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index.feed.received.yesterday — 23 avril 2025KitGuru

Intel rolls out new 200S Boost technology

23 avril 2025 à 18:00

Intel is introducing a neat new feature called ‘200S Boost', an officially sanctioned and optimised overclocking profile designed to be integrated directly onto all Z890 motherboards.

Intel's new technology isn't about complex, manual tweaking that risks voiding your warranty. The core appeal of 200S Boost is that it provides consumers with a straightforward and easy-to-access method to enhance their system's performance. Intel has confirmed that utilising the 200S Boost profiles is fully covered by their standard three-year guarantee, meaning it's essentially a “free” performance uplift.

According to HotHardware, 200S Boost provides notable clock speed uplifts within the CPU, specifically boosting the ‘fabric' and ‘die-to-die' connections. Enabling this feature is expected to increase the fabric speed from a base of 2.6GHz to 3.2GHz (VccSA ≤ 1.20V), while simultaneously enhancing the die-to-die link speed from 2.1GHz to 3.2GHz (VccSA ≤ 1.20V). Additionally, memory speed will be increased to up to 8000MT/s (VDD2 ≤ 1.4V, VccSA ≤ 1.20V, and module VDDQ and VDD ≤ 1.4V).

However, this performance boost isn't universally compatible across the entire product stack. Intel has stated that 200S Boost functionality is exclusive to the Core Ultra 200K series processors, leaving the non-K variants out of the equation. Similarly, its support is strictly limited to the Z890 motherboards. While Intel indicates that all Z890 boards should technically support the technology, various factors might influence whether motherboard manufacturers enable it on every single model. Therefore, it's always a good idea to consult your specific motherboard manufacturer's support resources to confirm compatibility. As of now, Asus, Gigabyte, MSI, and ASRock have already confirmed their motherboards will support the feature.

Getting this boost up and running is relatively user-friendly. Once your motherboard manufacturer releases the necessary BIOS update for your board, the process involves accessing the BIOS settings and locating the “Intel 200S Boost” option, which may vary depending on the manufacturer. After selecting it and restarting your system, Intel recommends verifying stability by using tools such as Cinebench for stress testing and Intel XTU for monitoring temperatures and voltages.

Some media outlets, such as Tom's Hardware and Der8auer, have already tested the new technology, and the performance improvement is noticeable. While the average is only about 7% over stock settings, there are cases where the performance uplift is nearly 20%.

KitGuru says: This feature will surely be welcomed by those who purchased a Core Ultra 200K CPU.

The post Intel rolls out new 200S Boost technology first appeared on KitGuru.

Oblivion Remastered has over 100 mods already despite lack of ‘official’ mod support

23 avril 2025 à 17:30

Bethesda's solid relationship with mod creators continues to put the rest of the industry to shame. Upon last night's launch of The Elder Scrolls IV: Oblivion Remastered, Bethesda reached out to the team of fans behind the Skyblivion project, offering them all codes for the new remaster. Hundreds of mods for the new remaster version of Oblivion have also begun hitting the web. 

The Elder Scrolls IV: Oblivion Remastered is an official remake of the original 2006 game. Development was led by Virtuos, with assistance from Bethesda. The remaster works by running the Creation Engine, with Unreal Engine 5 on top, allowing for the game to run and work as originally intended, with UE5 handling all of the game's visual aspects. The end result is a stunning recreation of Oblivion, while maintaining the ‘magic' Bethesda was known for during this era.

The Skyblivion team confirmed on social media that Bethesda had reached out about the remaster and supplied the team with game keys. It is also worth noting that while there is an official remaster now, it does not have ‘official' mod support and due to the added complexity of the UE5 layer of the game, it is unlikely that the Oblivion remaster will reach Skyrim-status in terms of mod support.

With all of that in mind, there is still very much a place for the Skyblivion project and the team behind it continues to go on as planned. Additionally, while The Elder Scrolls IV: Oblivion Remastered does lack official mod support, mod makers are indeed supporting the game, with over 100 mods now available just 24 hours after launch. Most of these mods make minor changes, such as removing weight limits, adjusting in-game balance, cheat tools and a selection of modded save files.

KitGuru Says: Have you picked up the Oblivion remaster yet? 

The post Oblivion Remastered has over 100 mods already despite lack of ‘official’ mod support first appeared on KitGuru.

AMD confirms keynote at Computex 2025

23 avril 2025 à 17:00

Earlier this week, Nvidia confirmed its plans for Computex 2025, with a keynote speech set to take place. Now, AMD has thrown its hat into the ring, with its own Computex keynote set to take place on May 21st. 

AMD will indeed return to Computex this year. The company will be hosting a press conference on Wednesday, May 21st at 11AM UTC+8, which works out to 4AM for the UK. Don't worry though, a replay will be available to watch at more sensible viewing hours and we'll be reporting the news on KitGuru too.

The event will showcase AMD's latest advancements with AI in gaming, as well as in PCs and professional workloads. AMD Senior VP, Jack Huynh, will take the stage for the announcements. AMD CEO, Lisa Su, will be hosting a separate press conference in June, focused further on AI advancements.

KitGuru Says: AI was the talk of Computex last year and that won't be changing for 2025. 

The post AMD confirms keynote at Computex 2025 first appeared on KitGuru.

Pocket Pair argues Nintendo patents are ‘invalid’ in Palworld lawsuit

23 avril 2025 à 16:00

Last year, Nintendo officially filed a patent infringement lawsuit against Pocket Pair, the studio behind Palworld. Now after months of preparing for a war in the courts, we know a bit more about Pocket Pair's defence, which argues that Nintendo shouldn't have been awarded the patents in question. 

As reported by Games Fray, Pocket Pair is challenging Nintendo's patent applications. Nintendo filed patents for monster-catching mechanics and monster-riding mechanics back in 2024, in the months immediately following Palworld's January 2024 launch. The legal team representing Pocket Pair argues that these patents should not have been granted to Nintendo, as even before Palworld, there were many games on the market using similar mechanics.

The defence argues that titles like Ark: Survival Evolved, Pocket Souls, Tomb Raider, Final Fantasy 14, Far Cry 5, Octopath Traveler, Monster Hunter Ultimate and Nintendo's own IP, Pikmin, all exhibit mechanics that could breach Nintendo's newly filed patents.

As all of these games have been out prior to Nintendo's patent filings, the patents Nintendo holds should be invalid, and it is not illegal to infringe on an invalid patent.

Currently it is still early days in the Nintendo v Pocket Pair lawsuit but there should be more updates in the months ahead. Assuming the lawsuit isn't scrapped or settled beforehand, we should get a trial start date this year.

KitGuru Says: This is something that many gaming experts pointed out last year, when Nintendo's patents were first uncovered. Whether or not the argument holds up in court still remains to be seen. 

The post Pocket Pair argues Nintendo patents are ‘invalid’ in Palworld lawsuit first appeared on KitGuru.

Hinomi X1 Chair Review

23 avril 2025 à 15:15

The Hinomi X1 is an ergonomic office chair that wouldn’t look out of place on the bridge of a spaceship. With its split backrest, 6D armrests, built-in footrest and mesh finish – it definitely isn’t your typical ‘gaming chair’ – but can this £579 seat keep you comfortable through long work days and sweaty gaming nights? Today we put it to the test and find out.

Timestamps:

00:00 Start
00:39 Pricing
01:33 Warranty and showroom
02:11 Appearance / Sizings
02:56 Split Design
03:35 Comfort / Adjustablity / Ergonomics
04:52 Headrest / Armrests
06:16 Mats real world thoughts
08:23 Foot rest
08:57 Putting it together
09:17 Is it worth it?

Specifications

  • Chair Height
    • Small – 41.7″ – 53.5″ – 106 – 136 cm
    • Medium – 43.3″- 55.9″ – 110 – 142 cm
    • Large – 44.1″- 56.6″ – 112 – 144 cm
  • Floor to seat base
    • Small – 17.3″ – 20.1” – 44 – 51 cm
    • Medium – 18.9” – 22.4″ – 48 – 57 cm
    • Large – 19.7″ – 23.2″ – 50 – 59 cm
  • Armrest lowest to highest
    • Small – 26.8″ – 32.7″ – 68 – 83 cm
    • Medium – 29.1″ – 35.8″ – 74 – 91 cm
    • Large – 29.9″ – 36.6″ – 76 – 93 cm
  • Recommended for users
    • Small – 5'1″- 5'6″ tall – 155 – 170 cm tall
    • Medium – 5'6” – 6'1″ tall – 168 – 185 cm tall
    • Large – 5'9″ – 6'6″ tall – 178 – 200 cm tall
  • Frame construction: Aluminium Alloy (ADC12)
  • Chair base: Aluminium Alloy (ADC12)
  • Hydraulic gas piston: Class 4
  • Upholstery: Wear-resistant mesh
  • Assembly required: Yes
  • Package size:
    • (Length x Width x Height) 30.3″ x 27.6″ x 21.6″ – 77 x 70 x 55 cm
  • Item weight: 73 lbs | 33.1 kg
  • Weight capacity: 330 lbs | 150 kg

You can buy the X1 ergonomic office chair directly from Hinomi HERE. UK buyers can also use code HinomiUK to get a further £20 – but please note this not an affiliate code and we do not profit from any sales.

Pros:

  • Modern, clean design that will suit office and gaming environments alike.
  • Wide range of adjustability.
  • Good quality footrest.
  • Sturdy and comfortable footrest.
  • Hinomi have a showroom located in London for trying products before purchasing.

Cons:

  • Flimsy armrests which rotate far too easily.
  • Headrest height adjustment needs to have a locking mechanism.
  • Click lock mechanisms on the back and headrest do not feel very good quality.

KitGuru says: The X1 may be the most adjustable chair we've ever tested, but it's let down by flimsy armrests and headrest. 

 

The post Hinomi X1 Chair Review first appeared on KitGuru.

Ghost of Tsushima sequel gets new trailer and October release date

23 avril 2025 à 14:30

Last year, Sucker Punch officially announced the long-awaited sequel to its open-world action game, Ghost of Tsushima. Today in a surprise announcement, a new trailer for the game dropped, alongside confirmation of an October release date. 

Ghost of Yotei, the sequel to Ghost of Tsushima, takes place 300 years after the events of the first game, featuring a new protagonist and a whole new story. Some gameplay elements from the first game will carry over but in terms of narrative, there will be no connection between the two games, meaning anyone who missed out on Ghost of Tsushima can jump into Ghost of Yotei without any homework required.

The new trailer for the game, titled “The Onryo's List”, introduces us to several of the different factions we will encounter throughout the game. The trailer features a mix of cinematic and gameplay moments.

While the original game took place on Tsushima Island, Ghost of Yotei will take place around the Hokkaido region.

Ghost of Yotei releases for PS5 on the 2nd of October 2025. The game should come to PC next year, although it could slip to early 2027.

KitGuru Says: Ghost of Tsushima was my favourite game of the PS4 generation, so I'm looking forward to the sequel, although this time around I'll likely be waiting for it to land on PC first. Did many of you play Ghost of Tsushima when it came to PC in 2022? Will you be picking up the sequel? 

The post Ghost of Tsushima sequel gets new trailer and October release date first appeared on KitGuru.

Jonsbo introduces new V12 mATX case in black and white

23 avril 2025 à 13:00

Jonsbo is once again dipping its toes into the less common cubic configuration with its new V12 chassis. This layout, although perhaps less mainstream today, positions the motherboard horizontally above the power supply and storage areas, allowing for some visually striking systems.

Measuring in at a rather petite 280mm wide, 301mm deep, and standing just 275.5mm tall, the new V12 manages to pack support for Micro-ATX motherboards and offers four PCI expansion slots. This compact footprint underscores its potential, as there's enough internal volume to house some powerful components.

Ventilation is handled by a pair of 120mm fans mounted at the front of the case. However, due to the V12's constrained dimensions, fan options elsewhere are limited to smaller diameters. You'll find space for a 92mm fan beneath the motherboard tray and an 80mm fan at the lower rear section. CPU cooling is also somewhat restricted, with a height limit of 145mm. AIO liquid coolers appear to be out of the question for this chassis.

Available in black and white, the V12 sports a unique material combination. The top panel is a practical mesh to aid airflow, while the lower section, which conceals the storage compartment, features an eye-catching 8mm-thick panel of real walnut wood. The case also features a double-curved tempered glass side panel, offering a stylish view of your components within.

The V12 supports graphics cards up to 260mm in length in the upper compartment. Things become a little more limited in the lower compartment, where the PSU and storage options will be mounted. There is a dedicated 2.5″ SSD slot located next to the PSU area, along with a two-slot drive cage. This cage is versatile, capable of holding one 3.5″ drive and either a second 3.5″ drive or a 2.5″ drive. However, populating this drive cage introduces a constraint on PSU length, limiting you to power supplies no longer than 140 mm. If you choose to remove the drive cage, you can use longer PSUs up to 220mm.

KitGuru says: Although it may be a bit limited in terms of component space, it offers a design that makes it stand out.

The post Jonsbo introduces new V12 mATX case in black and white first appeared on KitGuru.

Intel’s Nova Lake processors rumoured to be based on TSMC N2 node

23 avril 2025 à 09:30

The race to the bleeding edge of silicon fabrication is intensifying, and it looks like TSMC is hitting its stride. The Taiwanese foundry giant is reportedly advancing its ambitious plans for high-volume production of its next-generation 2nm process technology, with a significant ramp-up targeted for H2 2024.

Unsurprisingly, major players are already lining up. AMD has already confirmed its intentions, but a report from Trendforce (via TechPowerUp) claims that Intel has also secured a spot among TSMC's initial 2nm customers. While Intel is already a key client for TSMC's advanced nodes, utilising different processes like N3B, N5P, and N6 for compute tiles found in the current Core Ultra 200 series, the latest whispers suggest their 2nm focus might be on the desktop front.

Though official comments from both companies on these specific 2nm orders are scarce, the industry rumour mill strongly hints at cooperation for a component of Intel's rumoured ‘Nova Lake' desktop processor lineup, expected to debut sometime next year. Like the current chips, Nova Lake-S is expected to feature a tile-based design, reportedly comprising two clusters of 8x ‘Coyote Cove' P-cores alongside 16x ‘Arctic Wolf' E-cores, plus 4x LPE cores integrated into a separate SoC tile. Moreover, the upcoming desktop series is expected to be based on a new platform, potentially using an LGA 1954 socket. Leaker ‘Kepler' has previously claimed that low-end Nova Lake chips will be based on Intel 18A, while high-end chips would be based on the TSMC N2 node.

Meanwhile, AMD has been clearer about its adoption of the 2nm node in the high-performance computing space. They've already confirmed that their next-generation EPYC server processor, codenamed ‘Venice', will be among the first high-performance chips fabricated using TSMC's 2nm process. AMD has even gone so far as to validate this critical enterprise silicon at TSMC's cutting-edge Arizona facility, keeping them firmly on track for a planned launch in 2026.

KitGuru says: Intel is still finding its footing in foundry but 18A is just around the corner and we expect to hear more about that later this year. 

The post Intel’s Nova Lake processors rumoured to be based on TSMC N2 node first appeared on KitGuru.

Thermaltake launches new UX400 single-tower CPU cooler

22 avril 2025 à 09:22

Thermaltake has expanded its entry-level cooling solutions with the introduction of the UX400 series of CPU air coolers. This new lineup comprises three models: the standard UX400, the UX400 ARGB Sync white, and the UX400 ARGB Sync black.

The Thermaltake UX400 was quietly revealed on Thermaltake's website this week. It is a compact, single-tower cooler with a slim profile, meaning it will have no issues with RAM compatibility. For efficient cooling, the heatsink has four 6mm heat pipes that run from the CPU block all the way to the top of the heatsink. The high-performance 120mm fan on the front then blows that heat away.

The Thermaltake UX400 series is equipped with a 120mm fan that operates with PWM speed control, ranging from 700 to 1800 RPM. This fan is capable of delivering an airflow of 62.72 CFM with a static pressure of 1.47mm-H2O, while maintaining a noise level of 25.0 dBA. The UX400 ARGB Sync fan features nine ARGB LEDs, allowing users to customise various lighting effects via motherboard RGB software from major manufacturers, including Asus, MSI, Gigabyte, and ASRock.

All models in the UX400 series come with universal mounting brackets, ensuring compatibility with a wide range of Intel and AMD CPU sockets, including the latest LGA1851 and AM5 platforms.

KitGuru says: There have been some impressive coolers in the entry-level market in recent years. The UX400 could be another solid option for those looking for a simple air cooler. 

The post Thermaltake launches new UX400 single-tower CPU cooler first appeared on KitGuru.

Michael Bay is set to direct an OutRun film adaptation

23 avril 2025 à 13:45

After many years of false starts, the film and TV industries seem to have figured out (for the most part) how to adapt a video game into other mediums. One publisher which has seen success is SEGA with their Sonic the Hedgehog series. It seems the company is looking to expand its film repertoire further, with Michael Bay now set to direct a film based on the 80s racing game OutRun.

As reported by the publication Deadline, following the success of the Sonic the Hedgehog movies by SEGA/Paramount and the ongoing box office dominance of WB’s A Minecraft Movie (among others), film distributor Universal Pictures is looking to get in on the action.

According to the report, Michael Bay (known for his work on Transformers) will direct a film based on SEGA’s classic racing IP OutRun.

Alongside Bay, Sydney Sweeney (Euphoria, Anyone But You) is joining the crew as a producer – with Jayson Rothwell tasked as scriptwriter.

OutRun Film

While an undeniable classic, choosing to adapt OutRun in particular is interesting as the series is not known for its story chops. Of course, this does mean that Universal can do much more with the adaptation without impacting the lore of the games.

Still, whether there is any interest in an OutRun film, we will have to wait and see. At the very least, with Michael Bay set to direct, it will hopefully be an action-packed and visually stimulating time.

KitGuru says: What do you think of this announcement? Why OutRun? Do you have any hopes for this movie? Let us know down below.

The post Michael Bay is set to direct an OutRun film adaptation first appeared on KitGuru.

Montech CENTURY II 1050W PSU Review

23 avril 2025 à 13:34

While Montech are best known for their range of PC cases, today we take a look at one of their new power supplies in their ‘Gold' range – the Century II 1050W. This unit is very competitively priced at around £100 in the UK and around $110 in the USA. This power supply offers ATX 3.1 support and is 80 Plus Gold / Cybenetics Platinum Certified. 

The Century 1050W power supply has full support for ATX 3.1 and PCIe 5.1 standards and operates with Smart Zero Fan Technology utilising a Fluid Dynamic Bearing Fan (FDB). Montech also claim the unit is packed with high specification Japanese Capacitors and we will take a closer look at that later in the review. Safety features incorporate OCP, OVP, UVP, SCP, OTP and OPP. All of the three units in this range (850W, 1050W and 1200W) ship with 10 Year Warranty protection.

Features:

  • 80 Plus Gold Certified
  • Cybenetic Platinum Certified
  • 135mm FDB Fan. Smart Zero Mode.
  • PCIe 5.1/ATX 3.1 supported
  • Full Modular Design
  • 100% Japanese Capacitors
  • Enlarged Air Intake Area
  • 10 Years warranty.
The post Montech CENTURY II 1050W PSU Review first appeared on KitGuru.

Death Stranding 2 previews will go live early next month

23 avril 2025 à 12:15

Death Stranding 2: On the Beach marks one of the biggest PlayStation 5 console exclusives set to release in 2025. Ahead of its official launch this June, fans will get the chance to hear more from the game when the preview embargo is lifted early next month.

As confirmed by multiple different outlets, publications have been invited to Kojima Productions’ studio in Japan to try out Death Stranding 2: On the Beach ahead of its official release on the 26th of June.

Though little else has been shared for now, the outlets confirmed that previews for the upcoming sequel will go live on the 8th of May.

Death Stranding 2 Month

Of course, this is just the preview event, meaning full reviews won’t be out until much closer to its official release. Still, it is exciting to be getting a ton more information about Death Stranding 2 early next month.

While we have seen plenty from the game already, as is the case with Kojima titles, there is always much more than meets the eye – and so hopefully we’ll hear more about what separates DS2 from its predecessor in a couple weeks’ time.

KitGuru says: Are you looking forward to Death Stranding 2? How do you think Kojima will evolve the Strand genre? Will you check out the previews, or go into the game blind? Let us know down below.

The post Death Stranding 2 previews will go live early next month first appeared on KitGuru.

Persona 4 Remake appears imminent as official website gets updated

23 avril 2025 à 11:30

Following the successful launch of Persona 3 Reload last year, we began to hear rumours that SEGA/ATLUS was working on a similar remake for Persona 4. Further evidence popped up in March when the domain name P4RE.JP was registered. Almost exactly a month later, the site has been updated – hinting at what could be an upcoming announcement.

Back on the 20th of March, Twitter user ScrambledFaz discovered a recent registration for the domain name P4RE.JP, indicating that the rumoured Persona 4 remake could be gearing up for a possible announcement.

Though nothing official has come to pass yet, fansite PersonaCentral has now reported that the domain has since been updated in a similar manner to the likes of Persona 3 Reload ahead of its official announcement.

Persona 4 Remake

In the many years since the initial launch of Persona 5, ATLUS/SEGA have released a ton of different titles and spin-offs, including Persona 5 Royal; Persona 3 Reload; Persona 4 Golden remaster; P5 Strikers; Tactica and Dancing in Starlight – to name a few.

Assuming they maintain their previous release strategies, then the rumoured Persona 4 remake could be coming out quite soon. We (hopefully) won’t have to wait long to find out.

KitGuru says: Did you play Persona 4 back in the day? Would you welcome a P3R-styled remake? When will Persona 6 finally be announced? Let us know down below.

The post Persona 4 Remake appears imminent as official website gets updated first appeared on KitGuru.

The Elder Scrolls IV: Oblivion Remaster passes 100,000 concurrent players in 2 hours

23 avril 2025 à 10:45

Following months of leaks and rumours, the long-awaited and much anticipated Elder Scrolls Oblivion remaster/remake is finally here. Despite little to no official lead up to the game’s release, the title has proven to be an immediate hit – amassing well over 100,000 concurrent players in mere hours.

As of writing, The Elder Scrolls IV: Oblivion remastered has seen an immense number of players flock to the game in the immediacy following its official launch, with the title currently sitting at over 147,000 concurrent players on Steam.

For comparison, another major single player game released this year was Assassin’s Creed Shadows – and while it has so far been a hit for Ubisoft, the game achieved less than half the peak concurrent players of Oblivion on Steam (64,825 CCU).

Oblivion Remaster

Of course, the original Oblivion was a rather PC-centric title, and so it is likely that a solid percentage of players do hail from the PC space. Even so, there is no denying that the Oblivion remaster is already a success.

It will be interesting to see whether Microsoft chooses to share game sales data or not and how this will impact their other future plans.

KitGuru says: What do you think of the Remaster so far? Is it living up to your expectations? Is Fallout 3 next in line to receive such a remaster? Let us know your thoughts down below.

The post The Elder Scrolls IV: Oblivion Remaster passes 100,000 concurrent players in 2 hours first appeared on KitGuru.
index.feed.received.before_yesterdayKitGuru

Cult of the Lamb is now Devolver Digital’s best-selling IP

22 avril 2025 à 17:50

Devolver Digital, the publisher behind indie hits like Hotline Miami, Cult of the Lamb, and The Talos Principle, has revealed the impressive financial performance of some of its key titles. According to its FY24 investor presentation, Cult of the Lamb, along with its released DLC content, has generated over $90 million in lifetime revenue, making it the highest-revenue IP in the company's portfolio.

According to Devolver Digital's investor presentation (via PC Gamer), the action roguelike from Massive Monster, which debuted in 2022 and has enjoyed consistent post-launch support with four DLC expansions released and numerous free updates, has become a standout success in Devolver Digital's portfolio. Notably, the release of the Pilgrim Pack DLC in August 2024, which included a new interactive digital comic, triggered a significant 280% surge in income for that month.

Beyond Cult of the Lamb, the sandbox adventure game Astroneer has also proven to be a strong performer, generating nearly $80 million in lifetime revenue. Astroneer became a first-party brand for Devolver Digital following the acquisition of its developer, System Era Softworks, in November 2023. The game's first paid DLC, Glitchwalkers, launched in 2024 and contributed to a 20% year-over-year increase in Devolver Digital's overall back catalogue sales, demonstrating the continued revenue potential of established titles through paid expansions. Stronghold, a franchise developed by Firefly Studios and acquired by Devolver Digital in 2021, has also achieved significant financial success, generating over $50 million in lifetime revenue. Other IPs from Devolver include Serious Sam, Gungeon, Shadow Warrior, Hotline Miami, The Talos Principle, Reigns and Gorn (in descending order for highest revenue).

A key insight from the presentation is that Devolver Digital has observed a trend that gamers are spending more time on known IPs as opposed to new IPs, which has already been claimed in various circles. As a result of this observation, the company has announced a strategic shift towards further investing in its popular IPs in various capacities, suggesting a focus on building upon established successes rather than primarily pursuing entirely new intellectual properties.

KitGuru says: Were you surprised by the list of highest revenue IPs from Devolver? Have you already tried Cult of the Lamb?

The post Cult of the Lamb is now Devolver Digital’s best-selling IP first appeared on KitGuru.

The Elder Scrolls IV: Oblivion Remastered is now available

22 avril 2025 à 17:20

The day has finally arrived – the official reveal trailer for The Elder Scrolls IV: Oblivion has released, better yet, the game is available right now on PC, PS5 and Xbox. 

In a behind-the-scenes development video, Todd Howard reflected on Oblivion's 20-year history and the game's position as a defining point in the franchise. The new version aims to keep some of the original's “old charm” intact, according to Todd. The game has a completely fresh look though, with Unreal Engine 5 graphics. The reveal includes comparison footage between the original 2006 game and the new version.

The Elder Scrolls IV: Oblivion Remastered will include the story expansions Shivering Isles and Knights of the Nine, delivering the complete experience from beginning to end. The team at Virtuos describes the remaster as a love-letter to the original and based on the gameplay footage shown, it does look like an impressive upgrade.

Aside from the graphical upgrades, animations have been updated, the UI and UX have been overhauled, combat has received new tweaks and VFX upgrades and some new lines of dialogue have been recorded to aid in differentiating all of the races present in Oblivion.

The Elder Scrolls IV: Oblivion Remastered is available for PC, PS5 and Xbox Series X/S now. It is also available via Game Pass.

Discuss on our Facebook page, HERE.

KitGuru Says: What did you think of the Oblivion Remastered reveal? Will you be picking this up? 

The post The Elder Scrolls IV: Oblivion Remastered is now available first appeared on KitGuru.

Remedy drops new gameplay trailer for FBC: Firebreak

22 avril 2025 à 16:30

We've known for a few years now that Remedy has been working on a multiplayer spin-off set in the Control universe. Last year during the Xbox Partner Preview, that game was officially announced as FBC: Firebreak. Now as we approach launch, Remedy has released the second trailer for the game. 

FBC: Firebreak will see teams of three FBC employees taking down threats throughout The Oldest House. The game's director, Mike Kayatt, was quick to set expectations – this is less of a ‘Control spin-off' and more of its own fully formed game. It just happens to take place in The Oldest House setting.

The new gameplay trailer showcases various weapon types at the player's disposal. In a squad, players will be tasked with keeping the anomalies housed in The Oldest House at bay.

FBC: Firebreak will release on PC, PS5 and Xbox Series X/S later this year. A release date announcement could be coming soon though, as Remedy will be holding a livestream at 6PM BST on the 24th of April.

KitGuru Says: Will you be giving FBC: Firebreak a chance when it drops in a few months' time? 

The post Remedy drops new gameplay trailer for FBC: Firebreak first appeared on KitGuru.

DeepCool launches CH260 and CH270 DIGITAL Micro-ATX PC cases starting at €64.99

22 avril 2025 à 15:45

DeepCool has its new CH260 & CH270 DIGITAL Micro-ATX cases ready for launch. These are larger versions of the CH160 and CH170 Digital Mini-ITX cases, presenting a larger but still compact solution for enthusiasts balancing performance with space efficiency.

The CH260 & CH270 DIGITAL offer an expanded form factor that accommodates full-size GPUs up to 388mm (413mm without front fans) and ATX-sized power supplies, supported by a removable mounting bracket. Wrap-around mesh panels ensure airflow to all components and there is room for a 360mm radiator, so you can fit a high-performance AIO cooler in. The CH270 DIGITAL is equipped with a vertical base, with a digital display bar integrated at the base of the case to monitor your system vitals in real time. The status mode can switch between CPU, GPU, and PSU.

Key Features Include:

  • Enhanced compatibility: Compact size with Micro-ATX support.
  • Superior Airflow: Mesh panels and six fan mounting positions ensure efficient cooling.
  • Spacious Interior: Room for full-size GPUs and ATX PSUs.
  • Max Cooling: Support up to 360mm radiators.
  • Modern Ports: Dual USB 3.0, USB Type-C Gen2, and an audio/mic combo jack.
  • Easy Maintenance: Tool-free access, removable dust filters, 4 PCIe baffles.

The CH260 will be available in black or white, priced at €64.99 and €69.99 respectively. The CH270 DIGITAL is priced at €84.99, or €89.99 for the white version.

KitGuru Says: Would you like to build a system in one of these? 

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Steel Seed, RuneScape: Dragonwilds and more get DLSS support

22 avril 2025 à 15:00

Every week, Nvidia announces new games getting DLSS support. Things aren't slowing down any time soon, with six more titles set to sport Nvidia's highly-rated upscaling technology.

The big highlight this week is Steel Seed, a stealth-action adventure game set in a dark Sci-Fi world. The game will support DLSS, Frame Generation (RTX 40 only), Multi-Frame Generation (RTX 50 only), and Nvidia Reflex to keep system latency as low as possible.

Tempest Rising, the new RTS game from Slipgate Ironworks, is also getting support for DLSS Super Resolution and Frame Generation.

The newly released remake of one of the 2010s best indie games, The Talos Principle: Reawakened, gets support for DLSS and Frame Generation, but not Multi-Frame Generation. The Early Access release of RuneScape: Dragonwilds has support for DLSS and Frame Generation, and DLAA.

Clair Obscur: Expedition 33 and Commandos: Origins round out this week's list of games to get DLSS support.

KitGuru Says: Are you installing any of this week's new releases? 

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be quiet! targets PC-building newcomers with System Power 11 PSUs

22 avril 2025 à 14:15

A week ago, be quiet! launched its new line-up of gaming peripherals but the announcements aren't stopping there. To cap off a busy April, be quiet! has now launched its new System Power 11 series of power supplies, which are said to be best for efficiency-oriented busy builders.

The new System Power 11 power supplies come available in 450W, 550W, 650W and 750W capacities. They are also built with the latest standards in mind, so you'll get ATX 3.1 and PCIe 5.1 compatibility. On the efficiency side, all models are 80Plus Bronze certified. Each model, with the exception of the 450W model, comes with a 12V-2×6 connector too, so it is ready out-of-the-box for new-gen graphics cards.

Speaking on be quiet's new entry-level PSU line-up, be quiet! CEO, Aaron Licht, said: “System Power 11 brings the latest power standard to an extremely competitive segment. By combining ATX 3.1 readiness, solid efficiency, and the whisper-quiet operation our brand is known for, we’re giving builders everything they need for modern systems”.

All System Power 11 models feature a temperature-controlled 120mm fan that provides optimal cooling while maintaining the low noise levels be quiet! is renowned for. A comprehensive set of safety protections including overcurrent (OCP), overvoltage (OVP), undervoltage (UVP), overload (OPP), short-circuit (SCP), and overtemperature (OTP) helps safeguard valuable components.

be quiet! System Power 11 power supplies will be available starting on the 6th of May, priced at €49.90 for the 450W model, and going up by €10 for each subsequent model, up to €79.90 for the 750W version.

KitGuru Says: The System Power 11 series looks to be very builder-friendly with compliancy for all of the latest standards, a 5-year warranty and a low price tag to suit builds on tighter budgets.

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GAMEMAX unveils the Blade Concept PC case with open-frame layout

22 avril 2025 à 13:00

GAMEMAX is showcasing its most ambitious PC chassis yet. The new Blade Concept ATX PC case is designed for high-end gaming builds, with a striking lion-inspired design and a semi open-frame layout.

The Blade is GAMEMAX's new flagship case. It features an eye-catching front panel with perforations for airflow, along with a dust filtering mechanism to keep dirt and debris from getting through. The chassis is precisely constructed with all-metal CNC machining, laser cutting and molding.

Instead of a side-panel window, there is a cut-out for an open-frame approach to cooling, this also makes your hardware easily accessible for maintenance, cleaning and future upgrades.

For connectivity, GAMEMAX has equipped the Blade chassis with a modern swappable I/O panel that can be placed on either the left or right side of the case. It is installed on the left by default, but the option is there for someone with a reverse layout in mind. The I/O panel includes dual USB 3.1 ports and one Type-C Gen2 port.

The BLADE CONCEPT supports up to ATX motherboards with an included PCIe 4.0 PCIe Riser for vertical graphics card mounting. The chassis supports up to 360mm radiators and is designed with custom liquid cooling in mind. When the case hits stores, it will cost around $240.99.

KitGuru Says: Would you like to build a new gaming rig in one of these? 

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G.Skill launches first high-capacity 256GB U-DIMM memory kits

22 avril 2025 à 13:30

G.Skill has just revealed an absolute monster of a memory kit. They're rolling out a massive 256GB capacity DDR5 set, comprised of four high-density 64GB modules, validated to run at DDR5-6000 with CL32 timings. 

This kind of capacity and speed is becoming increasingly crucial for the most demanding computing tasks. As content creation workflows become more complex and AI development accelerates, the need for vast pools of high-speed memory becomes vital. G.Skill's high-speed, high-density 64GB modules packed in this 256GB kit directly address this.

G.Skill has already subjected this kit to rigorous stress testing on AMD's latest hardware. They've successfully validated the DDR5-6000 CL32 256 GB kit, configured with AMD EXPO memory overclock profiles. For testing, G.Skill used an Asus ROG Crosshair X870E Hero motherboard paired with the AMD Ryzen 7 9800X3D desktop processor, and the MSI MPG X870E Carbon WIFI motherboard alongside an AMD Ryzen 9 9900X.

G.Skill is already working on making high-capacity kits even faster, with DDR5-7000 at CL38 being a possibility.

KitGuru says: If you needed this much DDR5 memory, would you consider G.Skill's new 256GB memory kits?

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More evidence points towards Switch 2 release of Assassin’s Creed Shadows

22 avril 2025 à 12:30

Assassin’s Creed Shadows launched around a month ago to solid reviews and strong early sales – representing one of the better entries in the series for quite some time. Though yet to be officially announced, it is all-but-confirmed that Ubisoft’s latest AC title is set to come to the Nintendo Switch 2.

As discovered by ResetEra user ‘–R’ the PEGI (Pan European Game Rating) board seemingly confirmed that the recently-released Assassin’s Creed Shadows is set to come to Nintendo Switch 2.

Though not available on the page listing itself, in going to the board’s homepage it can be seen that Assassin’s Creed Shadows is slated for Nintendo’s upcoming console.

Switch Creed

Back In January, ahead of the official Switch 2 reveal, a leaker claimed that both Assassin’s Creed Mirage and Shadows will be coming to Nintendo’s upcoming sequel system.

Neither Ubisoft nor Nintendo have announced either title, but considering the fact that the PEGI board has Shadows listed for the platform, it is likely only a matter of time before we get an official announcement.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the Switch 2’s launch line-up so far? How much do you think Shadows will cost? What about AC: Mirage? Let us know down below.

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Sony’s PS5 rental service is a hit in Japan

22 avril 2025 à 11:45

Last month, Sony announced that they would begin allowing prospective PS5 players to lease a console for a monthly fee in the UK. While we’ve yet to receive any data on how this new program is progressing, a similar service in Japan has proven to be a major success.

As reported by the publication ItMedia (and translated by ResetEra user Neha), Geo Corporation’s PlayStation rental service in Japan is an early success, with the retailer reporting that “nearly 100% utilization is being achieved at roughly half of the stores” – averaging out to around 80% utilisation.

Speaking on this new service, Yusuke Sakai – the manager of GEO's Product Division 1 – claimed “It's been more successful than we expected,” adding: “We started discussing whether we could use our existing rental infrastructure to rent out PS5 consoles. Since GEO also buys used PS5 units, we already have the know-how for maintenance. Launching a PS5 rental service didn't require additional labor or training costs. We can offer it at the industry's lowest price.”

PS5 Japan

Of course, it is worth noting that Japan and the UK are two very different markets and so the success of a program in one region does not dictate its potential in another.

Still, with video game consoles, accessories and titles continuing to increase in price, renting out a console might become the most cost-effective way to engage with video games. We will have to wait and see how the program performs in the UK.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this rental program? Would you consider such a service? What do you think is a fair price? Let us know down below.

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Single-player games still sell more physical than digital

22 avril 2025 à 11:00

Throughout this most recent console generation, we have seen an increasing shift in the adoption of digital gaming media, with physical disc sales continuously falling with each passing year. That said, there remains a strong sect of players who still prefer to purchase their games physically – with as much as 80% of sales being physical in some situations.

As reported by known industry insider Christopher Dring via TheGameBusiness, boxed games remain a major part of the industry in Europe. While we have seen data which states that as much as 75% of all game sales are digital, these stats would also factor digital-only titles into the equation.

According to Dring however, in comparing the digital-physical split only using titles which offer both methods of purchase, the ratio is quite different – with new Nintendo games reaching 80% physical in Europe.

Digital Games

Of course, Nintendo is known for its dominance in the physical realm. That said, even in looking at PS5, the stats are somewhat surprising with 64% of all games sold in Europe being physical (up from 55% in 2023).

That said, such splits are affected by the type of game in question, with single-player titles seeing more physical sales. For example, Helldivers II sales were said to have been just 10% physical in the UK, while Astro Bot reached up to 55% in the region (and 60% physical in Europe).

A full breakdown of all the different games and their sales ratios can be found HERE, but in essence, it seems clear that there is still a massive market for physical game purchases – especially in the single player space. Hopefully this means that Sony won’t be ditching their disc-drive with the inevitable PlayStation 6.

KitGuru says: What do you think of this breakdown? Are you surprised by the ratios? How often do you buy games physically nowadays? Let us know down below.

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Escape From Tarkov will finally reach 1.0 this year

22 avril 2025 à 10:15

Escape From Tarkov is an interesting title. While the game has received its fair share of criticism over the years, no other title has managed to directly compete with the hardcore extraction shooter. Almost a decade on from its closed beta launch, Escape From Tarkov will finally enter 1.0 later this year.

As part of a livestream detailing the future of Escape From Tarkov (collated by ResetEra user Saucycarpdog), the team at Battlestate Games released their 2025 roadmap – revealing some exciting news.

Between now and August, Tarkov is set to receive monthly patches, bringing new events; optimisations; balance changes; AI tweaks and more. By far the biggest news however is the fact that at some point after August – but before the end of 2025 – Tarkov will finally leave its closed beta, officially reaching 1.0 status.

Escape From Tarkov 1.0

Offering more details on the rollout, the team confirmed that their side project ‘Escape from Tarkov Arena’ will come to Steam ahead of the main game’s 1.0 release. That said, the full Tarkov experience won’t come to the platform until after the 1.0 update has launched.

Finally, when the PvE mode does eventually leave beta it will be met with its first and only inventory wipe in order to facilitate a fair day-one experience for everyone.

With the game first being made available back in 2017, it seemed as though Escape From Tarkov would never see a full release. That said, assuming things continue as planned, Tarkov’s 1.0 launch could eat into other upcoming extraction shooters such as Bungie’s Marathon. We will have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the roadmap? Will the team manage to hit 1.0 this year? Will Tarkov’s full release affect the hype for Marathon? Let us know your thoughts down below.

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Bethesda confirms Oblivion Remastered reveal plans

21 avril 2025 à 17:53

Bethesda has officially confirmed The Elder Scrolls IV: Oblivion Remastered. However, the full reveal won't be happening today as originally thought, instead it will be taking place tomorrow. 

In a tweet this afternoon, Bethesda announced plans for a livestream at 4PM BST on the 22nd of April, which is tomorrow at the time of publishing. The announcement was also shared on The Elder Scrolls social accounts and was accompanied by an image of a warrior looking out to an Oblivion gate. To really get the message across, IV is imposed over the image.

This confirms the recent leaks, all pointing to a new version of The Elder Scrolls IV: Oblivion hitting the market. The remaster is developed by Virtuos, with assistance from two of Bethesda's smaller in-house teams. The game looks to offer completely new Unreal Engine 5 graphics.

The game is expected to launch for PC and Xbox, while also being a day-one title for PC Game Pass and Game Pass Ultimate subscribers. As this is a remaster of an old game, it could potentially come to Game Pass Standard subscribers as well, but we'll have to wait until tomorrow to know for sure.

Discuss on our Facebook page, HERE.

KitGuru Says: It is not happening today as previously thought but as Microsoft tends to schedule much of its PR around Tuesdays and Thursdays, the April 22nd date makes a lot of sense. 

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DOOM: The Dark Ages gets new story trailer ahead of May 15th launch

21 avril 2025 à 15:51

We are just a few weeks away from DOOM: The Dark Ages launching for PC and consoles. Ahead of the May 15th release, id Software has now revealed the official story trailer for the game. 

The new trailer showcases the Doom Slayer being transported to a new semi-medieval realm where the demons are beginning their invasion. While there will be swords and shields, the Doom Slayer still has access to a wide variety of guns, all of which hell need to take on the incoming demon army.

Canonically, DOOM: The Dark Ages is a prequel to DOOM 2016. The game is coming to PC, PS5 and Xbox Series X/S on the 15th of May. It will also be a day-one release for PC Game Pass and Game Pass Ultimate subscribers.

Discuss on our Facebook page, HERE.

KitGuru Says: I've been a huge fan of the modern DOOM series, so I'll be diving into this the second it unlocks. Are many of you looking forward to DOOM: The Dark Ages? 

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The Oblivion remake to require 121GB storage

21 avril 2025 à 15:00

By all accounts, today is the day that The Elder Scrolls IV: Oblivion Remastered will be officially announced to the world. We've already seen leaked trailer screenshots, as well as references to the game on Bethesda's own website. Now, a little bit of digging in the Steam back-end has revealed a massive 120GB file size. 

According to dataminer XOX, who is primarily known for leaking Marvel Rivals content, installation details on the Oblivion remaster can now be found on the backend of Steam, revealing a 120.94GB total install size for the game.

This is a massive increase over the original game, which took up less than 5GB of storage space. The original Oblivion Game of the Year Edition requires just 4.6GB of storage space, a figure that includes the game's expansion and other DLCs.

Of course, this is a modern day remake of the game, not just a remaster as the game's official title implies. All of the in-game assets have been reworked, as well as the game world, giving it a complete makeover. Previous reports have also claimed that the game's combat system has been changed.

Discuss on our Facebook page, HERE.

KitGuru Says: There is a rumour that the Oblivion remaster will land later today, so we'll be keeping an eye out for updates. 

 

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Intel Nova Lake-S processors will likely use a new socket

21 avril 2025 à 14:00

It appears that Intel's LGA-1851 platform, introduced alongside the 800-series motherboards in Q3 2024, may have a surprisingly short lifespan, potentially supporting only a single generation of CPUs. Despite repeated inquiries from reviewers about future upgrades for the platform, Intel has remained tight-lipped on the matter. While rumours of an Arrow Lake Refresh have circulated, this is not expected to deliver a substantial performance uplift.

A recent leak originating from shipping manifest data (via @Olrak29_) suggests that Intel may have never intended to support Nova Lake-S, the successor to Arrow Lake-S, on the LGA-1851 socket. The manifests indicate that Intel is currently testing Nova Lake-S (NVL-S) on a new LGA-1954 platform, implying that the existing 800-series motherboards will be limited to the Arrow Lake CPU generation. The voltage regulator test equipment referenced in the shipping manifests suggests that the new LGA-1954 platform will continue to support the high-bandwidth PCIe Gen5 standard.

Delving deeper into shipment manifests, ITHome (via VideoCardz) has uncovered references to the Platform Controller Hub (PCH) for the Nova Lake-S platform. This chipset utilises a BGA888 socket and measures 24x25mm. In contrast, the current chipset for 800-series motherboards with the LGA-1700 socket has dimensions of 28×23.5mm, highlighting a physical change in the supporting silicon. The shipped components, likely jigs and mechanical fixtures used in the production process, come in various sizes and materials, indicating the preparation of testing equipment for the Nova Lake chipsets.

These findings, however, don't mean Nova Lake-S is right around the corner. The arrival of Intel's new platform is most likely targeting 2026, so LGA1851 should have at least one more year of life.

KitGuru says: Can Intel regain the performance crown with Nova Lake-S processors?

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New Intel Arc Battlemage GPUs appear to be on the way

21 avril 2025 à 13:00

Intel's Arc “Battlemage” series certainly turned some heads. However, following the initial flurry of releases in late 2024 and early 2025, updates from Intel's Graphics division have seemingly gone quiet, leaving enthusiasts wondering about the future of their Arc ambitions.

Despite the recent change in CEO, Intel has affirmed its commitment to discrete graphics. So far, Intel has only announced to SKUs for its Battlemage GPU line-up, but recent evidence shows that there could be more on the way in the near future.

Shipping manifests from NBD (via Tomasz Gawroński and Haze) have revealed ongoing development related to Intel discrete GPUs. The entry shared by Haze refers to a BGM-G31, which seems to be a higher-end variant of the G21 chip found in the Arc B580. The entry shared by Tomasz (BMG, IBC C32 SKT) could either be an updated Battlemage GPU (“BMG”) or even a Celestial GPU (“C32”).

In related news, a job listing has also revealed that Intel may be working on incorporating GDDR7 memory into its cards. The job posting titled “Memory Tuning and Qualification” and spotted by Haze indicates that the company is actively exploring faster memory standards for future Arc GPUs. The job description mentions “GDDR6/7” compatibility for discrete Arc graphics but doesn't specify beyond that.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think Intel's next-gen ‘Celestial' graphics cards will use GDDR7 memory?

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AMD reportedly gearing up for RDNA 4 Radeon Pro graphics cards

21 avril 2025 à 12:00

While the gaming Radeon RX series is expected to introduce the RX 9060 XT and RX 9070 GRE soon, those looking for a new Radeon Pro graphics card have been left waiting for news. Fortunately for the latter, it seems AMD is set to bolster its professional workstation GPU lineup with a new Navi 48-based card, potentially offering a significant upgrade for professionals.

According to Hoang Anh Phu, the Radeon Pro line will soon welcome a GPU codenamed Navi 48 XTW. This currently unidentified card is expected to feature 32GB of memory, most likely GDDR6 ECC (Error-Correcting Code) memory. While this capacity falls short of the 48GB or 64GB offered by some previous-generation professional cards, the final specifications could still be subject to change.

 

It's worth noting that AMD's “Advancing AI” event is scheduled for June. While the primary focus of this event is expected to be on Instinct GPUs for data centres and the ROCm (Radeon Open Compute) platform, it could also serve as a stage for the official unveiling of these new professional workstation GPUs.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think AMD will launch a workstation graphics card based on a Navi 44 die?

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Nvidia will host its Computex keynote on May 18th

20 avril 2025 à 14:00

Nvidia scaled back its Computex presence last year but the company is looking to ramp things back up for Computex 2025. Nvidia has now announced its keynote, taking place on the 18th of May. 

Nvidia's Computex keynote is scheduled for May 18th at 8 p.m. PDT/May 19th at 4 a.m. BST. While TAITRA, the organisers of Computex, haven't explicitly detailed the keynote's content, the official description strongly suggests that Artificial Intelligence will be the central theme of the presentation.

It's worth recalling that there were previous expectations that Nvidia might unveil its first desktop CPU family at Computex. Nvidia has also established a new social media presence focused on “AI PC” concepts, signalling its intention to compete in the desktop PC market. This keynote could provide further insight into Nvidia's strategies in this area.

Interestingly, AMD, one of Nvidia's primary competitors in the PC space, currently has no plans to hold any press events at Computex. However, AMD CEO Lisa Su is slated to deliver a keynote presentation titled “Advancing AI” the following month.

Discuss on our Facebook page, HERE.

KitGuru says: Will you be watching Nvidia's keynote at Computex 2025? What do you expect from the event?

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Hogwarts Legacy patch adds FSR 3 and XeSS 2.0 with Frame Generation

20 avril 2025 à 13:30

Avalanche Software has released a new patch for Hogwarts Legacy, introducing official support for AMD FSR 3 and Intel XeSS 2.0. This update enables both AMD and Intel GPU users to use frame generation, potentially leading to significant performance gains.

As part of the integration of Intel XeSS 2.0, the April 17th update brings integration for Intel's Low Latency (XeLL) and Frame Generation (XeFG) technologies. The patch further refines the game's graphics settings by updating the GPU list to accurately default graphics options for newly released GPUs. Ray Tracing has also received attention in this update, as the patch addresses specific issues, such as a bug causing the shadow of the Hogsmeade watermill shadow to remain static, and various resolution problems within the Ray Tracing reflection system.

Beyond graphics enhancements, the update addresses various bugs and introduces fixes for several known issues. The detailed patch notes for the latest update can be found below:

Localization

  • Resolved issue where the unsupported mod crash popup would be incorrectly formatted in some languages.

UI

  • Resolved large font rating text being cut off on mod page.
  • Resolved issue where mod order numbers were exceeding the bounds of their icons while using the large text option.
  • Removed the state change of the report button to avoid confusion if clicked multiple times.
  • Resolved issue where pressing the continue button in the load game window would not load the game.
  • Resolved issue where the prompts for enable and disable mods were reversed.
  • Resolved search input losing focus after page content loads.
  • Resolved in game date not matching CurseForge website.
  • Removed search bar from all tabs in the mod menus except for the “Browse” tab as the search function always brings you to the browse tab.
  • Minor visual improvements for mod image loading.
  • Resolved infinite spinner while offline in mods screen.
  • Resolved issue where offline notification window could not be closed.
  • Added an easier way to batch repair and update multiple enabled mods at once.
  • Added improvements to the usability of modded save UI.
  • Resolved seams with pagination in mod page.
  • Resolved banner resize and transitions issues.
  • Added view all buttons to Discovery tab shelves.
  • Resolved certain resolutions causing overlapping issues in mod description and details.
  • Resolved not showing notification when repair was completed in tab.
  • Resolved manual sorting of categories in related widgets on the Discovery and Browse tab.
  • Resolved favorite legend text not being correctly set in the mod page.
  • Resolved display settings issues where low latency options would not update upon changing upscaler type.
  • Resolved an issue where details pages for unavailable mods were displaying incorrectly.
  • Resolved an issue where unavailable mods were showing the “Not Installed” alert title.
  • Resolved style card grid having 5 rows.
  • Resolved large text issues in mod’s detail page.
  • Resolved no repair prompt being available when launching save file repair option.
  • Better aligned sorting terminology with its actual meaning.
  • Resolved an issue where the UI was displaying multiple confirm prompts on the same error window.
  • Resolved an issue where mods could be uninstalled while they were updating.
  • Resolved issues with the sorting function not being reset upon changing tabs.
  • Added additional error messaging for when staging a mod fails due to a corrupt mod.
  • Changed the default input on controller for “copy save” to be the options button.
  • Resolved issue where uninstalled mods remained in the installed list after switching tabs.
  • Resolved issue where creators were unable to update installed mods in the uploaded section.

Raytracing

  • Resolved Hogsmeade watermill shadow not rotating with asset.
  • Resolved Raytracing reflection system resolution issues.

Stability/Performance

  • Resolved performance hit when accessing library tab with a large number of mods installed.
  • Resolved a hitch when hovering on character slot that has a large number of mods enabled.
  • Resolved an issue where older saves using mods sometimes were unable to refresh store inventory.
  • Fixed bug where Low Latency Mode would not update when Frame Generation was changed.
  • Resolved FSR2 screen space reflection noise.
  • Resolved various minor upscaler issues.

Miscellaneous

  • Implemented support for Intel’s Low Latency (XeLL) and Frame Generation (XeFG) Technologies.
  • Updated Intel’s XeSS 2 version to latest revision.
  • Implemented AMD FSR3.
  • Resolved SSL verification issue which prevented some players from connecting to WB Games Online Services.

Discuss on our Facebook page, HERE.

KitGuru says: Are you still playing Hogwarts Legacy? Will you be trying Intel and AMD frame generation technologies?

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Chinese researchers develop non-volatile flash memory capable of 25 billion operations per second

20 avril 2025 à 13:00

Researchers at Fudan University have developed a new non-volatile flash memory technology that could revolutionise storage. Named “PoX”, this flash memory could potentially bridge the performance gap between volatile and non-volatile memory, paving the way for advancements in data-intensive AI systems.

Traditional volatile memory solutions, such as SRAM and DRAM, offer fast write speeds (1-10 nanoseconds) but lose data when power is lost. Conversely, flash memory retains data without power but suffers from significantly slower write speeds (ranging from a few microseconds to milliseconds, depending on the technology), making it unsuitable for the real-time data processing demands of modern AI accelerators.

According to Tom's Hardware, Fudan University researchers, led by Prof. Zhou Peng of the State Key Laboratory of Integrated Chips and Systems, revolutionised flash memory physics by replacing silicon channels with two-dimensional Dirac graphene and harnessing its ballistic charge transport properties. Their key innovation lies in achieving “two-dimensional super-injection” by manipulating the “Gaussian length” of the channel, which allows for a significantly higher and faster surge of charge into the storage layer, thereby overcoming the inherent limitations of traditional injection methods.

These techniques enabled the memory to operate a single bit in 400 picoseconds (0.0000000004 seconds), which translates to roughly 25 billion operations per second. This represents a substantial improvement over the previous non-volatile memory programming speed record, which was approximately 2 million operations per second.

Flash memory's low cost and scalability have made it a cornerstone of the global semiconductor industry. However, experts believe Fudan's innovative approach, offering a “completely original mechanism”, could disrupt the existing memory landscape. In practical terms, mass-produced PoX-style memory could potentially replace separate high-speed SRAM caches in AI circuits, leading to space and energy savings. It could also enable instant-on, low-power operation for laptops and phones, as well as database engines with persistent RAM storage capabilities.

Fudan engineers are actively working to scale up the cell design for array-level demonstrations. While commercial partners have not been named, if the technology fulfils its promise while being able to be mass-produced, it shouldn't take long for companies to start developing products with PoX.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think we'll ever see consumer devices with PoX memory?

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CD Projekt Red might revive multiplayer plans for Cyberpunk 2077 sequel

20 avril 2025 à 12:30

CD Projekt Red at one point had ambitious plans to implement a GTA Online style multiplayer mode for Cyberpunk 2077. However, due to developmental challenges, those plans were scrapped after several years. Now, it looks like CD Projekt Red is reviving its multiplayer plans for the sequel.

Project Orion, the codename for the sequel to Cyberpunk 2077, ramped up development in 2024 at CD Projekt Red's new studio in Boston, USA. Originally, Cyberpunk 2077 was supposed to feature its own standalone multiplayer mode, and while it was eventually cancelled, CD Projekt Red executives still have high hopes that the company can push into the multiplayer market with future projects.

According to Game Rant several new job listings have appeared in recent months, seeking developers to work on the Cyberpunk sequel. The studio has been looking for a Lead Network Programmer to spearhead the development of online functionalities, and a more recent job listing for a Senior Gameplay Programmer makes mention of multiplayer as well. Unfortunately, both job listings have since been removed from CD Projekt Red's website, indicating that they've found someone for the position.

With Project Orion / Cyberpunk 2, CD Projekt Red is shifting its development over to Unreal Engine, leaving behind the RED Engine due to the challenges it presented in development. With access to more industry-wide tools and a wider pool of knowledgeable developers, multiplayer Cyberpunk may no longer be the pipe dream it once was.

Discuss on our Facebook page, HERE.

KitGuru Says: CD Projekt Red is well known for its single-player expertise, but I wouldn't mind seeing a bigger push for multiplayer, just as long as it doesn't come at the expense of the single-player experience.

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More Battlefield Labs invites sent out ahead of next playtest

20 avril 2025 à 12:00

If you have signed up to DICE's new testing platform, Battlefield Labs, then it is time to check your inbox as EA and DICE have sent out another wave of invites ahead of the next playtest. 

Battlefield Labs launched earlier this year, acting as a new testing platform for DICE to gather player feedback much earlier in the development process. Previously, DICE has held Battlefield beta tests mere weeks before launch, leaving no time for them to pivot or make substantial changes. This has led to several disastrous launch situations, as seen most recently with Battlefield 2046.

The first Battlefield Labs playtest took place earlier this year, featuring a small slice of what DICE is working on for the next major title in the Battlefield series. Another playtest is being planned for the near future. As reported by Insider Gaming, EA has now sent out another wave of invites ahead of the next playtest.

Naturally, inviting members of the public to test the game will inevitably lead to leaks. However, it is worth remembering that we have no idea when the next Battlefield game will actually release, so much of what is being tested now could be experimental and may not make it to the final game.

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KitGuru Says: Have any of you signed up to Battlefield Labs? Did you get an invite in the latest wave? 

The post More Battlefield Labs invites sent out ahead of next playtest first appeared on KitGuru.

The Elder Scrolls IV: Oblivion Remastered to include Knights of the Nine expansion

20 avril 2025 à 11:28

The Elder Scrolls IV: Oblivion Remastered is due to launch next week according to numerous leaks. These leaks have come from Xbox Support, Bethesda.net and the Virtuos Studios website, indicating a high likelihood of accuracy. Now, the latest leak indicates that the remaster will also include Oblivion's excellent expansions. 

So far through numerous leaks and rumours, we've only heard about and seen portions of the main game. However, according to the folks at the Xbox-focused Defining Duke podcast, the remastered release will include all of the DLC from the original game, that means Horse Armor, the Shivering Isles questline and the game's major expansion, Knights of the Nine.

The Elder Scrolls IV: Oblivion Remastered is a remake of the original 2006 game, featuring enhanced Unreal Engine 5 visuals, improved combat and an adjusted UI. The game is being developed by Virtuos Studios, a company well known for supporting remakes, remasters and other AAA game projects. Aside from Oblivion, the company is also working on the upcoming Metal Gear Solid 3: Delta remake.

The Elder Scrolls IV: Oblivion Remastered is expected to be announced and released next week for PC and consoles.

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KitGuru Says: Are you looking forward to the Oblivion remake? 

The post The Elder Scrolls IV: Oblivion Remastered to include Knights of the Nine expansion first appeared on KitGuru.

Star Wars Zero Company isn’t coming out until 2026

20 avril 2025 à 11:00

At Star Wars Celebration this weekend, EA, Respawn Entertainment and Lucasfilm Games officially unveiled Star Wars Zero Company. This is a new tactics game, developed by Bit Reactor studios, a game studio founded by former XCOM veterans.

In Star Wars Zero Company, players will step into the shoes of Hawks, a former Republic officer, to command an elite squad of cunning operatives through a gritty and authentic story set in the twilight of the Clone Wars. As an unconventional outfit of professionals for hire hailing from across the galaxy, Zero Company must set aside their differences to overcome nearly impossible odds and take on an emerging threat that will consume the galaxy if left unchecked.

Speaking on the game, Bit Reactor CEO and creative director, Greg Foertsch, said: “Our vision for Star Wars Zero Company is grounded in gameplay design pillars that weave in the immersive Star Wars galaxy with engaging turn-based tactics gameplay. It’s our aim to deliver a game with an original Star Wars story from the Clone Wars era that has meaningful outcomes from player choices, and deep turn-based tactical combat with an approachable and cinematic presentation.”

Like in XCOM, players will be able to customise their squads by changing combat classes, changing character appearance, and mixing things up by recruiting new squad members from various factions to open up new tactical advantages on the battlefield. The game even features XCOM's famous ‘Iron Man' permadeath mode for those who want to turn every skirmish into a high-stakes affair.

Unfortunately, we are still some ways off from getting to play the game. Currently, Star Wars Zero Company is planned to launch on PC, PS5 and Xbox Series X/S in 2026.

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KitGuru Says: I was very much looking forward to this reveal but the 2026 release window has taken the wind out of my sails a bit. What did you think of the Star Wars Zero Company reveal? Will you be picking this up next year?

The post Star Wars Zero Company isn’t coming out until 2026 first appeared on KitGuru.

Diablo is getting a Berserk crossover event

20 avril 2025 à 10:30

A couple of weeks ago, Blizzard unveiled its 2025-2026 roadmap for Diablo 4. One of the more secretive notes on the roadmap was a new IP collaboration event. We've already seen Diablo 4 crossing over with Warcraft for a set of skins, but the next collaboration will be venturing outside of Blizzard's stable of franchises and into one of the greatest dark fantasy manga of all time. 

Blizzard has announced the Diablo x Berserk crossover. The limited time event will see a set of Berserk skins added to both Diablo 4 and Diablo Immortal. A short teaser trailer gives us a sneak peek, confirming that the Barbarian class will be getting armour inspired by Berserk's main character, Guts.

Unfortunately, not much else is known right now. There will likely be a new legendary skin available for each class, just as we saw with the Warcraft crossover. The Barbarian will get Guts' Berserker armour, and his famous sword will also be added to the game. We should see skins inspired by other famous Berserk characters like Griffith, Skull Knight, Zodd and others.

There is no release date yet for the Diablo x Berserk crossover but with the trailer now live, we'd expect to see it within the next few weeks.

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KitGuru Says: Crossovers can be great when done well and as a fan of both, Diablo x Berserk makes too much sense for it to not work. 

The post Diablo is getting a Berserk crossover event first appeared on KitGuru.
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