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NieR: Automata celebrates 10 million copies sold, teasing the next game

23 février 2026 à 13:00

Almost a decade ago now, Square Enix released NieR: Automata – a beautiful, evocative and highly fun game which introduced millions to the unique and bleak world of NieR. Despite the game’s critical and commercial success, we still have yet to receive a proper follow-up entry. Finally however, alongside the announcement that Automata has sold over 10 million copies, Square Enix confirmed that NieR will ”be continued…”

As part of the game’s 9th anniversary stream, publisher Square Enix officially confirmed that NieR: Automata has sold over 10 million copies – a massive achievement for what was a relatively unknown IP upon its release.

While passing such a milestone is nothing to sniff at, by far the biggest announcement at the event was the subtle confirmation that a new game is in the works, with the celebration video concluding with the words “NieR: Automata to be continued…”

While the wording itself is a little odd, it is in reference to one of the more iconic lines from the game. Furthermore, it is interesting to note that they specifically stated NieR: Automata, suggesting that the next game could be a direct sequel.

For the uninitiated, NieR: Automata is a sequel to 2010’s NieR: Replicant / Gestalt, set thousands of years after the first game. Furthermore, the original NieR was itself a spin-off of sorts to the Drakengard series of games. All this is to say that it appears as though the popularity of Automata and its characters are not going to waste, with a direct sequel likely in the works.

Though it's coming almost a decade later than expected, it is exciting to learn that we might finally get a new NieR game at some point.

KitGuru says: Are you glad to see Square Enix returning to NieR? Would you prefer a direct sequel or more of a NieR: Automata type of scenario? Let us know down below.

The post NieR: Automata celebrates 10 million copies sold, teasing the next game first appeared on KitGuru.

Roblox saw more playtime in 2025 than Steam and PlayStation combined

23 février 2026 à 12:00

Roblox has existed for decades now, and while the online platform has always been popular, it’s seen a notable surge in players over the past couple years – with its total player counts matching that of entire consoles. Now, not only has Roblox surpassed the likes of Steam and PlayStation, but it's beaten out both platforms (and then some) combined.

As reported by PCGamer, industry analyst Matthew Ball published a study analysing the monthly hours spent in Roblox and compared it to the likes of Steam and PlayStation.

According to Ball, throughout 2025 Roblox saw an average of 10.25 billion hours spent in-game each month across over 150 million daily active users.

Putting this into context, the amount of monthly time spent in Roblox exceeded that of Steam (roughly 5 billion hours); PlayStation (around 4.3 billion hours) and Fortnite (a little under 1 billion) combined.

PlayStation Steam

It is worth noting that the PlayStation numbers only account for those actually playing games, and does not include the console’s usage with regards to Netflix, YouTube and the like.

While there is no arguing that Roblox has become far more than just a game creation engine, its continued success and ever-increasing growth is still impressive to witness. It will be interesting to see whether Roblox will ever hit its ceiling.

KitGuru says: What do you think of Roblox’s continued rise? Has it reached its peak? Let us know your thoughts down below.

The post Roblox saw more playtime in 2025 than Steam and PlayStation combined first appeared on KitGuru.

Nintendo is issuing refunds to fans unsatisfied with Switch 2 Edition of Xenoblade Chronicles X

23 février 2026 à 11:00

One of Nintendo’s primary strategies with the Switch 2 so far has been to offer upgrades for their last-gen titles – some of which have been free while others cost up to $20 for an upgrade. Sentiment surrounding these Switch 2 editions have been varied, but it appears as though backlash towards their most recent release (Xenoblade Chronicles X) has led Nintendo to begin offering refunds to displeased fans.

In a welcome surprise, Nintendo quietly launched a Switch 2 Edition of Xenoblade Chronicles X last week. Originally released for the Wii U, the title received a relatively basic Switch 1 port quite late into its life and so fans were hoping to see the title get a proper Switch 2 upgrade.

Unfortunately, despite the promise that the title would run at up to 4K60fps on Switch 2 when docked and 1080p 60fps in handheld, many users have expressed their disappointment with the upgrade, comparing it unfavourably to visual clarity achieved when playing the game on a Wii U emulator.

Xenoblade Nintendo

While far from the Switch 2’s most basic Switch 2 Edition, it seems Nintendo might actually be listening to feedback somewhat, with some displeased users claiming that they were able to get refunds after contacting Nintendo support.

Nintendo typically does not offer refunds in this way, and so the fact that users were able to is interesting. Whether the console maker will opt to patch Xenoblade Chronicles X on Switch 2 in the future with additional enhancements however, we will have to wait and see – but don’t expect anything substantial if it does happen.

KitGuru says: What do you think of Nintendo’s Switch 2 Edition upgrades? Which ones have been worth it and which ones feel a bit money-grabby? Let us know your thoughts down below.

The post Nintendo is issuing refunds to fans unsatisfied with Switch 2 Edition of Xenoblade Chronicles X first appeared on KitGuru.

Netflix’s Bioshock film adaptation could arrive in alignment with Bioshock 4

23 février 2026 à 10:00

Following several failed attempts to get an adaptation off the ground, Netflix and 2K officially confirmed back in 2022 that a Bioshock film was in the works. Since then, we’ve heard relatively little from the project, only that it would be based on the narrative of the first game. Now however, we have finally gotten a long-awaited update.

In an interview with the publication Collider, the producer for Netflix’s Bioshock adaptation – Roy Lee – revealed that the project will finally soon be taking priority, stating:

“We would have gotten it made a few years back, but then other movies got in the way, with one being The Long Walk and the other being The Hunger Games prequel, which comes out this December. We're just waiting for [director Francis Lawrence] to finish post-production, because he's going to be working on it through at least September, and then jump back into it.”

Bioshock Netflix

Lee continued, “I know that Netflix and Take-Two are very anxious to see the movie come out because they want to have the release coincide with some of the potential new incarnations of the game.”

Lee’s last point is of particular note, as just like with the adaptation, 2K’s long-awaited Bioshock 4 game has also run into its own setbacks. Assuming things go to plan however, we could finally be getting both Bioshock 4 and the Netflix film within a similar time period.

That said, information on both projects remains light, and so it may still be a few more years of waiting.

KitGuru says: Are you excited for the Bioshock film? Do you have any hope in the project? What will be released first, the film or Bioshock 4? Let us know your thoughts down below.

The post Netflix’s Bioshock film adaptation could arrive in alignment with Bioshock 4 first appeared on KitGuru.

KitGuru is hiring – tech reviewer applications open!

23 février 2026 à 09:30

If you've ever wanted to review tech, then this is a perfect opportunity as we are now hiring for a new reviewer to join our team! Prior experience is not strictly necessary, but we would like to see some example works from applicants. 

We are looking for someone who will be able to produce reviews of a range of tech gear in video format and in the KitGuru style. Any experience in this sector is beneficial; however, we are open to all applicants provided you can give us a sample of your written or video work so we can assess your abilities.

KitGuru is a great company to work with, we are all tech enthusiasts who enjoy gaming, so we all have very similar interests. Behind the scenes it is very close-knit environment and many of our team have been with us for several years.

To be considered for this position you need:

  • Skillset to present well on camera – and in English.
  • The ability to meet tight deadlines.
  • Strong communication skills.
  • Some knowledge of video editing would be useful, but we have that capability in-house if we find the right candidate.
  • Strong writing ability.
  • This is a freelance position.

The successful applicant must be based in the United Kingdom, and we pay very well for this kind of work. If you are interested and feel you can meet the criteria above and want to work in this fast-moving sector then please send your CV along with any samples of your work to our Editor in Chief, Allan Campbell – allan(at)kitguru.net.

KitGuru says: We look forward to receiving your application!

The post KitGuru is hiring – tech reviewer applications open! first appeared on KitGuru.
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