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The New Razer Blade 14 Gets Its First Major Price Drop Since Launch Ahead of Black Friday

17 novembre 2025 à 19:26

If you've been holding off on snagging the 2025 iteration of the Razer Blade 14, your patience has paid off. Razer's newest 14-inch gaming laptop is currently seeing its most substantial price drop since launch. This discount arrives ahead of quite a few Black Friday sales that will start kicking off later this week.

The Razer Blade 14 is an attractive gaming laptop that makes a few sacrifices for the sake of form factor and portability, but it still manages to hold its own for both gaming and productivity. And at its current sale price, it's an even more appealing device for those looking for a versatile laptop that can play modern titles on the go.

In our review, we called the Razer Blade 14 "the perfect daily driver to take with you to work or school, and then to game or consume content later," and went on to claim that "the overall experience is so good that it makes its premium price and handful of trade-offs feel worth it." And, well, that premium price is currently less of an issue than ever.

The Razer Blade 14 is available at Amazon for 14% off the normal asking price. As such, you can pick up the RTX 5060 version with 16GB RAM for only $1,549, while the RTX 5070 version with 32GB RAM is only $1,799. Unfortunately, however, the option with 64GB RAM and a 2TB SSD isn't currently part of this sale, meaning it's still a whopping $2,499.99.

Meanwhile, the Razer Blade 14 is discounted on the Razer website at the same price points for each model. Signing up for Razer's Sliver Rewards program can also net you a code for an additional $10 off your first order for new members, as well as earn you a nice chunk of extra points toward a future order. You will also be eligible for a free month of a Game Pass subscription if you choose to purchase through Razer.

If the small size of the Razer Blade 14 just isn't up your alley, note that the larger Razer Blade 16 and Razer Blade 18 models are also on sale. And if these Cyber Weekend deals aren't quite enough of a discount for you, or if you're just not feeling the Razer Blade lineup as a whole, check out the best gaming laptops of 2025 to see if there's something more your speed.

Deals for Today: Elegoo 3D Printer Early Black Friday Sale And Pokémon TCG Under Market Value

17 novembre 2025 à 19:05

Let's brighten up your Monday with a fresh set of awesome deals that should have been during Black Friday, That's right, there are some epic early Black Friday deals today, kicking off with a fantastic sale from Elegoo across their line of FDM and Resin 3D printers. There has never been a better time to get into the hobby.

TL;DR: Deals for Today

Did you manage to pick up any Phantasmal Flames or Mega Evolution over the weekend? Well I've got just the thing to scratch that Pokémon TCG itch with Phantasmal Flames Booster Boxes under market value. How about another $60 off? Or free Phantasmal Flames and Mega Evolution Booster bundles? I've got you.

For the shell heads i've got the Teenage Mutant Ninja Turtles: The Last Roning box set up for preorder with a chonky discount. That also goes for a Meta Quest 3S headset early Black Friday Deal. There's also a solid chunk busted of the Final Fantasy I - VI collection (Anniversary Edition) on Nintendo Switch. Let's get straight into it:

Phantasmal Flames and Mega Evolution Deals

So the Phantasmal Flames Booster Box is $239.99, with Booster Bundles for free if you sign up and get accepted for an Amazon Visa card. Upon Approval, you'll get a tidy $60 Amazon Gift Card automatically and instantly added to your account. It's that simple, just behave yourself with that Visa card!

Elegoo Saturn 4 Ultra Resin 3D Printer Deals

The Elegoo Saturn 4 Ultra line of Resin printers are perfect for anything that needs intricate detail, especially the 16k model, although the standard ultra does an amazing job too. The Saturn 4 Ultra and Mercury V3.0 wash is a perfect starter kit for anyone wanting to get into the hobby.

Elegoo FDM Printer Deals

What if I said I printed a full sized Stormtrooper helmet on a Neptune 4 Max in one go? It was such a fun project and this printer can handle some insane projects on the large and small side. In fact all of these FDM 3D printers are great for printing anything practical. I'm looking at you cosplayers.

Meta Quest 3S 128GB (Gorilla Tag Bundle)

$50 off a Quest 3S isn't a bad deal to say the least, and you also get the "Cardboard Hero: Gorilla Tag" game bundled alongside a three month trial to Meta Quest Horizon+, which means free access to over 40 games. You can also upgrade to the 256GB version and get Batman: Arkham Shadow bundled in instead for $329 instead of $399.99. Now that's an early Black Friday deal.

TMNT: The Last Ronin Box Set

This set contains three hardcover graphics novels encompassing the TMNT: The Last Ronin continuity. That includes "Lost Years", "The Last Ronin", and "The Last Ronin II: Re-Evolution". I won't spoil them for you, but this is one of the best series i've ever read, and I'm not a massive TMNT fan. And you won't be charged for your preorder until this bad boy ships. Not a bad deal at all with that cheeky 25% off.

Final Fantasy I-VI Collection Anniversary Edition

For Final Fantasy fans who haven't played the 2D old school games, or for those who are fans of the sprite-based RPG vibe, this is the deal for you. It features a re-arranged soundtrack by original series c omposer Nobuo Uematsu, improved gamplay, a user interface overhaul, auto battle options and more quality of life improvements. 47% off makes this collection a no-brainer.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

'Fake News': Resident Evil Requiem Developers Dismiss Much-Discussed Fan Image of Leon With an Eyepatch

17 novembre 2025 à 18:48

Resident Evil Requiem's producer has attempted to address the persistent speculation that fan-favorite character Leon S. Kennedy will appear in the game, by branding a particular image as "fake news."

Capcom continues to promote the upcoming Resident Evil Requiem as a new entry in the series starring fresh protagonist Grace Ashcroft, though has never explicitly stated that she is the sole playable character.

Indeed, when IGN sat down with Capcom at Gamescom 2025 in August, we were told that its staff members would not discuss any internet rumors of certain other characters appearing. But now, in an interview with Stevivor, producer Masato Kumazawa has at least acknowleged the ongoing speculation — and confirmed one particular image is a fan creation.

Resident Evil fans have recently been debating the veracity of an image shared widely on social media that features an older Leon with an eyepatch. Many had suggested the picture was likely AI-generated, and now, addressing this image specifically, Kumazawa has described it as "fake news."

"Apart from any official information that Capcom has released, the rest is more [fan] detective work," Kumazawa said. "So I would suggest to please not take everything at face value. Considering that now is the time when AI [can be used to make] videos and photos, we don't know what's right or what's wrong.

"Players are free to believe what they would like to believe," he continued, "what I'd like to tell is that, please, unless it's officially released from Capcom, we can't give you any confirmation."

Looking at this again, I think this leaked image of RE9 Leon is fake. The pupil in his eye is missing. The eyepatch is blurred and out of place. The hair strands is painted on. 🤔 pic.twitter.com/KT43m1NOU2

— Paintixir (VGen) (@Paintixir) September 20, 2025

Another recent source of discussion among Resident Evil fans is the labelling of DLC costumes for Grace Ashcroft found within the game's deluxe edition. This pricier package advertises the fact it contains five additional costumes total, though only a couple for Grace have so far been showcased. As well as that, each in-game item is labelled with the "Grace's Costume:" prefix, something fans have excitedly suggested means that more costumes for other characters (Leon) are being held back.

"There has been a photo lately of Leon with an eyepatch, and just basically saying there's a DLC or a new costume for Leon," Kumazawa stated, "but just to make sure, these are all fake news."

Once again, however, Capcom appears to have stopped short of saying Leon isn't in the game — and at this point, if he wasn't, you'd think its developers would want to set the record straight in order to start managing expectations.

Resident Evil Requiem launches on February 27, 2026 for PC, PlayStation 5, Switch 2 and Xbox Series X/S — whether it includes Leon or not.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

How IT: Welcome to Derry Connects to the Stephen King Multiverse

17 novembre 2025 à 18:20

Warning: This article contains spoilers for IT: Welcome to Derry Episodes 1-4!

Fans of Stephen King’s novels will know that these tales of small-town terror and tortured souls aren’t simply standalone stories. They’re all part of a larger storytelling multiverse, and crossovers can and do frequently happen. That’s certainly true for IT: Welcome to Derry – not only is this series a prequel to the It movies, it also includes nods to other King characters and storylines.

With the first two episodes having premiered on HBO Max, we figured now is a great time to break down the key Stephen King easter eggs in Welcome to Derry and explore how the series is taking advantage of the King multiverse. Keep checking back, as we’ll update this piece as more episodes air.

What Is Bill Skarsgård’s Villain Pennywise?

With Welcome to Derry taking place 27 years before the events of 2017’s It, it should come as no surprise that there aren’t many returning actors for this prequel. In fact, the only confirmed veteran of the series is Bill Skarsgård, who is once again playing the demonic, shapeshifting villain, It (whose favorite form is Pennywise the Dancing Clown). We don’t actually see Skarsgård in the first four episodes, but the character’s nefarious influence is certainly felt. If there’s any takeaway from the pilot, it’s that Derry was a cursed place long before the Losers Club clashed with Pennywise for the first time.

With Pennywise being such an important part of the series, it’s worth taking a step back to explore what exactly this character is and how he fits into King’s monster multiverse. The It novel establishes that It is an alien entity created in the void outside the universe. It eventually crashed on Earth via an asteroid millions of years ago, at which point it took up residence in the area that would become Derry, Maine. We see this origin story play out during Episode 4's flashback sequence.

Ever since people began to settle in Derry, It has shown a pattern of emerging for a year or two to seek victims and feast on their fear; it is essentially a psychic vampire. After gorging itself, It then goes into hibernation for 27 years before reawakening and starting the cycle all over again. It tends to target children because their fears are more primal and easier to exploit.

It/Pennywise is easily one of the most terrifying creatures in King’s massive library, but it’s not necessarily unique. King’s Dark Tower novels establish that the multiverse was once bathed in a mystical energy source called the Prim. When the Prim receded like an ocean tide, it left behind a great many supernatural creatures embedded in the worlds of creation; Pennywise is just one of many of those monsters. One of the Dark Tower books even introduces a cousin of sorts – a similar psychic vampire who feeds on laughter rather than fear.

The Hanlon Family

Welcome to Derry may not feature many returning characters, but it does feature one family that should be very familiar to fans of the films. The first episode introduces Jovan Adepo’s Leroy Hanlon; Leroy is the grandfather of Mike Hanlon, who was played in the films as a child by Chosen Jacobs and as an adult by Isaiah Mustafa.

Welcome to Derry shows us how the Hanlon family first came to settle in Derry in 1962. Leroy is a decorated and well-respected Air Force major who is recruited by General Shaw (James Remar) to work on a top-secret program. Little by little, Leroy is becoming exposed to the darkness lurking beneath the idyllic facade of Derry and the racism still rampant in the ranks of the military. In Episode 2, Leroy learns that Shaw is working to harness a weapon that can instill absolute fear in America's enemies. Apparently, Shaw wants to weaponize It.

Episode 2 introduces Taylour Paige as Leroy’s wife, Charlotte, and Blake Cameron James as his son, Will, neither of whom seem particularly enamored with their new home. But however bad things get this season, it’s not going to drive this family out of Derry.

The Shining’s Dick Hallorann

Welcome to Derry is going to draw on more than just the It movies and novel; that much has been apparent ever since an earlier trailer included a shot of a Shawshank Prison bus. But in what is easily the most significant King easter egg so far, the series’ cast includes a major character from The Shining: Dick Hallorann (Chris Chalk).

Fans of The Shining and its sequel, Doctor Sleep, will remember that Dick is the head chef at the Overlook Hotel in Colorado. Because he has the psychic aptitude known as “the shine,” Dick is more sensitive than most to the many ghosts haunting the Overlook’s halls. Dick becomes rightfully concerned when he senses that young Danny Torrance, the son of winter caretaker Jack Torrance, shines especially brightly, and is therefore a ripe target for those ghosts. Eventually, Dick is forced to brave the harsh Colorado winter in order to rescue Danny and his mother from the hotel’s wrath.

Welcome to Derry takes place nearly two decades before The Shining; at this stage, Dick is serving on the same Derry air force base as Leroy Hanlon. We only catch a brief glimpse of Dick in Episode 1, but he seems intently interested in Leroy, as if he can sense something is supernaturally amiss with the major.

Episode 2 provides more context for Dick's presence in Derry and his interest in Leroy. Dick is using his psychic abilities to help the Air Force dig up and harness the slumbering It. Dick seems to sense that Leroy is special in his own way. A bullet to his brain has robbed Leroy of the ability to feel fear, which may make him the only person capable of standing up to It. And by Episode 4, Leroy is starting to come to terms with the fact that Dick truly does have supernatural abilities.

We fully expect Dick to play a central role in battling It in this series. Just as at the Overlook, Dick’s powers will make him more aware than most adults of the danger lurking underneath the town. It may even target Dick specifically, hoping to draw extra sustenance from his psychic abilities, much like the vampires in Doctor Sleep.

The Shining's Calumet Baking Powder

Episode 2 incldues another fun The Shining Easter egg, as we see a stack of Calumet Baking Powder cans in the grocery store, all displaying that iconic logo of an Indian chief. These cans were also seen in Stanley Kubrick's film adaptation of The Shining, part of the Overlook Hotel's extensive larder.

The exact significance of the cans and the Indian logo has been the source of much debate over the years, with some arguing (like in the documentary Room 237) that Kubrick was trying to include subtle commentary about American imperialism and the genocide of Native Americans. The Indian chief image may also speak to the ancient history of the supernatural terrors in this world. Again, It has been in Derry for a very long time.

Juniper Hill Asylum

Episode 2 also introduces another iconic King landmark in Juniper Hill Asylum. We learn that Susie (Matilda Legault) was previously committed there after the death of her father, and she's forced to return at the end of the episode after suffering through another of It's terrifying hallucinations. That means we'll surely see inside its dark halls as the season unfolds.

Juniper Hill appears in the original IT novel as well as numerous other King works, from Insomnia to Needful Things to The Dark Half. It's a place every bit as twisted as you'd expect from a mental institution in Stephen King's multiverse.

Shawshank State Prison

Alongside Juniper Hill, the series is also introducing another very recognizable facility in the form of Shawshank State Prison. The wrongfully imprisoned Hank Grogan (Stephen Rider) looks doomed to be imprisoned there, even as Charlotte fights to clear his name.

Shawshank was most famously featured in King's 1982 novella "Rita Hayworth and the Shawshank Redemption," which was later adapted into the 1994 movie The Shawshank Redemption. Both versions of the story follow the pliught of Andy Dufresne, a man imprisoned for decades at the hellish prison after being convicted of murdering his wife. Shashank was also heavily featured in Castle Rock, another series notable for bringing together pieces of the King multiverse.

The Importance of the Turtle

Welcome to Derry’s first episode includes another important, albeit more subtle, easter egg in the form of a charm on Susie’s bracelet – a turtle, a creature with deep significance in King lore. We see another turtle reference in Episode 4, when the Indian tribe buries one of the pieces of the meteorite inside a turtle shell.

Getting back to It’s cosmic origins, this demon was created at the same time as a benevolent turtle entity; the Turtle is It’s polar opposite and a sign of strength to the members of the Losers Club. The Turtle is also one of the 12 animals featured in the Dark Tower books who guard “The Beams,” invisible energy forces that lead directly to the titular tower at the center of existence.

We’d expect to see multiple turtle references in this series, all meant to serve as reminders that there are other forces at work in Derry beyond It/Pennywise…and not all of them are so sinister.

The Second Hand Rose

Episode 2 establishes a key throwback to 2019's IT: Chapter Two with the scene at the Second Hand Rose thrift shop. In the movie, that shop is run by Stephen King's character (that same character cameos as a younger man here), and it's where Bill Denbrough buys his beloved Schwinn bicycle. Back in 1962, it's where Leroy purchases a telescope for his son Will.

Like the turtle, the rose is an image with special significance in King's work, and it also ties back to the Dark Tower books and their central protagonist, Roland Deschain. The rose is a symbol of goodness and purity, though we definitely get a slightly creepy vibe from the shop in this series. If anything, we can't help but be reminded of Needful Things and its infamous shop of horrors.

On the other hand, the shop's current owner, Kimberly Norris Guerrero's Rose, has become a major focus of the series, and she seems to be one of the few genuinely good people in Derry. We'll see if Rose survives the entire season.

For more on IT: Welcome to Derry, check out our review of the series premiere and see director Andy Muschietti break down the shocking ending to Episode 1.

Note: This article was originally published on 10/27/2025 and updated on 11/17/2025 with the latest information about IT: Welcome to Derry.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

Tilly Norwood's Creator Is Bringing an AI-Led Series To The History Channel

17 novembre 2025 à 18:18

Remember Tilly Norwood? That totally-not-human AI actor that some people want to normalize at the expense of actual human actors? Well, Tilly’s creator, Eline van der Velden, is now making a shortform AI-led series for The History Channel.

Van der Velden’s AI-forward production company Particle6 recently revealed that the show — titled Straten Van Toen, which means Streets of the Past in Dutch — will be produced for the Netherlands arm of The History Channel and made in partnership with Hearst Networks.

The 10-episode series, which will star Dutch historical investigator and reality star Corjan Mol, will see the host go back in time to give historical context to some of the most famous streets, squares, and canal sides in the Netherlands — with the help of AI, of course, which Particle6 says will bring the historical context directly to wherever Mol is, as he shoots the series on location.

"AI will help Mol step back in time and join the action in a cameo role," Particle6 explained to The Hollywood Reporter. "Each immersive historical scene will be created by AI using archival materials — such as paintings, engravings or photos — to ensure accuracy and Particle6 will use both real historical characters and imagined ones to convey key facts through real stories about events in the Netherlands at this time."

Creator Van der Velden added, "While we have been using AI behind the scenes in our productions for some time now, in areas like research and post, this is our first series where AI is majorly deployed on screen, all carefully guided by humans of course. And, as we always knew it would when the technology allowed, it has proved the perfect creative partner, enabling us to seamlessly blend live-action footage of the Netherlands today with AI scenes from the same locations in the past, to deliver incredible, cinematic images that could provide a blueprint for the history formats of the future.”

Van der Velden has claimed that her work does not intend to replace human actors, though Tilly Norwood's initial announcement was met by a swift backlash from human actors and turned into something of a meme by Deadpool star Ryan Reynolds.

Lex Briscuso is a film and television critic and a freelance entertainment writer for IGN. You can follow her on Twitter at @nikonamerica.

Dygma Raise 2 Keyboard Review

17 novembre 2025 à 18:13

The Dygma Raise 2 is a split ergonomic keyboard that has competitive gamers directly in its sights. This isn't your average gaming keyboard; it’s a luxurious, split, battle deck with the customization potential to make it your own in a way few others can compete with. Unlike most ergonomic split keyboards, it doesn’t force the gap on you. When you're feeling traditional, you can easily recombine its halves while still maintaining the competitive edge of its feature set. It doesn’t come cheap and this level of customization is frankly not for everyone, but compared to other ergo keyboards aimed at gamers, it has a lot to offer.

Dygma Raise 2 – Design and Features

If the Dygma Raise 2 were a video game, it would be a genre blender. It combines multiple design inspirations into one package, offering ergonomic sensibilities with gaming-friendly features and aesthetics, and advanced programming that's able to satisfy gamers and programmers alike. And though this compact peripheral spins multiple plates, it somehow keeps them all in the air, making it one of the best ergonomic gaming keyboards you can buy today – and one worth considering for your daily workflow if you spend all day at a PC.

Coming to market at $369 via Dygma's website, it doesn't come cheap and is clearly positioned as a premium product. That impression begins from the minute you open the box. The Raise 2 doesn't come in traditional cardboard packaging. Instead, it comes in its own custom carrying case. It's semi-hardback for protection and trimmed with woven fabric on the outside. The inside is molded to match the keyboard and its accessories exactly and is lined in a velvety fabric to keep everything safe and scratch-free.

The keyboard itself feels equally high quality. Starting with construction, I was impressed to see that it comes in a fully aluminum case. There's no plastic to be found here, outside of the switches and keycaps. Speaking of, it’s topped with double shot PBT backlit keycaps that won't fade or show finger oils nearly as easily as typical gaming keycaps. It should look just as good years into the future as it does when taking it out of the box the first time with just an occasional wipe down.

Out of the box, the two halves of the keyboard are joined solidly together using a rail system that allows it to look and feel like a more traditional keyboard. There’s no wobble to speak of. It’s rock solid, and the rail system is simply leagues better than most split keyboards which push together like puzzle pieces.

Each half includes an integrated palm rest that enhances its comfort and ergonomics. It does diminish its compactness somewhat, but it’s a worthwhile trade-off in my opinion and gives the keyboard a unique look. You can use the palm rest on its own with just the metal case to support your hands, but the keyboard also comes with leatherette foam pillows that attach magnetically and are shaped to match the exact layout of each half.

Above the bottom row, the Raise 2 uses a standard 60% layout that lacks a function row or dedicated arrow keys, like the Wooting 60HE or Ducky One 3 Mini, but there are major changes below the waistline. Instead of a spacebar, there’s a thumb cluster of four smaller, programmable buttons on each half. The two top keys are standard height and use your switches of choice, but the two bottom buttons use low profile switches so your thumb can easily slide down for quick access.

It looks unconventional, but most people tend to hit the keyboard with one thumb, typically in the same spot. Swapping to a thumb cluster like the ErgoDox, gives you seven extra programmable keys, perfect for macros or shortcuts. Or, like many ErgoDox users, you could map some of these keys to other common functions like Backspace, Enter, Delete, or “layer” keys that allow you to quickly access secondary functions for every key. There’s a small learning curve, but climbing it returns benefits to productivity as well as gaming.

The thumb cluster supports ergonomics by allowing for less hand movement, but more important is the split itself. The typing area on a traditional keyboard is narrower than most shoulders and forces you to tuck your arms in to type. Likewise, because you're working on a single, uniform slab, all of the keys are positioned straight on, forcing you to turn your wrists outward to actually use them. Neither of these are a good match for the human body and can lead to repetitive stress injuries over time through pronation, supination, and ulnar deviation.

The Raise 2 gives you the ability to avoid all of that. The split allows you to properly space your arms more comfortably and adopt a more neutral position. Each side being independent also means that you can angle them to better match the angle of your wrists.

But the keyboard has one more trick up its sleeve, albeit one that you’ll need to pay extra to experience: tenting. The ability to "tent," or vertically angle each side of the keyboard, is a key feature of many split keyboards in the productivity world, but is still uncommon in gaming. Since the Raise 2 is designed around proper ergonomics, its inclusion here makes a lot of sense (even if I wish it was a default feature instead of an optional add-on).

On the underside, you'll find not one, not two, but three sets of adjustable tilt feet that allow you to personalize the angle from a flat zero degrees to a relatively steep 60 degrees. This is done using two long horizontal tilt feet on the top and bottom, each inset with three smaller tilt feet that can be turned to slot into a track, locking the angle. The feet closest to the edge of the keyboard flip out to add stability. You don't need any tools and these changes can be applied in just seconds. At its highest, your palms essentially face each other, the same way that they will if you make a right angle with your elbow.

And if you opt into the Tented Base add-on ($80), you'll also be able to add one of my favorite features from the original Dygma Raise: the 360-degree underglow lighting ring. Each is encircled with a light diffuser, projecting a colorful glow underneath. It was already bright on the first Raise, but Dygma has made it even brighter here. It’s gorgeous, topping every other gaming keyboard with a similar light ring I’ve encountered. It gives the appearance that the keyboard is floating on a base of light and is an even more striking feature than its per-key RGBW backlighting.

It’s only aesthetic, but it’s so defining that I wish it were included on every keyboard. Unfortunately, it's another add-on that will run you a second $80, bringing your add-on total to $160 – and that’s without considering any other extras or accessories you might be interested in, like wireless connectivity.

If there's an Achilles' heel that split keyboards face outside of the initial learning curve, it's the amount of wires they require. Depending on the board, you'll have to connect both halves to each other and then run another wire to the PC. Or sometimes both halves run into a central unit which connects to the PC. In its wired configuration, that's where the Raise 2 falls, with each half needing to connect to a small hub that Dygma calls the Neuron.

Upgrade to wireless and all of that goes away, at least for a while. With this add-on, the USB hub also acts as a wireless transmitter, allowing both halves to operate wirelessly with a 1,000Hz (1ms) polling rate for gaming-grade responsiveness. It's also able to connect to up to five different devices over Bluetooth, though for gaming, you'll definitely want to use 2.4GHz for the best responsiveness.

I say “at least for a while” because all of its bold lighting makes a huge impact on its battery life. Each half comes with a 2,370mAh battery (4,740mAh total), which Dygma rates at around 20 hours of life with the lighting on max. Dropping brightness can extend this (as can connecting over Bluetooth) but you’ll be recharging this keyboard relatively frequently.

All of these add-ons are meaningful upgrades to the Raise 2, and it’s to Dygma’s credit that it’s offering addons that genuinely enhance the experience. But brace yourself, because the current pricing model means that if you want this keyboard fully kitted out, you’ll need to spend $619. You read that right.

The Raise 2 is unique in the market and, with its programming options and split design, can offer a pretty great experience to anyone willing to take the time to adapt to it and learn its software. But at that price, you could pick up one of the best monitors, a great budget laptop, or the Nintendo Switch 2.

This doesn't make the Raise 2 a worse product, mind you. Halo products have their place, after all. But it does mean that the keyboard isn't going to be accessible to a huge range of gamers and power users. This is a keyboard that you’ll have to know that you want and precisely why you want this exact thing for that price to make sense.

Should Dygma have included things like the tent kit and the RGB base in the base price? Maybe. But it's also worth remembering that this is a small team, making something that no one else is, supporting it with boutique software that’s surprisingly powerful, and actively maintaining it with firmware and software updates. The R&D costs, the manufacturing, the salaries and benefits for employees, and all of the other overhead for a company like Dygma to exist are all a part of that price.

I get it, but man, does it sting.

Dygma Raise 2 – Software

You can't talk about the Dygma Raise 2 without also talking about its software. It's so important to the overall experience that while it is technically optional, you would be depriving yourself of the keyboard's true functionality to go without.

The keyboard uses a software suite called Bazecor. It offers most of the functionality you would expect, with the only real limitations appearing in the lighting, which currently lacks the ability to customize the preset lighting animations. It does allow you to easily create your own static lighting settings, though, so there’s still plenty of room to make the keyboard your own. These settings can even be applied to individual layers, and I personally use it to highlight shortcut keys I’ve programmed in.

Programming keys is where things get really interesting. Being able to remap keys and assign macros is a staple of gaming keyboards and is especially important for compact keyboards like the Raise 2. But if you’re worried about its missing keys, don’t be. You can reassign them to secondary layers that are only a thumb button away.

Think of layers like virtual keyboards that you access by a button of your choice. Hold that button and those secondary functions become available, like holding Shift to access symbols along the number row. The thumb buttons make the perfect companion to this system, allowing you to have a whole second, third, or fourth set of keys and functions readily accessible without needing to reposition your hand.

Dygma also gives you multiple options for how to access these layers which can be creatively employed to improve your play or workflow. You can tap and hold, like a normal Fn button, or choose to have to swap to another layer until you tap the key again, perfect for quickly swapping layouts between games or roles. You can also set One-Shot keys, where you can fire off a single command and have it automatically bounce back to your original layer.

The remapping options are generous. You can assign keys, media controls, mouse controls, and Windows shortcuts. You can assign dual functions to keys, where tapping a button sends one output and holding it sends another. Every input can also become a shortcut with any combination of modifier keys.

The software also gives you the powerful ability to create Superkeys. This feature allows you to map up to five different actions to a single key. Tap, Hold, Tap and Hold, Double Tap, Double Tap and Hold can all have individual assignments. You're not limited to basic keyboard inputs, either. These can be macros, shortcuts, and just about anything else you would usually be able to map.

It's a powerful set of tools that sounds simpler at first than it actually is. With a little creativity, it's possible to give the Raise 2 more utility than a TKL keyboard. Superkeys, in particular, is hugely powerful even in basic tasks like double-tapping a key instead of hitting a shortcut. It does take time to set up, and you should plan on needing to make adjustments as you go, but over time you’ll find that the Raise 2 becomes uniquely your own in a way most other keyboards simply can’t.

Dygma Raise 2 – Performance

Coming to grips with the Dygma Raise 2 is a bit like peeling back an onion. While you can use it straight out of the box as a basic split keyboard with a few extra thumb buttons, the more you invest into it, the more it gives you in return. Features like Superkeys, dual function keys, and multiple layers of virtual keyboards for game-, app-, or situation-specific keymaps make it uniquely well suited to improve your performance in both work and play.

I'll admit that when I first started using it, I didn't completely comprehend its potential. As I tested all of its different features and modes, however, it became crystal clear how customizable it really is. In my case, I do a lot of writing outside of gaming. That means a lot of navigation and text formatting, which can be difficult with a 60% keyboard that lacks physical keys for many of those functions. Yet here, I was able to map formatting controls to simple tap and hold commands. It never got in the way of typing because single keystrokes still worked normally.

For gaming, this also has natural benefits. Being able to tie up to five different functions to a single key can enhance the efficiency of skill and spell rotations to make you more capable in combat. In World of Warcraft, this was useful as I leveled up my paladin and tanked dungeons. Rather than automate my whole rotation, I tied resource based attacks to my main attack button and used double-tap to trigger them. In Battlefield 4, I did something similar but tied my rocket launcher to a double tap of my primary weapon key.

By giving users the option to perform multiple actions with a single key press, the Raise 2 becomes an inherently more efficient input device for anyone willing to take the time to make it their own. If you’re like me, once you realize the potential of what it can do, you’ll find yourself wishing that every keyboard you use offered the same. You can see an example of my productivity keymaps in this review for an example of just how much utility its functions can add to the base layer without losing any physical keys.

The Superkeys feature is currently in beta. It works, but I'm excited to see it come to a final release for a bit better latency. Any button assigned a Superkey has a small touch of latency as the keyboard processes the five layers of commands. I tend to be very sensitive to this kind of thing and noticed it right away. It didn’t impact the accuracy of my typing, however, so I was usually able to ignore it.

The actual typing experience is very good. Compared to the original Dygma Raise, it's notably better, with improved acoustics and better feeling keys. The stabilizers came pre-lubed from the factory, so there wasn’t any rattle on my sample. I also found it to be very responsive, even over Bluetooth.

The ability to use the keyboard wirelessly is game-changing. I love split keyboards, but honestly, they’re a lot to manage with multiple wires to spread across your desk. The Raise 2 eliminates that. I was able to tuck the Neuron out of sight and the keyboard still performed flawlessly and gave my desk a clean look that I really enjoy.

Though the keyboard is already small, being able to use one side at a time is a major benefit for competitive shooters. There’s no need to angle the keyboard or perform weird wrist gymnastics to maximize your mouse space. In my case, I set one of my layers specifically for one-sided use, turning it into a fully functional control pad using a fraction of the footprint of a normal keyboard.

The big question here is whether all of this functionality is “worth it” when the asking price is so high. There’s no way around it: This is a luxury gaming keyboard. But unlike many “premium” products that bank on name recognition and flashy looks, the Raise 2 offers genuine utility that could enhance your productivity and performance in games. It won’t suddenly make you a better gamer, but it’s the kind of tool that can complement your skill and become an important part of your arsenal.

For many people, it’s going to be priced out of consideration. But there’s an audience for this keyboard that extends beyond gamers. If you’re in the demographic that looks at a keyboard like this and isn’t immediately scared off, there’s a good chance you’ll fall in love with it if given the opportunity.

The Mighty Nein Season 1 Review

17 novembre 2025 à 18:00

The first three episodes of The Mighty Nein debut on Prime Video on November 19, with the remainder of the 8-episode season releasing weekly after that.

Critical Role is a bonafide cultural phenomenon, one that helped change the face of Let's Plays, and together with Stranger Things, helped introduce a whole new generation to Dungeons & Dragons. When the franchise led to one of the fastest and most successful crowdfunding campaigns ever, it also resulted in one of the best high fantasy TV shows in decades with The Legend of Vox Machina. That show managed to condense the hundreds of hours of the first Critical Role campaign into a cohesive scripted narrative at a fraction of the time, while also finding ways to preserve the improvisational nature of the campaign through some delightfully silly moments that made the characters feel alive.

But this is not The Legend of Vox Machina, for Metapigeon and Titmouse are delivering a new kind of high fantasy adventure in The Mighty Nein, one that feels vastly different from the first Critical Role adaptation in all the right ways. The new show feels less like an improved Dungeons & Dragons campaign and more like a proper fantasy epic, one that is full of political intrigue, complicated characters, warring factions, and a mismatched group of losers who decide to band together and make a name for themselves.

The spirit of Critical Role – its charm, Matt Mercer's worldbuilding, and the actors' ability to derail the most serious scenario with a healthy dose of childish humor – is still here. And yet, this is a more focused show than Vox Machina, with a darker tone, more fleshed-out characters, and a more confident story that relies less on fantasy tropes and archetypes. This is still a comedy, and there are plenty of hysterically funny moments and character dynamics, but the approach feels more like a scripted fantasy story with improvised dialogue than an improvised fantasy story with scripted dialogue.

The Mighty Nein takes place decades after the events of The Legend of Vox Machina; don't worry, there are no spoilers for how that show ends, though you might notice a reference or two. This time we're in Wildemount, a different continent on Exandria, which is engulfed in a cold war between the Dwendalian Empire and the Kryn Dynasty. Skirmishes are common and tensions are high, but things escalate when a powerful arcane relic known only as "The Beacon" is stolen from the Kryn, which threatens to unleash an all-out war that can destroy the entire continent. In the middle of it all we find a group of fugitives, outcasts, and all-around weirdos who meet by chance and come to be known as the titular Mighty Nein (though there are only six of them).

Several members of the titular party have direct stakes in the conflict or connections to its key players, and their story feeds directly into the big background conflict. The Mighty Nein kicks off with a thrilling opening scene that explores events not covered in the campaign, but that instead sets the stage for the larger world of Wildemount, placing the audience right in the middle of the conflict on both sides.

Indeed, the animated show spends a significant amount of time cutting away to other parts of its world, giving us an inside look at the inner workings of the Kryn Dynasty and its hierarchy, or the different institutions that make up the Dwendalian Empire, their cultures, and the people caught in their conflict. In a way, The Mighty Nein follows the post-Game of Thrones trend of juggling several (perhaps too many) storylines at once in order to cover different perspectives in its fictional world, later connecting the different stories in an explosive finale. Whether you're coming to Wildemount for the first time with this show, or you're a fan of the original campaign, The Mighty Nein provides an expansive and immersive world that adds layers to the existing story as we look beyond the titular party to learn and care about those caught directly in the crossfire.

For example, we spend a significant amount of time this season with Trent Ikithon (Mark Strong). We observe and understand his machinations, motivations, and tactics, while also shifting perspectives and seeing how his work affects people around him, from the highest authorities of the empire to the drow wizard Essek Thelyss, who finds himself an important part of the conflict. The episodes do a good job of giving depth to these characters beyond just their role in the story of the Mighty Nein.

A big part of how The Mighty Nein can pack so much worldbuilding and story into its first season is that each episode runs for around 40 minutes, more like Arcane and Invincible than the original Critical Role show, though the animation doesn't suffer as much as Prime Video's superhero show. The story moves at a slower pace, establishing the different characters before bringing them together; this is especially noticeable when it comes to Ashley Johnson's Yasha Nydoorin, who is missing for most of the season.

Indeed, the titular party doesn't get together until about halfway through the season. This can be a bit frustrating, but the approach ends up giving the overall story more personal stakes as we explore each of the heroes as individuals first, exploring their motivations and flaws before we witness their dynamics as a group. After the latest season of The Legend of Vox Machina struggled with its breakneck pace and the desire to have individual arcs for each character, this feels like a better balance.

Even if the episodes are longer, there seems to be less time to goof around, as the tone of this show is much darker and more serious than The Legend of Vox Machina. We don't spend time messing with a door that's impossible to open, or talking to a cursed sword while pretending to go to the bathroom. The story itself is more urgent from the get-go, with the war brewing and our characters immediately getting into serious trouble. This is also a very different adventuring party, with more serious members (though with very notable exceptions). Starting with the character classes, The Mighty Nein introduces new abilities and types of power in Exandria that give the show a unique look and feel. We get a Witcher-like blood magic user, a monk with tremendous physical prowess, and even a warlock with a mysterious and ominous patron.

From Bailey’s choice of accent, to the character's mannerisms and group interactions, Jester’s every scene is hilarious. 

Most importantly, just like the real actors grew into the world of role playing by the time Campaign Two came about, so did their characterizations become more sophisticated and mature. The heroes of the Mighty Nein are more morally gray than those of Vox Machina, and their backstories are more nuanced and complex. The act of heroism in this show becomes more of an active choice – a difficult one at that – rather than a given conclusion. Still, there are things that remain the same, such as Sam Riegel doing incredible work as the female goblin Nott the Brave (no comma); he infuses the character with a sense of tragedy and deep insecurities behind her joking demeanor. The clear standout is Laura Bailey as Jester Lavorre, the overly enthusiastic tiefling cleric who talks to an invisible deity she calls the Traveler. From Bailey’s choice of accent, to the character's mannerisms and group interactions, to her ability to draw dicks on every surface no matter what the circumstances, Jester’s every scene is hilarious.

One of the big changes The Mighty Nein makes to the world of Critical Role is its portrayal of magic, which is more nuanced and complex than in Vox Machina. There is a focus on the components that make up spells, and on the casting itself rather than just showing off a cool power. This is something we rarely see in media, with the exception of the criminally underseen Dungeons & Dragons: Honor Among Thieves. Likewise, the addition of the warlock character and the cost of doing magic expands our understanding of the arcane arts in this world. Arguably the biggest mystery and lore addition this show makes is with the Beacon, as well as the introduction of a new type of magic known as "Dunamancy," which further cements The Mighty Nein as part of its own unique fantasy world and not just a differently flavored Dungeons & Dragons setting.

Unlike The Legend of Vox Machina, which is neatly divided into story arcs like the original campaign, The Mighty Nein feels like one singular story that extends beyond this first season. The last episode ends on a big cliffhanger that feels incorrectly placed; the season ends feeling like it's missing an episode or two, as the cliffhanger is not just a promise of more to come, but more like Part One of a single story that carries on in the next episode, ending right as we were getting started. This is the problem with the change in pacing and structure for this show, as we spend so much time in worldbuilding and introductions that it comes across as a lot of buildup and half a climax. It might not be a problem in retrospect if we get another season and actually get to see the full party come together, but as a first season, it is kind of reminiscent of the way Netflix Marvel shows ended right after they finally show what audiences tuned in to see.

Assassin's Creed Publisher Ubisoft Says 'Many New Games Are Struggling' As Players Turn Away From Traditional Releases In Favor of Subscriptions, Live-Service and Free-To-Play Games

17 novembre 2025 à 17:41

Ubisoft has warned of falling company revenues and said it's seen that "many new games are struggling to stand out" as players turn away from traditional full-price releases.

Projects that would previously have stood out are now finding it tough to "achieve the sales they may once had had," Ubisoft wrote in a new UK financial filing (thanks, CityAM), which blames a wider change in taste among players.

Explaining that the "traditional 'full game model' of selling a single £50-60 [$65-$80] game to a consumer as a one-time purchase" was continuing to "become less ubiquitous", Ubisoft said players were now opting to spend their time and money in other ways, such as "subscription services, long-running Games As A Service titles, Free to Play Games and cloud streaming."

In a nutshell, Ubisoft continued, "consumers are playing fewer games." And while some one-off, full-price titles were continuing to be successful, these had become "a few notable exceptions" to the wider trend, it continued.

The remarks come amid a continued period of uncertainty for Ubisoft, which has suffered layoffs and a sizable corporate restructure in the past year. The Paris-headquartered company — whose biggest franchises are now operated by an independent subsidiary backed by Tencent — has struggled to find its next big hit after disappointing sales for Star Wars Outlaws and continued attempts to crack the increasingly-saturated live-service game market, such as with doomed shooter XDefiant, and the pre-emptively cancelled The Division: Heartland.

As for Assassin's Creed, the company has gone all-in on its biggest brand — though was forced to slow its production line of upcoming games and remakes to give this year's Assassin's Creed Shadows more time. Still, a slew of upcoming other titles in the franchise are expected over the next few years (including the witchcraft-focused Hexe, a multiplayer spin-off, and a long-awaited Black Flag remake).

Last week, Ubisoft dramatically halted trading of its company shares and postponed the wider firm's latest financial report mere minutes before a scheduled shareholder call was due to go live. Days later, Ubisoft is yet to provide more context for the move, as fans of its games — and the vast majority of its staff — wait to hear more.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Fire TV Sticks Are Already on Sale at Amazon Ahead of Black Friday 2025

17 novembre 2025 à 17:37

Black Friday is just over a week away, but Amazon has been dropping plenty of deals ahead of the sale's official kickoff for shoppers. This includes quite a few exciting offers on the retailer's own devices.

At the moment, a few of the Fire TV Sticks - mainly the Fire TV Stick 4K Plus, Fire TV Stick HD, and Fire TV Stick 4K Select - along with the larger Fire TV Cube have returned to their lowest prices ahead of Black Friday. If you've been waiting for a good time to upgrade your streaming setup at home before the holidays, now is an excellent time to do it with these discounts available.

Fire TV Sticks on Sale at Amazon

As mentioned before, these deals mark a return to the lowest prices yet for the Fire TV Stick 4K Plus, Fire TV Stick HD, Fire TV Stick 4K Select, and Fire TV Cube, according to price tracker camelcamelcamel. Before Black Friday even starts, these are discounts that are well worth taking advantage of.

If some of the new names for Fire TV Sticks look a bit unfamiliar, that's because Amazon's made a few changes. The Fire TV Stick 4K Plus is the new name for the Fire TV Stick 4K, and the Fire TV Stick 4K Select is a new budget 4K stick, but keep in mind that this latter model doesn't offer support for Wi-Fi 6, Dolby Atmos, or Dolby Vision.

Depending on what you're looking for, the Fire TV Stick HD supports 1080p Full HD picture quality while the Fire TV Stick 4K Plus and Fire TV Cube both support 4K Ultra HD. The Fire TV Cube also comes with 16GB of storage over the 4K Plus's 8GB, alongside a few other differences.

When it comes to early Black Friday offers, there's plenty more to check out right now alongside these streaming device deals. Have a look at our full breakdown of Black Friday 2025 to see even more early deals that have caught our eye ahead of the sale event's start.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

Borderlands 4 Hits a New Low Price, Including Switch 2 Preorders

17 novembre 2025 à 17:13

Black Friday is creeping up on us. For those keeping an eye on the calendar, the big sale event kicks off next week on November 28, but there are already plenty of great deals to look through. This is especially true of video games, with select releases seeing some nice discounts so far. Borderlands 4 is among them at Amazon, as it's hit a new low price for PS5, Xbox Series X, and even preorders on Nintendo Switch 2.

Borderlands 4 Hits a New Low Price

According to price tracker camelcamelcamel, this is the lowest price yet for the PlayStation 5 and Xbox Series X versions of Borderlands 4. It's also a first-time price drop for the Switch 2 preorders, which is worth taking advantage of if you've been looking to own it for the handheld. It's worth keeping in mind that the Switch 2 version has been delayed indefinitely, but this will still secure you a copy for when it's ready.

We were big fans of Borderlands 4. In our 8/10 review, writer Travis Northup said it's "a badass open-world evolution of a wonderfully unhinged looter-shooter series that needed to try something new, and it largely nails the biggest swings it takes. Combat is slicker than ever thanks to exciting new movement options and some interesting enemy designs, and the entertaining story takes things in a fresh direction while still tying neatly into existing lore."

This deal is just the beginning. There's so much more to come as we get closer to Black Friday, especially when it comes to video game deals. Our breakdowns of what to expect from PS5 and Xbox's sales this year can help you plan ahead. Nintendo's already announced its Black Friday sale so you can see what they'll have up their sleeves as well.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

Microsoft Announces Xbox Partner Preview Showcase, Airing This Week

17 novembre 2025 à 17:01

The next Xbox Partner Preview showcase event will be broadcast this week, Microsoft has confirmed.

Tune in on Thursday, November 20 at 10am Pacific, 1pm Eastern, or 6pm UK time for another set of new announcements and trailers from Xbox partners, plus some additional Xbox Game Pass confirmations.

Games shown during the event will include the highly-anticipated James Bond game 007 First Light from Hitman developer IO Interactive, plus Arthurian fantasy adventure Tides of Annihilation. Reanimal, the new horror game from Light Nightmares creator Tarsier Studios, will also be shown off in new detail.

As ever, it's unlikely we'll hear any detail on Xbox's own first-party projects during the show, such as Halo, Fable or Forza: Motorsport 6 — so set your expectations accordingly.

It's been just over a year since Xbox's last Partner Preview event in October 2024, which featured Alan Wake 2 DLC The Lake House, Cronos: The New Dawn, Like a Dragon: Pirate Yakuza in Hawaii, and more.

Since then, we've seen an Xbox Developer Direct event in January 2025 which dropped new details of Ninja Gaiden 5, Clair Obscur: Expedition 33, Doom: The Dark Ages and South of Midnight, and this summer's main Xbox Games Showcase which centered on The Outer Worlds 2, alongside a slew of other titles.

What else do you hope to see more of this week?

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

The 10 Most Valuable Pokémon TCG Phantasmal Flames Cards That I'm Already Chasing

17 novembre 2025 à 17:00

Ever since its announcement, Mega Evolution's Phantasmal Flames expansion has ignited immediate interest across both competitive circles and the secondary market in the Pokémon TCG, and it’s stronger than ever with the launch of the full English set on November 14.

With Mega Evolutions roaring back into prominence thanks to Pokémon Legends: Z-A, and several cards offering unusually high ceiling damage or strong search power, the set has already produced an early hierarchy of valuable heavy-hitters.

According to marketplaces like TCGPlayer, certain cards have already skyrocketed further in price, and, following up from our Mega Evolution round-up, we’ve ranked the ten most expensive cards so far in Phantasmal Flames.

From aggressive Mega attackers to powerful evolution support, Phantasmal Flames brings a fiery mix of competitive threats and high-demand pulls.

For instance, Mega Lopunny ex offers top-tier tempo, Sharpedo ex delivers huge burst damage, and Dawn provides unmatched consistency for evolution decks.

Still, the set’s true centrepieces are the three Mega Charizard X ex prints: with all of them sporting the powerful Inferno X attack, and commanding serious prices.

10. Mega Lopunny ex – 115/094 (Ultra Rare)

Starting off the list is the standard Ultra Rare print of Mega Lopunny ex, and along with its colourfuly imposing art, it's no surprise if this card ends up a hit in the in the current format. Gale Thrust may begin at 60, but if Mega Lopunny moved from the Bench to the Active Spot that turn, it jumps to 230 damage, which is an excellent rate for a single Colourless attachment. It slots neatly into pivot-based lists utilising switching loops or mobility engines.

Meanwhile, Spiky Hopper hits for 160 and ignores all effects on the opponent’s Active Pokemon, granting a clean answer to walls and defensive techs. Low costs, high numbers, and flexible deck compatibility keep this card’s value comfortably afloat.

9. Piplup – 098/094 (Illustration Rare)

Though Piplup is a non-ex Basic, it enters the list because Call for Support is one of the strongest turn-one stabilisers the set provides. Being able to search any Supporter directly from the deck without drawback improves the early consistency of almost any list that can afford to include it.

This kind of tutoring power is frequently undervalued in pre-release environments but becomes highly prized once decks tighten up. Most importantly, though, its winter-themed art by Hideki Ishikawa — showing a slightly sad and lonely Piplup under a cliff, is simply adorable.

Between its splashable typing and immediate effect on turn sequencing, Piplup’s competitive utility easily justifies its early demand.

8. Meowth – 106/094 (Illustration Rare)

Meowth’s Fury Swipes attack is simple but mathematically solid for a Colourless Basic. At 20 damage per heads across three flips, Meowth can occasionally push early pressure without requiring specific Energy types. In today’s meta, where some decks prefer low-investment starters that can chip for tempo, this puts Meowth on the radar as a flexible opener.

Whilst not format-defining, cards that slot seamlessly into evolving or toolbox-style lists often find stable market interest, and the Illustration Rare for this Meowth with its mischievous-looking aesthetic is no exception.

7. Rotom ex – 126/094 (Special Illustration Rare)

Rotom ex stands out because of its Multi Adapter ability, which allows each of your Rotom-named Pokemon to hold two Pokemon Tools. That alone opens up unique strategies involving damage modifiers, switching aids, or defensive attachments,essentially doubling the efficiency of Tool-based engines.

Its attack, Thunderbolt, hits for a respectable 130 in exchange for discarding all Energy. While not remarkable on its own, it becomes meaningful in lists built to recycle Energy or continuously buff damage through stacked Tools. At around $43 at the time of writing, the Rotom's competitive ceiling explains why its value is climbing.

6. Mega Sharpedo ex – 127/094 (Special Illustration Rare)

Mega Sharpedo ex brings an unusually threatening combination of draw power and burst damage. Greedy Fang drawing two cards keeps your engine moving, but it’s Hungry Jaws that has truly caught players’ attention. Starting at 120 and climbing to 270 damage if Sharpedo has any damage counters, the attack synergises perfectly with self-damage enablers and predictable chip from switching.

Darkness decks love aggression, and Mega Sharpedo ex delivers it at an appealing rate, along with the artwork of this Special Illustration Rare being strikingly agrresive, too. It is already being viewed as a centrepiece for future archetypes, hence its high price.

5. Mega Lopunny ex – 128/094 (Special Illustration Rare)

This version of Mega Lopunny ex maintains the exact same competitive toolkit as the Ultra Rare but has surged further in value due to its importance in mobility-focused strategies, and its impactful illustration After all, the ability to consistently hit for 230 with a single Energy and a switch effect makes Lopunny one of the most Energy-efficient attackers in the set, but 5ban Graphics' artwork kicks this card up a notch,

That’s along with Spiky Hopper giving Mega Lopunny a reliable second option when facing tankier builds.

4. Mega Charizard X ex – 109/094 (Ultra Rare)

With Inferno X, Mega Charizard X ex enters the meta as one of the scariest late-game sweepers in the expansion. Discarding any number of Fire Energy from your Pokémon to deal 90 damage per Energy creates a game-ending threat once ramp engines or mid-game acceleration are online.

Fire decks are gaining traction again thanks to several new support options, and Charizard’s scaling damage allows it to remove even tanky ex Pokemon in a single strike. With the colourful pink and green background art by takuyoa, this can easily be one of the most-eyecatching cards in the set.

Ultra Rare or not, the card’s destructive potential certainly commands a premium.

3. Dawn – 129/094 (Special Illustration Rare)

From a competitive standpoint, Dawn is one of the best evolution-focused Supporters printed in recent sets, and her Special Illustration Rare is the best-looking way to add her to your deck. Fetching a Basic, a Stage 1, and a Stage 2 Pokémon all at once massively accelerates setup. Decks relying on multi-stage combos or heavy evolutions, particularly Megas, benefit enormously.

Simply put, Dawn cuts down the number of turns required to assemble full lines, dramatically improving consistency. Supporters with this level of deck-building impact rarely stay cheap for long.

2. Mega Charizard X ex – 130/094 (Mega Hyper Rare)

Identical in function to the other Charizard prints, the Mega Hyper Rare version retains the same brutally efficient Inferno X attack, but in a breathtaking golden presentation. The combination of universal Fire Energy support, high base HP, and late-game nuking potential makes Mega Charizard X ex a central threat in Fire archetypes — but now, this card also looks like it belongs on a first place medal as well as a binder.

Given that competitive players already expect the card to headline at least one top-tier deck, its market price reflects both power and scarcity.

1. Mega Charizard X ex – 125/094 (Special Illustration Rare)

Sitting comfortably at the top of Phantasmal Flames is the Special Illustration Rare version of Mega Charizard X ex, and with good reason. In competitive terms, it shares the same terrifying damage ceiling as the other Charizard prints thanks to Inferno X.

It’s the visual presentation by takuyoa that takes this top-tier card further. The artwork depicts Mega Charizard X in a dramatic, full-scene composition: blue flames striking all-over, wings outstretched, and a mesmerising display of Charmander, Charmeleon, and base Charizard underneath.

It’s a rare example of a Charizard card that captures both the ferocity and scale of the Mega form without overcrowding the frame. Combined with its very limited pull rate, this treatment has made it the definitive chase card of the set, a blend of raw competitive power and high-end collector appeal that few other cards can match.

Pierce Brosnan Has Heard Doctor Fate Will Return in Superman Sequel Man of Tomorrow — And He's Down For a Comeback, Too

17 novembre 2025 à 16:57

Someone’s interested in coming back. That someone is Pierce Brosnan, who is perhaps best known for his tenure as the iconic 007 AKA James Bond — but he’s not looking to return as the legendary spy. He’s interested in coming back as Doctor Fate in James Gunn's upcoming Man of Tomorrow, which the actor has heard will reintroduce his former DCEU role.

"I’ve heard that Doctor Fate was going to have his own show, or his own movie,” Brosnan recently said during a recent interview with GQ. "I’ve heard that he’s going to be in the next Superman. I enjoyed that, the philosophy of that character, very much, and I would definitely be open to it."

It would definitely be interesting to see Doctor Fate return in Man of Tomorrow. Brosnan has only played the character one time while appearing in the 2022 film Black Adam and, if you remember, Doctor Fate totally bit the bullet in that film. Plus, the movie was part of the old DCEU, the shared universe that existed before James Gunn and Peter Safran took over as studio heads.

That said, the new DCU has already brought back characters from the previous regime before, so Brosnan’s character would be one of several.

How Gunn and co would do it, though, is the question. The thing that seems most plausible is to have Brosnan back to play a new version of the character. Gunn’s Superman does tentatively set that up should they want to go that route — particularly with the mural in the Hall of Justice, which shows several major Justice Society of America heroes, of which Doctor Fate is a member — so the opportunity is there.

That said, there’s no confirmation just yet of Doctor Fate joining the new DCEU with Man of Tomorrow, and there’s no official word on whether or not he’s going to star in any spinoffs.

Man of Tomorrow is currently set to arrive in theaters on July 9, 2027.

Image credit: Henry Nicholls/AFP via Getty Images.

Lex Briscuso is a film and television critic and a freelance entertainment writer for IGN. You can follow her on Twitter at @nikonamerica.

Amazon Drops the Meta Quest 3S VR Headset to Just $249 Ahead of Black Friday

17 novembre 2025 à 16:07

There's already been several top Meta Quest deals flying around in the build-up to the Black Friday sales, and now there's a new kid on the block offering a discount.

After Best Buy's Doorbuster deal last week (where it was offering a $50 gift card alongside your purchase), Amazon has followed it up by dropping the Meta Quest 3S 128GB to $249.99, and the 256GB version with Batman Arkham Shadow to just $329.

Let's set things straight that this is by no means an outstanding deal, and is simply a replication of the offer from the previous two Prime Day sales.

But, it is still a discount, and worth considering if you've been holding out for a decent Meta Quest 3S deal and haven't had any luck so far.

Plus, you can access this deal without even needing a Prime membership, which is a bonus in and of itself. But, should you wait for Black Friday before purchasing?

I actually see no harm in holding out and waiting to see if this drops any further before Black Friday. It's a great deal, but I'd be surprised if it sells out any time soon. So, if you want to stick around and see if you can bag a better deal in the coming days, ensure you're keeping up with IGN and all of our Black Friday coverage.

For now, some other great Black Friday deals, that may be of interest, include the DualSense Edge Controller dropping to its best price ever at $160, alongside Final Fantasy's Pixel Collection also dropping to an all-time low at $40, and Borderlands 4 from just $47.99.

Early Black Friday 2025 Deals

Robert Anderson is Senior Commerce Editor and IGN's resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

New Star Trek Comic Spotlights Lieutenant Uhura for Black History Month

17 novembre 2025 à 16:00

IDW Publishing has been debuting a lot of new Star Trek books in recent months, and that trend will continue in 2026. IGN can exclusively reveal IDW's latest Trek project, an Uhura-focused one-shot called Star Trek Deviations: Threads of Destiny.

The Deviations line is essentially IDW's answer to Marvel's What If comics - exploring alternate universes where familiar stories play out very differently. For example, the original Star Trek Deviations comic from 2017 was set in a universe where the Romulans made first contact with Earth rather than the Vulcans. Threads of Destiny offers an alternate take on the beloved The Original Series episode "The City on the Edge of Forever," this time with Lt. Uhura being the one to be dragged back in time to the 20th Century. Uhura will find herself thrust into the middle of the Civil Rights Movement.

Star Trek Deviations: Threads of Destiny is written by Stephanie Williams (Nubia and the Amazons) and illustrated by Greg Maldonado and Anthony Fowler Jr. Here's IDW's official description for the issue:

This special one-shot features Lieutenant Nyota Uhura. In the 23rd century, she explores far-flung star systems with her crew on the Enterprise as part of her mission to communicate and build bridges with life found across the Galaxy. But in the 20th century, humankind was working to build understanding among themselves, with African Americans on Earth championing the Civil Rights Movement and using their voices and acts of protest to end racial segregation and discrimination.

Now, by way of the Guardian of Forever, Uhura is yanked back through time to 1963. There, she’ll join all those fighting for equality and justice and reconnect to why her work as a communications officer is perhaps the most important work of all.

Star Trek Deviations: Threads of Destiny will be released on February 25, 2026, just in time for Black History Month. This issue has a preorder deadline of January 19, 2026. You can order a copy at your local comic shop.

In other Trek news, Jonathan Goldstein and John Francis Daley are reportedly lined up to write, produce, and direct a new Star Trek movie for Paramount Pictures, one that won't be connected to any current or previous projects.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

Pokemon TCG: Phantasmal Flames Boosters Are Back in Stock at Amazon Ahead of Black Friday

17 novembre 2025 à 15:30

Phantasmal Flames is officially out in the wild, ready for Pokémon Trainers worldwide to catch it. Luckily, I'm here to make sure they can do it with more Pokécoins left in their backpacks.

Right now, the Phantasmal Flames Booster Box is under market value compared to TCGplayer, and you could save another $60 on top of that deal if you play your cards right.

This isn't just exclusive to the Booster box either; you can even get Phantasmal Flames and Mega Evolution Booster Bundles for free with Amazon's latest promo card offer in the run-up to Black Friday.

All you need to do is apply for an Amazon Visa card, get accepted, and you'll receive an instant $60 credit on your Amazon account.

Got AMEX or Discover? Use it at checkout to pay $1 off your order for a possible discount of up to 50%. It isn't always available, but 100% worth checking before you commit to buying.

The discount should be applied automatically. Just follow the link here to see if you qualify, or see here for the Discover offer instead.

Of course, I wouldn't give any financial advice, so if you'd struggle not getting into debt with a credit card, it might be best just taking the discounted price as is.

There's always a chance you'll pull the Mega Lucario ex Gold Hyper Rare or SIR or perhaps the Mega Gardevoir ex Gold Hyper Rare or SIR, but there's also some gorgeous full arts to catch such as the Bulbasaur IR, Ivysaur IR and Venusaur ex SIR.

Or you could just follow the hyperlinks and buy them outright, with the Illustration Rares costing far less than a booster bundle if you can't snag the free gift card.

Best Phantasmal Flames Chase Cards You Can Buy Right Now

The good news is Phantasmal Flames is moving to more affordable pricing after it's launch weekend, with over $200 off the Gold Hyper Rare Mega Charizard X ex alone.

There's plenty to chase in this set, but if you want to save more money i'd suggest buying single cards over opening endless boosters.

Here's where to buy the top chase cards right now alongside up-to-date market values.

  1. Mega Charizard X ex - 125/094 Near Mint Holofoil: $809.99
    Market price: $783.68
    Most recent sale: $750
  2. Mega Charizard X ex - 130/094 Near Mint Holofoil: $649.95
    Market price: $641.73
    Most recent sale: $625
  3. Mega Charizard X ex - 109/094 Near Mint Holofoil: $84
    Market price: $55.40
    Most recent sale: $54.98
  4. Mega Lopunny ex - 128/094 Near Mint Holofoil: $58.02
    Market price: $44.58
    Most recent sale: $42.19
  5. Mega Sharpedo ex - 127/094 Near Mint Holofoil: $88.99
    Market price: $44.65
    Most recent sale: $41.23

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

Nintendo Issues First Official The Legend of Zelda Movie Photos Showing Link and Zelda In Costume

17 novembre 2025 à 15:11

Nintendo has just released the first set photos showing its The Legend of Zelda live-action movie stars in action.

The images, posted to the Nintendo Today app, are our first official glimpse at Bo Bragason (Zelda) and Benjamin Evan Ainsworth (Link) in costume, and come as Nintendo itself officially marks the start of production.

Nintendo's confirmation comes days after it was first reported that filming had begun in New Zealand, and shortly after fans discovered the project's shooting location. Over the weekend, unofficial videos shared on social media featured an earlier glimpse at Bragason, Ainsworth and a third actor in the midst of a forest scene.

Following that first set leak, fans now believe Severance star Dichen Lachman has been cast as Zelda's trusty aide Impa, though there's no official confirmation of that today.

For now, these photos show the movie's incarnation of Zelda wearing blue robes similar in color to her Breath of the Wild attire. Ainsworth's version of Link, meanwhile, looks very similar to the hero's look in Twilight Princess, where he sports a dark green tunic.

Officially announced in November 2023, Nintendo's live-action The Legend of Zelda project is being produced by the company's legendary creative boss Shigeru Miyamoto, alongside Avi Arad, former CEO of Marvel Studios. Kingdom of the Planet of the Apes' Wes Ball is directing, from a screenplay by Jurassic World writer Derek Connolly.

"This is Miyamoto," said Miyamoto in a statement posted to social media today. "Filming is underway for the live-action film of The Legend of Zelda in a lush, natural setting, with Bo Bragason-san who will play Zelda and Benjamin Evan Ainsworth-san who will play Link. Filming is on track for the film’s release on May 7, 2027. It will take a while until the release, so we would be grateful if you would wait patiently and look forward to it."

The Legend of Zelda is currently set to arrive in theaters on May 7, 2027, a date shared again by Nintendo this month as it teased plans for a "consistent release cadence" of video game movies over the next few years, following the box office success of its Super Mario Movie.

Last week, Nintendo announced further details of its upcoming animated sequel, The Super Mario Galaxy Movie. Marvel star Brie Larsen will portray Princess Rosalina in the film, while Bowser Jr. will be voiced by Oppenheimer actor Bennie Safdie. That movie is due a little sooner than Zelda, on April 3, 2026.

Image credit: Nintendo

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Nintendo Resurrects Two Classic Characters For Donkey Kong: Bananza DLC

17 novembre 2025 à 14:11

Donkey Kong 64 fans celebrate! Nintendo will pay tribute to a pair of classic N64 characters via an upcoming Donkey Kong Bananza Emerald Rush DLC challenge.

After years left in the wilderness, both Chunky Kong and Lanky Kong will return in the DLC as "exclusive in-game statues", Nintendo has today confirmed, as part of the upcoming So Strong It's Funny in-game challenge.

The event, set to run from November 25 to December 2, will be set on the game's Hilltop Layer. As of yet, there's no word on exactly how may points players will need to rack up to earn these latest cosmetic items used to decorate DK Island.

Regardless, long-term Kong fans are simply celebrating the fact that Nintendo has referenced these long-lost characters at all, after only a handful of glimpses over the past few decades.

Brawny but gentle Chunky Kong (cousin of Dixie Kong) has only made three video game appearances since his 1999 debut in Donkey Kong 64. He cameos in a Donkey Kong Country 3 mini-game on Game Boy Advance, then pops up as a sticker and spirit in Super Smash Bros. Brawl and Ultimate.

Eagle-eyed fans also spotted a split-second appearance by Chunky Kong in The Super Mario Bros. Movie, standing alongside an equally-brief appearance for Diddy and Dixie — though you'll need to pause the film to really know it's him.

Fans had hoped that this appearance, and the fact Nintendo had gone to the trouble of slightly tweaking his design, suggested more appearances for Chunky Kong in future. And indeed, Bananza's upcoming statue seems to feature this same slightly-tweaked look. Could we see more of him in the upcoming Super Mario Galaxy Movie, or perhaps even that long-rumored upcoming Donkey Kong movie spin-off? Time will tell.

The long-armed Lanky Kong, meanwhile, is similarly little-seen. He didn't get a Super Mario Bros. Movie cameo, but did appear as an unlockable character in 2007 Wii racer Donkey Kong: Barrel Blast. Could we be seeing more of him in the future too?

If you haven't picked it up already, Bananza's DLC is stuffed full of references to Donkey Kong 64 and other past classics, with appearances from Diddy, Dixie, Cranky, Squawks the parrot from Donkey Kong Country and DK's house from Donkey Kong Country Returns. Other Kongs referenced (but not seen) include a poster for Candy Kong (don't ask) and a pair of Donkey Konga bongo drums to bounce around on top of.

So now, who's next for a return?

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Asus Set to 'Ramp Up Production' on Xbox ROG Ally X Handheld After Initial Demand 'Exceeds Expectations'

17 novembre 2025 à 13:58

The steep price of the Xbox ROG Ally X hasn't held back the handheld, it seems. In a recent investor presentation, hardware manufactuer Asus revealed that demand for its higher-end model was "exceeding expectations" amid an "extremely positive" response from fans.

The firm originally anticipated income of around $96 million to $160 million for the Ally range this financial quarter, but now expects to generated 130 to $160 million in future quarters, something it said had left stock of the ROG Ally X "in short supply."

"As many of you know, we introduced the first generation ROG Ally 2-3 years ago as a market pioneer, over the past couple of years this new category, especially, the Windows ecosystem has proven itself highly successful," Asus said, responding to a query about the handheld system.

"We believe that we have achieved our original goals of premium positioning, creating a new growth driver in our gaming segment," Asus continued. "That's why we released our third-generation ROG Ally last month. It featured deeper collaboration with Xbox. Since its launch, we see the market response for it has been extremely positive, particularly, there has been an appetite for the premium higher-end models, exceeding our expectations.

"These high-ended variants are currently in short supply. We are working closely with key component suppliers to ramp up production and fill the demand gap that exists. Our goal with the ROG Ally is for it to remain a core pillar within the ASUS gaming portfolio."

We thought the Asus ROG Ally X was 'Amazing,' awarding it 9/10 and writing in our review: "From the easy-to-use Xbox Full Screen Experience to the excellent performance from the AMD Z2 Extreme, the Asus ROG Xbox Ally X is easily the best handheld gaming PC available right now."

"At $999, not only is it more expensive than the $799 ROG Ally X, but it’s twice the price of the Nintendo Switch 2 or the Steam Deck," IGN wrote at the time. "Everything is getting more expensive lately, and while the Asus ROG Xbox Ally X is certainly guilty of this — it’s actually pretty reasonably priced compared to other similar devices that’ve launched in the last year," comparing it favorably to the Lenovo Legion Go 2 and MSI Claw A8.

As for Microsoft's first-party handheld? While Microsoft's gaming boss Phil Spencer has previously confirmed his interest in such a device, subsequent reports have suggested the idea has been sidelined. We recently asked Jason Ronald, Microsoft's vice president of Xbox gaming devices and ecosystem, about Microsoft's internal plans to make a first-party Xbox handheld.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Steal the Brainrot Fortnite Codes (September 2025)

16 novembre 2025 à 18:18

Steal the Brainrot has found its way to Fortnite's Creative mode and is proving to be just as popular as the Roblox experience it's inspired by. Ferins, who is responsible for creating Steal the Brainrot island has mirrored the tycoon game, allowing Fortnite players a taste of stealing and buying brainrots, generating cash and locking their bases, as well as earning money offline.

There is also the bonus of Steal the Brainrot Fortnite codes, which give you boosted sever luck and the chance to spawn a variety of Brainrot Gods and Zombies. So, if you're looking for all active Steal the Brainrot codes, IGN has you covered.

Working Steal the Brainrot Fortnite Codes

These are the currently working codes for Steal the Brainrot Fortnite.

  • 725923 - Removes Brainrot Machine cool down if currently active
  • 582052 - Adds secret Brainrot to the Brainrot Machine
  • 23410 – Spawns Brainrot God Lucky Rot
  • 670235 – Spawn a Brainrot God
  • 157140 – Spawns Ferisini Luckini
  • 825014 – Remove Brainrot Machine cooldown if active

Expired Steal the Brainrot Fortnite Codes

The following codes have now expired and can no longer be redeemed:

  • 260149
  • 82194
  • 3428
  • 59148
  • 5269
  • 7389
  • 651312
  • 82194
  • 260149
  • 260149
  • 0108
  • 1507
  • 1825
  • 1912
  • 2388
  • 5289
  • 7346

How to Use Steal the Brainrot Fortnite Codes

To be able to use the codes listed above, you'll of course need to have Fortnite downloaded and installed. You'll then want to find the Steal the Brainrot experience, which is run by Ferins and has the island code 3225-0366-8885.

Then, locate the terminal that's inbetween the Shop and the Spinning Wheel. Head for the center of the map to find them along with a few other machines. You'll be able to enter the codes listed above as a pincode. Hit enter once you've put the pincode in, and your bonus will be activated.

Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.

Magic: The Gathering's New Final Fantasy 7 Game Edition Commander Decks Are Finally Back in Stock

17 novembre 2025 à 13:13

Amazon has finally restocked preorders for Magic: The Gathering's Final Fantasy 7 Game Edition Commander Deck. It's just in time, with the deck and several other new Final Fantasy MTG products set to release in just a couple of weeks on December 5.

Costing $99.99, the new version of the "Limit Break" Commander Deck offers the same 100-card deck you can find already, but with a download code for the original Final Fantasy 7 on PC, and a new promo card featuring the iconic shot of Cloud in FF7.

The new lineup has been incredibly hard to come by since it was revealed, and preorders sold out within a day. Amazon stocking up with a whole new allocation is great news for fans, and you no longer need to pay inflated prices to third-party sellers.

It's not just a collectible item either; the commander deck itself is absolutely fantastic, and actually dovetails nicely with Fallout’s Scrappy Survivors precon from last year (as long as you're happy with yet another bold RPG crossover).

Limit Break is all about getting your creatures to 7 power to trigger additional effects from Cloud or Tifa, while minimizing equip costs to allow you to switch gear and keep opponents guessing.

Reprint value is decent, too. Not only do you get Darksteel Plate, Sword of the Animist, and Fire-Lit Thicket, but Clever Concealment has some amazing new art of Cloud’s disguise.

Thanks to its Final Fantasy synergies, Stoneforge Mystic has been shooting up in both popularity and price.

This two-mana staple slots perfectly into the equipment-heavy Limit Break deck, tutoring out gear with ease, and the market has noticed, it’s jumped from under $20 to around $50 in recent listings.

That’s some serious stonks, and it could end up being a smart long-term pickup.

Check out the full MTG release schedule for this year to see what expansions are coming next, including Avatar: The Last Airbender. And for more Final Fantasy, consider picking up the 1-6 Pixel Remaster Collection at its lowest price yet in the early Black Friday sales.

Final Fantasy MTG: Best Chase Cards

The set is the most popular in Magic’s long history, and has led to prices skyrocketing for collector’s items like the Travelling Chocobo range and characters like Sephiroth.

Whether you're opening boosters, sorting through prerelease pulls, or keeping tabs on the market for trade value, it's clear this set is drawing serious attention.

If you're curious which cards are in highest demand right now, either to cash in or just to see what the hype is all about, here's a few handy pointers on what to look out for.

Robert Anderson is Senior Commerce Editor and IGN's resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

U.S. Congressman Blasts Call of Duty: Black Ops 7's Alleged AI Images: 'We Need Regulations That Prevent Companies from using AI to Eliminate Jobs'

17 novembre 2025 à 12:48

A member of U.S. Congress has now called out Activision Blizzard's use of generative AI in Call of Duty: Black Ops 7, and demanded tighter regulation to "prevent companies from using AI to eliminate jobs."

It's not been the smoothest start for Activision's blockbuster shooter franchise. When Call of Duty: Black Ops 7 launched last week, players promptly took to social media to complain about AI-generated images they had found across the game, primarily focusing on calling card images with a Studio Ghibli-esque styling, following a trend of AI-Ghibli images from earlier this year.

Now, in a post on X/Twitter, Californian congressman has Ro Khanna slammed the developer's move to AI to "extract greater profits," writing: "We need regulations that prevent companies from using AI to eliminate jobs to extract greater profits. Artists at these companies need to have a say in how AI is deployed. They should share in the profits. And there should be a tax on mass displacement."

In a follow-up tweet, Khanna added that there should be tax reforms to discourage excessive automation, guardrails should be put in place to protect worker input before deployment — "not a Luddite complete ban" — adding "support unions and workers to bargain for workers' benefitting from productivity gains."

When a commenter suggested that curbing AI investment could stifle innovation, Khanna said: "Innovation and technological advance is patriotic and good for humanity provided it serves people. So we need to think about how it is adopted and how people can still have meaningful work and independence.

"A tax code that doesn't incentivize excessive automation, working input councils so AI is used for augmentation, rules so workers share in AI productivity gains, a plan to hire young grads who may less entry level jobs or to hire displaced workers, a tax on mass displacement and guardrails against them — all these a provisions to ensure a technology revolution benefits ordinary Americans."

Last week, Activision acknowledged its used of "a variety of digital tools, including AI tools," in Call of Duty: Black Ops 7, "to empower and support our teams to create the best gaming experiences possible for our players. Our creative process continues to be led by the talented individuals in our studios."

Of course, this isn't the first time Call of Duty has come under fire for AI usage. This exact scenario played out back in February, when Activision admitted that it had used generative AI in the development of Black Ops 6, including in a zombie Santa loading screen that angry fans referred to as "AI slop."

AI isn't the only thing bothering Call of Duty fans, either. Last last week, players realized the story campaign has numerous restrictions tied to its always-online nature, with no method of pausing levels. You'll also be booted from your game if you're idle for too long.

Call of Duty: Black Ops 7 is out now. We've given the campaign a try and awarded it an 'Okay' 6/10, with our reviewer saying it's " a wild one thanks to the scope of its ambition, but the big swings it takes don't always land, leaving it an uneven step down from last year."

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Marvel Announces Josh Gad Is Joining The MCU As... Josh Gad

17 novembre 2025 à 12:32

Beauty and the Beast and Frozen star Josh Gad will officially become part of the MCU in upcoming Disney+ series Wonder Man, where the actor will portray a fictionalized version of himself.

The casting has been revealed in the latest issue of Disney's D23 Magazine (via The Direct), where Gad's role is described as "an extremely famous version of himself" who rubs shoulders with celebrities within the MCU's version of Hollywood.

The report also states that Gad will demonstrate his singing abilities. Will we also get confirmation that Frozen's Olaf exists in the MCU? Perhaps.

Created by Shangi-Chi director Destin Daniel Cretton and starring Yahya Abudu Mateen II (previously seen as Black Manta in DC's Aquaman films), the upcoming Marvel show is designed as a superhero comedy set in the entertainment industry, amid the shooting of a new movie based on the series' eponymous superhero.

The series will also see the return of Sir Ben Kingsley's fan-favorite failed actor Trevor Slattery, first seen all the way back in Iron Man 3, and Agent P. Cleary, played by Succession actor Arian Moayed, who previously popped up in Spider-Man: No Way Home as an agent of the United States Deparment of Damage Control.

Marvel has kept relatively quiet about the offbeat series since its filming began in early 2023. After delays caused by that year's SAG-AFTRA strike, the show finally wrapped shooting in April 2024 and has since been sat awaiting release.

As of now, Disney is set to drop all eight episodes of Wonder Man simultaneously via Disney+ on January 27, 2026, kicking off a big year for Marvel. The second season of Daredevil: Born Again will launch on March 4, with WandaVision sequel VisionQuest set to debut later in the year. On the big screen, Spider-Man: Brand New Day launches July 31, before Avengers: Doomsday arrives on December 18.

Image credit: Jeff Spicer/Getty Images

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Anime Weapons Codes (November 2025)

17 novembre 2025 à 12:20

Anime Weapons is a Roblox experience where you'll get to explore various worlds that are inspired by popular anime. As you visit each one, you'll complete quests and defeat waves of enemies to continuously earn rewards, including coins, weapons, and avatars.

So whether you're just starting and picking your first weapon, or you've been grinding out quests already, these Anime Weapons codes will give you lots of potions, emeralds, reset tokens, and more!

Active and Working Anime Weapons Codes

Every time Anime Weapons releases a new code, we test it before we upload it to this article, so you can be sure that it's working. Here are all the currently active codes that can be redeemed as of November 2025:

  • PATCHUPDT - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x40, Reset Token x1 (NEW)!
  • FEATSREWARDFIX - Free 3x Yen Potion, 3x Drop Potion, Emeralds x50
  • 30KCCU - Free Damage Potion x3, Luck Potion x3, Mastery Potion x3, Emeralds x50, Reset Token x2
  • 28KLIKES - Free Drop Potion x1, Mastery Potion x1, Reset Token x1, Emeralds x20
  • 29KLIKES - Free Mastery Potion x1, Drop Potion x1, Reset Token x1
  • 30KLIKES - Free Mastery Potion x1, Drop Potion, Emeralds x40, Reset Token x1
  • 20KLIKES - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x40, Reset Token x1
  • SORRY4PITYBUG - Free Emeralds x35
  • SORRY4BUGS - Free Damage Potion x2, Mastery Potion x1, Emeralds x20, Reset Token x1
  • SORRYSHUTDOWN3 - Free Damage Potion x1, Reset Token x1
  • 25KCCU - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x30, Reset Token x1
  • SORRYSHUTDOWN 2 - Free Damage Potion x1, Mastery Potion x1
  • RAIDFIXED - Free Damage Potion x1, Reset Potion x1, Reset Token x1
  • 23KCCU - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x40, Reset Token x1
  • 24KCCU - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x40, Reset Token x1
  • RELEASEPT2 - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x40, Reset Token x1
  • 15KLIKES - Free Mastery Potion x1, Reset Token x1, Emeralds x20
  • 17KCCU - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x40, Reset Token x1
  • 10KLIKES - Free Mastery Potion x1, Reset Token x1, Emeralds x20
  • GACHAROLLFIX - Free Yen Potion x1, Drop Potion x1
  • 16KCCU - Free Yen Potion x1, Drop Potion x1, Emeralds x30
  • BEPPBESTDEV - Free Emeralds x5
  • RLBESTDEV - Free Emeralds x5
  • SHIROBESTDEV - Free Emeralds x5
  • LENIBESTDEV - Free Emeralds x5
  • SIXBESTDEV - Free Emeralds x5
  • CRYOBESTDEV - Free Emeralds x5
  • BELABESTDEV - Free Emeralds x5
  • KHAEZARBESTDEV - Free Emeralds x5
  • XOUBESTYT - Free Emeralds x5
  • BUGSFIXED - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x30
  • 15KCCU - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x30
  • RELEASE - Free gamepass!
  • 1KCCU - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x30, Reset Token x1
  • 3KCCU - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x30, Reset Token x1
  • 5KCCU - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x30, Reset Token x1
  • 10KCCU - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x30, Reset Token x1
  • SORRYSHUTDOWN - Free Damage Potion x1, Luck Potion x1, Mastery Potion x1, Emeralds x30, Reset Token x1

Expired Anime Weapons Codes

The following codes have now expired and can no longer be redeemed as of November 2025:

  • SORRYPITY - 500 Gems.

How to Reedeem Anime Weapons Codes

  1. Launch Anime Weapons in Roblox
  2. If it's your first time playing, pick your starting weapon
  3. Look for the Gift Box icon in the top left
  4. Enter the code into the "Enter a gift code." box
  5. If the code works, you'll see "Success!" in green and the items appear on the left

Why Isn't My Anime Weapons Code Working?

When a code doesn't work for Anime Weapons, it's usually because of two reasons:

  • The Anime Weapons code is expired
  • There's a spelling mistake or additional space in the code

Codes for Roblox experiences are typically case-sensitive, so the best way to ensure you've got a working code is to directly copy it from this article. Just double-check that you haven't copied over an extra space!

How to Get More Anime Weapons Codes

As soon as we see a new code has been released, we'll add it to this article, so you can just bookmark this page. But if you want to track them down yourself, or keep up to date with the latest Anime Weapons news, you can visit their Discord server.

How Often Do Anime Weapons Release Codes?

At the moment, Anime Weapons release codes daily. However, they experience just launched a few days ago, so over time, codes may release less frequently.

Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures. When it comes to Roblox, you can find her trying to survive as long as possible in 99 Nights in the Forest and creating additional save slots to plant everything in Grow a Garden.

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