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Aujourd’hui — 8 janvier 2025Phoronix
Hier — 7 janvier 2025Phoronix

Cross-Vendor Mesh Shading Being Worked On For OpenGL

7 janvier 2025 à 22:47
While it's very rare in recent times for a new OpenGL extension -- especially one that is exciting -- given the continued great adoption of the modern Vulkan API, in 2025 we are looking at an interesting addition to OpenGL with cross-vendor mesh shading via a proposed GL_EXT_mesh_shader implementation...

GCC Goes For "libc Diversity" With Picolibc Support

7 janvier 2025 à 15:58
Keith Packard is known for his X.Org/X11 work over the course of many years but alongside other software projects he also maintains Picolibc as a C library designed for embedded 32-bit and 64-bit systems. Recently he sent out a patch for adding Picolibc support to the GCC compiler...
À partir d’avant-hierPhoronix

NVIDIA Working On "-flto-partition=locality" GCC Option To Boost Performance For Some CPU Workloads

6 janvier 2025 à 16:05
NVIDIA compiler engineers have spent the past several months working on a proposed GCC option -flto-partition=locality for having the compiler optimize the code layout for locality between callees and callers as part of the link-time optimization (LTO) process. For some workloads NVIDIA is finding this -flto-partition=locality compiler option being of significant help for bettering the CPU performance...
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