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Valve shares developer-focused ‘Steam Year in Review 2025’

9 mars 2026 à 14:00

In recent years, Valve has been introducing a bunch of new features to its Steam platform, across both handheld and desktop spaces. With 2025 well and truly behind us, Valve has now shared its ‘annual platform summary for developers’ detailing its past 12 months of innovations.

Taking to their blog, Valve published their official Steam Year in Review 2025 for developers: “A platform-level summary for developers to learn about all the new features, tools, and improvements we shipped.”

The full list of changes and additions is lengthy, and includes a number of developer-centric features. That said, some of the most notable improvements over the past year include:

  • Daily Deal spotlights
  • Updates to News Pop-Up Messages
  • Monthly themed sales events
  • Discovery Queue Overhaul
  • User reviews automatically filtered by language
  • Personal Calendar
  • Search and Layout overhauls
  • Steam playtest improvements

Steam 2025

As mentioned, the full list of additions is rather meaty, and includes updates on Steam’s sales data API; per-discount revenue reporting; new art asset templates and much more.

Additionally, not all changes have been welcome, with the review language filter in particular receiving some backlash from users wanting a more broad perspective on game opinions.

Still, Valve has been taking strides in trying to improve Steam as a platform across the board. It will be interesting to see what the platform holder has planned for 2026, especially with multiple new pieces of hardware scheduled to arrive at some point. The full 2025 Year in Review can be found HERE.

KitGuru says: What do you think of Steam’s progress in 2025? What was your favourite new / improved feature? What was your least favourite change? Let us know down below.

The post Valve shares developer-focused ‘Steam Year in Review 2025’ first appeared on KitGuru.

Montech Sky 3 – Loads of RGB and some clever stuff, plus a problem

9 mars 2026 à 13:58

We saw the Montech Sky 3 Glass at Computex 2025 however it has taken nine months for the case to finally launch. There have been a few changes along the way and the ‘Glass' part of the name has been ditched so perhaps we will never see the promised Mesh version. Regardless, this is an interesting compact ATX case that is packed with features and comes at a budget price.

Main features

  • Adaptive Modular Bottom Chamber
  • Detachable Top Radiator Bracket
  • Seamless Horizon Lighting
  • Future-Proof Graphics Compatibility
  • Back-Connect Ready
  • Integrated AX & RX120 PRO Airflow System

Specification:
Motherboard support: ATX, Micro-ATX, Mini-ITX (with support for back connections)
Power supply support: ATX.
Expansion slots: 7.
Included fans: 2x 120mm bottom intake RX120 PRO, 1x 120mm rear exhaust AX120 PRO.
Fan mounts: 3x 120mm/2x 140mm roof, 2x 120mm/140mm side, 1x 120mm/140mm rear.
Radiator mounts: 360mm/280mm roof, 240mm/140mm side, 120mm rear.
5.25-inch optical drive bays: None.
Internal drive bays: 2x 3.5-inch/2.5-inch.
Front I/O ports: 2x USB 3.0 Type-A, 1x USB 3.2 Type-C, audio.
Dimensions: 491mm H x 468mm D x 240mm W.

Testing
To put this case through its cooling paces we will be using a test system consisting of an AMD Ryzen 7 9850X3D, Palit RTX 5080 and an SSD. This system allows us to produce a substantial amount of heat and effectively test the Montech Sky 3‘s cooling capabilities.

Test System:
Processor: AMD Ryzen 7 9850X3D
CPU Cooler: Montech HyperFlow ARGB 360
Motherboard: MSI MAG X870E Tomahawk WiFi PZ
Memory: 32GB G.Skill TridentZ5 Royal Neo DDR5-8000
Graphics card: Palit GeForce RTX 5080 Gamerock OC 16GB
Power supply: Montech Titan PLA 1000W
SSD: Crucial T700 M.2 NVMe Gen 5
OS: Windows 11

Cooling Performance

Cooling Performance Overview

We stressed the Montech Sky 3 fairly hard and it performed well, although it got notably noisy as the fan speeds increased. If you are thinking about building a PC with an RTX 5090 and a Core i9-14900K we feel the compact nature of the Sky 3 might cause cooling issues, however that is an extreme scenario.

Closing Thoughts

Montech has done a number of things very well with the Sky 3, and the only issues we encountered have fairly simple explanations. This is a compact ATX case with very clean looks that can accommodate a huge graphics card and a 360mm AIO cooler, and it comes at a reasonable price. The RGB light show in the two glass panels adds to the appeal and our first, second and third impressions were all very favourable.

The downside is that Montech has clearly made the Sky 3 as svelte as possible, presumably to save cost, and this leads to the issues we discuss in our video. We are confident the Sky 3 will be very popular as a budget case for PC gamers and it offers very good value for money.

You can buy the Montech Sky 3 for $89.99 in Black or White

Pros:

  • Loads of access for your PC build
  • Two choices for the location of your power supply
  • Easy to dismantle and remove the various components
  • Glass panels at the front and side look very neat and clean

Cons:

  • Not enough cable clearance inside the right hand panel for Project Zero
  • Two of the screws on the PSU and fan shrouds are awkward to reach when the motherboard is installed.
  • The Sky 3 is about 5mm too small in height and about 15mm too narrow.

KitGuru says: Montech's Sky 3 has been worth the wait and we will be intrigued to see whether they launch a Mesh version.

The post Montech Sky 3 – Loads of RGB and some clever stuff, plus a problem first appeared on KitGuru.

Final Fantasy 7 Remake Part 3 should be revealed this year

9 mars 2026 à 13:00

Final Fantasy VII Remake Part 3 is on track to be announced later this year, with director Naoki Hamaguchi suggesting the release window won’t be far behind.

Speaking to Bloomberg’s Jason Schreier, Hamaguchi said he is “hoping it’s not going to be too far in the future,” signalling a release window that aligns with a first‑half 2027 launch. Hamaguchi confirmed that the third entry will continue the team’s approach of expanding beyond the 1997 original:

“We didn’t want the three installments to be a reskinning of the same game over and over again,” he said. “We want to make sure we’re expanding with every installment in terms of scale, as well as retaining that freshness.”

He added that the team “already has the foundation of the gameplay in place” and is now focused on fine‑tuning. Staff continuity has also remained high, with “closer to 95% of the Rebirth staff” returning for the final chapter.

While full details are being held for the official reveal, Hamaguchi confirmed several returning locations and features. Rocket Town and Wutai are both in, and flying the Highwind will be “a very large part of the third installment”. He also teased new Chocobo elements, potential underwater exploration, and a starting point that aligns with the original game’s path from the Forgotten City toward Icicle Inn.

KitGuru Says: Are you looking forward to Final Fantasy 7 Remake Part 3? 

The post Final Fantasy 7 Remake Part 3 should be revealed this year first appeared on KitGuru.

Slay the Spire 2 surpasses Marathon with over 500K concurrent players on Steam

9 mars 2026 à 12:00

While Marathon garnered a respectable number of players for its launch weekend, Bungie's big moment was actually usurped by an unlikely competitor – the early access version of Slay the Spire 2.

Slay the Spire 2 is stealing headlines this weekend thanks to its massive Steam Early Access launch. The new version of the deckbuilder places great focus on card variety and visual upgrades over the original, and it appears to be a huge hit already.

Despite being in an incomplete early access state, Slay the Spire 2 garnered over 573,000 peak concurrent players this weekend. It has also shot up to the #1 spot on the Steam Top Seller list.

There is no specific timeline in place for the Early Access period of Slay the Spire 2. The game will continue to receive updates and new content in the months ahead, alongside bug and stability fixes. When V1.0 is ready, we also expect to see Slay the Spire 2 on consoles like Xbox, PS5 and Switch 2.

KitGuru Says: Slay the Spire is one of my favourite Steam Deck games. I haven't jumped into the sequel yet, but I've got it installed and ready to go.

The post Slay the Spire 2 surpasses Marathon with over 500K concurrent players on Steam first appeared on KitGuru.

Valve says Steam Machine and Steam Frame still coming this year despite memory shortage

9 mars 2026 à 11:00

While Valve had originally planned to release new hardware products in early 2026, the ongoing memory and storage shortage has put a hold to those plans. Valve has recently pushed its release timing from ‘Q1 2026' to ‘1H 2026'. 

In an update shared this week Valve said that it still ‘hopes' to ship the Steam Machine, Steam Frame and Steam Controller in 2026. This had some worrying that the new products may not ship this year at all but a spokesperson told The Verge that Valve still fully intends to ship its new products in the first half of this year.

While we were initially expecting all three new hardware products to launch before the end of this month, towards the end of last year, the AI data centre market began to make a huge impact on global memory and storage supplies. Since then, prices for high-speed RAM and storage have been creeping up and manufacturers have begun shifting production capacity to better serve the AI market, leaving less production available for consumer-grade electronics.

Aside from the Steam Machine, there has also been talk of the memory shortage causing price hikes for current consoles like the Nintendo Switch 2 and delays for next-gen systems like the PlayStation 6.

KitGuru Says: Do you think Valve should pause its release plans or should it push ahead despite potential long-term supply challenges?

The post Valve says Steam Machine and Steam Frame still coming this year despite memory shortage first appeared on KitGuru.

Sony’s PS5 PC ports ‘losing audience share’

9 mars 2026 à 10:00

In recent days reports have claimed that Sony has pulled back on its PC strategy and no longer intends to release blockbuster single-player exclusives on Steam, impacting upcoming titles like Wolverine, Saros and Intergalactic: The Heretic Prophet. According to a study, waning interest in new PlayStation PC releases could have been part of the cause. 

Newzoo (via GI.biz) has released a study showing that Sony's strategy of releasing games months or years after their initial console release was hurting launch-window sales. While there have been some standouts here like God of War, Horizon Zero Dawn and Spider-Man Remastered, other games like Returnal, Ratchet and Clank, The Last of Us Part 1 and Uncharted saw muted sales.

Many PC gamers are more willing to be patient, so when games launch on PC a year or so later than PS5 at full price, many will wait for a sale. As a result, some newer games like Spider-Man 2 are estimated to have a 95% to 5% split between PS5 and PC sales.

Another reason for Sony's apparent U-turn on PC versions for its single-player games could be devices like the Steam Machine and the next-gen Xbox. Microsoft confirmed this week that Project Helix, the next Xbox, will run PC games. If it gets access to services like Steam and Epic Games, then suddenly Xbox ‘consoles' will be running titles like God of War.

KitGuru Says: How many of Sony's PC games did you buy over the last five years? There are still a few that I have yet to pick up due to high prices. 

The post Sony’s PS5 PC ports ‘losing audience share’ first appeared on KitGuru.
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