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Reçu aujourd’hui — 18 novembre 2025 IGN

Take-Two Boss Says Gaming Is 'Moving Towards PC' — but GTA 6 Is Still Down for PS5 and Xbox Series X and S at Launch

18 novembre 2025 à 12:50

The boss of Take-Two has said the industry is “moving towards PC” even as GTA 6 is still down for launch on PlayStation 5 and Xbox Series X and S only.

CEO Strauss Zelnick told CNBC’s Squawk Box that the video game business is trending towards “open rather than closed,” but insisted consoles — or console-style gaming — isn’t going anywhere.

“I think it’s moving towards PC and business is moving towards open rather than closed,” Zelnick said. “But if you define console as the property, not the system, then the notion of a very rich game that you engage in for many hours that you play on a big screen — that’s never going away.”

The future of the video game console has become one of the hottest topics in the industry, with Microsoft expected to release a PC / console hybrid as its next-gen Xbox. Gaming rival Sony is expected to release a more traditional console as the PS6. Nintendo, meanwhile, is sticking firmly to its long-standing hardware position, bolstered by blockbuster exclusives.

Zelnick’s comments come amid Valve’s announcement of a next-gen Steam Machine, itself backed by a new Steam Controller. The Steam Machine is a gaming-focused PC designed to be more accessible than a standard desktop PC, with a sleek, cube-like design and SteamOS on-board. It’s a clear play for the PC in the living room space, and gets in ahead of Microsoft’s own reported next-gen console ambitions.

Still, Microsoft gaming boss Phil Spencer welcomed the Steam Machine announcement. “Gaming moves forward when players and developers have more ways to play and create, especially across open platforms,” Spencer tweeted. “Expanding access across PC, console, and handheld devices reflects a future built on choice, core values that have guided Xbox's vision from the start. As one of the largest publishers on Steam, we welcome new options for players to access games everywhere. Congrats on today's announce.”

A recent report claimed the next Xbox is a console / PC hybrid that will play PlayStation games released on PC via Steam. That means the likes of Sony Santa Monica’s God of War, Insomniac’s Spider-Man, Sucker Punch’s Ghost of Tsushima and pretty much all other PC games will all be playable on the next-gen Xbox in an industry first.

Windows Central reported that while users of the next-gen Xbox can remain inside the Xbox ecosystem if they want, they can exit to Windows, where the console acts like a traditional Windows PC. That means having access to PlayStation games on Steam, and mouse and keyboard games from Blizzard's launcher, Battle.net (World of Warcraft), and Riot's launcher (League of Legends).

Following that report, Microsoft CEO Satya Nadella dropped yet another hint that the next-gen Xbox is basically a PC. In an interview with TBPN, Nadella responded to questions about the evolution of the company’s gaming business, and in doing so dropped a clear hint at where the company is going.

“Remember, the biggest gaming business is the Windows business,” Nadella began. “To us, gaming on Windows… and of course, Steam has built a massive marketplace on top of it, and they’ve done a very successful job. Now, we’re the largest publisher after the Activision [deal]. Therefore we want to be a fantastic publisher. Similar approach to what we did with Office. We want to be everywhere, in every platform. So we want to make sure, whether it’s consoles, whether it’s the PC, whether it’s mobile, whether it’s cloud gaming, or the TV, we just want to make sure the games are being enjoyed by gamers everywhere.

“Second, we also wanted to do innovative work in the system side on the console and on the PC. It’s kind of funny that people think about the console-PC as two different things. We built the console because we wanted to build a better PC which could then perform for gaming. I kind of want to revisit some of that conventional wisdom.

“But at the end of the day, console has an experience that is unparalleled. It delivers performance that is unparalleled, that pushes I think the system forward. So I’m really looking forward to the next console, the next PC gaming.”

Fast forward to last week, and Valve appears to have gazumped Microsoft by returning to the Steam Machine. In an interview with IGN ahead of the reveal, we asked Valve software engineer Pierre-Loup Griffais and hardware engineer Yazan Aldehayyat whether they saw gaming PCs being the natural evolution of the console, given both Microsoft and Valve’s efforts here.

Here’s how they responded:

Pierre-Loup Griffais: When we think about what to work on next and working on things like Steam Machine and stuff, we're typically not looking at consoles or other products in that direction. Everything we do is informed by what's happening on the PC gaming side of things. Of course there ends up being quite a bit of overlap because we’re doing a bunch of stuff that helps PC gaming work better in the living room and that's traditionally where consoles have been. But really I would say that most of our thinking is not informed by what's happening on the console side, and so I don't know if we have many theories as to where that might be headed. But in general it seems like people seem to be recognizing that there's quite a bit of value in a more PC-like experience and the customizability and all that, and so we're happy to see more of these elements being embraced by platforms in general.

Yazan Aldehayyat: As far as we're concerned the Steam Machine is a PC, so that delineation is not there. In our view, the Steam Machine is just one option in the ecosystem of gaming PCs out there. If you're already happy with your PC gaming experience, that's great. We love that. We are a PC gaming company. We're just trying to give you more options. And that's how we view it. It's just something that we think is a really great addition to a living room or a desktop, but it's just one other option that people can have available to them to play their Steam games basically.

We don’t know when exactly the Steam Machine will come out, beyond a vague 2026 release window, and we don’t know how much it will cost (Aldehayyat told us the Steam Machine “is going to be a really competitive price to that and provide really good value to it”).

As for GTA 6, PC gamers are worried they won’t get to play the game until late 2027 or perhaps even 2028, given its recent delay to November 2026. Will Rockstar bring forward the inevitable PC release as a result?

Last year Zelnick was asked if the lack of a PC version of GTA 6 was set in stone. Here’s Zelnick’s response in full:

Well, the lack of an announcement is not something that could be set in stone as near as I could tell, because the only thing that happens after the lack of an announcement is an announcement, I suppose, or a continuing lack of an announcement, I guess that could happen too. It doesn’t seem to me that either would be set in stone.
But Rockstar has an approach to platforms which we’ve seen before, and they will make more announcements in due time. I do believe that the right strategy for our business is to be where the consumer is, and historically what this company has done is address consumers anywhere they are, on any platform that makes sense, over time.

That was Zelnick dancing around the inevitable PC version of GTA 6, but he did point to Rockstar’s release strategy for its previous games. Fans of Rockstar games have noted the studio's historical reluctance to release other past games on PC day-and-date with console, as well as its fraught relationship with the modding community over the years. Still, some had hoped that a game as big as GTA 6 could be a turning point for the studio's PC gaming attitude, only to have those hopes dashed.

Big Rockstar titles tend to get to PC eventually, but the question is how long PC gamers will have to wait for the biggest entertainment launch of all time.

We’ve got plenty more on GTA 6 in the meantime, including how the internet reacted to the GTA 6 delay, and why it’s no surprise it was delayed in the first place.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Stranger Things Star Sadie Sink Reportedly Set For Avengers: Secret Wars, Fuelling Fresh Speculation Around Her Mysterious Spider-Man: Brand New Day Role

18 novembre 2025 à 12:36

Sadie Sink will reportedly reprise her top-secret upcoming Spider-Man: Brand New Day role in Avengers: Secret Wars.

That's according to Deadline, which noted that the Stranger Things star would begin shooting 2027's Avengers blockbuster later next year. (There's currently no suggestion Sink will appear in Avengers: Doomsday.)

The revelation that Sink will return in Secret Wars has sparked a fresh wave of speculation around who she's really playing. Marvel has kept her character's identity firmly under wraps and seems happy to let debate rage over the various possibilities, with fans mostly split between her portraying a fresh villain or a new love interest for Tom Holland's Peter Parker.

Top candidates for Sink's role include X-Men character Jean Grey, cosmic villain Shathra, Punisher ally Rachel Cole-Alves and even Mayday Parker — here, fans hope, the daughter of Tobey Maguire's Spider-Man.

Today's report that Sink will reprise the role in Secret Wars seems to have nudged fans towards the latter — especially as it's hoped that Maguire himself will return for one last appearance to round off the MCU's Multiverse Saga.

"100% Mayday Parker or Firestar," wrote Marvel fan HLumin on reddit. "It's come to those two for me. I'm leaning more towards Mayday. Whoever she ends up being, we will not know until the post credit scene of BND. She will be someone else throughout the movie is my guess."

Some fans have suggested that Sink's mysterious identity will be part of Brand New Day's plot, with her character's true role something that Peter Parker discovers as the film unfolds. (And remember, the original Spider-Man: Homecoming took its time revealing exactly who Zendaya was playing.)

"Mayday makes the most sense at this point," added Puzzled_Influence895. "She shows up as an unassuming side character like 'Carlie Cooper', helps Peter out... then drops the hammer and reveals the Tobey connection at the end, which brings him into the multiversal stuff."

If so, we may still have some time to wait until Sink's true identity is revealed. Spider-Man: Brand New Day arrives in theaters on July 31, 2026. Avengers: Secret Wars, meanwhile, is currently set for December 17, 2027. Here's hoping we find out before then.

Image credit: Charley Gallay/Getty Images for Netflix.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Assassin's Creed Actor Didn't Realize He'd Recorded Desmond's Death Scene Until Checking Twitter — And Says The Character Is Technically Still Alive

18 novembre 2025 à 12:10

Desmond's death in Assassin's Creed 3 was ambiguous enough that voice actor Nolan North didn't realize he'd just recorded the character's last gasp — and now, North has said that the series' original modern day protagonist is "technically" still alive.

North played Desmond in five games until the character's big sacrifice at the end of 2012's Assassin's Creed 3. But despite stepping up to save the world — and collapsing in the process — Desmond's death scene apparently only clicked with North after he checked Twitter following the game's launch.

"That technically was Desmond's death scene, and I didn't know it," North told Fall Damage. "I found out on Twitter. 'Are you upset Desmond's dead?' And I'm thinking, what? Because there's no 'Argh!' There's nothing that you'd expect from a main character's death, although the good people at Ubisoft have told me that he's not technically dead."

Here, North is likely referring to the ending of Assassin's Creed Valhalla, where the actor returned to the franchise as a mysterious character named The Reader. Valhalla makes it pretty clear that The Reader is Desmond — or his consciousness which now lives on inside the Animus, at least. And, seemingly, Ubisoft has confirmed this to North.

Desmond's death (or his physical body's demise, at any rate) came as a surprise to some fans who'd followed the character since the franchise's origins. But Ubisoft developers have said that as the Assassin's Creed series grew in scope, each game began to struggle to onboard new players. Following the end of Desmond's arc, the series experimented with other ideas for its modern day sections, and currently pushes players directly into the historical action instead.

"I think the original idea was eight or nine games with Desmond," North continued, referencing Ubisoft's ever-changing original plans for the Assassin's Creed series, "but, as it so often goes in the entertainment industry, different developers, different creative directors come in, and they have their own way of continuing the story — and it's done very, very well.

"I was very sad to step away from the role of Desmond," he concluded, "because Assassin's Creed is one of my favorite stories I've ever been part of."

A recent report suggested Ubisoft was planning to remove the modern day section from its widely-rumored Assassin's Creed: Black Flag remake, and bolster the game's historical sections instead.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Fired Subnautica 2 Founders Claim Krafton CEO Used ChatGPT to 'Brainstorm Ways to Avoid Paying' $250m Bonus And Discussed a 'Takeover' Over Company Slack Messages

18 novembre 2025 à 11:38

As the messy breakdown between Krafton and Subnautica 2 developer and subsidiary Unknown Worlds goes to court this week, an explosive new legal filing claims that Krafton's CEO discussed a takeover of the studio in Slack messages, and allegedly even turned to ChatGPT "to help him brainstorm ways to avoid paying the earnout."

Unknown Worlds' entire leadership was fired amid a messy public falling out over a $250 million bonus from parent company, Krafton. For months now, most coverage about the sequel has concerned the painful breakdown between Unknown Worlds' founders and Krafton, which acquired Unknown Worlds in October 2021. Over the summer, reports came to light that Subnautica 2's early access release was delayed to 2026 just months before Krafton was due to pay a $250 million bonus to the development team "against the wishes of the studio’s former leadership."

Krafton issued a response to the lawsuit filed by former leads of Subnautica 2, Charlie Cleveland and Max McGuire, offering rebuttals to the developers' claims and alleging they "resorted to litigation to demand a multimillion-dollar payout they haven't earned." Then, last month, Unknown Worlds itself sued its founders Cleveland, former CEO Ted Gill, and studio co-founder Max McGuire for allegedly stealing game design files shortly before they were fired.

Now, in new legal paperwork, the founders allege Krafton CEO CH Kim and Unknown Worlds newly-appointed CFO Richard Yoon discussed a potential takeover over Slack, and allegedly used ChatGPT for ideas on how to get out of paying the bonus, and set up a "secret task force" to take over the studio.

"In the lead-up to this decision, Krafton CEO CH Kim had become frustrated with the contract Krafton signed to acquire Unknown Worlds. From his seat, it had become a bad deal for Krafton — one 'under which [Krafton] can only be dragged around,'" the filing states.

"Krafton created a secret task force called 'Project X' whose mandate was simple: either make a 'deal' with the Founders on the 'earnout' or execute a 'Take Over' of Unknown Worlds. When the Founders refused to accede to Krafton’s demands, Krafton pulled the trigger.

"[Maria Park, Krafton's global head of corporate development] told Kim that ‘it seems to be highly likely that the earn-out will still be paid if the sales goal is achieved regardless of the dismissal with cause,'” the new filing adds. “Kim turned to artificial intelligence to help him brainstorm ways to avoid paying the earnout. ChatGPT likewise advised that it would be ‘difficult to cancel the earn-out.'”

The cofounders allege that Krafton refused to "produce the ChatGPT conversations," later claiming "they no longer exist.”

The filing also seeks to bolster Unknown Worlds' claims that Subnautica 2 was indeed ready for its planned soft launch, stating that Unknown Worlds’ playtest data, presented to Krafton in May, "showed that the game met players’ expectations." Furthermore, Krafton’s "own internal expert declared that the planned 2025 release would be best (and that firing Ted Gill would result in a multi-year development delay)," and Maria Park wrote "the game was ready for an August launch."

In a statement to press, Krafton said: "There is nothing more important to us than ensuring the players get the best possible experience. We are looking forward to highlighting that all of our decisions have been focused on ensuring Subnautica 2 exceeds the high expectations that come from our players.

"We were forced to make a change when the former leaders showed little interest in the development of Subnautica 2, which has always been our top priority. Now, this trial comes down to plaintiffs asking to be restored to jobs they were not doing, said they had no interest in doing, and had previously declined requests that they come back and do those jobs.

"Krafton remains focused on what matters: delivering the best possible game to Subnautica’s fans."

As for Subnautica 2 itself? Developer Unknown Worlds recently shared a behind-the-scenes look at an all-new deep-sea predator, and "how the team has used Unreal Engine 5 AI for lifelike behavior, real-time reactions and tense encounters for player." The 10-minute vlog is one of the first development updates we've had since the legal wrangling began over the summer.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

PS5 Black Friday 2025 Sale: Here's What Deals We Expect To See This Year

18 novembre 2025 à 11:02

Following up from our predictions for Xbox's 2025 Black Friday sale, we're now digging into what could be in store for the blue side of the console gamer.

PlayStation's history with Black Friday is historically... fairly good. So, I'm expecting things to continue in a similar vein, and there should be a whole lot for PS5 fans to get stuck into once the official sale kicks off.

While we don't have any official details or start dates for the sale yet, I've used my many years of experience and a bit of slippery speculation to round out a few tidy predictions on what might be in store for us during PlayStation's Black Friday sale in 2025.

DualSense Controllers for $54 (confirmed)

This one seems pretty obvious to me. DualSense Controllers have been included in the Black Friday sales for the past four years, and I doubt this will change for this year.

In terms of the price we can expect, I'd wager that it'll be exactly the same as last year, as we haven't seen any further price hikes on the gamepads just yet.

If you need a reminder, during Black Friday the DualSense Controllers tend to drop to $54.99 for the standard color variants, and $59.99 for the special edition colorways. That's a $20 discount overall, and I'd fully expect this to be the discount we see again in 2025. Update: This is confirmed, Walmart will have DualSense Controllers from $54 for Black Friday.

There's been a few new DualSense designs this year, including Ghost of Yotei and Icon Blue controllers, so it could be a good opportunity to pick one of these up at a discount.

I'd also wager we may see a discount on the DualSense Edge come Black Friday, but to my surprise, it's already down to $159.99 right now at Amazon. Not bad at all!

PS5 Games

PlayStation's November sale is already live, with up to 80% off a nice selection of digital games right now.

That's not to be confused with its Black Friday sale, which, by my best guess, will likely go live on November 21 (which is when the aforementioned Nov' sale ends).

But, for now, there's some tidy discounts to consider in the meantime, including 55% off Cyberpunk 2077, 20% off Clair Obscur: Expedition 33, and more.

For the proper Black Friday sale, first party wise, we'll be keeping an eye out for discounts on new games like Ghost of Yotei and Death Stranding 2, both digitally and physically. DS2 was already down to $50 just a few weeks ago, so that's a pretty solid bet to get another discount.

Otherwise, I think it we'll see a lot of the usual suspects that have been popping up during sale events all year, including both The Last of Us games for PS5, God of War Raganrok, Spider-Man 2, and so on.

I'm expecting third-party savings to be pretty good this year as well. These likely won't be too disimilar to what I predicted for Xbox, so expect discounts across big releases like Borderlands 4 (confirmed, and down to $47.99 already), your typical new SEGA game discount (GameStop has confirmed this to be Sonic Racing: Crossworlds for $45), and EA Sports FC 26, which is already down to $34.99.

Other top 2025 games likely to see further cuts include Clair Obscur: Expedition 33, Kingdom Come Deliverance 2, Split Fiction, Assassin's Creed Shadows, Civilization 7, and Elden Ring Nightreign. Each has already been discounted in other sales this year, so expect them to dip again.

What game would you like to see in the Black Friday sales? Let us know in the comments.

PS Plus Black Friday Deals

The main deal highlight for PS Plus users last Black Friday, was 20% off Essential, 25% off Extra, 30% off Premium, alongside a 25% off Extra upgrade and 30% off Premium upgrade.

  • Essential was $63.99 (12 months)
  • Extra was $101.24 (12 months)
  • Premium was $111.99 (12 months)

We haven't seen any price hikes for PS Plus in 2025, so I'm predicting that we will see an almost identical deal as the above once the sales are live. But, it's also worth noting that two of the most recent sales on PS Plus were slightly different, so we may be in store for a surprise.

2025's Lunar New Year promotion (Feb 14 – Feb 24) included 25% off Extra, 37% off Premium, and 35% off Premium upgrades, while the 2025 Days of Play sale saw 20% off Essential, 25% off Extra, 33% off Premium, and 33% off Premium upgrades. If we PlayStation could match its Lunar New Year sale, we could be in business. Let's wait and see.

PS5 and PS Portal

While Black Friday tends to be fairly positive for PlayStation fans, unfortunetly it has a so-so history with its console deals. Last year was a bit of a dud, no discounts on the new PS5 Pro (which, to be fair, wasn't unexpected), and a fairly unremarkable PS5 Slim Fornite bundle.

This year could be one for the history books, potentially at least. But, there's a few hurdles to overcome. Just like everyone else, Sony has also been dabbling in price hikes this year. Back in August, the PS5 jumped in price by $50, rising to $549.99 for the disc version, digital $499.99, and Pro $749.99.

Just like Xbox, this makes a console deal during Black Friday... slightly less appealing than it could've been. Still, not all hope is lost. Any discount on the PS5 Pro is a good discount, in my books, especially as it's already so expensive in the first place. If it drops to around $600-$650 in the official sales, I'd consider this a good deal.

I'd also like to see the PS5 Slim drop to $399 (disc), and $349 (digital), but this may be wishful thinking. It's more likely we'll see something in the range of $449-$500, or a potentially a new game bundle, judging by previous years.

But, just like most of of our other Black Friday gaming coverage, this comes with a big ol' but also!

Amazon's Resale deals have been a big highlight for gamers looking for a better deal, and Black Friday is likely going to be no different. In the summer we saw PS5 Pro consoles going for about $500, PS5 Slim for around $300, PlayStation Portal for $125, and more. The PS Portal has officially launched cloud streaming, so that's definitely worth keeping an eye on.

The only down side is that, since these deals are so excellent, they can sell out unbelievably fast. If you spot one on sale (or get reminded by us), then you'd better buy it ASAP to avoid Black Friday deal FOMO.

For those who miss out, there will still likely be an official deal to check out. It just won't be as good. So, keep an eye out for both, and we'll be sure to notify you as well via our Black Friday coverage, or on IGNDeals Twitter/X.

Robert Anderson is Senior Commerce Editor and IGN's resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

Weak Legacy 2 Codes (November 2025)

18 novembre 2025 à 11:00

Weak Legacy 2 is a Roblox experience inspired by the manga series Demon Slayer. Whether you fight alongside the demons or choose to fight for humanity, the challenge is the same: you need to rank up, increase your rep, and earn status buffs along the way. To give you a boost, we've collected all the available Weak Legacy 2 codes.

Working Weak Legacy 2 Codes

The following codes have been tested and are active:

  • SICKLESRESETBREATHINGORART
  • 25SPINSSICKLES
  • SICKLESRESETRACE

How to Use Weak Legacy 2 Codes

To redeem Weak Legacy 2 codes, launch the experience on Roblox. From there, follow these steps to get your freebies:

  1. Locate the menu button in the bottom left corner of the screen
  2. Look for the icon of the purple gift box. This is the codes sub-menu
  3. Click codes and then copy the code from this article
  4. Paste the code into the "Enter Code Here..." bar
  5. Press redeem and enjoy!

Expired Weak Legacy 2 Codes

These codes are no longer valid:

  • 400KLIKESRESETRACE
  • FLAMERESETRACE
  • 25SPINSSORRYFORTHEBUGS
  • FLAMEV2RESETBREATHINGORART
  • 25SPINSFLAMEV2
  • 25SPINSSORRYFORDELAY
  • 25SPINSMUGEN
  • MUGENERESETRACE
  • 15SPINS350KLIKES
  • MUGENRESETBREATHINGORART
  • MISTUPDRESETBREATHINGORART
  • 25SPINS300KLIKES
  • 25SPINSMISTUPD
  • MISTUPDERESETRACE
  • 75SPINS150KLIKESANDSORRYFORTHEBUGS
  • 15SPINS200KLIKES
  • 25SPINS250KLIKES

Why Isn't My Weak Legacy 2 Code Working?

Codes for Roblox experiences are usually case-sensitive, so the best way to ensure you've got a working code is to directly copy it from this article. We check all codes before we upload them, so you can guarantee they're working. Just double-check that you haven't copied over an extra space!

When Is the Next Weak Legacy 2 Update?

Weak Legacy 2's last update was Flame V2 on November 8. This update added Flame V2 Breathing, among some other changes as well. The next one is scheduled for January 1, teasing a Blood Manipulation Rework. Even though this date could change as the description says it's still undecided.

Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.

Save $380 Off the Stylish Cyberpowerpc GeForce RTX 5070 Ti Gaming PC for Black Friday

18 novembre 2025 à 02:15

Check out this Best Buy Black Friday Doorbuster deal that just went live this week. Right now you can pick up a CyberPowerPC Gaming PC equipped with an AMD Ryzen 7 7800X3D CPU and GeForce RTX 5070 Ti GPU for just $1,799.99 shipped after a $380 instant discount. This is a gorgeous gaming PC that can run even the latest games smoothly in 4K .

CyberPowerPC Gamer Supreme RTX 5070 Ti PC for $1,799.99

The CyberPowerPC gaming PC is equipped with a liquid-cooled AMD Ryzen 7 7800X3D CPU, GeForce RTX 5070 Ti GPU, 32GB of DDR5-6000MHz RAM, and a 2TB PCIe 4 M.2 SSD. It's housed in a modified Phanteks Evol X2 chassis, which was one of the coolest cases showcased at this year's CES. This midtower chassis features a panoramic tempered glass design that makes it look like the motherboard is suspended in the air. There's also plenty of room for future upgrades and a good amount of airflow for all of your heat generating components.

The AMD Ryzen 7 7800X3D is still one of the best gaming CPUs

The AMD Ryzen 7 7800X3D has an established reputation of being one of the best gaming CPUs available. It's a slightly older model that has been replaced by the newer Ryzen 9 98000X3D, but it is still one of the best gaming CPUs you can get today. According to Passmark, the 7800X3D's gaming performance surpasses that of the latest generation Intel Core Ultra 7 265K. The 7800X3D is also more efficient than the 9800X3D, which means it will consume less power and produce less heat (and thus less noise because your fans don't need to spin as fast).

The RTX 5070 Ti GPU Has Excellent 4K Gaming Performance

The RTX 5070 Ti offers the best bang for your buck in terms of 4K gaming performance. It performs neck-and-neck with the previous generation RTX 4080 Super and pulls ahead in any game that supports DLSS 4 with multi-frame generation. It is fully capable of running any game in 4K at 60fps. It also has 16GB of VRAM like the RTX 5080, making it viable for AI work. Check out our Nvidia GeForce RTX 5070 Ti GPU review by Jacqueline Thomas for our hands-on impressions.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Superman in 4K Just Dropped to a New Low Price Before Amazon's Black Friday Sale

18 novembre 2025 à 02:01

While it's true that you can currently watch the new Superman movie on HBO Max at your leisure, there's no guarantee it will be available to stream forever. And more importantly, unless you have the most expensive HBO Max subscription available, you won't be able to stream it in 4K at all. Which is probably why Warner Bros. has made sure the 4K tier isn't included with the Disney, Hulu, and HBO Max bundle. Fortunately, the physical media route is always available!

If you loved Superman and want to grab the film for your own collection or as a gift, now's a great time to buy it. Amazon has recently dropped the price of both the 4K and Blu-ray versions of the film to a new low price ahead of Black Friday.

Superman 4K and Blu-ray Movie Deal

Alongside the standard editions, there was also a limited-edition Superman steelbook released back in September. Unfortunately, it is now out of stock pretty much everywhere except third-party sellers. If you don't mind the standard 4K and Blu-ray versions of the film, however, you can get a pretty good deal right now. The price of the 4K edition has dropped down to $27.99 (a new low price) and the Blu-ray edition is now down to $23.49. While neither of these versions come with a steelbook case, they do include bonus features and a digital copy of the movie.

Should you wait for a better Black Friday deal?

Although this is the lowest price we've ever seen for physical editions of this movie, it's worth noting that Amazon is kicking off its Black Friday sale later this week. That means that while this is currently a good price on Superman, it's possible there will be an even better price later this week. Amazon hasn't released any sort of information about what movie deals to expect, but Black Friday has traditionally been the best time of the year to buy Blu-rays in general.

With that in mind, you may want to wait until Amazon's sale officially starts before picking up your copy of this movie. There's no guarantee that the price will drop further, but based on some of the deals we've seen in the past it definitely seems likely. Amazon also has a tendency to offer some sort of "3 for 2" sale on 4K movies around sales events that could save you even more money.

Jacob Kienlen is a Senior SEO Strategist and Writer for IGN. Born and raised in Portland, Oregon, he has considered the Northwest his home for his entire life. With a bachelor's degree in communication and over 7 years of professional writing experience, his expertise is spread across a variety of different topics -- from TV series to indie games and popular book series.

"Like New" Sonos Ace Noise Canceling Headphones Drops to Just $174 for Black Friday

18 novembre 2025 à 01:15

Fancy yourself a pair of high-end noise canceling headphones at a low-end price? Amazon Resale has "Like New" units of the Sonos Ace wireless noise canceling headphones in stock for $204.58. There's an automatic 15% off discount applied at checkout that drops the price to just $173.89 shipped. A new pair normally retails for $399.

Amazon Resale (formerly Amazon Warehouse) is Amazon's official account for used goods. The products are sorted by condition, with "Like New" being the best. There's a good chance these items haven't been used at all and were returns from customers who have changed their minds, or simply products with blemished packaging. All Amazon Resale items also get the same 30-day return policy as any other Amazon purchase. Most "Like New" items still have a majority of its original manufacturer's warranty remaining (and sometimes the full warranty if the item was never sold).

"Like New" Sonos Ace Noise Canceling Headphones for $174

Extra 15% off during checkout

The Sonos Ace is a premium wireless headphone featuring Dolby Atmos spatial audio with dynamic head tracking, lossless audio streaming over Bluetooth, effective active noise cancellation thanks to eight optimally positioned microphones (plus Aware mode), custom designed 40mm dynamic drivers for accurate, distortion-free audio, a mix of plush memory foam and vegan leather for all-day comfort, and a stainless steel headband skeleton for durability. The battery lasts for up to 30 hours with ANC enabled and can be recharged over USB Type-C.

This headphone is targeted to go against other high-end models like the Sony WH-1000XM6, Bose Quietcomfort Ultra, and the Apple AirPods Max, hence the high list price. It will be hard to beat this price during Black Friday proper, although if there is a lower price, you still have 30 days to return this item (Amazon returns are pretty easy and hassle-free).

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Magic Puzzle Company Jigsaw Puzzles Are Buy 1, Get 1 Half off at Amazon Today

18 novembre 2025 à 01:01

There are a lot of different jigsaw puzzle brands out there, but one of my overall favorites is The Magic Puzzle Company. What really makes them stand out is how unique their approach to puzzling is. Each piece is odd and interesting, and the puzzles themselves feature a secret ending you can only uncover once you've fully completed it. True to its name, these puzzles feel like a mix of magic and puzzling as you're making your way through them. Although they usually cost $25 each, Amazon is currently running a buy 1, get 1 50% off sale that includes quite a few of them. If you've been looking for a good gift to buy the puzzle fanatic in your life, I'd definitely recommend checking these out while the sale lasts.

Magic Puzzle Company Sale at Amazon (Buy 1, Get 1 50% Off)

Each of the Magic Puzzle Company puzzles is 1,000 pieces and features artwork from different artists around the world. There are hidden Easter eggs in every puzzle and the secret endings are all unique and interesting. There have been 13 Magic Puzzle Company puzzles released across five different series so far, but only eight of them are part of Amazon's early Black Friday promotion. Series One and Series Two are underrepresented here, but many of the newer releases are eligible for the discount.

Most notably, the only Series Five puzzle that's been released so far is included in this sale. The Drippy Trip came out back in early August and features some interesting ties to the animated series Adventure Time. I haven't had the chance to put this one together myself, but as a fan of that show I can't help but admire the resemblance to Adventure Time artwork I've grown to love.

Should you wait for Amazon's Black Friday sale?

In case you aren't keeping up with Black Friday sale dates as closely as I am, it's worth noting that the Amazon Black Friday sale actually starts on Thursday this week. While I do recommend taking advantage of this discount right now, there's no guarantee that there won't be a better deal once that sale actually kicks off. I'd expect at least some of the Magic Puzzle Company puzzles to get discounted during Black Friday, but we won't know which ones until Thursday (or next week even).

With that in mind, this sale is definitely worth checking out if you're looking to buy more than one puzzle at once. You may be able to find a lower price on some of these next week, but the extra 50% off now isn't likely to last forever. Amazon launched a similar sale on books last week that has already ended, so it's probable this week's promotion will expire before we even get to Black Friday as well. You may want to check out some of the board games included in these early Black Friday deals while you're at it.

Amazon Resale Has Upgraded "Like New" Apple iPad Pro M4 Tablets on Sale for Black Friday

18 novembre 2025 à 00:25

Amazon Resale is offering some excellent Black Friday deals on "Like New" Apple iPad Pro 11" and 13" tablets with the M4 chip and gorgeous tandem OLED display. You can get select models with upgraded 512GB storage and 5G cellular connectivity for less than the price of a base model iPad Pro thanks to an extra 15% discount that's automatically applied during checkout. You better hurry, though, because there are a very few number of units available and they'll likely be gone before Amazon's official Black Friday sale launches later this week.

Amazon Resale (formerly Amazon Warehouse) is Amazon's official account for used goods. The products are sorted by condition, with "Like New" being the best. There's a good chance these items haven't been used at all and are returns from customers who have changed their minds or simply products with blemished packaging. All Amazon Resale items also get the same 30-day return policy as any other Amazon purchase. Most "Like New" items still have a majority of its original manufacturer's warranty remaining (and sometimes the full warranty if the item was never sold).

"Like New" Apple iPad Pro M4 Tablets on Sale

In IGN's iPad Pro M4 review, Jacqueline Thomas wrote, "For creative professionals, the iPad Pro is the most powerful tablet on the market and is going to shine if your work revolves around a touchscreen... the iPad Pro is simply the most beautiful display you'll find in a tablet, with hardware that's powerful enough to be a top-end device for years to come."

The iPad Pro is currently the best tablet on the market, iOS or otherwise. This 2024 model features the powerful and efficient M4 processor. Compared to the previous generation iPad M2, it performs about 20% better. However, the biggest update of the iPad Pro is not the M4 chip, but instead the tandem OLED panel which hadn't previously been seen on an Apple product. Tandem OLED is better than traditional OLED in two ways: 1) it's far brighter, and 2) it's less prone to burn-in. If you're wondering why this technology hasn't found its way into TVs, the answer is simply because it's not cost-effective at larger sizes. The iPad can get away with it because the 11" screen is much smaller, but that's also a major reason why the iPad Pro is priced considerably higher than the other iPads in Apple's 2024 lineup.

If you're not sure which iPad is best for you, we have an iPad guide which details which iPad is ideal for which use case. If you intend want to get an iPad for schoolwork, we have an iPad guide for students as well. If you're looking for options outside of iOS, check out the best Android tablets of 2025.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Marvel’s Deadpool VR Review

17 novembre 2025 à 23:57

Spoiler note: This review avoids any of the specific twists and turns of the story, but it does mention some unlockables and characters in case you want to go in totally fresh.

I spent the last week embodying Wade Wilson in Marvel's Deadpool VR, slicing and shooting my way through Mojo's twisted interdimensional reality show, and I can confidently say the fast-paced parkour combat on offer here is nothing short of a blast. This is the first Deadpool VR game, built exclusively for Meta Quest 3 and 3S, and it's way more comprehensive than I expected from what could have easily been a shallow licensed tie-in. It didn’t get old to see Deadpool's head roll off his shoulders (my shoulders) mid-battle or watch my severed arms flop around on the ground to the backdrop of a comedic one-liner delivered by Lady Deathstrike. This is a relentlessly witty, often fourth-wall-breaking, and highly replayable single-player campaign that stands out as the best superhero VR game on Meta’s marketplace since 2024’s Batman: Arkham Shadow.

Whether you're a Deadpool fan looking to step into the Merc with a Mouth's shoes or just here for a good old-fashioned VR shooter with tons of secrets and a good sense of humor, Deadpool VR is surprisingly complete. The campaign took me roughly 10 hours to finish, but there are secret levels to find and alternate Deadpool variants like Lady Deadpool and the Deadpool Kid to unlock, each with unique dialogue and Easter eggs that could easily push playtime much further.

Portaled out of existence by Mojo with the promise of making money – like, a lot of money – Deadpool sets out to capture villains from the Marvel Universe for the tyrant's interdimensional streaming service. This story's premise is delightfully silly and simple, played entirely off the cuff, and each villain's domain is ripe for themed cherry-picking. The ninja school level, for instance, is packed with weeb gamer humor and anime references, while Omega Red’s stronghold is full of "in Soviet Russia, game beats you" type jokes. Each area feels as much like an arena for combat with uniquely themed enemies as it does a playground for Deadpool to poke fun at the player, the game industry, virtual reality, and whatever tropes the respective zone represents. None of these areas overstay their welcome, as you'll typically clear a zone in about an hour, and the campaign's roughly 10-hour runtime strikes a good balance between feeling substantial and staying fresh.

The reality show framing isn't just window dressing, either. Each battle ends with a ranked score and Mojo bucks reward based on your performance, while your "viewer count" (basically experience points) ticks upward as comments roll in on the right side of the display that match how well you did. These segments are often hilarious because of how wild the comments are, genuinely making me feel like I was livestreaming to a chaotic Gen Z audience watching Deadpool massacre his way through the Marvel Universe.

The combat itself is immediately arcadey rather than going for deep VR immersion territory like Half-Life: Alyx – which, at one point, Deadpool VR gleefully mocks itself for not doing, in a very Deadpool-like manner – but for what it sets out to do, it feels way more thought through than most VR action games. The very first mission hands you dual pistols and katanas, and shows you a nice big group of enemies to experiment on. That's what Deadpool VR is all about: kinetic movement through dynamic environments, creative kills, and irreverent goofs. This implementation really does capture what makes the character work. You can wall run, double jump, grapple across arenas, strafe around opponents, or divekick into clusters of enemies, and it all feels great without ever getting too easy or unbalanced.

The arcadey combat feels more thought through than most VR action games.

Plus, Deadpool can lose arms mid-combat, or even his head or legs during key story moments, creating surprisingly interesting segments where you're fighting with one arm while waiting for the other to regenerate, or remotely controlling your body from your severed head's perspective. I’ve never experienced anything quite like it in VR, and it creates a layer of dynamism that Deadpool VR regularly riffs on in low-brow fashion, including a memorable segment where – after losing the lower half of my body – I had to race a recurring antagonist up an obstacle course with nothing but a grappling gun.

Deadpool VR's combat system has a satisfying rhythm where you have to time things right if you want to score the slickest kills. It’s enabled by wall-running, powersliding, and dive-kicking, which all feel really good in VR because the arenas are built with plenty of open space to get creative with your maneuvers. You can use your katana to disable an enemy up close, dive-kick into them to push them away, pull out your pistols to finish the next guy off, grab an assault rifle from a nearby locker to blast the big baddy coming down the lane, throw that rifle at him to instantly reload it and refill the ammo meter, then wall-run, dash, and powerslide around to get the next target. It's super kinetic and satisfying, made even better by the grappling gun and plenty of grapple points scattered around most arenas.

There are always a few other tactical considerations at play too, adding layers of variety to the carnage. For example, blocking too many attacks can make your swords break, and your wrist grenades take a few seconds to refill between uses. At least your dual pistols are quick to reload and never run out of ammo, though they're kind of weak on their own. The real fun comes from grabbing superior weapons off enemies, like assault rifles, shotguns, SMGs, grenade launchers, missile launchers, or even melee weapons like flaming swords, shock batons, and in one memorable instance, a chainsaw-bladed axe. All of them feel excellent to use and are so much fun to mix into your arsenal as you rip and tear across each arena.

Additionally, it's awesome that you can buy new dual pistols and katanas with your Mojo bucks between levels in the hub area, including useful variations like basic shotguns or "Penetrator" pistols equipped with laser sights. Upgraded katanas include really fun ones that extend when you slash or spin back to you like a boomerang when you throw them. In total, there are about eight pistols, eight wrist-mounted grenade types, and eight katanas to mix and match between. No upgrade is too expensive or too difficult to earn, and the differences between each are significant enough to make playstyle customization feel robust.

When you fill up your Big Money Time meter, you can press the X button on the left controller to activate it, which puts an incredibly powerful weapon in your hands for a short period of time, increasing your Mojo dollar yield after a battle if you activate it. For most of the campaign, I stuck to the default option – the exploding cards wielded by Gambit – but there are other purchasable Big Money Time abilities like Thor's Hammer and Star-Lord's Element Guns that add variety if you want to switch things up.

There’s a decent collection of enemy types to maneuver around, too, including the typical grunts that you’ll rip through like tissue paper, shield-carriers that need to be disarmed with a little more tact, and more powerful zone-unique enemies that you’ll typically want to pick off earlier in a battle before they can make things difficult. The gore is cartoonish but consistent and appropriate with Deadpool VR's humor and graphical style – think very detailed cartoon dismemberment and giblets rather than realistic splatter. Each zone also introduces unique weapons that fit its theme, keeping combat fresh throughout the campaign rather than letting it devolve into mindless repetition.

Weapons are different enough to make customization feel robust.

My only real problem with combat is that the boss battles feel way too choreographed. Time slows down, and you need to make specific moves in a row or else a cutscene will pull you out of VR entirely. That part is kind of jarring. Worse still, if you're executing one of those timed combat moves against a boss and you're not standing in the right spot, it can jar you entirely out and push you back to the Quest lobby until you reposition yourself. It's not clear why that happens, and it feels like a bug that needs patching.

Deadpool VR at least stays fun beyond the initial playthrough thanks to its alternate Deadpool variants and secret levels. When you replay zones as variants like Deadpool Kid or Lady Deadpool, the gameplay itself doesn't change, but the way each variant reacts is appropriately silly and adds new flavor to familiar encounters. Deadpool Kid brings a cowboy twang to all his lines and in-jokes, while Lady Deadpool constantly points out that NPCs still refer to her as "sir" because the developers didn't re-record those lines, even calling out their laziness as part of the joke in true meta fashion. Each level also contains hidden doors aligned to specific Deadpool variants, meaning when you return as the correct character, you'll unlock secret levels with unique challenges or puzzles that reward extra Mojo bucks and collectibles like comic books, music tracks, concept art, and weapon skins. It's a smart replayability hook that actually incentivizes multiple playthroughs rather than just padding out runtime.

Things like the multiple variants repeatedly contrast how seriously its characters (and Marvel Universe mythology as a whole) take themselves against the lewdness and unseriousness of Deadpool himself, shredding any pretense of urgency and making things go boom for s***s and giggles. The villain roster – pulling liberally from across the Marvel Universe with lesser-known fan favorites like Ultimo and Lady Deathstrike – helps enable a decent variety of levels, and the jokes are typically more three-dimensional than just playing off tropes. For instance, there’s a hilarious sequence where Deadpool bemoans having to fight Ultimo because VR game developers couldn’t afford to include Ultron. These are all well-performed and serve Deadpool as a character rather than forcing him to awkwardly traipse around trying to make sense of why the hell he's involving himself with all these random Marvel characters. It knows it's wacky and stupid, and that's just part of the joke.

My sole issue with how the story is presented is that it does make you sit through long cutscenes and dialogue sequences with no way to skip them, meaning you’ll have to experience an entire level again – exposition and all – if you just want to go back and unlock a secret level with a new character. This can drag down Deadpool VR’s pacing a bit, even when you’re going through and experiencing new(ish) dialogue with a new variant.

At least Neil Patrick Harris absolutely nails Deadpool's humor, so much so that I almost thought he was Ryan Reynolds for a bit. He brings the perfect mix of snark, self-awareness, and chaotic energy that made playing as this version of Wade Wilson a genuine delight throughout the entire campaign. The supporting cast also has a mix of standouts and phone-ins. John Leguizamo's Mojo is fantastic, chewing scenery with the perfect amount of grotesque sleaze, while Julia Jones's Spiral falls flat with delivery that feels uninspired.

Deadpool VR looks much better on Quest 3 than on Quest 3S.

Visually, Deadpool VR looks much better on Quest 3 than on Quest 3S, and after the first few levels I just stopped trying to play on my 3S at all. Performance was smooth overall across both platforms, but the cel-shaded graphical style just goes so much harder on the standard Quest 3. It's enjoyable to look at and listen to through and through regardless, even with all the chaos from combat making the Quest 3 work harder to render everything at 90 FPS – with vibrant colors, intricately detailed levels and characters, punchy weapons, and high-fidelity cartoon gore that pops. The sound design and music are also pretty good, though there were definitely points where the audio got blown out or the Quest started making a buzzing noise because it was too stressed – typically during particularly hectic sequences with vehicles or tons of enemies on screen.

Deadpool VR has a variety of comfort options that’s always nice to see. I'm a longtime VR user, so I went straight for the no-holds-barred “VR Hero” experience, but I'm glad there are three comfort modes available, the easiest of the bunch setting a baseline for beginners: snap turning with comfort blinds and no screen shake. Even though I took the most intense one, I appreciate that the most visually intense sequences, usually passenger shootouts in vehicles, are still entirely skippable if needed. There's also a Kidpool mode that removes as much vulgarity from Deadpool VR as it can, which is cool to include I guess, but kind of defeats the point.

The Bose QuietComfort Ultra Noise Canceling Headphones Drop to Just $229 for Black Friday

17 novembre 2025 à 23:05

Looking for the best deal on Bose's flagship noise canceling headphones ahead of Black Friday? Surprisingly, you'll find it from Bose direct. For a very limited time, the official Bose Outlet eBay store is offering the certified refurbished Bose QuietComfort Ultra Noise Canceling Wireless Headphones for just $229.00 with free shipping. Several colors are available including the pearlescent Diamond 60th Edition model. The headphone normally retails for $429 new, and it even comes with a 2 year AllState warranty. This is Bose's latest and greatest noise canceling headphone to date.

Bose QuietComfort Ultra Headphones for $229

Certified Refurbished

The pearlescent Diamond 60th Edition model is also on sale

The QuietComfort Ultra is Bose's newest noise-cancelling headphone, released in late 2023. It is a significant upgrade over the standard QuietComfort headphones in audio and noise-cancelling performance and is easily comparable to other current heavyweights like the Sony WH-1000XM5/XM6 and the AirPods Max. The Ultra features redesigned ear cushions that are both more comfortable and provide a more secure seal, resulting in better passive noise isolation. It also supports spatial audio for better immersion, and it's updated with the new Bluetooth 5.3 protocol. Android users can rejoice in the fact that the Ultra supports Snapdragon Sound, a feature that offers optimized sound quality, connection stability, and latency for your streaming audio when the headphone is connected to an Android device.

Other features include an "Aware" mode that picks up ambient noises and amplifies them so that you can listen in on the outside world without having to take off your headphones, a respectable 24 hours of battery life on a single charge, an updated USB Type-C port, Bluetooth multipoint for simultaneous pairing with up to two devices, and a dual-hinge design that enables the headphones to fold up and flat for easier portability.

If you want to buy them new, Amazon has them for $299

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

The Best Gaming Chairs Worth Buying in 2025

17 novembre 2025 à 22:57

Gaming chairs are one of the best investments a gamer can make. After all, during those long gaming sessions, where are you going to sit? While gaming keyboards and gaming monitors can really lift your gaming experience to the next level, none of it really matters if you don't have a comfortable chair to sit in. Our top entry, the Secretlab Titan Evo Nanogen, is a perfect example: It's a chair big enough for pretty much any body, and it's comfortable and sturdy enough to sit for hours.

TL;DR – These Are the Best Gaming Chairs:

I've been reviewing gaming chairs for years, and the overall best ones you can buy provide a place to sink into for hours of gaming without fatigue or pain. Including features like customizable lumbar support, adjustable armrests, and a movable headrest to beef up the ergnomics only adds to a more comfortable, distraction-free space to focus on your favorite PC games.

However, there are an excess of options to choose from. To help you out, I've cut this list down to eight tested and researched chairs offering solid frames, high-quality material, and all the creature comforts you could want.

1. Secretlab Titan Evo Nanogen

Best Gaming Chair

The original Secretlab Titan Evo I reviewed reigned supreme as my top pick since its release in 2022. With the release of the Secretlab Titan Evo Nanogen edition, that has officially changed as the new model officially slides into the top spot, and by quite a bit too. Though it might look similar from afar, all it takes is a touch to realize how much better its new leatherette and seat cushion actually are.

In the two years since the release of the original Evo, Secretlab has been hard at work developing its brand new Nanogen Hybrid Leatherette. This new material is much softer and instantly makes the chair more comfortable just by virtue of how nice it is to sit on. In my review, I noted that the only similar material I've felt is Brisa, an "ultrafabric" that's typically found on luxury products. The only gaming chair I've encountered with such a fabric, or that even comes close to the Titan Evo Nanogen and its sweet, sweet suppleness, is the LF Gaming Stealth, a luxury bucket seat that starts at $1,700.

Secretlab also took gamers' feedback to heart about the firmness of its signature cold cure foam. This new model now features a Nanofoam Composite cushion on the seat, providing a layer of softness right out of the box while still providing adequate support for long gaming sessions.

The armrests also see a major upgrade. While they still feature hot-swappable top cushions thanks to their magnetic attachment system, the Nanogen comes with velour-wrapped PlushCell foam arm toppers by default. If you've ever experienced sore elbows from leaning on the arms of your gaming chair, you'll know how important this softness is. Paired with its PlushCell magnetic neck pillow, it's easily one of the most cozy gaming chairs out there. With the optional Ergonomic Recliner add-on, it's the only gaming chair I've ever taken a nap in.

This new model does come at a premium over the original, but it's worth every penny. It's class-leading in every way. You can even save some money on it during the Secretlab Black Friday sale for 2025 right now if you choose to buy direct.

2. Razer Iskur V2 X

Best Budget Gaming Chair

If you want a good gaming chair on a budget, look no further than the Razer Iskur V2 X. Coming in at $300, this chair isn't the absolute cheapest – beware the dirt-cheap chairs anyway – but it offers premium quality that's made to last years into the future. And if you plan on using it while you stream, its good looks make it the perfect complement to your face cam.

When I reviewed this chair, I was very impressed at how Razer prioritized long-term durability and build quality with this release. Its fabric upholstery is soft but tough with a tight weave to withstand rigorous use. Beneath that fabric and the layer of cushion beneath, there's a rugged steel frame – not the usual low quality fiberboard typical of budget gaming chairs – so you don't need to worry about an untimely break as you kick back to put your feet up. The wheelbase has also been upgraded from the usual plastic to aluminum, eliminating another source of breakage.

This chair is also comfortable straight out of the box with dense but soft cushions and comfy fabrics. It doesn't come with any kind of pillows, so you'll need to pick those up separately if you're looking for a little bit of extra support. But for my back, the integrated lumbar curve did the trick even over long-term gaming sessions.

Can you spend less on a gaming chair? Sure, but around this price, the Razer Iskur V2 X blends exceptional build quality with comfort and style in a way few others do. Even if you have to save up a little more, it's worth waiting on.

3. Libernovo Omni Dynamic Ergo Chair

Best Ergonomic Gaming Chair

While I didn't review this one personally, I've tested it alongside our reviewer, Bill Loguidice, and wholeheartedly agree with this conclusion: This chair is excellent. It comes with all of the adjustments you would expect from a high-end ergonomic chair but adds its own unique, battery-powered innovation that puts it over the top. If you're looking for an ergonomic chair that offers support and comfort even for the longest gaming sessions, look no further.

Omni is a fitting name for this chair, because it offers adjustable support in all of the areas you would need it most. Its dynamic lumbar system allows the back and armrests to move with you, so you're completely supported whether you're sitting bolt upright or are leaning back with your feet up on its included footrest.

Height, recline, tilt tension, and sitting angle are all adjustable. The armrests are 4D, so you can maneuver them forward and back, in and out, up and down, or twist them at an angle to support your elbows when gaming with a controller. The headrest is also completely adjustable, so you can dial in the exact position – including depth – that offers you the most comfort in the moment.

The chair's defining feature, however, is its powered lumbar support. While most gaming chairs use power for RGB or gimmicks like butt fans and usually leave you with an ugly cable that is perpetually at risk of being crush by its casters, the Libernovo Omni eschews all of that entirely. Instead, it uses its power system to drive its lumbar support, moving a piston in and out to the exact depth you need to sit comfortably with good posture. And since it uses a rechargeable battery that can be removed and replenished with a standard USB Type-C cable, there's no intrusive cable to worry about either.

One of the biggest surprises this chair offered me was its back stretch feature. You're intended to lean all the way back and press a dedicated button on the left arm rest to trigger this mode. When you do, the piston slowly cycles in and out, giving you a satisfying series of stretches. In truth, this seemed a bit gimmicky at first but it's genuinely comfy and a great way to add a little "me time" into your day. Innovative in all the right ways, the Libernovo Omni is an absolute winner.

4. Hinomi H1 Pro

Best Mesh Gaming Chair

The Hinomi H1 Pro is the quintessential example of adjustability and customization, offering more adjustments than even some of the most expensive and luxurious office chairs. Its adjustability is its defining feature. While most chairs are designed around ergonomics, the designers have also put an emphasis on versatility and even easy storage. Nearly every aspect of the chair is adjustable in some way. And when you're not using it, you can even fold it up and slide it under your desk to reclaim some of the space in your room.

Hinomi may not be a brand you've heard of before, but don't let that frighten you. It's earned quite a few accolades in its limited time on the market and achieved a high degree of success with its ergonomic chairs, largely based on just how adjustable they are. The H1 Pro is its current flagship model and is designed to support even the longest sitting sessions, whether you are burning the midnight oil at work or playing a marathon session of your favorite esport.

Let's break down its customizations. Starting with the backrest, it's split into two parts to adjust your lower and upper spine. The headrest is adjustable at four different points to ensure it perfectly matches the height and depth of your neck. The chair is able to tilt up to 136 degrees with adjustable tension to achieve the much sought-after floating on air effect. The lower backrest itself is also tension adjustable to make sure it provides just the right amount of support no matter how you may be sitting. The seat can slide in and out, so your back meets the rest at just the right angle and there's enough space between its waterfall edge and the back of your knee. Hidden beneath is a footrest so when you want to kick back with a controller, you don't need to prop your feet up on the printer hiding beneath your desk.

Two of its neatest tricks involve folding, which isn't something I've been able to say about very many chairs, even over years of testing. Often, high-end mesh chairs force you to choose whether you want armrests or not, with little in between. Here, you get 5-dimensional armrests, which offer the typical height, depth, angle, and width adjustments, but when they're not needed, they can completely fold out of the way. As a guitar player, this feature alone makes the chair appealing. But if you're also gaming in a space-constrained environment, you'll appreciate that the entire backrest can fold forward to tuck the chair under the desk when it's not in use.

The chair uses a high-quality mesh material that's breathable and supportive, but some people have reported that they actually find its support too prominent. As always, I suggest trying any expensive chair before committing to a purchase or buying from an online retailer like Amazon, which has a generous return policy. Just be sure to save that packaging. With how adjustable it is, however, you probably aren't going to need it because the Hinomi H1 Pro is designed to meet your body exactly where it's at.

5. Razer Iskur V2

Best Fabric Gaming Chair

While the original Razer Iskur V2 X got the nod for the best budget gaming chair, the full-fledged Iskur V2 is my pick for the best fabric chair. I reviewed the leather version this summer and found it to be exceptionally comfortable and supportive. The fabric version combines all of that with an even more comfortable water-resistant fabric finish.

While the Iskur V2X is a great choice if you're on a limited budget, it does cut a few corners that remain blissfully whole in this more premium version. The lumbar support, for example, is still adjustable, which means you can dial it in to be the perfect match for your body. You also get one of the best neck pillows in the business, 152 degrees of recline, and even more lush cushioning to keep you gaming in comfort all day long.

Side by side with the original Razer Iskur, this V2 version directly answers multiple areas of user feedback. It's a bit less aggressive and exiling, though still has the state-like finish that you'll either love or hate. And the lumbar, while still supportive, is less aggressive. The backrest is precisely contoured to guide you toward the center of its seat, while the bolsters are a bit gentler to give you more freedom with your sitting position.

To be completely honest, when I sat in the original Iskur, I was hesitant about how comfortable its lumbar would actually be. While I enjoyed it, I can say that I definitely enjoy the Iskur V2 even more. The backrest is a definite improvement, as are the changes to the bolsters and cushioning. And did I mention the extra-high armrests? Those are pretty great too for when you're gaming using a mouse and keyboard.

I concluded my review by saying, "The Razer Iskur V2 is a superb gaming chair. It offers the kind of improvements I always hope to see from iterations on existing designs..." and I stand by that completely. This chair is a winner.

6. Secretlab Titan Evo Nanogen XL

Best Big and Tall Gaming Chair

The Secretlab Titan Evo Nanogen XL is a clear winner for the best big and tall gaming chair. I've been recommending the Titan Evo since its original launch several years ago, but with the Nanogen Edition, the company has taken comfort to the next level (which is also why it's my No. 1 pick for overall gaming chair). The XL version just upsizes that to deliver its comfort to a wider audience.

This version takes everything from the normal-sized version and carries it through. That means you'll get the exceptionally soft, Brisa-like fabric and extra seat cushion, as well as those gloriously plush yet still somehow supportive armrests. If you're a larger person, then you know how important proper back support is, and this delivers that too with its adjustable lumbar support.

It also features full compatibility with the company's different magnetic accessories for the standard Titan Evo XL. There are magnetic pillows and different armrest covers and, though not magnetic, you can also attach the company's new recliner accessory to put your feet up and kick back with the controller.

This chair doesn't come cheap, but believe me when I say that it's worth every penny when stacked up against other gaming chairs attempting similar levels of support and comfort. Secretlab has been an industry leader for a reason, and the Nanogen line is easily the best it has ever produced.

7. Respawn 900 Gaming Recliner

Best Gaming Chair with a Footrest

Finding a great gaming chair with a quality footrest is more challenging than you would expect. While plenty of chairs that come with footrests, they are mostly carbon copies of one another, and very few of them offer the kind of seamless quality as my go-to pick: the Respawn 900 Gaming Recliner.

When it comes to affordable gaming chairs, Respawn has been one of the go-to brands over the last five years or so. That doesn't mean they are cheaply made or poor quality, however. In fact, it has been the exact opposite that has made them such a popular choice among gamers that don't want to spend $500 or more on their gaming throne. I was delighted to find this chair, which not only breaks the mold set by other gaming chairs on the market, but evolves it into a hybrid between a typical racing-style gaming chair and a full-on recliner.

Coming in around $400, this chair features a wide footrest that combines with the seat with a single upholstered layer. It offers separate controls for the footrest, recliner, and backrest, so you can cater your sitting style to your mood with more precision. It's the perfect chair for kicking back with a controller and could even fit into a bedroom or living room without a PC if you count yourself among the console faithful.

This design, which is a racing chair from the backrest up into a recliner from the armrests and seat down, has other benefits that most gaming chairs just don't offer. The armrests are wide and thickly padded. There's a cup holder built into the left armrest and a removable pouch that can be used to store a remote controller, or even some snacks. It's also available in your choice of PU leather or fabric in a number of different styles to match your taste. Of course, such a different design also has some trade-offs. The biggest consideration is that it's not height adjustable and features stationary armrests (like a recliner). Some users have found that it sits too low for their desk. At 18.1 inches, it's about the same as a normal gaming chair in its lowest position.

If you're looking for a middle ground that can deliver for PC and console gaming alike, I think this is a reasonable trade-off. And if you need a little extra height, you can pick up my favorite riser cushion to gain those extra inches to sit comfortably at your desk.

8. Secretlab Titan Evo (Small)

Best Gaming Chair for Shorter Gamers

If you're on the smaller side, many gaming chairs can make you feel like you're swimming. If that describes you, then you're in luck. The best gaming chair, the Secretlab Titan Evo, has a version designed especially for you. It's one of the few major brands to offer a variant specifically dedicated to shorter gamers and offers all of the same ergonomic comfort and durability benefits, as well as the unique sense of style the brand is known for.

It's important to note that this version does not feature the upgrades of the new Nanogen Edition. It follows the same proven design of the Secretlab Titan Evo 2022 that I reviewed and fell in love with. I wouldn't be surprised if a Nanogen Edition came out in the future, which would easily take this spot due to the softness of the new material, but that doesn't take away from how good this chair is.

In fact, apart from the additional foam layer on the seat and the new upholstery, nearly all of the same features apply here. My specific pick goes to the SoftWeave fabric version for its added softness and breathability. But even if you go with Secretlab's Neo Hybrid Leatherette, you'll be able to count on four-way lumbar support, soft memory foam arm cushions, and an equally plush magnetic neck pillow that won't push your neck forward and actually enhances its comfort.

It's also a bit cheaper, which is nice, especially if you pick it up directly from Secretlab's website. No matter who you buy from, you can count on a chair that's made to last and comes with a three-year warranty that can be boosted to five years by sharing a picture of your new chair online.

How I Chose the Best Gaming Chairs

In deciding which gaming chairs to include on this list, my first consideration is always which chairs I've personally tested and know are worth including from firsthand experience. We – myself and other reviewers at IGN – test a lot of gaming chairs and will be updating this list with others we test over time. Where that's not possible, we use our extensive knowledge to assess each chair's ergonomics, features, and materials. We also consult expert resources from our colleagues in the field and real user reviews. Finally, we take into account real-world feedback on each company, how well they stand behind their products, and how they support customers in need.

How to Choose the Best Gaming Chair for You

Price

This will probably be the biggest determining factor. Going out with a set budget is helpful, as you’ll find chairs ranging from under $50 to more than $1,000. Cheaper gaming chairs, like the Corsair TC100 Relaxed, still deliver the comfort of more expensive ones. You just need to be prepared to sacrifice features, like 4D armrests or adjustable lumbar support. I’d stay away from anything under $100, especially if the chair makes promises that appear too good to be true.

Design

Comfort is king; nobody wants to spend hours in a seat that causes back or neck pain. Finding a chair that’s the right size for you is essential for preventing discomfort. Luckily, most chairs list their dimensions. You’ll want a wide, well-cushioned seat, a long backrest, and a good range of height adjustability. All that should sit on a sturdy metal frame capable of holding your full body weight. If you’re looking into a racing-style chair with bucket seats, like the AndaSeat Kaiser 3, pay special mind to the bolsters, as they can dig into your thighs.

Materials

For the most part, gaming chairs offer PU leather, fabric, or mesh. PU leather is easy to clean but may not always be super durable, and it gets hot when wearing shorts. Fabric, which is used on the E-Win Champion, won’t be as easy to clean, though it’s less of a heat magnet. Mesh is the most breathable option. However, you’ll lose the cushioned seat and backrest in favor of a suspension system, which can be a hit or miss. The Razer Fujin Pro is one chair that gets mesh right.

Ergonomics

After locking those in, a movable headrest, adjustable armrests, and customizable lumbar support can enhance the chair’s ergonomic, but these features often make the chair more expensive. Other quality-of-life additions, like a tilting or rocking mechanism, also help with relaxation between heated gaming sessions.

Keep all this in mind so you know how to pick the perfect gaming chair for your needs.

Gaming Chair FAQ

What's the point of a gaming chair?

Because gaming chairs are glorified office chairs, their main selling points are, frankly, aesthetic. Gaming chairs are often a bit more expensive than comparable office chairs and don't have the same comfort features as seats designed for working in all day. Still, if you love the way that gaming chairs look and you're going for a certain vibe in your gaming den, the best gaming chairs do truly shine. You just might want to look at the best ergonomic chairs if you want something that's truly going to take care of your aching back.

How much should you spend on a a gaming chair?

While you can buy a gaming chair for $80 or less, doing so is just asking for eventual pain. Something inexpensive is usually nothing more than a cheap plastic frame (versus steel) with some thin fabric or pleather upholstery on top.

You can get a quality chair for as little as $200, and that’s the absolute bottom floor of affordability we’d go for. Spending $300 or more will get you access to better options. If your budget allows you to soar a bit higher, more expensive gaming chairs start to come with built-in lumbar support, cooling gel layers, and even more adjustable ergonomics, not to mention RGB LED Kits and more. It all depends on what matters most to you in the long term.

Should you get a gaming chair or an office chair?

While there are benefits to both, this is a subjective question and boils down to what you're looking for. If you're after looks and the ability to deeply recline, a gaming chair is a safe bet. If you're looking for a chair that places ergonomics first and has lots of adjustments, you'll have more luck with an office chair. It's important to note, however, that there's plenty of crossover between the two. The Steelcase Gesture, for example, would look fantastic on any stream but it's an office chair, through and through. The Mavix M9, on the other hand, is clearly a gaming chair but has the features and adjustments of premium office chairs. Consider what you value most, how long you'll be sitting in the chair, and what adjustments you would prefer. From there, you can find chairs in either category to meet your needs.

What’s the best brand of gaming chair?

Your classic gaming brands like Razer and Corsair have been known to make mean chairs. Otherwise, brands like Secretlab, Razer, and Corsair consistently deliver comfortable, well-built seats that blend comfort and durability across price points. More classic ergo brands like Herman-Miller, Steelcase, and Haworth have begun releasing chairs for gamers too. Though expensive, those chairs are made with the best materials and are full of ergonomic features allowing them to offer superior support and comfort. Be wary of some brands available only on Amazon: The most inexpensive options will most likely be a little janky. It's probably worth it to save up and spend extra on a more notable brand.

Christopher Coke has been a regular contributor to IGN since 2019 and has been covering games and technology since 2013. He is the current subject matter expert for gaming monitors, laptops, and gaming chairs. Since 2013, he has covered tech ranging from gaming controllers to graphics cards, gaming chairs to gaming monitors, headphones, IEMs, and more for sites such as MMORPG.com, Tom’s Hardware, Popular Science, USA Today’s Reviewed, and Popular Mechanics. Find Chris on Twitter @gamebynight.

Save 45% off the Bose Smart Ultra Dolby Atmos Soundbar for Black Friday

17 novembre 2025 à 22:15

Ahead of Black Friday, the Bose Outlet eBay store is offering some huge discounts on certified refurbished speakers. That includes the Bose Smart Ultra Soundbar, Bose's biggest and most impressive soundbar speaker with Dolby Atmos and Bose TrueSpace Technology. It normally retails for $1,000 new, but you can get a certified refurbished model for just $550.00 with free delivery. That's 45% off and it even comes with a 2 year AllState warranty.

Bose Smart Ultra Soundbar for $550 (was $999)

Certified Refurbished

The Bose Smart Ultra Soundbar is the highest end sound bar speaker in Bose's product lineup. The soundbar measures 41" long and houses a 5.1.2ch array consisting of nine total speakers. Two of these are upward firing dipole speakers for spatial audio and Dolby Atmos supported content. The soundbar also incorporates Bose's TrueSpace technology, which does a great job of simulating a 3-dimensional soundscape even though internal speakers in soundbars are crammed together.

Popular amongst home theater setups nowadays is "A.I. Dialogue Mode". This feature automatically balances voice and surround sound so that you don't need to turn up the volume to deafening levels in order to hear what everyone is saying.

As befits Bose's flagship soundbar, the Smart Ultra boasts great build quality and premium materials, and is the only Bose soundbar fitted with a tempered glass top. It supports several wireless protocols including Apple AirPlay 2, Chromecast, Spotify Connect, Bluetooth, and Wi-Fi, and has a microphone to accept voice commands. App-based setup is easy as well.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

The Biggest Magic: The Gathering Crashers and Climbers This Week - November 17

17 novembre 2025 à 22:00

Magic: The Gathering saw a nice, very welcome shake-up this week with the reveal of fresh bans - and the age of Vivi Ornitier is over as a result.

That’s meant the troublesome mage has dropped in value, but there are PlayStation synergies abound for Secret Lair and more. Here’s this week’s Crashers and Climbers.

Climbing

Dockside Extortionist is getting another mention this time around. It’s getting a reprint in the Avatar Bonus Sheet, and while it’s not unbanned as yet, that could always change. The non-Universes Beyond version is climbing to about $24 right now, having been $20 or so just a week or two ago.

Next up, those clever folks at Wargamer have spotted another climber with Dystopia. A card that dates back to 1996 (good lord), and it’s on the up, having been $4 recently and now reaching close to $20.

Thanks to some synergy with the PlayStation Secret Lair Nathan Drake card, Thieving Varmint is climbing to around $10 and gives you mana to play on spells that aren’t yours - ideal for Drake’s thievery.

Case of the Uneaten Feast, from Murders at Karlov Manor, is climbing, too. For a single mana you get life per creature entering the battlefield, and then you can bring cards back from your graveyard. It was 30 cents, but it’s up to 50 cents and climbing.

Crashing

Look, it had to happen eventually. Vivi Ornitier, which has been a pain in the rear end for some, while completely homogenizing the meta for others, is crashing after the ban announcement.

Vivi is down to around $20, having been $30 not that long ago, and $40 not that long before that.

Sticking to Final Fantasy, Sephiroth, Fabled SOLDIER is now under $30 for the first time in a while and flips over to turn into the One-Winged Angel variant, while Tifa, Martial Artist, is now under a dollar having been one of the more interesting card designs in the Commander decks from the set.

Starting Town, which taps for colorless or any color at the cost of one life, and acts as a perfect early game ramp, is down to under $10.

Finally, I picked up more of the Warhammer Commander Decks, and was surprised to find that the headline Commander of the Necron Dynasties Deck, Szarekh, the Silent King, is well under a dollar - neat!

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.

Reçu hier — 17 novembre 2025 IGN

Clair Obscur: Expedition 33 Collects 12 The Game Awards Nominations, the Most in the Awards' History

17 novembre 2025 à 21:37

Somehow, the end of the year has returned, and it's time once again for a parade of award nominations and shows, including this year's The Game Awards. Ahead of its early December show, The Game Awards has released a list of this year's nominees, revealing that everyone really, really, really liked Clair Obscur: Expedition 33.

Expedition 33 has gathered up a whopping 12 nominations, the most ever collected by a single game in The Game Awards' history. In addition to Game of the Year, it's also up for Best Direction, Best Narrative, Best Art Direction, Best Score and Music, Best Audio, Best Independent Game, Best Debut Independent Game, Best RPG, and three of its actors are nominated for Best Performance.

A number of other games also have earned quite a few nominations, such as Death Stranding 2 (seven nominations) Hades II (six), Hollow Knight: Silksong (five), and Ghost of Yōtei (seven).

The Game Awards ceremony will be broadcast digitally on December 11, 2025 at 5pm PT/8pm ET, when we'll find out all the winners as well as see the usual parade of video game trailers, commercials, musical guests, possibly Muppets, and more.

Here are all the nominees for The Game Awards 2025:

Game of the Year

  • Clair Obscur: Expedition 33
  • Death Stranding 2: On the Beach
  • Donkey Kong Bananza
  • Hades II
  • Hollow Knight: Silksong
  • Kingdom Come: Deliverance II

Best Game Direction

  • Clair Obscur: Expedition 33
  • Death Stranding 2: On the Beach
  • Ghost of Yōtei
  • Hades II
  • Split Fiction

Best Narrative

  • Clair Obscur: Expedition 33
  • Death Stranding 2: On the Beach
  • Ghost of Yōtei
  • Kingdom Come: Deliverance II
  • Silent Hill f

Best Art Direction

  • Clair Obscur: Expedition 33
  • Death Stranding 2: On the Beach
  • Ghost of Yōtei
  • Hades II
  • Hollow Knight: Silksong

Best Score and Music

  • Christopher Larkin - Hollow Knight: Silksong
  • Darren Korb - Hades II
  • Lorien Testard - Clair Obscur: Expedition 33
  • Toma Otowa - Ghost of Yōtei
  • Woodkid and Ludvig Forssell - Death Stranding 2: On the Beach

Best Audio Design

  • Battlefield 6
  • Clair Obscur: Expedition 33
  • Death Stranding 2: On the Beach
  • Ghost of Yōtei
  • Silent Hill f

Best Performance

  • Ben Starr - Clair Obscur: Expedition 33
  • Charlie Cox - Clair Obscur: Expedition 33
  • Erika Ishii - Ghost of Yōtei
  • Jennifer English - Clair Obscur: Expedition 33
  • Konatsu Kato - Silent Hill f
  • Troy Baker - Indiana Jones and the Great Circle

Innovation in Accessibility

  • Assassin's Creed: Shadows
  • Atomfall
  • Doom: The Dark Ages
  • EA Sports FC 26
  • South of Midnight

Games for Impact

  • Consume Me
  • Despelote
  • Lost Records: Bloom & Rage
  • South of Midnight
  • Wanderstop

Best Ongoing

  • Final Fantasy XIV
  • Fortnite
  • Helldivers 2
  • Marvel Rivals
  • No Man's Sky

Best Community Support

  • Baldur's Gate 3
  • Final Fantasy XIV
  • Fortnite
  • Helldivers 2
  • No Man's Sky

Best Independent Game

  • Absolum
  • Ball x Pit
  • Blue Prince
  • Clair Obscur: Expedition 33
  • Hades II
  • Hollow Knight: Silksong

Best Debut Indie Game

  • Blue Prince
  • Clair Obscur: Expedition 33
  • Despelote
  • Dispatch
  • Megabonk

Best Mobile Game

  • Destiny: Rising
  • Persona 5: The Phantom X
  • Sonic Rumble
  • Umamusume: Pretty Derby
  • Wuthering Waves

Best VR/AR

  • Alien: Rogue Incursion
  • Arken Age
  • Ghost Town
  • Marvel's Deadpool VR
  • The Midnight Walk

Best Action Game

  • Battlefield 6
  • Doom: The Dark Ages
  • Hades II
  • Ninja Gaiden 4
  • Shinobi: Art of Vengeance

Best Action/Adventure

  • Death Stranding 2: On the Beach
  • Ghost of Yōtei
  • Hollow Knight: Silksong
  • Indiana Jones and the Great Circle
  • Split Fiction

Best RPG

  • Avowed
  • Clair Obscur: Expedition 33
  • Kingdom Come: Deliverance II
  • Monster Hunter Wilds
  • The Outer Worlds 2

Best Fighting

  • 2XKO
  • Capcom Fighting Collection 2
  • Fatal Fury: City of Wolves
  • Mortal Kombat: Legacy Kollection
  • Virtua Fighter 5 R.E.V.O World Stage

Best Family

  • Donkey Kong Bananza
  • Lego Party!
  • Lego Voyagers
  • Mario Kart World
  • Sonic Racing: Crossworlds
  • Split Fiction

Best Sim/Strategy

  • Final Fantasy Tactics - The Ivalice Chronicles
  • Jurassic World Evolution 3
  • Sid Meier's Civilization VII
  • Tempest Rising
  • The Alters
  • Two Point Museum

Best Sports/Racing

  • EA Sports FC 26
  • F1 25
  • Mario Kart World
  • Rematch
  • Sonic Racing: Crossworlds

Best Multiplayer

  • Arc Raiders
  • Battlefield 6
  • Elden Ring Nightreign
  • Peak
  • Split Fiction

Best Adaptation

  • A Minecraft Movie
  • Devil May Cry
  • Splinter Cell: Deathwatch
  • The Last of Us: Season 2
  • Until Dawn

Most Anticipated Game

  • 007 First Light
  • Grand Theft Auto VI
  • Marvel's Wolverine
  • Resident Evil Requiem
  • The Witcher IV

Content Creator of the Year

  • Caedrel
  • Kai Cenat
  • MoistCr1TiKaL
  • Sakura Miko
  • The Burnt Peanut

Best Esports Game

  • Counter-Strike 2
  • Dota 2
  • League of Legends
  • Mobile Legends: Bang Bang
  • Valorant

Best Esports Athlete

  • brawk - Brock Somerhalder
  • Chovy - Jeong Ji-Hoon
  • f0rsakeN - Jason Susanto
  • Kakeru - Kakeru Watanabe
  • MenaRD - Saul Leonardo
  • Zyw0o - Mathieu Herbaut

Best Esports Team

  • Gen.G - League of Legends
  • NRG - Valorant
  • Team Falcons - Dota 2
  • Team Liquid PH - Mobile Legends: Bang Bang
  • Team Vitality: Counter-Strike 2

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

The Best Gift Ideas for Adult Lord of the Rings Fans in 2025

17 novembre 2025 à 21:30

The Lord of the Rings has maintained its cultural significance since the 1950s through books, movies, and now television, expanding a fandom that stretches across generations, which makes it an excellent starting point as you shop for the One Gift in 2025. Now that the holidays are coming up, a good LotR gift idea could be just what you need to bring some Middle-earth flavored joy into the equation.

Top The Lord of the Rings Gifts

There’s no shortage of options for the Lord of the Rings fans in your life, so we’ve narrowed down the best gifts across different areas of interest, from must-have movie and book sets to collectibles of all kinds. There's a little something for everyone.

Gifts for Fans of the Books

Our top pick for Lord of the Rings readers is this gorgeous 1,248-page compilation of the full trilogy featuring 30 maps and sketches illustrated by Tolkien himself. With unique cover art and red-sprayed edges, this edition of Tolkien’s fantasy saga is an eye-catching addition to any bookshelf that holds within it one of the greatest and most beloved works of fantasy.

You can also pick up the massive Deluxe Illustrated editions of The Lord of the Rings, The Hobbit, and The Silmarillion, all of which have reduced prices at Amazon. We've also included a couple of popular book sets as well and other coffee table books worth adding to your collection below.

Gifts for Fans of the Movies

Our top pick is a fairly new release that came out last December. This collection bundles the theatrical and extended cuts of all three Lord of the Rings movies with faux-leather packaging and a high-quality replica of the One Ring engraved with the same Elvish text seen in the book/movies: “One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them.

If you'd rather pick up each trilogy separately, you can do so in their own 4K collection. You can also pick up War of the Rohirrim, the most recent animated film as well. There are a lot of different LotR Blu-rays available, but we've found that the box sets make for the best overall gifts and are usually less expensive than buying individually.

Gifts for Fans of LEGO

The LEGO Balrog Book Nook set is great for fans of the books looking to give their bookshelves an extra flair, and the size of this set pair nicely with the Deluxe Illustrated Editoins of Tolkien's collected works. We built the set earlier this year, and highly recommend it for both LEGO fans and avid readers.

One of the other awesome Lord of the Rings LEGO sets we recommend is a majestic depiction of the Elven settlement Rivendell, complete with 15 minifigures and movable models of key locations like Frodo’s bedroom and the Council of Elrond. The 6,167-piece set is sure to keep its new owner busy well into the season. Kevin Wong, LEGO fanatic and builder, said the LEGO set is "an epic tribute to Fellowship" froom his LEGO build guide from earlier this year. And finally, more recently LEGO released a Shire set that is also quite delightful and about half the price of Rivendell.

Gifts for Fans of Board Games

Our top pick is the perfect gift for experienced board game players. War of the Ring is an expertly crafted, fairly advanced strategy game for 2–4 people that pits the armies of the Free Peoples against those of the Shadows in a battle for Middle-earth.

Outside of that game there are actually quite a few other Lord of the Rings tabletop options available. If you're looking for a re-skinned version of a classic, you can pick up LotR Monopoly or even a themed chess set. Tolkien's world makes for a really cool chess set if you don't mind spending a bit of money to snag one.

Gifts for Fans of Magic the Gathering

The Lord of the Rings starter kit provides two gifts in one: the cards themselves and the ability to immediately jump into the game with two ready-to-play, 60-card decks. It’s a great value at $20, and it’s our top pick for those looking to learn the ins and outs of MtG with a friend. Be sure to also see the best Magic the Gathering gift list which also includes these LOTR highlights!

Gifts for Chronic Puzzlers

There are a lot of great jigsaw puzzles for adults out there, but Lord of the Rings puzzles are some of the most enticing. J.R.R. Tolkien's world has been expanded beyond well beyond the movies and books all kinds of merchandise, so it shouldn't be too surprising that there are some enticing jigsaw options worthy of gifting as well.

We've featured the theory11 puzzle because it has the same look and feel of illustrated Lord of the Rings books. It's a cool design that is worthy of hanging on the wall when you're done. But there are plenty of other Lord of the Rings puzzles where that came from, including 3D builds that are a much cheaper LEGO alternative.

Jordan covers games, shows, and movies as a freelance writer for IGN.

The Lenovo Legion Pro 5 GeForce RTX 5070 Ti Gaming Laptop Drops Below $1,700 for Black Friday

17 novembre 2025 à 21:25

Lenovo has dropped the price on one of its best equipped gaming laptops to its lowest price ever ahead of Black Friday. The Legion Pro 5 Gen 10 gaming laptop, featuring an OLED display, Intel Core Ultra 9 CPU, and RTX 5070 Ti GPU, is down to $1,690.99 after you apply coupon code: "EXTRAFIVE". That's over $700 off in combined savings. The RTX 5070 Ti is a powerful mobile GPU that will easily run game you throw at it, even on the display's 1600p resolution.

Lenovo Legion 5 Pro Gen 10 RTX 5070 Ti Laptop for $1,691

This particular configuration is equipped with an Intel Core Ultra 9 275HX CPU, Nvidia GeForce RTX 5070 Ti GPU, 16GB of DDR5-6400MHz RAM, and a 1TB SSD. Both the RAM and SSD are user-upgradeable. The Legion Pro boasts solid build quality and materials with an aluminum top lid and a sturdy plastic bottom chassis. The gorgeous 16" OLED display features a 2.5K 189ppi resolution, 165Hz refresh rate, HDR 1000 True Black certification, and 100% DCI-P3 color space. This new 2025 model has also been updated with the Wi-Fi 7 standard. Connectivity options include a Thunderbolt 4 port with DisplayPort 2.1, a USB Type-C port with up to 100W of Power Delivery, an RJ45 ethernet port, and an HDMI 2.1 port.

The Intel Core Ultra 9 275HX is a top performing CPU

The Intel Core Ultra 9 275HX processor has 24 cores and a max turbo frequency of 5.4GHz. This is the second most powerful Intel mobile CPU currently available (the Ultra 9 285HX has a slightly higher clock speed) and goes toe to toe with AMD's flagship Ryzen 9 9955HX processor. This is an excellent CPU to pair with a powerful GPU like the 5080.

The GeForce RTX 5070 Ti mobile GPU can handle the most demanding games

The RTX 5070 Ti mobile GPU is comparable in performance to the previous generation's RTX 4080 and pulls ahead of it in games that support DLSS 4. It should be able to handle even the newest and most demanding games like Ghost of Yotei, Battlefield 6, and Borderlands 4 on the native 2560x1600 resolution.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Battlefield 6 Update 1.1.2.0 Patch Notes Include Aim Assist Tweaks and Bloom Adjustments as Season 1 Continues

17 novembre 2025 à 20:57

Battlefield 6 is roaring ahead, with update 1.1.2.0 patch notes revealing that open beta aim assist settings are back, as are more weapon dispersion and bloom tweaks, as EA and Battlefield Studios roll out the next new Season 1 map: Eastwood.

The latest Battlefield 6 and REDSEC patch notes, which cover every change in tomorrow’s update, were listed in a new post on the project’s website. It comes with a breakdown for all of the new weapons and features included with the long-promised mid-season update, as well as a shortlist of other major changes, including additional clarity for challenges, a “major polish pass” for gadgets, improved latency and stick response for controllers, a healthy dose of bug fixes, and much, much more.

Aim assist is no doubt the headline for this week’s update and arrives as further proof that BF Studios plans to continue delivering on its post-launch promises. Those who tuned in for the Battlefield 6 beta tests in August will notice base aim assist settings will fall more in line with that build of the game.

It’s a U-turn from the launch version of the option, with the team explaining its original goal was to “make aim assist feel more effective beyond mid-range fights which was one of our focuses within Battlefield Labs and Open Beta.” Now, BF Studios admits those changes resulted in high-zoom aiming that was more difficult to control. Players can expect Battlefield 6 aim assist following update 1.1.2.0 to feel more consistent, steadier, and smoother.

“After reviewing player feedback and gameplay data, we’re reverting aim assist back to the values some of you experienced during Open Beta and Battlefield Labs,” BF Studios says. “This will now serve as the default, whilst still providing you with the ability to alter the aim assist to your preference and playstyle via settings.”

Battlefield 6 fans should be happy to see more weapon dispersion and bloom tweaked further after update 1.1.1.5 changes resulted in positive feedback. While the previous patch tackled dispersion related to gunfire when aiming down sights after sprinting, tomorrow’s Season 1 update delivers a slight reduction to dispersion across the board. While each change suggests BF Studios is getting closer to reaching the smooth FPS experience they desire, Portal players can also look forward to more Portal tools in update 1.1.2.0, including the golf cart and a sandbox map option.

With the one-month-post-launch-mark in the rearview mirror, EA and BF Studios are moving steadily ahead with a level of communication that has kept its player base coming back for more Battlefield 6. Tomorrow’s update will make good on the promises made in a community outline published by the developers last week, but it’s clear there’s more work to do, too.

More weapon bloom tweaks, for example, are likely to arrive in the future as the team monitors feedback, with lighting adjustments, another promise from last week’s outline, absent from the 1.1.2.0 patch notes. These are upcoming changes in active development for Battlefield 6, but other hot topics, including map size, UI, player stats, hit registration/netcode, and more, are said to be under review for potential tweaks in the future.

The three-phase Battlefield 6 Season 1 launched with its first chapter, Rogue Ops, as well as the Blackwell Fields map, October 28, 2025. November 18 ushers in California Resistance, which comes with the 1.1.2.0 update, Eastwood, Sabotage limited-time mode, Rodeo mission for Gauntlet, DB-12 shotgun, M357 sidearm, Battle Pickups feature, and more. The final, major Season 1 update, Winter Offensive, will follow December 9, adding in more gameplay changes, a limited-time Ice Lock version of Empire State, and the ice climbing axe melee weapon.

Battlefield 6 update 1.1.2.0 launches November 18 at 1 a.m. PT / 4 a.m. ET. While we wait for more, you can read our interviews with BF Studios to learn more about a solo queue option for battle royale and other upcoming REDSEC map updates. You can also read our 8/10 Battlefield 6 multiplayer review and our 7/10 REDSEC review.

Finally, the full Battlefield 6 update 1.1.2.0 patch notes can be seen below.

Battlefield 6 1.1.2.0 Update Patch Notes

This update delivers a broad set of improvements to soldier responsiveness, aim consistency, animation fidelity, and overall stability across Battlefield 6. We’ve also introduced a new limited-time mode, refined Aim Assist behaviour, and resolved a large number of weapon, gadget, and vehicle issues based on community feedback. The update will be available tomorrow, November 18th, at 09:00 UTC.

New Content: California Resistance

  • New Map: Eastwood. A map with the Southern California theme.
    • Variations of this map will be available for all official modes.
    • Conquest mode on this map will include tanks, helicopters, and the Golf Cart.
  • New Time-Limited Mode: Sabotage. A themed event mode focused on demolition and counterplay.
  • New Weapons: DB-12 Shotgun and M357 Trait Sidearm.
  • Gauntlet mode to include a new mission type: Rodeo. This mission provides multiple vehicles for players to fight over and battle with each other with. Players earn bonus points for defeating enemies while in a vehicle.
  • New feature: Battle Pickups. These powerful weapons will be available in specific experiences and Portal with limited ammunition but pack enough firepower to help turn the tide of battle in your favor.
  • Portal updates:
    • Sandbox map. This option will let Portal experience builders start with a more level playing field to bring their imagination to life.
    • The Golf Cart vehicle is available for use in building experiences.
  • Battle Pass: The California Resistance bonus path becomes available for a limited time.
  • New underbarrel attachment: Slim Handstop, unlocked via Challenge.
  • New feature coming later in the update: Battle Pickups. These powerful weapons will be available in specific experiences and Portal with limited ammunition but pack enough firepower to help turn the tide of battle in your favor.

Major Updates for 1.1.2.0

  • Aim Assist has been reset to its Open Beta tuning, restoring consistent infantry targeting behaviour across all input types.
  • Improved input latency and stick response for controllers, providing smoother aiming and more responsive soldier movement.
  • Weapon accuracy and dispersion tuning: fixed unintended weapon dispersion increase rates and improved non-Recon sniper rifle accuracy while globally reducing dispersion across all weapon types.
  • Challenge and progression clarity improvements make requirements easier to understand and track.
  • Major polish pass to deployable gadgets, including the LWCMS Portable Mortar, LTLM II Portable Laser Designator, and Supply Crate systems.
  • Fort Lyndon added to Portal, expanding available segments for community-created experiences.

AREAS OF IMPROVEMENT

Aim Assist

As we got closer to launch, we revisited aim assist tuning based on internal testing and the full range of maps and combat distances coming with release. Our goal was to make aim assist feel more effective beyond mid-range fights which was one of our focuses within Battlefield Labs and Open Beta.

At launch, we increased slowdown at longer ranges, but once the game went live, we saw that this made high-zoom aiming feel less smooth and harder to control.

After reviewing player feedback and gameplay data, we’re reverting aim assist back to the values some of you experienced during Open Beta and Battlefield Labs. This will now serve as the default, whilst still providing you with the ability to alter the aim assist to your preference and playstyle via settings.

This change keeps aim slowdown consistent across all ranges, helping with muscle memory and providing a steadier, more reliable feel as we move into future seasons.

CHANGELOG

PLAYER:

  • Aim Assist: fully reset to Open Beta tuning, with related options reset to default to ensure consistency.
  • Fixed an issue where Vehicle Stick Acceleration Presets would affect Infantry Aiming Left/Right Acceleration option availability.
  • Fixed an issue where setting Stick Acceleration Presets to “Standard” would set the Aiming Left/Right Acceleration options incorrectly to 50% instead of 70%.
  • Fixed missing Infantry and Vehicle prefixes in captions for Stick Acceleration Presets and Aiming Left/Right Acceleration options.
  • Fixed an issue where stick deadzones would ignore the first 10% of movement if using a PS5 Controller on PC.
  • Fixed an issue where player movement (Left Stick) would not register until beyond 30% of travel past the deadzone.
  • Fixed joystick aiming input behaviour.
  • Added a short sprint “restart” animation when landing from small heights.
  • Added new death animations for sliding and combat-dive states.
  • Fixed a diving loop when entering shallow water.
  • Fixed an issue preventing players from vaulting out of water in certain areas.
  • Fixed an issue preventing takedown initiation against an enemy soldier if the enemy soldier already initiated a takedown against a friendly player.
  • Fixed an issue where a dragged player could face the wrong direction if turning quickly.
  • Fixed an issue where holding a grenade while jumping, sliding, or diving froze the first-person pose.
  • Fixed an issue where switching weapons while drag-reviving would break the reviver’s first-person view.
  • Fixed an issue where the Assault Class extra grenade ability would not grant two grenades on spawn.
  • Fixed an issue where weapons could become invisible when crouching before vaulting.
  • Fixed bouncing behaviour when landing on object edges.
  • Fixed broken ragdolls when killed on ladders, while jumping, near ledges, or in vehicle seats.
  • Fixed camera clipping when dropping from height while prone.
  • Fixed clipping when initiating a drag & revive.
  • Fixed first-person camera clipping through objects when dying nearby.
  • Fixed the issue where the Rush signature trait 'Mission Focused' applied its icon and speed boost to all teammates.
  • Fixed incorrect prone aiming angles on slopes.
  • Fixed misaligned victim position during takedowns when using high FOV settings.
  • Fixed mismatched rotation between first-person and third-person soldier aim directions.
  • Fixed misplaced weapon shadows while vaulting or swimming.
  • Fixed missing pickup prompts while prone.
  • Fixed missing water splash effects while swimming.
  • Fixed stuck third-person soldier animations when entering player view.
  • Fixed teleporting or invisibility when entering vehicles during a vault.
  • Fixed third-person facing inconsistencies when soldiers were mounted.
  • Improved combat-dive animations in first and third person.
  • Improved LTLM II sprint animation in first person.
  • Improved vault detection in cluttered environments.
  • Increased double-tap window for Danger Ping from 0.2 s to 0.333 s.
  • Updated first-person animation cadence for moving up and down stairs.
  • Fixed an issue where hit registration would fail when engaging into gunfights after exiting vehicles.

VEHICLES:

  • Fixed camera reset when entering an GDF-009 AA Stationary Gun after another user.
  • Fixed clipping gunner weapons in IFV seats.
  • Fixed faint metallic impact sound from M1A2 SEPv3 Main Battle Tank turret wreckage.
  • Fixed several cases where IFV's MR Missile could do more damage than intended to MBT, IFV and AA vehicles
  • Fixed inconsistent projectile video effects on the Abrams main gun.
  • Fixed instant 180-degree turn after exiting a vehicle.
  • Fixed missing scoring for Vehicle Supply when teammates received ammo.
  • Fixed oversized hitbox on UH-79 Helicopter.
  • Fixed passenger and gunner placement issues in the UH-79 Helicopter.
  • Fixed re-entry issues when mounting flipped Quad Bikes.
  • Fixed unintended aim-assist from Attack Helicopters gunner missiles.
  • Fixed unresponsive joystick free-camera controls in transport vehicles.

WEAPONS:

  • Dispersion tuning pass: dispersion has been globally reduced slightly to reduce its impact on the experience
  • Fixed multiple instances of Canted Reflex and Canted Iron Sight optics clipping with higher-magnification scopes
  • Fixed several issues with underbarrel attachment alignment
  • Fixed minor misplacements or clipping on sights and barrels
  • Fixed missing or incorrect magazine icons, naming, and mesh assignments.
  • Fixed the issue where the SV-98 displayed lower damage stats when equipping the 5 MW Red attachment.
  • Fixed the issue where slug ammunition despawned too quickly after being fired from shotguns.
  • Fixed the issue where the SU-230 LPVO 4x variable scope lacked a smooth transition and audible zoom toggle when aiming down sights.
  • Fixed the issue where two Green Lasers for the DRS-IAR shared identical Hipfire stat boosts.
  • Fixed the issue where impact sparks failed to meet photosensitivity compliance standards.
  • Fixed an issue in third-person where the Mini Scout could clip with the player’s head while aiming.
  • Fixed animation and posture issues affecting the PSR and other rifles when moving or looking at extreme angles.
  • Increased weight of long-range performance in balance for automatic weapons; benefiting PW7A2 and KV9, with minor adjustments elsewhere.
  • Reduced recoil and variation for LMR27, M39, and SVDM for improved long-range reliability.

GADGETS:

  • Allowed friendly soldiers to damage and detonate certain friendly gadgets.
  • Fixed an issue where Class Ability would sometimes not activate although the UI shows it as available.
  • Fixed auto-deployment of Motion Sensor after recon kit swap.
  • Fixed broken M320A1 Grenade Launcher ground model.
  • Fixed C-4 pickup edge-of-screen interaction.
  • Fixed clipping of the UAV remote when activating it while using certain weapons like rifles.
  • Fixed clipping when holding the CSS Bundle.
  • Fixed CSS Bundle line-of-sight requirements causing unwanted blocking.
  • Fixed Deployable Cover persistence after vehicle destruction.
  • Fixed disappearing “pip” indicator during CSS Bundle supply.
  • Fixed duplicate deploy-audio playback on M4A1 SLAM and C-4.
  • Fixed failed projectile attachment for X95 BRE Breaching Projectile Launcher.
  • Fixed inconsistent hit registration for the Defibrillator after range adjustment.
  • Fixed interaction logic for the Supply Pouch and Assault Ladder.
  • Fixed LTLM II Tripod soldier collision.
  • Fixed M15 AV Mine premature detonation on aircraft wrecks.
  • Fixed M15 AV Mine proximity placement exploit.
  • Fixed missing pickup prompt for thrown C-4 satchels.
  • Fixed MP-APS smoke-propagation failure between friendlies.
  • Fixed multiple haptic and feedback issues on gadgets, including the LWCMS Portable Mortar and the CSB IV Bot Pressure Mine.
  • Fixed placement preview interference from the GPDIS.
  • Fixed XFGM-6D Recon Drone physics allowing vehicle pushing.

MAPS & MODES:

  • Added Sabotage as a new time-limited event mode.
  • Added the new map “Eastwood”.
  • Fixed black-screen spawn issue with Deploy Beacon in TDM, SDM, Domination, and KOTH.
  • Fixed incomplete or incorrect round-outcome data when joining mid-match.
  • Fixed matchmaking logic to prevent late-stage match joins.
  • Fixed multiple destruction-reset issues after side swap in Strikepoint and Sabotage.
  • Fixed post-insertion movement lock at round start.
  • Fixed unintended AFK kicks while spectating in Strikepoint.
  • Reduced opacity of excessive environmental smoke across multiple maps.

UI & HUD:

  • Added a message when attempting to change stance without sufficient space.
  • Downed players now appear in the kill log in modes using the crawling downed state (e.g. Strikepoint, REDSEC).
  • Extended top UI on Strikepoint to show detailed alive/downed/dead player counts.
  • Fixed incorrect Assault Training Path icons.
  • Fixed incorrect colour usage on squad-mate health bars.
  • Fixed missing tooltips and UI prompts across tutorials and mission briefings in Single Player.
  • Fixed missing XP Tracker icon at level 3 when using Field Upgrades.
  • Kill-confirmation indicator now displays if a victim bleeds out after being damaged by the player in modes using the crawling downed state (e.g. Strikepoint, REDSEC).
  • Minor UI polish and alignment updates to various game modes.
  • Non-squad friendlies now display a “Thank you!” subtitle after being revived.

SETTINGS:

  • Added a new option allowing players to sprint automatically when pushing the stick fully forward.
  • Added new keybinding that allows the player to instantly swap to the knife instead of having to hold the button. This keybinding will not allow to perform takedowns contextually but will still allow takedowns to be performed once the melee weapon is equipped.

SINGLE PLAYER:

  • Addressed multiple occurrences of excessive bright flashes and unintended visual effects.
  • Fixed an issue where AI squadmates would not respond to revive orders and other commands, improving squad functionality and responsiveness.
  • Fixed loss of grenade functionality and shadow-rendering errors in underground areas during the “Moving Mountains” mission.
  • Fixed multiple instances where sound effects or Voice Over would fail to play correctly during gameplay and cinematic moments.
  • Fixed subtitle and audio-video synchronisation issues during gameplay and cinematic sequences.
  • Fixed various instances of corrupted shadows and LOD behaviour when using lower graphics settings.
  • Resolved object clipping and teleporting issues during car-chase sequences in the “Moving Mountains” mission.
  • Resolved several cases of stuttering and desync when using certain graphics presets on NVIDIA and AMD hardware.
  • Resolved several issues that could result in infinite loading screens during mission transitions and save or load operations.
  • Resolved shader stutters in the prologue mission “Always Faithfull”.
  • Fixed issues with party invites not working during campaign loading screens.

AUDIO:

  • Added new sound effects for Double Ping; refined single and danger ping sound hierarchy.
  • Added new soldier movement and gunfire sound effects, and fixed multiple foley issues.
  • Added turret movement audio for Marauder RWS weapons.
  • Corrected door sound assignments.
  • Corrected swimming, obstruction, and platform footstep audio.
  • Fixed character voice over not updating when changing soldier mid-match.
  • Fixed looped ambient sounds (e.g. food truck) and incorrect debris impacts.
  • Fixed missing first person voice over gasp when revived.
  • Fixed missing third person voice over for explosive deployments.
  • Fixed missing LP voice over zoom audio.
  • Fixed missing ping audio while spectating.
  • Fixed missing reload sound effects when a weapon had 1 bullet remaining.
  • Fixed missing voice over for supply actions and revive requests.
  • Fixed multiple Commander voice over issues.
  • Fixed Music-in-Menus setting not muting music.
  • Fixed seat-change and turret-reload audio on Marauder RWS guns.
  • Fixed underwater breathing voice over and inconsistent swimming audio.
  • Polished Front-End and Loading music transitions between matches.
  • Synced Battle Pass sounds effects to animations.
  • Tweaked light-fixture audio setup.
  • Updated hostile-voice over logic and adjusted reload voice over mix.
  • Updated music urgency system for Portal.

PORTAL:

  • Added new scripting functions for music control: mod.LoadMusic(), mod.UnloadMusic(), mod.PlayMusic(), mod.SetMusicParam().
  • Fixed RayCast() in ModBuilder to properly detect terrain and environment objects.

HARDWARE:

Fixed an issue where framerate would be be capped to 300FPS with Nvidia cards

REDSEC

VEHICLES:

  • Fixed the issue where the Golf Cart could set off the PTKM-1R gadget in Gauntlet.
  • Fixed persistent gunner MG model after Rhib Boat destruction.

UI & HUD:

  • Added level display information to the Training Path section within the Class Details screen.
  • Fixed an issue where soldiers and UI elements could be missing in pre-game lobbies after matchmaking.
  • Fixed an issue where the M417 A2 would not appear in kill cards or the kill feed.

AUDIO:

  • Fixed an issue where the squadmate death sound effect could trigger for non-teammates.

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Sony InZone E9 In-Ear Gaming Monitor Review – A Headset Replacement?

17 novembre 2025 à 20:44

Sony's InZone E9's are not everyday headphones: as with many in-ear monitors (IEMs) you get no mic, no wireless connection, and no noise cancelling. Instead they're specifically designed for clearly hearing your opponents' footsteps and gunshots in competitive shooters, and Sony says it has worked with Fnatic – which has pro teams for CounterStrike, Valorant, Apex Legends, and more – to tune the sound. So can they really give you a competitive edge, and is the sound good enough for you to ditch your regular gaming headset or gaming earbuds in first-person shooters?

Sony InZone E9 In-Ear Gaming Monitor Design

The InZone E9 buds aren't particularly pretty. The base of the bud is chunky and the ridged, plastic cone that connects them to the cable looks, and feels, cheap. It spins independently of the earbuds, which makes it feel like an extra piece stuck on.

But, having said that, I quite like the simple aesthetic: it's all black except white logos, left and right is labelled clearly, and there are no obnoxious shiny surfaces. The ear loops are similarly plain and functional. More importantly, the InZone E9s are comfortable. Surprisingly so, considering they're designed to be jammed into your ear, fully sealing off outside noise. I never felt any irritation or discomfort even when I played five-hour sessions – that's seriously impressive.

The flexible plastic loop that goes around your ear never tugged on me and most of the time I couldn't feel it at all. It's essentially a guardrail to make sure the lightweight buds don't shimmy sideways, rather than an integral part of the fit.

This comfort is one of its big pluses over larger headsets. Some people's ears get sweaty with big ear cups, and head straps can rub against the top of your head. You avoid all of that here, and for that reason I can see myself reaching for the InZone E9s in future at least some of the time.

You get a wide selection of earbuds colour-coded by size, four standard, and four chunkier ones that blot out more noise. Without noise cancelling tech the InZone E9's rely purely on a physical barrier and while I didn't notice a huge difference between the buds, they each kept me focused on my game – I failed to hear somebody shouting my name several times from a different room at one point.

I applaud Sony for including a long 1.8-meter / 5.9-foot cable, which will snake from your desktop to your ears even if you're not sitting directly next to it. That makes the InZone E9s viable for people who have unconventional gaming setups.

The downside is a dangling cable when you're away from your PC. When I connected the InZone E9s to my Dualshock controller it piled up on the floor, and when I plugged them into my phone via the USB-C dongle, the cable dangled around my knees. You can gather and clamp it with an included tie but that's a lot of faff, especially if you're often switching devices. It underlines the fact that the InZone E9s are very much PC-first headphones, designed for competitive mouse-and-keyboard play.

You can plug them in directly to your headphone jack or, if you want to use Sony's software, via the compact USB-C dongle. Everything fits together in a tidy included travel case, which is bigger than an earbud carrier but so much easier to transport than a giant headset. It's one of the big advantages of IEMs.

Just remember that the InZone E9's have no built-in mic. That'll be annoying for some people who are used to a headset-mic combo: either you'll need to buy a separate mic or, if you have one already, use an extra slot to plug it in. It didn't bother me because I already use a standalone mic, but it's worth keeping in mind.

Sony InZone E9 In-Ear Gaming Monitor Software

Sony's InZone Hub is Windows-only, so you won't be able to tune the audio if you're on consoles. It is pleasingly simple and easy to use, with every setting on a single screen. You can cycle through six EQ presets or customize your own. The music preset still sounded bad, but the three designed for FPSs were more useful: one that emphasises footsteps and gunshots, one for footsteps and sound effects, and one that suppresses loud sound effects like explosions. I'm slightly skeptical that they do exactly what they say – footsteps sound different in every game, after all – but I did feel like I could hear important sounds better.

The same goes for the dynamic range control, which basically reduces the volume of the loudest noises and raises the volume of the quietest. I felt like it made a genuine difference when listening for footsteps in Arc Raiders. And spatial sound, as I mentioned in the previous section, helps you tell where each noise is coming from. I never turned it off because I preferred the overall sound of it, even when I wasn't gaming. As well as being easy to use the software was reliable, instantly recognising when I connected my headphones every time, and it didn't crash once.

Sony Inzone E9 In-Ear Gaming Monitor Sound Quality

The InZone E9s sound pretty lifeless. Bass doesn't punch, instruments sound flat, and vocals lack warmth. It's not terrible, but it's all a little tinny. For listening to music or watching films, I much prefer the richer sound of the OnePlus Buds 4, which I recently reviewed, and the more immersive audio of my older, reliable HyperX headset.

I therefore wouldn't choose the InZone E9 as my everyday headphones, and I couldn't recommend them as your only PC device, which limits their value. If you're playing an atmospheric game with music – say, Silent Hill f – you'll want a headset that conveys the emotion better.

They are, however, designed for one job: competitive gaming, which is where their clarity and precision shines. You can easily distinguish individual sounds from one another, even when there's lots happening. In Arc Raiders, I could pick out several different sets of footsteps rattling against a metal floor, even with a background of gunshots, explosions, and voice comms.

Everything sounds detailed and loud: to stay with Arc Raiders, the buzz of a damaged shield was clearly different to the whirr of a shield powering down when it was broken, which helped me decide when to push my enemy, and I could tell what type of container a nearby opponent was opening just from the noise it made.

Again, none of it sounds amazing, but it does the job of telling you exactly what's happening in your game, and because the sound is being pumped directly into your ear, it feels closer, more immediate. You can also easily tell which direction sounds are coming from. In Battlefield 6, I knew the direction of enemy footsteps approaching when I was defending a control point, allowing me to pre-aim certain angles and rack up kills.

Toggling on "spatial sound" in the software (which we'll come onto in the next section), made that directionality even better. Each noise became even more distinct, and if I closed my eyes I had a clear picture of what was around me: a booming tank to my right, a smoke grenade landing and popping to my left, my teammates' boots running up behind me.

Just don't expect a big leap from your favorite headset: most good ones have clear sound and sense of direction. There were a couple of times where I heard things with the InZone E9 that I wouldn't have otherwise heard, and I was slightly more aware of the direction of noises compared to my regular headset, but the difference was marginal.

Save Over 50% Off the Absolutely Massive 100-Inch Hisense 4K Mini-LED Smart TV for Black Friday

17 novembre 2025 à 20:35

Black Friday is the perfect opportunity to upgrade your smaller TV and your projector with a single unit that's better than either, and for a lower price. For a limited time, Best Buy is offering the absolutely massive 100" Hisense U7 4K Mini-LED Smart TV for just $2,199.99 with free delivery. This TV is big enough to match the size of most projector screens, and at this price, it's less expensive than most native 4K projectors as well.

2025 100" Hisense U7 4K 165Hz Mini-LED Smart TV for $2,200

The Hisense U7 is a 2025 TV with plenty of premium features you usually only see on higher-end TVs. For example, the U7 is equipped with a Mini-LED panel. An LED-backlit panel consists of an array of LEDs that can independently turn on and off, which is great for achieving true black levels and high contrast ratio. In a Mini-LED panel, the LEDs are smaller and more numerous (up to 3,000 zones in this case), which allows for even finer control of black and brightness levels. Mini-LED panels are closest to achieving image quality comparable to OLED TVs, but without paying the exorbitant OLED tax (you don't want to know how much a 100" OLED TV costs).

The Hisense U7 also features Pantone validated quantum dot (QD) technology, which boasts higher brightness levels and wider color gamut than standard LED LCD TVs. For gamers, the U7 has got you covered with an incredible 165Hz native refresh rate. Connect your PS5 or Xbox Series X console to any of the four HDMI 2.1 ports and you can run games in 4K at 120fps or higher. Standard gaming features like variable refresh rate and auto low latency mode are also supported.

The U7 comes preinstalled with Google TV functionality. In my opinion it's just as easy to use as other popular smart TV interfaces like Fire TV or Roku TV and you can use your Android phone as a remote.

Also see: What TV Deals to Shop for During Black Friday Sales in 2025

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Elegoo Drops the Price on Its Entire Lineup of 3D Printers in Ahead of Black Friday

17 novembre 2025 à 20:30

If you've not dipped into 3D printing yet, you're missing out. The hobby has never been easier to jump into, thanks to auto-leveling, smarter setup tools, and some seriously capable machines from Elegoo.

Whether you want functional prints made from filament on an FDM printer or highly detailed busts, statues, and miniatures from a resin machine, there's a setup that fits what you want to make, and yes, owning one of each is absolutely the sweet spot.

And with Black Friday kicking into gear, Elegoo has slashed the price across its entire lineup. Pretty much every major model is discounted, which makes this the best moment all year to grab a printer that can actually grow with you instead of holding you back.

FDM Printer Deals

My favorite printer of the bunch here is the Neptune 4 Max, simply because it can more or less print anything thanks to its massive build plate.

I 3D printed a Stormtrooper helmet in one session with it, which took two spools of white filament and nearly three days, but it was worth it for the seamless finished build.

If you want to make bigger things like cosplay armour and one-piece replica swords (basdically anything massive), OrangeStorm Giga has all the features of a big industrial unit with the easy-to-use features of Elegoo 3D printers.

Saturn 4 Ultra 16K Resin Printer Deals

Whilst there's cheaper options with the Saturn 4 and Saturn 4 Ultra (8K), The Saturn 4 Ultra 16k is my main printer for pretty much anything. That's from printing miniatures that have been made in hero forge to massive Pokémon bust and statues in one go.

The whole Saturn 4 line features self levelling and a host of useful features to make life easier, such as a cleaning option that will set a thin sheet of resin to easily clean the FEP without emptying a resin vat. But the Ultra 16K is the most affordable way to print ridiculously detailed STL files without any sacrifices.

Although I have to say that i'd also recommend the Saturn 4 Ultra complete bundle with the Mercury Plus V3.0 bundle. Having moved from the Mercury Plus 2.0 cleaner, v3.0 is perfect for bigger projects and more efficient curing.

Early Black Friday 2025 Deals

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

Amazon Has a 'Buy 1, Get 1 Half Off' Board Game Sale Ahead of Black Friday

17 novembre 2025 à 19:55

We’re a week away from official Black Friday week, but the early deals are already popping off. One such deal is a “Buy 1, Get 1 50% Off” sale that’s live at both Amazon and Target. All you have to do is add two games to your cart, and at checkout the cheaper of those two games will show up at half price. That’s a great deal, but it ends November 22, so don’t hold off too long. In any case, let’s take a look at what games are available.

Buy 1, Get 1 Half Off on Board Games

As you can see, we’ve focused on the Amazon sale in the catalog above, but you can check out Target’s sale here if you prefer doing your shopping there. It’s also worth noting that this is in fact a “Buy 1, Get 1 Half Off” sale at Amazon, despite the confusing way Amazon words it on the retailer’s sale page. Amazon has been using confusing wording for these types of sales for years now, and I don’t expect anything to change. That said, you can rest assured that you only need to buy two games total, and you’ll save 50% off one of them.

In particular, this sale is a great time to pad out your board game shelf with some of the most popular and accessible of the newer crop of games. We’re talking games like Catan, Splendor, and Ticket to Ride: Europe. These are mainstays. You’ll also find crowd-pleasers like Camel Up and Horrified, giving you a nice range of themes, from horror board games to Marvel board games.

In addition to these more advanced board games, you’ll also find tons of family and party games on sale. We’re talking classic games like Scrabble and Twister, as well as newer family games like What Do You Meme and Flip 7.

It’s not just board games that are eligible for this sale, either. Check the main sale page, and you’ll find things like candy, toys, and Starbucks coffee in there, too. So even if you don’t find two games you like, you can still grab some Nerds Gummy Clusters for cheap.

For more, check out our picks for the best board games to play in 2025 as well as our extensive Black Friday coverage, because buddy, it’s coming whether you like it or not.

Chris Reed is a commerce editor and deals expert for IGN. He also runs IGN's board game and LEGO coverage. You can follow him on Bluesky.

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