M.2 NVME SSD
  • CPU CoolerArctic Liquid Freezer III 360
  • Power Supply – FSP Hydro Ti Pro 850W 80+ Titanium ATX 3.0/PCIE 5
  • Case fans – Stock
  • Chassis – FSP M580 White
  • Operating System – Windows 11

Thermal Performance Overview

We tested the case thermals with a 360mm AIO CPU cooler installed in the roof and with the case in several different configurations. The default configuration shown in the charts is with a 360mm roof-mounted AIO, the stock case fans installed and all case panels fitted.

Running the case in its default configuration using the three pre-installed side intake fans and rear exhaust will be sufficient for most high-end gaming systems when paired with a 360mm roof-mounted AIO. Under full load, the average CPU temperature is 62°C over ambient and the GPU is very happy at 43°C. However, removing the dust filters drops CPU temperature by 3°C so there is some restriction here.

Removing the glass panel and adding some floor intake fans also drop CPU temperature but the effect isn’t as noticeable as when removing the dust filters, so unless you want the absolute best thermals for your gaming system the default configuration and stock fans are fine.

The stock fans are loud when running at over 1000RPM so they are locked down to a constant speed for thermal testing. With a good quality quiet AIO like the Arctic Liquid Freezer III 360, a system built inside the M580 can run quietly even under full load. In the default configuration when the CPU and GPU reach their highest average temperatures, system noise peaks at just 43dBA which is still quiet enough not to be distracting to the user or others sharing the same room.

Closing Thoughts

With its dual chamber design and single-piece curved glass front and side the FSP M580 has the ingredients to be a very popular case, but its inferior build quality in certain areas and poor availability across Europe and the UK means it will lose out to the likes of the Monetch King 95 and other rivals. It’s a shame because the one-piece curved glass looks great, It is arguably better looking than the King 95 because of this seamless side and front panel design, but that alone doesn’t make a great PC case.

The build quality of the chassis frame is lacking, it has a lot of flex when the glass side panel is removed which makes the side panel difficult to align when re-installing and the bottom thumbscrew to hold the glass in place is a bad design, its awkward to loosen the screw while the case is upright on the desk. The lack of other key features such as removable fan/rad brackets is disappointing too as it's things like this that give cases the edge over the competition and make life easier when it comes to system installation.

The space for cable management is OK but there's nothing pre-installed into the case to assist cable management. There are no channels or straps to route or tie cables down with and just three Velcro straps included in the accessories pack aren’t enough to do a good job of cable management, some included zip ties would be nice.

However, the hardware support is good with back connect motherboards, big graphics cards and 360mm radiators all supported, The pre-installed fans and PWM/RGB hub are OK, the RGB effects look good and the fans do a decent job of system cooling even if they are a little loud over 1000RPM and the case is optimised to cool a high-end gaming system. But the main issue with this case is the availability, it's non-existent in the UK, hard to find in Europe and even in the U.S. the availability is sketchy so if you are interested in buying the FSP M580, you might have a hard time finding it.

Pros: 

  • Good out-of-the-box thermal performance.
  • Available in Black or White.
  • Curved glass and ARGB effects look good.

Cons:

  • Very limited availability.
  • Build quality isn’t the best.
  • No modular fan brackets.

KitGuru Says: We like the clean look of the M580 with its one-piece curved glass but it's a shame the build quality and missing features let it down as it could have been a great case.

The post FSP M580 Case Review first appeared on KitGuru.

Dynasty Warriors: Origins sold 1 million copies in under a month

17 février 2025 à 13:45

Dynasty Warriors has had its ups and downs over the series’ 25+ year history, with the franchise’s primary point of failure for the longest time being its rapid release cycles leading to undercooked experiences. Fortunately, following a lengthy hiatus, the series returned with the release of Dynasty Warriors: Origins – having now officially sold over 1 million copies in just under a month.

Taking to Twitter to make the announcement, the team at Koei Tecmo revealed that “DYNASTY WARRIORS: ORIGINS has achieved sales of over 1 million units worldwide! In addition, the total number of downloads on the demo version has now exceeded 2 million! Thank you for your continued support.”

As mentioned, while the Warriors series has been quite hit-or-miss for the longest time, the extra development given to Origins has resulted in a game which has not only sold well, but is currently the highest rated entry in the Dynasty Warriors series; holding a Metacritic score of 79 and a Steam rating of ‘very positive’.

Dynasty Warriors Origins

Furthermore, Origins also saw its highest peak concurrent player count fall just shy of the number 1 spot for publisher Koei Tecmo with 69 thousand concurrents (only being beaten by Wo Long: Fallen Dynasty’s 75k).

Hopefully the success of Origins leads Koei Tecmo to further invest time and money into its IPs – as opposed to using its newfound popularity to cash-in on low-budget sequels/spin-offs.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Dynasty Warriors Origins? Is it the best entry in the series? Will Koei Tecmo take the right or wrong lessons from its success? Let us know your thoughts down below.

The post Dynasty Warriors: Origins sold 1 million copies in under a month first appeared on KitGuru.
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