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index.feed.received.today — 21 avril 2025KitGuru

DOOM: The Dark Ages gets new story trailer ahead of May 15th launch

21 avril 2025 à 15:51

We are just a few weeks away from DOOM: The Dark Ages launching for PC and consoles. Ahead of the May 15th release, id Software has now revealed the official story trailer for the game. 

The new trailer showcases the Doom Slayer being transported to a new semi-medieval realm where the demons are beginning their invasion. While there will be swords and shields, the Doom Slayer still has access to a wide variety of guns, all of which hell need to take on the incoming demon army.

Canonically, DOOM: The Dark Ages is a prequel to DOOM 2016. The game is coming to PC, PS5 and Xbox Series X/S on the 15th of May. It will also be a day-one release for PC Game Pass and Game Pass Ultimate subscribers.

KitGuru Says: I've been a huge fan of the modern DOOM series, so I'll be diving into this the second it unlocks. Are many of you looking forward to DOOM: The Dark Ages? 

The post DOOM: The Dark Ages gets new story trailer ahead of May 15th launch first appeared on KitGuru.

The Oblivion remake to require 121GB storage

21 avril 2025 à 15:00

By all accounts, today is the day that The Elder Scrolls IV: Oblivion Remastered will be officially announced to the world. We've already seen leaked trailer screenshots, as well as references to the game on Bethesda's own website. Now, a little bit of digging in the Steam back-end has revealed a massive 120GB file size. 

According to dataminer XOX, who is primarily known for leaking Marvel Rivals content, installation details on the Oblivion remaster can now be found on the backend of Steam, revealing a 120.94GB total install size for the game.

This is a massive increase over the original game, which took up less than 5GB of storage space. The original Oblivion Game of the Year Edition requires just 4.6GB of storage space, a figure that includes the game's expansion and other DLCs.

Of course, this is a modern day remake of the game, not just a remaster as the game's official title implies. All of the in-game assets have been reworked, as well as the game world, giving it a complete makeover. Previous reports have also claimed that the game's combat system has been changed.

KitGuru Says: There is a rumour that the Oblivion remaster will land later today, so we'll be keeping an eye out for updates. 

 

The post The Oblivion remake to require 121GB storage first appeared on KitGuru.

Intel Nova Lake-S processors will likely use a new socket

21 avril 2025 à 14:00

It appears that Intel's LGA-1851 platform, introduced alongside the 800-series motherboards in Q3 2024, may have a surprisingly short lifespan, potentially supporting only a single generation of CPUs. Despite repeated inquiries from reviewers about future upgrades for the platform, Intel has remained tight-lipped on the matter. While rumours of an Arrow Lake Refresh have circulated, this is not expected to deliver a substantial performance uplift.

A recent leak originating from shipping manifest data (via @Olrak29_) suggests that Intel may have never intended to support Nova Lake-S, the successor to Arrow Lake-S, on the LGA-1851 socket. The manifests indicate that Intel is currently testing Nova Lake-S (NVL-S) on a new LGA-1954 platform, implying that the existing 800-series motherboards will be limited to the Arrow Lake CPU generation. The voltage regulator test equipment referenced in the shipping manifests suggests that the new LGA-1954 platform will continue to support the high-bandwidth PCIe Gen5 standard.

Delving deeper into shipment manifests, ITHome (via VideoCardz) has uncovered references to the Platform Controller Hub (PCH) for the Nova Lake-S platform. This chipset utilises a BGA888 socket and measures 24x25mm. In contrast, the current chipset for 800-series motherboards with the LGA-1700 socket has dimensions of 28×23.5mm, highlighting a physical change in the supporting silicon. The shipped components, likely jigs and mechanical fixtures used in the production process, come in various sizes and materials, indicating the preparation of testing equipment for the Nova Lake chipsets.

These findings, however, don't mean Nova Lake-S is right around the corner. The arrival of Intel's new platform is most likely targeting 2026, so LGA1851 should have at least one more year of life.

KitGuru says: Can Intel regain the performance crown with Nova Lake-S processors?

The post Intel Nova Lake-S processors will likely use a new socket first appeared on KitGuru.

New Intel Arc Battlemage GPUs appear to be on the way

21 avril 2025 à 13:00

Intel's Arc “Battlemage” series certainly turned some heads. However, following the initial flurry of releases in late 2024 and early 2025, updates from Intel's Graphics division have seemingly gone quiet, leaving enthusiasts wondering about the future of their Arc ambitions.

Despite the recent change in CEO, Intel has affirmed its commitment to discrete graphics. So far, Intel has only announced to SKUs for its Battlemage GPU line-up, but recent evidence shows that there could be more on the way in the near future.

Shipping manifests from NBD (via Tomasz Gawroński and Haze) have revealed ongoing development related to Intel discrete GPUs. The entry shared by Haze refers to a BGM-G31, which seems to be a higher-end variant of the G21 chip found in the Arc B580. The entry shared by Tomasz (BMG, IBC C32 SKT) could either be an updated Battlemage GPU (“BMG”) or even a Celestial GPU (“C32”).

In related news, a job listing has also revealed that Intel may be working on incorporating GDDR7 memory into its cards. The job posting titled “Memory Tuning and Qualification” and spotted by Haze indicates that the company is actively exploring faster memory standards for future Arc GPUs. The job description mentions “GDDR6/7” compatibility for discrete Arc graphics but doesn't specify beyond that.

KitGuru says: Do you think Intel's next-gen ‘Celestial' graphics cards will use GDDR7 memory?

The post New Intel Arc Battlemage GPUs appear to be on the way first appeared on KitGuru.

AMD reportedly gearing up for RDNA 4 Radeon Pro graphics cards

21 avril 2025 à 12:00

While the gaming Radeon RX series is expected to introduce the RX 9060 XT and RX 9070 GRE soon, those looking for a new Radeon Pro graphics card have been left waiting for news. Fortunately for the latter, it seems AMD is set to bolster its professional workstation GPU lineup with a new Navi 48-based card, potentially offering a significant upgrade for professionals.

According to Hoang Anh Phu, the Radeon Pro line will soon welcome a GPU codenamed Navi 48 XTW. This currently unidentified card is expected to feature 32GB of memory, most likely GDDR6 ECC (Error-Correcting Code) memory. While this capacity falls short of the 48GB or 64GB offered by some previous-generation professional cards, the final specifications could still be subject to change.

 

It's worth noting that AMD's “Advancing AI” event is scheduled for June. While the primary focus of this event is expected to be on Instinct GPUs for data centres and the ROCm (Radeon Open Compute) platform, it could also serve as a stage for the official unveiling of these new professional workstation GPUs.

KitGuru says: Do you think AMD will launch a workstation graphics card based on a Navi 44 die?

The post AMD reportedly gearing up for RDNA 4 Radeon Pro graphics cards first appeared on KitGuru.
index.feed.received.yesterday — 20 avril 2025KitGuru

Nvidia will host its Computex keynote on May 18th

20 avril 2025 à 14:00

Nvidia scaled back its Computex presence last year but the company is looking to ramp things back up for Computex 2025. Nvidia has now announced its keynote, taking place on the 18th of May. 

Nvidia's Computex keynote is scheduled for May 18th at 8 p.m. PDT/May 19th at 4 a.m. BST. While TAITRA, the organisers of Computex, haven't explicitly detailed the keynote's content, the official description strongly suggests that Artificial Intelligence will be the central theme of the presentation.

It's worth recalling that there were previous expectations that Nvidia might unveil its first desktop CPU family at Computex. Nvidia has also established a new social media presence focused on “AI PC” concepts, signalling its intention to compete in the desktop PC market. This keynote could provide further insight into Nvidia's strategies in this area.

Interestingly, AMD, one of Nvidia's primary competitors in the PC space, currently has no plans to hold any press events at Computex. However, AMD CEO Lisa Su is slated to deliver a keynote presentation titled “Advancing AI” the following month.

KitGuru says: Will you be watching Nvidia's keynote at Computex 2025? What do you expect from the event?

The post Nvidia will host its Computex keynote on May 18th first appeared on KitGuru.

Hogwarts Legacy patch adds FSR 3 and XeSS 2.0 with Frame Generation

20 avril 2025 à 13:30

Avalanche Software has released a new patch for Hogwarts Legacy, introducing official support for AMD FSR 3 and Intel XeSS 2.0. This update enables both AMD and Intel GPU users to use frame generation, potentially leading to significant performance gains.

As part of the integration of Intel XeSS 2.0, the April 17th update brings integration for Intel's Low Latency (XeLL) and Frame Generation (XeFG) technologies. The patch further refines the game's graphics settings by updating the GPU list to accurately default graphics options for newly released GPUs. Ray Tracing has also received attention in this update, as the patch addresses specific issues, such as a bug causing the shadow of the Hogsmeade watermill shadow to remain static, and various resolution problems within the Ray Tracing reflection system.

Beyond graphics enhancements, the update addresses various bugs and introduces fixes for several known issues. The detailed patch notes for the latest update can be found below:

Localization

  • Resolved issue where the unsupported mod crash popup would be incorrectly formatted in some languages.

UI

  • Resolved large font rating text being cut off on mod page.
  • Resolved issue where mod order numbers were exceeding the bounds of their icons while using the large text option.
  • Removed the state change of the report button to avoid confusion if clicked multiple times.
  • Resolved issue where pressing the continue button in the load game window would not load the game.
  • Resolved issue where the prompts for enable and disable mods were reversed.
  • Resolved search input losing focus after page content loads.
  • Resolved in game date not matching CurseForge website.
  • Removed search bar from all tabs in the mod menus except for the “Browse” tab as the search function always brings you to the browse tab.
  • Minor visual improvements for mod image loading.
  • Resolved infinite spinner while offline in mods screen.
  • Resolved issue where offline notification window could not be closed.
  • Added an easier way to batch repair and update multiple enabled mods at once.
  • Added improvements to the usability of modded save UI.
  • Resolved seams with pagination in mod page.
  • Resolved banner resize and transitions issues.
  • Added view all buttons to Discovery tab shelves.
  • Resolved certain resolutions causing overlapping issues in mod description and details.
  • Resolved not showing notification when repair was completed in tab.
  • Resolved manual sorting of categories in related widgets on the Discovery and Browse tab.
  • Resolved favorite legend text not being correctly set in the mod page.
  • Resolved display settings issues where low latency options would not update upon changing upscaler type.
  • Resolved an issue where details pages for unavailable mods were displaying incorrectly.
  • Resolved an issue where unavailable mods were showing the “Not Installed” alert title.
  • Resolved style card grid having 5 rows.
  • Resolved large text issues in mod’s detail page.
  • Resolved no repair prompt being available when launching save file repair option.
  • Better aligned sorting terminology with its actual meaning.
  • Resolved an issue where the UI was displaying multiple confirm prompts on the same error window.
  • Resolved an issue where mods could be uninstalled while they were updating.
  • Resolved issues with the sorting function not being reset upon changing tabs.
  • Added additional error messaging for when staging a mod fails due to a corrupt mod.
  • Changed the default input on controller for “copy save” to be the options button.
  • Resolved issue where uninstalled mods remained in the installed list after switching tabs.
  • Resolved issue where creators were unable to update installed mods in the uploaded section.

Raytracing

  • Resolved Hogsmeade watermill shadow not rotating with asset.
  • Resolved Raytracing reflection system resolution issues.

Stability/Performance

  • Resolved performance hit when accessing library tab with a large number of mods installed.
  • Resolved a hitch when hovering on character slot that has a large number of mods enabled.
  • Resolved an issue where older saves using mods sometimes were unable to refresh store inventory.
  • Fixed bug where Low Latency Mode would not update when Frame Generation was changed.
  • Resolved FSR2 screen space reflection noise.
  • Resolved various minor upscaler issues.

Miscellaneous

  • Implemented support for Intel’s Low Latency (XeLL) and Frame Generation (XeFG) Technologies.
  • Updated Intel’s XeSS 2 version to latest revision.
  • Implemented AMD FSR3.
  • Resolved SSL verification issue which prevented some players from connecting to WB Games Online Services.

KitGuru says: Are you still playing Hogwarts Legacy? Will you be trying Intel and AMD frame generation technologies?

The post Hogwarts Legacy patch adds FSR 3 and XeSS 2.0 with Frame Generation first appeared on KitGuru.

Chinese researchers develop non-volatile flash memory capable of 25 billion operations per second

20 avril 2025 à 13:00

Researchers at Fudan University have developed a new non-volatile flash memory technology that could revolutionise storage. Named “PoX”, this flash memory could potentially bridge the performance gap between volatile and non-volatile memory, paving the way for advancements in data-intensive AI systems.

Traditional volatile memory solutions, such as SRAM and DRAM, offer fast write speeds (1-10 nanoseconds) but lose data when power is lost. Conversely, flash memory retains data without power but suffers from significantly slower write speeds (ranging from a few microseconds to milliseconds, depending on the technology), making it unsuitable for the real-time data processing demands of modern AI accelerators.

According to Tom's Hardware, Fudan University researchers, led by Prof. Zhou Peng of the State Key Laboratory of Integrated Chips and Systems, revolutionised flash memory physics by replacing silicon channels with two-dimensional Dirac graphene and harnessing its ballistic charge transport properties. Their key innovation lies in achieving “two-dimensional super-injection” by manipulating the “Gaussian length” of the channel, which allows for a significantly higher and faster surge of charge into the storage layer, thereby overcoming the inherent limitations of traditional injection methods.

These techniques enabled the memory to operate a single bit in 400 picoseconds (0.0000000004 seconds), which translates to roughly 25 billion operations per second. This represents a substantial improvement over the previous non-volatile memory programming speed record, which was approximately 2 million operations per second.

Flash memory's low cost and scalability have made it a cornerstone of the global semiconductor industry. However, experts believe Fudan's innovative approach, offering a “completely original mechanism”, could disrupt the existing memory landscape. In practical terms, mass-produced PoX-style memory could potentially replace separate high-speed SRAM caches in AI circuits, leading to space and energy savings. It could also enable instant-on, low-power operation for laptops and phones, as well as database engines with persistent RAM storage capabilities.

Fudan engineers are actively working to scale up the cell design for array-level demonstrations. While commercial partners have not been named, if the technology fulfils its promise while being able to be mass-produced, it shouldn't take long for companies to start developing products with PoX.

KitGuru says: Do you think we'll ever see consumer devices with PoX memory?

The post Chinese researchers develop non-volatile flash memory capable of 25 billion operations per second first appeared on KitGuru.

CD Projekt Red might revive multiplayer plans for Cyberpunk 2077 sequel

20 avril 2025 à 12:30

CD Projekt Red at one point had ambitious plans to implement a GTA Online style multiplayer mode for Cyberpunk 2077. However, due to developmental challenges, those plans were scrapped after several years. Now, it looks like CD Projekt Red is reviving its multiplayer plans for the sequel.

Project Orion, the codename for the sequel to Cyberpunk 2077, ramped up development in 2024 at CD Projekt Red's new studio in Boston, USA. Originally, Cyberpunk 2077 was supposed to feature its own standalone multiplayer mode, and while it was eventually cancelled, CD Projekt Red executives still have high hopes that the company can push into the multiplayer market with future projects.

According to Game Rant several new job listings have appeared in recent months, seeking developers to work on the Cyberpunk sequel. The studio has been looking for a Lead Network Programmer to spearhead the development of online functionalities, and a more recent job listing for a Senior Gameplay Programmer makes mention of multiplayer as well. Unfortunately, both job listings have since been removed from CD Projekt Red's website, indicating that they've found someone for the position.

With Project Orion / Cyberpunk 2, CD Projekt Red is shifting its development over to Unreal Engine, leaving behind the RED Engine due to the challenges it presented in development. With access to more industry-wide tools and a wider pool of knowledgeable developers, multiplayer Cyberpunk may no longer be the pipe dream it once was.

KitGuru Says: CD Projekt Red is well known for its single-player expertise, but I wouldn't mind seeing a bigger push for multiplayer, just as long as it doesn't come at the expense of the single-player experience.

The post CD Projekt Red might revive multiplayer plans for Cyberpunk 2077 sequel first appeared on KitGuru.

More Battlefield Labs invites sent out ahead of next playtest

20 avril 2025 à 12:00

If you have signed up to DICE's new testing platform, Battlefield Labs, then it is time to check your inbox as EA and DICE have sent out another wave of invites ahead of the next playtest. 

Battlefield Labs launched earlier this year, acting as a new testing platform for DICE to gather player feedback much earlier in the development process. Previously, DICE has held Battlefield beta tests mere weeks before launch, leaving no time for them to pivot or make substantial changes. This has led to several disastrous launch situations, as seen most recently with Battlefield 2046.

The first Battlefield Labs playtest took place earlier this year, featuring a small slice of what DICE is working on for the next major title in the Battlefield series. Another playtest is being planned for the near future. As reported by Insider Gaming, EA has now sent out another wave of invites ahead of the next playtest.

Naturally, inviting members of the public to test the game will inevitably lead to leaks. However, it is worth remembering that we have no idea when the next Battlefield game will actually release, so much of what is being tested now could be experimental and may not make it to the final game.

KitGuru Says: Have any of you signed up to Battlefield Labs? Did you get an invite in the latest wave? 

The post More Battlefield Labs invites sent out ahead of next playtest first appeared on KitGuru.

The Elder Scrolls IV: Oblivion Remastered to include Knights of the Nine expansion

20 avril 2025 à 11:28

The Elder Scrolls IV: Oblivion Remastered is due to launch next week according to numerous leaks. These leaks have come from Xbox Support, Bethesda.net and the Virtuos Studios website, indicating a high likelihood of accuracy. Now, the latest leak indicates that the remaster will also include Oblivion's excellent expansions. 

So far through numerous leaks and rumours, we've only heard about and seen portions of the main game. However, according to the folks at the Xbox-focused Defining Duke podcast, the remastered release will include all of the DLC from the original game, that means Horse Armor, the Shivering Isles questline and the game's major expansion, Knights of the Nine.

The Elder Scrolls IV: Oblivion Remastered is a remake of the original 2006 game, featuring enhanced Unreal Engine 5 visuals, improved combat and an adjusted UI. The game is being developed by Virtuos Studios, a company well known for supporting remakes, remasters and other AAA game projects. Aside from Oblivion, the company is also working on the upcoming Metal Gear Solid 3: Delta remake.

The Elder Scrolls IV: Oblivion Remastered is expected to be announced and released next week for PC and consoles.

KitGuru Says: Are you looking forward to the Oblivion remake? 

The post The Elder Scrolls IV: Oblivion Remastered to include Knights of the Nine expansion first appeared on KitGuru.

Star Wars Zero Company isn’t coming out until 2026

20 avril 2025 à 11:00

At Star Wars Celebration this weekend, EA, Respawn Entertainment and Lucasfilm Games officially unveiled Star Wars Zero Company. This is a new tactics game, developed by Bit Reactor studios, a game studio founded by former XCOM veterans.

In Star Wars Zero Company, players will step into the shoes of Hawks, a former Republic officer, to command an elite squad of cunning operatives through a gritty and authentic story set in the twilight of the Clone Wars. As an unconventional outfit of professionals for hire hailing from across the galaxy, Zero Company must set aside their differences to overcome nearly impossible odds and take on an emerging threat that will consume the galaxy if left unchecked.

Speaking on the game, Bit Reactor CEO and creative director, Greg Foertsch, said: “Our vision for Star Wars Zero Company is grounded in gameplay design pillars that weave in the immersive Star Wars galaxy with engaging turn-based tactics gameplay. It’s our aim to deliver a game with an original Star Wars story from the Clone Wars era that has meaningful outcomes from player choices, and deep turn-based tactical combat with an approachable and cinematic presentation.”

Like in XCOM, players will be able to customise their squads by changing combat classes, changing character appearance, and mixing things up by recruiting new squad members from various factions to open up new tactical advantages on the battlefield. The game even features XCOM's famous ‘Iron Man' permadeath mode for those who want to turn every skirmish into a high-stakes affair.

Unfortunately, we are still some ways off from getting to play the game. Currently, Star Wars Zero Company is planned to launch on PC, PS5 and Xbox Series X/S in 2026.

KitGuru Says: I was very much looking forward to this reveal but the 2026 release window has taken the wind out of my sails a bit. What did you think of the Star Wars Zero Company reveal? Will you be picking this up next year?

The post Star Wars Zero Company isn’t coming out until 2026 first appeared on KitGuru.

Diablo is getting a Berserk crossover event

20 avril 2025 à 10:30

A couple of weeks ago, Blizzard unveiled its 2025-2026 roadmap for Diablo 4. One of the more secretive notes on the roadmap was a new IP collaboration event. We've already seen Diablo 4 crossing over with Warcraft for a set of skins, but the next collaboration will be venturing outside of Blizzard's stable of franchises and into one of the greatest dark fantasy manga of all time. 

Blizzard has announced the Diablo x Berserk crossover. The limited time event will see a set of Berserk skins added to both Diablo 4 and Diablo Immortal. A short teaser trailer gives us a sneak peek, confirming that the Barbarian class will be getting armour inspired by Berserk's main character, Guts.

Unfortunately, not much else is known right now. There will likely be a new legendary skin available for each class, just as we saw with the Warcraft crossover. The Barbarian will get Guts' Berserker armour, and his famous sword will also be added to the game. We should see skins inspired by other famous Berserk characters like Griffith, Skull Knight, Zodd and others.

There is no release date yet for the Diablo x Berserk crossover but with the trailer now live, we'd expect to see it within the next few weeks.

KitGuru Says: Crossovers can be great when done well and as a fan of both, Diablo x Berserk makes too much sense for it to not work. 

The post Diablo is getting a Berserk crossover event first appeared on KitGuru.

Reader Survey 2025 – Win one of THREE Sapphire RX 9070 XT graphics cards!

20 avril 2025 à 10:00

The KitGuru Reader Survey helps us understand what kind of products you are keen to learn more about in 2025/2026. It takes less than 5 mins to complete and it really helps us to target our editorial efforts. As a thank you to those of you who participate, we are offering the chance for you to win one of THREE brand new Sapphire RX 9070 XT graphic cards! 

This survey has been designed to be quick and easy – and it's open to everyone – whether you’re a casual reader or a hardcore enthusiast. You can enter with a click and you can choose to answer/skip any questions – it won't affect your chance of winning. You can also choose to do the survey and opt out of the prize draw.

So what can we tell you about the prizes?

Well, Sapphire has donated three of its brand-new Radeon 9070 XT graphics cards, each worth up to £800.

They are built for speed, visual fidelity and AI-enhanced performance. This latest GPU is ready to take your system to the next level – whether you’re gaming or creating.

So if you’ve got a few minutes spare and a passion for tech, please click here to start.

Share your views and you could be one of three lucky winners installing Sapphire’s latest powerhouse into your PC.

Terms and Conditions: This giveaway is open worldwide starting at 3pm on 8th April 2025. Entries must be received by 11:00AM GMT on Friday 28th April 2025. In compliance with GDPR, we will not collect or store any personal information as part of this competition. Once the winner has been contacted and their prize received, personal details will be deleted from our email servers. Your details will not be shared, we respect your privacy.

KitGuru says: We really appreciate you taking the time to complete this survey. Good luck!

The post Reader Survey 2025 – Win one of THREE Sapphire RX 9070 XT graphics cards! first appeared on KitGuru.
index.feed.received.before_yesterdayKitGuru

Upcoming Ryzen Z2 A chip reportedly based on Van Gogh architecture

18 avril 2025 à 17:30

A recent leak suggests that AMD might be using an older architecture for one of the Ryzen Z2 series APUs. The leak claims that the Ryzen Z2 A might be using the Van Gogh architecture, the same architecture found in the Steam Deck APU.

The Ryzen Z2 series already features various architectures, including Rembrandt, Hawk Point, and Strix Point. AMD is reportedly planning to add two more: the Ryzen Z2 A and the Ryzen AI Z2 Extreme. The latter is understood to be an enhanced version of Strix Point, featuring an integrated NPU. The architecture of the Z2 A, however, has been a source of speculation.

Hoang Anh Phu now claims that the Ryzen Z2 A is based on the “Van Gogh” APU found in the Steam Deck. This APU features a 4-core Zen 2 CPU and an 8-CU RDNA2 GPU. This would mean that the Ryzen Z2 A, like the Ryzen Z2 G, would be an RDNA2-based APU designed for handheld devices.

Based on what has been said about this series, the Ryzen Z2 is becoming increasingly complex, with a somewhat confusing naming scheme. The current Z2 lineup already encompasses a mix of CPU architectures (Zen 2, Zen 3+, Zen 4, and Zen 5) and GPU architectures (RDNA 2, RDNA 3, and RDNA 3.5), making it difficult to determine which APUs feature specific architectures.

The first handheld devices based on the Ryzen Z2 APUs are expected to be released later this year, but to date, we are not aware of any console that will utilise the Ryzen Z2 A. However, based on the specifications we have for this APU, we guess that it will be used in entry-level consoles.

KitGuru says: Do you think it makes sense to launch an APU based on GPU and CPU architectures that are now five to six years ago?

The post Upcoming Ryzen Z2 A chip reportedly based on Van Gogh architecture first appeared on KitGuru.

Frostpunk 3 is already in development and targeting a 2027 launch

18 avril 2025 à 17:00

Frostpunk 2 is barely six months old but we are already starting to hear about the next installment in the survival strategy series. According to 11bit's latest earnings report, the company is targeting a 2027 release date for Frostpunk 3. 

11bit Studios, the team behind the Frostpunk franchise, has confirmed that a third game is now in the works. In the company's latest earnings report, they confirmed that “the next project set in the Frostpunk universe” is now in development, adding that they plan to launch “as early as 2027”.

The decision to begin work on Frostpunk 3 followed the cancellation of a different game, known as Project 8, a move intended to lower the company's operating costs.

In addition to Frostpunk 3, 11bit Studios is also working on another unannounced game. However, this project is more ambitious and isn't expected until 2029 at the earliest. Nothing else has been revealed publicly about this secret project.

KitGuru Says: It seems a little early to be talking about Frostpunk 3 but hopefully the game's early development start doesn't mean a lack of DLC for Frostpunk 2. 

The post Frostpunk 3 is already in development and targeting a 2027 launch first appeared on KitGuru.

Team Group launches X2 MAX portable SSD with dual USB-A and Type-C connectors

18 avril 2025 à 16:45

Team Group continues to refine its diverse storage portfolio with the launch of the X2 MAX USB 3.2 Gen 2×1 Portable SSD and S5 USB 3.2 Gen 1 Flash Drive.

The Team Group X2 MAX USB 3.2 Gen 2×1 Portable SSD supports USB 3.2 Gen 2×1 and delivers transfer speeds of up to 1,000MB/s. Featuring both dual Type-A and Type-C connectors, the X2 MAX ensures broad compatibility across a wide range of devices, including the latest PlayStation and Xbox gaming consoles, as well as PCs and laptops. With up to 2TB of storage and weighing only 12g, the X2 MAX eliminates the need for additional adapters or cables.

The Team Group S5 USB 3.2 Gen 1 Flash Drive utilises Chip On Board technology, ensuring data integrity to protect important files in various environments. Available in capacities ranging from 32GB to 512GB, it packs a USB 3.2 Gen 1 interface that achieves read speeds of up to 140MB/s at 128GB capacities and up, or 100MB/s for 32GB and 64GB models.

The X2 MAX USB 3.2 Gen 2×1 Portable SSD comes with a five-year warranty, while the S5 USB 3.2 Gen 1 Flash Drive is backed by a lifetime warranty.

KitGuru Says: If you are in the need of compact and portable storage, Team Group has some great options on the table.

The post Team Group launches X2 MAX portable SSD with dual USB-A and Type-C connectors first appeared on KitGuru.

Lian Li upgrades LANCOOL 207 Digital for 2025

18 avril 2025 à 16:00

The Lian Li Lancool 207 is being updated for 2025. The new version of the case boasts a large, customisable LCD display on the front panel, and comes with four pre-installed fans, removing the need to worry about picking up extra case fans for airflow.

The new LANCOOL 207 Digital is now equipped with a 6-inch customisable LCD display. The screen boasts a 720×1600 resolution, a 60Hz refresh rate, and a brightness of 500 nits, ensuring crisp and vivid visuals. Controlled through L-Connect 3 software, users can monitor their system’s CPU, GPU, and fan performance metrics at a quick glance. In addition to customisation, the display also serves as a secondary screen via a USB connection, offering added versatility for multitasking or system monitoring. In Offline mode, the LCD remains functional even when the system is powered off, displaying the time and date for continuous utility.

​Retaining its predecessor's innovative internal layout, the LANCOOL 207 Digital features a recessed motherboard design and a front-mounted PSU, optimising space utilisation and airflow within the chassis. This configuration maximizes clearance for high-end GPUs and keeps the case size to a minimum while providing easy access to the PSU ports, streamlining the building experience for both novice and experienced PC enthusiasts.

You can find the full specs for the Lian Li LANCOOL 207 Digital below:

Model LANCOOL 207 Digital
Case Type Tower Chassis
Dimensions (D) 455.6 x (W) 219 x (H) 456mm
Color Black
Material Steel
4.0mm tempered glass
Aluminum
Motherboard Support ATX (Width = 240mm)
MICRO-ATX
MINI-ITX
Expansion Slot 7
Storage 2 x 3.5ʹʹ HDD or 2.5ʹʹ SSD
GPU Length Clearance 375mm(Max)
CPU Cooler Height Clearance 180mm (Max.)
PSU ATX (Under 160mm)
Fan Support (Front) 2 x 140mm (Pre-installed)
(Top) 3 x 120mm / 2 x 140mm
(Bottom) 2 x 120mm (Pre-installed)
(Rear)1 x 120mm
Radiator Support (Top) 360 / 280 / 240
I/O PORTS 1 x Power Button
2 x USB 3.0
1 x USB type C
1 x Audio
Dust Filters 1 x Bottom
Screen Type 6” LCD
Screen Resolution 720 x 1600 Pixels
Screen Refresh Rate 60 Hz
Screen Brightness 500 Nits


Same as the LANCOOL 207, the LANCOOL 207 Digital is designed with cooling in mind right out of the box, featuring two pre-installed 140mm high-airflow PWM fans at the front and two 120mm PWM fans at the bottom to ensure immediate heat dissipation to the GPU.

​The LANCOOL 207 Digital is available starting this month, priced at $109.99.

KitGuru Says: Are you planning a new PC build for 2025? Are you considering a Lian Li case for the job?

The post Lian Li upgrades LANCOOL 207 Digital for 2025 first appeared on KitGuru.

Intel AI Playground software is now open source

18 avril 2025 à 15:30

Intel was among the first GPU vendors to introduce dedicated generative AI software. Their AI Playground software, optimised for Intel Arc GPUs and integrated graphics solutions is described as an “AI HUB,” as it can run chat-based Large Language Models (LLMs) in addition to generating images. While widely praised for its user-friendliness, AI Playground's limitation to Intel hardware has been a drawback for some.

However, the accessibility of AI Playground might be expanding soon. Intel has recently released the source code, making AI Playground open source, allowing developers to download, customise, and contribute to the codebase. This should hopefully expand support to other hardware that's not developed by Intel.

Intel AI Playground is described as an AI PC software that enables AI picture generation, image styling, and chatbots on a PC with an Intel Arc GPU. AI Playground makes use of libraries from GitHub and Huggingface, but note that some may not be available in all locations worldwide.

AI Playground supports several Gen AI libraries and models, including image diffusion options like Stable Diffusion 1.5, SDXL, Flux.1-Schnell, and LTX-Video, as well as LLM options such as Safetensor PyTorch LLMs for DeepSeek R1 models, Phi3, Qwen2, Mistral, and GGUF, OpenVINO TinyLlama, Mistral 7B, Phi3 mini, and Phi3.5 small.

KitGuru says: Do you use local generative AI tools? Have you ever tried Intel AI Playground? 

The post Intel AI Playground software is now open source first appeared on KitGuru.

AMD Radeon RX 9070 GRE will reportedly pack 3072 cores and 12GB of memory

18 avril 2025 à 14:45

AMD is reportedly preparing to unveil two new Radeon RX 9000 series graphics cards in the coming weeks: the RX 9060 XT and the unexpected Radeon RX 9070 GRE. Some people suggested the latter may replace the RX 9070 non-XT in some regions. However, based on the newly reported specs, that might not be the case.

According to VideoCardz, the Navi 48-based RX 9070 GRE will feature 3,072 Stream Processors (48 CUs), indicating that a portion of the GPU's cores will be disabled, as Navi 48 has 64 CUs. To compensate for this, the RX 9070 GRE is expected to boast higher clock speeds than the RX 9070, potentially reaching a boost clock of 2.79GHz. This configuration yields an estimated 17.1 TFLOPS of compute performance, which is slightly lower than the RX 9070's 18 TFLOPS.

Further differentiating the RX 9070 GRE is its memory configuration. The GRE variant is rumoured to utilise 12GB of GDDR6 memory across a 192-bit memory bus. This is a step down from the RX 9070 (and XT) and RX 9060 XT 16GB, which employ 16GB of memory running at 20Gbps. Consequently, the memory bandwidth of the RX 9070 GRE will be 432GB/s.

Based on these specs, it appears that AMD is aiming to introduce a product that effectively bridges the performance gap between the RX 9070 and the RX 9060 XT, even if it may have less memory. The international availability of this new Navi 48-based graphics card remains uncertain. However, the rollout in China is said to be planned for this quarter.

KitGuru says: Do you think the Radeon RX 9070 GRE will find its place in the current GPU market? What kind of performance do you expect from this card?

The post AMD Radeon RX 9070 GRE will reportedly pack 3072 cores and 12GB of memory first appeared on KitGuru.

SilverStone SETA A2 Case Review

18 avril 2025 à 13:18

The SilverStone SETA A2 has been around for a while, but we thought it was still worth a look given it offers a range of features to suit all types of PC builds. These include great potential for cooling with mesh panels, large radiators and loads of fans supported, flexible motherboard support including back connect, alongside compatibility for big graphics cards and a huge amount of storage options for both 2.5 and 3.5-inch drives. Let's dive straight in and take a closer look.

Timestamps:

00:00 Start
00:41 Options, pricing, size, weight
02:00 A closer look at the panels
04:46 Massive Storage capabilities
05:50 GPU support / anti sag bracket
06:16 Cooling support
07:48 Mobo Support
08:19 PSU support
08:44 Back of case
09:18 Right Hand Side
10:50 The Cables
11:21 The Floor
12:29 Accessories
13:19 Test System
13:55 Building Into The System
14:05 Thermal Performance / Noise Output
15:33 James' notes and closing thoughts

Features:

  • SETA A2 front panel boasts a fully perforated mesh design complemented by four 140mm pre-installed fans (3 x front, 1 x rear) for unobstructed airflow and optimal cooling performance.
  • The motherboard tray supports up to an EATX motherboard, including back-connect designs such as MSI Project Zero and Asus BTF.
  • As well as a massive 438mm space for graphics cards (with drive cages removed), 420mm top, side and front-mounted radiators, 190mm tall CPU air coolers and up to thirteen fans.
  • It also supported flexible storage options with space for up to sixteen 2.5-inch or up to ten 3.5-inch drives.

Specifications:

  • Case Type: ATX Mid-Tower
  • Dimensions (LxWxH): 5 x 244.7 x 521.4mm
  • Net Weight: 14.2 kg
  • Material: Steel, plastic, tempered glass
  • Motherboard Support: SSI-CEB, Extended ATX, ATX, Micro-ATX, Mini-ITX
  • Back Connect Motherboards: Yes
  • Expansion Slots: 8
  • Storage bays: 3.5″ / 2.5″ x 8, 3.5″ / 2.5″ x 2 [1], 3.5” x 1 , 2.5” x 3
  • Max GPU Length: 438mm
  • MAX GPU Height: N/A
  • MAX GPU Width: N/A
  • Max CPU Cooler Height: 190mm
  • Max PSU Size: ATX
  • Pre-installed Fans: 3 x 140mm (Front) 1 x 140mm (Rear)
  • Fan Support: 120mm x 3 / 140mm x 3 (Top) 120mm x 3 / 140mm x 3 (Front) 120mm x 1 / 140mm x 1 (Rear) 120mm x 1 / 140mm x 1 (Bottom) 120mm x 3 / 140mm x 3 (R/H Side)
  • Radiator Support: 120mm / 140mm / 240mm / 280mm / 360mm / 420mm (Top) 120mm / 140mm / 240mm / 280mm / 360mm / 420mm (Front) 120mm / 140mm (Rear) 120mm / 140mm / 240mm / 280mm / 360mm / 420mm (R/H Side)
  • Dust Filters: Bottom Nylon
  • Font I/O: USB Type-C x 1, USB 3.0 x 2, Audio x 1, Mic x 1, Power, Reset, LED buttons
  • LCD Screen: N/A

Thermal Performance Testing

To simulate thermal demand we run the Cinebench R23 multi-thread benchmark and 3DMark Speed Way stress test simultaneously in a loop for 30 minutes to load the system fully. This gives the CPU and GPU enough time to reach constant steady-state temperature. With this data, we can compare how the system handles the thermal demand and measure peak noise levels.

Thermal performance is measured with the case in various configurations, such as the default, with the tempered glass left-hand side panel removed and with the front panel removed to see how these configurations affect the CPU and GPU temperature. During testing, only stock case fans are used unless otherwise specified. All water pumps are set to maximum RPM and fans are set to a custom RPM curve by the Motherboard software/BIOS.

All temperature measurements are presented as Deltas – meaning the ambient temperature has been deducted from the CPU temperature giving us a Delta. Data shown in the charts represent the average component temperature over the length of the test as measured by HWiNFO and then the last 15 minutes of the data are calculated to get the average. The ambient temperature during thermal tests is between 19-20⁰C.

Test System Specification:

Thermal Performance Overview

We tested the case thermals with a 420mm AIO CPU cooler installed in the roof and with the case in several different configurations. The default configuration shown in the charts is with a 420mm roof-mounted AIO, the stock case fans installed and all case panels and dust filters fitted.

In the default configuration, the case does a good job of keeping the CPU and GPU cool, with average load temperatures of 58°C over ambient for the CPU and 53°C over ambient for the GPU, which is what we would expect for this configuration under high load. Adding a couple of fans to the power supply shroud as intake has a small effect on GPU temperature, dropping it by 2°C, but the CPU temperature is unchanged.

Adding side intake fans has a similar effect, dropping GPU temperature to 51°C over ambient. However, removing the mesh panels and the glass has the most significant effect on CPU and GPU thermals, which suggests that the mesh panels cause some airflow restriction, but it's not enough to cause any concern.

Noise

In any configuration, the test system runs relatively quietly as the case provides good airflow and cooling, especially with a 420mm AIO installed. Adding three side intake fans very slightly increases idle noise, but the lowest load noise output is with the glass side removed, as the system is at its coolest here with lower fan speed. But in any configuration, the system shouldn’t be too loud if you accurately configure a custom fan curve, and it will stay cool, too.

Closing Thoughts

If you need a large mid-tower ATX case with extensive hardware support, great cooling options and masses of storage drive space, then the SilverStone SETA A2 could be the perfect fit. However, the drive bays on the left side do necessitate some compromises, such as the maximum graphics card length and radiator installation. Removing a couple of the drive bays increases the max GPU length to the case's full supported length, so you can still have a decent combination of drives and a big GPU.

It's good to see that SilverStone includes all those drive bays in with the price of the case, some vendors will charge extra for additional storage bays like this. The GPU anti-sag bracket is also a handy included feature, and so is the rotatable PCIe slot bracket and the removable top and front radiator mounts. You may not need all the drive bays, but at least they are there if you do. Build quality of the case is great too, it's up there with some of the best for sure.

There's only a few minor negatives with the case, I had trouble installing a SilverStone power supply from the rear (which is the way it should be installed) due to the labels on each side of the power supply being thick, causing a very tight fit. There are some caveats with 420mm radiator installation too – although the case supports three 420mm rads (top, front and side) they cannot be installed simultaneously. However, SilverStone says the top and front can be installed together, so that’s good for custom cooling enthusiasts.

The other gripe I have is with the fans; they are only voltage controlled and not PWM, even though the included fan hub is PWM. This seems like an odd decision as these days PWM fans surely can't cost much more to vendors, so I don’t know why SilverStone doesn’t include PWM fans; they are just better for the end user.

Other than those minor faults, the SETA A2 is a good case with decent out-of-the-box cooling, great hardware and radiator support, and it has some useful features built in. For £150 it's a very solid option, especially for users who need tonnes of storage drives.

The SilverStone SETA A2 is available to purchase now from Scan in black for £149.99 HERE and pre-order in white/rose gold for £159.98 HERE.

Pros: 

  • High build quality and solid feel.
  • Excellent for storage and radiator support.
  • Good airflow and cooling.
  • Great cable management / easy installation.

Cons:

  • Some power supplies might be difficult to install from the rear.
  • Included fans are voltage control only.
  • Arrived with one faulty fan.

KitGuru says: If you use your PC for more than just gaming and need tonnes of storage, then this could be the perfect case for you.

The post SilverStone SETA A2 Case Review first appeared on KitGuru.

Ubisoft accidentally leaks Star Wars Outlaws DLC trailer and release date early

18 avril 2025 à 13:15

Earlier this week, Ubisoft announced that they would be present during this year’s Star Wars Celebration Day to show off the second story DLC for Star Wars Outlaws – A Pirate’s Fortune. Ahead of this however, Ubisoft seemingly accidentally published all the details early.

In a video uploaded to YouTube (which has since been made private), Ubisoft detailed the upcoming story DLC for Star Wars Outlaws: A Pirate’s Fortune.

Star Wars DLC

Set to arrive on the 15th of May, this DLC will have players “Embark on a mysterious adventure with Kay and Nix to explore the Khepi system and learn what it takes to be a true leader. Team up with legendary pirate Hondo Ohnaka and face off against Stinger Tash and her Rokana Raiders as you infiltrate the Khepi Tomb to uncover the secrets and hidden treasures it holds.”

The trailer itself was rather short, clocking in at just over a minute long, and so it is likely that Ubisoft plans to go into more depth during the event itself – with this video serving more as a closing trailer.

Regardless, we won’t have to wait long to find out, as Star Wars Celebration 2025 kicks off today.

KitGuru says: Are you looking forward to A Pirate’s Fortune? What do you hope to see changed/added with this DLC? Could it have the potential to elevate the game’s overall experience? Let us know down below.

The post Ubisoft accidentally leaks Star Wars Outlaws DLC trailer and release date early first appeared on KitGuru.

Overwatch 2 Season 16 adds 3rd-person, new game mode and more

18 avril 2025 à 12:30

Ever since Marvel Rivals launched late last year, fans have been waiting to see whether the game’s contemporary – Overwatch 2 – could compete with what seemed to be a genre-shifting entrant into the market. In a welcome announcement, the upcoming Season 16 for Overwatch 2 is set to add a surprising amount of new content.

Releasing the official trailer for Overwatch 2 Season 16: Stadium, Blizzard detailed the brand new game mode which comprises the namesake of this upcoming Season.

Set to go live on the 22nd of April, Stadium is a wholly new game mode for Overwatch, described as a: “best-of-7, multi-round way to play Overwatch 2, where two teams of five face off in magnificent arenas as they purchase upgraded items and powers to radically transform their Heroes—all experienced through our new third-person camera.”

The announcement that this new mode will be played in 3rd person is of particular note due to the fact that its ‘rival’ Marvel Rivals is played with a 3rd-person perspective. Is this a coincidence? Unlikely, especially as many ex-Overwatch players flocked to the competing title.

Whether this new game mode and perspective will go down well with both old and new fans alike, we will have to wait and see. That said, it is encouraging to know that Blizzard at least seems to be trying.

KitGuru says: Are you looking forward to Season 16? What do you think of the new mode? What about the 3rd-person perspective? Let us know down below.

The post Overwatch 2 Season 16 adds 3rd-person, new game mode and more first appeared on KitGuru.

Lords of the Fallen gets massive 2.0 update

18 avril 2025 à 11:45

Since its arrival in 2023, Lords of the Fallen has received a ton of post-launch support from CI Games, releasing multiple ‘Final’ updates, all of which brought quite significant changes. In a move which shouldn’t surprise anyone at this point, Lords of the Fallen has gotten yet another major update, with Version 2.0 available now.

Making the announcement via a blogpost, CI Games officially detailed version 2.0 for Lords of the Fallen, claiming “This isn’t just a polish job. It’s a refined beast that proves the studio’s grit and player feedback can forge something truly special.”

Lords of the Fallen update

With that, just some of the changes made include:

  • Full shared co-op progression with cross-play
  • Free friend’s pass for “the entire adventure”
  • Further gameplay enhancements
    • Improved weapon responsiveness
    • Enhanced lock-on
    • Smoother evasions and movement animations
    • Better combat audio
  • Lamp Guidance mechanic
  • Character creator overhaul
  • UI improvements
  • Revamped tutorial
  • A dedicated jump button

Given just how many updates Lords of the Fallen has received over the years, it’s surprising to see so much still being improved upon. Hopefully version 2.0 finally represents what the team at CI Games wanted Lords of the Fallen to be all along.

KitGuru says: What do you think of the update? What change/addition do you appreciate the most? How different is 2.0 to the launch version? Let us know your thoughts down below.

The post Lords of the Fallen gets massive 2.0 update first appeared on KitGuru.

Twisted Metal Season 2 premieres this July

18 avril 2025 à 11:00

One of the biggest surprise hits from the recent rise in adaptations of video games into film/TV was Peacock’s Twisted Metal. Released back in 2023, a second season was officially announced during last year’s Game Awards. Now, we’ve gotten our first look at the second series – alongside the announcement of its July release date.

Releasing the ‘Date Announcement’ teaser trailer to YouTube, Peacock confirmed that Season 2 of Twisted Metal is officially coming in time for the peak of Summer; set to premiere on the 31st of July.

For the uninitiated, the first season of Peacock’s Twisted metal was a surprise success, achieving an audience Rotten Tomatoes score of 93% following its release back in July of 2023 – setting records for the streaming service despite a less-than-promising marketing reveal.

Given the fact that the show has already proven itself, it will be interesting to see how much attention the second season gets. Its synopsis reads as follows:

“Following the revelations in the season one finale, John and Quiet find themselves entering the deadly TWISTED METAL tournament, a sinister demolition derby hosted by a mysterious man known as Calypso. As they try to survive an onslaught of dangerous new foes and familiar faces alike, including the murderous clown Sweet Tooth, things get complicated for John when he reunites with his long-lost sister, the vigilante Dollface.”

KitGuru says: What did you think of Twisted Metal Season 1? Are you excited for its follow-up? Will you be checking it out day-one? Let us know down below.

The post Twisted Metal Season 2 premieres this July first appeared on KitGuru.

Kioxia Exceria Plus G4 2TB Gen 5 SSD Review

18 avril 2025 à 10:05

Kioxia's latest drive for the consumer market space is the Exceria Plus G4, the company's first Gen 5 consumer-orientated SSD. Using a combination of a Phison controller and Kioxia 218-layer NAND, it offers sequential read and write speeds of up to 10,000MB/s and 8,200MB/s, respectively.

At the time of writing, the Exceria Plus G4 lineup consists of just two capacities, 1TB and 2TB (the drive we are looking at here). At the heart of the drive is a Phison PS5031-E31T 4-channel controller paired up with Kioxia's BiCS8 218-layer 3D TLC NAND.

Kioxia rates the Sequential performance of the 2TB Exceria Plus G4 as up to 10,000MB/s for reads and up to 8,200MB/s for writes. The 1TB drive gets the same 10,000MB/s figure for reads, but writes are down to 7,900MB/s. Random performance is quoted as up to 1,300,000 IOPS for reads and up to 1,400,000 IOPS for writes for both drives.

The 2TB drive gets a TBW endurance rating of 1,200TB while the 1TB gets 600TB, and Kioxia backs the drives with a 5-year warranty.

Physical Specifications:

  • Usable Capacities: 2TB.
  • NAND Components:  Kioxia BiCS8 218-layer 3D TLC NAND.
  • NAND Controller: Phison PS5031-E31T.
  • Cache: none, DRAM-less design.
  • Interface: PCIe Gen 5 x4, NVMe 2.0.
  • Form Factor: M.2 2280.
  • Dimensions: 80.15 x 22.15 x 2.38mm.
  • Drive Weight: 5.7g.

Firmware Version: EVFAJ1.0

The post Kioxia Exceria Plus G4 2TB Gen 5 SSD Review first appeared on KitGuru.

Acer is offering up £50 Steam vouchers to UK graphics card buyers

17 avril 2025 à 18:00

Recently Acer announced a free £99 accessory bundle for UK gaming monitor buyers. Now, you can get some freebies when buying a new RX 9000 series GPU. 

The Acer Predator BiFrost and Acer Nitro RX 9000 series graphics cards are now available, covering both the RX 9070 and RX 9070 XT. If you pick one of these cards up via Overclockers UK, then you'll also get a £50 Steam voucher, which you can use to buy whatever you want from the Steam Store.

Pre-orders for Acer's RX 9070 and RX 9070 XT graphics cards are now live in the UK. Once you've pre-ordered and received your graphics card, you'll need to register your purchase with Acer, which will require a copy of your receipt. Once that has all been approved, you'll be sent a digital code to redeem your Steam credit.

With the next Steam Sale just around the corner, now is a great time to have some extra credit handy on your account, and as we've seen from our earlier reviews, the RX 9070 and RX 9070 XT are both highly capable gaming graphics cards.

You can find Acer's redemption page with all of the T&Cs, HERE. You can pre-order Acer BiFrost and Acer Nitro RX 9000 series graphics cards at OCUK, HERE.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you planning on picking up an RX 9070 soon? What game would you pick up with your Steam voucher? 

The post Acer is offering up £50 Steam vouchers to UK graphics card buyers first appeared on KitGuru.

Xbox Cloud Gaming expands with support for more non-Game Pass titles

17 avril 2025 à 17:30

Since the launch of Xbox Cloud Gaming, Microsoft has been planning to enable the option for game buyers to ‘stream their own games', without needing to make sure the title is available on Game Pass. This year, the feature finally went live, and the library is already quickly growing. 

You already have the option to stream games like Assassin's Creed Mirage, Animal Well, Atomic Heart, Balatro, Baldur's Gate 3, Cyberpunk 2077, Dying Light 2, The Final Fantasy Pixel Remasters and more. As of yesterday, eight more titles are available to stream, including:

  • Disney Epic Mickey: Rebrushed
  • Kill It With Fire
  • LEGO Marvel Superheroes
  • Lost Records: Bloom & Rage Tape 2
  • Monster Jam Showdown
  • Squirrel with a Gun
  • Subnautica 2
  • Wanderstop

Another nineteen titles are listed as ‘coming soon' including:

  • Agatha Christie Murder on the Orient Express
  • Amerzone: The Explorer’s Legacy
  • Barton Lynch Pro Surfing
  • Bratz Flaunt your fashion
  • Construction Simulator
  • Empire of the Ants
  • Mandragora
  • PAW Patrol Grand Prix
  • Paw Patrol World
  • Phantom Breaker: Battle Grounds Ultimate
  • Predator: Hunting Grounds
  • SpiderHeck
  • Starship Troopers: Extermination
  • Steep
  • Teardown
  • The Game of Life 2
  • Undisputed
  • Way of the Hunter
  • Wizard of Legend II

Initially, a game had to be on Game Pass in order for you to stream it via Xbox Cloud Gaming, but now that is no longer the case, with more and more non-Game Pass titles being supported. All you have to do is own the game and from there, you can access it via Xbox Cloud Gaming on TVs, smartphones, console, and virtually any device that supports a web browser.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you tried Xbox Cloud Gaming in the past 12 months? What was your experience with it like? 

The post Xbox Cloud Gaming expands with support for more non-Game Pass titles first appeared on KitGuru.

Bethesda’s own website is now leaking the Oblivion remake

17 avril 2025 à 17:00

If the leaked screenshots or Xbox Support leaks weren't enough to convince you, then perhaps this will. Bethesda's own website has now been updated with mention of the Oblivion remake. 

Ahead of next week's reveal, Bethesda updated its website with details about The Elder Scrolls IV: Oblivion Remastered. While not public facing, fans seeking further evidence of the game's existence found references to the game using the Inspect Element tool to view the Bethesda.net website's code.

The newly surfaced evidence quickly began doing the rounds on Reddit. This is the latest in an ongoing saga. After leakers first claimed that the Oblivion Remake would be coming this month, fans were sceptical, but then, the Virtuos web admins forgot to make their database private and as a result, trailer screenshots for the new version of Oblivion hit the internet, confirming the news.

Days later, the official Xbox Support account on X responded to a fan confirming that the game would be releasing on the 21st of April, and that it would be a day-one Game Pass title.

The Elder Scrolls IV: Oblivion Remastered is a bit more ambitious than its title implies. VIrtuos has been hard at work completely updating the game's graphics and assets and has made tweaks to combat and other systems. It is far more involved than a simple remaster, which typically sees a game's code being updated to unlock resolutions and frame rates to higher values, with little else changed.

Discuss on our Facebook page, HERE.

KitGuru Says: I think we have all the evidence we need now to be confident in the Oblivion remake arriving this month. 

The post Bethesda’s own website is now leaking the Oblivion remake first appeared on KitGuru.

Cronos: The New Dawn gets gameplay trailer and 2025 release date

17 avril 2025 à 16:30

Blooper Team had a very successful 2024 thanks to their well-received remake of Silent Hill 2. Now, Blooper Team is back with a new game in 2025, an original IP called Cronos: The New Dawn. 

In Cronos: The New Dawn players will be sent into the post-apocalyptic future, but thanks to time travel shenaningans, you'll also be spending some time in 1980s-era Poland.

In the gameplay trailer, we learn that defeated enemies may not stay dead for long. If players don't burn their fallen foes, they can be absorbed by other enemies, making them stronger.

The game promises a mix of Sci-Fi, time travel and horror. Cronos: The New Dawn will release for PC, PS5 and Xbox Series X/S later this year.

Discuss on our Facebook page, HERE.

KitGuru Says: Blooper Team has had some hits and misses along the way. What do you think of their new IP so far based on the gameplay trailer? 

The post Cronos: The New Dawn gets gameplay trailer and 2025 release date first appeared on KitGuru.

Nintendo removes mentions of VRR display from Switch 2 website

17 avril 2025 à 16:00

As the Nintendo Switch 2 uses an Nvidia GPU, we were all expecting the console to support features like DLSS and even G-Sync for Variable Refresh Rate. At first, Nintendo did state that the Switch 2's display was VRR capable, but mentions of the feature have since been scrubbed from the website. 

Variable Refresh Rate comes in handy on consoles when running games at up to 120FPS. Getting a locked 120FPS is a challenge even on PC, so utilising VRR removes issues like screen tearing, keeping the image stable and fluid. With titles like Metroid Prime 4 set to feature 120Hz modes, fans were pleased to see that VRR was supported. Unfortunately, the situation has now taken a turn.

Oliver Mackenzie on X noticed that mentions of VRR have been removed from the Nintendo Switch 2 pages in several regions, including the US, Canada and Japan.

Nintendo has not yet commented publicly on this. Interestingly, the change coincides with another site update, revealing more details on Mario Kart World, which is set to be the Switch 2's major launch title in June.

Discuss on our Facebook page, HERE.

KitGuru Says: It would be a big shame if the 120Hz Switch 2 display did not support VRR. There is no reason it shouldn't, as the Nvidia chip at the centre of the console almost certainly does and nowadays, most displays on the market are VRR capable. 

The post Nintendo removes mentions of VRR display from Switch 2 website first appeared on KitGuru.

CD Projekt Red warns fans of scam Witcher 4 beta emails

17 avril 2025 à 15:30

Any time there is a big, hyped-up game release, scammers are usually lurking with fake beta invites. The Witcher 4 is the latest example of this, with CD Projekt Red warning against fake beta scams for the game.

In a series of tweets last night, CD Projekt Red confirmed on the official Witcher account that scam beta emails are now doing the rounds. This exact same situation took place with Cyberpunk 2077 several years ago, despite the fact that CD Projekt Red had cancelled plans for multiplayer in the game.

At this point in time, The Witcher 4 has no multiplayer component announced. Typically, public beta tests only take place for multiplayer titles, so while there could be a beta for something like Project Sirius, there is no doubt in my mind that there will not be a beta test for The Witcher 4. With that said, CD Projekt Red has kept the door open for potential future betas.

Here is CD Projekt Red's full statement:

Recently, we've been getting reports from some community members that they've been invited to a beta test of The Witcher 4 — this is a scam! We've been taking the necessary steps to take this fraudulent messaging down. That said, if you receive any invites to or stumble upon news of one, we kindly ask you to report the scam using the tools available to you in your email client or the social media platform you are using. Remember: professional monster slayers don't fall for scams; they see right through them and slay them!”

The door is kept open for official beta tests in the future, with CD Projekt Red adding: “P.S. Should we ever organize any beta tests in the future, you will hear about it first, as always, via our official social media and websites”.

With all of that said, it is still far too early for a publicly playable build of The Witcher 4 to be available. CD Projekt recently confirmed that the game would not be releasing in 2026, meaning it is still at least two years away at the earliest.

Chances are, we'll see similar beta scams playing out later this year in the build-up to Grand Theft Auto 6, so stay vigilant, and always triple check for a spoofed email address in your inbox.

Discuss on our Facebook page, HERE.

KitGuru Says: Hopefully nobody ends up getting caught out on this. There may well be a beta for the multiplayer spin-off, but that is still a long way down the line. The likelihood of us seeing one for a blockbuster, Triple A, single-player RPG, is very slim.

The post CD Projekt Red warns fans of scam Witcher 4 beta emails first appeared on KitGuru.

Nvidia adds 11 more titles to GeForce Now library this week

17 avril 2025 à 15:01

Nvidia has announced the next round of titles for GeForce Now. This week, eleven more games will join the cloud gaming library, including Crytek's much loved extraction shooter, Hunt: Showdown 1896. 

Hunt: Showdown 1896 is coming to PC Game Pass as of today, opening the game up to millions of new players. Those with a Game Pass subscription can link their Xbox and GeForce Now accounts to stream Game Pass titles via Nvidia's cloud gaming service, which in my experience is the superior option for anyone looking to stream games, rather than run them locally. This can be particularly handy for something like the Steam Deck, as you'll get higher performance, assuming your internet connection is good enough to keep up.

Here is the full list of titles joining GeForce Now this week:

  • Forever Skies (New release on Steam, available April 14)
  • Night Is Coming (New release on Steam, available April 14)
  • Hunt: Showdown 1896 (New release on Xbox, available on PC Game Pass April 15)
  • Crime Scene Cleaner (New release on Xbox, available on PC Game Pass April 17)
  • Mandragora: Whispers of the Witch Tree (New release on Steam, available April 17)
  • Tempest Rising (New release on Steam, Advanced Access starts April 17)
  • Aimlabs (Steam)
  • ContractVille (Steam)
  • Gedonia 2 (Steam)
  • MARVEL vs. CAPCOM Fighting Collection: Arcade Classics (Steam)
  • Path of Exile 2 (Epic Games Store)

Discuss on our Facebook page, HERE.

KitGuru Says: What do you think of the latest round of games announced for GeForce Now?

The post Nvidia adds 11 more titles to GeForce Now library this week first appeared on KitGuru.

AMD Radeon RX 9060 XT will reportedly launch after Computex 2025

17 avril 2025 à 09:30

AMD is rumoured to be preparing a new Radeon GPU targeting the mid-range market, offering a direct competitor to the newly released Nvidia RTX 5060 Ti. Similar to Nvidia's approach, this new card is expected to be available in two memory configurations: 16GB and 8GB. However, the reception to Nvidia's RTX 5060 Ti launch may influence AMD's decision on whether to proceed with this strategy.

The most pressing question surrounding this rumoured GPU is its release timeframe. While the veracity of the rumours remains uncertain, Apoleon (via videocardz) reported that the RX 9060 XT announcement would happen sometime in May, while others like Hoang Anh Phu were a bit more specific. The latter claims these cards will be announced at Computex 2025 and released two weeks later.

The RX 9060 XT will likely be powered by the Navi 44 GPU, necessitating a 500-550W PSU, and will likely utilise traditional 8-pin power connectors. Intriguingly, the RX 9060 XT is rumoured to boast significantly higher boost clock speeds than the RX 9070, potentially by as much as 700MHz. This clock speed advantage could translate to a substantial performance increase compared to previous generations of AMD GPUs. The GDDR6 memory speed is expected to be 20Gbps, a slight improvement over the 18Gbps found on the RDNA 3-based RX 7600.

Pricing is still unknown but like the RX 9070, we expect it to be very competitive with Nvidia's direct competitor graphics card, which in this case, would be the newly launched RTX 5060 TI.

Discuss on our Facebook page, HERE.

KitGuru says: How much would you pay for a Radeon RX 9060 XT?

The post AMD Radeon RX 9060 XT will reportedly launch after Computex 2025 first appeared on KitGuru.

Corsair Void Wireless V2 Headset Review

17 avril 2025 à 15:00

Corsair's Void series has undergone multiple iterations over the years, consistently positioned as a mid-tier offering within the company's gaming headset portfolio. It’s been a while since we’ve seen a new Void headset, with most recent releases being in the Virtuoso and ‘HS’ product lines. Well that’s about to change with the release of the Void Wireless V2. Featuring 50mm drivers, support for Dolby Atmos Spatial Audio and a lightweight 303g design, will this be a new favourite for gamers?

Timestamps:

00:00 Start
00:51 Pricing / Warranty
01:10 Design, features and Build Quality
04:51 Real world / Dolby Atmos / EQ
05:48 Comfort
06:32 Mic Test
07:20 Battery Life
08:10 Connectivity
08:42 iCue Integration
10:14 Closing Thoughts

Specifications

  • Audio Driver – Custom 50mm Neodymium
  • Frequency Response – 20Hz – 20 kHz
  • Impedance – 32 Ohms @ 1kHz
  • Sensitivity – 116dB (± 3dB)
  • Mic Type – Omni-directional
  • Mic Impedance – 2.2k Ohms
  • Mic Frequency Response – 100Hz – 10kHz
  • Mic Sensitivity – -40dB (± 3dB)
  • Dimensions – 105(L) x 170(W) x 193(H) mm
  • Weight – 303g
  • Warranty – 2 years

We don't yet have a buy link but the Void Wireless V2 will be available for £99.99.

Pros:

  • Very comfortable.
  • Lightweight.
  • Impressive spatial audio performance.
  • Dolby Atmos support.
  • Solid battery life.

Cons:

  • RGB can be distracting while wearing the headset.
  • Too much plastic used in the adjustable parts (headband and yokes).
  • Software needed for full customisation.

KitGuru says: The Void V2 has great spatial audio performance and a long lasting battery, it's only slightly let down by the plasticky construction.

 

 

The post Corsair Void Wireless V2 Headset Review first appeared on KitGuru.

You can now use OCCT on Linux-based systems

17 avril 2025 à 14:30

OCCT is now available for Linux. This marks the culmination of three years of development, primarily focused on overhauling the software's underlying infrastructure. This expansion opens up new testing possibilities across a broader range of hardware, including gaming handhelds running SteamOS.

The Linux version of OCCT aims to replicate the functionality of its Windows counterpart, providing a comprehensive suite of tools for system stability and performance analysis. According to the OCCT developers, the feature set of the Linux and Windows versions is “exactly the same”, allowing for consistent cross-platform hardware testing.

With OCCT, users can test their CPU, GPU, and memory under heavy workloads to assess system stability and resilience. The software also monitors crucial system parameters, including temperature, voltage, and power consumption. OCCT for Linux is designed to be compatible with various popular Linux distributions, including Ubuntu, Debian, Fedora, Red Hat, and Arch Linux. Moreover, the Linux version features a simplified and intuitive interface, making it accessible to users of all technical skill levels.

While the Linux version was previously available in beta, it required a subscription. Now, it's freely available to all users. A paid version remains an option for those seeking advanced professional testing features or wanting to remove pop-up advertisements.

Discuss on our Facebook page, HERE.

KitGuru says: Do you have any Linux-based systems? Are you interested in trying OCCT on them?

The post You can now use OCCT on Linux-based systems first appeared on KitGuru.

Sharkoon unveils new A40, A50 and A60 series CPU coolers

17 avril 2025 à 13:15

Sharkoon has entered the CPU air cooling market with its new A series, comprising of three models: the A40, A50, and A60. These tower-style coolers are available in matte black, with or without RGB lighting, and white with RGB, offering a range of aesthetic choices.

The new Sharkoon A-series can be divided into single-tower models, such as the A40 and A50, and dual-tower models, like the A60. All three models feature copper heat pipes in direct contact with the CPU, with the A40 using four heat pipes, the A50 five, and the A60 six. The A40 and A50 are sized the same, with 120x72x153 mm, while the A60, due to its dual-tower design, is slightly larger at 120x125x156 mm. The coolers are rated for Thermal Design Power (TDP) values of 220W (A40), 230W (A50), and 260W (A60).

All Sharkoon A-series coolers utilize fluid dynamic bearing fans. However, while the A40 and A50 feature a single fan, the AA60 comes equipped with two, as is common for dual-tower coolers. Notably, only one fan in the dual-fan A60 RGB Black/White configuration offers RGB illumination.

These fans feature nine blades and a 4-pin PWM connection for precise speed control. They operate within a speed range of 500-1,800 RPM, delivering a maximum airflow of 121.55 m³/h, a static pressure of 2.90 mm H₂O, and a maximum noise output of 30 dB(A).

The Sharkoon A-series CPU coolers offer wide CPU socket compatibility, supporting Intel LGA1851/1700/1200/1150/1151/1155/1156/1356/1366/2011/2066 and AMD Socket AM5/AM4/AM3/AM2/FM1/FM2 CPUs.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think the new Sharkoon CPU air coolers have what it takes to break through this market?

The post Sharkoon unveils new A40, A50 and A60 series CPU coolers first appeared on KitGuru.

Forza Horizon 5 surpasses 45 million players ahead of PS5 launch

17 avril 2025 à 12:30

Forza Horizon 5 marks one of the biggest first-party Xbox games to come to PS5, with the open-world racing title set to drop onto Sony’s system later this month. Ahead of this, the game has broken one final player count barrier – surpassing a total of 45 million players.

As shared by ‘VGT Gaming News’ via BlueSky, Forza Horizon 5 has officially reached a new player milestone with over 45 million players.

For context, since its launch back in 2021, Horizon 5 quickly sped past 15 million players in just two months. This then increased to 28 million total within 15 months – later being pushed to over 32 million by August of 2023.

Forza 45 Million

Of course, as with all first-party Microsoft titles, total players does not equate to total copies sold, with Microsoft-published games being a day-one addition to Game Pass.

All that said, with a total user base now established, it will be interesting to see how quickly following the PS5 version’s launch that Forza Horizon 5 grows to 50 million players total.

KitGuru says: Are you excited for Forza Horizon 5? How many copies do you think have been pre-ordered so far? Could Forza sell 10 million copies on PS5 alone? Let us know your thoughts down below.

The post Forza Horizon 5 surpasses 45 million players ahead of PS5 launch first appeared on KitGuru.

Ubisoft reportedly working on a Battle Royale inspired by Apex Legends

17 avril 2025 à 11:45

Since the explosive popularity of the Battle Royale genre, we’ve seen most major publishers have a go at developing and releasing their own BR entries. Some have succeeded while most failed. Years on from their first attempt with Hyperscape, Ubisoft is reportedly working on another Battle Royale shooter – this time inspired by Apex Legends.

As reported by the publication Insider-Gaming, Ubisoft is currently working on a new battle royale game. Codenamed ‘Scout’ this BR shooter is said to be “so heavily inspired by Respawn Entertainment’s highly successful Apex Legends that it was once used as the thumbnail for the project.”

Beyond this, it’s not known exactly how many elements of Apex Legends are being used for inspiration – though the characters and their unique abilities are reportedly one of their focuses.

Ubisoft Apex Legends

While we are way past the heyday of the battle royale gold rush, Ubisoft seems keen to take on EA’s Apex Legends directly, with one source telling Insider-Gaming “I think the goal is to capitalize on the player count of Apex dropping and [Ubisoft higher-ups] thinking there’s room in the market for another hero Battle Royale.”

While the battle royale genre in specific is not necessarily as oversaturated as many would have you believe, the overarching live-service space is one which is heavily competed for.

Given this, it will be interesting to see how Ubisoft pitches this project ‘Scout’ and whether they’ll be second-time…third-time…fourth-time lucky.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of these details so far? Is there room for another Battle Royale? Can Ubisoft take Apex Legends’ spot? Let us know your thoughts down below.

The post Ubisoft reportedly working on a Battle Royale inspired by Apex Legends first appeared on KitGuru.

Toho announces plans for a Godzilla video game

17 avril 2025 à 11:00

In the past couple years, we’ve seen the famous Kaiju Godzilla feature in multiple video game projects from Call of Duty to Dave the Diver. Despite this, there has not been a dedicated Godzilla game in years. That said, the IP owners (Toho) have now announced plans for a dedicated console title.

In a report by Bloomberg (and collated by the fansite Godzilla-Movies), IP owner Toho announced a number of new projects set in the Godzilla universe planned to release over the coming years.

Of course, there will be new films, anime, merch and more, but by far the most interesting revelation was in the announcement of their intentions to release a dedicated game for home consoles – something which we have not seen since 2014’s critically-panned Godzilla for PS3/4.

Toho Video

Despite his presence throughout the entire history of video games, Godzilla has yet to receive a proper dedicated video game which offers more than the surface-level destruction that projects of its ilk typically resort to.

Of course, with nothing else to go off of, it’s far too early to make any guesses about what exactly the game will entail – and just as importantly which studio will be developing it.

KitGuru says: What do you think of Toho’s statement? What would you want from a Godzilla title? Did you get any enjoyment from the 2014 game? Let us know down below.

The post Toho announces plans for a Godzilla video game first appeared on KitGuru.
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