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DC Byte analysis warns the era of ‘cheap and abundant RAM’ is over

4 février 2026 à 18:45

The era of cheap, abundant RAM is ending, according to new analysis from data‑centre intelligence firm DC Byte. The analysts say memory prices are rising, availability is tightening, and AI workloads are now dictating how global supply is allocated, although consumer-facing companies can combat this with longer life cycles, software optimisation and careful planning. 

DC Byte argues the core issue isn’t a shortage of factory capacity but a deliberate industry pivot. Manufacturers are shifting production away from DDR5 and toward High Bandwidth Memory (HBM), which has become essential for AI accelerators. HBM requires more complex packaging and consumes significantly more wafer capacity, reducing the volume of traditional RAM available to the wider market. We have already seen at least one example of this shift in the market, as Micron confirmed a short while ago that it would be killing off its consumer facing brand and moving more towards supplying data centre customers.

The surge in AI demand has also led to large operators securing multi‑year supply agreements that insulate them from volatility. DC Byte points to major hyperscale projects like OpenAI’s Stargate as examples of deployments capable of absorbing a substantial share of global memory output. The end result is less supply to go around for consumer-oriented tech products.

The analysis suggests that companies may need to shift their planning for future product cycles. Memory procurement is now a strategic risk factor and reduces the margin for error. Architectural decisions may need to be made earlier and companies may face less predictable volumes.

The RAM situation may ease eventually though. Right now, the industry is in a transition period but as the number of HBM production lines increases, the squeeze may ease up on memory typically destined for the consumer market. Companies can also adapt to the new reality by focusing on software efficiency to extract as much value out of its chips as possible. The days of throwing more RAM at a problem might be over, but software developers can navigate this as they have in years past.

That last note could be of particular importance in the gaming market. Over the past few hardware generations, developers have relied less on careful memory management within games as graphics cards and video game consoles continued to up the ante with plentiful memory resources. Moving forward, developers may need to tighten things up, as 8GB GPUs and lower capacity memory kits become the norm.

KitGuru Says: While there aren't a lot of positives to be found amid rising component costs, longer life cycles of current technology could lead to less FOMO-driven upgrades and a greater focus on software optimisation from developers could be hugely beneficial as well. Perhaps Windows developers will finally cut out some bloat and game developers will stop asking for endless amounts of video memory to achieve smooth performance. 

The post DC Byte analysis warns the era of ‘cheap and abundant RAM’ is over first appeared on KitGuru.

There will be no imminent Switch 2 price hike amid rising RAM costs

4 février 2026 à 18:00

The rising costs of memory in recent months has led to a number of issues in the consumer electronics space. While Sony had planned ahead and stocked up to avoid raising the price of PS5 consoles, Microsoft did not and ended up raising prices. During its recent earnings call, Nintendo was asked if the Switch 2 would be impacted. The answer? No, for now at least. 

Speaking on the call (via VGC), Nintendo president, Shuntaro Furukawa, answered a question about rising memory costs and the impact it may have on the Switch 2, saying that while it may have to revise its pricing if component costs rise, it is in talks with suppliers to ensure steady supply. Furukawa also does not expect to need a price increase during the current fiscal year, ending on March 31st 2026.

This does mean that the price of the Switch 2 console could rise later down the line, but for now, Nintendo has done a good job of producing a large number of Switch 2 units and keeping the console readily available for consumers. It has not been difficult to purchase a Switch 2 in its first six months on the market and that shouldn't change this year either.

Nintendo also has the benefit of being able to survive a small drop in profitability on hardware sales due to the cut it gets of every software sale after the fact. As a result, Nintendo won't jump to raise Switch 2 prices over what could potentially be a short-term pricing trend.

KitGuru Says: Do you think we will see more console price hikes this year due to component costs? 

The post There will be no imminent Switch 2 price hike amid rising RAM costs first appeared on KitGuru.

Logitech G325 gaming headset debuts with 24-bit audio and dual-mode wireless

4 février 2026 à 17:30

Logitech G has expanded its audio lineup with the introduction of the G325 Lightspeed Wireless gaming headset, a device designed to bridge the gap between entry-level pricing and performance-tier features.

The G325 headset appears to be a successor of sorts to the G435, retaining a light chassis that weighs in at just 212 grams. The core of the G325 is its dual-mode connectivity, offering both low-latency 2.4GHz Lightspeed wireless via a USB dongle and Bluetooth 5.2 for mobile devices, allowing for supposedly seamless transitions between PC, console, and smartphone gaming.

Internally, the G325 features 32 mm drivers supporting 24-bit audio, which Logitech says will provide better detail for spatial awareness in competitive titles. Perhaps the most notable design choice is the omission of a traditional boom microphone. Instead, the G325 utilises an integrated dual-beamforming mic array tucked into the earcups, which leverages AI-powered noise reduction to filter out background clatter without the need for a protruding arm.

Battery life is rated at over 24 hours of continuous playback, which falls short of the triple-digit endurance seen on flagship competitors but remains competitive for its segment. The headset features full integration with the Logitech G Hub software for EQ and mic customisation and is launching in three colourways: lilac, black, and white. The Logitech G325 Wireless gaming headset is now available for £69.99/€79.99/$79.99.

KitGuru says: Logitech seems to be doubling down on the “lifestyle” aesthetic with the G325. By ditching the boom mic and keeping the weight exceptionally low, the headset can transition from a Discord raid to a commute without drawing too much attention.

The post Logitech G325 gaming headset debuts with 24-bit audio and dual-mode wireless first appeared on KitGuru.

Fallout season 3 will begin filming much sooner than anticipated

4 février 2026 à 17:00

The production team behind Amazon Prime's Fallout series were eager to get the ball rolling on Season 2 after the success of its debut. Now, it appears that they are looking to shrink the gap between seasons even further, with filming set to begin fairly soon. 

Fallout season 3 will reportedly begin filming on May 1st 2026, meaning pre-production is well under way and scripts have already been written. Several sets from prior seasons will also be re-used in the next season.

Fallout Series

Filming will take place over several months and then after that, post-production work and editing will take place. Around 20 months had passed between Fallout Season 1's premier and the debut of the second season. Season 3 could feasibly shrink this further to an under 18-month gap.

Fallout Season 2's finale premiers this week, so fans will be eagerly awaiting news of the third season. It won't be coming until next year, but the wait will be far easier on fans compared to most TV shows in the streaming era.

KitGuru Says: Did you enjoy Fallout season 2? Are you looking forward to the third season? 

The post Fallout season 3 will begin filming much sooner than anticipated first appeared on KitGuru.

Intel and OCBase collaborate on direct processor tuning for Granite Rapids

4 février 2026 à 16:30

OCBase has entered into a collaboration with Intel to integrate a dedicated processor-tuning tool directly into OCCT. This new functionality is debuting with native support for the recently launched Intel Xeon 600 “Granite Rapids-WS” workstation processors, marking a shift for OCCT from a purely diagnostic tool to a more comprehensive performance-tuning platform.

The new tool allows users to manipulate core frequencies and other critical parameters on the fly, potentially eliminating the need to toggle between the BIOS and various third-party utilities during a session. According to OCBase (via Vortez), a new dedicated “System Tuning” section will be added to the application, specifically targeting Intel's unlocked models.

The tool is claimed to offer granular per-core clock adjustments and precise voltage modifications, all of which can be performed while a stress test is actively running. This live iteration approach is supposed to significantly reduce the time required to validate a stable overclock, as users can reportedly observe real-time stability impacts without restarting their validation workflows.

The update is also coming to Linux platforms, broadening the tool's appeal. Beyond the technical features, the partnership includes an aesthetic overhaul, with a new Intel-branded skin featuring the company's signature blue and white colour palette. While the tuning suite is currently in closed beta, a public release is reportedly scheduled for the coming weeks. Assuming the final implementation maintains the precision seen in early teases, it could provide a more streamlined alternative to Intel's own Extreme Tuning Utility (XTU) for professional and enthusiast audiences alike.

KitGuru says: The transition of OCCT into an active tuning tool is a logical step for such software. For now, it may be limited to Granite Rapids CPUs, but with the foundation laid, we may be able to tune any unlocked Intel CPU using OCCT in the future.

The post Intel and OCBase collaborate on direct processor tuning for Granite Rapids first appeared on KitGuru.

Grand Theft Auto 6 remains on track for November 2026

4 février 2026 à 16:00

After several delays, it appears that Grand Theft Auto 6 will finally launch this year. During its recent earnings call, Rockstar parent company, Take-Two, reaffirmed the November 2026 release date, while also adding that marketing for the game will ramp up over the summer.

Speaking to IGN, Take-Two CEO, Stauss Zelnick said: “Our execution throughout Fiscal 2026 has been extraordinary and we are highly confident as we approach Fiscal 2027, which promises to be groundbreaking for Take-Two and the entire entertainment industry, led by the November 19th release of Grand Theft Auto VI with Rockstar’s launch marketing set to begin this Summer”.

The statement confirms two things – that Grand Theft Auto 6 is still on track for its November release date, and that we'll start to see more footage of the game over the summer, likely including a new trailer and the first details of the new GTA Online mode.

Unfortunately for PC gamers, there is no release date yet for the PC version of the game. At launch, Grand Theft Auto 6 will only be available on Xbox Series X/S and PS5 consoles. However, a PC version is expected to arrive in 2027.

KitGuru Says: Grand Theft Auto 6 has some lofty expectations to live up to. One has to hope that the single-player mode hasn't suffered in favour of the multiplayer component, which has been Rockstar's primary focus since shipping GTA V.

The post Grand Theft Auto 6 remains on track for November 2026 first appeared on KitGuru.

Nintendo Direct returns tomorrow with a new partner showcase

4 février 2026 à 15:00

Just as the rumours predicted, today Nintendo officially announced plans for its next direct showcase. As previously claimed, this Nintendo Direct will focus on ‘partner' games, so we'll be getting fresh port announcements for the Switch 2, and maybe one or two new game reveals, rather than any first-party news. 

The Nintendo Direct partner showcase takes place tomorrow, February 5th, starting at 2PM UK time. The stream will go on for around 30 minutes, showcasing new titles for both the original Nintendo Switch and the Switch 2.

Current rumours point towards titles like Baldur's Gate 3, Final Fantasy 16 and Clair Obscur: Expedition 33 being announced. Fans are also hoping to see the Kingdom Hearts trilogy finally make their way over. While the Kingdom Hearts games did appear on the Switch 1, they were only available via cloud streaming, but with the Switch 2 now available, it should be possible to get native ports.

As noted previously, as this is a partner showcase, we are not expecting to see any information on upcoming Switch 2 exclusives from first-party studios. That means no updates on the likes of Zelda, Mario or Pokémon. First-party titles will get their own showcase later in the year.

KitGuru Says: Will you be tuning in to the Nintendo Direct tomorrow? 

The post Nintendo Direct returns tomorrow with a new partner showcase first appeared on KitGuru.

AMD reportedly begins prioritising production of 8GB graphics cards

4 février 2026 à 14:30

The relative stability of the graphics card market appears to be under threat once again as new reports suggest that AMD's RDNA 4 lineup is facing a fresh wave of price increases. 

Previous pricing adjustments have already seen retail GPU prices drift upwards on specific cards. Now, according to new posts on the Board Channels forum (via Videocardz), another price adjustment may arrive around February or March.

In addition to the potential price increases, it has also been claimed that AMD is shifting its production strategy to focus on its 8GB graphics cards. A similar report also claimed that Nvidia was doing the same due to rising memory costs.

KitGuru says: We will have to wait and see if there is any impact in the retail channel. 

The post AMD reportedly begins prioritising production of 8GB graphics cards first appeared on KitGuru.

FSP launches multiple new ranges for 2026

4 février 2026 à 14:00

FSP is one of the longest-established power supply manufacturers in the PC industry, with decades of experience producing PSUs both under its own brand and as an OEM partner for a wide range of well-known companies. Its manufacturing spans high-volume consumer products through to industrial and enterprise-grade power solutions, giving FSP a perspective that extends well beyond the retail PC space. As part of the EHA Tech Tour, KitGuru was invited to FSP’s main office in Taipei to look at several new products coming to market in 2026.

We first visited FSP’s Taiwan factory back in 2018, back when they were creating the CC1 power module, intended for crypto mining rigs. Fast forward to 2026 and FSP is now introducing the Cannon Pro 3300W.

In the UK, a typical household electrical supply uses a 230V single phase supply with sockets rated at 13A, translating to roughly 3,000 watts at 230V under ideal conditions. Running a system that can legitimately draw close to that limit continuously is not something most domestic installations are designed to do. We would never recommend any of our readers take close to 3,300 watts from a single plug socket in a home, even though in theory it could be fine. These workstations are destined for commercial environments where three-phase power is the norm.

Something you will hear more and more about in 2026, is an emerging concept called ‘desktop sovereign AI’. These are powerful, locally hosted AI systems (for example inside a workstation-class chassis), that allows organisations/departments to develop and run models locally – keeping any data, training and outputs under total control – without relying on external cloud services. The FSP Cannon Pro 3300W has the ability to support the hardware in such a system – with a ‘fully loaded’, single chassis workstation costing anywhere from £20,000 to £120,000.

Why is FSP so focused on AI-capable power supplies? Well, according to the data they presented, the demand for AI-capable PCs increased past 55% in 2025. When investing so much into new systems, uptime becomes crucial and we were shown a number of PSU products that have been designed with redundancy/hot-swap capabilities.

Back in 2017, FSP launched the 700W version of this PSU with Gold efficiency. It’s a way to get a pair of ‘SFX-type’ PSUs into a single/standard size PSU external housing. This was the TWINS 700W version. The idea has continued to develop, and the latest iteration is the TWINS Pro 1400W. The efficiency rating has gone up to Platinum, and the overall unit is on the deep side. It is 150mm wide and 86mm high, but the depth is 220mm – as opposed to the 180mm you might normally expect on a large PSU. It supports PMBus and USB port functions with fan failure protection and active PFC.

Focusing on size, the FlexGURU 650W is a lower-cost, smaller form factor power supply that still delivers up to 650 watts with efficiency levels that peak at Gold level. The external dimensions are 81.4mm x 40.5mm x 150mm. FSP claims that even with this compact design, they can offer 100,000 hours (over 11 years) mean time between failure in a 25-degree ambient environment. Given that 100% of these units shipped by FSP will undergo/survive the kind of Hi-Pot (lightning) test we saw on a previous visit – their confidence is probably well placed. Although exact figures were not available when we saw the product, FSP claims that it will be at a ‘surprisingly low price’ for the specification.

It seems that, in 2026, Gold efficiency really is the new entry level.

FSP’s MEGA and DAGGER ranges will also be getting an update.

The MEGA GM range of fully modular power supplies comes in 850W, 1000W and 1200W versions, aimed at gaming and high-performance PCs, with Gold efficiency ratings and support for the latest Intel ATX 3.1 and PCIe 5.1 standards. FSP believes the MEGA GM units exceed the ATX 3.1 spec, using its proprietary MTLC (Micro Tolerance Load Control) technology. MTLC should increase the lifespan of high-end CPUs and GPUs, according to FSP. MEGA GM power supplies are ‘fanless' up to 50% load. As the draw passes 50%, the fan system ramps up smoothly, emitting less than 15dBA. Overall, this PSU is fully modular with embossed cables. UK pricing is expected to be around £160 for the 850W version, with the 1000w and 1200w coming in closer to £179 and £199 respectively.

Top of this particular line-up is the MEGA TI, which comprises a 1250W and 1650W supply with Titanium rating. Both have dual native PCIe 12V-2×6 connectors and cables. This also features the semi-fanless design – promising zero noise when pulling under 50%.

The DAGGER small form factor products that we first reported on back at the start of January 2024, have now received another update and the 1200W unit now offers Platinum efficiency with Japanese bulk capacitors. The FSP product managers seemed very happy that they’d achieved Platinum in a smaller unit.

In terms of chassis products, FSP has a full line-up for 2026 with:

  • Six high-end gamer/enthusiast cases: M580, U691, U580, M580 Pro, U590 and M581
  • Seven mainstream cases for the DIY market: M340, S340, M220, M320, M330, S342 and M341
  • Six options for entry-level, system integrator and business markets: S140, S190, S120, S133, S112 and S210

Arguably, the most attractive on show was the updated M580P-BA case – which measures 460mm x 285mm x 398mm and comes with 6 ARGB fans pre-installed as well as an FSP ZenFan. This case is likely to be around £180 in the UK and it could be interesting if FSP has picked up on the earlier M580 we reviewed back in February 2025 – including strengthening the build and including modular fan brackets. As with all FSP products, increased availability in the UK would be a bonus.

Lastly, FSP showed us a system that had produced to show off the idea of a Battery Back Up (BBU) that can step in ‘instantly’ if you suffer from a catastrophic drop in your mains power. FSP says that it has new/next-gen interruptible technology in products like the EnerXCube 450-M and 550-M. This is a solution for users who live in an area where frequent power outages and blackouts happen. It’s not immediately clear which parts of these new BBU units are covered by FSP’s patent application but you can get full details here.

KitGuru says: The promise from FSP’s new and improved products is huge. The reality will be uncovered in KitGuru Labs. One thing is for sure, we would like FSP products to be easier to buy.

The post FSP launches multiple new ranges for 2026 first appeared on KitGuru.

Crimson Desert exceeds 2 million total wishlists ahead of March release

4 février 2026 à 13:00

Announced all the way back in 2019, Crimson Desert is an ambitious open-world RPG in development at Pearl Abyss – the studio behind the popular Black Desert Online MMO. Set to officially launch in March, the much-anticipated title has hit a major milestone ahead of its release; with Crimson Desert having now surpassed 2 million total wishlists.

Making the announcement on Twitter, the team at Pearl Abyss revealed that “#CrimsonDesert has reached over 2 million wishlists! Thank you for the incredible support. Your excitement means a lot to us, and we can't wait to see you in Pywel on March 19.”

Crimson Desert Wishlists

Crimson Desert is an ambitious game, and one which many fear may not be able to live up to the expectations set by its gameplay demonstrations.

That said, there is clearly a great deal of interest in the title, and so here’s to hoping that the game manages to meet its lofty expectations when Crimson Desert officially launches on the 19th of March. It will be interesting to see how many of those 2 million wishlists translate to direct sales on day-one.

KitGuru says: Are you looking forward to Crimson Desert? Will it be able to match player expectations? Will it be the first breakout hit of 2026? Let us know your thoughts down below.

The post Crimson Desert exceeds 2 million total wishlists ahead of March release first appeared on KitGuru.

Corsair Sabre V2 Pro Mouse Review

4 février 2026 à 12:36

The new Sabre V2 Pro mouse from Corsair is ridiculously lightweight at just 36g, and is designed to offer esports-grade performance thanks to its 33K DPI sensor and up to 8K wireless polling. Today we’re putting it through its paces to find out if Corsair's latest competitive mouse can perform where it matters most and live up to it's £89.99 RRP.

Timestamps:

00:00 Intro
00:46 Pricing and key details
01:39 Design, coating
02:02 Build quality
02:35 Buttons + shape
04:08 Underside, non-PTFE feet?!
05:01 Talkings specs
05:45 Button soundest
06:02 8K polling / battery life
07:10 Performance and real-world usage
08:56 Corsair Web Hub
09:47 Mat’s closing thoughts

Specifications

  • Connectivity – Wireless
  • Battery Type and Chemistry – Rechargeable, Li-ion polymer
  • Battery Life – Up to 70 hours at 1K Hz or Up to 16 hours at 8K Hz
  • Sensor – CORSAIR MARKSMAN S
  • Sensor Type – Optical
  • Sensor Resolution – 100 – 33,000 DPI, with 50 DPI steps
  • Onboard Profile – 1
  • Backlight  – None
  • Buttons – 5
  • USB Report Rate – 1000/2000/4000/8000 Hz
  • Colour – BLACK/WHITE
  • Mouse Feet – UPE
  • Dimensions – 119.16(L) mm x 62.55(W) mm x 38.21(H) mm/ 4.69(L) in x 2.46(W) in x 1.5(H) in
  • Weight (w/o cable and accessories) – 36 g / 0.079 lbs.
  • Warranty 2 Year

You can buy the Sabre V2 Pro for £89.99 RRP directly from Corsair HERE.

Pros:

  • 36g weight feels almost unnoticeable when holding the mouse.
  • Supports up to 8KHz polling on both wired and wireless mode.
  • Comes with spare skates and grip tape in the box.
  • Well priced when compared to other competitive, lightweight FPS mice from big brands.
  • Web-based customisation with Corsair Web Hub works well.

Cons:

  • Incredibly thin shell which flexes easily.
  • Battery life drains quickly when running at maximum polling rate.
  • Stock skates wear quite quickly.

KitGuru says: The Sabre V2 Pro is an excellent mouse for fps gaming. The stock skates and shell integrity let it down ever so slightly, though. 

The post Corsair Sabre V2 Pro Mouse Review first appeared on KitGuru.

Unboxing MSI’s 1000W RTX 5090 Lightning Z!

4 février 2026 à 12:23

MSI officially unveiled the RTX 5090 Lightning Z at CES 2026, an absolutely insane graphics card. Not only is it liquid cooled with a 360mm AIO and an Extreme BIOS that's rated for up to 1000W, but there's only 1300 units manufactured worldwide, with just 30 of those expected to land in the UK. We have our hands on one for a full review, but before that, we thought we'd go through the extensive unboxing experience…

We have limited time with our particular sample so rather than dedicating a day to filming a traditional unboxing video, we did something a bit shorter for our TikTok page, embedded below:

@kitgurutech

UNBOXING the @msi RTX 5090 Lightning Z! #msi #rtx5090 #lightningz #5090lightning #geforce #gpu

♬ original sound – KitGuru – KitGuru

For those who just want to see the card and the vast quantities of included accessories, we have a gallery of images here, too:

Safe to say, the MSI RTX 5090 Lightning Z is a bonker graphics card. Not only does it ship with a whole host of value-add extras, like a dedicated BIOS switch keychain, three magnets, voltage check cables and more, but it even includes a dedicated vertical mounting kit so you can show off the card to the best of its ability – even if your case doesn't natively support vertical mounting.

We're testing the RTX 5090 Lightning Z right now, but our full review won't be going live until February 12th, so stay tuned for that. In the meantime, if you've got any questions, why not join our Discord server – it's not to late to give your views as to what should be included in our review!

KitGuru says: Enjoy the unboxing and stay tuned for the full review coming soon…

The post Unboxing MSI’s 1000W RTX 5090 Lightning Z! first appeared on KitGuru.

Epic is “rebuilding the underlying architecture” of its Games Store in 2026

4 février 2026 à 12:00

For many years now, the Epic Games Store has slowly but surely been entrenching itself into the PC gaming space, and while the platform has amassed hundreds of millions of users, it still plays second fiddle to Valve’s Steam platform. That said, Epic appears to be continuing to commit to improving the Epic Games Store, with 2026 set to bring a ton of improvements, including a rebuild of “the underlying architecture of the Epic Games Store Launcher.”

Releasing their 2025 year-in-review, Epic offered a look at some of their biggest achievements from the past 12 months, including reveals that the recently-released gifting feature was used over 100,000 times during the past holiday season. Other various stats, including how many free games were claimed, can be found HERE.

For our purposes however, the most interesting aspect pertains to the future, with Epic confirming some pretty big overhauls over the coming year, writing:

“We’re in the process of rebuilding the underlying architecture of the Epic Games Store Launcher and plan to ship improvements this summer. These changes will make the storefront on the launcher responsive and feel good to use, with fast load times and greater stability.”

Games Store architecture

Other ancillary improvements planned for the year include:

  • Community Spaces
  • Cross-platform chat enhancements
  • Voice chat and game-independent parties (Q2 2026)
  • Cross-platform library for players across PC and mobile
  • Regional storefronts with localised discovery

There is no denying that Epic has been bringing a ton of improvements to its PC storefront over the past few years. That said, with Steam having over a decade worth of a head start, the Epic Games Store still has plenty to work on.

KitGuru says: What do you think of the Epic Games Store today? Will any of the above changes make a dent in Steam’s user base? Let us know down below.

The post Epic is “rebuilding the underlying architecture” of its Games Store in 2026 first appeared on KitGuru.

February’s Humble Choice line-up includes RE: Village, Squirrel with a Gun and more

4 février 2026 à 11:00

Each month, all those with a Humble Choice membership are able to get their hands on 8 or so titles as part of the company’s Choice subscription service. Available to claim throughout February, this month’s Humble Choice line-up includes Capcom’s Resident Evil: Village, Core Keeper and more.

Available to add to your library from now until the end of the month, February’s Humble Choice line-up features the following:

  • Resident Evil Village
  • Core Keeper
  • Date Everything
  • Starvaders
  • Squirrel With a Gun
  • Steamworld Build
  • Bus Simulator 2021
  • Big Helmet Heroes
  • One month of IGN Plus

The headliner for this month is Resident Evil Village, being the latest mainline entry in the long-running survival horror series and landing on Humble just in time for those who want to play (or replay) the title ahead of Resident Evil Requiem’s arrival at the tail-end of February.

Core Keeper meanwhile is a fun and addictive sandbox experience which feels like a blend of Minecraft, Terraria and Stardew Valley. With a highly replayable gameplay loop and surprisingly pretty visuals, Core Keeper is worth checking out.

Squirrel with a Gun is a sandbox shooter / puzzle platformer in which you play as a squirrel with a gun (surprise surprise) trying to escape a secret underground facility guarded by agents.

As always, Humble is also offering a number of bundles to purchase, with the most notable being the ‘Sci-fi Shooters’ bundle, featuring the likes of System Shock 2, DOOM Eternal and more. Full details on said bundle can be found HERE.

KitGuru says: What do you think of this month’s Humble Choice line-up? Are you planning to replay Village ahead of Requiem? Let us know down below.

The post February’s Humble Choice line-up includes RE: Village, Squirrel with a Gun and more first appeared on KitGuru.

Borderlands 4 might not come to Nintendo Switch 2 after all

4 février 2026 à 10:00

Prior to the game’s launch last year, the team at Gearbox confirmed that the then-upcoming Borderlands 4 would be landing on the Nintendo Switch 2 alongside all other platforms. Right at the last minute however, the Switch 2 version was delayed indefinitely citing the need for “additional development and polish time”.  While leaks indicated that the port could finally be arriving this month, publisher 2K has now indicated this might not be the case.

Following the release of the publisher’s latest Quarterly Earnings results, Take-Two spokesperson Alan Lewis offered additional context to the removal of Borderlands 4’s Switch 2 version from the company’s release calendar, telling the publication Variety:

“We made the difficult decision to pause development on that SKU. Our focus continues to be delivering quality post-launch content for players on the ongoing improvements to optimize the game. We’re continuing to collaborate closely with our friends at Nintendo,” adding that “We have ‘PGA Tour 2K25’ coming out and ‘WWE 2K26’ [for Switch 2], and we’re incredibly excited about bringing more of our titles to that platform in the future.”

Borderlands 4 Nintendo

As mentioned, Borderlands 4 was initially planned to land on the Switch 2 alongside all other platforms in October of 2025. That said, early impressions of the Switch 2 version prior to release left plenty to be desired, leading to the surprise delay.

Roughly 4 months later and with no Switch 2 version of the game in sight, the future of Borderlands 4 on Nintendo's platform is unknown. At the very least, it is encouraging to see the other versions of BL4 continuing to receive plenty of updates and improvements.

KitGuru says: What do you think of the Borderlands 4 Switch 2 situation? Will the port ultimately be cancelled? Let us know down below.

The post Borderlands 4 might not come to Nintendo Switch 2 after all first appeared on KitGuru.

Highguard’s 5v5 mode is here to stay

3 février 2026 à 18:00

Last week in an effort to improve player sentiment around the game's launch, the team behind Highguard rushed out a 5v5 mode, a highly requested feature amongst players who felt that the game's launch map was simply too large for 3v3 matches. Initially, this was only going to be a limited-time game mode, but it is now being turned into a permanent addition to the game.

When Highguard launched last week with its 3v3 PvP mode, many players were quick to complain that the map feels like it was designed for larger-scale battles. Now the team at Wildlight has addressed this with the permanent addition of the 5v5 raid mode.

Interestingly over the weekend, Wildlight said it saw a “fairly even split” between those queuing for 3v3 matches and 5v5 matches. However, many players have expressed that the 5v5 mode feels like the way Highguard is supposed to be played, so those numbers might skew now that the mode is a permanent fixture of the game.

Highguard initially launched on the 26th of January, peaking at over 100,000 concurrent players, all drawn in from the game's announcement at The Game Awards, followed by several weeks of silence while the devs prepared for launch. The game's player numbers have since dipped, but it is still pulling in over 10,000 players each day.

Last week, Wildlight also revealed a huge roadmap for Highguard, with plans for monthly updates through the rest of the year.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you glad to see 5v5 becoming a permanent mode in Highguard?

The post Highguard’s 5v5 mode is here to stay first appeared on KitGuru.

Samsung announces new G-Sync compatible OLED TVs and monitors

3 février 2026 à 17:30

Samsung has overhauled its display strategy for 2026, officially bringing Nvidia G-Sync Compatibility to its entire flagship OLED TV range and the latest Odyssey gaming monitors. This move appears designed to bridge the gap for GeForce users who have previously looked toward competitors for guaranteed variable refresh rate support. The updated list of compatible hardware includes the S95H, S90H, and S85H television models, as well as the Odyssey G6 series.

On the television side, the 2026 OLED lineup has seen a notable increase in gaming-centric specifications. The flagship S95H and the mid-tier S90H now support refresh rates up to 165Hz, a jump from the 144Hz standard seen in previous years. The entry-level S85H remains at a respectable 120Hz. These displays also debut what Samsung calls HDR10+ ADVANCED, a format that reportedly uses AI-driven algorithms to manage brightness and motion accuracy frame by frame. Additionally, the premium S95H and S90H models are expected to feature a proprietary Glare Free coating that suppresses ambient reflections without the typical haziness associated with matte screens.

Additionally, Samsung is also launching the 27-inch Odyssey G6 G60H, one of the first consumer displays to reach 1,040Hz. This is achieved through a Dual Mode feature that allows the screen to operate at its peak frequency in HD resolution while still offering a substantial 600Hz at its native QHD resolution. For those prioritising panel technology over raw frequency, the Odyssey G6 G61SH variant utilises a QD-OLED panel with a more balanced 240Hz refresh rate at QHD, paired with the near-instant 0.03ms G2G response times and deep contrast levels typical of QD-OLEDs.

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KitGuru says: Are you thinking of picking up a Samsung gaming monitor or TV this year? 

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High on Life 2 headlines February’s Game Pass update

3 février 2026 à 17:00

The first wave of Game Pass titles for February 2026 has now been announced. Starting today, games like Final Fantasy 2 and Like a Dragon: Pirate Yakuza in Hawaii are available across all Game Pass platforms, but there is much more to come later in the month, including the day-one release of High on Life 2.

High on Life 2 is the sequel Squanch Games' debut action title, blending over the top humour with a shootout against aliens. The sequel will offer larger and more open environments, a stronger narrative focus with reactive dialogue and branching conversations, as well as improved combat with additional enemy archetypes and a bigger roster of weapons.

Xbox Game Pass DLC

Here is the full list of titles coming to Game Pass over the next two weeks along with platforms and dates:

  • Final Fantasy II (Cloud, Xbox Series X/S, PC) – February 3
  • Like a Dragon: Pirate Yakuza in Hawaii (Cloud, Console, Handheld, PC) – February 3
  • Madden NFL 26 (Cloud, Console, PC) – February 5
  • Paw Patrol Rescue Wheels: Championship (Cloud, Console, Handheld, PC) – February 5
  • Relooted (Cloud, Xbox Series X/S, PC) – February 10
  • BlazBlue Entropy Effect X (Cloud, Xbox Series X/S, PC) – February 12
  • Roadside Research [Game Preview] (Cloud, Xbox Series X/S, PC) – February 12
  • Starsand Island (Cloud, Xbox Series X/S, PC) – February 12
  • High on Life 2 (Cloud, Xbox Series X/S, PC) – February 13

There will be a second wave of games announced in the second half of February.

Discuss on our Facebook page, HERE.

KitGuru Says: Will you be installing any of this month's new Game Pass titles? 

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InWin expands W-series with dual-chamber W31 fishtank case

3 février 2026 à 16:30

After its CES 2026 reveal, InWin has officially announced the W31. This mid-tower chassis aims to balance a compact footprint with the high-end “panoramic” aesthetic currently dominating the market.

The W31 (via Cowcotland) features a seamless curved tempered glass panel that wraps around the front and side, secured by a single thumbscrew for tool-less access. Despite its relatively modest dimensions of 460 x 285 x 400mm, the chassis is claimed to support full ATX motherboards, including the increasingly popular back-connector designs like Asus BTF and MSI Project Zero.

The internal layout features a dual-chamber design to isolate the PSU and storage drives behind the motherboard tray, maximising airflow to the primary components. Cooling appears to be a major focus, as the W31 is supposed to support up to ten 120mm fans. Out of the box, it ships with four pre-installed fans: a single 120mm exhaust at the rear and three reverse-blade 120mm fans along the side intake. While liquid-cooling enthusiasts can mount a 360mm radiator at the top or bottom, potential builders should note that side-mounted radiator support is limited to 240/280mm due to height constraints.

Hardware compatibility remains generous for a case of this size. It can accommodate graphics cards up to 410mm long, power supplies up to 240mm long, and CPU air coolers up to 160mm tall. Connectivity is handled by a top-mounted I/O panel featuring a 20Gbps USB-C 3.2 Gen 2×2 port, two USB-A 3.0 ports, and dedicated controls for the integrated ARGB lighting hub.

Discuss on our Facebook page, HERE.

KitGuru says: The InWin W31 seems to be a well-considered addition to the panoramic case market, particularly for those who want the “fishtank” look without sacrificing desk space.

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Obsidian says there will be more Avowed, but no plans for Outer Worlds 3 yet

3 février 2026 à 16:00

2025 ended up being an absolutely huge year for Obsidian Entertainment. The studio has shipped more games than any other first-party Xbox studio, with three arriving last year alone, including Avowed, Grounded 2 and The Outer Worlds 2. Unfortunately, two of these games did ‘fall below expectations' and while Obsidian already has plans for future Avowed titles, the same can't be said for its Sci-Fi series. 

In a massive article posted by Bloomberg's Jason Schreier this week, we get a breakdown of Obsidian's view of its big year, as well as what to expect in the future. While Obsidian did succeed in shipping three titles through last year, it turns out that both Avowed and The Outer Worlds 2 suffered from ‘inflated' production costs due to their lengthy 6-year development timelines. This unfortunately meant that sales expectations were also higher, but neither game managed to meet those targets.

Of course, there is still time for that to change. The Outer Worlds 2 has only been out for a few months and still has expansions on the way. Avowed on the other hand has remained an Xbox console exclusive since launch. Avowed's PS5 release this month should bring a sales boost along with it.

In the article, Obsidian leaders like CEO, Feargus Urquhart described some ways that both of its major 2025 titles could have been improved. The Outer Worlds 2 could have used stronger companions, while Avowed could have improved player agency by allowing them to steal and potentially draw the ire of town and city guards, a staple in many fantasy RPGs.

Moving forward, there are plans to continue making games in the Avowed and Pillars of Eternity universe. However, there are currently no plans for an Outer Worlds 3. That could change after the second game's DLCs have all wrapped up but for now, it sounds like Obsidian's Sci-Fi series may be put on ice.

Discuss on our Facebook page, HERE.

KitGuru Says: I really enjoyed both Avowed and The Outer Worlds 2, but I was definitely let down by the latest Outer Worlds in a few ways. The companions weren't as memorable as the original game and ultimately, I think the game lacked playstyle variety, with very few options to speech check your way through situations throughout the story and somewhat limited stealth opportunities. 

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The original Switch is now Nintendo’s highest-selling console of all time

3 février 2026 à 15:00

For a couple of years now, the Nintendo Switch has slowly been catching up to the Nintendo DS in lifetime sales. Now as of the end of 2025, the Switch has officially surpassed Nintendo's three-generations old handheld, becoming the highest-selling Nintendo console of all time. The Switch 2 is also gaining ground as the fastest-selling Nintendo system ever. 

In its most recent financial report (via VGC), Nintendo notes that as of the 31st of December 2025, the Nintendo Switch console has sold a total of 155.37 million units, officially surpassing the Nintendo DS, which sold just over 154 million units during its lifetime. Nintendo also expects to sell another 750,000 original Switch consoles during this year, although Switch 2 sales are swiftly picking up steam.

Nintendo-Switch11.jpg

The Nintendo Switch 2, which officially launched in June last year, has now sold 17 million units. This means that Nintendo's strategy of doubling down on consumer supply to avoid issues with scalpers has paid off, even if it meant that early on, game developers were struggling to obtain the hardware. Since the launch, Nintendo has solved its Switch 2 development kit issues and now, most major studios have access to Nintendo's latest hardware.

We are expecting to see a new wave of game ports announced for the Switch 2 as early as this week, as it has been claimed that a Nintendo Direct showcase will be taking place, focused on third-party titles.

Discuss on our Facebook page, HERE.

KitGuru Says: The Nintendo Switch deserves its spot at the top of Nintendo's all-time list. While the console may have lacked power compared to other home consoles, it still managed to put out an insane library of titles and we saw more than a few miracle ports for the system, including the likes of The Witcher 3 and DOOM. 

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Puget Systems reveals annual reliability data for Ryzen 9000 and Intel Core 200

3 février 2026 à 14:00

The specialist system integrator Puget Systems has released its detailed annual reliability report for 2025, offering a transparent look at which hardware brands passed its rigorous internal testing and customer use. While these results are intended to reflect the company's specific internal standards and may not mirror the broader industry, the data provides a valuable snapshot of the hardware landscape.

In the enterprise sector, Intel appears to have reclaimed the reliability crown from AMD's Threadripper lineup, with the Xeon W-2500 and W-3500 series reportedly achieving a flawless 0% failure rate throughout the year, based on Puget Systems data. The battle for consumer CPU dominance was much closer, with the Ryzen 9000 and Intel Core 200 series showing nearly identical failure rates of 2.52% and 2.49%, respectively. Within those families, however, certain models stood out as supposedly more resilient, such as the Intel Core Ultra 7 265K, which reportedly saw failures in only 0.77% of units. On AMD's side, the Ryzen X3D series maintained a respectable 1.5% failure rate. It is noted that the vast majority of these issues were identified during burn-in before systems ever left the company.

Nvidia's professional-grade hardware also performed well, with the RTX Ada Generation and RTX Pro Blackwell GPUs exhibiting extremely low failure rates. Excluding the high-wattage RTX Pro 6000 Blackwell Workstation Edition, the report mentions only a handful of failures across the entire Blackwell and Ada stacks. In the consumer segment, with a mere 0.25% failure rate, Nvidia's Founders Edition models were the most dependable GeForce RTX cards. They were followed closely by Asus (0.40%) and PNY (0.45%).

Motherboards remained a more volatile category, though the Asus TUF B850M-Plus WIFI was highlighted for its near-perfect record. Meanwhile, Kingston and Micron emerged as the most reliable memory partners. As for storage, the Samsung 870 QVO 8TB SATA SSD was particularly noteworthy, finishing the year with no reported failures. Power supplies rounded out the report, with Super Flower's Leadex units and the Corsair SF1000 Platinum proving the most dependable options for the integrator's builds.

Discuss on our Facebook page, HERE.

KitGuru says: These figures are always interesting to see. For the most part, failure rates are quite low across the board, although some chips manage better than others. 

The post Puget Systems reveals annual reliability data for Ryzen 9000 and Intel Core 200 first appeared on KitGuru.

Netflix on PS3 is finally shutting down next month

3 février 2026 à 13:00

While consoles are of course first and foremost used to play video games, their utility as an all-round media player is not to be dismissed, starting with support for DVDs, then Blu Rays and streaming services. With the console now over 20 years old, Netflix has announced they are officially dropping support for the PS3 next month.

As discovered by one ResetEra user, in going to the Netflix app on PS3 subscribers are now met with the message “Unfortunately, Netflix will no longer be available on this device after March 2, 2026.”

Netflix PS3

While not too much of a surprise given the age of the console, many users have expressed disappointment with the announcement, especially as the PS3 version allowed for native 4:3 content support (and did not feature any ads).

Still, while unfortunate to see, it was only a matter of time. Given the continued popularity of the PS4, it will be interesting to see how many more years of support it will receive.

KitGuru says: Did you stream Netflix on your PS3 back in the day? How many people do you reckon were still using the console in 2026? Let us know your thoughts down below.

The post Netflix on PS3 is finally shutting down next month first appeared on KitGuru.

Build a Rocket Boy to end partnership with IO Interactive according to insiders

3 février 2026 à 12:15

MindsEye was easily one of 2025’s biggest fumbles, with the ambitious title from ex-Rockstar president Leslie Benzies and studio Build A Rocket Boy receiving less-than-stellar reviews upon its initial launch last year. Being the first title released via IO Interactive’s publishing division, MindsEye was not the greatest of starts for this partnership – with studio Build a Rocket Boy now reportedly set to cut ties with its publisher.

As reported by known leaker Tom Henderson via Insider-Gaming, Build a Rocket Boy “are planning to announce soon that they have decided to part ways with their publisher, IO Interactive.”

According to the report, this decision is being made in order to “bring its publishing in-house and gain more control over its future. That includes faster decision-making, simpler communication, and greater control over the player experience.”

Build a Rocket MindsEye

As per the report, the choice to part ways was supposedly made by Build a Rocket Boy and not IOI. That said, back in September of last year IO Interactive revealed that they would be backing away from publishing other studios’ titles – and so Build a Rocket Boy’s desire to part ways likely came as a relief to IOI.

Regardless, with the MindsEye x HITMAN crossover said to no longer be happening, it will be interesting to see what Build a Rocket Boy has planned for the game – and whether it can ever become more than what it currently is.

KitGuru says: What do you think of this decision? Is it for the best? Can MindsEye ever become a game worth playing? Let us know your thoughts down below.

The post Build a Rocket Boy to end partnership with IO Interactive according to insiders first appeared on KitGuru.
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