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What Happened to Xbox President Sarah Bond? Amid Phil Spencer's Retirement and Asha Sharma's Promotion, Long-Term Protégé Resigns

21 février 2026 à 12:38

As the dust settles on Microsoft's dramatic changes at the top of its gaming team, fans are digesting the shock resignation of Xbox President Sarah Bond, after nearly a decade working on the console brand.

Yesterday, IGN exclusively reported that Bond had resigned from her post, despite long being considered to be outgoing Microsoft Gaming CEO Phil Spencer's heir apparent. Instead, that job went to Asha Sharma, previously Microsoft's CoreAI product president.

In the hours since, fans have been quick to read between the lines of what has been said — and not said — about Bond's departure, including the belated posting of her own exit note to employees, which arrived some hours after formal statements from Microsoft boss Satya Nadella, Spencer, Sharma and the newly-promoted Matt Booty.

Indeed, Bond's departure was left to be announced by Microsoft within Spencer's own statement — several paragraphs below the big news that he was handing over the baton to Sharma. Here's exactly what Spencer wrote:

"As part of this transition, Sarah Bond has decided to leave Microsoft to begin a new chapter. Sarah has been instrumental during a defining period for Xbox, shaping our platform strategy, expanding Game Pass and cloud gaming, supporting new hardware launches, and guiding some of the most significant moments in our history. I'm grateful for her partnership and the impact she's had, and I wish her the very best in what comes next."

No mention is made of Bond in statements from Nadella, Sharma or Booty, who do not reference her departure at all.

On social media, veteran Xbox exec Aaron Greenberg marked yesterday's events with a flurry of lengthy posts, sharing his excitement for Sharma's posting and a long message of thanks to Spencer on his retirement, following years as colleagues. But Greenberg makes no mention of Bond or her departure, either.

"I’ve decided this is the right time for me to take my next step, both personally and professionally"

Hours later, Bond did publicly release her own farewell message — though this time via LinkedIn. Bond's lengthy statement references the fact that it was she who "decided this is the right time for me to take my next step, both personally and professionally," though there's little more explanation as to why.

Bond joined Xbox in 2017 as Xbox’s corporate VP of bizdev and partnerships. She became corporate VP of game creator experience and ecosystem after that before being named President of Xbox in 2022.

Her full note on her departure is below:

IGN has much more on this story, including the many farewells from veteran developers to Phil Spencer, Spencer's personal words to the Xbox community following his departure, and Sharma's own responses to initial concerns around her recent AI work and lack of gaming industry job experience.

Image credit: Microsoft

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

'No Tolerance for Bad AI': New Xbox Boss Responds to Concerns Around Her Microsoft Background

21 février 2026 à 11:41

Microsoft's new gaming CEO Asha Sharma has responded to concerns around her background in AI and lack of previous roles in gaming, as part of her first major interview since yesterday's announcement that she will replace veteran Xbox boss Phil Spencer.

Last night, IGN exclusively broke the news of a stunning reshuffle at the top of Microsoft's gaming division. Veteran chief and avid gamer Phil Spencer was retiring, his protégé Sarah Bond was following him out the door, and Sharma was now in charge. Meanwhile, Xbox Studios leader Matt Booty had secured a promotion, and will now serve as Sharma's right-hand man.

Now, Sharma has spoken with Variety and addressed the two immediate concerns raised by many Xbox fans last night as the news broke — that Microsoft boss Satya Nadella had chosen the company's CoreAI head of product development to replace Phil Spencer, who previously had no experience running anything to do with video games.

In Sharma's first message to Microsoft staff, Sharma laid out her three main commitments: "great games", "the return of Xbox" and "future of play."

Talking to Variety, Sharma said she believed great games were those with "deep emotional resonance", "a distinct point of view" and experiences with stories that make players "feel something." Sharma then gave the beloved narrative mystery Firewatch as an example of this.

On her track record, Sharma admitted she had "a lot to learn" as an outside to the gaming community, but was a "platform builder" who intended to "earn the right to be trusted by players and developers."

Sharma began her career at Microsoft in marketing, though has spent time at Meta, scaling Facebook Messenger to billions of users, and then retail delivery company Instacart, where she helped guide the business to profitability.

While she has spent two years working on Microsoft's AI push, her initial message to Xbox staff included a pledge to "not chase short-term efficiency or flood our ecosystem with soulless AI slop." To Variety, she claimed similar, saying her stance was that she had "no tolerance for bad AI."

"AI has long been part of gaming and will continue to be," Sharma said, mentioning the need for gaming "growth engines," but that "great stories are created by humans."

Concluding, Sharma teased more news from Xbox would surface next month during the annual GDC conference, before bigger announcements to follow at a new Xbox Games Showcase later this spring.

IGN has much more on this story, including the many farewells from veteran developers to Phil Spencer, and Spencer's personal words to the Xbox community following his departure.

Image credit: Microsoft

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

Industry Vets React to Xbox Leaders Phil Spencer and Sarah Bond Departing, Bond Gives Her Statement

21 février 2026 à 03:26

In an exclusive story, we reported that Xbox boss and Microsoft Gaming CEO Phil Spencer is retiring and Xbox president Sarah Bond is leaving her position. Consequently, president of Microsoft's CoreAI product Asha Sharma is taking over as CEO of Xbox with Matt Booty moving up to executive vice president and CCO of Xbox. This shake-up in Xbox leadership was a surprise to many and sent waves across the gaming industry from former Xbox execs to industry veterans alike. We compiled some of the statements made online coming out of the news from key individuals, including what Sarah Bond's had to say upon leaving the Xbox brand.

Bond went to LinkedIn to give her statement on her departure and the leadership changes at Xbox, sharing the note she sent to colleagues internally:

Sharing with gratitude the note I sent to my team today. Grateful to our players, developers, partners, and team. Forever a fan of Xbox. 💚
-----
Hi team,
I know there’s a lot of news to take in today.
I’m incredibly proud of what we’ve built together over the past eight-plus years. PC and cloud gaming are growing faster than ever, our next console is well underway, and together we’ve helped lay the foundation for a more open gaming platform that spans devices and reaches players around the world.
When we announced our intention to acquire Activision Blizzard in 2022, I committed to helping lead Xbox through what would be a critical period of change. Over the past four years, we’ve navigated that moment together and positioned the business for what comes next. We took on some of the biggest challenges this organization has ever faced and did it as one team.
With that, I’ve decided this is the right time for me to take my next step, both personally and professionally. We’re living through a transformative technological era that will shape the next generation of our industry, and I’m energized by what’s ahead. This moment also presents a unique opportunity for fresh eyes and new leadership to guide the team into its next chapter. I’ve had the privilege of spending time with Asha over the last few weeks as we’ve planned for this transition, and I’ve seen firsthand her deep commitment to our players, developers, and brand. She brings deep technology and commerce experience, along with a strong track record of building and scaling platforms that the world uses. Xbox deserves this. I’m excited to see her lead this next chapter for our team. I’ll remain on as a Special Advisor to Asha to help ensure a smooth transition and set the organization up for continued success.
I want to thank Phil for his mentorship and friendship over the years. He’s been a consistent champion of this business and the people who make it what it is, and I’ve learned a great deal from the way he leads through both opportunity and challenge. I’m grateful for his trust and support throughout my time on the team. I also want to thank Satya for his sponsorship and support throughout my time at Microsoft.
As I prepare to sign off, I’ve been reflecting on three simple questions I’ve tried to use to guide my days:
Did I bring my best?
Did I help someone else succeed?
Did I do my best work?
I hope the answer has been yes for many of you. It’s been a privilege to work alongside this team.
Always,
Sarah

On LinkedIn, Peter Moore, former VP of entertainment at Microsoft and longtime CEO and EVP at Electronic Arts:

News that Phil Spencer has stepped away marks the end of a significant chapter for Microsoft Gaming and in particular Xbox.
It is easy, especially in today’s climate, to critique decisions, debate strategy, and judge outcomes with the benefit of hindsight. What is harder is to sustain leadership over decades in an industry that reinvents itself every few years. Of that, I’m only too painfully aware.
Phil did that.
From the early days of Xbox through console transitions, studio acquisitions, platform wars, and the rise of subscription and cloud, he was a steady presence in what has often been a turbulent environment. Gaming at Microsoft has never been a quiet assignment. Expectations were immense. Competition was relentless. The spotlight was constant.
I had the privilege of working alongside him during formative years for the business. What I saw was commitment to players, loyalty to teams, and resilience when the noise was loudest. Phil was,and is, a gamer at heart and that showed in everything he did during my time with him.
Leadership in this industry means making imperfect decisions with incomplete information, under extraordinary pressure. It means standing in front when things go wrong, and sharing credit when they go right. That is not easy work.
Whatever opinions swirl today (and I see the boo birds are out in flocks) history tends to be kinder and more balanced. Sustained contribution matters. Building institutions matters. Showing up year after year matters.
A long career in gaming, particularly at the scale of Microsoft, deserves respect.
Wishing Phil good luck for whatever comes next. All the best, mate.

Reggie Fils-Aimé, former president of Nintendo of America:

Congrats @XboxP3 on a fantastic career. The games industry is better because of your contributions. I look forward to celebrating this milestone with you. https://t.co/uJGjlKJJ2c

— Reggie Fils-Aimé (@Reggie) February 20, 2026

Greg Canessa, former GM and creator of the Xbox Live Arcade:

Congratulations @XboxP3 on an amazing run leading @Xbox. I have nothing but respect and admiration for what you accomplished, and the industry is better off for you having been in it.

— Greg Canessa (@gregcanessa) February 21, 2026

Jason Ronald, VP of Xbox gaming devices and ecosystem, leader on development of the Xbox Series X and S:

Many emotions today, but more than anything I feel incredible gratitude for the years I have spent with both @XboxP3 and @BondSarah_Bond.

Phil and Sarah's impact on the team, the community and me personally are immeasurable. Thank you both for everything you have done for @Xbox. https://t.co/00eeIubq1V

— Jason Ronald (@jronald) February 20, 2026

Sean Murray, director at Hello Games, developers behind No Man's Sky:

🫡 https://t.co/pD5IhojR7N

— Sean Murray (@NoMansSky) February 21, 2026

Larry Hryb, widely known as Major Nelson, former principal program manager and senior director of communications for Xbox:

Hey @XboxP3 I am not texting you now....as I know your phone is blowing up like mine. Let's chat when you come up for air.

— Larry Hryb, Gamer Emeritus 📱⌨️🖱️🎮 (@majornelson) February 20, 2026

An end of an era indeed. https://t.co/inQTwhOKB7

— Larry Hryb, Gamer Emeritus 📱⌨️🖱️🎮 (@majornelson) February 20, 2026

Phil Spencer himself reflected on the 38 years he spent working at Microsoft as well and we broke down his statement in a separate story. He oversaw initiatives such as Xbox Game Pass, the launches of the Xbox One X and the Xbox Series consoles, and several acquisitions of development teams such as Bethesda Game Studios, Playground Games, Ninja Theory, Obsidian Entertainment, and more as well as the industry-shaking $69 billion acquisition of Activision-Blizzard-King. We also looked at new Xbox head Asha Sharma's statement about her vision for the platform and her thoughts on AI moving forward.

Be sure to check out our discussions on the possible impact the leadership changes will have on the Xbox platform and our breakdown of the news on IGN's Daily Fix. And catch our weekly Xbox podcast Unlocked where we've analyzed what a next-gen Xbox looks like and keep up with the year's biggest games.

Styx: Blades of Greed Review

21 février 2026 à 00:31

It might not have the same kind of ambition or bells and whistles as its contemporaries, but Styx holds a special place in my heart as one of very few pure stealth game series we have left. Will you find the incredibly creative scenarios of Hitman or the insane level of polish and replayability of Dishonored? Nope. Instead Styx contents itself with simply being a reliable way for stealth fans to get their fix, and Styx: Blades of Greed is no exception. More often than not, the usual playbook of sneaking around, stealing and assassinating everything in sight, is as fun as it’s ever been, and this sequel makes some important tweaks, like removing weak multiplayer mechanics to refocus on a solo stealth experience and swapping smaller, mission-based maps for absolutely massive regions. But it’s also saddled with quite a few of the same issues it’s always had, finicky movement, performance issues, and an unremarkable story, which are as disappointing as they are completely expected.

Like its predecessor from 2017, Blades of Greed puts you in the leather boots of an elderly, grumpy goblin as you sneak into small spaces, stab humans, elves, and monsters in their soft places, and use an arsenal of gadgets and special abilities to overcome the fact that getting spotted will get you killed in two seconds flat. There are some modest additions, like a couple of new gadgets and abilities that let you do things like mind control NPCs from afar or use a grappling hook to close large gaps in a short period of time, but for the most part there’s very little that’s changed about the moment-to-moment gameplay. You’ll still find, for example, the ol’ reliable ability to turn yourself invisible for a short period of time, and will still find yourself hiding inside closets and barrels before popping out to slit the throat of some idiot guard. Good times. As ever, stealth is absolutely the star of the show, and Blades of Greed has the same high quality sneaking around that you’d hope it would.

The story in Styx has never been very good, and Blades of Greed lives up to those low expectations by having a completely forgettable story in spite of the fact that its protagonist is inherently interesting and unique. After developing a craving for magical abilities granted to you by quartz crystals found throughout the world, you begin a repetitive journey to, well, find more of it, and 90% of the campaign is just going from place-to-place stealing these glowing rocks to power yourself up with little in the way of plot in between those scavenger hunts. You meet some characters along the way, like a gadget-obsessed dwarf and an orc who becomes your spiritual guide, but they don’t get enough screen time to leave much of an impression and what they do get isn’t used effectively, with everyone spouting off explanations of telling you what you need to do next and little else. You’re unlikely to have come to the Styx series looking for an engaging story, but just in case you were hoping to be pleasantly surprised: I wouldn’t count on that.

Though the vast majority of Styx’s bones remain the same, one major change is that instead of treading (and sometimes retreading) through mission-specific levels, Blades of Greed lets you loose in three extremely large maps filled with both mandatory and optional areas to explore, pilfer, and fall to your death within. It’s a neat idea that allows for significantly more freedom over prior adventures, and it’s quite easy to become distracted and assassinate your way through an entire region before realizing you didn’t even really have any objective behind any of it, except that it’s just hard to see a guard walking by unaware and not take him down. These huge levels also allow you to express creativity in how you navigate the area and solve the problem of getting around when every 10 feet there’s someone who could kill you by breathing on you. When you’re staring at an objective that’s a mountain’s distance above you, you’ll need to just creep around and try things to figure out how to get there – maybe you’ll find a nice spot on the side of a tower to make daring leaps while avoiding the notice of guards along the way, or maybe you’ll find a quieter path via a sewer system that leads you to the same spot, but is infested with giant bugs that will swarm you if you get too close.

That can be a really interesting stealth challenge to figure out, but comes with some unique drawbacks as well. For one, it can be exhausting to have to cross such a massive area slowly sneaking along all the while, and if you try to just sprint past everything to get to the objective, you should be prepared to reload a whole bunch as you work through the trial and error process of doing so. That travel time feels significantly less focused and curated than the more linear model for level design as well, and oftentimes you’re kinda just half-assedly sneaking through ruins and across rooftops with no real obstacles along the way until you get to the place that the objective marker wants you to be, at which point things start to feel much more focused. In other words, it’s a whole lot of fat before you get to the meat of the main objectives. I actually spent the vast majority of the more than 20 hours it took me to beat Blades of Greed trying to figure out where exactly my next objective was and how to get there, rather than actually pulling off the heist in question.

The good news is that each of these maps is pretty awesome across the board. The Wall is an absurdly cool vertical labyrinth of concrete castles and rickety slums, Turquoise Dawn is a jungle of trees, swamps, and massive, deadly roaches swarming in dark areas, and the Akenash Ruins are a ruined, kingdom where everything floats in the air unnaturally and enemies are extremely weird monsters, like something out of Elden Ring. Each visit to these places throughout the story unlocks new areas to explore, though you’ll also do quite a bit of backtracking through areas you’ve already been, which is a bit of a drag. Still, these are some of the more interesting areas I’ve stalked the halls of in a stealth game and highlights the unique, strange, and magically-infused world that this curmudgeonly goblin calls home.

Though the huge amount of space these maps have can be pretty great to explore, they sometimes feel a bit too big for the much smaller objectives within them. The story’s main objectives are much smaller than a typical stealth mission, usually just requiring you to steal a key and open a locked door, or shut down a machine so you can reach your objective – miniature quests that usually only take a couple minutes to complete, if that. Once you’ve checked it off your list, you’re back to the mostly uneventful traveling stealth as you find a way to the next objective, often requiring you to backtrack through some of the same spots in the process, which is how I have spent the bulk of the adventure so far. On the bright side, this format means you’re basically just locked into a constant stream of pure, unadulterated stealth scenarios for hours on end as you work your way through each set of missions, and since that’s Blades of Greed’s strong suit, you’re getting exactly what the doctor ordered.

If you’re familiar with the shortcomings of the previous Styx games, then you’ll probably be less-than-stoked to hear that Blades of Greed doesn’t address most of these. Combat, which is a last resort, but sometimes required, is quite sloppy and overly simplistic, and moving around, especially jumping onto ledges and the like can be finicky at times and caused me to fall to my death or get caught out in the open dozens of times by this point. Worse than those though, are the usual performance issues and technical challenges, like NPCs becoming invisible while talking to them and frames dropping to horrifyingly low levels after extended play sessions. Framerate issues are actually a fair bit worse than I remember them being in previous games, presumably due to the significantly larger maps, and it can get pretty bad for long stretches when there’s a lot happening on screen. Most of these issues are sort of baked into Styx by this point, but it’s still worth shouting out that the bulk of this stuff has mostly gone unaddressed, seemingly.

Venom Animated Movie From Final Destination: Bloodlines Directors in the Works at Sony Pictures Animation

21 février 2026 à 00:26

Sony is reportedly making another Venom movie. This time, it’s going to be animated. How closely the surprise animated project will stick to the events of the recent trilogy starring Tom Hardy, with its plot, casting details, and release date still a mystery for now.

Though the latest Lethal Protector story is still in its early stages, according to the The Hollywood Reporter, it does have some notable names already attached behind the scenes. Final Destination: Bloodlines duo Zach Lipovsky and Adam B. Stein are set to direct the feature-length animation. The two are newcomers to the Marvel world but saw success with last year’s Final Destination reboot. Other highlights from their joint resume includes the 2019 live-action Kim Possible movie, 2018’s Freaks, and a few episodes of Mech-X4.

The Venom animation is said to have series veterans Amy Pascal, Avi Arad, and Matt Tolmach in the mix, though the extent of their involvement is unclear. While Hardy is also involved in the project, there’s no word on whether he will reprise his role as Eddie Brock after concluding the live-action trilogy as the character in Venom: The Last Dance. No specific writer has been named to pen the film’s script as Sony Pictures Animation gets the ball rolling on its story.

Although it seems possible the animated Venom movie could go a completely new direction with its story and characters, it does have some room to grow should Sony choose to directly build on its live-action trilogy. One major Marvel character the Hardy trilogy only lightly touched on is the symbiote god Knull, with one of The Last Dance's final credits sequences teasing big things in store for that character. The series also notoriously refrained from including much about Spider-Man despite Venom’s strong ties to him (largely due to confusing licensing arrangements), but it’s unclear if traveling to the realm of animation would have the two finally crossing paths.

With so many pieces still coming together, it will likely be a while before we learn more, and it will be even longer before the movie actually premieres. In the meantime, you can read our reviews for Venom, Venom: Let There Be Carnage, and Venom: The Last Dance. You can also learn about the upcoming live-action Spider-Noir series coming to Amazon’s Prime Video on May 27.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Pokémon Fans Are Worried FireRed and LeafGreen Won't Be Compatible With Pokémon Home, Making the PokéDex Impossible to Finish

21 février 2026 à 00:03

Pokémon FireRed and LeafGreen are coming to Nintendo Switch next week to celebrate the series 30th anniversary. And while The Pokémon Company and Nintendo have already answered a number of questions about the releases that probably shouldn't have been necessary to ask to begin with, there's one question we still don't know the answer to: Will these games be compatible with Pokémon Home?

For the non-Pokénerds out there, Pokémon Home is a cloud-based, paid subscription service that allows users to store Pokémon from various games, as well as move them between certain compatible games. The service has been directly compatible with every new Pokémon game on the Nintendo Switch, as well as Pokémon GO, and it also works with Pokémon Bank, a similar program that existed on the 3DS. The explanations and rules are a bit convoluted, but essentially, it's only through Bank and Home that Pokémon from older games such as Red/Blue/Yellow and Gold/Silver/Crystal (in their Virtual Console on Nintendo 3DS incarnations) can be brought forward to modern games.

As a result, with some finagling, Pokémon fans can essentially bring a beloved monster from any mainline Pokémon game they've ever played (except the original Game Boy cartridges for Red/Blue/Yellow and Gold/Silver/Crystal) to Pokemon Home and, if it's compatible, transfer it for use into a modern game and continue their adventures. It's been a cool way for collectors to track their PokéDexes, and for long-time fans to keep beloved monsters from their childhoods by their side as adults.

The original FireRed and LeafGreen are compatible with Home in this way too, though the process is, as suggested above, a bit complicated. In order to get Pokemon OUT of FireRed and LeafGreen into Home, you first have to use the Pal Park feature to transfer them to Diamond, Pearl, or Platinum using a Nintendo DS system. Then, you have to use the Poke Transfer Lab (which requires two Nintendo DS systems) to move them from that game to Pokémon Black, White, Black 2, or White 2. From there, you can move them into Pokémon Bank on a Nintendo 3DS, and then from Bank they can be transferred to Home. It's convoluted, but it's possible.

If Pokémon FireRed/LeafGreen on Nintendo Switch are compatible with Home directly, players can skip all that and bring monsters directly from those games into Home without having to own three different DS systems and multiple old game cartridges. However, players are concerned that this may not be the case. Earlier today, when the eShop page went live for FireRed and LeafGreen, it initially included the line, "Support for Pokémon HOME is coming soon. You'll be able to bring the Pokémon you catch and train to the place where all Pokémon gather-support for Pokémon HOME is coming to Pokémon FireRed/LeafGreen Version!” However, fans noticed that line was almost immediately removed, leaving the compatibility up in the air.

The lack of compatibility would be irritating enough if it was just a matter of convenience, but it's actually possible that Home not being available could cause issues with the gameplay itself. FireRed and LeafGreen are remakes of the original Pokemon games Red and Green. Players are thus able to complete the "Kanto" PokéDex just by playing them and trading a few monsters back and forth with a friend who has the other version of the game. Though online features are apparently not available in these Switch ports (even though they were in the 3DS ports of Red/Blue/Yellow and Gold/Silver/Crystal!), local trading is, so that's not the problem.

What is the problem is the National Dex. In FireRed/LeafGreen, the "National Dex" was, at the time, the "full" Pokedex, containing all 151 original Pokemon as well as all new Pokemon added in the second generation (Gold/Silver/Crystal) and third (Ruby/Sapphire/Emerald). The National Dex unlocks in FireRed/LeafGreen's post-game, and with it comes the ability to catch many of these Pokémon in the wild in-game. However, not every Pokémon is available. The Johto and Hoenn starter Pokémon, legendaries like Mew, Celebi, and Jirachi, and dozens of others were only obtainable back in the day by trading from Ruby, Sapphire, Emerald, Colosseum, or XD. And none of those games are currently available on Nintendo Switch in a way that would be locally compatible for trade with FireRed/LeafGreen.

Which means that, upon release, FireRed/LeafGreen will not be completeable, at least not in the 100% sense, because the National Dex will be impossible to fill out. While that probably won't bother most casual players, it's a pretty notable oversight, especially given that the releases of other classic games on Virtual Console on 3DS seemed so well thought-out.

Now, it's entirely possible this is a lot of hullabaloo over nothing. Maybe the games are compatible with Home and Nintendo was just cleaning up language on the eShop page a bit. Maybe Home compatibility is coming in a few weeks or months, and Nintendo didn't want to set expectations too early. Maybe we're about to get an announcement of Ruby, Sapphire, and Emerald on Nintendo Switch Online next week, and they'll be compatible locally. Maybe Colosseum and XD are coming to Switch Online (Nintendo has already teased them!), though these two games alone wouldn't canvas all the missing Pokemon. Maybe there's some other explanation! But it's weird that given Nintendo's extensive FAQ, they didn't address this glaring issue specifically. IGN reached out to both Nintendo and The Pokémon Company today to try and find out what the deal was. The Pokemon Company declined to comment, and we didn't hear back from Nintendo in time for publication.

Even if neither company Koffings up an answer soon, we'll know more next week when the games actually launch and as the dust settles from Pokémon Day and all its announcements. Regardless, the rollout of FireRed and LeafGreen on Switch has been real weird, especially in light of past efforts to preserve classic Pokémon games. Only Nintendo and The Pokémon Company knows why they don't just dump all these things on Switch Online and make the people happy.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

The Best PS5 Controllers Available in 2026

20 février 2026 à 23:30

When Sony launched the PlayStation 5 in late 2020, it came with an all-new controller, the DualSense, that completely redesigned the look and feel of its iconic controller. While it still retained the signature parallel thumbsticks and button layout, it added new features like Haptic Feedback and Adaptive Triggers to provide a deeper sense of immersion while playing. For a while, the DualSense was your only option if you wanted to game on PS5.

Five years later, there are plenty of third-party controllers to choose from, as well as a new console in the PS5 Pro. These DualSense alternatives provide options for players looking for a different button layout, more customization, or pro-level features. Check out our full rundown of the best PS5 controllers available in 2026.

TL;DR: These Are the Best PS5 Controllers

Whether you're interested in additional back buttons to enhance your gameplay or want a more customizable pro-style controller, there are plenty of options available now for PS5 controllers. My colleagues and I have tested and reviewed most of the controllers below and handpicked the best options for most players.

1. PlayStation DualSense

Best Overall PS5 Controller

For most players, the best PS5 controller is the one that comes in the box. PlayStation’s DualSense, as we noted in its review a few years ago, is unbeatable for a reason. It's packed with features that enhance your experience and immerse you into your gameplay. The adaptive triggers add tension to simulate actions like firing a gun or slowly drawing a bow, while the haptic feedback delivers subtle vibrations that let you feel things like raindrops in Returnal or the crunch of snow under your feet in Astro Bot.

The DualSense is also built with social gaming in mind. The updated Create button makes it easy to capture screenshots and gameplay clips to share with friends or post online. There’s a built-in microphone for quick multiplayer sessions, and while it’s no match for a dedicated headset, it works well enough. The controller also includes an integrated speaker for in-game audio and a standard headphone jack for wired headsets.

While the DualSense is Sony’s most advanced controller to date, it does have a few drawbacks. Battery life typically ranges from six to 12 hours, and games that fully use the controller’s features can drain it even faster. Like many modern controllers, it is also prone to stick drift, which unfortunately does not have a simple fix and often requires purchasing a new controller entirely.

Still, the DualSense is my pick for the best PS5 controller overall. If you're in the market for a second one or want something more stylish than the standard white, Sony has released a variety of DualSense colors and special editions over the years to suit just about any taste. There's even a Marathon-themed DualSense edition coming out in March 2026 you can preorder now.

2. Sony DualSense Edge

Best Pro-Style PS5 Controller

I reviewed the DualSense Edge, Sony’s answer to the Xbox Elite Controller that offers pro-level features and a wide range of customization options. It retains all of the standard DualSense's core features like adaptive triggers and haptic feedback, but adds a deeper level of control for players looking to elevate their game.

For starters, it includes three types of interchangeable thumbstick caps that can be swapped out depending on your preference or the game you’re playing. Two rear buttons can be easily mapped to any input on the controller, giving you quick access to frequent actions. The thumbstick modules are also user-replaceable, so if you run into stick drift, you can replace just the module instead of buying an entirely new controller.

The new Function buttons located beneath each thumbstick allow for intuitive, on-the-fly customization. You can quickly remap controls through a slick user interface and save up to four profiles that can be easily swapped depending on the game you're playing.

While the DualSense Edge is a strict upgrade over the standard DualSense in just about every way, its battery life leaves much to be desired. On average, it lasts about five to six hours on a single charge, which is even shorter than the regular DualSense.

3. Razer Raiju V3 Pro Wireless

PS5 Controller With the Best Battery Life

If battery life is your biggest concern, the Razer Raiju V3 Pro might be the answer. With nearly 40 hours on a single charge, it ensures you won’t run out of juice at a crucial moment.

Battery life isn't its only standout feature. The Raiju V3 Pro Wireless also features Mecha-Tactile Action Buttons, which feel significantly different than standard membrane buttons. The face buttons and D-pad are incredibly snappy and responsive, requiring less actuation than most controllers. That means faster, more accurate inputs, which could give you an edge in competitive games. You also benefit from TMR sticks, which are much less likely to suffer stick drift after years of use, and Hall Effect triggers which have similar longevity benefits. In my Raiju V3 Pro review, I found the controls incredibly responsive in timing-sensitive games like Clair Obscur: Expedition 33, F1 23, and Battlefield 6.

Six customizable buttons are built into the controller, two on top and four on the back. These work with a satisfying click and provide some much-needed flexibility that helps justify this controller's high price of $220/£199.

Unfortunately, like other third-party wireless PS5 controllers, the Raiju V3 Pro is limited to 250Hz polling rates on PS5, versus up to 2000Hz wired or 1000Hz wireless on PC. It also can't wake the PS5 from deep sleep. These are minor annoyances in the grand scheme of things, but worth mentioning nonetheless.

4. Scuf Reflex Pro

Best Grips on a PS5 Controller

Announced just a year after the PS5 launched, the Scuf Reflex Pro was the first major third-party alternative to the DualSense. Like many Scuf products, it's geared toward competitive players and offers several pro-level features that Sony didn’t include (at the time).

Since then, the DualSense Edge has hit the market and knocked some of the wind out of the Reflex Pro's sails. Still, it remains a solid choice for players looking to elevate their game. One key feature that sets it apart is its four customizable back paddles. They're well-placed and easy to use, providing convenient access to key actions without needing to take your thumbs off the sticks. The controller also has an incredibly comfortable non-slip grip around both stems, keeping you and your hands locked in while gaming.

The Reflex Pro is one of the only third-party controllers to include Sony’s proprietary Adaptive Triggers, but it skips the DualSense’s haptic feedback in favor of traditional rumble. Battery life lands around eight hours, putting it slightly ahead of the DualSense Edge but behind the standard DualSense.

If customization is your thing, Scuf offers a range of vibrant colors and unique faceplates to help your Reflex Pro stand out. It also includes interchangeable thumbsticks you can swap based on your playstyle or comfort preference.

5. Nacon Revolution 5 Pro

Best Thumbsticks on a PS5 Controller

If you've ever experienced stick drift on any of your controllers, you know how frustrating it can be. It often leaves your controller nearly unusable, and in many cases, the only solution is to buy a replacement. That can get expensive quickly, especially if it happens more than once. Thankfully, the Nacon Revolution 5 Pro that I reviewed uses Hall effect sensors in its thumbstick modules, which virtually eliminates the risk of stick drift.

The Revolution 5 Pro is also highly customizable, making it a great fit for anyone who likes to tinker with their tech. Inside the included carrying case, you'll find a mini tool box containing extra interesting components, including three sets of interchangeable thumbstick toppers that change the shape and height as well as thumbstick guards that reduce travel distance for more responsive movement.

One of the most unique additions is a set of controller weights. These can be added into the controller stems to provide a bit more heft and help distribute the weight more evenly. While the default setup is comfortable, this extra level of customization adds a premium feel that sets it apart from most other controllers.

One of the Revolution 5 Pro's killer features is built-in Bluetooth 5.2, allowing you to effectively bypass the PS5's Bluetooth headphone restriction and pair your headphones directly to the controller. You can even adjust the headphone's volume right from the controller!

6. Victrix Pro BFG

Best Customizable PS5 Controller

The Victrix Pro BFG is a highly-customizable controller with a modular design, allowing you to tailor it to your exact needs. A reversible left module allows you to swap between the standard PS5 parallel thumbstick layout and offset Xbox layout, providing a solution that will appeal to everyone.

On the right side of the controller, you can remove the standard thumbstick and button module and replace it with a fightpad-style set of controls, adding a dedicated R1 and R2 button that can be customized for fighting games.

It also features interchangeable thumbsticks and gates as well as three different D-pads for added personalization. The four back buttons can be mapped on the fly and a dedicated profile button on the rear of the controller allows you to create and swap between three unique profiles as needed. While it lacks adaptive triggers and haptic feedback, this is a very capable controller aimed at competitive players across genres.

7. Hori Fighting Commander OCTA

Best PS5 Fightpad

If you're a fan of fighting games and don't necessarily want a bulky arcade fight stick, then the Hori Fighting Commander OCTA that I reviewed might be a great fit for you. It delivers the core features of a traditional fight stick in a more compact, gamepad-style design that fits comfortably in your hands.

The Fighting Commander OCTA is officially licensed by Sony and works with PS5, as well as PS4 and PC through a wired USB connection to ensure minimal input delay.

What makes it ideal for fighting games is its short-throw analog stick with an octagonal gate, which helps you execute combos more easily. It also includes an adjustable circular D-pad for those who prefer 2D-style fighters. On the right side, you'll find six tactile face buttons and two shoulder buttons, all designed for quick access and responsiveness during intense matches.

8. Victrix Pro FS

Best PS5 Fight Stick

PlayStation might have its first official fight stick coming in 2026, but right now, the top fight stick goes to the Pro Arcade FS. Victrix hasn’t pulled any punches here; it’s created one of the best arcade fight sticks available today, featuring lag-free controls that are tournament-ready.
Each of its eight face buttons uses Sanwa Denshi components, a favorite among fight stick enthusiasts, delivering a responsive feel and a satisfying, audible click. It also features an ergonomically designed wrist rest to reduce fatigue during long sessions, along with a built-in foam pad to keep the fight stick stable and comfortable in your lap.

If you enjoy customizing your gear, you can open the bottom panel to swap in new switches and joysticks. But even right out of the box, the Pro Arcade FS is a premium fight stick that stands above much of the competition. It’s designed specifically for PS5 and includes all the buttons found on a standard DualSense, including the Touchpad, Menu, and Create buttons, so you can access all system features without missing a beat.

9. PlayStation Access Controller

Best PS5 Controller for Accessibility

In 2023, Sony released the PlayStation Access Controller to help players with disabilities enjoy games more comfortably and for longer periods.

It features a fully customizable 360-degree layout that can be tailored through both hardware and software. A wide variety of stick and button caps in different shapes and sizes are included to accommodate diverse physical needs. It also has four expansion ports for connecting additional buttons or specialty trigger switches.

On the software side, users can create up to 30 unique control profiles on the PS5. Three of these can be stored directly on the controller and swapped on the fly with a dedicated button, making it easy to adapt the controller to different games or in-game scenarios.

Sony also took care with the packaging, which is designed to be opened with one hand and minimal effort. Inside, it features loops that can be pulled on either side to reveal organized compartments for all of the controller’s components.

How to Choose a PS5 Controller

Think about what matters most to you as a player. Are you looking for a feature-rich controller with all the bells and whistles or something more budget-friendly?

Most third-party PS5 controllers include some level of "pro" features aimed at competitive gamers. Customizable back buttons, interchangeable thumbsticks, enhanced grips, and multiple connectivity options are all things to watch for.

Battery life is another key factor. The standard DualSense doesn’t have the longest battery life, so you might want to consider a wired controller or one with a larger battery that can last longer between charges.

If price is a concern, the standard PS5 DualSense is still a great pick. It includes premium features like adaptive triggers, haptic feedback, a built-in microphone and speaker, and more all for under $80 (and often cheaper – it goes on sale fairly often).

Beyond traditional gamepads, you may also want to explore racing wheels, fight sticks, and joysticks for a more immersive experience in driving, fighting, and flying games.

How We Picked the Best PS5 Controllers

After more than five years of testing and reviewing PS5 controllers, I've assembled this list based on several key factors, including design, core features, customization options, battery life, and accessibility. While the standard DualSense will be more than enough for most players, these alternative controllers offer additional features like back buttons, interchangeable thumbsticks, and other pro-level enhancements that can make a real difference in play, competitive and otherwise.

PlayStation 5 Controller FAQ

What PlayStation 5 controller doesn’t drift?

Most PS5 controllers are susceptible to stick drift, a common issue caused by worn-down potentiometers in the analog sticks. Some high-end gamepads avoid this by using magnetic Hall effect sensors, which are far more durable and resistant to wear. The Nacon Revolution 5 Pro is one such controller, virtually eliminating stick drift thanks to its Hall effect sensors.

How do I fix stick drift on PS5?

If your controller is experiencing stick drift, it may be due to worn-down potentiometers inside the analog sticks, either from regular use or a manufacturing defect. Unfortunately, there is often little you can do to fix the issue yourself. DualSense controllers usually come with a one- or two-year warranty depending on your region, so if yours is still under warranty, it is worth contacting Sony for a repair or replacement. In some cases, the problem may be caused by dirt or debris, so try gently cleaning around the base of the analog stick to see if that resolves it.

Does the PS5 controller have a headphone jack?

Yes, the DualSense controller has a built-in 3.5mm audio jack at its base that a PS5 gaming headset or a pair of headphones can be plugged into. Many other third-party PS5 controllers also feature a headphone jack.

When do PS5 controllers go on sale?

Although discounts on PlayStation 5 consoles may not happen very often, PS5 controllers do go on sale throughout the year. Overall, the best time to buy a PS5 is also the best time to buy a controller. In terms of sales events, Amazon Prime Day in July and Black Friday season in November are when you will see the lowest prices on Dualsense controllers. That being said, you can usually also find deals during the PlayStation Days of Play sale every year.

Matthew Adler has written for IGN since 2019 covering all things gaming, tech, tabletop games, and more. You can follow him on the site formerly known as Twitter @MatthewAdler and watch him stream on Twitch.

The HP All-in Plan - Get a New Printer and Ink Starting at Just $7.99 Per Month

Par : Eric Song
20 février 2026 à 23:55

If you're in need of at-home printing but you don't want to deal with the upfront cost of buying a printer or the hassle of purchasing ink cartridges when they run out, then HP is offering a plan that might be perfect for you.

HP's All-In Plan is a convenient service that leases you a printer for a low monthly fee. Never run out of ink or printing supplies. You’re always ready to print with ink and optional paper delivery before you need it. There are several plans to choose from, with each offering a different printer and print allotment depending on your needs. The monthly print allotment is flexible, rolls over and can easily be updated on a monthly basis if needed.

The four recommended plan tiers are as follows:

  • Basic - HP Envy inkjet printer with 20 pages of printing for $7.99/mo
  • Versatile - HP Envy Photo inkjet printer with 20 pages of printing for $9.99/mo
  • High-Volume - HP Smart Tank with 100 pages of printing for $12.99/mo
  • Professional - HP OfficeJet Pro with 50 pages of printing for $14.99/mo

The "High Volume" plan is marketed as the best value. It includes the HP Smart Tank 7602 all-in-one printer (retails for $470) and up to 100 pages of monthly printing. At $12.99 per month, it's not much more expensive than the "Basic" and "Versatile" plans. The one caveat is that it requires a three year commitment compared to two years for the other plans. Fortunately, HP offers a 30-day trial period during which you have the option to return your printer.

Is the HP All-In Plan worth it?

The big question is whether or not HP's All-In Plan is worth it in the first place. We can first break this out monetarily. The "High Volume" plan will run you $12.99 per month for 3 years, or a grand total of $467.64. As mentioned above, the printer you get retails for $469.99. That's about the same cost, but there are other factors to consider.

By buying the printer outright, you could probably find a discount. For example, it's currently on sale at Amazon for $349.99, saving you $120 right off the bat. Also, after 3 years, you'll still own the printer so that you can use it for many years after. If you subscribe to the plan, then you're out of a printer after 3 years unless you re-enroll.

However, by signing up for the plan, you avoid having to pay $400+ instantly, which is replaced by a more manageable monthly fee. You also essentially get three years of 24/7 live support and warranty service, as opposed to just one year if you bought the printer outright. You don't need to pay for ink during the life of the subscription. This is important because ink refills can get pricey very quickly to the point where it's often cheaper to just buy a new printer. You're also not stuck with the same printer forever. After the term ends, you can either choose to continue using your current printer or upgrade to a newer, current generation model.

All things considered, it really depends on your situation. If you can justify the upfront cost, you plan to keep the same printer for more than three years, and you feel comfortable enough sourcing your own ink, then just buy your own printer. If you'd rather stick with the convenience of letting HP worry about the printer along with its refills and maintenance, and you know that you can stay within the monthly printing allotment, then it's worth checking it out.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Phil Spencer Reflects on 38 Years at Microsoft: 'I Never Could Have Imagined the Path Ahead'

20 février 2026 à 23:32

Longtime Xbox head and Microsoft Gaming CEO Phil Spencer is retiring.

We broke this news earlier this afternoon, alongside the news that Xbox president Sarah Bond is also departing the company, with current president of Microsoft CoreAI Asha Sharma taking Spencer's place at the top of the gaming division.

While we've previously shared Spencer's internal email to the company, Spencer has since taken to social media to post a more personal message to the gaming community, thanking those who made his work "full of joy and wonder."

It’s rare in life to know when a chapter is closing, but after 38 years at Microsoft, that moment has arrived for me. I’ve made the decision to retire and begin the next chapter of my life. It’s a milestone that’s given me a chance to reflect on the incredible journey I’ve been…

— Phil Spencer (@XboxP3) February 20, 2026

Here's his public statement, in full:

It’s rare in life to know when a chapter is closing, but after 38 years at Microsoft, that moment has arrived for me. I’ve made the decision to retire and begin the next chapter of my life. It’s a milestone that’s given me a chance to reflect on the incredible journey I’ve been fortunate enough to share with so many of you.
I’m excited for [Asha Sharma] as she steps into the CEO role. She’s joining an incredible group of people; teams full of talent, heart, and a deep commitment to the players they serve. Watching her lean in with curiosity and a real desire to strengthen the foundation we've built gives me confidence that our Xbox communities will be well supported in the years ahead.
Thinking back to my start as an intern in 1988, I never could have imagined the path ahead. I’ve been lucky to work with so many passionate creators, partners, colleagues, and players across the industry; people who challenged me, taught me, and made this work full of joy and wonder.
Thank you to everyone who’s been part of this chapter. This community has meant more to me than I can say.
From here, I’ll keep doing what’s always mattered so much to me: cheering on the teams pushing this industry forward and playing alongside this incredible community. I'll see you online.

Spencer has, as stated, been with Microsoft fo 38 years, beginning in 1988 as an intern and joining the Xbox team in 2001, eventually being named head of Xbox in 2014. At the time, Spencer's task was to set the division on course again after a series of product and policy decisions that had left the Xbox community frustrated. Spencer has been known throughout his tenure as one of the few gaming executives in the industry who was himself openly a gamer, often playing with community members and showing off his various achievements in Xbox games over the years.

Spencer led initiatives such as the launch of Xbox Game Pass, Xbox Play Anywhere, numerous accessibility achievements, and oversaw the release of the Xbox Series consoles. He also instigated numerous studio acquisitions, beginning with Playground Games, Undead Labs, Ninja Theory, and Compulsion in 2018 and capping it off by picking up Activision Blizzard in 2022 for $69 billion. In recent years, he has continued to steer Xbox amid growing criticism of the brand for its lack of strong first-party exclusives, ongoing price increases, and decreased value of Game Pass.

Spencer's retirement will officially take effect on February 23, 2026.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Get a New Alienware 16 Area-51 RTX 5070 Ti Gaming Laptop for Just $1,999 at Woot

Par : Eric Song
20 février 2026 à 23:05

Woot, which is owned by Amazon, is offering an excellent deal on Alienware's highest-end 16" gaming laptop. For a limited time, you can get the Alienware 16 Area-51 RTX 5070 Ti laptop for just $1,999.99. Add on $5 for shipping unless you're an Amazon Prime member, then your shipping fee is waived. Note that this laptop is new, but it comes with a 90-day Woot warranty. A similar model currently costs $3,100 at Dell direct.

Alienware 16 Area-51 RTX 5070 Ti Laptop for $1,999.99

Brand new with 90-day Woot warranty

This configuration is equipped with a 16" 2560x1600 240Hz G-Sync+ IPS display, Intel Core Ultra 9 275HX CPU, GeForce RTX 5070 Ti 12GB mobile GPU, 32GB of DDR5-6400MHz RAM, and a 1TB SSD. Connectivity include three USB Type-A 3.2 ports, two Thunderbolt ports, HDMI 2.1 port, and WiFi 7. The RJ45 port is absent (you'll need a USB to ethernet adapter).

The GeForce RTX 5070 Ti mobile GPU can handle the most demanding games

The RTX 5070 Ti mobile GPU performs about 15%-20% better than the RTX 5070. Compared to the previous generation, it's comparable in performance to the RTX 4080 and pulls ahead of it in games that support DLSS 4.5 and multi-frame generation. It's powerful enough to run just about any game on the display's upgraded 2560x1600 resolution.

The Area-51: new color, curvy design, metal construction, and upgraded cooling

The Alienware Area-51 is a considerable upgrade compared to the previous generation's Alienware m16. For starters, both the lid and chassis are clad in anodized aluminum with a unique iridescent finish. The frame is made of a durable and lightweight magnesium alloy. Cooling has been upgraded with generous amounts of copper and a new thermal interface. Dell claims that it can handle up to 240W TDP without raising acoustics.

Design-wise, the Area 51 has a sleeker, more contoured shape compared to previous models, with rounded edges and soft corners replacing the traditional squared off design. The hinges are internally positioned so that they're near invisible. A transparent window on the undercarriage shows off the internal components. There's also plenty of RGB illumination, although most of it can be turned off if you don't like that sort of thing.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Psycho Killer Review

20 février 2026 à 22:30

Psycho Killer arrives in theaters on Friday, February 20.

Psycho Killer is a grim mess. In fact, it's the draggiest, sloppiest revenge-driven road trip serial killer mystery since... 1997's Switchback? It also might be the only revenge-driven road trip serial killer mystery since Switchback. Maybe these particular elements just shouldn't blend.

Psycho Killer invites you into the lumbering word of the "Satanic Slasher," the latest hulking masked maniac to take a stab at becoming an insta-classic within the pantheon of horror hellions. He's tall, swole, has a voice like Mike Lanegan (RIP), and loves hacking, slashing, bludgeoning, shooting, and slurping (?) his way across the country in a quest to, as he writes in blood, "open the gates." The massive James Preston Rogers holds court well as the Satanic one, and the character has a lot of promise, his face constantly obscured by long hair, hoods, sunglasses, or all three. Unfortunately, first-time feature director Gavin Polone mostly wastes this giant madman's potential, attempting scares that fall flat and staging bloodlettings that don't pop.

There's a one particular massacre scene that closes out a story chapter that should have landed so much bigger and better than it does. Yes, CG blood can be distracting, but that wasn't the issue here. It's the staging and framing. Instead of drawing us into the Slasher's size and might, the camera keeps a weird distance that diminishes his power. Going for oners that also utilize slo-mo only enhance flaws in effects and choreography. Come to think of it, most scenes in Psycho Killer feel like half-measures in need of a few extra tweaks. Palone, a successful TV (Curb Your Enthusiasm) and movie (Zombieland) producer, gives this an earnest shot but when your film is heavily advertised with "from the writer of Se7en" and the director then lacks David Fincher's command for composition, color, and pacing, the lack of experience will be glaring.

Barbarian's Georgina Campbell (who can also be seen in Cold Storage right now) plays Jane Archer, a Kansas state trooper on an obsessive cross-country trek to stop the Satanic Slasher, having watched this lunatic murder her husband in front of her. Campbell is more than capable in the role, but Jane's story is thin and unsurprising. She's the one we're supposed to care about and root for, but every slice of her saga is plucked from boring cop stuff – from the needless opposition she faces to the lazy way she puts the puzzle together.

Jane starts with a few interesting complexities but the movie flattens her into a one-note tracker. By the end, she feels like a cardboard cutout. Psycho Killer heavily leans on news/radio reports and (a ton of) ADR for much of Jane's side of the story. Saw franchise editor/director Kevin Greutert is credited as an additional editor, possibly explaining attempts made to reshape the film in post, to give it some semblance of clarity and voice. The efforts are appreciated but, nonetheless, fruitless.

The film is set in 2007, where things like the internet collide with remnants like payphones, car cigarette lighters, newspaper classifieds (a '70s/'80s-feeling plot device), and encyclopedia volumes. The end result is a garbled era that only has to be that way because of the killer's specific plans, and that type of reverse engineering hurts the movie from the get-go. The Slasher goes out of his way to contact people using coded print ads, and do research via libary books, even though the world wide web is readily available. Maybe this is why Jane is able to run circles around the actual task force assigned to find this guy. Because they don't... do searches on the internet?

It's weird, but not surprising, that the Satanic Slasher feels like more of a layered personality when all is said and done. After all, Jane's just a typical "dig two graves" justice seeker. The Slasher has ideas. Preferences. Thirsts. And he also gets to meet up with a gaggle of fellow Satanists, headed by Malcolm McDowell, in a surprising second act stretch of the movie that contains its only offbeat charm and charisma. The Slasher, who basically represents all the human sacrifice Satanic Panic of the '80s rolled into a giant Undertaker-type behemoth, seeks help from some miscreants who just want to engage in drug-fueled orgies. It's a fun clash of ideologies and McDowell's scenes are the only lively, unexpected ones in the film.

With the marketing so focused on Se7en's screenwriter Andrew Kevin Walker, Psycho Killer's wink-wink promise of a twisted project hamstrings its own efforts. Evoking Se7en also summons expectations of a subversive, swerve-y ending and Psycho Killer doesn't deliver anything close to being as paradigm-changing. The third act is wildly preposterous, though, if that's to be Walker's hallmark. It goes bigger than it needs to, but maybe if it had gone even further people would be talking about this movie a decade from now. It's too bad Psycho Killer doesn't build up its (two?) characters enough for you to care whether the Slasher fulfills his grand scheme or not.

DC Officially Reveals Absolute Green Arrow and Absolute Catwoman Series

20 février 2026 à 22:00

DC is continuing to expand the wildly popular Absolute Universe line in 2026. At the Comics Pro retailer convention, the publisher gave readers their first good look at the latest two Absolute spinoffs, Absolute Green Arrow and Absolute Catwoman.

Absolut Green Arrow is written by Pornsak Pichetshote and illustrated by Rafael Albuquerque. The first issue features covers by Albuquerque, Gerald Parel, Guillem March, Reiko Murakami, and Tula Lotay. Check out a preview in the slideshow gallery below:

This six-issue series spins out of the events of last year's Absolute Evil one-shot. That issue introduced the Absolute version of Oliver Queen, only for this well-meaning but deeply naive hero to be immediately murdered by a corrupted Hawkman. Absolute Green Arrow instead takes a more horror-influenced approach to the franchise, as a mysterious vigilante begins killing off billionaires and protection specialist Dinah Lance (aka Absolute Black Canary) is dispatched to uncover the archer's secret identity.

Absolute Green Arrow #1 will be released on May 20, 2026.

As for Absolute Catwoman, that series is co-written by Che Grayson and Scott Snyder and illustrated by Bengal. The first issue features covers by Bengal, David Nakayama, Sozomaika, Kaare Andrews, and Mateus Manhanini. See an early preview in the slideshow gallery below:

Absolute Catwoman spins out of the pages of Snyder's Absolute Batman series, which revealed Bruce Wayne and Selina Kyle to be childhood friends-turned-lovers. As the series opens, Selina is enjoying her hard-won reputation as the world's greatest cat burglar. But when an enemy from her past comes calling, she'll find herself suddenly on the defensive.

Absolute Catwoman #1 will be released on June 10, 2026.

In addition to these two new books, DC also teased that the first Absolute Universe event comic will debut in Q4 2026. Look for more news on that series in the months ahead.

Absolute Batman Vol. 2: Abomination

In other Absolute Unievrse news, DC released a redacted cover image that suggests Absolute Batman is about to meet Absolute Robin.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

Phil Spencer Retiring, Sarah Bond Out, Matt Booty Promoted as Microsoft AI Exec Asha Sharma Named New Xbox Boss – EXCLUSIVE

20 février 2026 à 21:25

Microsoft Gaming CEO Phil Spencer, who has been at Microsoft since he joined as an intern in 1988 and with Xbox since the software giant launched its first console in 2001, is retiring, sources familiar with the matter who are not authorized to speak publicly confirmed to IGN. Spencer’s retirement is effective on Monday, February 23. Meanwhile, Xbox President Sarah Bond, long thought by many both inside and outside of Microsoft to be Spencer’s heir apparent, has resigned. The new CEO of Microsoft Gaming will be Asha Sharma, currently the President of Microsoft’s CoreAI product. Finally, Xbox Game Studios head Matt Booty is being promoted to Chief Content Officer and will work closely with Sharma.

"I want to thank Phil for his extraordinary leadership and partnership," Microsoft CEO Satya Nadella said in an email sent to Microsoft staff. "Over 38 years at Microsoft, including 12 years leading Gaming, Phil helped transform what we do and how we do it." Full emails from Nadella, Spencer, Sharma, and Booty are below.

Spencer, in his email to Microsoft staff, said in part: "Last fall, I shared with Satya that I was thinking about stepping back and starting the next chapter of my life. From that moment, we aligned on approaching this transition with intention, ensuring stability, and strengthening the foundation we’ve built. Xbox has always been more than a business. It’s a vibrant community of players, creators, and teams who care deeply about what we build and how we build it. And it deserves a thoughtful, deliberate plan for the road ahead.

"Today marks an exciting new chapter for Microsoft Gaming as Asha Sharma steps into the role of CEO, and I want to be the first to welcome her to this incredible team. Working with her over the past several months has given me tremendous confidence. She brings genuine curiosity, clarity and a deep commitment to understanding players, creators, and the decisions that shape our future. We know this is an important moment for our fans, partners, and team, and we’re committed to getting it right. I’ll remain in an advisory role through the summer to support a smooth handoff."

Sharma is a former VP of Product and Engineering at Meta and former Instacart COO who is also a board member of The Home Depot. She joined Microsoft in 2024. In her email to Microsoft staff, she wrote, in part: "My first job is simple: understand what makes this work and protect it. That starts with three commitments. First, great games. Everything begins here. We must have great games beloved by players before we do anything. Unforgettable characters, stories that make us feel, innovative game play, and creative excellence. We will empower our studios, invest in iconic franchises, and back bold new ideas. We will take risks. We will enter new categories and markets where we can add real value, grounded in what players care about most. I promoted Matt Booty in honor of this commitment. He understands the craft and the challenges of building great games, has led teams that deliver award-winning work, and has earned the trust of game developers across the industry.

"Second, the return of Xbox. We will recommit to our core Xbox fans and players, those who have invested with us for the past 25 years, and to the developers who build the expansive universes and experiences that are embraced by players across the world. We will celebrate our roots with a renewed commitment to Xbox starting with console which has shaped who we are. It connects us to the players and fans who invest in Xbox, and to the developers who build ambitious experiences for it.

"Gaming now lives across devices, not within the limits of any single piece of hardware. As we expand across PC, mobile, and cloud, Xbox should feel seamless, instant, and worthy of the communities we serve. We will break down barriers so developers can build once and reach players everywhere without compromise.

"Third, future of play. We are witnessing the reinvention of play. To meet the moment, we will invent new business models and new ways to play by leaning into what we already have: iconic teams, characters, and worlds that people love. But we will not treat those worlds as static IP to milk and monetize. We will build a shared platform and tools that empower developers and players to create and share their own stories.

As monetization and AI evolve and influence this future, we will not chase short-term efficiency or flood our ecosystem with soulless AI slop. Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us."

Booty said in his email to Microsoft staff: "Looking forward, I’m excited to partner with Asha as our next CEO. Our first conversations centered on her commitment to making great games and the role that plays in our overall success. She asks questions, pushes for clarity, and wants our choices grounded in player and developer needs. That mindset matters as the industry around us is changing quickly: how players engage, how games are made, and how business models and platforms evolve.

"We have good reasons to believe in what’s ahead. This organization and its franchises have navigated change for decades, and our strength comes from teams who know how to adapt and keep delivering. That confidence is grounded in a strong pipeline of established franchises, new bets we believe in, and clear player demand for what we are building."

Bond joined Xbox in 2017 following a stint as an executive at T-Mobile – this after both her parents worked in the telecom industry – as Xbox’s corporate VP of bizdev and partnerships. She became corporate VP of game creator experience and ecosystem after that before being named President of Xbox in 2022.

Spencer was named Head of Xbox in March of 2014, when he was tasked with righting a ship that had made a number of product choices and policy decisions that rubbed core gamers the wrong way in the run-up to the launch of the Xbox One in Fall 2013. Long hailed by gamers as being one of their own, Spencer could frequently be found on Xbox Live, playing games regularly with fellow Xbox gamers and racking up a healthy Gamerscore. His first major move when put in charge was decoupling the Kinect 2.0 peripheral from the Xbox One package, thus immediately reducing the new console’s price by $100 to $399, matching the day-one price of Sony’s PlayStation 4. He spearheaded the much-heralded backwards compatibility movement within Xbox, the Xbox Game Pass service was born under his watch, and accessibility made major advances during his tenure in both hardware and software. Xbox Play Anywhere, which sought to let gamers play their Xbox games on any device, be it a PC, console, or handheld, isn’t new but has been a big recent focal point.

Spencer’s time running Xbox will perhaps be most remembered for Microsoft’s $69 billion acquisition of Activision-Blizzard-King in 2022.

Spencer’s time running Xbox will perhaps be most remembered for Microsoft’s $69 billion acquisition of Activision-Blizzard-King in 2022, which took almost two years to achieve regulatory approval from various agencies around the world. But Spencer began trying to solve for Xbox’s dearth of first-party games in 2018, when the first wave of studio acquisitions occurred. Prior to the Activision deal, Spencer’s biggest move came with the $7.5 billion acquisition of ZeniMax, parent company of Bethesda, in 2020. The deal gave Xbox total ownership of Bethesda Game Studios and its Fallout and Elder Scrolls franchises along with id Software and its Doom and Quake IPs, among many others. Questions arose from there about whether or not that meant all of Xbox’s new studios would produce games exclusively for Xbox consoles, and while some games were kept off of PlayStation platforms temporarily, many weren’t and most now seem to come to PS5 eventually, if not on day one.

Xbox launched one new console generation during Spencer’s time at the helm: the Xbox Series X and Series S. The unique two-pronged hardware strategy aimed to give core gamers the most powerful console on the market while offering more casual gamers a more affordable entry point into Xbox’s fourth generation. A global pandemic and a lack of compelling software to take advantage of the new machines got the Xbox Series off to a slow start from which it has never really recovered, culminating in a disastrous holiday 2025 sales period that followed two price increases on the aging hardware in the span of six months, along with a significant bump in the subscription price for Xbox Game Pass Ultimate, the top tier of the service that includes the ability to play new releases on day one. The subsequent Microsoft quarterly earnings report painted a grim picture for the gaming division.

Xbox has finally been regularly delivering a steady cadence of good-quality games over the past year-plus, from STALKER 2: Heart of Chornobyl, Call of Duty: Black Ops 6, Microsoft Flight Simulator 2024, and Indiana Jones and the Great Circle in Fall 2024 to Avowed, South of Midnight, Doom: The Dark Ages, Ninja Gaiden 4, Keeper, The Outer Worlds 2, and the not-as-well-received Call of Duty: Black Ops 7 in 2025 to a 2026 lineup that looks set to include Forza Horizon 6, Fable, Gears of War: E-Day, and the Unreal Engine 5-powered remake Halo: Campaign Evolved.

Here are the full emails from Nadella, Spencer, Sharma, and Booty:

Microsoft CEO Satya Nadella:

Gaming has been part of Microsoft from the start. Flight Simulator shipped before Windows, and you can practically ray‑trace a line from DirectX in the ’90s to the accelerated‑compute era we’re in today.

As we celebrate Xbox’s 25th year, the opportunity and innovation agenda in front of us is expansive. Today we reach over 500 million monthly active users, are a top publisher across all platforms, and continue to innovate across gaming hardware, content and community, in service of creators and players everywhere.

I am long on gaming and its role at the center of our consumer ambition, and as we look ahead, I’m excited to share that Asha Sharma will become Executive Vice President and CEO, Microsoft Gaming, reporting to me. Over the last two years at Microsoft, and previously as Chief Operating Officer at Instacart and a Vice President at Meta, Asha has helped build and scale services that reach billions of people and support thriving consumer and developer ecosystems. She brings deep experience building and growing platforms, aligning business models to long-term value, and operating at global scale, which will be critical in leading our gaming business into its next era of growth.

Matt Booty will become Executive Vice President and Chief Content Officer, reporting to Asha. Matt’s career reflects a lifelong commitment to games and to the people who make them. Under his leadership, Microsoft Gaming has grown to span nearly 40 studios across Xbox, Bethesda, Activision Blizzard, and King, which are home to beloved franchises including Halo, The Elder Scrolls, Call of Duty, World of Warcraft, Diablo, Candy Crush, and Fallout.

Together, Asha and Matt have the right combination of consumer product leadership and gaming depth to push our platform innovation and content pipeline forward. Last year, Phil Spencer made the decision to retire from the company, and since then we’ve been talking about succession planning. I want to thank Phil for his extraordinary leadership and partnership. Over 38 years at Microsoft, including 12 years leading Gaming, Phil helped transform what we do and how we do it. He expanded our reach across PC, mobile, and cloud; nearly tripled the size of the business; helped shape our strategy through the acquisitions of Activision Blizzard, ZeniMax, and Minecraft; and strengthened our culture across our studios and platforms. I’ve long admired Phil’s unwavering commitment to players, creators, and his team, and I am personally grateful for his leadership and counsel. He will continue working closely with Asha to ensure a smooth transition.

We have extraordinary creative talent across our studios and a global platform that is second to none. I’m excited for how we will capture the opportunity ahead and define what comes next, while staying grounded in what players and creators value.

Please join me in congratulating Asha and Matt on their new roles, and in thanking Phil for everything he has done for Microsoft and for our industry.

Retiring Microsoft Gaming CEO Phil Spencer

Subject: A New Chapter for Microsoft Gaming

When I walked through Microsoft’s doors as an intern in June of 1988, I could never have imagined the products I’d help build, the players and customers we’d serve, or the extraordinary teams I’d be lucky enough to join. It’s been an epic ride and truly the privilege of a lifetime.

Last fall, I shared with Satya that I was thinking about stepping back and starting the next chapter of my life. From that moment, we aligned on approaching this transition with intention, ensuring stability, and strengthening the foundation we’ve built. Xbox has always been more than a business. It’s a vibrant community of players, creators, and teams who care deeply about what we build and how we build it. And it deserves a thoughtful, deliberate plan for the road ahead.

Today marks an exciting new chapter for Microsoft Gaming as Asha Sharma steps into the role of CEO, and I want to be the first to welcome her to this incredible team. Working with her over the past several months has given me tremendous confidence. She brings genuine curiosity, clarity and a deep commitment to understanding players, creators, and the decisions that shape our future. We know this is an important moment for our fans, partners, and team, and we’re committed to getting it right. I’ll remain in an advisory role through the summer to support a smooth handoff.

I’m also grateful for the strength of our studios organization. Matt Booty and our studios teams continue to build an incredible portfolio, and I have full confidence in the leadership and creative momentum across our global studios. I want to congratulate Matt on his promotion to EVP and Chief Content Officer.

As part of this transition, Sarah Bond has decided to leave Microsoft to begin a new chapter. Sarah has been instrumental during a defining period for Xbox, shaping our platform strategy, expanding Game Pass and cloud gaming, supporting new hardware launches, and guiding some of the most significant moments in our history. I’m grateful for her partnership and the impact she’s had, and I wish her the very best in what comes next.

Most of all, to everyone in Microsoft Gaming, I want to say “thank you”. I’ve learned so much from this team and community, grown alongside you, and been continually inspired by the creativity, courage, and care you bring to players, creators, and to one another every day.

I’m incredibly proud of what we’ve built together over the last 25 years, and I have complete confidence in all of you and in the opportunities ahead. I’ll be cheering you on in this next chapter as Xbox’s proudest fan and player.

Phil

XBL: P3

New Microsoft Gaming CEO Asha Sharma

Dear team,

Today I begin my role as CEO of Microsoft Gaming.

I feel two things at once: humility and urgency.

Humility because this team has built something extraordinary over decades. Urgency because gaming is in a period of rapid change, and we need to move with clarity and conviction.

I am stepping into work shaped by generations of artists, engineers, designers, writers, musicians, operators and more who create worlds that have brought joy and deep personal meaning to hundreds of millions of players. The level of craft here is exceptional, and it is amplified by Xbox, which was founded in the belief that the power of games connect people and push the industry forward.

Thank you to Phil for his leadership, and to every studio, platform, and operations team that built this foundation. We are stewards of some of the most loved stories and characters in entertainment and bring players and creators together around the fun and community of gaming in entirely new ways.

My first job is simple: understand what makes this work and protect it.

That starts with three commitments.

First, great games.

Everything begins here. We must have great games beloved by players before we do anything. Unforgettable characters, stories that make us feel, innovative game play, and creative excellence. We will empower our studios, invest in iconic franchises, and back bold new ideas. We will take risks. We will enter new categories and markets where we can add real value, grounded in what players care about most.

I promoted Matt Booty in honor of this commitment. He understands the craft and the challenges of building great games, has led teams that deliver award-winning work, and has earned the trust of game developers across the industry.

Second, the return of Xbox.

We will recommit to our core Xbox fans and players, those who have invested with us for the past 25 years, and to the developers who build the expansive universes and experiences that are embraced by players across the world.

We will celebrate our roots with a renewed commitment to Xbox starting with console which has shaped who we are. It connects us to the players and fans who invest in Xbox, and to the developers who build ambitious experiences for it.

Gaming now lives across devices, not within the limits of any single piece of hardware. As we expand across PC, mobile, and cloud, Xbox should feel seamless, instant, and worthy of the communities we serve. We will break down barriers so developers can build once and reach players everywhere without compromise.

Third, future of play.

We are witnessing the reinvention of play.

To meet the moment, we will invent new business models and new ways to play by leaning into what we already have: iconic teams, characters, and worlds that people love. But we will not treat those worlds as static IP to milk and monetize. We will build a shared platform and tools that empower developers and players to create and share their own stories.

As monetization and AI evolve and influence this future, we will not chase short-term efficiency or flood our ecosystem with soulless AI slop. Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us.

The next 25 years belong to the teams who dare to build something surprising, something no one else is willing to try, and have the patience to see it through. We have done this before, and I am here to help us do it again. I want to return to the renegade spirit that built Xbox in the first place. It will require us to relentlessly question everything, revisit processes, protect what works, and be brave enough to change what does not.

Thank you for welcoming me into this journey.

Asha

Xbox Chief Content Officer Matt Booty

I read Phil’s note with much gratitude. He has been a steady champion for game creators and our studio teams, and I’ve learned so much from his leadership over the years. All our games have benefited from his foundational support. I’m also grateful to Satya for his ongoing commitment to gaming and holding a vision of how it can connect back to the larger company.

Looking forward, I’m excited to partner with Asha as our next CEO. Our first conversations centered on her commitment to making great games and the role that plays in our overall success. She asks questions, pushes for clarity, and wants our choices grounded in player and developer needs. That mindset matters as the industry around us is changing quickly: how players engage, how games are made, and how business models and platforms evolve.

We have good reasons to believe in what’s ahead. This organization and its franchises have navigated change for decades, and our strength comes from teams who know how to adapt and keep delivering. That confidence is grounded in a strong pipeline of established franchises, new bets we believe in, and clear player demand for what we are building.

My focus is on supporting the teams and leaders we have in place and creating the conditions for them to do their best work. To be clear, there are no organizational changes underway for our studios.

Thanks for everything you do for players and for each other.

-Matt

Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our semi-retired interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.

Today's Top Deals: Ninja Gaiden: Ragebound for PS5, Pokémon Day 2026 Collection, and Free Epic Games

20 février 2026 à 21:05

If you’re in the market for some Magic: The Gathering Commander Deck deals, you’re in luck. That’s not all you’ll be saving on today, as Ninja Gaiden: Ragebound for PS5, The Hobbit and LOTR box set, and Rome: The Complete Series Blu-ray have all hit new low prices. And if you’ve been looking to snag the Pokémon Day 2026 Collection for a reasonable price, Macy’s has it for just $21.99, but it’s likely to sell out fast.

TL;DR: The Best Deals Today

Score Free Games from Epic Games

The Epic Games Store is giving away free games every week. Each Thursday, new titles drop, and you can add them to your library of Mobile and PC titles at absolutely no cost to you. This week's picks are Return to Ash and STALCRAFT: X Starter Edition(which normally goes for $24.99!), with the selection changing from week to week. Even if you don’t plan to play them now, there’s literally nothing to lose by adding them to your library to play later.

Ninja Gaiden: Ragebound Hits New Low Price

Ninja Gaiden: Ragebound for PlayStation 5 is down to its lowest price ever on Amazon, costing only 26.60. Not only did Ninja Gaiden: Ragebound score a 9/10 in our review, but it’s also one of our top action games of 2025. This 2D, side-scrolling platformer really brings on the nostalgia, with the stunning pixel art, retro-inspired soundtrack, and awesome combat. If you’ve been on the fence about grabbing this game, today’s the day.

MTG Commander Deck Deals

A few Commander Decks from Magic: The Gathering have received nice price cuts on Amazon. The latest release, Lorwyn Eclipsed, has the Dance of The Elements at its lowest price. Bloomburrow’s Family Matters Commander Deck is also cheap, letting you enjoy some of those adorable creatures from this set. All of these are shipped and sold by Amazon, too, for added peace of mind.

Save 53% on The Hobbit and LOTR Box Set

Any Tolkien fan will want this four-book box set illustrated by Alan Lee in their collection. With it, you’ll get hardcover editions of The Hobbit and The Lord of the Rings Trilogy that feature the stunning watercolor work of Lee, the conceptual designer on Peter Jackson’s The Lord of the Rings and The Hobbit. Typically priced at $150, it’s even cheaper than the last time I featured it, costing just $70.70.

Pokemon Day 2026 Collection for $21.99

Update: This item is going in and out of stock.

Macy’s has the Pokémon Day 2026 Collection in stock, and the prices are actually fair. If you’ve been waiting to get the Pokémon Day 2026 commemorative release, it’s only $21.99. With it, you get 1 foil promo card featuring Pikachu with a Pokémon Day stamp and 1 Pokémon coin. 3 Pokémon booster packs are also included. You can also grab the 2026 Knockout Collection for $12.99 to secure the free shipping on orders of $25 or more when you have a free Star Rewards membership.

$20 for Monster Hunter Wilds for PS5

Monster Hunter Wilds for PlayStation 5 is only $19.99 at Best Buy, beating Black Friday pricing. This action-adventure, open-world game has you hunting down some creepy creatures with exciting combat and cool weapons. In our review of Monster Hunter Wilds, Tom Marks found it “continues to smooth off the rougher corners of the series in smart ways, making for some extremely fun fights but also lacking any real challenge.”

Cheap Jump Starter with Air Compressor

With the winter season nearing its end, the weather becomes unpredictable, potentially wreaking havoc on your car's battery and tire pressure. This handy device from AstroAI tackles both issues, thanks to a 150PSI cordless auto-shutoff tire inflator and a jump starter. With a powerful 3000a peak lithium booster, it’s ready to start 12V batteries. Right now, you can grab the AstroAI S8 Air Jump Starter with Air Compressor for only $34.80 on Amazon, down over 60% from the $89.99 list price. Just use the code OXOVKD4Y at checkout.

Rome: The Complete Series Blu-ray Hits Low Price

How often do men really think about the Roman Empire? Well, it will probably be even more after watching (or rewatching) Rome: The Complete Series Blu-ray, which is down to its lowest price on Amazon. This historical drama, which first aired on HBO and BBC Two, is set during the Roman Republic's shift to becoming an Empire. Though fictional, it features prominent historical figures and events from the time. After you’ve finished that, attempt building an empire of your own with Anno 117: Pax Romana; the PC version is a great deal right now.

56% Off the Anker MagSafe MagGo UFO 3-in-1

Combining MagSafe convenience and portability, the Anker MagSafe MagGo UFO 3-in-1 is the charger you want for travel. It features Qi2-certified, 15W fast wireless charging for your iPhone or Apple Watch. In total, you can wirelessly charge three devices simultaneously, letting you skip the hassle of bringing tons of cords with you on the go. Best of all, the Amazon-owned Woot has a killer deal on the Anker MagSafe MagGo UFO 3-in-1; it’s just $39.99 with free shipping for Prime members. The same charger is $61.98 on Amazon.

Lenovo Legion Tower 5 RTX 5070 Ti for $1,799.99

Skip the hassle of building your own rig, and grab a discounted pre-built one instead. The Lenovo Legion Tower 5 RTX 5070 Ti is just $1,799.99 when you enter the code “PDLIVE26” at checkout for an extra 10% off. Beyond the RTX 5070 Ti graphics, it’s equipped with an Intel Core Ultra 9 275HX CPU, 32GB of DDR5-5600MHz RAM, and a 1TB SSD for serious gaming chops. It’s a great gaming PC that can even tackle some 4K action.

Amazon’s Digital Nintendo Switch Game Sale

Amazon has discounted digital versions of Nintendo Switch games. A whole bunch of titles are on 33% off or more. Everything from Luigi Mansion 2 HD to Donkey Kong Country: Tropical Freeze is a part of this deal. One game you might be particularly keen on grabbing is Xenoblade Chronicles X: Definitive Edition, as Nintendo just launched the Switch 2 upgrade, which you can purchase directly from Nintendo for just $5. It brings support for 4K/60fps on TV and 1080p/60fps when playing on the Switch 2.

Save 40% on Anno 117 for PC

Anno 117: Pax Romana for PC is only $35.99 from Ubisoft when you use the 20% off coupon code “PROMO20” at checkout. It’s currently selling for $60 on Steam, so this is one heck of a deal. This antique city-building game set during the Roman Empire in 117AD, hence the name, is absolutely stunning. From building modest homes and planning out districts to naval combat and trade systems, there’s a whole lot of exciting possibilities. It even scored a 9/10 in our review, and for this low price, Anno 117 is definitely worth grabbing.

$110 Off the ASUS ROG Xbox Ally

The ASUS ROG Xbox Ally is back down to $489.99 on Amazon, which is over $100 off and about $10 cheaper than it’s listed at most other major retailers. Just released last October, it comes with an AMD Ryzen Z2 A CPU, 16GB of LPDDR5 RAM, and a 512GB SSD. Its performance is comparable to the Steam Deck. However, given it’s one of the best handheld gaming PCs for affordability, that’s to be expected. Plus, you get solid ergonomics, a colorful 120Hz IPS display, and Windows. If you’re looking for something more powerful and have a much larger budget, the ASUS ROG Xbox Ally X may be a better fit.

MTG x TMNT Draft Night Is Discounted

Ahead of its release in just over two weeks, the MTG x TMNT Draft Night Box preorder is down to $104.99. Best of all, if the price drops even further, Amazon offers a solid preorder guarantee. In the Draft Night kit, you’ll get everything you need for a 4-player Pick-Two Draft, including 12 play boosters and 90 lands. A collector booster is even in the box, but you might just want to keep that for yourself.

After you’ve secured this pre-order, there are plenty of other MTG preorders worth grabbing on Amazon. The MTG x TMNT Booster Box even got a nice price cut, too. Check them all out below:

Avatar: Frontiers of Pandora From the Ashes Edition for PlayStation 5 Hits New Low Price

Avatar: Frontiers of Pandora From the Ashes Edition for PS5 is down to its lowest price ever at Amazon and Walmart. For just $28, you can get the base game along with the From the Ashes expansion. This single-player, 3rd-person expansion follows So'lek on a dark campaign set about a year after the first game, and it ties in perfectly with the Avatar: Fire and Ash film. As for the base game, we reviewed Avatar: Frontiers of Pandora, and Tristan Ogilvie found it “features a stunning alien world to explore, but doesn’t contain as many genuine surprises as other modern open-worlds.”

Danielle is a Tech freelance writer based in Los Angeles who spends her free time creating videos and geeking out over music history.

Pokémon TCG: Everything You Need to Know About First Partner Illustration Collection Series 1

20 février 2026 à 21:00

The journey to Pokémon’s 30th Anniversary has officially begun with these gorgeous illustration rare-style promo cards that commemorate the bonds between a Trainer and their loyal first partner.

Whether you’re a Kanto veteran or new to the world of Pokémon, this new collection encourages you to look back on your favourite adventures from the last 30 years.

Here’s all the information you need to know about Series 1 of the First Partner Illustration Collection Pokémon TCG collection, including release date, preorder information, and what’s next for this set of cards.

Release Date and Preorder Info

Pokémon TCG's First Partner Illustration Collection - Series 1 will be available on March 20, 2026. You’ll likely be able to find them in all your typical stockists; Pokémon Center, Target, Best Buy for the US, and Pokémon Center UK, Smyths Toys, Chaos Cards and Magic Madhouse for the UK.

Pre-orders haven’t gone live yet, but are expected to drop early March for MSRP $14.99 / £14.99, as per a live listing from Smyths UK.

Pokémon Day 2026 Collection

Don't forget to grab the Pokémon Day 2026 Collection (available now), which features the 30th Anniversary stamped Pikachu promo. It’s the perfect companion piece to display alongside these First Partner sets!

What’s Inside the Box?

The International version is designed as a celebration of the bonds between Trainers and their First Partner. Each collection includes 1 Promo Booster Pack, where you can pull three of nine illustration rare-style promo cards.

Each of these cards feature stunning illustrations of beloved first partner Pokémon. You’ve got your classic Kanto friends - Bulbasaur, Squirtle, Charmander. Then, we jump forward a few generations to Sinnoh, with Turtwig, Pipulp and Chimchar. Last, but certainly not least, we find ourselves in Alola with Rowlet, Popplio and Litten.

You’ll also get two booster packs, likely to be from recent Scarlet & Violet expansions like Ascended Heroes or Perfect Order. Perhaps best of all - a fun sticker sheet featuring First Partner Pokémon friends! I know that’s why you’re really after these sets.

If you, like me, want to catch 'em all, you might be interested in checking out the special feature of the Chinese collection - an acrylic, connectable magnetic display frame to showcase the cards and connect with future volumes. Perfect if you want to have your collection on display!

Expected Chase Cards

All cards in Series 1 feature stunning nostalgic artwork by fan-favorite artist Saboteri, the mind behind Mega Froslass ex from Ascended Heroes and Phanpy from Surging Sparks. Each card includes "Easter egg" background details like regional Gym Badges, Z-Crystals and Poké Tech from their respective region. Neat!

Because these Special Illustration Rare (SIR) style promos are exclusive to these boxes, this will be your only chance to get this piece of 30th Anniversary history. High-priority for anyone looking to complete a 30th Anniversary master set, or collect all cards of their favourite first partner Pokémon.

When Will Series 2 and 3 Drop?

Considering this collection is branded as "Series 1", it’s likely we’ll see the rest of the First Partner Pokémon in an unannounced Series 2 and 3. We can look at the current 2026 release calendar to predict when they might launch.

Given that Series 1 launches in March, exactly one week before Perfect Order, I think it's highly likely Series 2 would closely follow the next major expansion, Chaos Rising, in Summer 2026. The 1-4-7, 2-5-8, 3-6-9 pattern is a common TCG trope, so it’s likely to cover Johto (Gen 2), Unova (Gen 5), and Galar (Gen 8).

Series 3 would then drop in Fall 2026, rounding off the collection in Hoenn (Gen 3), Kalos (Gen 6), and Paldea (Gen 9).

With rumors of Generation 10 being announced on Pokemon Day (February 27), collectors are wondering if we’ll see a secret Series 4, or if the Gen 10 starters could be being teased right in front of our very eyes… If so, that could completely shift the resell value of these special 30th Anniversary collections!

For more on celebrating Pokémon's 30th anniversary this year, I'd also highly recommend checking out the TIME magazine exclusive celebration covers, all of which feature in the top of the best seller Amazon charts this week, and can be bought for just $14.99 each.

Sara Heritage is a freelance contributor for IGN.

Save Nearly $500 Off a Grade A Refurbished Apple Watch Ultra Smartwatch With 1 Year Warranty

Par : Eric Song
20 février 2026 à 20:35

Here's a rare opportunity to pick up Apple's flagship watch at an outstanding price. Woot, which is owned by Amazon, is currently offering a "Grade A" refurbished Apple Watch Ultra (Gen 1) smatwatch with one year Woot warranty for just $279.99. A brand new Apple Watch Ultra retails for $750. Add on $5 for shipping unless you're an Amazon Prime member, then your shipping fee is waived. The Watch Ultra is the best watch in Apple's lineup for anyone who enjoys the outdoors, thanks to its increased durability, more precise GPS, and activity specific features and apps.

Apple Watch Ultra Smartwatch for $279.99 (was $749)

"Grade A" refurbished with 1 year Woot warranty

The Apple Watch Ultra features a titanium case that's more rugged and corrosion resistant than the softer aluminum or stainless steel casing found in the less expensive Apple Watches. Pure titanium, not titanium "coated" metal, is considerably more expensive and is one of the main reasons for the Ultra's steep price tag. This is also a larger watch with a 49mm case size compared to 42mm-46mm for the Series 11 so it looks more substantial on your wrist.

The Apple Watch Ultra boasts a 1.92" Retina LTPO OLED display with up to 2,000 nits of brightness. It's protected by a scratch resistant sapphire crystal face. Other features include an S8 processor with 32GB of storage, dual-frequency GPS, beam-forming triple microphone array, dual speakers, up to 36 hours of battery life, 100m of water resistance, customizable physical action button, and a built-in Oceanic+ app that literally puts a dive computer on your wrist.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Magic Market Watch: Fresh Unbans Spring Some Massive Surprises Post Lorwyn Eclipsed

20 février 2026 à 20:30

Magic: The Gathering is in its Lorwyn Eclipsed era, but those troublesome turtles are right around the corner at this point.

Be sure to check out our preview of the new set, but before the Teenage Mutant Ninja Turtles arrive, we’ve taken a look at the current state of the market, thanks to the team at TCGplayer.

Climbers

Jeweled Lotus kicks off our Climbers this week, and for good reason - it’s essentially doubled in price to around $75. It’s an artifact that can be sacrificed for mana to bring your Commander into play, and was expected to be unbanned… except that didn’t happen.

Biorhythm was unbanned, though, despite being quite frankly a little scary. It swaps players’ life totals to the number of creatures they control. Play it after a board wipe that leaves you with even one creature, and you might be the only player left standing.

It’s ramped up to around $30 from being less than a third of that a few weeks ago.

Next up, Nurgle’s Rot is from the Ruinous Powers deck from the Warhammer 40K set of precons, and it essentially gives you a stream of demons if you keep applying it to monsters you slay. It’s jumped from $2 to around $10.

Sticking with crossover cards, Hancock, Ghoulish Mayor has shot from a few cents to close to two dollars. It powers up zombies and mutants on your side of the battlefield.

Tyvar the Bellicose is our last climber, and it owes it all to more Elven synergy in Lorwyn Eclipsed. The card is now worth around double what it was two weeks ago, sitting around $18 at the time of writing. Tyvar gives your Elves deathtouch when attacking, and bulks up your board with mana abilities. Oh, and it’s a 5/4 for good measure.

Crashers

Stoneforge Mystic is a big part of equipment decks that can host White cards, and for good reason. This two-cost card lets you grab an equipment card from your deck and put it in your hand, and then an activated ability can put it into play.

It’s not cheap, but it is down to $28. It was over $35 not long ago, and it makes a great option for equipment decks like Limit Break or Scrappy Survivors.

Moonshadow has some of my favorite art in Lorwyn Eclipsed, and it’s down to $18, having been north of $20 around launch.

It’s a 7/7 that arrives with six -1/-1 counters on it, and powers up as permanents are put into the graveyard.

Teval, the Balanced Scale helms the Sultai Arisen precon from Tarkir Dragonstorm, and can be picked up for as low as $3 right now for its full-art treatment. Whenever it attacks, mill cards and then get a land from your graveyard, therefore triggering the creation of a 2/2 token creature.

Doran, Besieged by Time is a fun ‘toughness matters’ card from Lorwyn Eclipsed. It’s a 0/5, and makes creatures with more toughness than power cheaper to cast. Then, whenever a creature attacks or blocks, it gets +X/+X until the end of turn, where X is the difference between the two.

It’s being sold for as little as a dollar right now, and you it’ll slot handily into the Abzan Armor precon.

Colossal Grave-Reaver is a personal favorite card of mine, just because it’s frankly ridiculous if you can get it online.

Now up to $7 from $4 at the end of 2025, it’s a 7/6 dragon that mills cards and can put a creature into play from the graveyard.

The Best MTG Sealed Product Deals Today

The new Teenage Mutant Ninja Turtles set arrives next month (with prerelease even sooner), but Amazon isn’t waiting to drop the price of booster boxes.

After some price fluctuations, the retailer has finally confirmed that the TMNT Play Booster Box will be sold for $125.99, which is only a dollar more than its all-time lowest price of $124.99 that we saw a few weeks ago as a sale item.

With 30 packs per box of Play Boosters, you’re getting each one for $4.19, a discount that adds up and should give you a sizeable collection of TMNT cards right from the jump.

As a reminder, the set’s rarest alternative treatments will more likely be found in Collector Boosters (more on those in a moment), but Amazon setting this price means it should be relatively easy to get up to speed and build something playable for your next Magic night.

Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.

Nier: Automata Has Now Sold 10 Million Copies

20 février 2026 à 20:12

Nier: Automata, Yoko Taro and PlatinumGames' 2017 action RPG follow-up to Nier and the Drakengard series, has officially sold 10 million copies nine years after its release.

This comes from a tweet/X post and YouTube video shared by the official accounts for Nier and publisher Square Enix respectively. The post includes a celebratory piece of Nier: Automata art:

#ニーアオートマタ の全世界累計出荷・ダウンロード販売本数が【1,000万本】を突破しました。本当に……本当にありがとうございました。これからもよろしくお願いいたします。

🔽これまでの軌跡を振り返る動画を公開https://t.co/0i2Q3eiyGb pic.twitter.com/m9bGhLsAJC

— NieR公式PRアカウント (@NieR_JPN) February 20, 2026

In a press release, Square Enix confirmed that in addition to this milestone for Automata, Nier Replicant ver.1.22474487139, the remake of Nier released in 2021, has sold two million copies.

The six-minute-long YouTube video provides a recap of everything Nier: Automata-related from the last decade, and unless you're a superfan, the sheer volume is probably a lot higher than you'd expect. There's the game itself and its various re-releases and ports, plus multiple concerts, stage presentations, written works, animation, and more.

It ends on a teasing note, with text reading: "Nier: Automata to be continued..."

Tantalyzing as it sounds that this may mean another game is in the works, Nier fans have been here before. A number of the Nier works shown in that video have seemingly teased more Nier to come, but it's never quite been the AAA video game rendition fans wanted. The story has been told and sequelized through many different mediums at this point, including a no-longer-available mobile game that's effectively a direct sequel, but no full-blown PC/console game has emerged in the last nine years. Maybe other fans feel differently, but it's left me a bit jaded at the idea. Even Yoko Taro sounded a bit weary when he was last asked about it, saying that he was trying to make new projects, but they kept getting canceled on him.

Which is a shame, because Nier: Automata rules. We gave it an 8.9/10 when we reviewed it in 2017, saying it's "a crazy, beautiful, and highly entertaining journey full of nutty ideas and awesome gameplay. It may not include the most sensical story or compelling characters, but its frenzied combat -- coupled with beautiful visuals and a stunning soundtrack – make it too much fun to pass up."

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

The Most Popular 65" 4K OLED TVs from LG and Samsung Are on Sale Today

Par : Eric Song
20 février 2026 à 19:55

Both LG and Samsung have dropped prices on their best selling 65" OLED TV models from 2025. First off, the LG Evo C5 4K OLED TV is down to $1,299.99 at various retailers. Likewise, the Samsung S90F 4K QD OLED TV is also discounted to $1,299.99. These are premium models from both brands, featuring higher-end OLED panels and more connectivity options.

65" LG Evo C5 4K OLED TV for $1,299.99

On a related note, Best Buy has the 77" model for $1,823.99

The C5 is LG's most popular OLED TV, sitting right in between the super pricey Gallery Series (G5) and the budget B5. The C5 boasts the near-infinite black levels, near-infinite contrast ratio, and near-instantaneous response times you'd expect from any OLED TV. It's also equipped with LG's proprietary Evo panel, which is significantly brighter and offers a wider color gamut than traditional W-OLED TVs. This is the best TV for streaming 4K HDR content in its intended glory.

LG's OLED TVs have also been our favorite TVs for console gaming for three years running thanks to their outstanding image quality, low input lag, and high refresh rate. The C5 is equipped with modern gaming features, including a native 120Hz panel that can be pushed to as high as 144Hz, four HDMI 2.1 inputs for running PS5 games in 4K at up to 120fps, variable refresh rate and auto low latency mode.

65" Samsung S90F 4K QD-OLED TV for $1,299.99

The S90F is the 2025 model in Samsung's S90 OLED TV lineup. If you were to compare Samsung's TVs with LG's TVs, the Samsung S90F would be comparable to the LG Evo C5. It's equipped with a quantum dot OLED panel, which is only found in Samsung's higher end OLED TVs. QD OLED TVs are brighter and have a wider color gamut than traditional W-OLED TVs while retaining all of the other benefits like the near instantaneous response time, true black levels, and near-infinite contrast ratio. This is easily the best TV for streaming 4K HDR content in its intended glory.

Like the LG Evo C5, the Samsung S90F also has the features you'd want in a current gen gaming TV, including a native 120Hz panel that is boostable to 144Hz, four HDMI 2.1 inputs, VRR, and ALLM.

Are these TVs good for Nintendo Switch 2?

Despite being a current generation console, the Nintendo Switch 2 has lax TV requirements compared to the PS5 or Xbox Series X. When the Switch is connected to its dock and a television, it is only capable of outputting a 4K resolution signal at up to 60 frames per second. It can go up to 120fps if the resolution drops to 1080p, but the data rate required for both these options is pretty much the same, and you would much rather play any game in 4K. That said, the Switch 2 will still benefit greatly from the OLED panel's stellar image quality (much like how the Switch OLED was a substantial visual upgrade from the original Switch).

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

The Best LEGO Nintendo Sets for All Ages to Enjoy

20 février 2026 à 19:43

It's been several years since LEGO formalized its creative partnership with Nintendo – a partnership that has resulted in several of LEGO's most inspired, accessible sets. Back in 2020, LEGO delineated a clear division between their child audience and their adult audience. On one hand, the children received Super Mario playsets – digital/physical hybrids that allowed kids to build their own Super Mario courses. On the other hand, the adults received iconic replicas – massive sets that triggered waves of Gen-X nostalgia

But in the years since, LEGO has deliberately blurred the line between their child and adult audiences. The new LEGO sets for kids are a bit more complex and involved; the new adult LEGO sets are a bit more cartoonish and whimsical. It's befitting that Nintendo, which bills itself as a family-friendly company, features LEGO sets with such cross-generational appeal.

LEGO/Nintendo is slowly expanding its sub-themes, from exclusively Super Mario to Sonic the Hedgehog and Animal Crossing. And now, LEGO Zelda is here too. Below we've highlighted some of the very best LEGO Nintendo sets available in 2026.

Adventures with Interactive LEGO Mario

The LEGO Super Mario playsets allow you to build your own Mario courses. You use an LED Mario figurine to scan barcodes on enemies and obstacles, which creates audio feedback like music and classic Mario sounds. The coins you collect are tallied in an app, which syncs to Mario and documents your progress.

This is the most recent starter set that comes with the Mario LED figure; all the other expansion sets will not "work" without it. It also comes with other essentials: a starting pipe, a Yoshi figure, a flagpole, and a a Bowser, Jr. figure that rides inside a Junior Clown Car.

Mario Kart – Standard Kart

The Mario Kart sets are all compatible with the Interactive Mario LED figure that comes in the Adventures starter set. This classic Kart build, which includes a Glider, a Toad pit crew member, and a launching mechanism for Green and Red Shells, is an excellent place to start designing race courses. If you're a fan of the Mario Kart games, this is a great set to put together.

At just $19.99, it's one of the best budget LEGO sets you'll find. And with Mario Kart World out now on the Switch 2, we're likely going to see a lot more of these sets.

LEGO Piranha Plant

We built this set for its launch, and it managed to over deliver on its promise. The LEGO Piranha Plant has personality and adorability to spare, and its price belies its quality. It's rare to feel like you're ever getting a deal when you buy a LEGO set. But this Piranha in a pipe is reasonably priced and worth every penny. Highly recommended.

LEGO Super Mario World: Mario & Yoshi

One of the best, most nostalgic LEGO sets in recent memory, this depiction of Mario & Yoshi moves with the turn of the crank. And it's not just Yoshi's feet – it's his head and arm, as well as Mario's cape. A separate mechanism triggers Yoshi to open his mouth and stick out his tongue. It's also nearly 16 inches tall, so the bright, 16-bit colors really pop. It's a great set that comes straight from our overall favorite Mario game ever made.

LEGO Great Deku Tree Set

We photographed and wrote about this set when it launched. A 2-in-1 build, this set lets you choose between the Ocarina of Time iteration or the Breath of the Wild iteration. You also get three versions of Link, one Princess Zelda, and accessories that include the Master Sword and a Hylian Shield. While it is definitely fun to put together, it is overall one of the more expensive LEGO sets you'll find.

Mario Kart - Mario & Standard Kart

The Mario & Standard Kart set mounts onto a tilted stand, which gives the impression that Mario is performing his signature power slide maneuver. We built and reviewed this set for its launch, and we were impressed by its size and expressiveness.

Prince Florian & Castle Bowser

Typically in Mario games, Bowser is the final boss of the final castle. But in 2023's Super Mario Wonder, he merges with and becomes the castle itself. Prince Florian & Castle Bowser doubles as both a display piece and a playset (compaticle with the other LEGO Super MArio sets). Take the castle off its stand, and the head opens up to reveal additional interactive elements inside.

Game Boy

The LEGO Game Boy has a relatively low price of $59.99, along with a low piece count of 421. However, it's a near 1:1 scale replica of the classic gaming handheld, and it comes with two buildable "Game Pak" cartridges, Super Mario Land and The Legend of Zelda: Link's Awakening.

Yoshi Bike

A self-contained playset, the Yoshi Bike is technically one of the LEGO Super Mario playsets, but it looks sharp enough and complete enough to stand apart from it. The bike itself has a great design (with Yoshi eggs on its sides) and a red shell launcher on its back to protect it from incoming projectiles.

Ocarina of Time – The Final Battle

At the end of Ocarina of Time (1998), Ganondorf reveals his true "Ganon" form —a hideous boar-like demon with tusks and a bad attitude. This LEGO set includes a massive buildable Ganon with two swords, plus minifigures for Link, Zelda and Ganondorf. You can pose these elements within a larger diorama of Ganon's ruined castle, which also conceals three Recovery Hearts and the Megaton Hammer.

How Many LEGO Nintendo Sets Are There?

As of February 2026, there are 20 LEGO Super Mario sets, seven LEGO Sonic the Hedgehog sets, 13 LEGO Animal Crossing sets, and six LEGO The Legend of Zelda set available for purchase on the official LEGO store.

A Shift in Approach

Prince Florian & Castle Bowser is technically an expansion playset, but it is marketed as a standalone set. It demonstrates what seems to be a new LEGO Nintendo approach for 2026 and beyond: a design ethos that does not strictly delineate a children's set from an adult set. We saw this with the Mario Kart - Mario & Standard Kart set that launched in May 2025. And we're seeing it again with the Ocarina of Time - The Final Battle set that will launch in March 2026.

We've also noticed an increased emphasis on the Mario Kart playsets over the Super Mario platformer playsets. And that makes sense from a financial standpoint. Mario Kart 8 Deluxe (not Super Mario Odyssey), was the top selling game on the Nintendo Switch. And 82% of players who bought the Nintendo Switch 2 also bought Mario Kart World Tour, which launched with the console.

The early, child-oriented LEGO Super Mario playsets were very piecemeal and airy – isolated, singular elements and simple, flat plates that connected the elements together. The builds were too rudimentary, even for children's builds – they felt like LEGO sets designed for children who don't like LEGO.

What Does the Future of LEGO Nintendo Look Like?

Today, the LEGO Super Mario sets are more substantial and detail-laden, even though they still have the barcodes that designate them as expansion playsets. The best of these sets make the mobile gameplay a secondary concern to how it looks on display, and how fun and engaging it is to build. And that is where the emphasis should always be. Because whether it's for kids or adults, the joy comes from the build itself; the final product is the outgrowth of that.

There's a great LEGO documentary on Netflix; it's part of a running series called "The Toys That Made Us," and I would recommend it to anyone. My biggest takeaway from the film is that LEGO has tried, many times, to escape or broaden its appeal by creating other toys or by reinventing the bricks somehow – by overlaying them with augmented reality, or repurposing them in some odd, niche fashion. But it never turns out well or lasts, and LEGO keeps returning to the thing that people love most.

Those initial Mario playsets were a step too far and emphasized play over build. And now that LEGO is creating sets that are more in line with their design and company strengths, the future looks bright.

Also, be sure to check out our lists of the best Star Wars LEGO sets and best Harry Potter LEGO sets. And if you're more into superheroes, you can take a look at the best Marvel LEGO sets as well.

Kevin Wong is a contributing freelancer for IGN, specializing in LEGO. He's also been published in Complex, Engadget, Gamespot, Kotaku, and more. Follow him on Twitter at @kevinjameswong.

The Lenovo Legion RTX 5070 Ti Gaming PC with 32GB of DDR5 RAM Drops to $1,799.99

Par : Eric Song
19 février 2026 à 21:30

Nowadays it's quite difficult to find an RTX 5070 Ti prebuilt for under $2,000, and when you do, it's usually stripped of any other high-end component. However, for this week only, Lenovo actually has two RTX 5070 Ti configurations priced under $2K, and they're actually pretty well equipped otherwise. This is made possible thanks to a 10% off coupon code "PDLIVE26" that went live on Presidents Day and is, fortunately, still avaialble.

Thinking of saving money by building your own DIY RTX 5070 Ti system? Think again. The RTX 5070 Ti graphics card is currently selling for at least $250 over MSRP. Other options, such as the Radeon RX 9070 XT or RTX 5080, also have a steep markup. With the rising prices of GPUs and RAM, you don't want to miss out on this rare opportunity.

Lenovo Legion Tower 5 RTX 5070 Ti Gaming PC for $1,799

First on the list is a Lenovo Legion Tower 5 Gen 10 GeForce RTX 5070 Ti gaming PC, which drops down to $1,799.99 aafter coupon "PDLIVE26". Specs include an Intel Core Ultra 9 275HX CPU, GeForce RTX 5070 Ti 16GB GPU, 32GB of DDR5-5600MHz RAM, and a 1TB SSD. Rare for a Legion Tower 5 system, the CPU is cooled by a 240mm all-in-one liquid cooler.

Something to note is that this PC is equipped with an Intel Core Ultra 9 275HX CPU on a customized Intel HM870 mATX motherboard. The 275HX is traditionally a laptop CPU, and laptop CPUs are permanently soldered onto the motherboard. That means you won't be able to swap out the CPU for a better one in the future. If you don't intend on swapping the CPU (and let's face it, most of us who buy prebuilts probably never will), then you'll get excellent performance out of this chip.

The RTX 5070 Ti offers the best bang for your buck amongst the new Nvidia Blackwell cards in terms of 4K gaming performance. It performs neck-and-neck with the previous generation RTX 4080 Super and pulls ahead in any game that supports multi-frame generation, especially with the recent DLSS 4.5 update.

Lenovo Legion Tower 7 RTX 5070 Ti Gaming PC for $1,990

If you don't like the idea of a soldered-on CPU, Lenovo is offering a noteworthy deal on another 5070 Ti gaming PC. This time it's equipped with a desktop-class Intel Core Ultra 9 285K processor. This is Intel's best consumer CPU at the moment, featuring a max turbo frequency of 5.6GHz and a whopping 24 cores, excelling at any task. The superior, upgradeable CPU isn't the only perk that you get. The system is housed in a roomier Legion Tower 7 chassis that includes more fans for airflow and an enthusiast-grade 360mm AIO liquid cooler.

If you plan to game on a 1080p or 1440p monitor, then save some money and get this Lenovo Legion Tower 5 RTX 5070 gaming PC for $1575 instead.

This configuration is equipped with a liquid-cooled Intel Core Ultra 7 265F CPU, GeForce RTX 5070 12GB GPU, 32GB of DDR5-5600MHz RAM, and a 2TB M.2 SSD. The RTX 5070 is the best GPU for up to 1440 gaming without overspending. Compared to the previous generation GPUs, it offers a slight performance improvement over the RTX 4070 Super, which was and still is an excellent GPU. The fps gain is greater in games that support DLSS 4.5 with multi-frame gen.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

The AstroAI Cordless Car Jump Starter and Air Compressor (Tire Inflator) Drops to $34.80

Par : Eric Song
18 février 2026 à 22:25

Every car needs both a jump starter and tire inflator as part of its emergency kit, so why not just get both in one package. Starting today, Amazon is offering the AstroAI S8 Air 3000A Cordless Jump Starter with Air Compressor (Tire Inflator) for just $34.80 after you apply coupon code "OXOVKD4Y". AstroAI is a well-known brand and its products are higher quality than other similarly priced jump starters and air compressors you'll find on Amazon. I myself use an AstroAI S8 series jump starter; I've used it more than once on my 2018 Toyota Rav 4 and it has worked perfectly every time.

AstroAI S8 Air Jump Starter and Air Compressor for $35

The AstroAI S8 Air is a 3-in-1 device. First is a 12V cordless car jump starter that can supply 3,000A of peak power. The internal lithium battery has enough juice to jump start up to a 9L gas or 6.5L diesel engine up to 20 times on a single charge. Cordless jump starters essentially make traditional jumper cables obsolete for most people, since you no longer need the assistance of someone else's car (or a tow truck) to get you back on the road.

Second is the 150PSI cordless tire inflator and air compressor, which can refill a 195/65 R15 tire from 28 to 36 PSI in just under one minute. If you're using it to fix a flat, sure you have a tire patch kit on seal the hole afterwards. Like most tire inflators, this model can also be used to inflate other things like bicycle tires, balls, inflatables, and more.

Lastly, the AstroAI S8 Air's internal 10,000mAh power bank can be used to charge up your dead iPhone or smartphone when you need it the most since it has both USB Type-A and USB Type-C ports.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

The Ultra-Slim Baseus Blade 20,000mAh 100W Power Bank Drops to $39.99 (Now 60% Off)

Par : Eric Song
18 février 2026 à 18:00

Looking for a high-capacity, high-output power bank with a slim footprint? For Presidents Day, Amazon has dropped the price of the Baseus Blade 20,000mAh 100W power bank to just $39.99 shipped after you apply coupon code "YBKEIAQE". Unlike previous iterations of this deal, you do NOT have to be an Amazon Prime member. Unlike most high-capacity power banks that are shaped like a chunky bar, the Baseus Blade is slimmer. It's powerful enough to charge any gaming handheld PC at its fastest rate. This is one of the most popular power banks on IGN.

Baseus Blade 20,000mAh 100W Slim Power Bank for $39.99

The Baseus Blade measures only 0.7 inches thick. Most high-capacity power banks are well over 1" in thickness. The Blade achieves this slim depth by going with a wider body design. The form factor allows it to fit perfectly in a laptop bag or backpack sleeve. It still weighs in at about one pound which is comparable to other power banks, so no give or take there.

The wide body allows it to squeeze in four ports: two USB Type-C ports each with 100W of Power Delivery and two USB Type-A ports each with 30W output. Note that the maximum charging output is 100W. That means although all three ports add up to a total of 160W, only a maximum of 100W will be delivered across all three ports if they are used simultaneously.

The 20,000mAh capacity can fully recharge your gaming handhelds

This Baseus Blade boasts a generous 20,000mAh, or 74Whr battery capacity. If you factor in 80% power efficiency, here are the approximate number of times you can fully recharge each gaming handheld or iPhone model:

  • Nintendo Switch 2 (18Whr) about 3.3 times
  • Steam Deck (40-50Whr) about 1.2-1.5 times
  • ROG Xbox Ally (60Whr) about 1 times
  • ROG Xbox Ally X (80Whr) about 0.7 times
  • Lenovo Legion Go S (55Whr) about 1 time
  • Apple iPhone 17 (14Whr) about 4.2 times
  • Apple iPhone 17 Pro Max (20Whr) about 3 times

The 100W output can fast charge nearly all phones and gaming handhelds

The Baseus Blade has USB Type-C ports that provides up to 100W of power output but it will automatically throttle down to whatever maximum rate the plugged-in device accepts. The Nintendo Switch and Switch 2 can only accept a maximum of 18W-30W of power output. The Steam Deck can accept up to 45W. The Legion Go S accepts up to 55W. The Xbox ROG Ally X can actually accept charging rates of up to 100W.

This power bank can be brought onto airplanes

You don't need to worry about being stopped at airports. The 20,000mAh 74Whr capacity is well below TSA's 27,000mAh/100Whr carry-on limit, so you are safely in the clear.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Alienware Currently Has the Lowest Price on an RTX 5080 Equipped Prebuilt Gaming PC at $2,130

Par : Eric Song
20 février 2026 à 21:55

2026 has already seen surges in the cost of RAM and GPUs. Unfortunately, this also affects the price of gaming PCs. Obviously this isn't an ideal time to be buying a new PC, but fortunately, there are still good deals to be found. If you're looking for a future-proof system, an RTX 5080 PC is powerful enough to set you up for 4K gaming for years to come.

The Alienware Aurora R16 RTX 5080 gaming PC has dropped to as low as $2,129.99 with free delivery after a $700 instant discount. This is currently one of the least expensive RTX 5080 prebuilts you'll be able to get right now. Most other RTX 5080 prebuilts are currently priced at $2,500 and up. This deal was part of the Dell Presidents Day Sale that happened earlier this week, but fortunately it's still live at least through Saturday.

Alienware Aurora R16 RTX 5080 Gaming PC for $2,130

The $2,130 system is equipped with an Intel Core Ultra 7 265F CPU, GeForce RTX 5080 GPU, 16GB of DDR5 RAM, and a 1TB SSD. The Intel Core Ultra 7 265F is a 20-core processor with a max turbo frequency of 5.3GHz. It's cooled by a 240mm all-in-one liquid cooling system. The 1,000W power supply gives you headroom for upgrades down the road.

The GeForce RTX 5080 GPU will run any game in 4K

Performance-wise, the RTX 5080 is no slouch. It's one of the fastest cards on the market, bested only by the $2,000 RTX 5090 and the discontinued $1,600 RTX 4090. This is a phenomenal card for playing the latest, most demanding games in 4K resolution at high settings and ray tracing enabled. The recent DLSS 4.5 update has further optimized multi-frame gen and upscaling so you can push really high framerates even in 4K. More games are supporting this feature, including Doom: The Dark Ages, Clair Obscur: Expedition 33, Borderlands 4, Stellar Blade, and Battlefield 6. Check out our Nvidia GeForce RTX 5080 FE review for our hands-on impressions.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

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