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Aujourd’hui — 18 février 2025IGN

Tell Us What You’re Looking Forward to Most in 2025 and Win

18 février 2025 à 06:10

You're probably across what we've been playing and watching lately, but now it's your turn to tell us! If you're an IGN reader or viewer from Australia and New Zealand, we want to hear about the games, movies, and TV shows you're most excited about in 2025 – and there's a hefty prize up for grabs for doing so!

Just complete our quick survey, let us know what you're most keen to play and watch this year (plus where you're most likely to be playing and watching them), and you'll be in the running to win a juicy $400 gift card.

Is Grand Theft Auto VI going to steal all your attention this year, or are you expecting that Doom: The Dark Ages will be the game to light up your life? Do you reckon it's possible that anything can top Mission: Impossible – The Final Reckoning, or is that gold jacket headed straight to Happy Gilmore 2? Would you sell your soul for Daredevil: Born Again, or will you be clicker-ing on The Last of Us season 2?

Head here to let us know, and get stuck in for a chance to win!

AU Deals: A More Than Solid Snake Eater Discount, Pay Less Gil for Final Fantasies, and More!

18 février 2025 à 01:51

Well, there are no two ways about it. This is a Tuesday where your backlog explodes thanks to my usual scorching list of game savings. On Nintendo Switch, a discount Shin Megami Tensei V beckons with its dark, apocalyptic Tokyo, and PC fans can tangle with a 9ft tall vampire lady for less in Resident Evil Village.

Meanwhile on Xbox, a seriously reduced Suicide Squad is worth it purely for the touching Kevin Conroy tribute within. And I’ll always shout my love from the rooftops of Stormveil Castle for a lower-priced Elden Ring on PS5 (or anywhere else).

This Day in Gaming 🎂

Today, in Games That Nearly Broke Me As a Child news, it’s the 31st birthday of Super Star Wars: The Empire Strikes Back. My memories of playing this at launch were equal parts love (for its graphics, music, and best-in-series subject matter) mixed with that full spectrum of dark side emotions (fear, anger, and hate). Make no mistake, this cartridge was 12 Megabits of crotch kicks where one’s existence was always on a lightsaber's edge.

Worse yet, even though there was a password system, skipping past the mid-game Dagobah section and the powerful Jedi Power pickups within (e.g. Force Healing) would invariably make your life hell in the endgame. But what a finale it was, friends—I’ll never forget the pure, patricidal pleasure of defying movie canon to defeat Vader.

Aussie bdays for notable games

- Super Empire Strikes Back (SNES) 1994. eBay

- Marvel Super Heroes vs. Street Fighter (PS) 2000. Redux

- Mercenaries: Playground of Destruction (PS2,XB) 2005. eBay

- Dead or Alive Ultimate (XB) 2005. eBay

- Ace Combat 5: The Unsung War (PS2) 2005. eBay

- NBA Street V3 (PS2) 2005. eBay

- Aliens vs. Predator (PC,PS3,X360) 2010. eBay

- Ace Attorney Investigations: Miles Edgeworth (DS) 2010. Redux

- Marvel vs. Capcom 3: FoTW (PS3,X360) 2011. Get

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Nice Savings for Nintendo Switch

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Purchase Cheap for PC

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Exciting Bargains for Xbox

Xbox One

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Xbox One

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Pure Scores for PlayStation

PS4

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PS4

PS+ Monthly Freebies
Yours to keep from Feb 4 with this subscription

  • Payday 3 [PS5]
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Legit LEGO Deals

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Superb Snacks Deals

Because you need fuel. Delicious and discounted.

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Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube.

Hier — 17 février 2025IGN

The 65" LG Evo C3 4K OLED Smart TV Drops to Under $1,200 on Amazon

17 février 2025 à 20:40

You don't have to wait for the new 2025 LG TVs to drop to score a great deal on an older generation model. Right now as part of Amazon's Presidents' Day Sale, you can pick up a 2023 65" LG Evo C3 4K OLED TV for just $1,196.99 with free shipping on Amazon. This is a better deal than what I saw during Black Friday. The LG Evo C-series of TVs have consistently been our favorite high-end 4K TVs, especially for 4K HDR movies and gaming.

65" LG Evo C3 4K OLED Smart TV for $1197

The LG Evo C3 is a 2023 model, just one year behind the 2024 LG Evo C4. So what are the differences? Aside from the $650 price difference, not much. The most important trait -- picture quality -- is more or less identical. Where the C4 improves on the C3 are an upgraded processor, newer WebOS smart interface, and a higher 144Hz refresh rate.

OLED TVs are considered the best TVs you can buy right now. Compared to traditional LED LCD TVs, they offer better image quality, deeper blacks, better contrast ratio, wider color gamut, and super fast response times. Because of these advantages, the OLED TV are easily the best type of TV for viewing 4K HDR content in all of its intended glory. LG OLED TVs particular have been out for years and benefit from several generations of optimizations.

The LG C3 also has all the features you'd want in a gaming TV as well. It has a native 120Hz panel and all four HDMI 2.1 ports for running 4K at 120Hz on a PS5 or Xbox Series X. It also supports variable refresh rate (VRR), auto low latency mode (ALLM), and DTS audio, which is good for people who still watch Blu-ray discs. The C3 is also much easier to set up than its predecessors; the rear cabinet housing is made of a composite fiber that drops the weight to a mere 36 pounds.

The LG Evo C-series TV is our favorite high-end 4K TV of 2025 because of the brilliance of its OLED display along with a host of quality features that don't quite push it to the point of an excessively high price. This model brings better contrast and clarity than the previous year's already luminous LG C2. It’s a sight to behold, especially when you add in the deep blacks and well-balanced colors on the crisp 4K screen. Once you choose OLED, it's hard to go back to anything else.

How Does This Compare to the Upcoming LG Evo C5?

The LG Evo C5 hasn't yet been released, but it was showcased during CES 2025. At least on paper, the improvements of the C5 seem to be incremental, with no major ground breaking updates that would make you want to hold off until its launch. More importantly, the C5 will probably release at a very high retail price which will take months to get down to a level that's competitive with other TV deals.

Looking for more options? Check out all of the best TVs of 2025.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Elden Ring Nightreign Testers Discover the Fell Omen Is Back via Morgott Jump-Scare Invasions

17 février 2025 à 18:32

The Fell Omen bosses of Elden Ring are infamous at this point, so it's nice to see that with Elden Ring Nightreign, FromSoftware has let them loose upon the Lands Between.

Morgott, whom Elden Ring players had to fight later on in the game's campaign, is one such infamous boss. His phantom versions can pop out and surprise you throughout the campaign, and it seems like that particular facet of Morgott made it into Nightreign, where an unnamed Fell Omen (essentially an upgraded Morgott) can jump-scare invade players.

While Morgott isn't the only boss that can invade your squad as you run through Nightreign, he is a very fitting invader. Not only does it line up with his surprise appearances in Elden Ring, but he even gets some extra voice lines and a few new moves to throw at you. If you get to bring two pals to the fight, it's only fair Morgott gets some new moves!

While he can invade you, the Fell Omen can also appear as an end-of-night boss, one of the conclusive fights you can face as the sun sets in the Elden Ring Nightreign test.

How did morgott even manage to sneak into nightreign to fight us. generational hater this is like the 5th time pic.twitter.com/t7euCmkBRy

— Nightreign Countdown (@SoulsCountdowns) February 16, 2025

Plenty of early testers, including the player behind Let Me Solo Her, took on the Fell Omen during the Elden Ring Nightreign sessions that took place over the weekend. The consensus? Morgott/Margit/Fell Omen is a great hater.

One player on the Elden Ring Nightreign subreddit described Morgott's invasion mechanic as one of their favorite features, and in more threads, others shared where they were invaded. Whether as a night boss, on an elevator, or in a tower, Morgott seems ready to appear wherever, with some potentially hilarious consequences.

The Fell Omen's sudden invasions have hopes high for other enemies to suddenly appear and attack the players. The Pursuer from Dark Souls 2, for example, would make a great candidate. Me, personally? I'd love to see some Hunters invade and attempt to take out players, but anything Bloodborne-related feels like a distant hope at best.

They buffed Margit in Elden Ring Nightreign bro was training with Vergil

Thankful for the one match I was able to play LOL pic.twitter.com/4RRQGSKmNa

— skum (@skumnut) February 14, 2025

There might even be deeper mechanics to Fell Omen invasions. GamesRadar detailed an invasion from the Omen that took out one of their co-op partners, and seemed to leave a curse mark branded on the slain player. It'll be exciting to see how this game develops, especially as more players get hands-on time with it.

While the first network test was plagued by server issues, there were still a good number of players dropping into the Lands Between over the weekend. We'll have to wait until May 30 to see how Nightreign fully shakes out, but until then, be sure to check out our own hands-on impressions with Elden Ring Nightreign here.

Eric is a freelance writer for IGN.

Cleaner Review

17 février 2025 à 18:00

Cleaner opens in theaters Friday, February 21.

Some villains you love to hate, some you hate to love. And then there are the ones that kind of have a point. In Cleaner, the latest drip into the bottomless mop bucket of Die Hard clones, masked eco-terrorists crash the London skyscraper soirée of a multinational energy corporation. They’re not secretly out for money like Hans Gruber and his goons. No, these are true believers – bleeding hearts ready to bleed Mother Earth’s enemies dry. And as the leader of the group (Clive Owen) lays out his master plan to crash the company, and the bigwig hostages start confessing at gunpoint to burying environmental impact reports and financially backing climate-change deniers, you really have to wonder: Who are we supposed to be rooting for here exactly?

That would be Joey Locke (Daisy Ridley), Britain’s limber female answer to John McClane. Gun-toting radicals are just one trouble facing this military vet, who makes ends meet up high, cleaning the windows of the tower HQ the bad guys seize. Joey is on thin ice with her boss (at least before he catches a bullet between the eyes), and stressed out by the full-time responsibility of looking after her autistic brother, Michael (Matthew Tuck), who keeps getting booted out of care facilities. Like many neurodivergent movie characters, Michael is also a computer wiz – one of several hoary tropes Cleaner dusts off over its brisk 96 minutes. Their shared traumatic backstory is another.

Joey spends an unusually large percentage of that runtime stuck on the side of the building. (Improbably, the high-rise cradle can only be operated by her boss from a control room above; stranding your cleaners on a rickety platform with no manual override protocol is yet another strike against a company that really seems to have it coming.) Ridley, clenching her jaw with Jedi-like determination, is a fine fit for the working-class hero routine, but she’s a long way from her tenure in a galaxy far, far away. The Star Wars curse is no joke: One minute you’re headlining the most popular movie franchise of them all, the next you’re mopping the floor with generic henchmen in Redbox fare.

Ridley isn’t the only blockbuster veteran slumming it here. The movie is directed by Martin Campbell, a proficient journeyman who used to make Hollywood event pictures (his Casino Royale is a dazzling, dizzying highpoint of the James Bond series) but now exclusively applies his chops to straightforward B-movies like The Foreigner and The Protégé. He’s dropped the definite article this time (Cleaner is cleaner, and a fine title for such a legible action vehicle) while still offering the kind of no-frills thrills that’s made him a favorite of adrenaline junkies with classical meat-and-potato sensibilities. The closest Campbell ever gets to flashiness is an early montage of Joey racing across town to make it to work on time, cutting off each expletive she utters with a cutaway.

In theory, this is the kind of genre exercise we’re supposed to cherish for its leanness and lack of pretensions – a blessed alternative to bloated effects spectacles. (It’s certainly a breezier time than The Rock’s adventure through a towering inferno, Skyscraper.) But Cleaner doesn’t have the juice, or enough distinguishing its Die Hardian antics from any other imitation’s. The dialogue is all clichés. “We are in,” brags the bad guys’ resident, obligatory hacker (Flavia Watson). “What we got?” asks the seasoned superintendent (Ruth Gemmell) late to the scene. “Find them!” bellows the other Gruber substitute (Taz Skylar), a more extreme extremist who wires the whole building to a wrist monitor, threatening to blow the place sky high if his pulse stops or even slows. Thankfully for the hostages, the device isn’t tracking our heart rate.

Cleaner has one halfway clever twist up its sleeve – a surprising reconfiguration of the villainous hierarchy. Otherwise, it mostly goes through the motions, one picked-off goon at a time. The most novel element might be the rather sympathetic motives of the antagonists, and how much method there is to their madness. But is that a productive tweak on formula? The rugged individualism of the Die Hard model gels uncomfortably with bad guys who are literally fighting for the greater good. You shouldn’t be wondering if these radicals deserve a newsletter or podcast instead of a long plummet to their doom.

Final Fantasy Commander Decks Revealed, Feature Cloud, Tidus, and More

17 février 2025 à 18:00

Even if you don’t play Magic: The Gathering, you’ve probably caught wind of its numerous video game crossovers in recent years, including Fallout, Tomb Raider, and Assassin’s Creed. But today we’ve got an exclusive first look at one of the most exciting yet: Final Fantasy. And not just one Final Fantasy – from Terra to Y’shtola, four different mainline games are represented across the preconstructed Commander decks headlining the set.

Flip through the image gallery below for a first look at the lead card and packaging for each deck, and read on for a conversation with Wizards of the Coast about what to expect inside them, why these four games were picked, and plenty more.

Set to launch this June, Magic’s Final Fantasy crossover will be a fully draftable, Standard-legal set accompanied by the four preconstructed decks in the gallery above. Each of those includes 100 cards made up of both reprints of existing cards with new Final Fantasy art and brand new cards designed with Magic’s most popular format, Commander, in mind. And while Commander precons are always themed around certain characters, colors, or strategies, the twist with these is that each one is built around a single Final Fantasy game – specifically 6, 7, 10, and 14.

“Final Fantasy games are so rich with flavor, beloved characters, and unique settings that choosing a single game as the theme provided more than enough material to design a full deck of cards around,” says Senior Game Designer Daniel Holt, who is the Commander Lead for the set. “Approaching each deck as a single game also provided the opportunity to dive deep into the lore of each, capturing even more beloved moments from across the game’s storyline that we may not have been able to achieve otherwise.”

"...we have so many passionate Final Fantasy fans in the building.”

The team decided on these four Final Fantasy games based on a balance of what they wanted for the gameplay of each deck and how well known each story was overall. Holt says that while Final Fantasy 7 and 14 were clearer picks, 6 and 10 took more discussion to arrive at, but were chosen partially because they were favorites among the team. “This was one of those products where everyone in the building was invested in each stage of development, as we have so many passionate Final Fantasy fans in the building.”

Of course, even within those picks, there are some decisions you have to make about direction. For instance, Final Fantasy 7’s remake trilogy has been running alongside the development of this Magic set, so is its Commander precon telling the story of the original or its reality-bending reimagining? Dillon Deveney, Principal Narrative Game Designer at Wizards of the Coast and Narrative Lead for the set, says you’ll see a bit of both throughout that deck's art, but the story itself will follow the 1997 classic.

“Our core approach to Final Fantasy VII was to capture the original PS1 game’s narrative, while using Final Fantasy VII Remake and Final Fantasy VII Rebirth’s modern aesthetics to push the fidelity of each character design, story moment, and memorable location to the next level,” Deveney explains. “With that in mind, if a scene existed in both games, we had our choice of showing it as the original game did, how the modern version interpreted it, or a unique fusion of both. Hopefully, this deck feels familiar and nostalgic to players of both the original game and the modern series!”

Speaking of nostalgia, Final Fantasy 6 is a trickier nut to crack in some ways as it lacks the more modern art references the other three games can provide. Deveney says they wanted to stick close to what fans would expect from its pixel art sprites and limited concept art while also expanding upon them, and hopes that “the character designs should feel like how you ‘remember’ them, despite being a hybridization of many different references and new ideas.” To help accomplish that, WOTC even consulted directly with the Final Fantasy 6 team as they updated these character to the standards needed for Magic art.

“We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amano’s original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each character’s design into something ‘new.’ We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about.”

"It's our hope that the [FF6] character designs should feel like how you ‘remember’ them..."

So they had the four games decided, but when it comes to Commander, that’s only half the equation– WOTC also needed to figure out which characters would lead each deck. Cloud may be the obvious pick for 7, but Holt tells me the others involved some brainstorming. Celes was considered for 6 since the deck is focused around the World of Ruin and the second half of that game, while Yuna was considered for 10 as a fan-favorite. They ultimately decided to stick with the “lead” characters on those, but Final Fantasy 14 is an MMO, which presented its own problem.

“For Y’shtola, it came down to a mix of popularity of the character as well as being a spellcaster, her story and character development offered a wide range of abilities and moments to pull from to lead the deck,” Holt explains, going on to say this deck represents her specifically during her Shadowbringers arc. They did explore the concept of making a “Warrior of Light” commander players could make their own in some fashion, but Holt says those ideas had some “pretty in-depth executions,” and that your own personal hero still has plenty of moments in this deck even without being at the helm.

Now comes the question of figuring out how to fit an entire video game’s story, characters, and themes into a single deck and the carefully balanced restrictions of Magic’s five colors. “Building these decks called for us to decide color identity for the chosen game itself, but also the gameplay we desired from them,” says Holt, going on to point out that it’s no mistake all four include White, “for both theming and it helped cover the wide range of Heroes we wanted to include in each deck.”

As mentioned, the deck for 6 is centered on the latter half of that game – as such, it’s essentially all about rebuilding your party by bringing other creatures back from your graveyard. For 7, Cloud wielding a big sword lines up nicely with the equipment strategies of a white-red Magic deck, but Holt says that “adding green to the mix let us tie in the ‘power matters’ cards and cards that reference the Planet and lifestream.”

While Tidus’ ability to pass counters around might lead you to think the deck for 10 is all about Blitzball, this classic white-blue-green strategy actually primarily came from the idea of that game’s Sphere Grid leveling system as a way to empower your creatures. Holt also admits that the theme for 14 was tricky to land on, but its white-blue-black color identity allowed them to lean into a noncreature spell casting theme while also including the characters they wanted to.

"...fans can expect to see some of their favorite characters in the 99 of each deck..."

Last but not least, Commander might be all about your leader, but RPGs are often about your party as a whole, and WOTC won’t leave the supporting casts of these games hanging. "Final Fantasy games are full of loveable AND villainous characters and getting them in these decks was very important,” Holt says. “While I can’t talk specifics on who is included in each deck or their abilities just yet, fans can expect to see some of their favorite characters in the 99 of each deck as new legendary creatures and captured in action on other exciting spells.”

Magic’s Final Fantasy set will release on June 13, and if you don’t see your personal favorite Final Fantasy game or character here (or even if you do), don’t worry – Holt assures me that “all sixteen of the mainline games will have their moments to shine in the accompanying products.”

Returning to the same territory as the Warhammer 40,000 Commander decks from 2022, all four of these decks will be available in both a regular version (MSRP $69.99) and a Collector’s Edition (MSRP $149.99), the latter of which will feature all 100 of the cards in each deck in a special Surge foil treatment.

Read on for the full, unedited interview with Wizards of the Coast’s Daniel Holt and Dillon Deveney:

IGN: Why did you decide to build each commander deck around a whole game this time?

Daniel Holt, Senior Game Designer: Final Fantasy games are so rich with flavor, beloved characters, and unique settings that choosing a single game as the theme provided more than enough material to design a full deck of cards around. Approaching each deck as a single game also provided the opportunity to dive deep into the lore of each, capturing even more beloved moments from across the game’s storyline that we may not have been able to achieve otherwise.

How did you land on these four games specifically? Were there any close runner-ups you considered?

DH: In exploratory design, before getting too deep into deckbuilding and card design, we brainstormed what games offered the most for what gameplay we wanted with the decks as well as being the more commonly known storylines among the audience. Final Fantasy VII being one of the more referenced games in media made it a strong first contender. Final Fantasy XIV offered a unique gamestyle, that of an MMO, and has SO MANY active players that we knew we could delight this group by selecting it as one of the four. After that, it became a bit more of a team discussion. Final Fantasy X is a favorite of mine and Zakeel, the FIN Product Architect, so we were a little biased in choosing it. Final Fantasy VI touched the pixel era of games and was a favorite of several other designers in the studio. So with that, we ended up with our four game selects! That said, all sixteen of the mainline games will have their moments to shine in the accompanying products.

Should we expect reprint art/lands/etc. within each deck to also be tied to each game?

DH: Absolutely! We want players to feel like they are entering the world of that game as they summon creatures and cast spells from it. This means that the nonland reprints are placed from within that deck’s game, while lands can appear from any of the four games included in the product.

Can you talk a bit about your approach to Magic’s color identities across these decks as it relates to Final Fantasy – why these colors for these characters/games?

DH: Building these decks called for us to decide color identity for the chosen game itself, but also the gameplay we desired from them. Being three colors each did help me have a wider range of options to apply to different characters and moments within the game. For example, you’ll notice all four decks include White in their color identity for both theming and it helped cover the wide range of Heroes we wanted to include in each deck.

Final Fantasy VI – This is a graveyard reanimator deck, so white-black-red was a great fit — gaining access to discard and mill effects in BR and ‘return from graveyard’ effects from WB. Thematically this deck rebuilds its large ensemble of characters in the World of Ruin, so the deck theme really plays into that section of the story.

Final Fantasy VII – As an equipment matters deck, white-red is well-known for that archetype in Magic and showcases this group’s iconic weaponry and battle prowess. Adding green to the mix let us tie in the ‘power matters’ cards and cards that reference the Planet and lifestream.

Final Fantasy X – White-blue-green counters are a classic staple in Magic deckbuilding and having access to all three here really let us build out a whole deck about moving the counters on the board and leveling up your team.

Final Fantasy XIV – This deck was tricky to land on, but by being white-blue-black, we had access to the colors we needed for the characters we wanted to include, but also be a noncreature matters theme, representing spell casting and ability usage you perform as the player while playing the Final Fantasy XIV game!

Terra, Cloud, and Tidus are the clear picks for their games, but how did you land on Y’shtola for Final Fantasy 14?

DH: I won’t deny that Cloud was a pretty obvious choice for the face commander of the Final Fantasy VII deck. The others went through a few rounds of brainstorming though! In Final Fantasy VI, since we were focusing on the themes of the second half of the game, Celes was actually a big contender for the lead. And with Final Fantasy X, we know Yuna is a fan favorite and could have led the deck to success. We ultimately landed on ‘the main protagonist’ character for each of these titles, resulting in Terra and Tidus filling those slots respectively; though Final Fantasy VI is an ensemble cast, Terra is often portrayed as the face of the series.

For Y’shtola, it came down to a mix of popularity of the character as well as being a spellcaster, her story and character development offered a wide range of abilities and moments to pull from to lead the deck.

Was using the Warrior of Light as the lead ever on the table, perhaps with some sort of background/class system to let players customize their precon?

DH: You caught me! We did explore card designs and themes around the Warrior of Light with some…pretty in-depth executions, before ultimately landing on Y’shtola as the commander. That said, there are still plenty of ‘Warrior of Light’ moments in the deck!

7, 10, and 14 have plenty of modern references when it comes to Magic-style art, but you’re pulling from a comparatively smaller pool for 6. Did you feel like there was more freedom to define your own look for those characters, or did you try to stick as closely to what was out there as possible?

Dillon Deveney, Principal Narrative Game Designer: I love this question! We wanted to stick closely to what fans remembered about these characters, while looking to merge the two major aesthetics of FFVI: the concept art and the in-game sprites. There was a lot of freedom in this approach, while trying to stick closely to the original designs. We worked directly with the Final Fantasy VI team to determine the aesthetics, designs, and costumes of the FFVI characters and world. To do that, we developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amano’s original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each character’s design into something ‘new.’ We also encouraged our artists to punch up finer details and explore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. Ultimately, it's our hope that the character designs should feel like how you ‘remember’ them, despite being a hybridization of many different references and new ideas.

Conversely, was there more pressure to get a character like Y’shtola exactly right when fans know so precisely what she looks like?

DH: From the game design side for each of these popular characters, this was one of those products where everyone in the building was invested in each stage of development, as we have so many passionate Final Fantasy fans in the building. At every playtest of the decks, I would get feedback about coworkers’ favorite characters, story moments, etc. that they wanted to make sure got included and implemented properly.

Some characters, like Y’shtola, have such deep character development throughout portions of their game. Each card that depicts one of those types of characters needed to capture them at a specific point in time of their story. For the Final Fantasy XIV commander deck, we have Y’shtola in the Shadowbringers arc where she has become a talented spell caster.

For the Final Fantasy 7 deck, did the recent remake series influence or impact your thinking/designs much, or were you mostly looking toward the original here?

DH: We had the fortunate overlap of some of the remake game series releasing WHILE we worked on this set. So it was a really cool experience getting to leave work, go home, and play games featuring the characters of cards I was designing in a ‘new’ video game.

DD: Our core approach to Final Fantasy VII was to capture the original PS1 game’s narrative, while using Final Fantasy VII Remake and Final Fantasy VII Rebirth’s modern aesthetics to push the fidelity of each character design, story moment, and memorable location to the next level. You will see a mix of classic FFVII moments and modern FFVII visuals in the deck, but generally, the product is intended to follow the original game’s story. With that in mind, if a scene existed in both games, we had our choice of showing it as the original game did, how the modern version interpreted it, or a unique fusion of both. Hopefully, this deck feels familiar and nostalgic to players of both the original game and the modern series!

It’s super cute that Tidus is all about passing counters around like a ball. Did you know this was going to be a counter deck already or did counters come from exploring Blitzball as a concept?

DH: Everyone loves Blitzball! People in the office got a ‘kick’ out of every time we mentioned it or referenced it somewhere in the product. But when starting the Final Fantasy X deck, the actual theming of counters came from the Sphere Grid experience system used in the game. This system is visually portrayed as a board where you add colored markers on the tracks to gain new abilities. In commander, I wanted to capture that idea by filling the deck with +1/+1 and other counters and then moving them around your team for added abilities!

Commander is all about your leader, but what is an RPG without a party – was it important to y’all to also highlight the folk supporting these leads within each deck?

DH: Of course! Final Fantasy games are full of loveable AND villainous characters and getting them in these decks was very important. While I can’t talk specifics on who is included in each deck or their abilities just yet, fans can expect to see some of their favorite characters in the 99 of each deck as new legendary creatures and captured in action on other exciting spells.

I assume a popular character like Cloud is going to be on more than just this card in the same way Frodo or Galadriel were in the Lord of the Rings set – I know you can’t get into main set spoilers here, but is there anything about designing around these characters for a commander-only product that you enjoy getting to do differently from a product that has to be in Standard?

DH: I think it’s safe to say you’ll see some characters making multiple appearances in the product and each is appealing to different kinds of players. With the ones we see here, they are all ‘commander-sized’, meaning they are aimed to be exciting in the commander format, both in and out of the precon. All the legends in these decks have a unified goal of working together within their deck’s theme and it’s fun building cards like this to have that creative team synergy, whether that’s say…interacting with counters in Final Fantasy X or playing with the graveyard in Final Fantasy VI. On the other hand, legends in the main set can be designs built around the character independently of other cards to spark new archetypes of decks.

Tom Marks is IGN's Executive Reviews Editor. He loves card games, puzzles, platformers, puzzle-platformers, and lots more.

WWE 2K25 Roster Reveal - IGN FanFest

17 février 2025 à 18:00

With every new WWE 2K release comes the promise of the largest roster ever and WWE 2K25 breaks the record again, powerbombing through the 300+ barrier this year when including variants. But who has made the cut in WWE 2K25? Let’s find out.

The following is a full list of playable superstars in WWE 2K25, pulling from the Raw, Smackdown, and NXT rosters, and of course, a mouthwatering amount of WWE legends. Many superstars such as Shawn Michaels and The Undertaker also have variants, letting you play as superstars from different eras. However, because these are sometimes unlocked in the Showcase and MyRise modes, we wouldn’t want to spoil them for you. This list is variant-free. But enough talk. In alphabetical order, here are all the superstars on the roster for WWE 2K25.

WWE 2K25 Roster:

  • AJ Styles
  • Akam
  • Akira Tozawa
  • Alba Fyre
  • Alexa Bliss
  • Alundra Blayze
  • Andrade
  • Andre Chase
  • Andre The Giant
  • Angel
  • Angelo Dawkins
  • Apollo Crews
  • Ashante "Thee" Adonis
  • Asuka
  • Austin Theory
  • Axiom
  • B-Fab
  • Baron Corbin
  • Batista
  • Bayley
  • Becky Lynch
  • Berto
  • Bianca Belair
  • Big E
  • Blair Davenport
  • Boogeyman
  • Booker T
  • Braun Strowman
  • Bray Wyatt
  • Bret Hart

  • British Bulldog
  • Bron Breakker
  • Bronson Reed
  • Brooks Jensen
  • Bruno Sammartino
  • Brutus Creed
  • Bubba Ray Dudley
  • Cactus Jack
  • Candice LeRae
  • Carlito
  • Carmella
  • Carmelo Hayes
  • Cedric Alexander
  • Chad Gable
  • Channing “Stacks” Lorenzo
  • Charlie Dempsey
  • Charlotte Flair
  • Chelsea Green
  • Chyna
  • CM Punk
  • Cody Rhodes
  • Cora Jade
  • Cruz Del Toro
  • D-Von Dudley
  • Dakota Kai
  • Damian Priest
  • Dexter Lumis
  • Diamond Dallas Page
  • Diesel
  • Doink The Clown

  • Dominik Mysterio
  • Dragon Lee
  • Drew McIntyre
  • Dude Love
  • Duke Hudson
  • Dusty Rhodes
  • Eddie Guerrero
  • Eddy Thorpe
  • Elektra Lopez
  • Elton Prince
  • Eric Bischoff
  • Erik
  • Ethan Page
  • Eve Torres
  • Faarooq
  • Fallon Henley
  • Finn Balor
  • George "The Animal" Steele
  • Gigi Dolin
  • Giovanni Vinci
  • Grayson Waller
  • Gunther
  • Harley Race
  • Headshrinker Fatu
  • Headshrinker Samu
  • Honky Tonk Man
  • Hollywood Hulk Hogan
  • Hulk Hogan
  • Hunter Hearst Helmsley

  • Ilja Dragunov
  • Indi Hartwell
  • Isla Dawn
  • Islander Haku
  • Islander Tama
  • Ivar
  • Ivy Nile
  • IYO SKY
  • Jacob Fatu
  • Jacy Jayne
  • Jade Cargill
  • Jaida Parker
  • Jakara Jackson
  • Jake "The Snake" Roberts
  • Jamal
  • JBL
  • JD McDonagh
  • Je'Von Evans
  • Jey Uso
  • Jim "The Anvil" Neidhart
  • Jimmy Uso
  • Joaquin Wilde
  • Joe Coffey
  • Joe Gacy
  • John Cena
  • Johnny Gargano
  • Josh Briggs
  • Julius Creed
  • Kairi Sane
  • Kane
  • Karl Anderson

  • Karrion Kross
  • Katana Chance
  • Kayden Carter
  • Kelani Jordan
  • Ken Shamrock
  • Kevin Nash
  • Kevin Owens
  • Kiana James
  • Kit Wilson
  • Kofi Kingston
  • Kurt Angle
  • LA Knight
  • Lash Legend
  • Lex Luger
  • Lexis King
  • Lita
  • Liv Morgan
  • Logan Paul
  • Lola Vice
  • Ludwig Kaiser
  • Luke Gallows
  • Lyra Valkyria
  • Mark Coffey
  • Maryse
  • Mankind
  • Maxxine Dupri
  • Michelle McCool
  • Michin
  • Mick Foley
  • Mighty Molly

  • Molly Holly
  • Montez Ford
  • Mosh
  • Mr. Perfect
  • Naomi
  • Natalya
  • Nathan Frazer
  • Nia Jax
  • Nikki Cross
  • Nikkita Lyons
  • Noam Dar
  • Oba Femi
  • Omos
  • Oro Mensah
  • Otis
  • Pat McAfee
  • Pete Dunne
  • Peter Maivia
  • Piper Niven
  • R-Truth
  • Randy Orton
  • Randy Savage
  • Razor Ramon
  • Raquel Rodriguez
  • Rey Mysterio
  • Rezar
  • Rhea Ripley
  • Rick Rude
  • Rick Steiner

  • Ricky "The Dragon" Steamboat
  • Ridge Holland
  • Rikishi
  • Rob Van Dam
  • Roddy Piper
  • Rocky Maivia
  • Roman Reigns
  • Rosey
  • Roxanne Perez
  • Sami Zayn
  • Santos Escobar
  • Scarlett
  • Scott Hall
  • Scott Steiner
  • Sensational Sherri
  • Seth Rollins
  • Shawn Michaels
  • Shawn Spears
  • Shayna Baszler
  • Sheamus
  • Shinsuke Nakamura
  • Shotzi
  • Sol Ruca
  • Solo Sikoa
  • Sonya Deville
  • Stacy Keibler
  • Stardust
  • “Stone Cold” Steve Austin
  • “Superstar” Billy Graham

  • Syxx
  • Tama Tonga
  • Tamina
  • Tatum Paxley
  • Tegan Nox
  • Terry Funk
  • The Fiend
  • The Great Muta
  • The Hurricane
  • The Iron Sheik
  • The Miz
  • The Rock
  • The Sandman
  • Thea Hail
  • Thrasher
  • Tiffany Stratton
  • Tommaso Ciampa
  • Tonga Loa
  • Tony D'Angelo
  • Trick Williams
  • Triple H
  • Trish Stratus
  • Tyler Bate
  • Tyler Breeze
  • Ultimate Warrior
  • Umaga
  • Undertaker
  • Vader
  • Valhalla

  • Wade Barrett
  • Wendy Choo
  • Wes Lee
  • Wild Samoan Afa
  • Wild Samoan Sika
  • William Regal
  • Wolfgang
  • X-Pac
  • Xavier Woods
  • Yokozuna
  • Zelina Vega
  • Zoey Stark

Non-Playable Managers:

  • Ava
  • Adam Pearce
  • Afa
  • Armando Alejandro Estrada
  • Bobby "The Brain" Heenan
  • Brother Love
  • Captain Lou Albano
  • Cathy Kelley
  • Jimmy Hart
  • Mick Foley
  • Miss Elizabeth
  • Mr. Fuji
  • Nick Aldis
  • Paul Bearer
  • Paul Ellering
  • Paul Heyman
  • Stephanie McMahon
  • Theodore Long

Pre-Order Bonus Characters:

  • Wyatt Sicks - Dexter Lumis
  • Wyatt Sicks - Erick Rowan
  • Wyatt Sicks - Joe Gacy
  • Wyatt Sicks - Nikki Cross
  • Wyatt Sicks - Uncle Howdy

What do you think? Did your favourite WWE Superstar make the cut? Who’s missing and who do you hope to see in future DLC packs? Let us know in the comments.

Be sure to stick with IGN the entire month of February where we’re exclusively taking a deeper look into WWE 2K25. We got to share our hands-on thoughts of WWE 2K25, the first look at the brand new Underground match type, and the cover star Roman Reigns react to gameplay from the Bloodline showcase mode.

Don’t miss more WWE 2K25 plus Monster Hunter Wilds, ID@Xbox, Daredevil: Born Again, The Monkey, Mickey 17 and much, much more at IGN Fan Fest streaming across IGN platforms February 24-28.

First Image of Christopher Nolan’s Next Movie, The Odyssey, Reveals Matt Damon as Odysseus

17 février 2025 à 17:52

Universal Pictures has released the first image of Christopher Nolan's next film, The Odyssey, revealing Hollywood star Matt Damon as Odysseus.

The Odyssey, Nolan's next movie following the blockbuster success of 2023 biopic Oppenheimer, is a retelling of the Ancient Greek epic poem that was first written in the 8th or 7th century BC. It’s due out July 17, 2026.

Matt Damon is Odysseus. A film by Christopher Nolan, #TheOdysseyMovie is in theaters July 17, 2026. pic.twitter.com/7a5YbfqVfG

— odysseymovie (@odysseymovie) February 17, 2025

Here’s the official blurb:

Christopher Nolan’s next film ‘The Odyssey’ is a mythic action epic shot across the world using brand new IMAX film technology. The film brings Homer’s foundational saga to IMAX film screens for the first time and opens in theaters everywhere on July 17, 2026.

The Odyssey follows the journey of Odysseus, the king of Ithaca, who travels the world for 10 years in an attempt to get home after the Trojan War. While Universal didn't reveal any further details on Nolan's The Odyssey, reports have already been painting a picture of the stacked cast the film will have.

Matt Damon was the first person reported to be in talks to star in Nolan's next film, which marks his return to Universal after 2023's Oppenheimer, which won seven Academy Awards including Best Picture and Best Director. Alongside Damon, reports state he may be joined by Charlize Theron, Tom Holland, Zendaya, Anne Hathaway, Lupita Nyong'o, and Robert Pattinson.

Image credit: Universal Pictures.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Diablo Hackers Tear Through Billions of Possibilities to Debunk a 15-Year-Old Record Speedrun No-One Thought Could Be Beaten

17 février 2025 à 17:33

Speedrunning has been a time-honored tradition of video game enjoyers for years, with some records being held not just for months or years, but even decades. One particular legendary Diablo run, though, has been the subject of scrutiny, an intense investigation, and now a thorough debunking.

In 2009, Maciej "Groobo" Maselewski recorded an Any% segmented run, as the Sorcerer, made up of 27 segments. The final time, at three minutes and 12 seconds, appeared on Speed Demos Archive, where no concerns were raised, and was subsequently published on February 26, 2009. It would garner two Guinness World Record entries, and Diablo speedrun attempts would proceed to decline as the run seemed nigh-impossible to challenge.

As the years went on, though, scepticism arose. In 2024, speedrunner Funkmastermp approached Allan "dwangoAC" Cecil to create a Tool-Assisted Speedrun, or TAS, of Diablo. Longtime Games Done Quick viewers will recognize dwangoAC as team leader for TASBot, the fun mascot that would appear during TAS blocks at GDQ's charity events.

The team got to work, and as detailed in a lengthy writeup by dwangoAC and other team members, started to discover inconsistencies as they attempted to replicate Groobo's run.

"We just had a lot of curiosity and resentment that drove us to dig even deeper," team member Staphen told Ars Technica in a report detailing their investigation.

Because Diablo uses seeds to generate maps, it should theoretically have been possible to replicate Groobo's run. To discover the seed Groobo used, the TAS team built a custom map tool that could reverse-engineer game seeds and determine the map, item, and quest possibilities therein. Then, a scanner tool built on top of it could sift through all the seeds and search for dungeons that might suit speedrunners.

The team searched across roughly 2.2 billion RNG seeds, attempting to recreate Groobo's run, and couldn't find one that imitated all the seemingly perfect generation. It seemed to indicate this wasn't made up of segments from a single file or run, but from different runs.

The deeper they dug, the more oddities popped up; strange version markers in the main menu, inconsistent inventories, quests, and more.

In a final conclusion, the team said its discoveries demonstrate Groobo used "illegitimate means to produce the results shown in the run," including combining gameplay from different runs, modifying memory, and using "gameplay-removing video splices."

"Overall, the team's analysis conclusively reveals the run was not possible as Groobo described without disqualifying modifications," the team said. "The run should therefore be immediately retracted from all leaderboards."

The writeup goes on to detail a response from Groobo, who told Wired: "My run is a segmented/spliced run. It always has been and it was never passed off as anything else, nor was it part of any competition or leaderboards. The speeddemosarchive page states that outright."

The investigation team presented its analysis to Speed Demos Archive, which then discussed the findings independently with Groobo. On September 10, 2024, SDA posted an update announcing the removal of all Diablo runs by Groobo. The Diablo speedrunning community, meanwhile, kicked back into gear and started setting new records.

At a presentation, as reported by Ars Technica, dwangoAC said he pursued the investigation because "it did harm."

"Groobo's alleged cheating in 2009 completely stopped interest in speedrunning this category," Cecil said. "No one tried, no one could."

Eric is a freelance writer for IGN.

Is Anthony Mackie the MCU's Permanent Captain America?

17 février 2025 à 17:09

Ever since he hung up his Captain America shield in Avengers: Endgame, there have been rumours that Chris Evans is returning to the Marvel Cinematic Universe to play Steve Rogers once again. It’s a suggestion he’s repeatedly denied, claiming that he’s “happily retired.” But this is one rumour he’ll likely need to continue batting away, its persistence driven by one key thing: in comic books, no one really dies.

Death and rebirth is a significant recurring event in the world of comics, and the original Captain America is no stranger to it. The assassination of Steve Rogers in the wake of Marvel’s 2007 Civil War storyline was a major moment in modern comic book history, and it resulted in another recurring comic book event – the passing of the mantle. In this case, it was Bucky Barnes who became Marvel’s new Captain America. But the position, much like Steve’s death, would prove to be temporary. Of course there was a way to bring Rogers back from the dead, a way to explain away the fatal bullet. And so Steve Rogers was put back in his “rightful” place.

Several years later, Marvel (sort of) did it again. Steve’s super-soldier serum was neutralized, turning him into a feeble old man incapable of carrying the shield (not to mention beating up bad guys). And this time it was Sam Wilson, AKA The Falcon, who stepped up to become the new Captain America. It’s this storyline that paved the road towards the MCU’s Falcon, Anthony Mackie, becoming the titular star of Captain America: Brave New World.

But, just a few years after Wilson became the all-new Captain America in the pages of Marvel comics, Steve’s aging was overturned and he returned to his shield-slinging duties once more. When you consider this story – and similar storylines for the likes of Batman, Spider-Man, and Green Lantern, among others – then it’s understandable why the rumours around Chris Evans’ return as Steve Rogers persist. The original always comes back. So, is Anthony Mackie’s red, white, and blue position in danger, or is he the MCU’s permanent Captain America?

“I hope so!” Mackie told us as part of a recent interview ahead of Brave New World. “I don’t know. I think when you look at Sam Wilson, I guess the life or the span of him being Captain America goes with how well the movie does. So go see the movie!”

I think that by the end of this movie, audiences are going to feel that Sam Wilson is Captain America, full stop.

While Mackie seemingly knows nothing of his character’s fate, he stands a better chance of holding onto the shield longer than Sebastian Stan ever would have. While the comics eventually saw Bucky’s tenure as Captain America come to an end, Steve Rogers’ most recent comeback saw Steve and Sam agree to work together and share the Captain America mantle. They both have a shield. They both wear the flag. They are both Captain America. And so even if Chris Evans does return in 2026’s Avengers: Doomsday or 2027’s Avengers: Secret Wars, Mackie has a good chance of holding onto that important title.

But there is something else to consider. The MCU is not Marvel comics. Since it began all the way back in 2008, one of the more significant differences between the MCU and its printed parent is a greater sense of permanence. When a villain dies in the movies, they (usually) stay dead. We’re likely not seeing the return of Maliketh, Kaecilius, or Ego any time soon. And so it really does seem like Steve Rogers has said his final goodbye.

“We’re aware that, for some people, it’s hard to let go of Steve Rogers,” says Nate Moore, a veteran MCU producer and one of the guiding hands behind Captain America: Brave New World. “We love Steve Rogers, he’s so fantastic. But I think that by the end of this movie, audiences are going to feel that Sam Wilson is Captain America, full stop.”

When asked if Anthony Mackie is the MCU’s permanent Captain America, Moore simply says: “He is. He is. And we’re so happy to have him.”

That’s pretty clear cut: from the final episode of The Falcon and the Winter Soldier onwards, Anthony Mackie’s Sam Wilson is the MCU’s Captain America until the day the character’s storyline comes to an end. He has not been built to be replaced. This sense of permanence gives the MCU a subtly different flavour to its parent medium: the stakes are higher. There’s no coming back from the very worst. Natasha Romanoff is dead. Thanos is gone. Tony Stark is no more. And Steve Rogers is… well, he’s just too old for this shit.

“When Tony Stark dies, that's a big deal,” says Julius Onah, director of Captain America: Brave New World. “As a storyteller, you're just looking for the best dramatic playground for your actors to bring these characters to life. So it was a real treat for me to be able to [work with Sam’s role] in the MCU.”

“It’s going to be exciting to see how he leads the Avengers going forward,” Onah says, referring to the most important job anyone holding the title Captain America has to take on.

By installing a sense of permanence in the films, Marvel aims to avoid the somewhat cyclical nature of the comic medium. The studio doesn’t just want more of the same. “I do think [permanent change] does make the MCU feel different than it did in phase one through three,” says Moore. “Sam is Captain America, not Steve Rogers. He's a different person. And I think if you ask Sam who would be on the Avengers, it might be a different collection of people than Steve [would suggest]. So the way Sam might go about it could be completely different.

“But I think those questions are the questions we have fun with too,” he adds. “Because we want to explore every avenue – much like our fans do – and make sure if and when the time is right for the Avengers to come back, it's an Avengers that feels different, but also is worthy of the Avengers name.”

With so many original Avengers now out of action, it will be interesting to see how the MCU’s next major event differs from the Infinity War/Endgame years – broadly considered to be the peak of Marvel Studios’ output. But the one thing that we do know is that Anthony Mackie will be front and centre, leading the Avengers as the one and only Captain America. Because Marvel has never purposefully obscured the truth and later pulled some kind of casting stunt, has it?

Matt Purslow is IGN's Senior Features Editor.

The Amazon Presidents' Day Sale Has Some of the Best Deals of the Year So Far

17 février 2025 à 17:02

When it comes to sales events, Presidents' Day might not be on your radar. It's just another federal holiday that happens to be right in the middle of February. Nevertheless, retailers are starting to drop prices on plenty of items ahead of the weekend. The Amazon Presidents' Day sale may not be as big as Black Friday or Prime Day, but if you're looking to do some online shopping right now, we're seeing some of the best prices of the year so far.

If you want to take a look at the full sale, Amazon has an official Presidents' Day landing page with all of its discounts. To help you find the very best savings within this, however, I've sorted out the popular products that are actually good deals. Each discount featured below is either the lowest price, or matches the lowest price it has been all year. We'll be updating this list live as we find new deals until the sale ends on February, 17.

The Best Amazon Presidents' Day Deals Today

A good portion of the best deals in this Amazon sale were originally on Amazon devices, but those deals are mostly gone. The deal on the Kindle Paperwhite was the first discount we've seen since Black Friday, but Amazon killed the sale sometime on Saturday. The Apple Watch SE discount we covered last week as part of the Valentine's Day sale has also gone back up in price. There is a really good deal on the LEGO Hogwarts Castle and Grounds that brings the set back down to its lowest-ever price. Also, if you're in the market for a new phone, the Google Pixel 9 Pro is back down to its lowest price ever.

There are generally a lot of discounts that Amazon has brought onto its sale page that we've either seen before in 2025 or were much lower during sales events last year. If you're looking to save as much money as possible, it's probably worth waiting for better price cuts on any bigger purchases.

Should You Shop the Amazon Presidents' Day Sales or Wait?

One of the advantages Presidents' Day sales have are the time of year they take place. If you look at our calendar of upcoming sales events, there aren't really any big shopping holidays again until Memorial Day weekend at the end of May. So while a lot of these discounts will likely be better during main events like Prime Day and Black Friday, if you're looking to buy something right now, this sale is likely your best bet.

That being said, you can still be smart about your purchases. If you don't need a Kindle or a TV right this moment, it's still worth waiting until later in the year. You can also check historical pricing on CamelCamelCamel to make sure any of the deals listed are actually worth it. This is a helpful trick we consistently use to ensure we're recommending things at the right price point.

More Presidents' Day sales live now

If you're looking for more Presidents' Day savings, there is currently a Best Buy Presidents' Day sale happening now that has many deals that Amazon doesn't. There's also the Lenovo sale on gaming PCs and laptops and a Secretlab sale on gaming chairs worth checking out.

Blindfolded Mario 64 Speedrunner Seconds Away From Heartbreak With Invalid Record-Pace Attempt

17 février 2025 à 16:33

The moment of tension one feels when they realize they're closing in on a record run is palpable. Doubly so if the competitor is a blindfolded speedrunner who can't see the chat telling him that his webcam is off.

Last week, as spotted by GamesRadar, speedrunner Bubzia was working on beating the world record for a blindfolded 70-star run in Super Mario 64. It's a record he set himself last June at one hour, 25 minutes, and 11 seconds. He'd spent days — 72, at the time of this incident — trying to topple his own record. And on February 10, while on good pace to break his record, Bubzia's webcam shut off.

Yesterday, it finally happened. My webcam died in the beginning of a 70 Star run, and I did not know until I finished an hour later. Luckily, it was a few seconds behind World Record 😅😅 pic.twitter.com/7BJzFwYHVH

— Bubzia (@Bubzia1) February 11, 2025

Bubzia had been having some difficulties with his webcam before the run started. "That's a new one, dude," he said in a run prior to the big one, where his webcam turned off about one minute and 34 seconds in.

The heartbreaker in question would happen after, at 23 minutes and 59 seconds into a really solid run. You can check out the YouTube VOD of his run to see the chat, in real-time, react. "This could be the funniest WR," one person in chat said.

The facecam is crucial because it's required for the run to be valid. On the Speedrun.com rules and regulations, it specifically states: "The player must be visibly devoid of sight during the gameplay, i.e. something must be covering the eyes." Ergo, if you couldn't verify Bubzia had his eyes covered the entire time, the run would not qualify.

Having a back-up of some kind, like a notification, might be a thought. But the second category-specific rule says runners can't have any assistance from other people. This includes hints from a Discord call or text-to-voice chat. After the first webcam failure, Bubzia confirmed he had "everything disabled" to alert him in case of a failure, and had received multiple Discord DMs trying to catch his attention while running.

For some viewers, it might be agonizing to watch someone run a game for over an hour, unaware their attempt has been invalid since the 24-minute mark. Bubzia's chat even leaned into the irony, hoping for the runner to not set a world record, to avoid the heartbreak when the blindfold came off.

So in that way, it may have been a relief that Bubzia's time came in a few seconds behind the world record. The pace clock concluded at 1:26:09, almost a full minute behind Bubzia's standing record.

"If this would have been world record, I would have cried," Bubzia said, after taking off his blindfold and realizing the facecam had been off. "Dude, I would have quit SM64, man."

You can follow more attempts from Bubzia, whose facecam is currently working at the time of this writing, on his Twitch here. And for more on speedrunning, check out our Speedrun video series of devs reacting to speedruns of their own games.

Image credit: @Bubzia1.

Eric is a freelance writer for IGN.

Armored Core 6 for PS5 Drops to $20 in Amazon and Best Buy’s Presidents’ Day Sales

17 février 2025 à 16:02

Presidents' Day marks one of the first big sale events of the year, and if you've been looking to save on video games there's been a fantastic variety on sale to look through. One of our favorite video game deals at the moment is on Armored Core 6: Fires of Rubicon for PS5, which is down to just $20 at Amazon and Best Buy.

This marks a 67% price drop from its $59.99 list price and a return to its lowest price yet, according to price tracker camelcamelcamel. If you've been hoping to dive into its masterful world of mechs, now's your chance to do it and save some cash in the process.

Armored Core 6: Fires of Rubicon for $20

If you're still on the fence about adding this game to your collection, it's worth noting that we had a lot of praise for it in our review. IGN's Mitchell Saltzman said, "Armored Core 6 doesn’t look to reinvent the bipedal legs of the mech action genre, but it does update, refine, and polish them to an aggressive shine." He also mentions that it's "a welcome return of a classic mecha series."

If you're looking for even more game deals available during this sale event, have a look through our roundup of the best video game deals to shop during Presidents' Day sales. Right now some of the best offerings can be found at Best Buy, including discounts on big releases like Metaphor: ReFantazio, Dragon Age: The Veilguard, and more.

To see even more gaming deals, make sure to check out our individual roundups of the best PlayStation deals, the best Xbox deals, and the best Nintendo Switch deals to see the latest and greatest discounts for each platform. For an overall look at the highlights for each console, have a look at our breakdown of the best video game deals.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

Kingdom Come: Deliverance 2 Shows No Sign of Slowing Down, Sells 2 Million Copies in Less Than 2 Weeks

17 février 2025 à 15:46

Kingdom Come: Deliverance 2’s success is showing no sign of slowing down — it’s now sold 2 million copies in less than two weeks.

Confirmation comes from a tweet by developer Warhorse Studios, which hailed Kingdom Come: Deliverance 2’s success as a “triumph,” as it had done when the game sold 1 million just a day after going on sale.

It's an incredible result for developer Warhorse Studios' medieval Europe action role-playing game sequel, which launched on February 4 across PC, PlayStation 5, and Xbox Series X and S.

Last week, Warhorse Studios parent company Embracer said Kingdom Come: Deliverance 2 had done particularly well on Steam, where it saw over 250,000 peak concurrent players. For context, the first Kingdom Come: Deliverance hit a peak Steam concurrent player count of 96,069 seven years ago.

It’s worth noting that Kingdom Come: Deliverance 2’s actual peak concurrent player count will be bigger, given the game launched on console as well as PC. However, neither Sony nor Microsoft make player numbers public.

Embracer, which owns Warhorse Studios via its subsidiary, Plaion, said Kingdom Come: Deliverance 2 “has been initially successful, not only in terms of player and critic reception, but also in terms of performance.”

“This reflects the dedication and hard work of our development studio, Warhorse Studios, and our publisher, Deep Silver,” Embracer CEO Lars Wingefors said.

“It is our strong belief that the game will continue to generate substantial revenues over the coming years, highlighting the exceptional quality, immersion and appeal of Kingdom Come: Deliverance 2. Warhorse Studios has a robust roadmap, including updates and new content over the next 12 months, ensuring an engaging and continuously evolving experience for the community.

“We are immensely proud of the teams involved in the successful release of Kingdom Come: Deliverance 2, which has significantly outperformed our expectations so far,” Wingefors added.

Kingdom Come Deliverance 2's post-launch roadmap includes three expansions to be released in 2025. In spring, expect free updates that range from a Barbers feature with additional customization options to Hardcore Mode and Horse Racing. Summer will then follow with what appears to be the first paid content drop, Brushes with Death, which Warhorse said follows protagonist Henry as he “aids an enigmatic artist with a shadowy past.”

The autumn season brings the Legacy of the Forge expansion, add-on content that looks into Henry’s past by exploring his adoptive father Martin’s history. Finally, winter sees the release of Mysteria Ecclesia, which sees Henry embark on a covert mission to “navigate the complex dynamics” of the Sedlec Monastery.

Getting started in Kingdom Come Deliverance 2? Check out our advice on Things to Do First and How to Make Money Fast Early to get you started, or head to our Walkthrough hub for a step-by-step guide to the main quest. We’ve also got guides for the myriad Activities and Tasks, Side Quests, and even Cheat Codes and Console Commands.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Why You Should Play Monster Hunter: World Before Wilds

17 février 2025 à 15:30

As one of Steam’s most pre-ordered games right now, we know Monster Hunter Wilds is going to be massive. We also know that Wilds will be some people’s first Monster Hunter game. While we’re sure it will have a solid enough tutorial for newcomers, the series is undeniably dense and complex, and so if Wilds is your first go at hunting monsters you may find value in trying one of the previous games first. So before hopping into the vast and dangerous expanse of Monster Hunter Wilds, there’s one game we really recommend you check out: 2018’s Monster Hunter: World.

We don’t recommend Wold because of some big narrative tie-in or cliffhanger ending that will leave you lost and confused when you embark on Wild's central plotline. We suggest it simply because Monster Hunter: World is the game that most closely resembles Wilds’ style and structure. Playing World is a great way to onboard yourself and prepare for the sometimes obtuse systems and gameplay loop the series lives and thrives on.

Why Monster Hunter: World?

If you’ve kept up with Capcom’s recent releases, you might already be asking, “Should I not play Monster Hunter Rise, the most recent game in the series, rather than go back to Monster Hunter: World?” It’s a valid question. But while Rise is the most recent Monster Hunter (and a very good game!), it's clear that Monster Hunter Wilds is a direct successor to 2018’s World rather than 2021’s Rise.

Rise may have refined the series’ signature gameplay with rideable mounts, the high-flying Wirebug grapple mechanic, and a few other flashy tricks, but they arrived at the expense of some of the larger and more layered seamless zones that World boasted. You see, while Rise is available on every platform these days, it was originally built for the Nintendo Switch, and that console’s more modest specs informed several of the creative decisions. This resulted in an emphasis on speed and smaller scale zones, which expedited the hunt-upgrade-hunt gameplay loop but lost some of the larger scale and fascinating friction of World. It is those elements that Rise dropped that Wilds seems to be trying to recapture and build upon.

World feels like the blueprint that Wilds’ much larger open areas are drawing from.

Monster Hunter: World features large zones and an emphasis on tracking monsters and other living beings through a detailed ecosystem, and so World feels like the blueprint that Wilds’ much larger open areas are drawing from. This is why we believe World is the perfect game to prepare you for what’s to come. Those more open zones, which act as stages for long, thrilling hunts stretched across wide swathes of varied terrain, is where modern Monster Hunter shines. We expect Wilds to deliver on all that, but why wait when you can get an early, informative taste of it in World?

Despite seeming like a direct successor, it’s important to note that Monster Hunter Wilds’ story isn't a continuation of the tale told in World. However, World’s approach to story and campaign structure will set your expectations appropriately for the direction of Wilds’ story. You’ll meet staple organizations like the Hunter’s Guild governing body, as well as your adorable feline sidekicks, the Palicos, all of which will be present in Wilds. However, these elements will be wholly unconnected from previous (and, most likely, future) entries. Think of all this as being like the Final Fantasy series, in which each entry is known to feature your bearded friend Cid, a massive Behemoth, bright yellow Chocobos, and other defining monsters roaming throughout the land, but all the games are distinct and unconnected, which allows every entry to put its own stamp on classic ideas.

Practice, Practice, Practice

Above and beyond getting a preliminary understanding of the Monster Hunter universe and how the Wilds’ campaign will be structured, the strongest case for playing Monster Hunter: World first lies in the game's challenging combat. Monster Hunter Wilds’ action is built around 14 weapons, each with their own playstyle and strategies. All 14 of them are also present in Monster Hunter: World, which means you can get a headstart on becoming comfortable with the eclectic systems that govern this series’ genuinely one-of-a-kind combat. Diving into World is a great way to familiarize yourself with each weapon’s techniques and decide which one suits your personal tastes and playstyle the best. Whether it's the quick and flashy dual-blades or the hulking greatsword, each weapon in Monster Hunter is distinct and demands focus to master. So consider Monster Hunter: World a training ground where you can learn weapon basics and build up proficiency. By the time you get to Wilds, you’ll be well on your way to becoming a master of your craft.

In the Monster Hunter series your weapon is everything. You don't level up and gain skill points through experience or other traditional RPG mechanics. Instead, all of your abilities and stats are delivered through your weapon. Think of your weapon like a character class or job in a more traditional action RPG – each one dictates your role on the battlefield and how you approach each and every hunt. Playing World will teach you how these weapons can be leveled up using parts collected from slain monsters, and how to build toward the higher-level weapons on your weapon tree.

Furthermore, World teaches you early on that you can't just mash your attack button through most situations. The positioning of your character and angle of your attacks are the key to victory, rather than raw damage output. Knowledge of where on a monster’s body your weapon can have the most impact is half the battle. The Longsword is great for slicing off monsters' tails or long appendages, for instance, while the hammer is great for knocking enemies over by bonking them on the head hard enough. Knowing how best to utilize a specific weapon can turn the tide of any battle and set you up for success, so it's certainly worth hopping into Monster Hunter: World and getting familiar with where you can deal devastating damage to your enemies.

Having a solid understanding of the tempo of each hunt will be a huge advantage going into Wilds.

Your weapon is only one piece of World’s equation though. The Slinger is a tool attached to your hunter's left arm that allows you to use special gadgets and ammunition in a fight. Learning when to shoot a Flash Pod to blind an enemy monster or toss out some poison knives for chip damage can make or break a fight. The Slinger returns in Wilds, and knowing how to pepper in shots throughout a fight will take your game to the next level. You'll need to craft Slinger ammo from ingredients gathered from the environment, so having some familiarity with World’s crafting menus and recipes will go a long way when you start using Wilds’ own versions.

Once you've got to grips with World’s weapons and tools you'll begin to peel back the Monster Hunter series’ other recurring layers. Your general gameplay loop begins with following monster tracks, hoping to uncover the whereabouts of the beast in question. Along the way you'll use your pickaxe to mine ore, gather some honey for potion crafting, and grab whatever other materials you find along the way to the monster's location. It all becomes second-nature after a while, and having a solid understanding of the tempo of each hunt will be a huge advantage going into Wilds.

A hunt is not about rushing in, getting a quick kill, and moving on. Each expedition is designed to take some time, especially on the first go around. Learning how to dance with the fire-breathing Anjanath is leagues away from understanding the best equipment to prepare against something like the bomb-dropping Bazelgeuse, but understanding all of the different facets of these creatures builds foundational knowledge. And with Monster Hunter Wilds looking to capture the scope and scale of these adventures in a similar way to how World revels in the spectacle, it means the 2018 entry is the ideal training ground.

Plus, if you need yet another reason to check out Monster Hunter World ahead of Wilds’ release, you can get some free Palico armor if you import save data from World into Wilds, and an additional set of armor if you have data from World’s massive Iceborne expansion. It's a small thing, but dressing up your Palico never gets old.

While you never need to play a prior Monster Hunter game before starting a new one, Capcom’s RPG is a distinctly different animal than any other game out there. While the developer has been working hard to make the learning curve easier with each new game, there are so many unique systems that really the only way to truly prepare for Monster Hunter is by playing Monster Hunter. While there will be many who will find joy jumping right into the new game blind, there's never been a better time to try out Monster Hunter: World and familiarize yourself with the vernacular and community ahead of Wilds’ launch on February 28, 2025.

Jesse Vitelli is a freelance writer and published author. A former associate editor at Prima Games, he also has bylines at Kotaku, Inverse, Game Informer, and more.

Cthulhu Keeper Announced for PC

17 février 2025 à 15:00

Finnish game developer Kuuasema has announced Cthulhu Keeper, a new comedic strategy game inspired by the work of H.P. Lovecraft (and quite possibly Bullfrog's thematically similar 1997 classic Dungeon Keeper). It's in development for PC.

In it, you'll "build your very own cult and generate fear and chaos around you," according to the developers. It's set in the 1920's, and in it you'll form your cult by building out a lair and researching dark works to then be able to summon various Lovecraftian-influenced monsters. You'll expand your influence by recruiting cultists, canvassing the streets, and completing objectives. Naturally, rival cults will challenge you (along with the authorities), at which point you'll rely on traps and spells to defend your lair.

“We’ve poured our hearts and dark souls into creating a unique and challenging experience that blends classic dungeon-keeping with the unsettling atmosphere of Lovecraft’s stories," said Kuuasema chief gaming officer Kimmo Kari. You can wishlist it on Steam if you're interested.

Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.

Star Wars: The Old Republic Jedi Revan Statue Revealed by Diamond Select Toys

17 février 2025 à 15:00

Darth Revan may well be the most popular Star Wars character yet to appear in a live-action project. Star Wars collectors looking to add to their Revan shrine will soon have a new option, as Diamond Select Toys reveals the Star Wars: The Old Republic Jedi Revan Gallery PVC Statue.

Check out the slideshow gallery below for an exclusive first look at this dynamic Star Wars collectible:

This piece is essentially a sequel to DST's previous Darth Revan statue. It's specifically inspired by Revan's appearance in Star Wars: The Old Republic and depicts the character wielding a single purple lightsaber and white Jedi robes.

The Star Wars: The Old Republic Jedi Revan Gallery PVC Statue is designed at 1:8 scale and measures about 10 inches tall. Like the rest of the Star Wars Gallery line, it's designed to be a more budget-friendly option for collectors and carries an MSRP of $80.

The Jedi Revan statue will be released in Fall 2025. Preorders will open on the Gentle Giant Ltd. website and other retailers on Friday, February 21.

You can also currently preorder DST's Darth Revan statue, which is seeing wider release in 2025 after originally debuting as a Diamond Select Toys/Gamestop exclusive.

While you're at it, why not check out the many Star Wars collectibles available on the IGN Store?

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

PSA: Days Gone Remastered $10 PS5 Upgrade Not Available for Game Redemptions via PS Plus

17 février 2025 à 14:20

Days Gone Remastered was one of the standout announcements during Sony’s recent State of Play showcase, but some PlayStation Plus subscribers aren’t happy about its $10 upgrade.

Sony has confirmed that the $10 upgrade to the remastered version on PlayStation 5 is only available to those who own the PlayStation 4 disc or a digital copy of Days Gone. Game redemptions via subscription service PS Plus, therefore, are not eligible for the $10 upgrade to the PS5 remaster.

(Days Gone was available on the now defunct PS Plus Collection and was an Essential monthly game in April 2021.)

This means those who own Days Gone via PS Plus will have to pay the full $49.99 to play this new PS5 version of the game.

The detail of the $10 upgrade has caused some PS Plus subscribers to venture online to complain. A post on the PlayStation Plus subreddit, for example, is packed with comments from subscribers who say they would have paid $10 to upgrade to the PS5 remaster, but now will skip the game entirely.

“They would actually have made a decent chunk of change if PS Plus players were eligible, even if most didn’t want to play it they’d at least be interested in paying 10 bucks to try it out for an hour or two,” suggested squarejellyfish_.

“They should let Essentials upgrade cause I would pay the $10, but I will not buy it any other way,” added “teckn9ne79. “I will stick with the one I got.”

“Yeah this seems pretty stupid,” said dredizzle99. “There's no way I'm paying full price for this, but I'd happily pay for the upgrade at least just to check it out. Surely the majority of people that have it on PS plus are thinking the same thing, so they're basically losing all the potential sales from them.”

"They gave away the game for free so every copy is an extra £10/$10 they wouldn't have had but they decided to be awkward instead and cut out half the owner base," jackanyon95 said. "I'm not paying full price, it didn't even need a remaster."

However, it’s worth pointing out that some PS Plus subscribers aren’t surprised by Sony’s strategy here, and have pointed out the company will have crunched the numbers and determined this restriction will make the most sense financially. Still, Sony is currently being called “stingy” by some of its hardcore fans who had hoped for a rare spot of generosity from PlayStation.

Days Gone Remastered wasn’t the only new PlayStation game revealed at State of Play. Check out IGN’s State of Play February 2025 roundup for everything announced during the show.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Overwatch 2 Dev Blizzard Welcomes Marvel Rivals Competition, Says It’s Never Faced Another Game ‘So Similar to the One We've Created’

17 février 2025 à 13:38

Marvel Rivals was, from the moment it was revealed, compared to Overwatch. Taken at face value, Marvel Rivals is remarkably similar to Blizzard’s game; while Marvel Rivals uses Marvel heroes and villains for its playable characters, it is, like Overwatch, a competitive multiplayer hero shooter with some remarkably similar mechanics and gameplay systems. Both Marvel Heroes and Overwatch 2 are free-to-play, monetized as live services, and lean on the addition of new characters to keep things feeling fresh.

Marvel Rivals has enjoyed explosive popularity since launching in December, and it is speculated that this has come at the cost of interest in Overwatch 2. Blizzard’s game, according to the current narrative, is dwindling as NetEase’s Marvel Rivals gobbles up its players.

In a recent interview with GamesRadar, Overwatch 2 director Aaron Keller discussed the new reality Blizzard finds itself in, with Marvel Rivals now out in the wild and attracting tens of millions of players.

"We're obviously in a new competitive landscape that I think, for Overwatch, we've never really been in before, to this extent where there's another game that's so similar to the one that we've created," Keller said.

You’d think this would be a bad thing for Overwatch, then, but Keller called the situation “exciting,” and even said it was “really great” to see Marvel Rivals take ideas established by Overwatch in a “different direction.”

Still, Keller admitted Marvel Rivals’ success had forced a change in attitude within Blizzard when it comes to Overwatch 2, saying: “this is no longer about playing it safe."

To that end, Blizzard has announced radical changes coming to Overwatch 2 in 2025. While the roadmap ahead includes much of what you'd expect to see in terms of new content, the core gameplay itself will see a seismic shift, including the additions of hero perks and the return of loot boxes.

All eyes will be on Overwatch 2 to see if these changes spark a resurgence in interest. We're now nearly nine years out from the debut of Overwatch in 2016, and two-and-a-half from the launch of Overwatch 2. And while Blizzard does not make Overwatch player numbers public, we can see concurrent player numbers on Steam are as low as they’ve ever been since Overwatch 2 launched on Valve’s platform in 2023, with a 37,046 concurrent player peak over the last 24 hours.

Marvel Rivals, meanwhile, remains a top 10 most-played game on Steam, with a 310,287 concurrent player peak over the last 24 hours.

Overwatch 2 still has a ‘mostly negative’ user review rating on Steam. Indeed, in August 2023, Overwatch 2 became the worst user-reviewed game on Steam ever. Most of the negative reviews focused on monetization after Blizzard was heavily-criticised for forcing its premium predecessor to update into a free-to-play sequel, rendering the original Overwatch unplayable, back in 2022. Overwatch 2 subsequently endured a number of controversies including the cancellation of its long-awaited PvE Hero mode — the one feature, players said, that justified the sequel's existence.

IGN has loads more on Marvel Rivals, including the developer's clarification on datamining, and thoughts on the possibility of a Nintendo Switch 2 version.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Mortal Kombat 1 Dataminer Discovers Animations for Hara-Kiri Fatalities — and They Could Be Coming as Quitalities

17 février 2025 à 12:44

A Mortal Kombat 1 dataminer has unearthed what looks like compelling evidence that the gory fighting game will get Hara-Kiri Fatalities in the form of Quitalities.

Redditor InfiniteNightZ published a video, below, showing off what look like Hara-Kiri Fatalities in Mortal Kombat 1. A Hara-Kiri finisher, first introduced in 2004’s Mortal Kombat: Deception, sees the defeated player cause their own death with a self-Fatality.

What’s interesting here is that InfiniteNightZ found Hara-Kiri animations for recently released DLC characters, such as Ghostface, adding credence to the speculation that they will be added to Mortal Kombat 1 in a future update rather than left on the cutting room floor. “After seeing that they're adding it to the downloaded roster now, I think it's highly possible,” InfiniteNightZ said.

InfiniteNightZ then suggested the Hara-Kiri animations could arrive as Quitalities, given that’s how they’re referenced in the game’s code. Quitalities are quick-fire finishers that trigger when a player quits a multiplayer match, and have been in previous games in the series. “They are listed as Quitalities, there's still hope,” InfiniteNightZ said of the animations.

High-profile Mortal Kombat 1 dataminer Interloko found additional Hara-Kiri animations, after InfiniteNightZ’s find was made public.

Thanks @MatthewDim40523 for tag me
Here are another 2 missing from the video, so looks like only Omniman and Conan doesn't have one.

I didn't try to trigger it in the game because I'm bussy finishing some stuff of the demo of my own game https://t.co/TqBKyauY0G pic.twitter.com/hL4QzLRXwf

— Interloko (@interloko) February 16, 2025

Of course, this may all amount to nothing, and it’s worth noting that neither NetherRealm nor publisher Warner Bros. Games has announced Quitalities for Mortal Kombat 1.

Mortal Kombat 1 recently enjoyed a resurgence with the addition of a secret fight with Floyd, the pink ninja, and the community-driven effort to work out his unlock conditions. Meanwhile, Mortal Kombat 1 fans have the T-1000 guest character to look forward to, and potentially more DLC to come, although NetherRealm has yet to confirm that.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Xbox Boss Phil Spencer Issues Update on Rare’s Long in Development Everwild

17 février 2025 à 12:14

What happened to Rare’s Everwild? It’s been over five years since the game was announced back during Microsoft’s X019 presentation. Repeated no-shows during Xbox showcases and rumors of reboots have caused some to wonder whether Everwild had fallen by the wayside. Not so, Xbox boss Phil Spencer has said.

In an interview with XboxEra, Spencer listed Everwild as one of the games yet to come out that he was excited for, adding he’d recently visited UK studio Rare, which runs live service pirate adventure game Sea of Thieves, to get a look at Everwild and the progress the developers were making.

“Yeah, State of Decay is just one of the franchises I love back from the original one, so that one stays on the board. I do think the work that Double Fine’s doing and how Tim [Schafer] kind of solicits feedback from the team. And the other one, I’ll say because I was recently out at Rare. It’s nice to see the team with Everwild and the progress that they’re making.”

Spencer said Microsoft had been able to give the developers of those games (State of Decay, the next game from Double Fine, and Everwild) time while still having a packed schedule of releases (bolstered, obviously, by the acquisitions of Bethesda and Activision Blizzard).

“We can give those teams time,” Spencer said. “And next week I’m going to be up in Vancouver with the Coalition [Gears of War developer] — and how fun is that?”

As for Everwild, it’s faced concern over the years after the aforementioned reboot rumor, which Microsoft has denied, and the exit of creative director Simon Woodroffe in 2020. Rare filled the director's chair with veteran designer Gregg Mayles, who previously worked on Donkey Kong Country, Banjo-Kazooie, Viva Pinata, and Sea of Thieves.

But what is Everwilds? Reports have indicated it’s a third-person adventure game with god game elements, but given how long it’s been in development, that may have changed. The last Everwilds trailer, released in July 2020, carried the following description: “Everwild is a brand new IP from Rare. A unique and unforgettable experience await in a natural and magical world.”

Microsoft has a long list of in-development games, including the Perfect Dark reboot, the next Halo, and Playground's new Fable game. Meanwhile, Bethesda is working on The Elder Scrolls 6, and Activision is of course working on this year's Call of Duty. In the shorter term, id Software's Doom: The Dark Ages launches in May.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

'Fallouts Like That Happen, It's Just Part of the Deal' — Mass Effect 1 and 2 Composer Jack Wall Discusses Why He Failed to Return for Mass Effect 3

17 février 2025 à 11:06

Composer Jack Wall has discussed why he failed to return for Mass Effect 3 having created the much-loved music for the first two games in the series.

Wall worked with developer BioWare to create the 80s sci-fi music-styled soundtracks for Mass Effect, released in 2007, and its sequel, 2010’s Mass Effect 2. Mass Effect 2 in particular is often cited as one of the greatest action role-playing games ever made, and Wall’s soundtrack, which includes the rousing ‘Suicide Mission,’ is considered a series high-point by fans.

But Wall failed to return for 2012’s Mass Effect 3, which came as a shock to fans. Now, in a new interview with The Guardian, Wall discussed why, pointing to a falling out with then Mass Effect development chief Casey Hudson.

“Casey was not particularly happy with me at the end,” Wall said. “But I’m so proud of that score. It got nominated for a Bafta, and it did really well … [even if] it didn’t go as well as Casey wanted.”

The Guardian suggested a “creative tension” between Wall and Hudson, but Wall remained vague. “Fallouts like that happen, it’s just part of the deal,” he added. “It’s one of the few times in my career that’s happened, and it was a tough time, but it is what it is.”

Wall did, however, go into a bit more detail on the challenges he and BioWare faced getting Mass Effect 2 out the door and Suicide Mission into the finished product, which may provide some insight into Wall and Hudson’s relationship at the end of the project.

“It was the biggest mind-f***ing thing I’ve ever done in my entire life,” Wall said. “And there was no one available to walk me through it, because they were all freaking out trying to finish the game. I handed it in, and they had to do a lot of massaging on their end in order to get it to work, but they did it... and the result is still one of the best ending sequences to a game that I’ve ever played. It was worth all that effort.”

After Mass Effect 2, Wall went on to make music for Call of Duty games, most recently composing the soundtrack for Black Ops 6. BioWare, meanwhile, is currently working on the next Mass Effect game following the release of Dragon Age: The Veilguard. BioWare is yet to announce the composer.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Broken Arrow Is a Modern Warfare RTS That Emphasizes Vehicles

17 février 2025 à 11:00

Life is a highway, so they say. And in Broken Arrow, the upcoming modern warfare RTS from Steel Balalaika and Slitherine, it's a highway littered with exploded BMD fighting vehicles that I just took out with a heavy armored advance, before getting caught out by an AT attack on my flanks. Set in a fictional Eastern European war between Russia and the United States, it has a lot of tactical depth while remaining very easy to control.

The scenario is a bit cloudy from the couple of missions I played. I spent half the time driving an American dignitary around a joint Baltic States base in a tutorial mission, with the snarky implication that he only really cares about selling more tanks and planes. The other was securing a convoy route to Kaliningrad. There's not a lot of time wasted on the details of, say, why such a conflict wouldn't immediately go nuclear. Or what sparked it in the first place, for that matter. That's really not the focus. This is one for the Fulda Gap fans.

If you've ever played games like Steel Division, you'll find a lot of familiar mechanics here. Infantry, vehicles, aircraft, and support weapons are called in using a ticking income of requisition you get from holding control points, and reinforcements will spawn at specific bases before moving out to their final destination. Thus, a lot of attention has to be paid to making sure the way to the front is secure, or you might get sniped trying to bring in fresh troops.

Follow Orders

One thing I was immediately impressed by is how easy to control everything is in Broken Arrow. Units are very responsive to my commands to charge or fall back, even when I'm panic-clicking to try to fight my way out of an ambush. There are several targeting options for artillery, all of which are intuitive and easy to use. You select a munition, how long of a barrage you want, then draw a line or mark a spot and watch the shells fly. Aircraft have semi-realistic maneuverability stats, so you have to think about leaving room to turn around between strafing runs.

The fact that we're taking into account the need to bring supplies to the front at all is nice.

The Russian faction also uses drones, but they weren't available to me in either of the missions I got to play (both as the US), so it's hard to tell what their role will be. I'm particularly interested in the details there, since I've played plenty of modern war RTSes set in the "War on Terror" era, and drone warfare is one of the major factors that could take a game about our present moment and set it apart from those familiar tactical paradigms. I did get to play with some attack helicopters, which are just as responsive to commands as the other units and have a "stealth" mode where they can fly much lower to avoid detection, at a sharp cost of speed.

Support units in Broken Arrow are modeled by cargo trucks that can carry a variable amount of supplies, depending on if you just need to deploy a quick top-up to a problem spot or create a dedicated supply depot after your tanks got beat up in a head-on scrape. Once the supplies are dropped on the ground, they create a small, circular repair aura that will automatically get any vehicles inside it back to factory shape. This is a little bit of an arcadey abstraction, but it's not one I really minded much. The fact that we're taking into account the need to bring supplies to the front at all is nice.

Boots on the Ground

Infantry are especially fragile and easy to suppress, to the point that I didn't find myself using them that often. They can be garrisoned in buildings, but any amount of enemy armor seems to make light work of dislodging them. At least in the missions I played, there weren't a lot of opportunities for firefights in the streets, going house-to-house to capture a village, or holding the line with rifle squads. The focus seems to definitely be on the vehicles. But that could have just been a product of what this particular demo chose to show off.

There is a fairly detailed line-of-sight system that adds a lot of tactical depth. On one training exercise, I was able to park my tank in a bit of sunken ground where the enemy couldn't see it, peek out to take a shot, then reverse back into my hole where I was safe. In another battle, I basically used a highway overpass for cover. A lot of weapons have a longer effective range than their vision radius, making scouting valuable. Indirect fire is also a consideration, although I only had access to some lighter mortars in the demo. I'm very interested in what heavier options are available and how they could open up more possibilities.

Even on max settings, Broken Arrow does have a little bit of a budget look to it. The explosions are great, but the vehicle models are a bit flat, with fairly simple, clay-like textures that don't really react to light in a way that makes you go, "Wow!" This isn't exactly a Microsoft Flight Simulator-level replica of the F-15. But I'm generally playing so zoomed out that I'm not nitpicking the little details anyway.

From what little I've seen of Broken Arrow, I'm quite interested in finding out what the rest of its campaign, its multiplayer modes, and army builder will add to its snappy, easy-to-command RTS battles. We'll be able to take the full version for a ride this June.

'I Know It's Not What Everybody Else Is Doing' — Xbox Boss Phil Spencer Will Keep on Putting PlayStation and Nintendo Logos in Microsoft Showcases

17 février 2025 à 10:12

Microsoft, you might have noticed, now flags that its games are coming to rival platforms during Xbox showcases. It’s something we’ve seen in recent months as part of the company’s multiplatform video game push. For example, the recent Xbox Developer Direct included PlayStation 5 alongside Xbox Series X and S, PC, and Game Pass at the end of the Ninja Gaiden 4, Doom: The Dark Ages, and Clair Obscur: Expedition 33 segments.

As recently as Microsoft’s June 2024 showcase, that wasn’t the case. There, Doom: The Dark Ages was announced for PlayStation 5 immediately after the Xbox event, although subsequent individual trailers did feature the PS5 logo. BioWare’s Dragon Age: The Veilguard was down as coming to Xbox Series X and S and PC, skipping the PS5 version. It was the same for Diablo 4 expansion Vessel of Hatred and Ubisoft’s Assassin’s Creed Shadows.

Sony and Nintendo continue to take a different approach. The recent State of Play showcase did not mention Xbox at all, even though it included multiplatform games. For example, the Monster Hunter Wilds segment finished with the release date and PS5 logo only. No word of PC, Steam, or Xbox. Sega’s Shinobi: Art of Vengeance was shown as coming to PS4 and PS5, even though it’s also coming to PC via Steam, Xbox Series X and S, and Nintendo Switch. Metal Gear Solid Delta: Snake Eater and Onimusha: Way of the Sword were in the same boat.

Sony, clearly, is sticking to what’s worked for its gaming business for decades now, reinforcing its consoles as PlayStation’s point of interest. Microsoft’s well-documented change in strategy, however, has come with a corresponding change in marketing.

In an interview with XboxEra, Microsoft gaming boss Phil Spencer was asked directly about Xbox showcases featuring the PlayStation logo now.

Here’s the question:

Is this just hey, this is the band-aid off guys, there’s still going to be different decisions but this is the new era. Get used to the way things are going to be. How would you frame that to the community?

And here’s Spencer’s answer:

I think it’s just being honest and transparent about where the games are showing, and we actually even had this discussion last year for the June showcase, and by the time we kind of made our decision, we couldn’t get all of the assets done and it felt weird to have some of them in and some of them out.
But I just want to be transparent with people — for shipping on Nintendo Switch, we’re gonna put that. For shipping on PlayStation, on Steam... People should know the storefronts where they can get our games, but I want people to be able to experience our Xbox community in our games and everything we have to offer, on every screen we can.
And obviously not every screen is equal. Yeah, like there’s certain things we can’t do on the other closed platforms that we can do on open platforms, cloud — it’s different. But games should be the thing that we’re focused on. And the strategy that we have allows us to do big games, while also supporting our native platform from hardware to the platform and services that we have and that’s going to be our approach.
And I know it’s not what everybody else is doing, but I just believe games should be the thing that’s at the forefront. Maybe it’s because of how I’ve grown up in this industry. I came from building games. But I think the games are the things that I see growing in their strength in what we’re doing and it’s because more people can play. So yeah, I’m just trying to be open and transparent with people.

With this in mind, expect to see more logos for PS5 and, in the future, Nintendo Switch 2 in Xbox showcases. So, when Microsoft hosts its inevitable June 2025 showcase, perhaps then we’ll see the likes of Gears of War: E-Day, Fable, Perfect Dark, State of Decay 3, and of course this year’s Call of Duty with a PS5 logo alongside Xbox.

Just don’t expect Nintendo and Sony to follow suit.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Ubisoft Announces Siege X, the 'Biggest Transformation' in Rainbow Six Siege History

17 février 2025 à 09:52

Ubisoft has teased a significant evolution of Rainbow Six Siege, promising to unveil what it calls Siege X in March.

Siege X is described as “the biggest transformation in the game's history, including new tactical gameplay, graphical and audio upgrades, and more.” This is not Rainbow Six Siege 2, rather a significant change for Rainbow Six Siege designed to set the competitive multiplayer game for its second decade of live service.

The Siege X teaser trailer is below.

Rainbow Six Siege struggled when it launched in December 2015, but Ubisoft’s work to improve the game is seen as one of the most dramatic turnarounds in video game history alongside Final Fantasy 14 and No Man’s Sky.

In the last decade, Rainbow Six Siege has proven a reliable money-spinner even when Ubisoft’s other attempts at live service have fallen by the wayside. In recent years, when Ubisoft has found the going particularly tough, Rainbow Six Siege has helped prop up those financial reports. Now, there's even more pressure on Siege X, given Ubisoft's high-profile troubles.

10 years is a long time for any video game to remain relevant and financially stable, and so it makes sense that Ubisoft would want to refresh Rainbow Six Siege with a headline-grabbing evolution. Ubisoft will announce more on March 13 at the Siege X Showcase.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The White Lotus Season 3 Premiere: Who That 'Bald Guy' Is and Why You Should Hate Him

17 février 2025 à 04:30

Full spoilers follow for The White Lotus through Season 3, Episode 1.

While the new season of Mike White’s hit HBO show The White Lotus has of course given us a bunch of new characters to welcome, inspect, and judge, it also has seen the return of not one but two faces from past seasons. We already knew that Natasha Rothwell’s Belinda Lindsey would be back from Season 1, but in a surprise moment, Jon Gries’ Greg Hunt, also from Season 1 as well as Season 2, also appeared in this first episode. And you know we all hate Greg…

Let’s brush up on our Greg history, why he’s public enemy number one for White Lotus fans, and what his reappearance in the premiere might mean for the new season.

Greg, Belinda, and Tanya in The White Lotus Season 1

If The White Lotus’ ensemble casts have had a “star” player in the past, that honor would go to Jennifer Coolidge’s Tanya McQuoid, the hilarious but sort of lost soul of the first two seasons. As with many of the clients of The White Lotus resort, Tanya was very wealthy but also troubled. When we first met her in Season 1, she was visiting the Maui White Lotus with the intention of spreading her recently passed mother’s ashes. Spa manager Belinda helped Tanya through her grief and anxiety, so much so that Tanya proposed financing Belinda so that she could start her own spa.

Tanya also met Greg here, and a romantic relationship began between the two. But Tanya, suffering from constant anxiety and self-doubt, was trepidatious about it. As she said to Belinda, “I just know I’m gonna get hurt.” Tanya tried to end the relationship with Greg as a result, but his apparent good cheer and compassion for Tanya assuaged her fears. (We’d eventually learn that she should’ve trusted her instincts.)

Eventually, Greg revealed to Tanya that he was suffering from a serious illness and that she shouldn’t be surprised if he “dropped dead” at any time. Deciding to leave with Greg for Honolulu, and then possibly move to Aspen to be closer to him, Tanya also opted to not go into business with Belinda. Belinda was crushed by this decision but perhaps not surprised in the end.

The Death of Tanya in Season 2

Tanya returned for Season 2, as did Greg for the first few episodes, when the pair vacationed at the White Lotus in Sicily. Now married, with Greg’s health issues resolved thanks to Tanya’s wealth, things have changed. The type of toxic relationship of her past that she worried about in Season 1 seems to have taken root with Greg, and his previously amorous attitude to Tanya has dissipated – when she prompts him for some action in the first episode of the season, he announces that he has to go wash up first because he has “swamp crotch,” for example. Romantico!

Later, Tanya hears Greg on the phone in the bathroom whispering. He claims it’s just a work thing, and she brushes it off. But then in Episode 2, when she wakes up in bed, she finds Greg just blankly staring into the middle distance. It’s an odd moment, but it passes as he claims he’s fine. At breakfast, Tanya describes her idea of a perfect day in Italy, and Greg, acting nicer than he did the day before, agrees to the plan. “It’s your day to shine,” he says. But that night he tells Tanya that he has to leave their vacation early for work and return to the U.S. This leads to an argument where he reminds her that she made him sign a prenup and that he can’t know that she won’t “discard” him at some point the way she has many of her friends and employees over the years. The episode ends with Greg sneaking a phone call where he tells the person on the other end of the line that he loves them and that Tanya is “clueless as usual.”

Greg apparently had plotted with Quentin to kill Tanya and make it look like an accident so that he could inherit her fortune.

After Greg leaves, Tanya is befriended by a group of men who she eventually begins to suspect are out to kill her. By the Season 2 finale, Tanya’s suspicions are proven correct, but she takes out her would-be assassins with a gun in a glorious moment of haphazard triumph, only to then awkwardly die herself when attempting to get off the yacht where the final showdown took place.

The thing is, before she died, Tanya saw a picture of a young Greg with Quentin (Tom Hollander), one of the men who was trying to kill her. Greg apparently had plotted with Quentin to kill Tanya and make it look like an accident so that he could inherit her fortune. Whether or not the authorities ever figured out this plan is unknown by the end of Season 2.

What Is Greg Doing in Season 3?

Good question! We don’t know if he actually did inherit Tanya’s money or not. It’s possible that the police never connected him to the plot which resulted in multiple deaths, including Tanya’s. What we do know is that he is now hanging around the Thai White Lotus where Season 3 is set, and he apparently has a younger ex-model for a girlfriend now.

Chelsea (Aimee Lou Wood), who is the girlfriend of Walton Goggins’ Rick Hatchett, meets Greg’s girlfriend at the bar, and they bond over their boyfriends who are both older, bald or balding, and generally cranky. Greg also apparently now lives somewhere near the Thai White Lotus.

But does he really? Is it possible this is another scam of Greg’s, and that Chelsea is being sucked into something she doesn’t understand? Will Belinda, back for Season 3, manage to find justice for Tanya by somehow outing Greg as being responsible for her death? There’s no reason for us to think she suspects Greg of any wrongdoing (and she hasn’t even encountered him yet at the resort), plus she doesn’t necessarily owe Tanya anything after the way she was treated. But Belinda is also one of the “good” figures in The White Lotus that we are always rooting for, and it seems like if anyone can right the wrongs that were done to Tanya, it’s her. Of course, ultimately, one of the big questions The White Lotus is always asking is whether or not good people ever really win in the end. Belinda, we’re counting on you.

'Holy $&#%, He's Done It Again!'— The White Lotus Season 3 Cast Breaks Down the Opening Shoot-out and the Return of THAT Character

17 février 2025 à 04:00

Spoilers follow for The White Lotus Season 3, Episode 1, “Same Spirits, New Forms.”

Season 3 of The White Lotus starts with a bang. Well, several bangs. While the show is famous for dropping a dead body into the opening scene of each season, the initial moments of the newest iteration raise the stakes considerably.

The cast of the HBO show sat down with IGN as part of IGN Fan Fest 2025 to break down the opening scene and react to the return of a much-despised character.

‘Something Has Shifted in the World of The White Lotus.’

Instead of a corpse being loaded onto a plane (Season 1) or floating in the ocean (Season 2), the premiere of the Thailand-set new season sees a full-fledged shoot-out culminating with at least one lifeless body face-down in the water. It was a moment both true to previous seasons of the Mike White-helmed series and an escalation of what fans have come to expect.

Michelle Monaghan (Jaclyn): Like, holy shit, he's done it again! I mean, honestly, this season, it is bigger. It is more action-packed. And you see that from page one. You are delving into the theme of Season 3, which is life and death, spirituality, and how light and dark coexist. And it really happens in that opening scene and it gets bigger and bolder and deeper as the season continues to roll out.

Aimee Lou Wood (Chelsea): I was so blown away. I just thought it was such a genius idea to have Belinda's (Natasha Rothwell’s) son (Zion, played by Nicholas Duvernay) open it because Belinda, she's the heart of Season 1, and she's who everyone wants to win. I thought it was so clever because it instantly makes it more melancholic and human and emotional. It's a shoot-out, but it also feels more human than ever, like the most human whilst also being the most big.

Carrie Coon (Laurie): It was clear that the storytelling had leveled up. It opened slightly differently in the first two seasons. You just see the bodies being put into an airplane or a casket. This was an action sequence with a scene and gunfire, and I was like, “Whoa. Something has shifted in the world of The White Lotus.”

Parker Posey (Victoria) It’s so much fun to read writing that's really inhabited. So it was like, I got the coffee and the tea out (and) I just sat down and I just barreled through it. By the last episode, I was so adrenalized. It was like I was so taken with the story that I forgot who died. I didn't remember until I went to set.

Sarah Catherine Hook (Piper): (White) went the action-packed route because (in) the first season it was just a conversation, and then the second season was a dead body floating in the water. But (with the shoot-out) immediately in my head I was like, “Okay, this is already going to be an action-packed season.”

Patrick Schwarzenegger (Saxon): Mike continues to push the envelope of what he wants to do with each and every season. Obviously this season is completely different than the past, and that involves the opening sequence. I thought that it was amazing how he showcased the suspense of it all. And obviously with the gunshots, I mean, it's very relevant to something that would happen today. But I thought it was great and I think that there's more than a body potentially.

Jason Isaacs (Tim): He's a master storyteller. It reminds me of Dickens. Dickens used to be serialized in the newspaper, so he knew that the first chapter and then maybe the first paragraph needs to throw a hook right into the audience's imagination. And that's what he’s done. He does it brilliantly and then he reels you in really slowly. And then when the fish gets close, you're trapped.

Watson Goggins (Rick): Reading the first few pages, you notice the difference. There's not a body, there's a shoot-out. I think I stopped after the first three pages and thought, “I can't believe I'm reading the first episode of Season 3 of The White Lotus.” It's like reading a Tarantino script. You realize that you're in rarefied air.

‘I Was Hoping the Dead Body Would Be Me.’

Each season of The White Lotus presents a central mystery: Who died? The cast of Season 3 was both excited and fearful that the body we see in the premiere might be their own.

Leslie Bibb (Kate): If you're the dead body, you're going to have a great story. If you're not the dead body, you know that maybe there's a possibility, if Mike likes you and he feels moved, you could come back for a second season. We were reading some (fan questions and) Jason's like, “Why is everybody assuming my character's being killed?” And I said, “It's a compliment. You're like Drew Barrymore in Scream.”

Jason Isaacs: I figured that whoever it was wasn't going to die until the end. So if it was me, that would be fine. I just wanted to go on Mike's ride. It was such a joy.

Sam Nivola (Lochlan): I feel like I was sort of hoping the dead body would be me, and maybe it is! You don't know. But to be honest, I was like, "I don't really care." I'm going to read all these scripts in one sitting and I will find out in a few hours. I was just along for the ride.

Aimee Lou Wood: I think everyone goes through the script. You’re like, “Oh my God!”

Michelle Monaghan: You don't know. And as soon as we got cast, we received all eight episodes in our inbox. And the whole time, I'm just thinking, “This is insane.” And you have no idea which direction it's going.

Walton Goggins: Of course, that is a consideration, right? No one knows if it's going to be them. When you set out to read these scripts, it's like playing a game of Clue: what's the instrument and how does it happen and is it happening to me?

‘He’s a Character You Love to Hate.’

A huge surprise from Episode 1 is the return of Greg (John Gries), who first appeared in Season 1 and arranged for the murder of his wife and fan-favorite character Tanya (Jennifer Coolidge) in Season 2. The cast talked about his surprising return.

Leslie Bibb: It's so exciting. In the script it just says “a bald man walks down.” That's when he sees Sarah Catherine. And I remember being like, “I wonder why Mike's talking about that.” And then it came back and I was like, "Oh my God, this guy's in all three (seasons)."

Carrie Coon: (He’s) the luckiest actor. He wasn't necessarily going to be the throughline I remember, but it ties into Belinda. That was actually the part about the Greg storyline that was most exciting to me was to see what happens to Belinda.

Sarah Catherine Hook: I was like, “Oh my God, (White is) so smart to keep (the story of) Tanya alive.” I feel like she is in this season with us. And I think that fans of the show, including myself, had some worries about the face of The White Lotus being killed off. So I was so relieved and so happy and just so impressed that he was able to pull it off so beautifully. And I think that's going to be a very, very enticing story for the audience.

Sam Nivola: I was like, “Why is he here? What is going on?” I was definitely scared. “Is he going to kill Belinda?” I think it's really smart the way that (White) ties these three seasons together. I think that the way he sort of came up with this thing is like a mathematician. It's just the perfect amount of connectivity without marrying it to the previous seasons.

Patrick Schwarzenegger: Once I started to read as a fan of the show, I was like, “Okay, that's a great ending of the pilot.” Something to keep new people interested.

Jason Isaacs: Michael Powell, the great British filmmaker, used to talk about planting bombs. And Mike sets the story out at a perfect pace and you think not much seems to be happening. “Wait a second. That is the guy that killed his wife. That's not going to end well.” He just knows exactly how to pique your interest just a little bit and pick up the pace.

Michelle Monaghan: He’s a character you love to hate. John is the exact opposite of Greg. It's crazy to me. He's the best person, the best person on the planet. (But) that storyline, there's some unfinished business there that Belinda needs to take care of. And I think that audiences are going to be so excited and so happy that she has a chance at redemption.

Aimee Lou Wood: That full circle is so satisfying.

For more from the cast of The White Lotus Season 3, be sure to catch IGN Fan Fest February 24-28 across IGN platforms.

AU Deals: Monster Discounts Hunted, Up to 85% off AAA RPGs Sale, Kingdom Come II Slashed, and More!

17 février 2025 à 02:12

Welcome back to a week stacked with must-have titles at prices more unbeatable than a FromSoftware game modded to be Ultra-Nightmare. As for standout gems, Fire Emblem Warriors: Three Hopes could slash its way into your library/heart at 44% off. Otherwise, Persona 5 Royal will let you live your best (or most rebellious) life, with extra content that wasn't in the original (read: an entire semester’s worth of gameplay). If those two somehow aren’t for you, start scrolling to get lost in the savings…

This Day in Gaming 🎂

In retro news and with some serious overkill, I’m using a lightsaber to light 19 candles for Star Wars: Empire at War. This bad boy is an all-timer RTS and one of the best Star Wars tie-ins one could get in a sea of ordinary to bad ones. I remember being held in a Force Choke-esque thrall by its dual-layer strategy system: a galactic map for turn-based empire management and real-time battles on both land and in space. It translated into planet conquering, fleet building, and grand-scale warfare unlike any far, far away game at the time.

But mostly, I was tickled by the iconic hero units it offered and cool Easter eggs hidden. For the former, who wouldn’t dig hewing through rebels as an unstoppable Vader, like his horror visage in Rogue One? And I loved making a battle drag on too long to ensure an escaping Millennium Falcon would spawn.

Aussie bdays for notable games

- Star Wars: Empire at War (PC) 2006. Get

- Guitar Hero: Van Halen (PS2/3,Wii,X360) 2010. eBay

Contents

Nice Savings for Nintendo Switch

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Or gift a Nintendo eShop Card.

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Purchase Cheap for PC

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Or just get a Steam Wallet Card

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Exciting Bargains for Xbox

Xbox One

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Or just invest in an Xbox Card.

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Pure Scores for PlayStation

PS4

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PS+ Monthly Freebies
Yours to keep from Feb 4 with this subscription

  • Payday 3 [PS5]
  • High on Life [PS4/5]
  • Pac-Man World Re-Pac [PS4/5]

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Legit LEGO Deals

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Superb Snacks Deals

Because you need fuel. Delicious and discounted.

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Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube.

À partir d’avant-hierIGN

Daily Deals: Rise of the Ronin, Kirby and the Forgotten Land, Pikmin 4, and More

16 février 2025 à 21:15

The weekend is officially here, and we've rounded up the best deals you can find! Discover the best deals for Sunday, February 16, below:

Kirby and the Forgotten Land for $39.99

Kirby and the Forgotten Land is still one of the best Nintendo Switch games. Forgotten Land marks the first full 3D game in the entire series, with a massive amount of new gameplay mechanics and offerings compared to its 2D counterparts. The game also has an amazing soundtrack, which perfectly accompanies the fun and engaging environments. If you've yet to play Kirby and the Forgotten Land, pick the game up for a discount this weekend!

Rise of the Ronin for $39.97

Rise of the Ronin is one of the biggest 2024 PlayStation 5 exclusives to release, with the gamecoming from Team Ninja and Koei Tecmo. Set in 1863 Japan, you play as the Ronin and take down those coming from the West. This action epic offers well over 70 hours of content, with an excellent dive into a history somewhat unexplored in modern gaming.

LEGO Roses for $10.79

Who doesn't need a pair of LEGO Roses in their life? If you're searching for a late Valentine's Day gift, this pair of LEGO Roses can be a great option. It's the perfect gift to build with that special someone.

Preorder Elden Ring: Nightreign at Best Buy, Get $10 Gift Card

Elden Ring Nightreign, a new multiplayer game from FromSoftware, is set to release for PS5, PS4, Xbox Series X|S, Xbox One, and PC on May 30. You can explore the world and take on bosses with two other friends, making for a unique experience that's sure to stay engaging. Best Buy has opened pre-orders for Elden Ring Nightreign, and you can score a free $10 Best Buy gift card with any pre-order for a limited time.

Fantasian Neo Dimension for $39.99

Fantasian Neo Dimension is on sale for the first time since launch! Both the PS5 and Switch versions are available for $39.99, and this is one of the best turn-based RPGs you can buy right now. With a story by Hironobu Sakaguchi and music by Nobuo Uematsu, this is one experience any RPG fan does not want to miss.

LEGO Infinity Gauntlet for $51.19

The Infinity Gauntlet is one of the most recognizable items from the Marvel Cinematic Universe, and you can take it home in LEGO form at a discount this weekend! This 590 piece set includes a stand to hold up and display the Infinity Gauntlet, with each of the six Infinity Stones on display. Don't miss out on your chance to save on this LEGO set!

Final Fantasy Pixel Remaster Collection for $39.99

The Final Fantasy Pixel Remaster Collection has hit a new all-time low at Woot, priced at just $39.99. The first six Final Fantasy games paved the way for the series as we see it today. Many fans still regard both Final Fantasy IV and Final Fantasy VI as some of the best that Final Fantasy has to offer, with gripping narratives and engaging gameplay. This package includes all six Final Fantasy Pixel Remasters, which feature updated graphics, soundtracks, font, and more.

Pikmin 4 for $39.99

This weekend at Best Buy, you can save on Pikmin 4, with copies available for just $39.99. As the latest game in the Pikmin series, Pikmin 4 brings loads of new features for fans, new and old alike, to discover. In our 9/10 review, we stated, "Pikmin 4 adds variety to the series' traditional gameplay by offering options other than the grab-and-throw formula of the past, and brings an extra helping of top-tier levels after the credits roll."

LEGO Star Wars Mos ESPA Podrace Set for $54.39

The Mos Espa Podrace scene in Star Wars: Episode I - The Phantom Menace is one of the most iconic in all of Star Wars, and we've seen it recreated in multiple LEGO Star Wars games ever since. As part of the 25th Anniversary celebration for The Phantom Menace, LEGO released this diorama set of the Mos Espa Podrace scene. This set includes both Anakin Skywalker’s Podracer and Sebulba’s Podracer.

Apple AirPods 4 for $99.99

Amazon has the Apple AirPods 4 on sale for $99.99 today. These earbuds feature Spatial Audio, up to five hours of listening time per charge, and so much more. Apple AirPods 5 likely won't be out for a good bit, so now is the perfect time to pick up a pair of new AirPods if your old ones are giving out.

Romancing SaGa 2: Revenge of the Seven for $39.99

Romancing SaGa 2: Revenge of the Seven is arguably the best entry point into the SaGa series at this time, and you can score a PS5 copy for $39.99. Acting as a full 3D remake of the 1993 release, this game features English and Japanese voiceovers, rearranged music, retooled gameplay, and more. If you're still unsure about Romancing SaGa 2: Revenge of the Seven, you can check out the free demo across all platforms!

Splatoon 3 for $39.99

Splatoon 3 is one of the best multiplayer games available on Nintendo Switch, with all kinds of content available across single player and multiplayer modes. It's no secret that Splatoon is incredibly popular, and this game is no exception. At $39.99, you'll be challenged to find a better multiplayer game at this price.

Captain America: Brave New World Projected to Beat Estimates With $100 Million Domestic Box Office Over Presidents Day Weekend

16 février 2025 à 20:32

Captain America: Brave New World has launched above estimates with a projected $100 million domestic box office haul over the Presidents Day holiday weekend.

Box office revenue tracker Comscore said the latest Marvel Studios movie made an estimated $88.5 million in 4,105 theatres for the three days, with a projected $100 million for four days. Alongside $92.4 million internationally, Captain America: Brave New World is looking at an estimated $192.4 million global weekend.

According to Deadline, Captain America: Brave New World had a production budget of $180 million, and has a break-even point of around $425 million global box office.

To put Captain America: Brave New World’s early days performance into context, it’s secured the fourth-best Presidents Day launch on record, behind three other superhero movies: Black Panther ($242 million); Deadpool ($152 million); and Ant-Man and the Wasp: Quantumania ($120 million).

Captain America: Brave New World’s opening haul comes amid poor reviews. IGN’s Captain America: Brave New World review returned a 5/10. We said: “Captain America: Brave New World feels neither brave, nor all that new, falling short of strong performances from Anthony Mackie, Harrison Ford, and Carl Lumbly.”

All eyes are on Captain America: Brave New World to see if it has enough staying power to reverse a negative trend for Marvel Cinematic Universe movies (apart from last year’s hugely successful Deadpool & Wolverine), and build momentum going into Thunderbolts* in May, and The Fantastic Four: First Steps in July.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Tributes Paid After Death of Half-Life 2 and Dishonored Artist Viktor Antonov Aged 52

16 février 2025 à 17:20

Viktor Antonov, visionary art director of games such as Half-Life 2 and Dishonored, has died aged 52.

Half-Life writer Marc Laidlaw confirmed the news in an automatically deleted Instagram Stories post. “Brilliant and original,” Laidlaw said of Antonov. “Made everything better.”

According to a recent social media post by Marc Laidlaw, Viktor Antonov - Half-Life 2's visionary art director - has passed away.

Assuming this is true, we are extremely saddened to hear this news. pic.twitter.com/3MqNbXkS64

— LambdaGeneration (@LambdaGen) February 16, 2025

Raphael Colantonio, founder of Arkane Studios and current president and creative director of WolfEye Studios, tweeted: “You were instrumental to the success of Arkane Studios and an inspiration to many of us, also a friend with whom I have many fond memories.”

RIP Viktor Antonov.
I wish I told you how much admiration I had for you but we get caught in our lives until a surprise lime this hits us.
You were instrumental to the success of Arkane Studios and an inspiration to many of us, also a friend with whom I have many fond memories pic.twitter.com/phdnVH3Scy

— Raphael Colantonio (@rafcolantonio) February 16, 2025

Harvey Smith, former co-creative director of Arkane Studios, took to social media to echo Colantonio's comments. "All this about his impact and talent is true, but I will also always remember how much he made me laugh, with his dry, devastating wit. RIP," Smith said.

Former Bethesda marketing chief Pete Hines tweeted: "Saddened to hear of Viktor’s passing. What an incredible talent he was. His ability to breathe life and meaning into the worlds he built, like Dishonored, was special. Thanks for all the hours of joy you gave us, Viktor. You’ll be missed."

Antonov was born in Sofia, Bulgaria, and moved to Paris before entering the world of video game development in the mid-90s at Xatrix Entertainment, the Los Angeles-based studio that became Gray Matter Studios. He went on to become one of the chief creatives behind the world of Half-Life 2 for Valve, where he most famously designed Half-Life 2’s iconic City 17.

Later, Antonov worked on the influential Dishonored as visual design director at Arkane Studios, co-creating Dunwall. Outside of video games, Antonov was co-author on animated movies Renaissance and The Prodigies, and worked at an indie production company called Darewise Entertainment.

In a Reddit AMA held eight years ago, Antonov discussed his early career leading into video game development.

I was formed and started my career as a transportation designer. Then I worked in advertisement, but both of those industries were very established and didn't offer me much choice for creative risk taking. As a designer, I was very lucky to find a brand new industry that could use my skills. At this time, the video game industry did not have clearly define positions and an artist could create entire worlds. So I joined the gaming industry relatively early: my first game was Redneck Rampage, a crazy funny experience in which I was able to create a big part of the art & world, before moving to more "serious" projects.

Antonov based the Orwellian City 17 on his childhood city of Sofia, mixing elements from Belgrade and St. Petersburg. “I wanted to capture this specific atmosphere of Eastern and Northern Europe,” Antonov said.

Most recently, Antonov appeared in Valve’s 20th anniversary documentary for Half-Life 2, where he discussed the inspiration behind his work on the project and its visual design.

Image credit: Half-Life 2: 20th Anniversary Documentary / Valve.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Can a 110-Year-Old Ex-Assassin Really Run for Congress? We Went to Our Congressman's Office to Find Out

16 février 2025 à 15:00

This post contains spoilers for Captain America: Brave New World.

After months, if not years, of denying that he was in Captain America: Brave New World, Sebastian Stan does indeed show up in the movie as James Buchanan “Bucky” Barnes. But his mere presence, giving a pep talk to Sam Wilson (Anthony Mackie) when he needs it most, isn’t the most surprising part of Bucky’s appearance: it’s that the former Winter Soldier is running for Congress.

Wait, hold up… Can he do that? As Bucky notes in the scene, he’s 110 years old at this point in the MCU. While he doesn’t offer up any details other than he has speech writers and is heading out on the campaign trail, there are a ton of lingering questions. What district is he running in? Can a 110-year-old even run for Congress? What about an ex-brainwashed KGB assassin with a robot arm who actively fought the US government during the Sokovia Accords (aka the events of Captain America: Civil War)?

These aren’t questions we can answer ourselves, so IGN went directly to the source to find out… Specifically the office of Brooklyn Congressman Dan Goldman. While Representative Goldman was busy running the government and representing the 10th district of New York, we were able to hop on the phone with Marvel fan and Senior Advisor to Congressman Goldman, Simone Kanter.

Kanter, luckily, was familiar with the history of Bucky Barnes at least up through Avengers: Endgame, which he called one of his “most enjoyable theater experiences ever.” And he was (end)game to answer some questions about what might be involved in Bucky running for Congress.

First, some basic info here on running for office. As laid out in the Constitution, the rules for running for the House of Representatives are pretty simple. You need to be at least 25 years old, a citizen for seven years, and you need to live in the state in which you are aiming to be elected in at the time of your election.

So how does that impact Bucky? In the MCU Bucky was born and raised in Brooklyn, New York, (not coincidentally where Congressman Goldman is based). And while he wouldn’t have to run in Brooklyn, Kanter thought it might be to his advantage. “If I were to give him political advice, I would advise that the place you have the strongest roots to are where you should run, as both a moral and necessary imperative,” Kanter said. “So I would say that if Bucky feels most at home in Brooklyn, that's definitely where he should run.”

I can't imagine a factor more enticing to want to vote for a member of Congress than a robot arm.

That said, given we’ve seen Bucky in Washington, D.C. with Valentina Allegra de Fontaine (Julia Louis-Dreyfus) in the trailer for Thunderbolts, it’s possible he could be based there now. “Maybe he wants to run in the DMV area,” Kanter continued, calling out the colloquial name for the Washington Metropolitan Area. “He's hanging out in Arlington. Certainly an option. [There are] plenty of federal workers running for office out there. So I think it comes down to where he feels like he can best serve the country.”

Okay, but what about the age thing? There’s been so much discussion in our culture about aging politicians, that while technically Bucky could run as he’s 85 years older than the required age, would that be an impediment to his chances? Not at all, said Kanter, noting that “novelty is a bit of an enticing factor.”

Similarly, the whole robotic arm wouldn’t be an issue, either. “Personally as a voter, I'd find the robotic arm pretty cool,” said Kanter. “I can't imagine that there might be a factor more enticing to want to vote for a member of Congress.”

So far, so good when it comes to Bucky’s chances!

And then there’s the whole ex-KGB assassin thing. If you’ll recall, not only did Bucky attack Nick Fury (Samuel L. Jackson) in broad daylight in Captain America: The Winter Soldier, but it was also revealed in Captain America: Civil War that he killed Tony Stark’s (Robert Downey, Jr.) parents. “A track record of confirmed kills of US citizens on behalf of a hostile foreign nation might be a turn-off to certain folks,” Kanter said.

More murky is the outcome of the Sokovia Accords, and Bucky going on the run with Captain America (Chris Evans). According to Kanter, that would be down to public polling as far as how they view the Accords. He also called out the events of Avengers: Age of Ultron, noting that “folks would be looking for a little bit more of a tighter leash from their government over some pretty powerful beings.”

It boils down to how he sells it on the campaign trail.

On the other hand, given that Bucky was a war hero before being revealed as The Winter Soldier, and there are even exhibits in Washington D.C. paying tribute to him as part of Captain America’s story, that could help balance things out. “This country especially has a soft spot for underdog stories and war heroes,” Kanter added. “We've seen a lot of appetite for forgiveness in the American electorate recently… It boils down to how he sells it on the campaign trail.”

Well, let’s talk about hitting that campaign trail. We glimpsed Bucky’s new look in the Thunderbolts trailer, and he’s sporting the same in Brave New World: stringy hair, cut down to his chin, and a beard that’s more than stubble. Would his whole style be a dealbreaker? Back in the day when politicians were supposed to be clean-cut, sure. Now? There’s a very specific precedent for why Bucky’s whole lewk might not be an issue. Or rather, a vice-precedent.

“I think Vice President JD Vance has brought back the beard,” Kanter said. “Apparently. I'm not sure how I personally feel about it. There's about half the country that's willing to vote for it, so I wouldn't call it a nonstarter.”

Kanter had a better suggestion, though, for what Bucky should have on his face: “I think you should bring back the mask from Winter Soldier; [he’s] way cooler with that on,” Kanter said.

Is it surprising to think about a masked candidate running for office? Don’t worry – Kanter had already thought this one through.

“Honestly, I was thinking about this, but then I did a double take when I thought about possible alternatives,” Kantor said. “And I really do think if Spider-Man threw his hat in the ring for any House seat in New York, he'd win with 80% of the vote.”

You hear that, Marvel? You just found your plot for Spider-Man 4. And hey, maybe Peter Parker can take some tips on running for office from Bucky… if he wins.

Top image credit: Photo by Tibrina Hobson/Getty Images

I'm Going To Start Collecting MEGA Pokémon Thanks To These UK Deals

16 février 2025 à 12:02

Building stuff is fun, but building Pokémon is just something else. These MEGA Pokémon sets are basically the best way to bring your favourite creatures to life without needing an actual Poké Ball. They've got moving parts, sick details, and a ridiculous amount of pieces to put together. There's a solid selection on offer at Amazon, but I think these are some of the best UK deals.

UK Deals: MEGA Pokémon Kits

Amazon has now knocked up to 38% off some of the best ones. If you've ever wanted to have Charizard, Pikachu, Eevee, or even a light-up Pokédex sitting on your shelf, now's a solid time to grab one.

The best part? These aren't just models that sit there. Most of them move, light up, or look straight-up epic. They remind me of the kind of TCG cards you'd flex in a deck like those insane full-art EX cards. Let's break down the best ones on sale right now.

MEGA Pokémon Motion Charizard

Charizard has always been one of the coolest Pokémon, and this build actually lets you make it move. It's got poseable wings, legs, arms, and a tail, plus a hand crank that makes it flap its wings. It's like seeing that classic Pokémon Red & Blue sprite come to life, or better yet, that moment in the anime where Charizard finally listened to Ash and started wrecking everyone.

The 1664 pieces make this a serious build, but seeing it in action is worth it. It's a real-life version of the Charizard EX card from Flashfire, with the insane flames and the "Stoke" move. If you've got the patience, this is one of the best sets to put together.

MEGA Pokémon Kanto Region Pokédex

This one is straight nostalgia. It's the OG Pokédex, the one Professor Oak gives you before you realize you're about to get wrecked by Brock's Onix because you picked Charmander. The build itself is solid, but the real star is the light-up feature and the five lenticular cards featuring Pikachu, Bulbasaur, Charmander, Squirtle, and Eevee.

It reminds me of Pokédex trainer cards that let you peek at your deck. If you ever spent hours memorizing Pokédex entries for no reason (like learning that Magcargo is hotter than the sun), you'll get a kick out of this. Definitely a cool display piece.

MEGA Pokémon Motion Eevee

Eevee is one of the most beloved Pokémon for a reason. It's got eight evolutions, each one cooler than the last. This set brings the classic version to life with moving legs, a wagging tail, and a head that actually tilts. It's like the perfect mid-run Eevee, ready to dodge an attack before it lands a Quick Attack or a Shadow Ball (if you're running Jolteon).

With 1366 pieces, it's a good challenge but not overwhelming. It has the same energy as the Eevee VMAX card from the Sword & Shield sets, with that huge dynamic pose making it a must-have. If you're an Eevee fan, this is an easy pick.

MEGA Pokémon Motion Pikachu

Pikachu's been a legend since day one, and this set lets you build your own and make it move. It's got a hand crank that makes its feet run and tail swing, so it looks just like it does when it's zipping around in the anime, dodging Hyper Beams and hitting opponents with a last-second Iron Tail.

The 1095 pieces mean you'll have a solid build session, but the result is peak nostalgia. It reminds me of the Pikachu Illustrator promo card. Rare, detailed, and just one of those things you want to own. If you grew up with Pokémon, this is a must-have.

MEGA Pokémon Charizard Action Figure

If you don't want to commit to the big Charizard set, this smaller action figure version still delivers. It has poseable wings and a fire effect coming out of its mouth and tail, instantly making it cooler than most statues you can buy.

At 222 pieces, it's a much quicker build, but it reminds me of Charizard GX from Hidden Fates which is an absolute beast. If you're looking for a fast, fun build, this one's worth picking up.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

Daily Deals: Romancing SaGa 2: Revenge of the Seven, LEGO Roses, Elden Ring: Nightreign, and More

15 février 2025 à 21:43

The weekend is officially here, and we've rounded up the best deals you can find! Discover the best deals for Saturday, February 15, below:

Romancing SaGa 2: Revenge of the Seven for $38.23

Romancing SaGa 2: Revenge of the Seven is arguably the best entry point into the SaGa series at this time, and you can score a PS5 copy for a new all-time low of $38.23. Acting as a full 3D remake of the 1993 release, this game features English and Japanese voiceovers, rearranged music, retooled gameplay, and more. If you're still unsure about Romancing SaGa 2: Revenge of the Seven, you can check out the free demo across all platforms!

LEGO Roses for $10.79

Who doesn't need a pair of LEGO Roses in their life? If you're searching for a late Valentine's Day gift, this pair of LEGO Roses can be a great option. It's the perfect gift to build with that special someone.

Preorder Elden Ring: Nightreign at Best Buy, Get $10 Gift Card

Elden Ring Nightreign, a new multiplayer game from FromSoftware, is set to release for PS5, PS4, Xbox Series X|S, Xbox One, and PC on May 30. You can explore the world and take on bosses with two other friends, making for a unique experience that's sure to stay engaging. Best Buy has opened pre-orders for Elden Ring Nightreign, and you can score a free $10 Best Buy gift card with any pre-order for a limited time.

Fantasian Neo Dimension for $39.99

Fantasian Neo Dimension is on sale for the first time since launch! Both the PS5 and Switch versions are available for $39.99, and this is one of the best turn-based RPGs you can buy right now. With a story by Hironobu Sakaguchi and music by Nobuo Uematsu, this is one experience any RPG fan does not want to miss.

LEGO Infinity Gauntlet for $51.19

The Infinity Gauntlet is one of the most recognizable items from the Marvel Cinematic Universe, and you can take it home in LEGO form at a discount this weekend! This 590 piece set includes a stand to hold up and display the Infinity Gauntlet, with each of the six Infinity Stones on display. Don't miss out on your chance to save on this LEGO set!

Final Fantasy Pixel Remaster Collection for $39.99

The Final Fantasy Pixel Remaster Collection has hit a new all-time low at Woot, priced at just $39.99. The first six Final Fantasy titles paved the way for the series as we see it today. Many fans still regard both Final Fantasy IV and Final Fantasy VI as some of the best that Final Fantasy has to offer, with gripping narratives and engaging gameplay. This package includes all six Final Fantasy Pixel Remasters, which feature updated graphics, soundtracks, font, and more.

Super Monkey Ball Banana Rumble for $19.99

Super Monkey Ball Banana Rumble is the return to form many Monkey Ball fans have waited years for. You've got over 200 courses, tons of guest characters, and all sorts of modes—what's not to love? In our 8/10 review, we wrote, "Super Monkey Ball Banana Rumble is a brilliant return to form. Monkey Ball has finally found its way home again with a set of 200 fantastic courses that range from delightfully charming to devilishly challenging, backed up by tight mechanics and predictable physics that put me in total control of my monkey’s fate."

LEGO Star Wars Mos ESPA Podrace Set for $54.39

The Mos Espa Podrace scene in Star Wars: Episode I - The Phantom Menace is one of the most iconic in all of Star Wars, and we've seen it recreated in multiple LEGO Star Wars games ever since. As part of the 25th Anniversary celebration for The Phantom Menace, LEGO released this diorama set of the Mos Espa Podrace scene. This set includes both Anakin Skywalker’s Podracer and Sebulba’s Podracer.

Apple AirPods 4 for $99.99

Amazon has the Apple AirPods 4 on sale for $99.99 today. These earbuds feature Spatial Audio, up to five hours of listening time per charge, and so much more. Apple AirPods 5 likely won't be out for a good bit, so now is the perfect time to pick up a pair of new AirPods if your old ones are giving out.

The Best Jigsaw Puzzle Brands for Quality Puzzling in 2025

15 février 2025 à 19:02

Piecing together a puzzle is a great way to relax. Whether you enjoy the hobby on your own or with others, there's quite a few different formats to choose from these days, too. There are some puzzles that offer fun 3D builds that bring your efforts to life and some even tell a story with a secret ending that ties it all together. If you don't frequently build puzzles, though, finding a good option like the ones previously mentioned means tracking down a reliable brand first.

One visit to Amazon will show you that there's an abundance of companies offering different puzzles, which can feel quite overwhelming. We're here to help, though. In this list, we've gathered up some of our favorite puzzle brands that we believe are worth dropping money on and noted some puzzles from each that we highly recommend. If you've been itching to pick up something new to get stuck into, have a look at our collection of the best puzzle brands below.

Ravensburger

Ravensburger is a brand that's been around for a while, offering a wide range of puzzle sizes from smaller 500-piece options - and even lower, if you prefer - to a puzzle with 40,000 pieces. Yes, really! The puzzle pieces are cut to fit neatly into place, with the company stating on its website that its "puzzles are made using custom-built tools and steel strips, handcrafted by skilled artisans. This meticulous process ensures each piece fits perfectly, providing a flawless puzzle experience without any false fits." The company also notes that each puzzle goes through quality checks, so you know you're getting a product that'll last. It's also worth noting that Ravensburger puzzles are even used in the world jigsaw puzzle championship.

Below you can find some Ravensburger puzzles we'd recommend in a wide range of sizes. Starting from just 500 pieces and going up to a whopping 5,000, there's a puzzle for every challenge level available. We've even included a couple of their 3D puzzles if you want a finished product that you can set up afterward.

Recommended Puzzles From Ravensburger

Magic Puzzle Company

The Magic Puzzle Company really lives up to its name. Its magical puzzles combine a "traditional jigsaw puzzle experience with ideas from the worlds of tabletop games and magic," according to its website. It's become a very beloved brand as well, with its Kickstarter boasting 62,284 backers from when it was last updated. Each of its 1,000-piece puzzles features over 50 easter eggs for you to find, but the coolest part about them is the special secret ending you get after finishing the first part of the puzzle. This important element helps tie together the story from the first set of pieces in the box, making it even more satisfying to finish.

Each puzzle from the Magic Puzzle Company offers a unique experience with original art, to boot. We've included a few of our recommended puzzles below that each have something interesting to bring to the table, from the magical Mystic Maze to the colorful Gnomes' Homes.

Recommended Puzzles From Magic Puzzle Company

Springbok

Springbok is another well-regarded brand that's been around for a very long time - since 1963 to be exact. The company offers a variety of different puzzles to choose from so you can find an option that best suits your personal tastes and skill level. Each one is made with a lot of love, too. The company prides itself on creating quality puzzles, stating on its website that, "The quality of our dies and above average thickness of our chipboards ensures the interlocking pieces will come together flawlessly multiple times."

From piecing it together to admiring the final work and all of the details within it, Springbok's puzzles will keep you busy for quite a while. Below we've included a few fun puzzles from their collections, from a selection of sweet treats to a puzzle paying homage to some excellent films.

Recommended Puzzles From Springbok

Heye

Heye's puzzles come in a fun variety of unique designs and ones with incredible amounts of detail. On its website, you can find the 'Puzzle' category broken down into five sections: Art Lab, Cartoon, Fantasy, Fine Art, and Photo Art. Each of these is further broken down into more sections so you can explore the many different styles of puzzle that are available. Not only that, but Heye also offers a range of puzzle sizes, from 500 pieces to 6,000, so you can easily find one that fits the challenge level you're looking for.

On top of its creative puzzle designs, the company also notes on its website that, "HEYE puzzles have been successively converted to plastic-free production without plastic bags and shrink wrap." That's a very big win for sustainability. Below you can find just a few of our recommended puzzles from Heye.

Recommended Puzzles From Heye

Rokr

Not all puzzles come in a 2D format. If you're looking for something a little different to work with, Rokr offers a great collection of 3D builds that can up your puzzling game with their intricate designs. With 10 years of experience and, according to its website, 4,190 Happy Members, Rokr is a reliable brand for those looking to expand on their puzzling skills. Its models are built to last, too. On its website, the company states that it prioritizes, "the use of durable, child-safe materials to ensure that our products not only withstand the rigors of play but also provide a reliable and secure play environment."

Below we've listed just a few of our favorite puzzles from Rokr, from an illuminated globe to a miniature pinball machine. These come with varying amounts of puzzle pieces as well, so there's a little something for every challenge level here. If you're looking for a good LEGO alternative, we recommend starting witht his brand.

Recommended Puzzles From Rokr

Buffalo Games

Buffalo Games is another brand that's been in the game for a while, since 1986. The company has crafted numerous puzzles since then, with care for their construction at the forefront of its mind. According to its website, the company states that, "With a careful eye for quality and sustainability, our puzzles use the thickest graphic board, premium paper, and sturdy set-up boxes." Each puzzle is also "manufactured using a precision cutting technique that guarantees every piece snaps into place with our signature Perfect Snap™ technology."

Whether you want a puzzle with a scenic view or one that captures your favorite piece of entertainment, Buffalo Games has quite a few options to choose from. We've included just a few of our favorites below in varying sizes, from 300 to 2,000 pieces.

Recommended Puzzles From Buffalo Games

How Do You Know if a Brand Has Quality Puzzles?

It's always worth researching a brand when you come across a puzzle that interests you to learn more about them. Quite a few companies will have further details about them on their website to read so you can have a better idea about who you're buying from. Another great way to learn more about a brand is by reading reviews or comments from fellow puzzlers online who have bought from the brand previously. Doing this can help you make a good judgement call about a brand and if they're worth your time and money.

If you're in the mood to pick up even more puzzles, it's worth it to have a look at our roundup of the best jigsaw puzzles for adults. That selection even features a couple of the brands from this list, so you can see more of what they have to offer. And if you need a good table to work off of after picking up a new puzzle, why not check out our roundup of the best puzzle tables and boards for some recommendations?

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

OnePlus 13R Review

15 février 2025 à 18:00

The OnePlus 13 didn’t land alone. The exceptional flagship smartphone launched alongside the OnePlus 13R, which serves as a cheaper alternative at $599. While the look and feel will be similar to the OnePlus 13, the chipset, build, and cameras see some downgrades to keep the price low. But if you’re not looking to have the absolute best of the best Android phones, the OnePlus 13R is a great option for those who still want ample performance and a gorgeous display.

OnePlus 13R – Design and Features

The OnePlus 13R is built like a brick. It’s neat, cleanly assembled, but a little bland next to the full-fat OnePlus 13. It gets flat aluminum edges with smoothly rounded corners, akin to what you’ll find on recent iPhones. The result is a phone that’s stable on a table but that feels slightly thicker in my hands. Given it’s also a sizable phone at 6.37 x 2.98 x 0.31 in, it can be hard to manage in just one hand, though it's actually a little smaller in every dimension than the iPhone 16 Pro Max or OnePlus 13. For its size, it’s also relatively light at 7.27 ounces.

Even if it's a little trim for a giant phone, you’re still getting a huge 6.78-inch display. It may not be as sharp as its top-tier sibling, but it still hits a dense 450 pixels per inch with its 1264 x 2780 resolution. That’s plenty sharp for most uses. The OnePlus 13R also boasts a brilliant 120Hz LTPO AMOLED panel that can sink down into sublime darkness or blast out vivid highlights as bright as a rated 4500 nits. And the high brightness mode lets the display readily keep up in bright conditions for easy readability. For a budget model, the OnePlus 13R is packing a flagship-quality display.

Movies and games look excellent on the display, and its variable refresh rate lets it drop down to low, battery-saving speeds when needed and then zip back up to 120Hz for ultra-smooth scrolling and navigation. The speakers combine well with the display, offering clear stereo sound and enough volume to listen to music or podcasts while taking a shower or cooking.

Where the OnePlus 13 moved to an unfamiliar but competent Ceramic Guard glass for the screen, the OnePlus 13R gets Gorilla Glass 7i, which I also recently saw in action on the RedMagic 10 Pro. OnePlus ships the phone with a pre-applied screen protector, though, and that has held up to the everyday abuse well enough, seeing only minor blemishes. The waterproofing is not as robust here, with the phone only offering IP65. That’s enough for some splashing, but I wouldn’t dunk this phone in water. It’s possible OnePlus used strong protection but opted not to seek higher certification, but I wouldn’t count on it.

The OnePlus 13R features both face and fingerprint recognition. The face unlock is rather quick, but doesn’t work well in poor lighting conditions. The fingerprint sensor is situated toward the bottom edge of the display, lower than on the OnePlus 13 and 12, making it a little hard to reach. It’s quite snappy to unlock when pressed though.

The rest of the OnePlus 13R is hard to tell apart from the OnePlus 13. The bottom edge is similarly lined with a dual SIM-card tray (eSIM is also supported), USB-C, a mic, and a speaker port. The top gets a small port to help with the earpiece speaker (though the OnePlus 13 had two such ports). There’s also an IR blaster to let the phone serve as a universal remote, and another mic at the top. The right edge includes a power button and volume keys that have a pleasingly stiff tactility. And the left edge includes OnePlus’s three-way notification slider.

OnePlus 13R – Software

As with the OnePlus 13, the OnePlus 13R is promised to receive 4 years of OS updates and 6 years of security updates. I’d love to see more, especially when Samsung and Google are making bigger promises, but it’s still pleasing to see OnePlus commit to this longer term support. That extra support also goes all that much further when OnePlus is offering it for this lower-cost model. It launched with Android 15, and OnePlus’s OxygenOS is a clean and flexible Android skin. I’ve found it generally easy to navigate and customize.

OnePlus 13R – Gaming and Performance

When I tested the RedMagic 9S Pro and OnePlus 12 last year, I was largely blown away by the performance of the Snapdragon 8 Gen 3 chip inside. While the newer Snapdragon 8 Elite has come for 2025’s top-tier phones to push even further ahead, the OnePlus 13R continues to rely on the stalwart Snapdragon 8 Gen 3, and it doesn’t disappoint.

The OnePlus 13R manages largely equivalent performance to the OnePlus 12, with many of its benchmark results sitting within a 0-2% difference. Impressively, the OnePlus 13R also manages its heat better with less performance decline over the 3DMark Steel Nomad Light stress test, which runs 20 tests in a row and generates a lot of heat in every phone I’ve tested. In that stress test, the OnePlus 13R managed a high score of 1,698 points and a low of 1,203, providing 70.8% stability, this dominates phones like the Pixel 9 and Pixel 9 Pro and keeps the OnePlus 13R neck-and-neck with even the iPhone 16 and iPhone 16 Pro Max.

In 3DMark’s Wildlife Extreme and Solar Bay benchmarks, the OnePlus 13R even exceeds the latest iPhones. The OnePlus 13R also manages its heat well. While it does thermal throttle after running at full tilt for several minutes, it sinks down to a lower performance level that it proves capable of sustaining.

All that performance makes for a quick and responsive phone. The OnePlus 13R never felt slow in my testing, readily launching apps and jumping between them, keeping up with busy webpages as I scrolled through them, and gaming like a champ. Even after a half-hour of playing Wuthering Waves with the settings maxed out, the phone kept churning out near-60fps frame rates. The surface of the phone saw some spots with temps reaching 106 degrees Fahrenheit, which isn’t exactly comfortable, but the phone still wasn’t painfully hot.

The OnePlus 13R gets a 6,000mAh battery much like the OnePlus 13, but it’s a single-cell battery rather than dual-cell. The result is slower charging speeds, though 55W charging is hardly slow. Of course, with that large battery, the OnePlus 13R is happy to plug along all day even with heavy use, and I’ve seen it easily hop along through two full days and into a third with lighter use.

OnePlus 13R – Cameras

The OnePlus 13R may have similar internals to the OnePlus 13 that came before it, but it unfortunately makes a handful of downgrades in the camera department to help keep its price down. Here are the cameras it packs:

  • 50MP wide, f/1.8, 1.0-micron, 1/1.56”, OIS, EIS
  • 8MP ultrawide, f/2.2, 1.12-micron, 1/4”, EIS
  • 50MP telephoto, 2x optical zoom, f/2.0, 0.64-micron, 1/2.75, EIS
  • 16MP Selfie, f/2.4, 1.0-micron, 1/3.09”, Fixed Focus. 82-degree FOV

The OnePlus 13R has a strong start with its primary, wide-angle sensor. This captures lovely photos with plenty of detail, a nice warm color, and pronounced background blur that lets you avoid using artificial portrait modes.

Unfortunately, OnePlus didn’t do as good a job getting the three rear sensors to match one another’s visual quality. Taking one photo with each sensor from the same spot, they exhibit distinct color differences. The main sensor provides natural color, while the ultra-wide adds a little extra warmth with a yellowish tint. The 2x telephoto is simply drab by comparison to either, seeming to brighten up shots more than necessary.

The 2x telephoto proves its value when zooming in on photos. Between its high resolution sensor and extra zoom, it manages to get more detail at range than the main sensor. It would have been great to see even more zoom range, especially as the OnePlus 12 and OnePlus 13 both offer 3x telephoto sensors. Still, the 2x sensor is better to have than not.

The ultra-wide is a bit more contentious. Its low resolution makes images look fairly soft when viewed closely. It may capture more scenery and be sharp enough for sharing from phone to phone, but it simply comes up lacking in detail when viewed on a computer monitor.

Selfies are vibrant and largely crisp. Some finer details wind up a bit soft when zoomed in on, such as facial hair. But overall, the selfies look great even when blown up on a large monitor.

One area the OnePlus 13R trims features from the full-fat models is in video recording. The OnePlus 13 was quite impressive with its 4K/60 Dolby Vision capabilities. While the OnePlus 13R can record in 4K/60, it can’t do so with ultra-steady stabilization enabled. It also lacks HDR video recording of any sort. Any recording above 1080p/30 also appears restricted to the main sensor – no high-resolution, high-frame-rate recording with the telephoto sensor.

How to Play the Monster Hunter Games in Order

15 février 2025 à 17:30

A year removed from its 20th anniversary, Capcom’s monster-hunting franchise returns in 2025 with Monster Hunter Wilds. The prolific series has lived through several generations of home and portable consoles, reaching new peaks with 2018’s Monster Hunter World and 2021’s Monster Hunter Rise — the series’ best-selling games to date and Capcom’s two best-selling games of all time.

With Monster Hunter Wilds out on February 28, we’re looking back on the franchise's history with a list of the series’ most important games, ordered chronologically by release date.

How Many Monster Hunter Games Are There?

There are upwards of 25 Monster Hunter games when considering all base games, spinoffs, mobile entries, and enhanced versions. However, for this list, we've compiled the 12 most relevant Monster Hunter games. Our list excludes mobile- and arcade-exclusive games (Monster Hunter i, Monster Hunter Spirits, etc.); previously shuttered MMOs (Monster Hunter Frontier, Monster Hunter Online); and the FromSoftware-developed, Japan-exclusive, Animal Crossing-like game Monster Hunter Diary: Poka Poka Airou Village.

Which Monster Hunter Game Should You Play First?

There is no continuous story throughout the Monster Hunter franchise, so you can take your pick of which game to start with. If you’re jumping into the world of Monster Hunter in 2025, you might want to wait and and see reactions to the latest game, Monster Hunter Wilds, which will be released on February 28. If you’re eager to try the series before investing in Wilds, we recommend Monster Hunter World or Monster Hunter Rise. World should appeal more to those who value exploration and immersion; Rise is better suited for those who put a higher value on speed and fluidity.

Every Monster Hunter Game in Release Order

Monster Hunter (2004)

Monster Hunter, alongside Auto Modellista and Resident Evil: Outbreak, was developed as part of a three-game plan to explore the market potential of the PS2’s online network, Capcom’s Ryozo Tsujimoto told Eurogamer in 2014.

The first Monster Hunter laid the foundation for the franchise, introducing many of the series’ defining systems. Players, on their own or with others online, are given quests to hunt monsters, after which they use materials harvested from the world and the monster’s remains to craft and upgrade weapons and armor before embarking to fight, well, stronger monsters.

An expanded version called Monster Hunter G was released exclusively in Japan the following year.

Monster Hunter Freedom (2005)

The series found its home on portable consoles in 2005 with Monster Hunter Freedom, an enhanced port of Monster Hunter G tuned for single-player play on the PSP. This first portable entry in the franchise sold over a million copies, according to Capcom, beginning a trend in which Monster Hunter’s portable versions handily outsold its home console counterparts — a trend that held until the breakout success of Monster Hunter World in 2018.

Monster Hunter 2 (2006)

Capcom returned to home console for the series’ second proper entry, Monster Hunter 2 (aka Monster Hunter Dos). It was released exclusively in Japan for PS2. Monster Hunter 2 introduced a day-night cycle and gems, further enhancing your opportunities for weapons and armor customization.

Monster Hunter Freedom 2 (2007)

The second handheld game in the series, Monster Hunter Freedom 2 again took the core of its home console counterpart (MH2) and built upon it with new content and a single-player focus. The game was expanded further in 2008’s Monster Hunter Freedom Unite, which added new monsters, missions, maps, and the ability to have a Felyne fighter join the player in battle.

Monster Hunter 3 (2009)

Monster Hunter 3 (aka Monster Hunter Tri) debuted in Japan in 2009, before being released internationally in 2010. The third mainline MH game was initially in development for the PS3, though it would eventually be released as a Wii exclusive. In addition to new monsters, weapons, and locations, Monster Hunter 3 introduced the series’ short-lived underwater combat.

It later came to Wii U and 3DS as Monster Hunter 3 Ultimate with new monsters, a reworked single-player experience, updated graphics, and a new multiplayer area.

Monster Hunter Portable 3rd (2010)

Like the two mainline entries before it, Monster Hunter 3 was tweaked and ported to PSP as Monster Hunter Portable 3rd. Unlike the two portable versions before it, this game also got a console release on PS3 as Monster Hunter Portable 3rd HD Ver.

Despite never being released in the West, Monster Hunter Portable 3rd is the best-selling game among Capcom’s handheld-exclusive Monster Hunters with 4.9 million copies sold.

Monster Hunter 4 (2013)

Monster Hunter 4 was originally released exclusively for 3DS, exclusively in Japan. Only the enhanced edition, Monster Hunter 4 Ultimate (Monster Hunter 4G in Japan), was released globally as a launch game for New Nintendo 3DS. This generation of Monster Hunter games most notably improved traversal by pairing increased verticality with more fluid player movement. It also improved the single-player experience with a deeper story and more NPCs.

Monster Hunter Generations (2015)

Capcom followed up MH4 with Monster Hunter Generations (Monster Hunter X in Japan), another installment released exclusively for 3DS. Generations had, as our review stated, “the appeal of a greatest hits album,” blending old and (at the time) new mechanics from the series’ then-10-year history. Most notably, Generations featured new wrinkles to customization and combat through Hunting Styles and Arts.

Generations later received an enhanced edition, known as Monster Hunter Generations XX in Japan and Monster Hunter Generations Ultimate internationally. It was the first Monster Hunter game released on Nintendo Switch.

Monster Hunter Stories (2016)

Monster Hunter Stories is a spinoff that takes the action series into the world of RPGs. True to the genre, Stories trades in the real-time action of the mainline games for a turn-based combat system and puts more emphasis on story and exploration.

It was originally released for 3DS, though it’s since come to PS4, Switch, PC, and mobile.

Monster Hunter World (2018)

Monster Hunter World is, to date, the series’ high point from both a critical and commercial perspective. With 27 million copies sold, it’s the series’ (and Capcom’s) best-selling game, and with a Metascore of 90, it’s also the series’ best-reviewed game.

With World, Capcom moved the primary development of Monster Hunter back to home consoles, specifically PS4 and Xbox One. For the first time, it made a concerted effort to reach a wider Western audience by moving to a more seamless open-world design, reducing the learning curve of the series’ intricate systems, fully supporting online play with global servers, and releasing simultaneously across all regions.

A massive expansion, Monster Hunter World: Iceborne, was released the following year. Similar to the Ultimate versions of past games, Iceborne added new monsters and mechanics to the base game, as well as an all-new story that rivals the size of the campaign in World.

Monster Hunter Rise (2021)

Monster Hunter Rise is the series’ second best-performing game, ranking only behind World in terms of sales and Metascore. As the subtitle ‘World’ denotes the previous game’s more global approach, ‘Rise’ indicates a greater focus on verticality, a design decision supported by the introduction of the Wirebug, a new mechanic that enabled wall-climbing and overall more fluid traversal.

Rise builds off of the previous Switch entry, Generations Ultimate, as much as it does World, given World and Rise were, for a time, being developed in tandem. As stated in our review, “much of the streamlining World did has been carried forward” in Rise, while “other things like separate Village and Hub questlines for single- and multiplayer and the ability to tweak a weapon’s playstyle a bit return from older Monster Hunter games.”

Monster Hunter Rise: Sunbreak was released the following year. The expansion includes a new storyline, monsters, and locations.

Monster Hunter Stories 2: Wings of Ruin (2021)

Capcom followed Rise with Monster Hunter Stories 2: Wings of Ruin, a sequel to the 2016 RPG. Co-developed by Marvelous Inc. (Story of Seasons), Wings of Ruin leans into tried-and-true JRPG systems like turn-based combat, character customization, and an emphasis on story. Stories 2 again lets you fight alongside monsters (aka Monsties) instead of strictly hunting them, creating a party system that should be familiar to anyone who’s played a Pokemon RPG.

Monster Hunter Wilds (2025)

Monster Hunter Wilds will be the latest game in the series when it’s released on February 28 for PS5, Xbox Series X|S, and PC. Wilds is a mainline Monster Hunter game that builds on the design principles of World and Rise. It boasts “dynamic, ever-changing environments” and the series’ “most evolved action and improved immersion,” according to Capcom.

As noted in our 2024 Monster Hunter Wilds preview, it’s shaping up to be “a Monster Hunter that embraces the parts of Rise that made it so much more inviting but also doesn’t shy away from the larger scale and spectacle that helped make World the more enduring entry.”

Upcoming Monster Hunter Games

Next up for the franchise is the aforementioned Monster Hunter Wilds, due out February 28 for PS5, Xbox Series X|S, and PC. You can read up on all we know about Wilds through our extensive IGN First coverage:

Capcom is also working alongside TiMi Studio Group (Call of Duty Mobile, Pokemon Unite) on Monster Hunter Outlanders, a free-to-play mobile game with multiplayer hunters and “a massive open world.” A release window for Outlanders has not yet been announced.

Jordan covers games, shows, and movies as a freelance writer for IGN.

Infinity Nikki Codes (February 2025)

15 février 2025 à 10:00

If you're looking for Infinity Nikki codes, IGN has you covered! In this article, you'll find a list of active and working Infinity Nikki codes that you can redeem for free rewards and bonuses in February 2025, including Diamonds and Energy Crystals.

Active Infinity Nikki Codes (February 2025)

Below, you'll find all the active and working Infinity Nikki codes in February 2025, the free rewards you get for redeeming them, and their expiry date (if known):

  • 1.2VERDISCORD - 50x Shiny Bubbles, 15k Bling (NEW!)
  • 1.2VERREDDIT - 50x Shiny Bubbles, 15k Bling (NEW!)
  • 1.2VERGLOBALGROUP - 50x Shiny Bubbles, 15k Bling (NEW!)
  • Newstoryawaits - 60x Diamonds, 100x Shiny Bubbles, 100x Threads of Purity, 30,000 Bling
  • Newyearbliss - 60x Diamonds, 100x Shiny Bubbles, 100x Threads of Purity, 30,000 Bling
  • ハイキングDISCORD - 50x Shiny Bubbles, 15,000x Bling
  • 无限暖暖新春补伧 (China server only) - 100x Diamond, 50x Threads of Purity, 20,000x Blings
  • 相聚于花焰绽放之附 (China server only) - 100x Diamond, 100x Shiny Bubbles, 100x Threads of Purity
  • 朝朝岁岁都暖暖 (China server only) - 100x Diamond, 50x Shiny Bubbles, 30,000x Bling
  • 心意加码福利 (China server only) - 10x Revelation Crystals
  • PEARFECTGUIDES - 10x Shining Particles, 15K Bling
  • NIKKIXWEBTOON - 50x Shiny Bubbles, 15K Bling
  • ニキプレゼント1205 - 50x Shiny Bubbles, 15K Bling
  • おめでとう - 50x Threads of Purity, 15K Bling
  • リリース - 10x Shining Particles, 15K Bling
  • インフィニティニキ - 15x Shiny Bubbles, 15K Bling
  • 無限暖暖公測開啟 - 50x Shiny Bubbles, 15K Bling
  • 無限暖暖公測FB社團限定 - 10x Shining Particles, 15K Bling
  • インフィニキDISCORD - 50x Threads of Purity, 15K Bling
  • GROUPSTYLIST - 10x Shining Particles, 15K Bling
  • REDDITSTYLIST - 50x Shiny Bubbles, 15K Bling
  • DISCORDSTYLIST - 50x Threads of Purity, 15K Bling
  • INGIFT1205 - 50x Threads of Purity, 15K Bling

Expired Infinity Nikki Codes

The Infinity Nikki codes listed below have expired and are no longer working as of February 2025:

  • NIKKIFIREWORKS
  • NIKKIEXCURSIONTIME
  • NIKKINEWBLOOM2025
  • HEARTFELTGIFTS
  • NIKKIBEWITHYOU
  • NIKKIRELEASE
  • dreamweavernikki
  • NIKKI20241022
  • infinitynikki1205
  • BDAYSURPRISE
  • GIFTFROMMOMO
  • GIFTTONIKKI
  • nikkihappybirthday2024
  • NIKKITHEBEST
  • QUACKQUACK

How to Redeem Infinity Nikki Codes

To redeem Infinity Nikki codes, follow the steps below:

  1. Unlock your Pear-Pal during the Chapter 1: Wishes Without Wings - Land of Wishes main quest. It's about 20 minutes into your Infinity Nikki adventure.
  2. Open the Pear-Pal menu by pressing ESC on PC (or the Menu button when using an Xbox controller on PC), the Menu button on PlayStation, or by tapping the Pear-Pal icon in the top-left corner on mobile.
  3. Click on the gear icon to open the Settings menu.
  4. Scroll over to the Other tab.
  5. You’ll see a “Redeem Code” option here. Click on “Apply” and a Redeem Rewards pop-up menu will appear.
  6. Input your code into the “Enter the redeem code” field and tap “Apply.”
  7. If successful, a pop-up will appear showing your free rewards.

Why Isn't My Infinity Nikki Code Working?

If the Infinity Nikki code that you're trying to redeem isn't working, it's likely due to one of the following reasons:

  • There's a typo in the code.
  • The Infinity Nikki code is expired.

When inputting a code into Infinity Nikki, make sure there are no typos (Os instead of zeroes, capital Is instead of lowercase Ls, etc.) and that there are no accidental spaces before or after the code. If your Infinity Nikki code still doesn't work, it's probably expired and can no longer be redeemed.

How to Get More Infinity Nikki Codes

The best way to get more Infinity Nikki codes is to join the official Infinity Nikki Discord server. Once you're in, head to the #self-assign-roles channel and opt-in for the Redeem Code role. You'll receive a notification when a new code is released so you can receive your free rewards ASAP!

Alternatively, bookmark this Infinity Nikki Codes article, as we update it each time a new code comes out. The Discord server has missed a couple of codes posted to other channels, so we'd recommend checking our article every so often.

What is Infinity Nikki?

Developed by Infold Games, Infinity Nikki is a cozy, open-world RPG. You play as Nikki, as she's whisked away to the world of Miraland, a place where people make Wishes with the help of Stylists. You'll find and create a plethora of outfits and accessories, take on quests, and gather many types of collectibles with the help of Momo, Nikki's adorable feline companion.

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she's not working, you can find her playing an RPG or making miniatures.

Dress to Impress Codes (February 2025)

15 février 2025 à 17:00

If you're looking for DTI codes, IGN's got you covered! In this article, you'll find a list of all the active and working Dress to Impress codes in February 2025 that you can redeem for free rewards and bonuses in DTI, including outfits and accessories like hats, bags, and jewelry.

Active Dress to Impress Codes (February 2025)

Here are all the active Dress to Impress codes in February 2025 and the free rewards you get for redeeming them:

  • CUPIDSCLOUD - Cloud accessory, expires March 1, 2025
  • ELLA - Skirt
  • 1CON1CF4TMA - Sweater dress
  • B3APL4YS_D0L1E - Doll accessory
  • MEGANPLAYSBOOTS - Boots
  • CH00P1E_1S_B4CK: Streetwear outfit set
  • S3M_0W3N_Y4Y: Axe
  • UMOYAE: Blue dress
  • KREEK: Bear hat
  • FASHION: Black and white dress
  • LANA: White shorts, shirt, and legwarmers
  • LANABOW: White bow
  • BELALASLAY: Black jacket with pink halter top
  • LANATUTU: White dress
  • IBELLASLAY: Red, green, and blonde hairstyle
  • M3RM4ID: Orange mermaid set
  • TEKKYOOZ: White handbag
  • M0T0PRINCESSWAV: Gold crown
  • LABOOTS: Black boots
  • ITSJUSTNICHOLAS: Black jacket
  • ASHLEYBUNNI: Bunny slippers
  • LEAHASHE: Sweatshirt and sweatpants
  • KITTYUUHH: Black cat
  • C4LLMEHH4LEY: Puffy dress and bear headband
  • SUBM15CY: Necklace and eyelashes
  • D1ORST4R: Bag and bow

All Expired Dress to Impress Codes

Below, you'll find a list of expired DTI codes that no longer work and can't be redeemed as of February 2025:

  • SWEETHEART (was only redeemable between February 15 and February 16, 2025 at 8AM PT)
  • LNY2025
  • YEAROFTHESNAKE
  • HAPPYNEWYEAR
  • NY2025
  • WINTERUPDATE (was only redeemable between 8 AM - 11 AM PT on Saturday, 14 December!)
  • 4BILLION
  • CHOOPIE10K
  • THEGAMES
  • EYELASHES
  • REWARD4CLASS1C

How to Redeem Dress to Impress Codes

Follow the steps below to redeem Dress to Impress codes and claim free rewards in DTI:

  1. Open the Dress to Impress Roblox Experience.
  2. Click on the handbag icon on the left-hand side to open the DTI Codes menu.
  3. Enter your code in the "Type here..." field.
  4. Check for any spelling mistakes or errors.
  5. Click the checkmark icon to redeem the code.

Why Isn't My Dress to Impress Code Working?

If the code you're trying to redeem in DTI isn't working, it's likely because of one of two reasons:

  • The Dress to Impress code is expired
  • There's a spelling mistake in the code

When inputting a DTI code in Roblox, make sure it's spelled correctly (for example, a capital I isn't a lowercase l, 0 and not O, and vice versa) and that there are no spaces before or after the code. We'd recommend copying and pasting codes straight from our article to ensure they're correct as we've tested and verified that the codes on this page are working ourselves.

If your DTI code still isn't working after checking for typos, it's more than likely expired and can no longer be redeemed in Dress to Impress.

How to Get More DTI Codes

To get more Dress to Impress codes, the best way is to join the official DTI Discord server. While we check for new codes daily, the quickest way to know about new Dress to Impress codes is to follow the Roblox experience's official Discord server where updates are posted in real time.

You can also check the Dress to Impress X account and the official DTI Roblox Group page.

Are There Any Upcoming DTI Codes?

Now that the Sweetheart Dress rework code has been released, we don't know of any other upcoming Dress to Impress codes. It's possible we could see a new code when Style Showdown is released on March 1, 2025, but nothing has been confirmed yet.

What is Dress to Impress in Roblox?

Dress to Impress is a popular dress-up Roblox Experience available on PC, console, and iOS and Android mobile devices. In it, you put on your best outfit to complete a specific theme and walk the runway in a bid to earn votes from other players and become a top model. As you gain votes, you gain ranks and can access more clothing and accessories, so make sure you're truly dressed to impress!

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she's not working, you can find her playing an RPG or making miniatures.

UK Deals: I'm Snapping Up These Pokémon TCG Triple Boosters Whilst Everyone's Sleeping On Them

15 février 2025 à 16:30

Pokémon TCG sets come and go. before you know it, those packs you ignored are worth double on the resale market. Some seriously overlooked triple-pack blisters are still easy to grab at retail, but I don't think that'll be the case for much longer. With Stellar Crown, Twilight Masquerade, Shrouded Fable, Obsidian Flames, and Paldean Fates all being hot in their own way, these blisters give you a great shot at pulling some of the most stunning and valuable cards of the Scarlet & Violet era.

UK Deals: I'm Snapping Up These Pokémon TCG Triple Boosters

I'll be honest, I've already grabbed a few of these. If you're thinking about picking up some Pokémon TCG products before the end of 2025, these blisters are where I'd put my money. Not only do you get three booster packs, but the promo cards in each of these sets are bound to become more challenging to find once these go out of print. And trust me, once people realise what they're missing, these will be selling for way more than their current price.

Pokémon TCG: Scarlet & Violet—Stellar Crown 3-Pack Blister

I think Stellar Crown might be the most underrated set in the Scarlet & Violet series right now. Everyone's been raving about Temporal Forces and Twilight Masquerade, but Stellar Crown has some perfect pulls. If you love Special Illustration Rares, this is the set for you — cards like Terapagos ex (170/142) and Bulbasaur (143/142) look insane. The prices of these are already climbing. My personal favourite? Squirtle (148/142) has that mischievous energy I love to see on a classic Gen I Pokémon card.

What is the best part about picking up a Stellar Crown triple-pack blister? The value in these packs is solid from ripping them open to stashing them away. The set will only get rarer as people chase down all those gorgeous crystal-style Terastal Pokémon, so grabbing a few blisters now feels like a smart move.

Pokémon TCG: Scarlet & Violet—Twilight Masquerade 3-Pack Blister

Twilight Masquerade is going to be the set people regret not buying more of in a year or two. Why? Greninja ex (214/167). This card has already hit £300, and I don't see it dropping anytime soon. It's got everything — nostalgia, incredible artwork, and that cool factor that keeps Greninja one of the most popular Pokémon ever.

Outside of that, Twilight Masquerade is packed with bangers. I'm a big fan of Bloodmoon Ursaluna ex (216/167) — it's a powerhouse card with a unique playstyle. The Special Illustration Rare artwork makes it feel like something straight out of a Studio Ghibli film. Then there's Cassiopeia (094/064), easily one of the best Trainer cards we've seen in years regarding collectibility and playability. If you want to get ahead of the hype, these blisters are easy to pick up.

Pokémon TCG: Scarlet & Violet—Shrouded Fable

Shrouded Fable was overshadowed by the bigger Scarlet & Violet sets, but that means better opportunities for anyone paying attention. Since fewer people are opening these packs, the best cards are going to be harder to find — and we've already seen Duskull (068/064) and Dusknoir (070/064) start to rise in value thanks to their incredible linked artwork and competitive playability.

I love the Special Illustration Rare Pecharunt ex (093/064). It's the best promo Legendary we've had in ages, and the Pecharunt-themed deck is one of the coolest to play with right now. I'm also betting that Persian (078/064) will be a sleeper hit for collectors. It's a stunning Gen I artwork card, and we all know those tend to age very well in the Pokémon TCG market.

Pokémon TCG: Scarlet & Violet — Obsidian Flames

Obsidian Flames hasn't gotten the love it deserves for a Charizard set. But that means the triple-pack blisters are an absolute steal right now. Everyone knows Charizard ex (Special Illustration Rare, 228/197) is the biggest hit. Still, even the regular Charizard ex (Ultra Rare, 125/197) is seeing solid demand. If history has taught us anything, any Charizard-heavy set is worth picking up before prices go crazy.

That said, Ninetales (Illustration Rare, 190/197) is my favourite card in this set. The artwork is stunning — seriously, this might be the best Ninetales card ever printed. If you're a collector, these blisters are worth picking up for the Charizard factor alone. Still, there's way more to Obsidian Flames than just fire-breathing lizards.

Pokémon TCG: Scarlet & Violet—Paldean Fates Tech Sticker Collection

Look, I love Shiny Pokémon cards. And Paldean Fates is packed with them. This set has over 130 Shiny Pokémon, and the pull rates make it one of the most fun sets to crack open. But I think these blisters are worth picking up now because of Shiny Pikachu (131/091). This thing is already going for nearly £50. Demand will only go up with no guarantee that we'll get another Shiny Pikachu anytime soon.

Beyond that, Shiny Gardevoir ex (233/091) is the best-looking card in the set and one of the most playable. And if you're a fan of Gen I nostalgia, Charmander (109/091) and Charmeleon (110/091) are must-haves — they're part of one of the best Charizard decks in Standard right now. I wouldn't be surprised if the whole evolution line is expensive down the road.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

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