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Marvel Tokon store page updated with new details

11 février 2026 à 13:00

Marvel Tokon: Fighting Souls is one of the most interesting releases planned for 2026, with the 4v4 PlayStation-published fighter slowly-but-surely sharing more on what to expect from the Arc System Works-developed collaboration. As we inch closer towards the game’s theoretical launch, Marvel Tokon’s Steam page has been updated with a ton of new details.

In going to the official Steam page for Marvel Tokon, fans can find a bunch of new details pertaining to the upcoming 4v4 tag team fighter. While we’ve already seen a number of the planned heroes and villains coming to the game, it has now been confirmed that Tokon will launch with a total of 20 characters (with more arriving post-launch of course).

Beyond this, Tokon will include a single player ‘Episode Mode’ with multiplayer said to feature up to 64-player lobbies.

Page Marvel Tokon

Of course, being an online-focused title, Marvel Tokon will require you to register for a PlayStation account, even on Steam.

Regardless, with the recently-released 2XKO launching to lower-than-expected interest, here’s to hoping that PlayStation and Arc System Works are able to successfully launch Marvel Tokon at some point this year.

KitGuru says: Are you excited for Tokon? What do you think of the roster so far? Which characters are you hoping will be included in the launch line-up? Let us know down below.

The post Marvel Tokon store page updated with new details first appeared on KitGuru.

2XKO team sees major downsizing following softer-than-expected launch

11 février 2026 à 12:00

Riot Games’ 2XKO had been a long time coming, with the 2v2 fighter being announced all the way back in 2019 as Project L. In the years since, the game saw a plethora of closed tests in order to ensure a strong foundation. Despite only officially launching properly late last month, a slow start has led to Riot Games culling 2XKO’s dev team.

Making the surprise announcement on their blog, Riot Games’ Tom Canon wrote: “I wanted to take a moment to share an important update on 2XKO. This is a difficult update to share, but we want to be clear about what’s changing and why. After a lot of discussion and reflection, we are reducing the size of the 2XKO team.”

Explaining this shock decision, Cannon continued, “As we expanded from PC to console, we saw consistent trends in how players were engaging with 2XKO. The game has resonated with a passionate core audience, but overall momentum hasn’t reached the level needed to support a team of this size long term.”

2XKO Riot

Of course, this was pitched as being somewhat of a positive, claiming that “with a smaller, focused team, we’re going to dig in and make key improvements to the game, including some of the things we’ve already heard you asking for. We’ll share some of our plans soon.”

The full statement can be found HERE, and includes various specifics including how this will impact the competitive scene. Regardless, given just how recently the game landed on consoles, having a major long-awaited title such as this get downsized so soon is very much a worrying sign.

KitGuru says: What do you think of this announcement? Have you tried 2XKO? Was it your style of fighting game? Let us know down below.

The post 2XKO team sees major downsizing following softer-than-expected launch first appeared on KitGuru.

Control hits new sales milestone

11 février 2026 à 11:15

Remedy Entertainment is in a bit of an interesting spot, with the studio’s quality-to-sales ratio being off balance. Still, the cream can rise to the top, with Remedy revealing that 2019’s excellent CONTROL has sold over 5 million copies, while amassing over 20 million total players.

As part of the company’s latest fiscal earnings report, Remedy Entertainment revealed that 2019’s excellent 3rd-person metroidvania-esque shooter Control has now officially sold over 5 million copies (1 million of which was pushed in 2025 alone.)

According to the studio, part of the recent rise in sales can be attributed to the announcement of Control Resonant – a sequel set to arrive some time this year.

Sales 5 million

Outside of sales, the game has also seen a great deal of interest from those subscribed to various services, with Control said to have amassed over 20 million players in total.

Control was a highly unique title which offered fun gameplay, interesting exploration and a mysterious narrative deserving of its 5+ million copies sold. With over 20 million fans of the first entry however, here’s to hoping that Control Resonant manages to resonate with many during its initial launch period.

KitGuru says: What did you think of Control? Is it Remedy’s best work yet, or did you prefer Alan Wake 2? Let us know down below.

The post Control hits new sales milestone first appeared on KitGuru.

Capcom will reveal Monster Hunter Wilds expansion this Summer

11 février 2026 à 10:30

Released just under a year ago, Monster Hunter Wilds has not had the smoothest of rides, with the long-awaited title launching to explosive popularity, only to quickly be turned on as a result of plenty of performance issues. With a year’s worth of patches behind us, Capcom is gearing up to begin showing off Wilds’ expansion.

Alongside the full breakdown of Monster Hunter Wilds’ upcoming 18th of February update, the team at Capcom confirmed that they will be shifting their focus over to the game’s expected expansion, stating as part of their ‘1st anniversary message’:

“Thank you to all hunters for your support of Monster Hunter Wilds! While this marks the end of major content updates, the team is currently hard at work on a large scale expansion to Monster Hunter Wilds. We look forward to sharing the first reveal of the expansion this Summer.”

Wilds Expansion

Both Monster Hunter World and Rise saw the eventual release of paid expansions which managed to sell nearly as many millions of copies as the base games themselves. That said, with faith in Monster Hunter Wilds having been shaken as a result of its launch woes, it will be interesting to see how fans react to the unveiling of a paid expansion.

Additionally, the use of the phrase “end of major content updates” seems to suggest that the game will be going mostly quiet for the foreseeable months. However, we will hopefully at the very least continue to receive bug and performance fixes in the meantime.

KitGuru says: Is Monster Hunter Wilds in a stable state by now? Is it too soon to start thinking about an expansion? What do you think sales will look like for the DLC upon launch? Let us know down below.

The post Capcom will reveal Monster Hunter Wilds expansion this Summer first appeared on KitGuru.
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