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Reçu hier — 22 décembre 2025 IGN

I Tested 15 Gaming Mice This Year – These 3 Stand Out, for Very Different Reasons

22 décembre 2025 à 22:00

I've had the privilege of becoming IGN's "mice guy" in 2025, and since then I've amassed enough delivery boxes to build a small castle, covered my desk in dongles, and, most importantly, clicked new gaming mice tens of thousands of times.

I've tested 15 mice this year (you can read my existing reviews, with plenty more to come in 2026). I haven't scored them all but after sizing each of them up, three stand out, each satisfying very different tastes.

While they're not necessarily the three highest-scoring, they're the trio that comes to mind whenever a friend asks me to recommend one.

Corsair Sabre V2 Pro: The Light One

When I held this mouse for the first time, I cackled like a small child on a trampoline. It is almost laughably light at 36g. I put more coffee in my French press each morning. That weightlessness is not just a gimmick – as I wrote in my review, it feels like an extension of my arm and zips across my mousepad.

Most mice badged lightweight, including our picks for the best lightweight mice, are between 50g and 65g. For example, the HyperX Pulsefire Haste 2 Mini is my favorite compact mouse and is hardly heavy at just 59g. But when I swap it in for the Sabre V2 Pro it feels like a brick in my hand.

The Sabre V2 Pro is light to a fault. I have no idea how much Bluetooth modules weigh but I'm assuming Corsair omitted it to keep the mouse as light as possible. That decision, combined with a substantial corded dongle, makes it difficult to travel with – a shame because a mouse this light should surely be portable. The side buttons feel cheap, with one disappearing almost entirely inside the shell of the mouse when you press it, and while that shell is mostly sturdy, I found a spot on the top where it caved like play-dough when I pushed.

But I forget all those problems the moment it's back on my mousepad and I'm whipping it side-to-side, grinning between headshots. It has brought me more joy than any other mouse I've tested and if weight is your top priority, then you'll love it too.

SteelSeries Rival 3 Gen 2 Wired: The Budget One

As I hunt for the best gaming mouse, my testing skews expensive: High-end mice cost $100 or more. This month, however, I finally tried the Steelseries Rival 3 Gen 2, an older mouse that you can often buy for less than $30/£30. It reminded me that a good gaming mouse needn't upset your monthly budget, and that a lot of the flashy numbers attached to expensive mice are marketing guff.

On paper it lags behind. Its polling rate – the number of times it reports its position to your computer – is capped at 1,000Hz, where many modern mice reach 4,000 or 8,000Hz. Its maximum dots per inch (DPI), a measure of sensitivity, is either 8.5K or 18K, depending on whether you go wired or wireless. Again, that's far behind the competition. So are its maximum tracking speed and its click latency, the lag between your physical press and it registering on your PC.

In practice, I barely feel a difference.

Take the polling rate. My 240Hz refresh rate screen and solid PC specs are good enough for me to clock a difference as I push high-end mice up to 2,000Hz and 4,000Hz (hand on heart, I cannot feel any difference with 8,000Hz). But those changes are so small that sometimes I worry I'm imagining them. Slender benefits are worth less, in my eyes, than the price drop to the Rival 3 Gen 2 mouse. It is simply excellent value.

The wireless version is solid but weighs more than 100g, which is too hefty for me to recommend wholeheartedly. The wired version is a more reasonable 77g, and cheaper too. It is one mouse I'd recommend without hesitation to anyone on a budget.

Razer DeathAdder V4 Pro: The Michelin-Starred One

One mouse to rule them all. I reviewed the Razer DeathAdder V2 in 2020 and used it for years afterwards, so I expected good things from the V4 Pro. The $170/£170 price only raised my expectations.

Somehow, I was still blown away. This is a near-perfect gaming mouse and the best I've ever tested.

It's not really down to its impressive specs sheet – although that certainly helps. Alongside 8,000Hz polling rate, you get 45,000 DPI and 900 inches per second of tracking. Those numbers are mostly meaningless but they are industry-leading, and I like having the reassurance that no matter how far computing tech advances in the next five years, my mouse will never be the limiting factor.

It's everything around those specs that I love. Its weighty, spherical, embossed dongle houses three LEDs that tell me everything I need to know about my mouse at a glance. Its perfectly weighted left and right clicks, crisp and bouncy, and its taught, tactile scroll wheel. Its sturdy shell and grippy coating. Its mammoth battery, which lasts 150 hours at 1,000Hz polling rate.

If I'm being hypercritical – and I think you should be for a mouse costing this much money – then it'd be nice if Bluetooth were an option, if the DPI button was on the top of the mouse rather than the bottom, and if Razer's Synapse software was less bloated.

But those are mere gripes. It is the ultimate gaming mouse and if money was no object, this is the one you should get.

Call of Duty Co-Creator, Respawn Co-Founder, and EA Executive Vince Zampella Killed in Car Accident

22 décembre 2025 à 21:07

Vince Zampella, best known as the co-creator of the Call of Duty franchise and co-founder of Infinity Ward who went on to co-found Titanfall, Apex Legends, and Star Wars Jedi developer Respawn Entertainment, died in a single-car accident in Los Angeles on Sunday, NBC Los Angeles reports.

According to the NBC report, "The single-car crash was reported at about 12:45 p.m. on the scenic road north of Los Angeles in the San Gabriel Mountains. The southbound car veered off the road, hit a concrete barrier and a passenger was ejected, the California Highway Patrol said. The driver was trapped in the ensuing car fire, the CHP said. The driver died at the scene and the passenger died at a hospital, authorities told NBC4 Investigates."

NBC has updated their story to note that Zampella was the driver and the vehicle was a 2026 Ferrari 296 GTS, and that an eyewitness provided video of the crash to authorities. The passenger has not yet been publicly identified.

Zampella was an incredibly talented game developer who changed the industry with Call of Duty, a franchise he co-created with Jason West in 2003 at Infinity Ward, the studio he co-founded with West, after previously serving as the lead designer for EA's Medal of Honor: Allied Assault. Zampella was at the center of a high-profile lawsuit against Activision that alleged that the publisher owed Zampella and the Infinity Ward team millions of dollars in unpaid Call of Duty royalties. The bitter professional divorce led to Zampella and West taking a substantial number of the Infinity Ward team with them to EA, where they co-founded Respawn Entertainment, a studio that has produced nothing but critically acclaimed hits: Titanfall (IGN review), Titanfall 2 (IGN review), Apex Legends (IGN review), Star Wars Jedi: Fallen Order (IGN review), and Star Wars Jedi: Survivor (IGN review).

Respawn's success under Zampella led to him getting promoted twice, eventually overseeing the Battlefield franchise within his role as Group General Manager at EA.

Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.

Get a Free iPhone 17 Pro From T-Mobile With Trade-in

22 décembre 2025 à 20:49

The new Apple iPhone 17 is now available and as usual, the best way to score a deal on these new phones is through your preferred service provider. T-Mobile, now the best mobile network in the US (according to Ookla® Speedtest®), is already advertising a couple of promotions, including excellent trade-in values on older iPhone models. If you're porting your number over from another service, then you may not even need to trade in your existing phone.

Get up to $1,100 off the New Apple iPhone 17 Pro with Trade-In

Right now you can order a new Apple iPhone 17 Pro through T-Mobile and score up to $1,100 off in trade-in credit when you sign up for a new line on the Experience Beyond plan with AutoPay. Depending on which phone you trade in, you may be able to fully pay off a new iPhone 17 Pro 256GB phone (MSRP $1,099.99).

Here are the trade-in values T-Mobile has currently listed on its site. Note that other phones may also be eligible, but if that's the case, their values haven't been advertised yet:

  • iPhone 13 Pro - $1100 trade-in value
  • iPhone 12 Pro - $830 trade-in value
  • iPhone 6 - $550 trade-in value

The discount is applied in the form of 24 monthly bill credits. That means you will need to maintain your service for at least 2 years to get the maximum discount. The credits end if you terminate your contract early or you pay off your phone early. Note that there is also a $35 device connection charge and your account must remain in good standing.

The Experience Beyond plan costs $100 per month for a single line with AutoPay (plus taxes and fees). The plan gives you unlimited talk, text, and 5G premium data. Other perks include Netflix (Standard with ads), Apple TV+, and Hulu subscriptions, unlimited mobile hotspot, full-flight texting and Wi-Fi with streaming where available, phone upgrade eligibility every year, and a 5 year price guarantee. International travelers can also benefit from unlimited text and 30GB of high-speed data in Canada and Mexico and unlimited text and 15GB of high-speed data in over 215 other countries.

Get T-Mobile's "Apple iPhone 17 On Us" with No Trade-in Required

For those of you who don't plan on trading in an existing phone, you can still get an Apple iPhone 17 (MSRP $799.99) simply by switching over to T-Mobile from a competing service (AT&T, Verizon, Claro, UScellular, Xfinity, Spectrum, and Liberty PR) and signing up for a new line on an $85+/mo service with AutoPay. Similar to the iPhone 17 Pro trade-in promotion, the discount is paid out across 24 monthly bill credits. That means you will need to maintain your service for at least 2 years to get the maximum discount. A $35 device connection charge also applies.

The Experience More plan costs $85 per month for a single line with AutoPay (plus taxes and fees). Like the Experience Beyond plan, you get unlimited talk, text, and 5G premium data, but not as many extra perks. Benefits include Netflix (Standard with ads) and Apple TV+ subscriptions. 60GB of mobile hotspot, full-flight texting and Wi-Fi with streaming where available, phone upgrade eligibility every two years, and a 5 year price guarantee. You also get unlimited text and 15GB of high-speed data in Canada and Mexico and unlimited text and 5GB of high-speed data in other countries.

For more info, check the math at T-Mobile.com/Switch.

Apple iPhone 17 Phones Released on September 19

Apple recently released three iPhone models: the iPhone 17, iPhone Air, and iPhone 17 Pro/Pro Max. The Apple iPhone 17 starts at $799.99 and is available in both 256GB and 512GB capacities. Major upgrades include a slightly larger 6.3" OLED display with 120Hz ProMotion refresh rate, a more powerful A19 processor, higher resolution ultra-wide and selfie cameras, and longer battery life with faster charging.

The Apple iPhone 17 Pro and Pro Max start at $1,099.99 ($1,199.99 for the Pro Max) and are available in 256GB, 512GB, 1TB, and 2TB capacities. They carry over the same 6.3" and 6.9" screens of their predecessors but the screens are 50% brighter with up to 3,000nit rating. Other upgrades include an A19 Pro processor with more RAM, higher resolution ultra-wide and selfie-cameras, and longer battery life and faster charging.

The iPhone 16 Plus has been replaced by the new iPhone 17 Air. It starts at $999.99 and is available in 256GB, 512G, and 1TB capacities. The iPhone 17 Air measures only 0.22" thin and weighs less than 6 ounces. It features a 6.5" 120Hz ProMotion display with up to 2,000nits of brightness and the new A19 Pro processor (although with fewer GPU cores than the iPhone 17 Pro model). The thin form factor limits this phone to a single 48MP ultra-wide rear camera, although you do also get the new 18MP Center Stage selfie cam.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

How Ex-Just Cause Dev’s Samson Aims to Be Like ‘Mad Max…Payne’

22 décembre 2025 à 20:30

All it took for Samson to pique my curiosity was a very brief teaser on social media, and then a follow-up post by the game director that described it “more like Mad Max…Payne” meant it had my attention. And then, once it was officially announced earlier this month, my interest immediately skyrocketed.

It’s a gritty crime drama being developed by Liquid Swords, a team made up of a number of former Just Cause developers. It’s due out early in 2026 on PC for $25, with console versions planned for later release. In it, you play Samson McCray, who finds himself in the city of Tyndalston after a job he was the getaway driver for went bad in St. Louis. His sister, Oonagh, had warned him not to take the job, and sure enough she was right. But she managed to cut a deal with the St. Louis crew: Samson has to pay back what was lost, with interest. And that’s where this game begins: with our titular anti-hero staring down a debt that’s accruing interest every day, needing to take whatever jobs he can in order to whittle the debt down.

Combat is hand-to-hand. Health pickups are bottles of painkillers (hello, Max Payne!), you’ll do plenty of driving (hello, Mad Max!). And the world, says studio founder and game director Christofer Sundberg, will “push back” on your action. “We've had this motto from the beginning that the city is a character in itself,” he explained. “So the more you poke around, the more the world will react. Interacting with people on the street, objects, doing stuff that is unexpected to the world – it's quite a depressing town. The world will react. We have a special narrative around law enforcement and why guns are exclusive to law enforcement and really hardened criminals. And the world remembers what you've done. You won't get away with everything. There will be a reaction to your actions.”

The more you poke around, the more the world will react.

Oh, and about that “more like Mad Max…Payne” comment? When asked to elaborate on that, Sundberg told me, “[Some of] the team that worked on the Mad Max is working on Samson, and we're taking that [experience] ten years in the future. The tone is equally dark as Mad Max. It's not a post-apocalyptic world. [And] one of the greatest urban game stories ever told is Max Payne. [So] I guess it's the tone that I'm after.”

Samson originally had a much larger scope with a much larger team. But in early 2025, Sundberg and studio leadership made the difficult decision to lay off approximately half of the team.”We made a very tough decision to scale down the team due to market conditions and how much trouble the industry is in right now. It stung a lot to have to let them go and it also meant that we had to change our focus. We shelved more of the heavier RPG stuff we worked on – our version of base-building – because we didn't have the bandwidth anymore.”

And so, the team that remains, it meant trying to deliver a narrower-but-still-deep experience. “It was originally a 100-hour experience. Now it's more of a quick-and-dirty session-based experience. Completionists will get to spend at least 25 hours. But we are very respectful of people's time.” And that reduced scope is reflected in the $25 price point, too. “We see this as the first book in a series of books to be told about the city and character.

“It's tiny compared to Just Cause 2, but it's dense,” he continued. “The size of the world isn't the issue, it's more about how we fill it with meaningful content. We always say that it's ‘big enough’ and it's very scalable.”

Getting back to gameplay, Sundberg says Samson is inspired tonally by films like Heat, Ronin, French Connection – stories, in his words, “where violence is fast and decisive.” And that influence is pretty clear on the screen. Samson looked to my eye like it was set in the 1970s, but Sundberg says it is in fact the ‘90s, chosen specifically for the layer of grit the decade still had caked on it. “We played around with the identity era crisis that the '90s was. Cell phones didn't really exist but they were still around. Cash was still king and people were still smoking.”

I saw a mission played where Samson wandered outside into a seedy neighborhood. He jumped into a muscle car and drove to a mission waypoint that offered $1000 to be a getaway driver. After switching cars and meeting at the pickup point – in an industrial area that was still very seedy – the planned burglary happens, the building’s alarm goes off, your crewmates get in, and you have to escape the pursuing police. The extra wrinkle is that the cops have a helicopter looking for you too, so it means you’ll need to work extra hard to shake them. After plenty of driving around – Tyndalston seems fairly large, but again, don’t expect it to be jammed full of open-world activities to do – you eventually duck off a road in an alley, under an overpass, turn off your headlights, and lose the pursuing police.

This beatdown earned us $1000 to knock off of Samson’s debt.

The next mission I saw was a hit that tasked me with going into a club called Chubb’s, finding the manager, and having to fight my way through – sometimes bare-knuckled, and sometimes with a crowbar in hand. Eventually you can build up your adrenaline meter and trigger an adrenaline rush, allowing you to hit harder for a short period of time. This beatdown earned us $1000 to knock off of Samson’s debt.

Though my demo was brief – maybe 15 minutes or so – I saw enough to really like how Samson is shaping up. The Liquid Swords team is seemingly aiming to deliver a AAA experience at a AA scope and price (there’s more info in an FAQ on the Steam page if you’re interested). If they can pull it off, then Samson has a chance to be well worth its low asking price.

It's Your Last Chance to Get Up to Four Free iPhone 17 When You Switch to T-Mobile

22 décembre 2025 à 15:30

If you’ve been itching to switch your wireless service provider but don’t want to deal with the hassle, T-Mobile makes changing your carrier super simple. You won’t have to jump through hoops, wasting half a day figuring things out online or worse, in a store. Instead, you should have a new line with T-Mobile in 15 minutes or less. And T-Mobile is the carrier to switch to, as it offers great value while delivering the best mobile network in the US, according to Ookla of Speedtest Intelligence® data.

When you use T-Mobile’s “Easy Switch” tools to get connected online in under 15 minutes, you’ll probably be wondering about getting a new phone. Well, for a limited time, you can enjoy an incredible deal on a new smartphone without the hassle of trading in your old device. Same-day delivery may even be available.

Editorial Note: This article is brought to you by T-Mobile.

Get Up to Four Free iPhone 17 When You Switch to T-Mobile

Unlike other carriers, T-Mobile places a heavy focus on the customer experience, and that starts the moment you begin to make the switch. The easy-to-navigate T-Life app delivers personalized recommendations for plans, so you don’t need to spend hours figuring out what you need. After that, it guides you through the entire setup process. It’s so simple that you can do it between meetings at work or while chilling at a coffee shop. If you don’t have the app, it’s just as easy to change providers on the T-Mobile website, or you can always head into one of T-Mobile’s thousands of store locations.

You can score the iPhone 17 for free when you switch your number from a competing service (Verizon, AT&T, Spectrum, etc.) and opt for T-Mobile’s Essentials Plan, and no trade-in is required. With each line you add to the plan (up to three additional lines total), you can get a new iPhone 17 for free. That’s a pretty awesome deal for four iPhones, especially given the top-tier smartphone has a starting price of $799.

You can turn switching to T-Mobile into an awesome gift for the whole family. Just note that a one-time $35 connection charge per phone applies, and the phone discount will be paid via a bill credit over a 24-month period.

T-Mobile's Unlimited Plans

The Essentials Plan required for the iPhone 17 deal is $60 per month for one line and $25 for each additional line; it’s one of T-Mobile’s most affordable plans. With it, you receive unlimited talk and text plus 50GB of premium data. And if you don’t want an iPhone 17, you can score up to an $830 phone credit instead when switching carriers.

If you’re looking for a little bit more, T-Mobile’s Experience More Plan offers unlimited talk, text, and premium data at $85 per month for one line. There are even a few bonus perks, including Netflix and Apple TV+ subscriptions, a 60GB hotspot, a 5-year price guarantee, and more. The top-of-the-line plan, Experience Beyond, which is how you get that iPhone 17 Pro free with trade-in, offers even more for $100 per month.

Danielle is a Tech freelance writer based in Los Angeles who spends her free time creating videos and geeking out over music history.

Switch 2 Mario Kart World Bundle Production Ends, Nintendo Says It's Now 'Available in Limited Quantities… While Supplies Last'

22 décembre 2025 à 19:28

Nintendo has signaled the end of production of the eye-catching Switch 2 Mario Kart World bundle, six months after the console launched.

In April, when Nintendo confirmed that the Switch 2 would cost $449.99 and Mario Kart World would cost $80, it announced a bundle that combined the two for $499.99, effectively making the launch title $30 cheaper than its standalone price.

As you’d expect, this bundle proved a popular option among early adopters, and helped fuel not only very strong sales of Mario Kart World, but the Switch 2 itself.

Production of that bundle has now come to an end, however. Over the weekend, U.S. retailer giant Game Stop announced that the Mario Kart World Switch 2 bundle “will no longer be produced” in a social media post that followed the leak of an internal GameStop memo to staff signalling the change.

"This bundle SKU has now reached end of lifecycle, and additional units will no longer be produced,” the memo reads. “Future replenishment of Nintendo Switch 2 will be the base console."

Today, December 22, Nintendo confirmed as much in a social media post of its own, saying: “Nintendo Switch 2 + Mario Kart World Bundle is available in limited quantities at participating retailers, while supplies last.”

While the bundle was always described as being available for a limited time, it’s interesting that Nintendo has decided now is the right time to cease production. However, given how many bundle units are available at retailers, it seems likely they will be available for some time to come, should you fancy dropping by the Switch 2 party.

Indeed, as IGN reported over the weekend, Best Buy has the Nintendo Switch 2 + Mario Kart World bundle on sale for $449.99, which means you’re getting Mario Kart World for free.

Nintendo has so-far resisted increasing the price of the Switch 2, at a time when its console rivals Microsoft and Sony have done so. Nintendo did raise original Switch prices in August 2025 and warned future price adjustments for Switch 2 accessories and games might occur.

Despite launching at $450, Nintendo Switch 2 sold an astonishing 10.36 million units between June 5 and September 30, a record-breaking amount that saw the platform continue its run as the biggest console launch ever. Nintendo even raised its hardware forecast for the year in response to the Switch 2's spectacular performance, and now expects to shift 19 million units of its new console before the end of March 2026.

Mario Kart World, the Switch 2's flagship launch game, has now sold 9.57 million copies, with 8.1 million units of that total from the console's bundle. (So yes, more than a million people paid $80 to buy it separately.)

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Deals for Today: Free Xbox Game Pass with Fire TV and Pokémon TCG Price Check

22 décembre 2025 à 18:50

Don't panic, but it's Christmas Day on Thursday. Zero pressure, but if your loved ones really love you, they won't mind a late Christmas gift. If they do mind, they need to stop being silly sausages (who do all these kids think they are?).
Joking aside, I'm still manning the Daily Deals desk, finding some bangers, and it's literally the best excuse to avoid doing IRL shopping. If you need to distract your family from late Christmas presents, buy a Fire TV or Fire Stick at a massive discount and stick on some Christmas films. Amazon has some cracking discounts on their range right now, which also includes a code for one month of Xbox Game Pass. Happy days!

TL;DR: Deals for Today

Purly because I love Pokémon so much, I've taken the liberty of seeing what's available now on Amazon, then telling you where you can buy it from cheaper elsewhere (because I'm a Pokémon Master, as no one has enough badges to train me).

Need an ear buds upgrade? Apple AirPods Pro 3 are currently down to $199 from $249, shaving off a good chunk of brand tax. Side note: If you're not bothered about turning your Apple setup into some kind of Wizarding World mudblood setup, the best earbuds I've tried this year are:

  • Status Pro X: Down to $269.10 with an on-site coupon from $299
  • Sony INZONE: Down to $198 from $239.99 (Includes a USB-C 2.4Ghz dongle for PC and PS5 gaming too)

Speaking of Sony INZONE, their big beefy H9 headset is also on offer right now for $169.29, a massive 49% off $329. And if you're sick of eye strain or dry eyes whilst gaming or watching Fallout Season 2, Gunnar have saved the day with their limited edition Vault 33-themed gaming glasses. They're also 30% off at the moment, down to $69.33 from $99. Let's get into today's deals:

Save 20% on Roamless eSIM Plans

Pokémon TCG Price Check

To be fair to Amazon, some of their pricing isn't far off market price, but then again they're being undercut by independent businesses and sellers that will likely have worse rates from distribution than Amazon. Read between the lines there.

So Phantasmal Flames ETB is $79.94 at Amazon, just shy of $4 more than TCGPlayers $76. Mega Evolutions Three Booster Blister is in a similar spot on Amazon right now too, $29.54 compared to $28.93 on TCGPlayer. But if you're after Mega Evolutions Boosters, i'd suggest going on TCGPlayer and buying single sleeved ones for $8.70 each instead.

1 Month Free Xbox GamePass for New Fire TV/Fire Stick Discounted Tech

This deal stretches across the whole 4K line of Fire TV Sticks, the Fire TV Cube, Amazon Fire TV 43-inch, and Amazon Fire TV 55-inch. The link above will take you to the offer page with all the products available, with the cheapest Fire Stick coming in at $19.99 for the 4K Select.

Apple AirPods Pro 3

So AirPods 3 have loads of bells and whistles on, including:

  • Active Noise Cancellation
  • Live Translation
  • Heart Rate Sensing
  • Hearing Aid Functionality
  • Spatial Audio
  • USB-C Charging

Apple have also overhauled the acoustic architecture inside the earbud to make sure you're getting some cracking definition. Not a bad bundle of features when taking the discount into consideration.

Gunnar Fallout Vault 33 Gaming Glasses

I've been using Gunnar glasses for years, mostly for getting deals in front of all of your stunning eyes. I've noticed fewer strain headaches from looking at a screen all day and vastly reduced dry-eye symptoms (like having dry eyes). They can also do prescription lenses should you need them, but the main three styles they offer are yellow tint (best blue-light reduction), clear, and sunglasses.

Sony INZONE H9 Gaming Headset

If the INZONE earbuds are anything to go off, the H9 gaming headset should be a banger. The mic features a 360 spatial sound feature alongside solid noise cancelling backed up by a dual sensor and full customization via the INZONE Hub software. At nearly half off and with a 2.4GHz adaptor included, this is a great deal.

Save up to 50% on Webroot Cybersecurity Plan - Includes VPN, Antivirus, Identity Theft Protection & More

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.

CarX Street’s Showdown Update Adds New Cops vs. Racers Mode

22 décembre 2025 à 18:00

Since first releasing in 2022, open-world racing game CarX Street has gotten countless updates and pieces of new content, but the update it just dropped is one of its biggest yet. Titled Showdown, it adds a brand-new PvP team mode that pits street racers against pursuing law enforcement.

The mode can be played by up to 16 people at a time, eight on each team. On one side, street racers need to reach a designated area to earn points and then deliver them to a garage. On the other side, police officers are rewarded for neutralizing racers in several different ways, which we’ll cover in detail in a bit.

Each match is played in two rounds, with everyone randomly assigned to either the racers or police, then switching sides between rounds. So you’ll always play as a racer once and a police officer once. The racers have HP, and if their HP is brought down to zero, they lose all their undelivered points and respawn at the garage to try again.

Racers lose HP when they run into environmental objects or other cars, so you can’t drive recklessly. But speed is still very important. If a racer drives too slowly while police cars are nearby, their HP will gradually be drained. So you need to make use of your nitro boosts and consistently drive as fast as possible while still keeping your car under control.

While racers earn points for safely reaching certain parts of the map, police officers earn points for actions that prevent it. They can score points for ramming racers’ cars, arresting racers, or using their unique ability to deploy spike strips that puncture racers’ tires. Plus, they can get points for assisting their teammates, so if you ram a racer that’s later arrested by someone else, you’ll still get points. Police cars can also teleport between police stations scattered across the city, meaning they can strategize and cut off escape routes.

But the police aren’t the only ones with a trick up their sleeves: Racers are equipped with an EMP that can temporarily disable any police cars caught in its radius. Both the police’s spike strip and the racers’ EMP are on cooldown timers, so be careful not to waste them. And for the sake of a fair match, cars in this mode are restricted by class, and tire wear and fuel are both ignored. So it’s all about driving skill and strategy, not raw vehicle stats and durability. Each round lasts for about 10 minutes, and whichever team manages to score the most points after two rounds wins.

Developer CarX Technologies has said that the dev team dreamed of creating a cops-and-racers mode since before the game originally launched in 2022, but it was too labor-intensive and complex to develop in tandem with the open-world experience the rest of the game offers. And the inclusion of unique features and visual effects makes it clear how much work went into this mode. Police cars have flashing lights and sirens, arrests are accompanied by voice lines from a police radio channel, and collisions and EMP activations feature unique glitch-like effects.

The gameplay experience of this mode is in stark contrast to the rest of the game, which sees you travel around the fictional Sunset City and its outskirts, facing off against local racing clubs that each have their own unique identity and narrative. You fine-tune your car, from the body kit and brake discs to the engine and suspension, gradually upgrading so you can qualify to take on more difficult opponents.

A lot went into the development of that core gameplay loop, which then needed to be polished for each platform CarX Street released on. It came to mobile first in 2022, then PC in August 2024, then finally PlayStation 5 and Xbox Series X/S earlier this year. Its multiplatform approach resulted in success, reaching more than 1 million sales across Steam and consoles. Once they had it successfully running on all platforms, the dev team was able to focus on development of the new mode, which started about six months ago with the first concepts and prototypes.

It was meant to feel unlike anything else in the game, and police chases were always the primary focus. However, after extensive internal testing, the dev team realized police chases alone weren't enough. That’s how the unique abilities arose, resulting in the addition of spike strips and EMPs.

It’s safe to say that the result accomplishes the goal of introducing a mode with completely different gameplay, but this is far from the end of the game’s evolution. CarX Technologies has stayed engaged with its community and gets regular feedback that helps guide their updates and new content, and that won’t stop anytime soon. Based on that feedback, they’ve previously mentioned that their future plans include additional competitive multiplayer modes, a dedicated highway network added to the open-world map, and a full story campaign with quests.

On top of the new mode and other planned updates, CarX Street is also currently on sale on Steam and Xbox, and it just launched a special promotion on PlayStation as well. So there’s never been a better time to get behind the wheel. If you’d like to join the community, you can follow CarX Technologies on Instagram, X/Twitter, or Facebook. Or you can check out the official website to keep up with the latest info on all their games.

The Biggest Disappointments of 2025

22 décembre 2025 à 18:00

2025 has given us plenty of entertainment worth celebrating, but it’s also gone and brought us consoles that cost more now than when they were first released, a Tron movie featuring Jared Leto, and an even bigger hole in our lives where Grand Theft Auto 6 was supposed to be.

From price hikes to lowlights, and missed expectations to cruel cancellations, these are the biggest disappointments of 2025.

Box Office Blunders

Marvel may have kicked off 2025 by sending a brand new Cap into a Brave New World, but audiences clearly had more than a few gripes with Anthony Mackie’s turn in the Stars and Stripes. Despite what pre-release trailers had suggested, Captain America: Brave New World held back Harrison Ford’s transformation from President Thaddeus ‘Thunderbolt’ Ross into a scarlet shade of Hulk until the final few minutes of the film, which certainly had fans seeing red – just not in the way the filmmakers had intended. All told, Captain America: Brave New World suffered a 68% drop-off at the box office in its second weekend and is yet to break even on its estimated $425 million budget, making it closer to a Hulk shrug than a Hulk smash.

Meanwhile Tron: Ares turned out to be yet another lacklustre system reboot for a franchise that should have probably been shut down, boxed up, and sent to an e-waste disposal center by now. The latest instalment in Disney’s videogame-inspired sci-fi series may have featured a certifiably banging soundtrack from Nine Inch Nails, but audiences weren’t exactly burning doing the new Tron dance. Not since Jared Leto’s Morbius had a Jared Leto-led movie performed so poorly at the box office, with Tron: Ares’ mustering up just $60.5 million worldwide in its opening weekend. Despite its disastrous reception, Tron: Ares features a mid-credits scene that seemingly sets up a potential fourth film. Just don’t expect it for at least another 15 or so years, which appears to be the typical Tron cycle. (Not to be confused with one of those bitchin’ motorbikes.)

Heigh-ho, heigh-ho, it’s off live-action Disney remakes that audiences seem to have gone, or at least that’s how it appeared after the middling performance of 2025’s Snow White. To be fair, a tick over $200 million in global box office revenue is nothing for Sneezy to, well, sneeze at. However, there was clearly only one live-action adaptation about short people carrying pickaxes and singing catchy songs that most families wanted to see this year, and that was A Minecraft Movie, which hit theaters just two weeks after Snow White and completely dwarfed its performance at the box office. Disney would live to live-action again, though, since its Lilo & Stitch reboot would crack a billion dollars just a couple of months later, possibly due to the fact it was actually a good film. So who’s the fairest of them all? Moviegoers, it would seem.

Elsewhere, The Alto Knights proved that drafting in the writer of Goodfellas, the director of Rain Man, and a double dose of Robert De Niro, didn’t guarantee a good time at the movies. In spite of positive reviews from critics (IGN gave it a 9/10), Elio suffered the worst opening weekend of any Pixar movie ever. (Yes, even worse than The Good Dinosaur.) Sony videogame adaptation Until Dawn managed to both fumble its source material and fail to properly credit the series’ creators. And Dwayne Johnson’s The Smashing Machine failed to punch above its weight, returning $6 million on its opening weekend against A24’s reported budget of $50 million, not including “many millions more on promotional efforts”. It seems fair to say that The Rock is no longer cooking. Now it seems he’s just cooked.

Streaming Piles

The bombs weren’t confined to the big screen, though, and there was certainly no shortage of disappointment conveniently streamed directly to our televisions, tablets, and toilet televisions (that’s what we call our phones). Anyone who made the mistake of watching Star Trek: Section 31 must have been begging Scotty to beam that stream back up to Paramount+’s servers, because this intergalactic block of generic sci-fi schlock was so surprisingly awful it left audience faces set to stunned. IGN handed it a rare 2/10, stating that “Section 31 will infuriate Star Trek fans and bore everyone else.” Star Michelle Yeoh, coming off an Oscar win in 2023 for Everything, Everywhere, All at Once, was forced to concede that “it’s very hard to please all of your audience all of the time.” We’d argue that Section 31 didn’t even manage to please some of its audience any of the time, and that this particular Star Trek would have been better off lost in space.

Unfortunately, Star Trek wasn’t the only legendary sci-fi property to be completely mishandled in 2025. In July, Prime Video went back to the well – or specifically, H.G. Wells – to produce a modern-day adaptation of The War of the Worlds. The century-old classic novel has previously inspired radio plays, feature films, comic books, and video games, but in the hands of director Rich Lee, The War of the Worlds was reimagined as… a 90-minute-long Ice Cube reaction GIF. To be fair, we can’t say that this braindead disaster didn’t deliver on its promise – at least if you took the “It’s much worse than you think” tagline from its trailer as an honest appraisal of the movie’s quality rather than a reference to the alien invasion in its plot. War of the Worlds debuted with a rare 0% rating on Rotten Tomatoes, although has since skyrocketed to a whopping 4%. Meanwhile its producer insisted that there wasn’t any product placement in the film, despite the fact that it’s a movie on Amazon’s streaming service that makes a hero out of an Amazon delivery driver and hinges its climax upon the daring piloting of an Amazon drone. You couldn’t get product placement more intentional than that if it was a package left on your doorstep.

Dropping a US president into Die Hard-style scenarios is nothing new, see Harrison Ford in Air Force One or Morgan Freeman in the Has Fallen films, but despite its lack of originality, Amazon’s G20 still had a couple of big positives going for it – namely Viola Davis as the arse-kicking commander-in-chief, and The Boys’ Antony Starr as Homelander turned hammy Hans Gruber. Sadly neither had an approval rating high enough to elevate the dopey dialogue and choppy action sequences of this formulaic action flick. IGN awarded the film a 3/10, stating that “G20 isn’t just another streaming movie that feels designed to be half-watched; at times, it only feels half-made, too.”

The Electric State could also be accused of being half-made, at least by human hands, given that it was seemingly a co-production between the Russo Brothers and Netflix’s machine-learning algorithm along with help from some AI-based post-production tweaks. The controversial practice of using AI in film is widely assumed to be a way to keep production costs down, yet despite that the budget for this thoroughly disposable hodgepodge of superior sci-fi stories still spiralled to a reported $320 million, making it the most expensive film Netflix has ever made. IGN handed it a 4/10, stating that The Electric State “feels calculated to remind you of something you’ve already enjoyed.” For all that money and in spite of the star power of Chris Pratt and Millie Bobbie Brown, The Electric State failed to really spark.

Game and Shame

Any year in video games is invariably going to be a bit like a Guns N' Roses album. That is, chock full of absolute bangers but, shortly after you’ve worn out your neck headbanging to You Could Be Mine, My World arrives and promptly ruins the good times. Like the infamously terrible final track on Use Your Illusion II, 2025 has had us leaping for the eject button faster than a flaming fighter jet pilot on more than one occasion.

With a pile of performance issues and a complete lack of freedom, substance, and… an ending, MindsEye was far and away one of 2025’s most disappointing games. Unfortunately, its June launch went so badly that more than 90 staff at its developer Build a Rocket Boy later referred to it as “one of the worst video game launches this decade” in an open letter to company management. The letter called for change at the studio, apologies for not listening to staff concerns about the game, and “proper compensation for laid-off employees.”

On the topic of compensation, 2025 marked the year when Nintendo decided it ought to be compensated in some way for instructional tech demos of its new products, leading the company to release Nintendo Switch 2 Welcome Tour as a paid product, also in June. You want a tutorial about the console you just bought? Better cough up some more cash. Want to fully complete it? Better cough up some more for the required accessories. Remember the much-celebrated free pack-in Wii Sports? Former Nintendo of America boss Reggie Fils-Aimé does, and he certainly posted about it on social media at an intriguingly coincidental time.

Of course, just because a game is free, doesn’t mean it’s good. For evidence of that, look no further than EA’s reboot of the much-loved Skate series. 2025’s early access, free-to-play Skate is just like the old Skate games, only without the style, the atmosphere, the pros, the customisation, the campaign, the music, the varied maps, the humour, or the intro movies. It did, however, have a cardboard costume inspired by the Isaac Clarke’s Dead Space exosuit that cost around $35 to secure.

Call of Duty went back-to-back Black Ops in 2024 and 2025, but the only thing to come out of the decision is backlash. Containing what’s quickly becoming regarded as the worst Call of Duty campaign in the long history of the series, Black Ops 7 has been widely shredded to pieces following its November release for its unwelcome reinvention of campaign mode. Now always-online and co-op focused, Black Ops 7’s campaign mode has none of the rollercoaster-like pacing of a cinematic Call of Duty story, and opts instead for multiplayer-inspired maps and progression, with no checkpoints, and no ability to pause (even when you’re playing alone). The result is quite baffling, which is some result considering the fact Black Ops 7 is intended to be a direct sequel to Black Ops 2 despite releasing immediately after Black Ops 6 is already confusing enough. In the weeks that have followed, the Call of Duty team has promised no more back-to-back releases of sub-series like Modern Warfare or Black Ops, but this guarantee feels unlikely to help Black Ops 7 at this stage. Sales figures or player counts are still yet to be discussed, which strongly suggests Black Ops 7 is deep in the red.

This is by no means an exhaustive list of all the games that disappointed in 2025, and we haven’t even touched on FBC Firebreak, Game of Thrones: Kingsroad, Football Manager 26, Project Motor Racing, or the grammatically abhorrent Tales of the Shire: A The Lord of the Rings Game. Have we missed any? Let us know in the comments.

Rainchecked Release Dates

Some of the biggest gaming disappointments of 2025 weren’t the games that came out, but rather the ones that didn’t. After its public alpha test in April drew a heated response from fans and even accusations of plagiarism, Bungie decided to delay its live-service shooter Marathon from its intended September 23, 2025 launch to a March 2026 release window. In a post on its website, Bungie stated “we know we need more time to craft Marathon into the game that truly reflects your passion.” To be fair to the former house of Halo, it is a Marathon and not a sprint.

Meanwhile, Microsoft made the call to hold back its Fable reboot for another year. The fantasy RPG series that hasn’t been seen since the Xbox 360 era is currently being reimagined by the talented team at Playground Games, best known for its Forza Horizon open-world racing series. We’re keen to find out how the developer makes the adjustment from speed racers to chicken chasers, but for now Fable is a tale that won’t be told until sometime in 2026.

At least Fable was only delayed just once, though, unlike Marvel 1943: Rise of Hydra. In May, the planned release of the narrative-driven adventure featuring Captain America, Azzuri, and the Black Panther of the 1940s, was pushed out of 2025 and into early 2026. Then in November, Marvel 1943: Rise of Hydra was delayed again, this time to the somewhat vague sounding window of “beyond early 2026.” Considering we haven’t seen anything new from the single-player superhero story since an Unreal Engine 5.4 tech demo way back in early 2024, we’re inclined to assume that this one is still a ways off. Will it be worth the wait? Well, the fact that it’s being directed by the creator of the Uncharted series fills us with more optimism than a pep talk from Steve Rogers.

Of course, the most devastating delay – and arguably the most predictable – was that of Grand Theft Auto 6. Rockstar Games proved with Red Dead Redemption 2 that it was prepared to take its time in order to produce the best game possible, and that steadfast approach clearly paid off. Still, given that we’ve been waiting for a new GTA game since Ben Affleck was Batman, Game of Thrones didn’t yet suck, and everyone was still doing the Harlem Shake, it certainly left a lot of fans crying in their Pißwassers when the series’ long awaited return to Vice City was pushed back from Fall 2025 to May 26, 2026.

Things only got all the more agonising when that date slipped again, with GTA 6 currently not expected to launch until November 19, 2026. Beyond leaving fans feeling the lowest of Lazlows, the further postponement of Rockstar’s landmark launch will likely cast major ripples across the games industry, with analysts predicting everything from frantic release schedule reshuffling by competing Q4 2026 titles looking to get out of GTA 6’s way, to even a potential delay to the arrival of the next console generation. Will GTA 6 live up to the unprecedented level of hype and expectation? Will GTA 6 suffer another delay? And why do men have nipples? We’ll have the answers to at least a couple of those questions in a little less than a year’s time.

Unhappy Endings

While game delays are frustrating, they’re typically a considerably more tolerable option to the alternative: cancellation. That is, being postponed is better than never arriving at all. One is steaming into New York a day or two late, the other is hitting an iceberg and becoming James Cameron’s favourite holiday destination, two-and-a-half miles below the surface of the North Atlantic Ocean.

In July, Microsoft cancelled the long-gestating Perfect Dark reboot and completely shut down The Initiative, which was the development team behind the troubled project. The Initiative had been developing the game alongside Crystal Dynamics, which was revealed to be partnering on the project in 2021. Xbox officially revealed Perfect Dark’s return at The Game Awards 2020, but it had established The Initiative back in 2018 as the company’s first “AAAA” studio. Unfortunately, it appears AAAA appears to have simply been shorthand for, “AAAArgh, it’s all gone wrong.” Perfect Dark actually didn’t completely cease development at that time, however, and remained in production at Crystal Dynamics up until August. Crystal Dynamics was reportedly close to securing a deal with Take-Two to save the game, but this fell through. This resulted in an unconfirmed number of layoffs at Crystal Dynamics as the lights finally went out on Perfect Dark, permanently.

Avalanche Studios’ Contraband was also shut down at this time. The studio behind Just Cause and Mad Max had been developing Contraband in conjunction with Xbox for four years, but it appears we’ll never see it. A co-op, open-world smuggling game set in the 1970s, Avalanche confirmed at the time that active development on the game had stopped while it evaluated the project’s future, but since then Avalanche has laid off staff in Malmö and Stockholm in Sweden, and closed its UK studio in Liverpool.

Legendary UK studio Rare’s Everwild was also cancelled by Microsoft during this same period. Everwild was announced way back in November 2019 during Xbox’s X019 presentation, but little concrete information about how the end product was going to play was ultimately revealed over the nearly six years that followed. These cancellations were associated with mass layoffs at Rare and elsewhere around Microsoft as the company grappled with… record financial performance levels in 2025 and a 15% increase in revenue, at $281.7 billion. These layoffs also hit Forza Motorsport developer Turn 10, with some reports claiming that the Forza Motorsport team was essentially “no more.” It’s since been clarified that Forza Motorsport will apparently continue to see support in spite of the staff cuts, but whether the racing series will have any future after 2025 remains to be seen.

Sadly, one racing game with no future is EA Sports WRC, with Codemasters confirming in May that there will be no follow-up to its official WRC game and that the team has “reached the end of the road” working on the series after just one game. Unfortunately, alongside this news came the additional confirmation that the EA-owned studio is also “pausing development plans on future rally titles,” which is a big dose of dirt to cop in the face from a team that’s been at the forefront of rallying video games for almost three decades, dating back to 1998’s iconic Colin McRae Rally.

WRC wasn’t the only victim at EA, either; the company was swinging the axe quite liberally in 2025. In March it was reported that EA had quietly cancelled an unannounced, multiplayer first-person shooter from Apex Legends developer Respawn Entertainment, although the game in question was apparently only in extremely early development. It’s not at all uncommon for things like this to happen, however, and if you poured one out for every unannounced, unnamed project that didn’t make it out of incubation you’d die of thirst. That said, a month later it came to light that EA had also reportedly cancelled an unannounced Titanfall game, which does hurt slightly more than usual considering Titanfall 2 contains what’s widely considered to be one of the very best FPS campaigns in the history of the genre. We’re officially living in a world where Bubsy 3D can have a sequel announced in 2025, while Titanfall 2 has one cancelled. Nothing makes sense anymore. This unknown Titanfall game appears to have been a victim of EA layoffs that hit 300 workers, around 100 of which came from Respawn Entertainment. No other details regarding what this Titanfall project was are known.

But wait, because EA wasn’t done: in May it cancelled its Black Panther game and shuttered Cliffhanger Games, which was producing Black Panther as its debut project. Black Panther, which was announced back in July 2023, was set to be a single-player open-world game. EA claimed at the time that the decision to ditch the project was made in order to “sharpen” the company’s focus and put its “creative energy behind the most significant growth opportunities.” We’re guessing EA’s spreadsheet squad were unenthused by this single-player game’s lack of a Wakanda Ultimate Team mode.

Black Panther isn’t the only superhero to have the rug pulled out from beneath them in 2025, either. In February 2025 it was confirmed that Warner Bros.’ Wonder Woman game was cancelled and developer Monolith would be shut down. In a horrible twist, Wonder Woman would have been Monolith’s follow-up to its much-loved Middle-earth series and was expected to feature Shadow of Mordor and Shadow of War’s excellent and patented Nemesis system.

First announced at the 2021 Game Awards, Wonder Woman was a victim of a Warner Bros. decision to restructure its operations around “building the best games possible” with its “key franchises.” Of course, despite an overt focus on more Warner Bros. franchises than you could poke a carrot at, this restructure also didn’t involve the survival of WB brawler MultiVersus, either. The free-to-play fighting game was taken offline permanently and delisted in May.

A Price To Play

Rising prices are impacting plenty more than just video games. Hell, if supermarkets get any more expensive, groceries better start coming gold-plated. In the context of video games, however, 2025 has been like Quentin Tarantino sitting down and watching back-to-back Paul Dano movies: it’s just one massive disappointment after another.

In April, Sony raised the recommended retail prices of PlayStation 5 consoles across Europe, Australia, and New Zealand, citing “a challenging economic environment, including high inflation and fluctuating exchange rates” as the catalyst for the increase. Following similar price hikes made back in 2022, the PS5 was now considerably more expensive in many territories than it was at its launch. Sony subsequently also pumped up the price of all PlayStation 5 models in the US, with the RRP of each of these jumping by 50 bucks in August.

Microsoft raised the prices on Xbox consoles and various accessories back in May, and in October it kicked Game Pass prices into the stratosphere, with prices now reflecting a 50% hike in subscription costs since the previous 2024 price bump. Microsoft tempered this October surprise by stressing that there'd be no further price increases for Xbox… outside the US. Inside the US, however, Xbox console prices climbed by a further $20-$70, for the second time in less than six months. Xbox Series X|S? More like Xbox Series Excessive.

Not to be outtrumped, Nintendo also announced a range of price increases in August – for the eight-year-old original Switch and its proceeding Lite and OLED models. Pricing for the Switch 2 was left alone, but Nintendo’s move did come with a warning that price adjustments to things like the Switch 2, physical and digital Switch and Switch 2 games, and Nintendo Switch Online memberships “may be necessary in the future.” Nintendo is likely trying to prepare us for the worst here, but there’s no escaping the fact it sounds like the kind of ultimatum you typically get from two heavyset guys carrying baseball bats, driving a 1979 Cadillac Coupe DeVille.

That said, Nintendo president Shuntaru Furukawa recently indicated Switch 2 pricing should stay put for now, saying Nintendo believes it can “maintain the current level of profitability for hardware for the time being unless there are significant changes in external factors, such as a shift in tariff assumptions, or other unexpected events.”

It’s already been widely discussed how US tariffs have resulted in significant adjustments to how companies balance the books, with increased costs unsurprisingly being passed onto consumers. Inflation pressure is also a contributing factor; after a long period of stability since the global financial crisis in 2008, global inflation surged dramatically in the wake of the pandemic and Russia’s invasion of Ukraine. The frustrating part, however, is that this remains all quite unprecedented. That is, this generation Sony, Nintendo, and Microsoft have completely flipped the script on console pricing trends that date all the way back to the ’70s and ’80s. Over many decades, consoles have reliably and traditionally dropped in price over their lifespans – first via slow but natural erosion in value caused by the effects of standard inflation, and then by overt price cuts that bring the price of entry right down. This current crop of consoles, however, is not dropping in price – in fact, they’re going the complete opposite way.

Unfortunately, if people keep buying them at these prices, console price drops may go the way of old-timey bicycles and the funniest two-digit number between 60 and 70 being 69: a thing of the past.

Tristan Ogilvie is a senior video editor at IGN's Sydney office. Luke is a Senior Editor on the IGN reviews team.

Battlefield 6 Fans Accuse EA of Selling AI-Generated Image After Spotting What Looks Like an M4A1 With Two Barrels

22 décembre 2025 à 17:01

Battlefield 6 fans have accused EA of selling an AI-generated image after spotting a sticker of what looks like an M4A1 with two barrels in the in-game store.

Following a similar generative AI controversy for rival shooter Call of Duty: Black Ops 7, Battlefield 6 has come under fire for selling what some fans have called “low quality AI generated garbage.”

The sticker in question comes as part of the Windchill cosmetic pack for Battlefield 6, which costs 900 Battlefield Coins. It includes six items, one of which is a player card sticker called Winter Warning. The red flag here are two barrels on the M4A1, but the hand position of the soldier as well as the scope do not look properly aligned.

“Remove this AI s**t from the store,” said redditor Willcario in a thread upvoted 4,600 times. “Two barrels on the M4A1, sure. I would literally prefer to have no sticker than some low quality AI generated garbage. You can look at BO7 and see how many favors AI generated rewards won with them.”

The use of generative AI is one of the hottest topics in the video game industry, with the pressure on publishers to cut costs and speed up development in order to boost profits despite the risk of backlash from some fans. Indeed, according to a report by The Financial Times, EA’s new prospective owners (the ones who just spent $55 billion to take the company private) are betting on the use of generative AI to do just that. And EA itself, even before it was bought out, had signalled that it was all-in on generative AI, with CEO Andrew Wilson insisting AI is at “the very core of its business.”

This definitely looks AI Generated right? #Battlefield6 pic.twitter.com/VLYMhEMOqQ

— Battlefield 6 News (@BF6Updates) December 21, 2025

While EA has yet to issue a statement on the Battlefield 6 allegations, fans are digging up past comments from Rebecka Coutaz, general manager of original series developer DICE in Sweden, and Criterion, the UK studio now also a part of what’s collectively called Battlefield Studios, who in October said players wouldn’t see anything made by generative AI in Battlefield 6.

Coutaz said that while generative AI “is very seducing,” currently there is no way to work it into the developers’ daily work. However, Coutaz clarified that generative AI is used in preparatory stages "to allow more time and more space to be creative.”

While this is Battlefield 6's first significant generative AI controversy, Call of Duty has suffered a number of gen AI controversies in recent years, including the now-infamous six-fingered zombie Santa bundle. Earlier this year, Activision was forced to add an ‘AI generated content disclosure’ to the Steam page for Black Ops 6 after Valve changed its storefront rules. Currently, Battlefield 6 has no such AI content disclosure on Steam.

And last month, Activision issued a statement in response to a player outcry regarding the seeming use of generative AI art assets in a number of areas of Call of Duty: Black Ops 7. Players took to social media to complain about images they believed to be AI-generated across the game, primarily focusing on calling card images that they claimed used Studio Ghibli styling, following a trend of AI-Ghibli images from earlier this year. The Call of Duty: Black Ops 7 Steam page also includes the following disclaimer: "Our team uses generative AI tools to help develop some in game assets."

This week, IGN reported on video game Clair Obscur: Expedition 33, which was stripped of its Game of the Year award by The Indie Game Awards over its use of generative AI. Meanwhile, Baldur’s Gate 3 developer Larian plans to address concern over its use of gen AI in upcoming game Divinity following a backlash online.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The 27” ASUS ROG Swift OLED, Our Top 1440p Gaming Monitor, Is Down to Its Lowest Price Ever

22 décembre 2025 à 16:58

The 27” ASUS ROG Swift OLED may not arrive early enough to be a gift under the tree on Christmas morning, but our top 1440p gaming monitor is back down to its lowest price ever. Every competitive gamer will want to snag this wicked fast display that hits speeds up to 480Hz, all while delivering an absolutely gorgeous picture. This monitor was already priced below competitors at the full price of $999.99, and with 25% knocked off the price tag for a limited time, it’s an even better deal.

Save $250 on the 27” ASUS ROG Swift OLED Gaming Monitor

The 27” ASUS ROG Swift OLED (PG27AQDP) is one of our top gaming monitors for a reason. It’s just a great all-around option, even for those who don’t necessarily need a ridiculously high refresh rate for esports. The 1440p picture is stunning, with near-infinite contrast and high peak brightness, which allows HDR to shine on this WOLED panel.

IGN expert Chris Coke had the opportunity to review the ASUS ROG Swift OLED (PG27AQDP), and he was particularly impressed with the out-of-the-box color accuracy and the built-in cooling system to prevent burn-in. Even going so far as to claim, “It’s one of the very best OLED gaming monitors you can buy,” and giving it a review score of 9/10.

Of course, the ASUS ROG Swift OLED (PG27AQDP) has gaming chops that are hard to compete with. With an almost instantaneous response time of 0.03ms, motion blur will be a thing of the past. However, the most notable feature is its 480Hz refresh rate, which is up there with some of the fastest gaming monitors. It's a responsiveness you can feel, especially when jumping from a 240Hz monitor. Those speeds are challenging to achieve in anything other than lighter esports games, but this monitor is still exceptional, even when playing at half that refresh rate or lower.

Danielle is a Tech freelance writer based in Los Angeles who spends her free time creating videos and geeking out over music history.

Debut Trailer for Christopher Nolan's The Odyssey Reveals First Look at Tom Holland, Anne Hathaway, and More

22 décembre 2025 à 15:32

The debut trailer for Christopher Nolan’s The Odyssey has revealed a first look at characters played by Tom Holland, Anne Hathaway, and Matt Damon.

The Odyssey, written and directed by Nolan and due out July 17, 2026, is based on Homer’s saga, and is described as “a mythic action epic” shot across the world using brand new IMAX film technology. The Odyssey stars Matt Damon, Tom Holland, Anne Hathaway, Robert Pattinson and Lupita Nyong’o, with Zendaya and Charlize Theron.

The trailer begins at the burial site of scores of soldiers. Matt Damon's Odysseus, the legendary Greek king of Ithaca, narrates, saying that after years of war, nothing can stand between his men and home. We then see Spider-Man star Tom Holland as Telemachus, Odysseus's son who is determined to find his father. A concerned Anne Hathaway, as Penelope, the wife of Odysseus, looks on.

We then get perhaps the most iconic shot of the movie, as Trojan soldiers drag the famous Trojan Horse from the sea. Inside, Damon and his soldiers hide, silently. One soldier, cut by a sword that pierces the horse, is forced to stay silent by his desperate comrades.

We then get a shot of the "mythic" part of The Odyssey with a brief look at what appears to be a giant humanoid (the Cyclops, perhaps?), who enters a cave filled with soldiers. Later, the undead appear to rise from the ground itself. There's a classic sail during a storm scene, where a hapless crewmate is washed overboard. The trailer ends with Penelope asking Odysseus to promise he will return. Odysseus responds: "what if I can't?"

Damon recently recalled an incident during filming where Holland personally called the head of Sony Pictures to arrange for one of the company's pristine 70mm prints of the classic film Lawrence of Arabia to be shown to The Odyssey's cast. "Tom Holland, because he’s Spider-Man and he’s everybody’s favourite at that studio, called [Sony Pictures boss Tom] Rothman and he arranged for us to screen it on a Sunday, the full four hours," Damon said.

The Odyssey is Nolan's 13th film, after previously helming Following, Memento, Insomnia, The Prestige, Inception, Interstellar, The Dark Knight Trilogy, Dunkirk, Tenet, and Oppenheimer. Such is the anticipation for the movie, that a limited number of The Odyssey tickets went on sale during the summer — a year in advance of the film opening.

While Nolan has long been celebrated as one of the great directors of modern cinema, The Odyssey is expected to perform particularly strongly following the breakout success of Oppenheimer, the Cillian Murphy-led biopic that fuelled one half of the Barbenheimer phenomenon. Oppenheimer earned a staggering $975 million during its theatrical run, and walked away with Best Picture at the Oscars.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Displate Denies Warhammer 40,000 AI Art Accusations, Says 'Red Flags' in Official Fulgrim Poster Are the Result of 'Human Error'

22 décembre 2025 à 15:05

Displate has denied that one of its pieces of official Warhammer 40,000 artwork was the product of generative AI, insisting “red flags” spotted by fans were the result of human error.

The online marketplace for collectible metal posters, which features a range of licensed art from major brands such as Marvel and Star Wars, came under fire last week after fans spotted what looked like signs of generative AI use in a $149 3D-printed Fulgrim Limited Edition artwork.

Fulgrim is one of the most prominent characters in the Warhammer 40,000 setting. As one of the Emperor’s 20 genetically-engineered ‘Primarchs,’ Fulgrim played a key role in The Horus Heresy (the civil war that acts as the foundation of the current setting), and recently returned to the Warhammer 40,000 narrative with a new model and lore as the Daemon Primarch of Chaos god Slaanesh.

The issue was raised after popular Warhammer 40,000 YouTuber Luetin pulled a promotional post for Displate’s limited run Fulgrim art over concerns that part of the image “looked AI generated.” A circled part of the artwork appeared to contain misaligned geometry.

“I have no way of confirming this, so I must underline this remains entirely speculative,” Luetin continued. “But based on just the potential for this, I have removed that post - and until I can get a clear answer one way or the other - I do not currently intend to work with them again in the future.

“Its very disappointing, as their production of official 40K artwork that I own, and still look excellent on my office wall I would absolutely recommend.

“If anyone did purchase that image yesterday, I would recommend you to personally evaluate its detail for yourself - and if you felt it necessary cancel or refund.”

That post ended up doing the rounds within Warhammer 40,000 online communities, where the artwork was analyzed for signs of gen AI use. Now, Displate itself has addressed the concerns, insisting “no AI was used in the creation of this piece.”

In a post on the Displate subreddit, company representative WallOverthePlace said the artwork was digitally painted by “one of our top in-house artists as part of our licensed Warhammer project.” The part of the image that had become the focus of the gen AI debate is “a human error that slipped through during the final stages of production.”

Displate continued: “the piece went through multiple revisions - including repaints, composition changes, and moving elements around - and a small cut-off edge from an earlier adjustment wasn’t fully repainted before final delivery. That’s on us. Designing a Limited Edition is a long and complex process, but this mistake should have been caught during QC.

“We understand why this raised red flags, especially given how strongly fan communities feel about AI, and we take that seriously. Limited Editions are our highest-tier releases and we treat them accordingly. To be completely clear: none of our licensed artworks have been or will be AI-generated. Every Limited Edition we release is created entirely by real artists, either by our internal art team or trusted external collaborators, and held to the highest standards we apply as a company.”

As a result, Displate called on customers who already have their order of the artwork to get in touch to get a replacement. “You will receive a separate product with the same Limited Edition print run number and the same certificate,” Displate said. ”If you choose to keep the original piece, we completely understand and respect that choice of appreciating this unique variant.”

Those who have an order yet to ship will get a corrected version, but it will be sent after the New Year.

“We appreciate the community holding creators to high standards - that same standard is exactly what we expect of ourselves, and we’re sorry for the confusion this caused,” Displate said.

The Warhammer 40,000 setting is in many ways built upon the evocative and enduring art drawn by the likes of John Blanche, who shaped its "grimdark" aesthetic alongside other key Games Workshop staff. This official, human-made Warhammer 40,000 artwork is beloved by fans, most of whom take a dim view of the mere whiff of generative AI “art” sold or released in any official capacity by either Games Workshop itself, or its partners.

Indeed, Games Workshop sells expensive Warhammer 40,000 ‘codex’ rulebooks that are packed with stunning official art as well as lore. Any suggestion that this art was created either in part or entirely by generative AI tools would likely cause a community uproar.

The issue of generative AI and its use in entertainment is one of the hottest topics across all industries. This week, IGN reported on video game Clair Obscur: Expedition 33, which was stripped of its Game of the Year award by The Indie Game Awards over its use of generative AI. Meanwhile, Baldur’s Gate 3 developer Larian plans to address concern over its use of gen AI in upcoming game Divinity following a backlash online.

Image credit: Games Workshop.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Park Chan-wook's No Other Choice Review

22 décembre 2025 à 15:00

No Other Choice will be released in theaters on Christmas Day, with a wide release coming in January.

Let’s be real: today’s job market sucks. Layoffs are constant, every moronic executive thinks they can replace their workers with AI, and most people would probably rather commit murder than spend more time on LinkedIn. If any movie in 2025 has its finger on the pulse of the moment, it’s most certainly No Other Choice. The latest entry from Park Chan-wook, the film stars Lee Byung-hun as a man who goes to homicidal lengths to secure a coveted job opening and ensure he can still provide for his family. Beloved by film fans worldwide for movies like Oldboy (2003), The Handmaiden (2016), and Decision to Leave (2022), the South Korean auteur returns with yet another film that defies genre but satisfies in all the ways that count.

Our “hero” is Man-su (Lee), a highly skilled paper industry employee who loses his job after American investors restructure the company where he’s worked for 25 years. Still facing unemployment thirteen months later, and desperate to keep the upper middle class lifestyle he’s grown accustomed to, Man-su hatches a scheme to identify and then eliminate the three men in the region with the credentials to challenge him for a position at another papermaking firm (it’s apparently a pretty small industry). But Man-su is new to the whole “killing people” thing, and needs to work up the nerve to finally do it, grapple with his own ineptitude at pulling it off, and also keep both his family and the authorities in the dark, leading to a cascading effect of chaotic consequences as his machinations go awry.

Like previous Park films, No Other Choice is a dense and thorny affair, weaving numerous subplots and tonal registers together in a way that strengthens them all. It’s a movie that can be hilarious, depressing, and tense all at once, without shortchanging its dramatic aims even as it left my audience frequently cackling in their seats. The comedic bent is of a darkly satirical flavor, and although its bitter absurdism may hit a bit too close to home for some, it feels appropriate for a movie that’s so tapped into the zeitgeist of the mid-2020s. The film is in fact an adaptation of a 1997 novel, The Ax by Donald E. Westlake, but the thematic concepts at play in regards to how capitalism erodes both our morals and sense of self are timeless. The specifics, however, such as the constriction of analog industries with few remaining experts and the looming specter of AI-powered automation, make No Other Choice feel distinctly contemporary.

No Other Choice is a movie that can be hilarious, depressing, and tense all at once.

The film also works well as a family drama even with all the murder and mayhem packed in. Man-su’s wife Mi-ri (Son Ye-jin) is just as determined to find a way through the crisis, and although she elects for more reasonable avenues like “take a job as a dental assistant” or “cut down on excess spending” as opposed to homicide, the emotional toll it takes on her and her marriage are mined for both depth and humor. Lee and Son make for an excellent pair of lead performers, bouncing off each other with crackling electricity and proving once again why they’re two of their home country’s biggest stars. The writing and performances convey a lived-in relationship between two characters who radiate history between them even though we don’t see any of their premarital life.

But the aspect that makes No Other Choice its best self is how it evokes sympathy for Man-su’s plight while not justifying his actions by making his situation untenable. This is not a story of a poverty-stricken man fighting for survival; Man-su is never truly at risk of losing a roof over his head or a way to feed his family. Mi-ri makes it clear they could afford to sell their house and move into an apartment, and that if Man-su was willing to make a career change instead of being deadset on papermaking, things would likely be just fine. Even the “loss” of the family dogs to save on pet care is temporary, because they’re not really gone; they’re just staying with Mi-ri’s parents for the time being. The irrationality of Man-su’s actions is counterbalanced by how understandable it is that late-stage capitalism made him this way – how a lifetime of self-worth provided by his papermaking skills have convinced him that there’s, well, no other choice but to slaughter his way back to the top.

If the film doesn’t quite reach the heights of Park’s best – Decision to Leave-heads, rise up! – it’s less to do with any real deficiencies in the craft than it is not quite hitting as hard emotionally due to the subject matter. Sure, the runtime is maybe fifteen minutes too long, and there’s the occasional directorial flourish that feels like Park is stunting instead of doing something that actively contributes to the storytelling, but those are minor complaints. Ultimately, while I wasn’t as overwhelmed by the experience as I am with the very best films, that doesn’t mean you shouldn’t watch this one as soon as you get the chance.

Tributes for It: Chapter Two and The Wire Star James Ransone, Who Has Died Aged 46

22 décembre 2025 à 14:00

It: Chapter Two and The Wire star James Ransone has died aged 46.

According to The Guardian, the Los Angeles medical examiner indicated Ransone died on Friday from suicide. The New York Post reported that official records show the cause of death was listed as “hanging,” while his place of death was listed as “shed.”

The American actor is best-known for playing Chester ‘Ziggy’ Sobotka in 12 episodes of the second season of David Simon’s critically acclaimed Baltimore crime drama, The Wire. More recently, he played adult Eddie Kaspbrak in It: Chapter Two. Ransone also played the Deputy in Blumhouse's supernatural horror films Sinister 1 (2012) and 2 (2015), and Max in 2021's The Black Phone. In 2008 HBO war drama mini-series Generation Kill, Ransone played real life marine Cpl. Josh Ray Person opposite Alexander Skarsgård.

Ransone’s wife, Jamie McPhee, took to social media to pay tribute. "I told you I have loved you 1,000 times before and I know I will love you again," she wrote. "You told me - I need to be more like you and you need to be more like me - and you were so right. Thank you for giving me the greatest gifts - you, Jack [their 6-year-old son] and Violet [their 4-year-old daughter]. We are forever."

In 2021, the Baltimore Sun reported that Ransone said he was sexually abused by a former tutor who worked in Maryland public schools. He wrote on Instagram that the abuse was a factor in his alcohol and heroin addictions. Ransone later said he had reported the allegations to Baltimore County police in March 2020, but was told by a detective that prosecutors had no interest in pursuing the matter further.

Tributes were paid online by former and current colleagues, as well as HBO and Blumhouse. “Rest In Peace To My Dear Brother, Mr. James Ransone. We Rocked Together On Red Hook Summer And Inside Man,” director Spike Lee posted on Instagram.

In loving memory of James Ransone. pic.twitter.com/7CKjnAnrCD

— HBO (@HBO) December 21, 2025

We are saddened by the passing of James Ransone. We are grateful to have worked with him on The Black Phone and Sinister movies.
Our thoughts are with his loved ones. pic.twitter.com/zUvPTcLJqe

— Blumhouse (@blumhouse) December 21, 2025

Oscar-winning filmmaker Sean Baker, who worked with Ransone on Tangerine and Starlet, wrote: “I’ll miss you dearly, my friend.” “Sorry I couldn’t be there for you, brother. Rest in Peace James Ransone,” Ransone’s The Wire co-star, Wendell Pierce, said.

In 2016, Ransone told Interview magazine he would “wrestle with the catharsis of acting." "I don’t end up playing a lot of likable characters, so I find myself living in a lot of unlikable skin," he said. "As a result of that I don’t always feel good."

If you are having suicidal thoughts, the National Suicide Prevention Hotline in the U.S. is available 24 hours a day at 1-800-273-8255. A list of international suicide hotlines can be found here.

Photo by Gary Gershoff/WireImage.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Indie Game Awards Strips Clair Obscur: Expedition 33 of Game of the Year Over Gen AI, Dev Says 'Placeholder' Textures Were Patched Out After Slipping Through QA Process

22 décembre 2025 à 12:17

Fresh from receiving the Game of the Year award at The Game Awards 2025, Clair Obscur: Expedition 33 has been stripped of two awards from the Indie Game Awards after its use of generative AI hit the headlines.

Sandfall Interactive’s record-breaking role-playing game launched with some placeholder textures built with generative AI. The developer patched them out five days after release, insisting they made the cut by mistake. This went under the radar until recently, when comments from Sandfall co-founder and producer François Meurisse reemerged.

Speaking to El País for an article published in July, Meurisse said: “We use some AI, but not much. The key is that we were very clear about what we wanted to do and what to invest in. And, of course, technology has allowed us to do things that were unthinkable a short time ago. Unreal Engine 5’s tools and assets have been very important in improving the graphics, gameplay, and cinematics.”

Meurisse’s comment resurfaced amid a backlash to comments from Larian boss Swen Vincke in the wake of the developer’s high-profile announcement of Divinity at The Game Awards. The original news came from a Bloomberg interview in which Vincke said that Larian was "pushing hard" [Bloomberg's phrasing] on generative AI, even though it hasn't led to big gains in efficiency. Specifically, the studio was said to be using the technology to "explore ideas, flesh out PowerPoint presentations, develop concept art and write placeholder text." [again, Bloomberg's phrasing].

Vincke later addressed the backlash, and has promised an AMA to answer questions from fans. All the while, a light has been shone on Clair Obscur, which leads us to the Indie Game Awards.

Clair Obscur had won Game of the Year and Debut Game from the Indie Game Awards, but both awards are now retracted. Explaining the decision, the Indie Game Awards said:

The Indie Game Awards have a hard stance on the use of gen AI throughout the nomination process and during the ceremony itself. When it was submitted for consideration, a representative of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33. In light of Sandfall Interactive confirming the use of gen AI art in production on the day of the Indie Game Awards 2025 premiere, this does disqualify Clair Obscur: Expedition 33 from its nomination. While the assets in question were patched out and it is a wonderful game, it does go against the regulations we have in place. As a result, the IGAs nomination committee has agreed to officially retract both the Debut Game and Game of the Year awards.

Each award went to the next highest-ranked game in its respective category; Sorry We’re Closed now has Debut Game, and Blue Prince now has Game of the Year.

Meanwhile, El País has updated its original article to include a statement from Sandfall clarifying its use of generative AI in the making of Clair Obscur:

The studio states that it was in contact with El País on April 25 — three months prior to this publication. During these exchanges, Sandfall Interactive indicated that it had used a limited number of pre-existing assets, notably 3D assets sourced from the Unreal Engine Marketplace. None of these assets were created using artificial intelligence.
Sandfall Interactive further clarifies that there are no generative Al-created assets in the game. When the first Al tools became available in 2022, some members of the team briefly experimented with them to generate temporary placeholder textures. Upon release, instances of a placeholder texture were removed within five days to be replaced with the correct textures that had always been intended for release, but were missed during the Quality Assurance process.

And here’s Vincke's latest statement in full:

It’s been a week since we announced Divinity, our next RPG, and a lot has become lost in translation.
Larian’s DNA is agency. Everything we work towards is to the benefit of our teams, games, and players. A better work day, and a better game. Our successes come from empowering people to work in their own way and bring the best out of their skill & craft, so that we can make the best RPGs we can possibly make.
In that context, it would be irresponsible for us not to evaluate new technologies. However, our processes are always evolving, and where they are not efficient or fail to align with who we are, we will make changes.
To give you more insight, we’ll do an AMA featuring our different departments after the holiday break, in which you’ll get the opportunity to ask us any questions you have about Divinity and our dev process directly.
We’ll announce the date in the new year. In the meantime, I wish you all happy holidays!

Excellent, the AI generated textures in Clair Obscur were indeed placeholders and were replaced with custom assets. The other AI generated poster that was present in the starting area (don't have a screenshot of it now) was also removed. https://t.co/UQbfLuyj8e pic.twitter.com/5xgqsCmZpC

— Nyanomancer (@nyanomancer) April 30, 2025

The use of generative AI in video game development is one of the hottest topics in the industry. Last month, we reported that Assassin's Creed publisher Ubisoft was forced to remove an image found within Anno 117: Pax Romana that contained AI-generated elements after fans complained, and Call of Duty: Black Ops 7 players took to social media to complain about AI-generated images they had found across the game, following a trend of AI-Ghibli images from earlier this year.

The Alters developer, 11 Bit Studios, and Jurassic World Evolution 3 developer, Frontier Developments, meanwhile, similarly faced fan backlash when they were caught using undisclosed AI images. EA CEO Andrew Wilson has said AI is "the very core of our business," and Square Enix recently implemented mass layoffs and reorganized, saying it needed to be "aggressive in applying AI." Dead Space creator Glen Schofield also recently detailed his plans to “fix” the industry in part via the use of generative AI in game development, and former God of War dev Meghan Morgan Juinio has said: "... if we don’t embrace [AI], I think we’re selling ourselves short.”

As the debate around the use of generative AI to build video games rages on, Tim Sweeney, boss of Fortnite developer Epic Games, has waded in to call on Valve to ditch its AI Generated Content Disclosure for Steam games.

Valve’s rules mean developers must disclose their use of AI-generated content on a game’s Steam store page. For example, the Steam page for Embark Studios’ Arc Raiders includes a note from the developer on how the game uses AI-generated content: “during the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.”

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Avatar: Fire and Ash Launches to $345 Million at the Global Box Office, but Will It Do Well Enough for James Cameron to Make Avatar 4?

22 décembre 2025 à 11:07

Avatar: Fire and Ash has launched to a huge $345 million at the global box office, which is enough to secure the second largest opening weekend of 2025 so far. But it’s down significantly on its predecessor Avatar: The Way of Water, and now there are questions over whether James Cameron will get to realize his vision and make Avatar 4 and 5.

Disney’s Avatar: Fire and Ash opened to $88 million in North American theaters, but as with previous Avatar movies, the big money came internationally, with $257 million. In total, Avatar: Fire and Ash is behind only Disney’s own Zootopia 2, which earned just shy of half a billion dollars over the same launch period.

Avatar: Fire and Ash’s opening is down significantly on that of its predecessor, Avatar: The Way of Water, which saw a huge $435 million during its launch weekend in 2022. But an encouraging sign came from China, where $57.6 million came in for Fire and Ash, ever so slightly above The Way of Water’s opening haul three years ago.

The question now is whether Avatar: Fire and Ash will enjoy the staying power at theaters its predecessors did. The Avatar films tend to start strong but then pick up steam over the holidays, pulling in hundreds of millions week on week. Will Avatar: Fire and Ash do the same?

The special effects-heavy Avatar films cost a huge amount of money to produce, but they have historically made billions of dollars at the box office. Avatar remains the highest-grossing movie of all time (not adjusted for inflation), and has earned a staggering $2.9 billion across several theatrical runs. (Avengers: Endgame overtook Avatar for a brief period, before Avatar then stole its crown back via a fresh re-release.) Avatar: The Way of Water earned $2.3 billion, meanwhile, cementing it as the third-highest grossing film of all time — just ahead of Cameron's own Titanic, which floats on $2.2 billion.

The pressure is on Avatar 3 to deliver for Disney so creator James Cameron can release Avatar 4 and 5 over the next six years. Avatar 4 is down for release on December 21, 2029, with Avatar 5 due out December 19, 2031. Cameron, now 71, would be close to 80 years old by the time it all wraps up.

But Cameron has sounded words of caution recently. Speaking on The Town with Matthew Belloni podcast, Cameron admitted he was feeling nervous about Avatar: Fire and Ash’s box office performance, and was mindful of the “forces” working against theatrical releases in 2025. There’s the potential for “sequelitis,” Cameron noted. "People tend to dismiss sequels unless it’s the third Lord of the Rings film and you want to see what happens to everybody, which in my mind this is — this is the culmination of a story arc, but that may not be how the public sees it.” And there’s the “one-two punch” of streaming and Covid, which means fewer people are going to the movies — 75% of the number in 2019, Cameron suggested.

When pressed on how much Avatar: Fire and Ash cost to make, Cameron wouldn’t be drawn into divulging a figure, only suggesting it was a lot of money, and so the movie will have to make a lot of money to turn a profit.

“It is one metric f**k ton of money, which means we have to make two metric f**k tons of money to make a profit,” he said. “I have no doubt in my mind that this movie will make money. The question is, does it make enough money to justify doing it again?”

And on that point, Cameron admitted he was “absolutely” ready to walk away from Avatar if Fire and Ash flops.

“I’ve been in Avatar land for 20 years,” he said. “Actually 30 years because I wrote it in ‘95, but I wasn’t working continuously on it for those first 10 years. Yeah, absolutely, sure. If this is where it ends, cool.”

But what about open story threads?

“There’s one open thread. I’ll write a book!” Cameron responded.

But Disney reportedly has a plan to encourage repeat viewings of Avatar: Fire and Ash in theaters — and it involves four different Avengers: Doomsday trailers.

Photo by CFOTO/Future Publishing via Getty Images.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

AU Deals: I Was Not Planning to Buy Games Today, Then These Bargains Happened

22 décembre 2025 à 01:26

I sat down to sanity check a few discounts and somehow resurfaced hours later with a fuller wishlist and a lighter wallet. On Switch, Hades and Ori still feel like magic tricks disguised as games. Over on Xbox Series X, Red Dead Redemption 2 and Monster Hunter Wilds are absurd value for experiences that can eat entire weekends. PS5 is stacked with personality this week thanks to Astro Bot and Lies of P, while PC quietly delivers some of the strongest long form RPG and action value going around. Go get amongst it.

Contents

This Day in Gaming 🎂

In retro news, it's been 26 years since I unpeeled adventure in Donkey Kong 64, a game some called the top banana of Rare 3D platforming (I still prefer Banjo Kazooie). At the time, it looked gorgeous, sounded amazing (hello, DK Rap), and was overladen with crap to collect and unique ability Kongs to switch between. Kong made a comeback quite recently in Donkey Kong Bananza, too. I dug it.

Aussie birthdays for notable games.

- Earthworm Jim 2 (MD) 1995. Get

- Blast Corps (N64) 1997. Get

- Donkey Kong 64 (N64) 1999. Get

Nice Savings for Nintendo Switch

I keep coming back to Switch deals that reward feel over fidelity. Tight design, expressive music, and games that respect your time or gleefully steal it anyway.

  • Hades (-70%) A$11.20 Supergiant turning roguelike repetition into a strength, with reactive dialogue and gods who remember your failures. I have finished this more times than I will admit.
  • Bravely Default II (-38%) A$49.10 Old school JRPG systems with modern quality of life tweaks. Risk reward combat that actually makes grinding interesting.
  • Borderlands 3 Ult. (-50%) A$44.60 A noisy loot fountain with the best gunplay the series has managed. The writing misses sometimes, the shooting never does.
  • Ni No Kuni: WotW (-33%) A$59.90 Studio Ghibli vibes, sweeping music, and a combat system that rewards patience. Still one of the prettiest JRPG worlds around.
  • Ori And The Blind Forest Def. A$7.40 A masterclass in movement and melancholy. Platforming that feels effortless once it clicks, backed by a soundtrack that sticks.

What's Big on the Radar?
Current hotcakes selling

Or gift a Nintendo eShop Card.

Back to top

Exciting Bargains for Xbox

This batch is all about scale. Big worlds, big monsters, and games built to show off what the hardware can really do.

  • Monster Hunter Wilds (-64%) A$41.90 Methodical combat, absurd creature design, and that familiar loop of prep, hunt, celebrate, repeat. It is dangerously moreish.
  • Red Dead Redemption 2 (-75%) A$22.40 Rockstar at its most indulgent. Slow, deliberate, and emotionally heavier than most open world games dare to be.
  • Hogwarts Legacy (-57%) A$47 The castle exploration is the real star here. Flying lessons and secret passages still feel properly magical.
  • DOOM: The Dark Ages (-59%) A$49 Brutal, fast, and gloriously unsubtle. DOOM experimenting with tone without losing its steel boot to the face identity.
  • Borderlands 4 (-59%) A$49 More refinement than reinvention, but the co op chaos still sings when the guns start flying.

Xbox One
Older hardware, still ridiculous value. These are content rich packages that age far better than expected.

  • Diablo III: Eternal Col. (-54%) A$46.30 The most approachable Diablo, packed with years of tuning and seasonal hooks that keep pulling you back.
  • Mass Effect Leg. Ed. (-90%) A$9.90 Three classic RPGs, cleaned up and still emotionally devastating. An all time sci fi trilogy for pocket change.
  • Star Wars Jedi: Survivor (-85%) A$16.40 Stronger combat, bigger worlds, and a surprisingly confident story. Cal Kestis really comes into his own here.

What's Big on the Radar?
Headed out the door quick

Or just invest in an Xbox Card.

Back to top

Pure Scores for PlayStation

Personality driven games dominate on PS5 right now, with mechanical polish to match the charm.

  • Borderlands 4 (-59%) A$49 Better visuals, already excellent gunplay. Loud, silly, and technically slick.
  • LEGO Horizon Adventures (-63%) A$21.90 A surprisingly smart LEGO remix that pokes fun at Horizon lore while staying accessible for younger players.
  • Hogwarts Legacy (-45%) A$59.90 Strong production values and a setting that does most of the heavy lifting. Still easy to get lost wandering Hogwarts.
  • Astro Bot (-42%) A$64 A joyful showcase of PlayStation history and controller tech. Every level feels handcrafted with genuine affection.
  • Lies Of P (-40%) A$51.10 A Soulslike that earns its confidence. Tough but fair combat wrapped in a surprisingly coherent dark fairy tale.
  • Death Stranding 2 (-54%) A$57 Kojima doubling down on weirdness. Slower moments still hit hardest, especially when the music swells just right.

PS4
These PS4 deals are all about dense storytelling and value packed collections.

  • Crisis Core FFVII Reunion (-58%) A$35.80 Zack Fair finally gets his polished moment. Combat feels modern, the tragedy still lands.
  • Mafia Trilogy (-56%) A$44 Three crime dramas that prioritise atmosphere over open world busywork. Mafia II remains the standout.
  • Neo: The World Ends With You (-53%) A$39.90 Stylish, loud, and unapologetically anime. Combat systems layer beautifully once the full party opens up.

What's Big on the Radar?
Fast movers shifting

Or purchase a PS Store Card.

Back to top

Purchase Cheap for PC

If you want sheer hours per dollar, PC quietly wins again this week.

  • Like A Dragon: Pirate Yakuza In Hawaii (-64%) A$36.40 Ridiculous side stories, heartfelt crime drama, and now pirates. RGG Studio refusing to play it safe.
  • LEGO Star Wars: The Skywalker Saga (-90%) A$6.90 A silly, charming speed run through the entire saga. Packed with jokes and collectibles.
  • Dead Space (-85%) A$13.40 The remake nails tension and sound design. Still one of the best examples of survival horror pacing.
  • The Witcher III Comp. (-80%) A$15.70 Blood and Wine alone justifies the price. A landmark RPG that still embarrasses newer open worlds.
  • Hades (-70%) A$10.90 Fast, fluid combat and writing that adapts to how you play. It deserves every accolade it received.
  • Hollow Knight (-50%) A$10.90 Deep exploration, brutal bosses, and lore that rewards curiosity. An indie benchmark.

Or just get a Steam Wallet Card

Legit LEGO Deals

Back to top

Just like I did last holiday season, I'm getting festive with the LEGO section. In Mathew Manor, my sons and I are again racing / rating 2025's batch of LEGO Advent Calendars. Basically, we open the City, Harry Potter, Minecraft, and Star Wars ones daily and compare the mini-prizes for "Awesomeness" and "Actual Xmas-ness". 2024's winner was the Lego Marvel one, but, weirdly, there's no 2025 equivalent. So it's anybody's race this year.

Here are the cheapest prices for the four calendars we're using. Score them yourself or just live vicariously through our unboxings.

Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.

Reçu avant avant-hier IGN

The Best Deals Today: Assassin's Creed Shadows, Battlefield 6, God of War Ragnarok, and More

21 décembre 2025 à 21:16

The holidays are almost here, and we've rounded up the best deals for Sunday, December 21, below. Don't miss your chance to save on these last-minute gifts!

Save on Assassin's Creed Shadows for Nintendo Switch 2

Launched earlier this month, Assassin's Creed Shadows is finally available on Nintendo Switch. Right now, you can save $10 off the physical copy at Amazon. This edition packs in all the game's DLC, updates, and more into one package for Switch 2 owners.

Nintendo Switch 2 + Mario Kart World Bundle for $449

The best deal of the weekend is the Nintendo Switch 2 + Mario Kart World Bundle, which is on sale for $449. That's the price of a standard Nintendo Switch 2, which means you're essentially scoring Mario Kart World for free. This model is said to have ended production, so we likely won't see this bundle available much longer. If you're planning on picking up a Switch 2 for yourself or as a gift this holiday season, today is the best time to buy one.

Save $20 Off Dragon Quest I & II HD-2D Remake

One of the most anticipated RPGs of 2025, Dragon Quest I & II HD-2D Remake, is down to $39.99 this weekend. This remake transforms the original two Dragon Quest games into gorgeous experiences with numerous updates and tweaks to modernize the experience.

PS5 Pro for $649

PS5 Pro is on sale this weekend for $649, saving you just over $100 off Sony's most powerful console. Even if you already own a PS5, the PS5 Pro can still be a solid upgrade, providing enhanced performance and frame rates for numerous games. Newcomers to the PlayStation ecosystem can expect the best PS5 has to offer with this one.

Samsung P9 Express microSD Express Card for $32.99

If you're a Nintendo Switch 2 owner or expecting to become one this holiday season, a microSD Express Card is an absolutely essential purchase. The internal 256GB of storage is nowhere near enough for most players, especially with huge games like Final Fantasy VII Remake Intergrade set to take up over a third of that space next year. You can save $20 off this 256GB microSD Express Card at Amazon and instantly double your Switch 2 storage.

Call of Duty: Black Ops 7 for $35

Black Ops 7 is the latest Call of Duty, with the game releasing just a few weeks ago. Despite this, it's already on sale at Amazon for $40, which makes this a perfect last-minute Christmas gift.

Save on The Art of DOOM: The Dark Ages

Art books are a great way to gain greater insight into the development of your favorite games. This DOOM: The Dark Ages art book was released a few weeks ago, and it's already on sale for just under $31. Featuring over 200 pages, you can dive into behind-the-scenes art of the Doom Slayer, his weapons, and even enemies or locations.

Astro Bot for $39.99

Astro Bot is a must-own game for any PlayStation 5 owner for many reasons. The fun platforming adventure is a trip across PlayStation's iconic history of games, with cameos from many of the beloved characters that shaped each console generation. Today, you can score Astro Bot for $39.99 at Amazon, which is the lowest we've seen it so far.

Star Wars Outlaws for $30

The Nintendo Switch 2 version of Star Wars Outlaws is on sale this weekend for $29.99, which is a steal for one of the hybrid system's best third-party games. This version of Star Wars Outlaws is the Gold Edition, packing in all the DLC and updates that released.

Battlefield 6 for $39.99

Best Buy has Battlefield 6 for $39.99 today, with both PS5 and Xbox Series X copies discounted. Out of all multiplayer games released this year, Battlefield 6 might just be the most popular. This is a great gift to give alongside a new console.

ASUS ROG Xbox Ally for $489.99

Amazon has the Asus ROG Xbox Ally on sale for $489.99, which is even lower than Black Friday! You can save $110 on this portable PC equipped with everything you need to play or stream your Xbox games. This deal is almost gone, so don't miss your chance to score!

God of War Ragnarök for $19.97

Finally, Walmart has God of War Ragnarök on sale for $19.97 today. This is one of the best PS5 games available, as it builds off its predecessor in many ways to deliver an action-packed, unforgettable experience. It's hard to beat this price, especially if you're on the hunt for a holiday gift.

The Best Deals Today: Nintendo Switch 2 + Mario Kart World Bundle, PS5 Pro, and More

20 décembre 2025 à 22:18

The holidays are almost here, and we've rounded up the best deals for Saturday, December 20, below. Don't miss your chance to save on these last-minute gifts!

Nintendo Switch 2 + Mario Kart World Bundle for $449

The best deal of the weekend is the Nintendo Switch 2 + Mario Kart World Bundle, which is on sale for $449. That's the price of a standard Nintendo Switch 2, which means you're essentially scoring Mario Kart World for free. If you're planning on picking up a Switch 2 for yourself or as a gift this holiday season, today is the best time to buy one.

PS5 Pro for $649

PS5 Pro is on sale this weekend for $649, saving you just over $100 off Sony's most powerful console. Even if you already own a PS5, the PS5 Pro can still be a solid upgrade, providing enhanced performance and frame rates for numerous games. Newcomers to the PlayStation ecosystem can expect the best PS5 has to offer with this one.

Samsung P9 Express microSD Express Card for $32.99

If you're a Nintendo Switch 2 owner or expecting to become one this holiday season, a microSD Express Card is an absolutely essential purchase. The internal 256GB of storage is nowhere near enough for most players, especially with huge games like Final Fantasy VII Remake Intergrade set to take up over a third of that space next year. You can save $20 off this 256GB microSD Express Card at Amazon and instantly double your Switch 2 storage.

Call of Duty: Black Ops 7 for $35

Black Ops 7 is the latest Call of Duty, with the game releasing just a few weeks ago. Despite this, it's already on sale at Amazon for $40, which makes this a perfect last-minute Christmas gift.

Save on The Art of DOOM: The Dark Ages

Art books are a great way to gain greater insight into the development of your favorite games. This DOOM: The Dark Ages art book was released a few weeks ago, and it's already on sale for just under $31. Featuring over 200 pages, you can dive into behind-the-scenes art of the Doom Slayer, his weapons, and even enemies or locations.

Star Wars Outlaws for $30

The Nintendo Switch 2 version of Star Wars Outlaws is on sale this weekend for $29.99, which is a steal for one of the hybrid system's best third-party games. This version of Star Wars Outlaws is the Gold Edition, packing in all the DLC and updates that released.

Battlefield 6 for $39.99

Best Buy has Battlefield 6 for $39.99 today, with both PS5 and Xbox Series X copies discounted. Out of all multiplayer games released this year, Battlefield 6 might just be the most popular. This is a great gift to give alongside a new console.

ASUS ROG Xbox Ally for $489.99

Amazon has the Asus ROG Xbox Ally on sale for $489.99, which is even lower than Black Friday! You can save $110 on this portable PC equipped with everything you need to play or stream your Xbox games. This deal is almost gone, so don't miss your chance to score!

Save $10 Off Dragon Quest I & II HD-2D Remake

Finally, Dragon Quest I & II HD-2D Remake is down to $49.99 this weekend. This is actually a bit higher than it was last weekend, but I still think it's a fantastic price for two games that any RPG fan will appreciate. If you're on the hunt for a last-minute gift to give, this is an excellent choice.

We Build LEGO Tropical Aquarium, a Decoration You Don't Have To Clean

20 décembre 2025 à 21:30

The LEGO Tropical Aquarium is beautiful. It might not be $480 beautiful, but for the right person with the right amount of disposable income, the price might not matter. The person who owns a set like this one might be older or might have been gifted it. They might be part of the emerging LEGO-as-lifestyle audience, the same audience that would buy LEGO wall art or LEGO flowers that integrate into the living space. The LEGO Tropical Aquarium has a trendy pop art appeal that LEGO's more play-intensive sets lack.

The tank's dimensions are 14 inches high, 20.5 inches wide, and 11 inches deep; were this a real tank, it would hold approximately 13-and-a-half gallons of water. You build the black framed edges of the tank, the floor of the tank (which is designed to look like sand), and the background scenery of the tank (a blue, aquatic backdrop decked with little waves and bubbles). You're not building the glass that forms the tank itself. But when you look at the aquarium from a small distance, the scenery does some heavy lifting, and your brain concludes that all the negative space is water. It's a cool optical illusion that enhances the set's attractiveness; I can easily imagine people doing double takes when walking past it.

Building the tank itself is straightforward – you layer bricks to establish tactile strength and build notches to "fit" and strengthen the connection points. But the most fun parts of the build are the tank's inhabitants: the fish, crustacean, rocks, coral, seaweed, anemones, and thematic elements that the LEGO designers thoughtfully arranged into a colorful pastiche.

The closest equivalent to building the LEGO Tropical Aquarium scenery is building one of the LEGO Botanical sets. Like the flowers in a bouquet, the coral is also composed of numerous colorful pieces, which are arranged in symmetrical, circular patterns. It is a redundant process, admittedly. But the variety of coral means you're never building one formation for too long before you're moving on to the next one. My favorite part of the scenery are the sea anemones, which sprout from the rock facade like a bouquet of poisonous flowers.

The animals do not have real-life equivalents. They bear strong resemblance to actual species, but LEGO is content to refer to them as "brickfish" in their promotional materials. A fanciful approach allows the LEGO designers to play with size and scale. Looking at this aquarium feels like looking at one through a magnifying glass; everything is larger than life. The entire tank seems a little more crowded than it ought to; there's no way that a fish of such large proportions could navigate a tank this small.. But the variety and aesthetic impact overrides practical quibbles.

Each animal and type of corral gets its own plastic bag, which makes it easy to divide the work among multiple friends or family members. You build an element, install it into the tank, and then build the next element; there is no sequential necessity to any of it. This is the sort of set that, owing to its diverse yet isolated elements, lends itself to collaboration.

There are several mechanical functions built into the tank. The rocks hide built-in gearboxes, rods, and pins, which allow you to animate four different elements by turning a crank or dial. A crab emerges from its cave. A massive fish waves its tail and torso. A cluster of orange coral sways in the waves. And a treasure chest, half buried in the sand, opens and closes. Inside the chest are gold bars and a note in a corked bottle.

As an 11th grade high school English teacher, I read a lot of college essays, and one of my students wrote a particularly memorable one this year. He detailed his efforts to incorporate a freshwater fish tank into his bedroom. For him, it was a lesson in patience, consistency, and long-term planning – of realizing there is a league's difference between creating something wonderful and maintaining that thing for an extended length of time.

The LEGO Tropical Aquarium is a stress-free alternative to the real thing – for people who want the ambience but not the ongoing costs and labor that go into establishing a nitrogen cycle and minimizing algae growth, not to mention cleaning the tank itself.

LEGO Tropical Aquarium, Set #10366, retails for $479.99, and it is composed of 4154 pieces. It is available exclusively at the LEGO Store.

Kevin Wong is a contributing freelancer for IGN, specializing in LEGO. He's also been published in Complex, Engadget, Gamespot, Kotaku, and more. Follow him on Twitter at @kevinjameswong.

Brainiac Cast: Lars Eidinger to Play Superman Villain in Man of Tomorrow

20 décembre 2025 à 18:14

Director and DC-boss James Gunn announced on social media Saturday that he has cast German actor Lars Eidinger as the villainous Brainiac in his Superman follow-up film Man of Tomorrow.

“In our worldwide search for Brainiac in Man of Tomorrow, Lars Eidinger rose to the top,” Gunn wrote on his Instagram account. “Welcome to the DCU, Lars.”

Eidinger, 49, may be relatively unknown to North American audiences, but he can currently be seen in the George Clooney-Adam Sandler movie Jay Kelly, which is streaming on Netflix.

His other film and TV credits include Babylon Berlin, All the Light We Cannot See, High Life, Tim Burton’s Dumbo, My Little Sister, Dying, Clouds of Sils Maria, Personal Shopper, White Noise, and Irma Vep. Eidinger is also a rapper, musician, and DJ.

Even though he hovers near the top of Superman’s rogues gallery, Man of Tomorrow marks the first time Brainiac will be depicted in live-action on the big screen. Man of Tomorrow will see Superman (David Corenswet) and his archenemy Lex Luthor (Nicholas Hoult) have to ally to protect Earth from Brainiac.

Created by writer Otto Binder and artist Al Plastino, Brainiac made his debut in 1958’s Action Comics #242. He is a genius alien android who was originally a scientist from the planet Colu named Vril Dox.

“But now, he exists as a cyborg with a series of super-strong bodies to draw upon. Already fiendishly intelligent, Brainiac has made it his goal to collect all knowledge that exists in the universe,” as IGN’s Jesse Schedeen explains in his piece Why Brainiac Makes Perfect Sense as Man of Tomorrow's Main Villain.

“​​Brainiac’s fiendish modus operandi consists of travelling to different worlds and capturing cities as his personal souvenirs. He shrinks them down and bottles them up for his collection, and then destroys what remains of the conquered civilization. One of Brainiac’s greatest prizes is Kandor, a relic of the Krypton that was. In some versions of the Superman mythos, it’s actually Brainiac who causes the destruction of Krypton after stealing Kandor.”

Man of Tomorrow starts filming next year for a July 9, 2027, release.

What do you think of James Gunn’s Brainiac casting choice? Let us know in the comments.

The Best Accessible Games of 2025

20 décembre 2025 à 18:00

It’s December, meaning it’s the most wonderful time of the year. Yes, I’m cliché and enjoy the holidays for the warmth and celebrations they bring, but today I’m more interested in reflecting on the evolution of accessibility throughout 2025. And thankfully, this year brought improvements to long-standing franchises, as well as surprise additions to the triple-A and indie scenes.

From my perspective, there were no accessibility moments that revolutionized the industry in 2025. Instead, the year demonstrated a continuous evolution of what disabled players have rightfully come to expect when purchasing a new release. In my opinion, no one game has been better than another, especially in terms of innovation, but that’s not to say this year didn’t surprise me in unexpected ways. So, for this Access Designed, let’s explore some of my favorite examples of accessibility during 2025.

Runner-Up: and Roger

This section contains mild spoilers for and Roger.

The inclusion of TearyHand Studio’s and Roger on my list may surprise some. This roughly hour-long visual novel features numerous quick-time events that guide you through the loving memories of Sofia and her husband, Roger, as Sofia succumbs to dementia. Each minigame puts you directly in control of Sofia as she completes everyday tasks like brushing her teeth, making soup, or looking through old photographs. While these may seem mundane activities, Sofia’s dementia makes each simple event feel like a monumental task. And for disabled players, the intensity of the QTEs is exacerbated by the game’s notable lack of accessibility features.

And Roger features no accessibility tools to help you complete the game. There are no alternatives to finishing QTEs, options to skip them, or settings that have the game natively complete them for you like in this year's Assassin’s Creed Shadows. You are forced to continuously mash or perfectly drag a white button for every single QTE, something that was immensely exhausting with my physical disabilities. Yet, after completing an event within the first chapter that had Sofia push Roger’s hand away by rapidly mashing a button on the screen, I realized its inaccessibility made the experience much more powerful.

And Roger, through its lack of accessibility, made me reevaluate how I critique games, something I’ve been professionally doing for six years. Sofia’s struggles with dementia were far more pronounced when I was struggling with her. And in an industry where proper disability representation is still relatively lacking, and Roger masterfully captures the truest expression of disability. There are moments of love, grief, pain, joy, and suffering – all emotions I’ve personally felt or witnessed disabled friends and family experience. I have never played a game so dedicated to having, and occasionally forcing, the disabled experience on the players, thus making and Roger one of my favorite games of not only 2025, but of all time.

Runner-Up: EA Sports FC 26

I will be the first to admit I don’t like sports games. The genre just doesn’t appeal to me, which is admittedly ironic considering I live in a very sports-centric city. Yet, EA Sports FC 26 made me appreciate soccer games (football for non-Americans) because of its incredible attention to accessibility detail.

FC 26, like most games with accessibility offerings, provides customizable controls, subtitles, and colorblindness settings. However, I appreciated the features for varying gameplay assists. Shooting, passing, defending, switching, and dribbling all have their own settings to provide relief during extended play sessions. When I was too fatigued to properly shoot, I would activate Auto Shots, which would trigger as I came close to the goal. If passing becomes too much, I can simply increase the sensitivity, making the game natively pass the ball without the need for immense precision. Even as the goalkeeper, I can use assists to help with saves. And for longer sessions, I can activate one or two button control schemes, significantly reducing the number of inputs needed to play (unfortunately, one and two button use cannot be used in competitive play).

Yet, FC 26’s greatest accessibility achievement doesn’t impact my disability. For the first time in the series, as well as in a competitive multiplayer setting, players can activate High Contrast Mode. Everything from the home team, away team, referees, to even ball color can be customized to increase their contrast. This provides blind players with crucial visual information when playing frantic matches. It’s easy to lose control of player and ball position when matches become intense, especially with online PvP, but FC 26 redefines what accessibility can be in the competitive scene. The potential to challenge industry perspectives for competitive games is why FC 26 deserves a spot among the most accessible games of 2025.

Winner: Doom: The Dark Ages

Doom: The Dark Ages, id Software’s latest in the iconic FPS series, is by far my favorite entry, as well as its most accessible. While the newest game includes relatively common accessibility options like customizable controls, adjustable subtitles, and varying difficulty modes, The Dark Ages adds new tools that redefine accessibility in this fast-paced game.

Shooters like Doom rely on immense speed and precision to slaughter enemies and complete levels. You are constantly dodging enemy fire, sprinting through levels, jumping over obstacles, and switching weapons within your extensive arsenal to play the game. And if you don’t have the strength or stamina to perform any of the above, the gameplay formula becomes abysmally inaccessible, even with lowered difficulty settings. But The Dark Ages has a solution: it introduces modifiers that adjust game speed, enemy projectile speed, enemy aggression, player damage, and even enemy damage. Further, The Dark Ages includes options to change the parry windows for melee encounters. Every piece of the combat system is customizable.

With accessibility, there’s often this incorrect notion within Internet spaces that options and inclusive designs ruin the intended gaming experience. The Dark Ages completely nullifies this argument with its customizable settings, which indicate that the "artistic intent" is the experience that you as a player want to have. There's no punishment for modifying the experience. Whether you have a disability or not, you control how you play. Are you a masochist that enjoys frantically throwing yourself against an onslaught of demons? Simply adjust every setting listed above to maximize their values. In my case, I would customize parry windows and game speed if I was particularly tired, but would find myself increasing enemy aggression for more of a challenge. I’ve never played a game that allows me to fine-tune every aspect of combat, and that is why Doom: The Dark Ages is my game of the year for 2025.

These three games represent only a fraction of the excellent accessible titles throughout 2025. Assassin’s Creed Shadows, South of Midnight, Split Fiction, and even Kirby Air Riders all deserve credit for their accessible tools and designs. And while the three games listed above are my personal favorite, 2025 has arguably been my favorite year as a critic, not for the innovations, but for the continued dedication to disabled players.

Grant Stoner is a disabled journalist covering accessibility and the disabled perspective in video games. When not writing, he is usually screaming about Pokémon or his cat, Goomba on Twitter.

The Best Video Game Performances of 2025

20 décembre 2025 à 18:00

It’s been a tough few years for voice actors. While it’s perhaps never been more obvious how much value they provide to a game’s characters and story – the huge success of Baldur’s Gate 3 and its beloved cast put the profession in perhaps the brightest spotlight it’s ever had – voice actors and motion capture performers face a daunting threat in artificial intelligence. That’s just one of the reasons why we wanted to honor the art of performance in this year’s IGN Awards. Actors bring our games to life, and our digital worlds would be poorer without them.

As with our other awards, we asked the IGN team to nominate their favourite performances from across the past 12 months, and then we all voted for which one we felt was the very best example. These are our picks for the best individual performances in video games this year:

Runner-Up – Erika Ishii (Atsu, Ghost of Yotei)

The role of a revenge-seeking samurai is well-trodden ground, but Erika Ishii breathed refreshing new life into Atsu, the protagonist of Sucker Punch’s Ghost of Yotei. Lending the character a believable “rough around the edges” feel, Ishii ensures that Atsu’s bloodlust has depth.

Runner-Up – Aaron Paul (Robert Robertson, Dispatch)

Unlike Hollywood, which has long cast animated movies using celebrity movie stars, video games have predominantly held onto the idea that voice acting and performance capture is a distinct skill, and that hiring people who specialize in that is the way to go. But while Dispatch features industry titans like Laura Bailey and Matthew Mercer, it’s screen actor Aaron Paul who’s the standout; our review explains that he's able to deliver "a nuanced performance as a man struggling to hold onto his optimism while reconciling with who he is outside of his giant mech suit."

Runner–Up – Konatsu Kato (Hinako Shimizu, Silent Hill f)

Lending both her voice and likeness to Silent Hill f’s protagonist Hinako Shimizu, Konatsu Kato brought to life one of the series’ most tortured heroes. While many of us will have relied on subtitles to understand her Japanese-language lines, her delivery helped instill every scene with the heavy, complex emotions intended by the script’s nuanced tale.

Runner-Up – Ben Starr (Verso, Clair Obscur: Expedition 33)

In Verso, Ben Starr was able to take the gruff, dark hero voice he adopted for Clive in Final Fantasy 16 and perfect it. The maturity of Expedition 33’s themes, particularly in its final act, allow for Starr to explore a character who must revel in tragedy, but who carries enough optimism and conviction to never allow the dark to obscure the light.

Winner – Jennifer English (Maelle, Clair Obscur: Expedition 33)

Maelle is the heart of Clair Obscur: Expedition 33, and a major reason her journey rings so true is Jennifer English’s performance. Grief is a difficult emotion to wrestle with, especially when it’s part of a story that happily leans into the melodramatic, but English keeps Maelle eternally grounded and completely believable. Expedition 33 may be a game with flashy combat, monstrous deities, and an army of goofy paintbrush people, but what it’s really about is the human condition and, more specifically, how we deal with loss. As Maelle, Jennifer English ensures that Clair Obscur’s loftier, more literary themes and ambitions are never lost among the more video game-y, JRPG-inspired tropes.

While individual performances are important, a strong ensemble cast can help bring a level of consistent immersion to a fictional world. When everyone in an ensemble gives their A-game, there’s no fracture in your belief that these video game characters are genuine people. Our picks for the best video game ensemble cast are:

  • Runner-Up – Ghost of Yotei
  • Runner-Up – Hades 2
  • Runner-Up – Dispatch
  • Runner-Up – Death Stranding 2: On the Beach
  • Winner – Clair Obscur: Expedition 33

Congratulations to Jennifer English, the entire cast of Clair Obscur: Expedition 33, and the team at Sandfall Interactive, as well as the casts and development teams of all the games we nominated. For more from the IGN Awards 2025, be sure to check out our complete list of winners.

Matt Purslow is IGN's Executive Editor of Features.

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