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Thief VR: Legacy of Shadow Rolls Out Graphical Improvements

21 janvier 2026 à 15:00

After a launch on December 4, Thief VR: Legacy of Shadow’s developers continue updating with changes to the shadowy adventure.

Out now on all major platforms available, Patch 3.0 in Thief VR: Legacy of Shadow addresses issues raised by the community while improving other aspects of the experience. Developer Maze Theory and publisher Vertigo Games note that the latest changes are built on the foundations of the first patch, released just a week after the game’s release. Graphical improvements aim to balance lighting in the dark environment alongside reduced crashes and bugs.

In Patch 3.0 the game also adds formal support for HTC Vive and Valve Index headsets on the SteamVR version. One of the more immersive mechanics within Thief VR: Legacy of Shadow was the choice to have players’ microphones pick up their sounds, making for unique interactions when luring NPCs from the shadows to their demise. Now players can set the specific mic input source from the options menu.

Our review mentioned “Thief VR: Legacy of Shadow may be a bit modest and rough around the edges, but it's also impressive in the right ways,” and we gave it 4 out of 5 stars. Please share in the comments if you've given the new updates a try.

Thief VR: Legacy of Shadow is out now for PlayStation VR 2, Quest, and Steam.

Guardians Frontline's New Update Adds User-Made Campaigns

21 janvier 2026 à 02:37

Guardians Frontline released a major update on all platforms offering new tools for players to create their own campaigns.

Almost three years after its release Guardians Frontline recently launched its ninth update, focusing on player-built campaigns. Developer VirtualAge working with Fast Travel Games said the goal is to allow its community to create their own adventures in this core system in a beta state.

Devs say they are open to suggestions with the new tools letting map makers create custom campaigns and even giving the ability to place narrative texts and custom lines for more personalized experiences. The community-focused update also adds a new map reporting system to address any content that does not adhere to their guidelines.

The level editor makes the process of tying them up to full-blown campaigns all the more appealing, and the developer encouraged players to share their campaign creations on the Discord with fellow fans. Other than general bug fixes, the sizable patch also includes the implementation of trophies, a new mission system to guide new players through the main and daily campaigns, and more cosmetic skins to support the studio.

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A Guardians Frontline video with examples of community-generated levels.

The first-person bug shooter with tinges of Halo, Starcraft, and Helldivers 2 was a hit with UploadVR in our initial review, with "engaging multiplayer modes and the potential for a swathe of community-generated content, Guardians Frontline is easy to recommend."

An upcoming sequel called Guardians Planetfall is planned to release in 2026. Guardians Frontline is out now for Quest and Steam.

Memoreum Director Tries Patreon & Sideloading To Distribute New Quest Game

19 janvier 2026 à 23:33

Billed as a large-scale VR sci-fi action game inspired by Starship Troopers, a title called Hivefall is available in Early Access through the Patreon of Memoreum’s director.

Access is granted via a Patreon page and SideQuest from Wim Buytaert, the director of Memoreum. Hivefall is the latest creation from the director focused around the concept of base defense. Each mission lets players prepare before a massive assault of alien bugs tears down their walls, culminating in a bombastic final wave with large bosses.

This early build is specifically made with the Quest 3 in mind, with a downloadable file sent to paying subscribers on Google Drive and installable by sideloading through the SideQuest app. The developer mentioned that the sci-fi action shooter is “inspired by everything I always wanted from Starship Troopers in VR.”

As the commander of an Earth-based military corporation, your terraforming efforts to colonize new planets end up waking up an alien organism hellbent on infecting other solar systems. The current build provides access to the first three missions of Hivefall and a fully functional progression tier system with skins. The solo developer aims to update the project every month with new content.

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The first level of Hivefall, set on a colorful purple planet riddled with bugs.

After spending some time with this early build and going through the hassle of setting up SideQuest and uploading the files needed to work correctly, we’ll be curious to see how many people are willing to go through the sideloading process. Hivefall’s dev is basically investigating that very prospect with his offering. Distributing work in VR via Patreon is not unheard of, with Davigo's flat PC vs. VR game running a campaign. I can confirm the game runs in an early alpha state on Quest 3, but a considerable number of the planned pieces are still works in progress or missing. The bugs are still looking pretty pixelated to my eyes in the first build distributed for the game.

“This project may realistically be my final venture in the VR industry if it does not become financially sustainable. That said, VR remains my true passion and the space where I most want to create and innovate,” the developer wrote over email. “This project represents not only a game, but years of experience, dedication, and belief in immersive technology.”

Last year’s survival horror Memoreum from the dev received praise for its ambitious goals while falling short of expectations in other areas, as we said in our review, “there's going to be someone out there who will love Memoreum, even with its rough spots, and they'll have a sizable experience to dig into.”

Regular episodic campaigns and the possibility of an online co-op mode may be in the cards for the game depending on the support it receives.

Hivefall is available now for Quest 3 via Patreon.

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