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index.feed.received.today — 16 mai 2025

Days Gone Remastered update brings 40fps balanced mode alongside VRR support

16 mai 2025 à 13:30

5 years on from the game’s initial 2019 release, Sony officially launched Days Gone Remastered for PS5 and PC last month. While a solid upgrade overall (especially with its $10 price tag for owners of the previous release) the PS5 version in particular was missing some expected features. As part of the game’s latest patch however, PS5 players can now benefit from a 40FPS balanced mode, VRR support and more.

Making the announcement on BlueSky, the team at Bend Studio wrote: “We have an update beginning to roll out globally addressing player feedback, along with a new Balanced graphics mode, and VRR support.”

The full patch notes can be found HERE, but some of the most notable additions/improvements include the following:

  • Added a new ‘Balanced’ render mode to the Graphics menu
    • PS5 – 1800p at 40fps
    • PS5 Pro – 2160p (using PSSR) at 40fps
  • VRR support now enabled
  • Improved loading times and streaming optimizations
  • Updated input lag to feel more consistent across all render options
  • Unlocked map FPS
  • Overall audio mix improved.
  • Various audio adjustments
  • Gyro Aiming fixes

Days Gone Remastered

Sony’s first-party PlayStation releases have been quite good at supporting 40fps modes as well as VRR and so Days Gone Remastered lacking both at launch was somewhat surprising.

That said, it is welcome at least to see these additions coming within a month of the remaster’s launch.

KitGuru says: What do you think of Days Gone Remastered overall? Is it a solid effort? Do you use 40fps balanced modes if they are available? Let us know down below.

The post Days Gone Remastered update brings 40fps balanced mode alongside VRR support first appeared on KitGuru.

Kojima announces Death Stranding 2 ‘World Strand Tour’

16 mai 2025 à 12:45

Death Stranding 2: On the Beach is almost upon us, with the next project from Kojima set to arrive in just over a month on the 26th of June. Ahead of this, the studio has announced the Death Stranding World Strand Tour 2 – coming to a dozen locations starting next month.

Making the announcement via a press release, the team officially unveiled its DS2 pre-release marketing plans, writing: “KOJIMA PRODUCTIONS confirmed today that the studio is gearing up to visit 12 locations across the globe to celebrate the launch of DEATH STRANDING 2: ON THE BEACH, arriving exclusively on PlayStation 5 on June 26th, 2025. Fans around the world will be able to join a celebration of all things DEATH STRANDING as part of a World Tour, with special guests and events at each stop.”

Exact details on what these events will entail is currently unknown, but given that some of the shows are taking place long after the game’s launch, it’s safe to assume that this event will likely serve as a fan celebration – more so than a simple marketing tour.

Death Stranding Kojima

With that, the full list of dates and locations are as follows:

  • 8th June – Los Angeles  
  • 14th June – Sydney   
  • 26th June – Tokyo  
  • 28th June – Paris  
  • 30th June – London  
  • 4th July – Seoul  
  • 6th July – Taipei  
  • 9th July – Hong Kong  
  • 12th July – Shanghai  
  • August – Riyadh  
  • October – Sao Paulo  
  • November – Lucca 

Death Stranding was a highly unique and evocative game which – while it did not resonate with everyone – offered a strong and compelling message alongside a surprisingly calming gameplay loop. Hopefully the Death Stranding 2 World Tour proves to be just as unique and memorable as the game itself.

KitGuru says: Are you excited for DS2? What do you think these fan events will entail? Will you try to attend one of the shows? Let us know down below.

The post Kojima announces Death Stranding 2 ‘World Strand Tour’ first appeared on KitGuru.

Star Wars: Outlaws Title Update 1.6 brings combat improvements, customisation and more

16 mai 2025 à 11:15

Last month, Ubisoft officially showcased the next major DLC set to come to Star Wars Outlaws – A Pirate’s Fortune. In alignment with this DLC now being officially available, the publisher has released Outlaws’ next big free ‘title update’ 1.6, bringing with it a ton of welcome changes, additions and quality of life improvements.

Releasing the patch notes onto their blog, Ubisoft officially detailed Star Wars: Outlaws’ Title Update 1.6, writing: “The new update arrives alongside our brand-new story pack, A Pirate's Fortune, bringing new improvements and fixes. It also includes a free new cosmetic pack inspired by Star Wars: Skeleton Crew, available to all players!”

The full list of changes and additions can be found HERE, but some of the most notable include:

  • The ability to free-fire Kay's blaster while riding your speeder
  • Seamless switching between two-handed weapons and Kay's blaster
  • Enhanced Trailblazer customization with new passive systems
  • New space contracts with multiple challenge types and rewards

Other ancillary fixes include the following:

  • Improved shooting when behind cover
  • Improved enemy AI when moving to cover/being suppressed
  • Improved Kay's movement animations on stairs and slopes
  • Miyuki Traders have been upgraded to full vendors
  • Performance improvements during climbing
  • Improved attaching and releasing input when using the grappling hook
  • Kay is now thrown off the speeder when hit by a melee attack
  • RTXDI improvements
  • Ray Reconstruction improvements
  • Various accessibility improvements

While Ubisoft titles do have a penchant to release in less-than-complete states, there is no denying that the publisher is willing to make rather sweeping changes and fixes to ensure the game gets closer to meeting fan expectations. It’s just a shame that we’ve had to wait so many months for some of these improvements.

KitGuru says: What do you think of this latest update? Does Ubisoft rely too much on post-launch support? Let us know down below.

The post Star Wars: Outlaws Title Update 1.6 brings combat improvements, customisation and more first appeared on KitGuru.

Dead Island 2 is free on the Epic Games Store

16 mai 2025 à 10:30

While the Epic Games Store gives away a game or two each week to all those with an Epic account, on occasion the platform holder will up the value of games being offered. Such is the case right now, with Dead Island 2 and Happy Game being given away for free as part of the Epic Games Store’s MEGA Sale.

Available to add to your library from now until the 22nd of May at 4PM, this week’s free headlining title is Dead Island 2 – the long awaited sequel to 2011’s first person Zombie experience.

Following years of delays and multiple development studio switches, the sequel finally launched back in 2023 to pretty decent reviews overall, with particular praise being given to the game’s brutal FLESH gore system.

While not included with the free package, Dead Island 2 did receive two sets of post-launch DLC (alongside other free updates), with the SoLA and Haus expansions currently on sale for 30% off.

Happy Game meanwhile is an indie horror puzzler in which you must “endure and escape three unforgettable nightmares” all the while solving “deeply disturbing puzzles in (not so) charming environments.”

Both Dead Island 2 and Happy Game are available to add to your library for the next week, at which point they will be replaced by two as-of-yet-unknown games, alongside ‘Deliver At All Costs.’

KitGuru says: What do you think of this week’s offerings? Did you enjoy Dead Island 2 more or less than the average person? What titles do you hope will be offered next week? Let us know down below.

The post Dead Island 2 is free on the Epic Games Store first appeared on KitGuru.
index.feed.received.yesterday — 15 mai 2025

Sony’s PlayStation Portal continues to be a “strong and profitable peripheral”

15 mai 2025 à 13:15

While not quite the PSP3 that some may have hoped for, Sony’s PlayStation Portal Remote Play peripheral has been a surprise hit since its launch back in November of 2023. In the year and a half following, the handheld has received a strong level of support from Sony, bringing additional functionality. This seems to be paying off, with the PS Portal said to be a “strong and profitable peripheral.”

As part of the company’s latest fiscal earnings report, Sony’s President and CEO Hiroki Totoki spoke on the ongoing success of the PlayStation Portal, calling it (as transcribed by Genki_JPN) a “strong and profitable peripheral” which they will continue to focus on moving forward.

For context, while we’ve not gotten any official sales numbers for the Portal, the handheld had originally sold out of its initial stock in just two days following its arrival in November of 2023.

PlayStation Portal Peripheral

Since then, the device has continued to improve, adding new functionality such as cloud streaming alongside other smaller quality-of-life improvements.

Back in February of last year Sony reaffirmed the ongoing success of the Portal, stating at the time “although we don’t have any numbers to share, the demand has continued to exceed our expectations.”

Based on recent rumours which claim that Sony could be working on a proper dedicated gaming handheld, it seems their experiment with the PlayStation Portal has been and continues to be a massive success. It will be interesting to see how Sony approaches future PS Portal updates.

Discuss on our Facebook page HERE.

KitGuru says: Did the PS Portal exceed your expectations? Has this given PlayStation the confidence to make another PSP? Let us know your thoughts down below.

The post Sony’s PlayStation Portal continues to be a “strong and profitable peripheral” first appeared on KitGuru.

WB announced Mortal Kombat 1 Definitive Edition as post-launch support ends

15 mai 2025 à 12:30

Switching up their typical development cycle, NetherRealm Studios followed up 2019’s Mortal Kombat 11 not with a 3rd InJustice game, but instead another entry in the Mortal Kombat series: MK1. Reception towards the game was mild, with its post-launch support receiving particular criticism. Unfortunately (or fortunately), after less than two years, Mortal Kombat 1 is officially over – announcing the game's Definitive Edition.

Making the announcement via a press release, the teams at NetherRealm and Warner Bros. officially unveiled the Mortal Kombat 1 Definitive Edition – featuring all of the previously-released content alongside a couple new extras, namely:

“New character skins (outfits) for Johnny Cage, Kitana, Scorpion, and Shao Kahn inspired by New Line Cinema’s upcoming Mortal Kombat II film” alongside “the Mortal Kombat (2021) movie character skin (outfit) for Sub-Zero; and the tournament themed character skin (outfit) for Liu Kang.”

While not outwardly stated as being the end of MK1’s post-launch support, no further DLC has been announced, and considering the fact that this is labelled as the ‘Definitive Edition’ it’s safe to say that NetherRealm are done with Mortal Kombat 1.

This also lines up with previous leaks/rumours which claimed that WB cancelled their plans for future DLC content back in November of last year.

All in all, with sales for MK1 tracking behind that of MK11, and their proclaimed “years of support” ending after less than two years, it seems quite clear that following up Mortal Kombat with another MK title might not have paid off.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of MK1? Was it a step back compared to 11? Where do you want NetherRealm to go from here? Let us know down below.

The post WB announced Mortal Kombat 1 Definitive Edition as post-launch support ends first appeared on KitGuru.

Prince of Persia: The Sands of Time Remake confirmed for FY2025 release

15 mai 2025 à 11:00

Back in 2020, Ubisoft officially announced and unveiled their remake of the classic Prince of Persia: The Sands of Time. Initially planned to launch in early 2021, the game was delayed multiple times and even rebootedchanging development studios along the way. Many years later, it seems the game is nearing completion, with it set to arrive this fiscal year.

As part of Ubisoft’s latest fiscal earnings report, the publisher offered an update on the long-awaited Prince of Persia: The Sands of Time remake, stating:

“The FY2025-26 [April 2025 – March 2026] guidance will benefit from strong back-catalog that will notably rely on Assassin's Creed Shadows and the release of Siege X which is expected to strongly grow franchise net bookings, regular partnerships as well as the following line-up: Anno 117: Pax Romana, Prince of Persia: The Sands of Time remake, Rainbow Six Mobile and The Division Resurgence. Other titles will be announced at a later stage.”

Prince of Persia Sands of Time

While of course focused on more than just The Sands of Time, this represents a rather significant update for the game, with the previous report from almost a year ago penning the title for a vague 2026 release.

While this could still happen, it is encouraging to know that The Sands of Time Remake could arrive as early as this year. It will be interesting to see what the game looks like when it is finally re-revealed – and whether fan complaints will have been addressed.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this release window? Does this give you more confidence in the project? What did you think of the original remake? Let us know down below.

The post Prince of Persia: The Sands of Time Remake confirmed for FY2025 release first appeared on KitGuru.

Early Access indie games dominate Steam sales charts

15 mai 2025 à 10:16

In recent years we have seen a rather significant rise in the number of Early Access indie games which have gone viral, with 2025 being no different. Though no official sales figures have been shared, one of this year’s biggest surprise hits – Schedule 1 – is estimated to be closing in on 10 million total copies sold, with R.E.P.O. doing even better.

Sharing their list of the top 10 best-selling Steam games in April 2025, Alinea Analytics’ data reveals two titles which currently stand above the rest.

Despite not launching in April, both Schedule 1 and R.E.P.O. dominated last month’s charts, with the former stated to have sold 4.7 million copies in April, bringing its total sales since its Early Access launch in late March to 7.7 million.

Early Access indie

R.E.P.O. on the other hand sold-through 3.7 million units during the month of April, bringing its total estimated sales to 13 million since its Early Access arrival in late February.

Of course, while both games benefited from a great deal of online attention, the fact that two of the best-selling titles of the year on Steam are not only indie games, but Early Access ones to boot, is worthy of note.

It will be interesting to see whether both titles can maintain their current momentum. We will have to wait and see.

Discuss on our Facebook page HERE.

KitGuru says: Have you played either of these games? What do you think? Why do certain titles see such rapid and viral success? Let us know your thoughts down below.

The post Early Access indie games dominate Steam sales charts first appeared on KitGuru.
index.feed.received.before_yesterday

The Texas Chain Saw Massacre is getting one final update

14 mai 2025 à 13:30

The Texas Chain Saw Massacre is an asymmetrical multiplayer title based on the classic horror franchise which sees players “take on the role of one of the notorious Slaughter family, or their victims” – not too dissimilar to the likes of Dead By Daylight or the Friday The 13th video game. Published by the same team behind the aforementioned Friday The 13th, The Texas Chain Saw Massacre has unfortunately shared a similar fate – with its post-launch updates ending suddenly and with little fanfare.

Making the surprise announcement on their blog, the publishers at Gun Interactive wrote: “we’re at a point where we feel The Texas Chain Saw Massacre has reached its full potential,” adding that the game “will not be receiving any further future content or support. This means that there will be no more DLC, balance updates, or bug fixes, after our upcoming May patch.”

Texas Chain Saw Massacre Updates

While the team confirmed that players “can still expect a few more patches in the future in order to transition towards peer-to-peer matchmaking” alongside the fact that the game will not be delisted, this marks what they have deemed “the natural creative end” to The Texas Chain Saw Massacre.

While perhaps an earlier end-of-life than many had hoped – especially given that the game surpassed 4 million players in its first month thanks in part to a day-one Game Pass launch – at the very least it seems as though The Texas Chain Saw Massacre has ended in a spot deemed by the team themselves, as opposed to Friday The 13th’s sudden shutdown.

Discuss on our Facebook page HERE.

KitGuru says: Were you one of the 4+ million players? Will you keep playing even after post-launch support ends? Why do you think they made this decision? Let us know down below.

The post The Texas Chain Saw Massacre is getting one final update first appeared on KitGuru.

The Sinking City Remastered is available now as a free upgrade

14 mai 2025 à 12:45

Last month, Frogwares announced a surprise remaster for their H.P. Lovecraft-inspired action-adventure title The Sinking City. Set to be a free update for current owners of this 2019 title, the team have now detailed all of the many enhancements arriving with this Remastered release – available now.

Back in early April, the team at Frogwares officially announced The Sinking City Remastered for PC, PS5 and Xbox Series devices. While no launch date was provided at the time, they did offer initial details on what this new release will bring with it, namely:

  • Enhanced locations with additional levels of detail and objects
  • 4K textures and improved reflections
  • Addition of a Photo Mode
  • Support for DLSS, FSR and TSR upscaling

With the remaster officially out and available right now, we’ve gotten a bunch more information on what exactly has changed. Beyond what has been mentioned above, the remaster also offers:

  • Full visual overhaul with new lighting and effects
  • Improved materials
  • HDR support
  • Lumen global illumination and ray tracing
  • Improved controls; combat; balance; crowds and more

As mentioned, The Sinking City Remastered is a free upgrade for all those who already own the original game. That said due to legal issues with the title’s original publisher back in 2019, only those with the 2021 re-release (published by Frogwares themselves) are eligible for the free upgrade.

All those who do not own the game meanwhile can purchase The Sinking City Remastered for £37 (or just £18.50 for the next week).

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the remaster’s changes? Do you own the original game? Should more remasters introduce fundamental changes like combat and NPCs? Let us know down below.

The post The Sinking City Remastered is available now as a free upgrade first appeared on KitGuru.

Helldivers 2 update brings new loadout system, enemies and much more

14 mai 2025 à 12:00

Since its release last year, Arrowhead Game Studios have kept Helldivers 2 fresh and active thanks to continued support through the addition of new weapons, stratagems, enemies and more. In what is one of its biggest updates yet, Helldivers 2 is getting a ton of game-changing additions, including a new loadout system with added forms of progression and much more.

Making the announcement on the PlayStation Blog, Katherine Baskin of Arrowhead Game Studios wrote: “Helldivers, get to your Super Destroyers! In a surprise turn of events that even our top researchers couldn’t predict, the Illuminate have finally revealed their intentions, emerging from the Meridian singularity, and setting a course for Super Earth.”

This new update – dubbed the Galactic Emergency – represents one of Helldivers 2’s biggest content drops yet, adding a ton of stuff including but not limited to:

  • Multiple new Illuminate enemies
    • Stingray
    • Crescent Overseer
    • Fleshmob
  • Loadout customisation
    • Weapon leveling
    • Unlockable attachments
    • Weapon camos/patterns
  • Expansion of old Warbonds
  • SuperStore overhaul with no more item rotations

The addition of a weapon levelling and loadout system alone expands the potential of Helldivers 2 tenfold, offering a much greater sense of progression, personalisation and fun. Hopefully the team at Arrowhead continues to introduce further such substantial changes/additions.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this latest update? Is there enough to draw you back to the game? How big of a deal is the new loadout system? Let us know down below.

The post Helldivers 2 update brings new loadout system, enemies and much more first appeared on KitGuru.

ATLUS teases upcoming Persona 5 announcement

14 mai 2025 à 11:15

Since its launch back in late 2016 / early 2017, ATLUS have released countless spin-offs for its much-lauded JRPG Persona 5. The latest title to have been released was Persona 5: The Phantom X for mobile and PC. Currently limited to very select regions, it seems the game is finally headed for a global release.

Taking to Twitter, the official ATLUS page teased fans with the following: ”Think you dropped this…Stay tuned!” alongside an image clearly based on Persona 5’s art style and aesthetic.

Though nothing else has been shared at this time, fans have speculated that this teaser could be referring to the long-awaited international release of Persona 5: The Phantom X.

Persona ATLUS

For the uninitiated, this gacha title was confirmed to be releasing globally almost a year ago back in July 2024. What’s more, P5X was also stated to be coming to consoles at some point following its global mobile/PC launch.

Considering the fact that it’s been almost a year since the announcement, hopefully ATLUS has been working on both the international version as well as the console release. We won’t have to wait long to find out.

Discuss on our Facebook page HERE.

KitGuru says: Have you been waiting for P5X to come to the west? What’s your general thoughts on gacha games? How many more Persona 5 spin-offs do you think we’ll get? Let us know down below.

The post ATLUS teases upcoming Persona 5 announcement first appeared on KitGuru.

Valve expands game verification to all SteamOS devices

14 mai 2025 à 10:30

Valve’s SteamOS has been a huge hit for the platform, with the company’s Steam Deck handheld reaping the benefits of this new operating system. With SteamOS officially set to arrive onto other non-valve handhelds, the platform has announced a new expansion to its game compatibility rating.

Taking to its blog to make the announcement, Valve officially unveiled their latest change to SteamOS’ game compatibility system, writing:

“With the Legion Go S – Powered by SteamOS shipping soon, we are expanding Deck Verified and introducing SteamOS Compatibility ratings. These new ratings will roll out over the next few weeks.”

Though somewhat similar to the Steam Deck’s own compatibility ratings, this expansion to the function sits alongside Valve’s official handheld, offering a slightly different metric for analysis.

Valve Game

According to the company, “If a game and all of its middleware are supported on SteamOS, we will mark it as SteamOS Compatible. If not, it’s marked as SteamOS Unsupported.”

It is worth noting that while Valve estimates that around 18,000 titles should be SteamOS verified from the get-go, they cannot guarantee that all verified titles will run smoothly on these devices as “this rating does not include testing results for performance and input, since we will not know (and have not tested) how all titles will run on all potential hardware.”

Full details on this new SteamOS verification system can be found HERE, including an FAQ section.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to more SteamOS handhelds? How do you think the Legion Go S compares to the Steam Deck? Let us know your thoughts down below.

The post Valve expands game verification to all SteamOS devices first appeared on KitGuru.

Switch 2’s Game-Key Cards will not be limited by the eShop

13 mai 2025 à 13:15

Ever since Nintendo officially unveiled the Switch 2, one of the system’s many talking points has surrounded its use of a new Game-Key Card system which includes no data on the cartridge itself. Thanks to a recent leak, we have a greater idea of exactly how these cards will function – and it’s slightly better than expected.

As part of a recent leak at Arc System Works, a bunch of small and ancillary details have been revealed for Switch 2.

With regards to the Game-Key Cards, the leak claims that these 0GB cartridges should (hopefully) be usable no matter where in the world you are.

Game-Key Switch

This is due to the fact that instead of downloading the game from the eShop, these Game-Key Cards can access a dedicated server which is independent of Nintendo’s digital store.

Though yet to be confirmed, this could allow for faster download speeds as well as a greater level of long-term support – assuming Nintendo chooses to keep these servers up beyond the life-cycle of the eShop itself.

While still a rather controversial addition, Switch 2’s Game-Key Cards are perhaps slightly less egregious than previously thought. It’s just a shame that developers/publishers have very few options when it comes to printing physical Switch 2 games.

Discuss on our Facebook page HERE.

KitGuru says: What are your thoughts on Game-Key Cards? Should they cost less than actual physical games? Let us know down below.

The post Switch 2’s Game-Key Cards will not be limited by the eShop first appeared on KitGuru.

Nightdive has seen an “influx” of publishers wanting to work with them

13 mai 2025 à 12:30

Nightdive Studios is easily one of the most trusted remastering/porting houses around, with the team having worked on all sorts from DOOM to Quake; Turok and of course the System Shock remake. With so many successes under their belt, the team have revealed just how in-demand they currently are.

In an interview conducted by RPGSite, Nightdive Studios’ founder and CEO Stephen Kick spoke on a great deal of topics – ranging from their current projects; to their ownership under Atari and how they go about remastering games.

In discussing their increased success and cache within the industry, Kick was asked “Has it now reached a point where there are more people who want you to bring their games to modern platforms than you have time to do so?” to which he stated:

“Oh, absolutely. We've had that problem for quite a while now, actually. I'd say that probably around the time of DOOM 64 [2020], once we did that title, it was like, we could no longer afford to go out and find games.”

Nightdive Studios

They continued, “It was more like, how are we going to handle the influx of people coming to us and asking us to do their game? So the whole thing kind of flipped on us where we weren't looking for work. We were looking for people to come and work for us to do more games. It's been like that ever since and it's great.”

With a team of just 40 developers (as of 2022), Nightdive has seemingly managed to succeed in a time and place where so many studios are under-performing or worse.

Of course, the studio is working with many popular and recognizable IPs, but even so, they could not have gotten there without proving their worth. It will be interesting to see how Nightdive expands and improves further over time.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Nightdive’s work? Which porting studio do you trust the most? What would you like to see the team remake next? Let us know down below.

The post Nightdive has seen an “influx” of publishers wanting to work with them first appeared on KitGuru.

The First Descendant x Nier: Automata announced

13 mai 2025 à 11:45

While we’ve yet to get a brand new console NieR game since 2017’s Automata, the IP has not been dormant, with countless games crossing over with Square Enix’s burgeoning franchise. Following on from the likes of Stellar Blade; Soul Calibur; Granblue Fantasy; Gravity Rush and many more, series favourites 2B and A2 are now coming to The First Descendant.

During their PAX East panel, the team at Nexon Games officially detailed many of the changes and additions coming with Season 3 of The First descendant.

Alongside new areas; a hover bike; social space; weapon categories and more, Season 3 will cross over with NieR: Automata, in what is the game’s first collaboration.

Descendant NieR Descendant NieR

Said to be offering cosmetic items, the crossover has only had sparring details revealed, with producer Beomjun Lee stating during the panel “the collaboration will focus on decorations, as we are in the process of solidifying the substance of our game, we decided to invest more in the content of Season 3 rather than other content related to the NieR: Automata collaboration.”

In what is perhaps an attempt to bolster eyes on The First Descendant (which has struggled to remain relevant past its initial launch), the crossover will also include a damaged version of 2B’s skin, which according to Lee will feature “no skirt, with other motions and decorations as well.”

Further details on the crossover will arrive at some point “soon” alongside an official trailer. The full list of changes and additions coming with Season 3 can be found HERE.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Season 3’s content? Are you content with it? How many more NieR collabs do you think there’ll be before we finally get a new entry in the series? Let us know down below.

The post The First Descendant x Nier: Automata announced first appeared on KitGuru.

Switch 2 will include a new battery preservation feature

13 mai 2025 à 11:00

In the month following the official Nintendo Switch 2 Direct, we’ve gotten a drip feed of new details surrounding the upcoming system. While far from a game changer, the Switch 2 is set to include a much-welcome battery preservation feature – similar to that seen on other mobile devices.

Taking to their recently-released Nintendo Today app, the Switch maker offered a small titbit of new information on one of the Switch 2’s features. Listed as ‘Battery Charging Settings’, this feature allows you to choose to limit the device’s charging to 90% capacity in efforts to extend the system’s battery life over the long-term.

While certainly an appreciated feature, there remains concerns around the Switch 2’s total battery life even at 100% capacity – with the system stated to last between 2-6.5 hours.

Battery Switch 2

For context, the original Nintendo Switch had a battery life of between 2.5-6.5 hours. This was then boosted to 4.5-9 hours with the refreshed base model as well as the OLED variant; marking a notable improvement over the original model and even more so the upcoming Switch 2.

As with the OG Switch, it’s possible that Nintendo might release a refreshed model with a more efficient chip leading to improved battery life. Until then however, if you are primarily a handheld player, you might want to keep this option disabled.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this new feature? How useful will it be for you? Do you play Switch 1 more in handheld or TV mode? Let us know down below.

The post Switch 2 will include a new battery preservation feature first appeared on KitGuru.

Epic offers new incentives for PC players to use the Epic Games Store

12 mai 2025 à 15:00

For years now, Epic has been trying to entice users to utilise their Epic Games Store – to somewhat mixed results. Following programs such as their weekly free games; reduced store fees and much more; the storefront is now adding even more incentives – especially if you play Fortnite.

In what is yet another attempt to get more PC users to invest in the Epic Games Store, the Fortnite maker has announced a new initiative, writing:

“Starting today, when you make a purchase in Fortnite, Rocket League, and Fall Guys using Epic’s payment system globally on PC, iOS, Android, and the web, you’ll get 20% back in Epic Rewards. You can spend your rewards in Fortnite and our other games, or on the Epic Games Store when you use Epic’s payment system. These 20% rewards in Epic's games are here to stay.”

Epic Games Incentives

Though in a more limited capacity, this initiative is also extending to all Epic Games Store purchases using their payment system. From now until the 31st of August, all EGS purchases will receive 20% back in Epic Rewards – a pretty substantial increase over the typical 5% they normally offer.

Of course, as with other similar programs, this initiative is designed to give you further incentives to purchase games on the Epic Games Store – ultimately building up your library in order to make you return to the platform more often.

Still, the final result is the same, with users having their gaming money go just that extra bit further – a welcome change – especially in the wake of the most recent price hike.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Epic’s latest initiative? Will it have any material impact on their position in the PC space? Are you too locked into Steam to give Epic a shake? Let us know your thoughts down below.

The post Epic offers new incentives for PC players to use the Epic Games Store first appeared on KitGuru.

Previously-delayed Killing Floor 3 finally gets a new release date

12 mai 2025 à 13:30

After 8 years of waiting, Killing Floor 3 – the much anticipated sequel to 2016’s round-based zombie killing FPS – was announced to be launching in March. Following a less-than-successful beta however, the game was delayed until sometime “later” in 2025. With these pre-release issues (hopefully) addressed, Tripwire Interactive has now announced Killing Floor 3’s release date.

Making the official announcement via a press release, the team at Tripwire Interactive unveiled the new release date for Killing Floor 3, writing: “the highly anticipated next chapter in the studio’s legendary Killing Floor franchise, Killing Floor 3, will launch worldwide on July 24.”

As mentioned, KF3 saw quite a bit of criticism following its closed beta, leading Tripwire to delay the game from its initial March release.

According to the team’s creative director Bryan Wynia, these months afforded them “additional development time to [respond] to the community’s feedback, ensuring the next chapter in the much-loved cult action/horror franchise lives up to our shared vision.”

Killing Floor 3 date

While the team did not detail exactly what changes have been made, during the previous delay announcement they claimed that “performance/stability, Ul/UX, lighting, and weapon feel” should all be addressed – though perhaps not for launch.

All in all, Killing Floor 3 has been struggling to live up to its predecessor and the game has yet to even come out. Hopefully the extra dev time has allowed Tripwire to sort all of these issues out. We’ll find out when KF3 arrives in July.

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Humble announces Xbox Game Studios bundle

12 mai 2025 à 12:00

Humble Bundles are a great way to get your hand on a bunch of neat games for a relatively low price. Following up from their id & Friends bundle a couple weeks ago, Microsoft is once again teaming up with Humble, this time for the ‘Xbox Game Studios’ Bundle.

Available to purchase in 2 forms, paying £3.90 will net you the following:

  • Broken Age
  • Sunset Overdrive
  • Battletoads

Paying the full £7.80 meanwhile will get you the above plus:

  • Age of Empires: Definitive Edition 
  • Ori and the Will of the Wisps 
  • As Dusk Falls
  • Quantum Break 
  • Wasteland 3

Humble Xbox

While perhaps not the most recent slate of Xbox offerings, the bundle includes a solid selection of titles, including Insomniac Games’ Sunset Overdrive; Quantum Break from Remedy Entertainment and of course Moon Studios’ excellent Ori and the Will of the Wisps.

As always, an adjustable portion of the money will go towards charity, with this bundle supporting ‘Gameheads’ – “a tech training program that uses video game design, development and DevOps to create diverse talent and bold new voices, train youth of color for the tech eco-system, and prepare them for college, career and civic life.”

In case you missed it, May’s Humble Choice line-up is also available to claim, the full details of which can be found HERE.

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KitGuru says: What do you think of these offerings? Would you like to see a second Xbox Game Studios bundle? What games should be included? Let us know down below.

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Hideki Kamiya would “love to” remake Devil May Cry

12 mai 2025 à 11:15

Ever since his departure from PlatinumGames, Hideki Kamiya has made a number of surprising-yet-welcome decisions, including but not limited to his return to Capcom to direct a sequel to Okami. In a similar vein, Kamiya has now claimed that would “love to” remake the original Devil May Cry if given the chance.

As part of the latest video in his Comment Reply series on Youtube, famed video game creator Hideki Kamiya candidly addressed various fan questions. In response to one user to who asked whether Kamiya would return to other Capcom franchises following Okami, the creative had this to say:

“As for a Devil May Cry remake, of course I'd love to do that. I usually don't replay my own games after release, and Devil May Cry is no exception. But once in a while, I catch gameplay clips and think, ‘yeah, this really does feel like a 24-year-old game design’.”

Devil May Cry Hideki

Offering a bit more of his thoughts, Kamiya continued, “With today's technology and game design approach, of course, I'd want to remake it from the ground up. If that ever happens… Well, I don't think seriously unless it's really happening, so right now, I don't have anything in mind. But if the time comes, I'll come up with something. That's what I do!”

While Kamiya’s repertoire is undeniable, the director has not had the best of luck in recent years, with his stint at PlatinumGames ultimately burning him out.

With a newfound sense of creativity and spark, hopefully the sequel to Okami proves to be a hit – allowing Kamiya even more freedom to pursue future endeavours. We will have to wait and see how Okami 2 performs.

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KitGuru says: What do you think of Kamiya’s statement? Would you welcome a Devil May Cry remake? If so, how faithful would you want it to be to the original? Let us know down below.

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Leak reveals why so many publishers are using Game-Key Cards on Switch 2

12 mai 2025 à 10:30

Nintendo’s official big blowout reveal for the Switch 2 did not quite go as the company had hoped, with the upcoming console sparking backlash for its across-the-board increase in pricing alongside new incentives for subscriptions; the reduction in focus on physical media and more. With regards to the final point, a new leak has revealed another issue with Nintendo Switch 2’s cartridges and why so many publishers are opting for game-key cards.

In the wake of the Switch 2’s official reveal, we got our first details on how the upcoming system will handle physical game carts. While an updated version of the Switch 1’s cartridges remain somewhat intact, the introduction of game-key cards has led many to consider the ongoing erosion of physical media.

Unfortunately, so far a large portion of 3rd-party titles have announced their games to be utilising game-key cards exclusively. Though not explained explicitly at the time, it seems we now have a better idea of the options available to these publishers.

Game-Key Switch 2

Thanks to a leak pertaining to Arc System Works (shared by NecroFelipe of UniversoNintendo), it was revealed that Nintendo is currently only offering one storage option for real Switch cartridges – those being 64GB variants.

Other than this, developers can either make use of game-key cards, or simply publish their title as a digital-only release.

Given the fact that these 64GB carts have previously been revealed to be more costly than an Xbox / PlayStation Blu Ray disc, it is beginning to make sense as to why most publishers are opting for the game-key cards.

While yes, Switch 2’s game-key cards will be more consumer-friendly than initially believed, this still marks a clear point of no return for physical games. Hopefully Nintendo offers additional options over time.

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KitGuru says: What do you think of the whole game-key card system? Does it bother you? Is Nintendo’s bespoke solution to cartridges a worthwhile trade-off? Let us know down below.

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Scarlet / Violet are the second best-selling Pokémon games of all time

9 mai 2025 à 13:30

Love it or hate it, the Pokémon franchise is a juggernaut whose reach extends far beyond the gaming space. While the series has had its fair share of controversies stemming from GameFreak’s handling of the console titles, the games remain as popular as ever – with Scarlet and Violet already becoming the second highest-selling entries of all time.

As part of the company’s latest fiscal earnings report, Nintendo released updated sales figures for its hardware and software, revealing that Pokémon Scarlet and Violet have now become the 2nd best-selling game(s) in the franchise – taking the second-place podium from the previous generation’s Sword/Shield with 26.79 million copies sold.

Scarlet Violet

For context, this puts Scarlet / Violet at roughly 5 million copies away from the best-selling Pokémon game of all time – that being the original Red/Blue/Green – which amassed over 31.38 million sales.

Of course, the original Pokémon was a phenomenon which helped spark the franchise’s current-day popularity. Even so, Scarlet and Violet being just 5 million away from the top spot is certainly surprising, especially given the game’s tepid critical reception (and the fact that it’s only been out for just over two years).

It will be interesting to see how many units the upcoming Pokémon Z-A performs when it arrives later this year.

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KitGuru says: What did you think of Pokémon Scarlet / Violet? Do the Pokémon games have an upper ceiling of 30 million players? Will a Pokémon game ever reach 50 million copies sold? Let us know down below.

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Limited Edition Death Stranding 2 DualSense controller announced

9 mai 2025 à 12:00

After a ton of trailers and a great deal of waiting, Hideo Kojima’s Death Stranding 2: On the Beach is almost here. Ahead of its launch on the 26th of June, previews for the game have now gone live – alongside the announcement of a limited edition DualSense controller.

Making the announcement on the PlayStation Blog, Sony officially unveiled their limited edition DS2 controller, writing “Keep the supplies moving with the latest piece of hardware for Porters heading out on a new journey – we’re excited to reveal the new DualSense wireless controller – Death Stranding 2: On the Beach Limited Edition.”

Death Stranding DualSense Controller

Designed in collaboration with Kojima Productions, preorders for the DualSense will go live on the 22nd of May via PlayStation Direct (as well as participating retailers) for £74.99, putting it in line with the likes of The Last of Us’ controller pricing-wise.

The Death Stranding 2: On the Beach Limited Edition DualSense officially arrives on the 26th of June; the same day as the game itself.

Considering just how creative many of Kojima’s characters/worlds/products have been, the DualSense controller feels a bit understated design-wise, though is admittedly still quite slick.

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Silent Hill 2 Remake finally pushes franchise past 10 million total sales

9 mai 2025 à 11:15

Despite being an undeniable classic, the Silent Hill franchise has never been a massive seller. That said, its recent resurgence with the success of the Silent Hill 2 Remake has now helped push the franchise past its first major sales milestone of 10 million copies.

As part of the publisher’s latest fiscal earnings report, Konami offered updated stats for the sales of its top franchises. While Metal Gear Solid remains one of Konami’s biggest (with 62.9 million copies sold across the series), the success of the recent Silent Hill 2 Remake has finally put the franchise on the map – with the series now surpassing the 10 million sales mark with over 11.5 million copies.

Silent Hill 2 10 million

For context, Bloober Team’s Silent Hill 2 Remake sold 1 million copies in under two weeks following its 8th of October launch. Then, back in late January the game was confirmed to have surpassed 2 million total sales.

So, while we don’t have the most up-to-date figures, the success of Silent Hill 2’s remake has clearly made an impact on the franchise. Hopefully Konami chooses to capitalise on its newfound popularity in the correct way. We will have to wait and see.

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KitGuru says: Are you surprised by Silent Hill’s mild franchise sales? Has SH2 Remake revitalised the series? Let us know down below. 

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Palworld makes further design compromises as a result of Nintendo lawsuit

9 mai 2025 à 10:29

In the wake of Palworld’s explosive success last year, Nintendo wasted no time in suing the developers – Pocket Pair – due to the game’s Pokemon inspirations. With the proceedings still ongoing, the company has had to make further adjustments to Palworld – including an odd change to the gliding mechanic.

While much of the discussion surrounding Palworld was in its similar character designs to Pokemon, Nintendo opted to sue studio PocketPair based on patents it owns for particular game mechanics instead.

As a result, while the lawsuit is still ongoing, PocketPair have announced some changes coming to the game, writing: “On November 30th, 2024, we released Patch v0.3.11 for Palworld. This patch removed the ability to summon Pals by throwing Pal Spheres and instead changed it to a static summon next to the player. Several other game mechanics were also changed with this patch.”

Palworld Nintendo

They continued, “we regret to inform our players that with the implementation of Patch v0.5.5, we must make yet another compromise. From this patch onward, gliding will be performed using a glider rather than with Pals. Pals in the player's team will still provide passive buffs to gliding, but players will now need to have a glider in their inventory in order to glide.”

While there could be an argument to make that the designs of the ‘Pals’ are inspired by Pokemon, Nintendo was far from the first company to use mounts/gliders in order to fly in a game, and so many of these changes feel unfortunately unnecessary.

Assuming the lawsuit goes their way, hopefully PocketPair will be able to restore these mechanics back to their original state at some point in the future.

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KitGuru says: What do you think of the lawsuit overall? Is Nintendo overstepping? Let us know your thoughts down below.

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Gears of War Reloaded appears to be digital-only on Xbox

8 mai 2025 à 12:30

Following many leaks and rumours, Microsoft finally officially announced Gears of War: Reloaded for PC, PS5 and Xbox. Coming this August, it seems as though Microsoft will continue its trend of de-valuing physical media – with the Xbox version in particular reportedly being a digital-only release.

As discovered by ResetEra user ‘Joule’ the Spanish branch of the retailer GAME published an early listing for Gears of War Reloaded. While in and of itself nothing major, the page only offers physical versions of the game for PlayStation 5 and PC.

This would be far from the first Xbox game to not release physically. That said, it is interesting to see both PS5 (and especially PC) getting a physical version while the Xbox is not.

Gears of War Physical

Of course, it is worth noting that Microsoft will be allowing all Xbox players who own the last-gen version of Gears of War to upgrade to Reloaded for free. Perhaps this is why they have opted not to give the Xbox SKU a proper release.

Still, following the likes of Indiana Jones and Avowed, Gears of War Reloaded not offering any form of disc on Xbox is a concerning look for the console maker’s future prospects in the hardware space. We will have to wait and see whether Microsoft confirms this report as being true between now and the game’s release in August.

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KitGuru says: What do you think of Xbox’s shift away from discs? Is there a justifiable reason for this? Do you reckon the PS5 version will offer the full game on-disc? Let us know down below.

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Elden Ring: Tarnished Edition to add new classes, weapons, armour and more

8 mai 2025 à 11:45

Back during the Nintendo Switch 2’s blowout reveal, one of the biggest 3rd-party titles to be announced for the upcoming console was Elden Ring. Dubbed the ‘Tarnished Edition’, the Switch 2 release is set to add a couple extra bits of bonus content – the details of which have now been shared.

As reported by the Japanese publication Famitsu (and translated by Eurogamer), the list of new content being included with the Switch 2 version of Elden Ring – the Tarnished Edition – has now been revealed.

Though these new additions will be made available as DLC for current platforms, the Switch 2 edition of Elden Ring will include two new starting classes: ‘Knight of Ides’ and ‘Heavy Knight’.

Elden RingSwitch
(Image Source: Famitsu)

Alongside these classes, the Tarnished Edition also includes 3 new customisation options for your mount ‘Torrent’ as well as 4 additional types of armour; weapons and combat techniques.

As mentioned, FromSoftware previously confirmed that all of the added content from the Tarnished Edition will be available as DLC for current owners of the game on other platforms. Whether this will be paid DLC or available for free, we will have to wait and see.

Either way, with Elden Ring getting a spin-off in the form of Nightreign and now the Switch 2 version adding new content, fans of FromSoft and Elden Ring will have plenty to enjoy in 2025.

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Split Fiction hits new sales milestone of 4 million copies

8 mai 2025 à 11:00

One of the first GOTY contenders to release in 2025 was Split Fiction. Developed by Hazelight Studios of A Way Out and It Takes Two fame, the game saw near-immediate success, selling over 1 million copies in its first 48 hours. In the 2 months since, Split Fiction has continued to perform well – having now surpassed 4 million copies sold.

Making the announcement on BlueSky, the official Hazelight Studios page shared the following:

“4 MILLION!!!! So many of you have picked up Split Fiction already, it’s amazing…Seeing the fun you have with our game and the love you show for Mio, Zoe and each other warms our hearts here at Hazelight. And so many hot dogs made…”

Despite being a relatively small studio, Hazelight’s previous projects have been massive hits, with A Way Out and It Takes Two selling over 10 and 20 million copies respectively.

Split Fiction 4 million

As with both of these prior titles, Split Fiction requires just one copy of the game to play, letting you buddy up with any of your friends no matter their system of choice, making the milestone even more impressive.

Both A Way Out and It Takes Two had long legs, selling millions of copies years after release. If Split Fiction winds up going down the same road, then Hazelight will have another monumental hit on their hands.

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KitGuru says: Are you one of the 4 (8) million who’ve played Split Fiction? Is it Hazelight’s best work yet? How long will it take to hit 10 million copies sold? Let us know down below.

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New Starfield update fixes a ton of bugs alongside Creation Kit improvements

8 mai 2025 à 10:15

Since its launch on Xbox and PC back in 2023, Bethesda Game Studios have sporadically released pretty substantial updates for Starfield – adding a few much-requested features, as well as some which should have been there at launch. Following on from November’s patch, Starfield has gotten another update which is now in beta — bringing notable Creation Kit improvements.

Detailing the update via a blog post, the team at Bethesda Game Studios wrote: “Starfield’s latest update features additional support for Creations as well as numerous fixes for Quests, vehicles, UI and the Shattered Space DLC.”

Starfield Creation

Available right now through Steam’s beta branch for the game, some of the most notable changes/fixes/additions brought with this update include:

  • Added Very Low display settings to improve performance on some devices
  • Creation Kit creations up to 2GB in size can now be uploaded
  • Creations UI fixes and improvements
  • Updated resolutions to include 32:9 and 32:10 resolutions as well as more 16:9, 16:10, and 21:9 resolutions
  • A keyboard binding is now available for the vehicle boost button on PC

While almost entirely focused on fixing the game’s various bugs and glitches, having improved resolution support – especially for ultrawide displays – is a welcome addition.

Hopefully a more substantive update arrives ahead of the game’s rumoured PS5 release.

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KitGuru says: What do you think of the update? Were you expecting more after 6 months? Is BGS gearing up for a 2nd expansion/DLC? Let us know your thoughts down below.

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May’s Humble Choice line-up is available now

7 mai 2025 à 12:45

Each month, all those with a Humble subscription are privy to a select number of titles for ‘free’ as part of the company’s Humble Choice service. For the month of May, subscribers can obtain a strong and varied line-up of titles, including Amnesia: The Bunker, Evil West; Corpse Keeper and more.

Available to add to your library from now until the end of May, this month’s Humble Choice line-up features the following:

  • The Thaumaturge – Deluxe Edition
  • Amnesia: The Bunker
  • Evil West
  • Shadow Gambit: The Cursed Crew
  • Eiyuden Chronicle: Hundred Heroes
  • STAR WARS: Bounty Hunter
  • Ultros
  • Corpse Keeper

Humble Choice line-up

Interestingly, alongside the regular suite of titles, Humble’s Choice subscription now also includes a free month of IGN Plus, said to offer “unlimited use of IGN’s in-game maps and guides”; ad-free access to the site and more.

Though there is perhaps no single standout title for the month, May’s Humble Choice line-up offers plenty of interesting and worthwhile experiences – especially when it comes to indie games.

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KitGuru says: What do you think of May’s offerings? Which title are you most excited to try? Do you subscribe to Humble Choice more for AAA games or indie experiences? Let us know down below.

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Blizzard leaks upcoming Overwatch 2 x Street Fighter collab

7 mai 2025 à 12:00

Ever since Marvel Rivals launched late last year – taking the hero shooter crown from Overwatch – the team at Blizzard seem to be finally putting their all into ensuring the once-great game remains a success in spite of its newly added competition. Following the massive drop of Season 16 a couple weeks ago, Blizzard looks set to keep hype up, having accidentally leaked some of their surprising plans for the mid-season refresh.

In what appears to have been an accidental early publishing to the PlayStation Network (archived by ResetEra user NeoRaider), Blizzard seems to have leaked some of their own plans for Overwatch Season 16’s mid-Season refresh, writing:

“Mid-season magic is alive. Keep battling in Stadium with a Street Fighter 6 collaboration and Dokiwatch Mythic Mercy Weapon Skin.”

Overwatch Blizzard

Unfortunately, no images were shared of the collab, and so it is currently unknown how Street Fighter’s art style will translate into Overwatch.

Of course, this is far from the first crossover in Overwatch, with the game having previously collabed with the likes of One Punch Man; Diablo IV; Cowboy Bebop; My Hero Academia and World of Warcraft – to name some.

Even so, a crossover with Street Fighter of all games is an interesting choice. Hopefully we’ll hear more on this when Blizzard chooses to officially reveal Season 16’s second half.

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KitGuru says: What do you think of this leak? How do you think the crossover will work? What video game series would you like to see Overwatch collab with? Let us know down below.

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Ecco the Dolphin to get remasters and a new game in surprise announcement

7 mai 2025 à 11:15

Ecco the Dolphin is one of SEGAs more underrated franchises from back when the publisher made its own console hardware. Following years of silence, a trademark popped up for Ecco the Dolphin back in January, suggesting that something is cooking. In a surprise announcement, SEGA has confirmed multiple Ecco remasters – and a new title – are on the way.

In what is perhaps one of the most unusual ways to announce a video game project, Microsoft recently published an article to their Xbox Blog celebrating Asian and Pacific Islander Heritage Month.

As part of this, the console maker gave a spotlight to Ed Annunziata, the creator of SEGA’s Ecco the Dolphin, discussing the game’s impact on environmental awareness.

Ecco the Dolphin Surprise

In a surprise end to the interview however, Annunziata was asked “What does the future hold for gaming’s favorite Dolphin?” to which they responded:

“Me and the entire original team are going to Remaster the original Ecco the Dolphin and Tides of Time games. Then we will make a new, third game with contemporary play and GPU sensibilities. Stay tuned to eccothedolphin.com.”

Curiously, the listed domain currently just has a countdown timer set to last 8500 hours – or until the 25th of April 2026. In addition, data miners found a quote in the metadata which states “Something stirs beneath the surface. Are you ready to dive in?”

Ecco the Dolphin was always a unique and surreal experience, and so it is exciting not only to see the games coming back, but to see them maintaining their sense of mystery.

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KitGuru says: Are you a fan of Ecco the Dolphin? What do you think will happen on the 25th of April next year? Let us know down below.

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Clair Obscur: Expedition 33 surpasses 2 million copies sold in under two weeks

7 mai 2025 à 10:30

Clair Obscur: Expedition 33 launched under two weeks ago to a flurry of strong praise, with the hybrid turn-based RPG becoming the highest-rated game of the year so far and going on to sell over 1 million copies in just a few days. Since then, its momentum has continued, with the game now surpassing 2 million copies sold.

Making the announcement on Twitter, the official Clair Obscur page shared the following:

“Twelve days in, and Clair Obscur: Expedition 33 has crossed two million copies sold. We’ve watched in awe as so many of you began your journey. Feeling every step, every emotion, every revelation alongside you. To those just joining us: welcome. Tomorrow comes.”

Clair Obscur Million

While the title was published by Kepler Interactive (a co-operative of sorts), Expedition 33 marks the debut title from studio Sandfall Interactive – making its continued success even more notable.

What’s next for Clair Obscur and Sandfall Interactive is currently unknown, however the team may be considering releasing DLC for the title at some point in the future. We will have to wait and see.

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KitGuru says: Have you checked out Expedition 33? Is it your GOTY so far? What other 2025 titles could be contenders? Let us know down below.

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Returnal celebrates 4th anniversary with surprise PS5 Pro patch

6 mai 2025 à 12:15

Returnal is an excellent and heart-pumping 3rd-person bullet hell rogue-like from the team at Housemarque. Released back in 2021 shortly following the PS5’s launch, the title saw solid support from the studio. 3 years on from its last major update (and two years since the PC release), Returnal has gotten a small yet welcome patch bringing full PS5 Pro support.

In celebration of the game’s 4th anniversary, Housemarque announced and released a surprise PlayStation 5 Pro patch – said to bring “up to 2.5X the pixels on PS5 Pro for a higher resolution experience of Returnal.”

While certainly a welcome upgrade, what you see is what you get with this Pro patch. As analysed by Digital Foundry, this update solely offers a boost to resolution, bringing it up from a native 1080p (temporally reconstructed to 1440p then upscaled to 4K) to a dynamic 1728-1350p. All in all, a solid enhancement.

Returnal PS5 Pro

Interestingly, Housemarque seemingly decided against PlayStation’s PSSR. Similarly, none of the ray-tracing effects added with the PC port have been brought over.

Still, a 2.5x resolution boost is certainly noticeable, making a fast-paced game like Returnal more easily appreciable – especially with how many particles the game throws at the screen at any given moment.

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KitGuru says: What do you think of the Pro patch? Do you notice a difference? Are you underwhelmed by the enhancements? Let us know down below.

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Leakers offer details on the next 9 Assassin’s Creed games

6 mai 2025 à 11:30

For a while now, we’ve known many of Ubisoft’s plans regarding the future of the Assassin’s Creed series, with the publisher themselves announcing a bunch of projects all at the same time. With AC: Shadows finally out and performing well, insiders have now begun to offer more details on the next 9 iterations of AC.

While Ubisoft Quebec is busy with their extensive post-launch support for Assassin’s Creed Shadows, known leakers Insider-Gaming have offered new details on the rest of AC’s line-up of titles.

According to the report, Ubisoft has 9 total Assassin’s Creed games currently in development in one form or another: “2 RPG's, 2 remakes, 2 smaller experiences, 2 multiplayer games, and 1 mobile title.”

As mentioned, we already know what some of these will be, with the mobile title being the Tencent co-developed AC: Jade; one of the multiplayer games being Codename Invictus and at least one of the smaller experiences being codename Hexe.

Beyond this, rumours have persisted for a while now that a remake of Assassin’s Creed Black Flag is in the works.

According to Insider-Gaming, the first game of the bunch to come out will be Assassin’s Creed Jade. (set in China). Following this will be the aforementioned Invictus, which will reportedly be a Fall Guys styled game with 5 years of support already planned out.

Creed 9

Then comes Obsidian, the codename for the Black Flag remake, which is planned to release around the same time as Invictus.

Following this will be Hexe. Said to be arriving after Shadows’ two years of support ends, this smaller experience will offer just one year of support.

The final 5 games Ubisoft currently has planned are:

  • Scarlet (RPG which will take place across India, the Mediterranean, and the Aztec Empire)
  • Stardust (Second remake project)
  • Emerald (Second multiplayer project)
  • ‘RPG3’
  • ‘Remake3’

While some could argue that Ubisoft is planning a bit too far ahead, Assassin’s Creed does represent the publisher’s biggest franchise and so it is somewhat reassuring at least to know that the team has a vision for its future.

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KitGuru says: What do you think of all these projects? Which are you most interested in? Are they planning too far ahead? Let us know down below.

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The Louvre museum is finally discontinuing its 3DS tour guides

6 mai 2025 à 10:45

One of the most interesting tidbits from the life of the Nintendo 3DS was the fact that it was used as a digital audio tour guide for the iconic French museum The Louvre. That said, with smartphones becoming the standard more than a decade ago now, the museum has decided that it’s finally time to retire the service.

In an update made to the website’s section detailing their audio guide, which allows you to “Explore the palace and collections with the audio guide on the New Nintendo 3DS” The Louvre made note of the service's impending discontinuation, writing:

“The New Nintendo 3DS console audio guides will go out of operation in September 2025, to be replaced by a new system.”

Louvre 3DS

The new system has not been detailed, but as mentioned, with the ubiquity of smartphones nowadays, it will likely be a downloadable phone app of some sorts.

While the use of a 3DS for The Louvre was always a bit of an odd choice, it does feel somewhat like the end of an era for a handheld system which punched far above its own weight.

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KitGuru says: Have you toured The Louvre before? Did you utilise their 3DS guides? What do you think they’ll be replaced by? Let us know down below.

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Oblivion Remastered is the 3rd best-selling game of 2025

6 mai 2025 à 10:00

Since its shadow-drop two weeks ago, the remaster for The Elder Scrolls IV: Oblivion has been performing extremely well – selling over 4 million copies in mere days and achieving the 3rd biggest launch on PS5 this year. As time progresses and more data is gathered, we’re getting a clearer idea of just how well Oblivion performed; with the game currently sitting as the 3rd best-selling game of 2025 in the US.

As reported by industry analyst Mat Piscatella via BlueSky, “After just one week in market (w/e 4.26) Elder Scrolls IV: Oblivion: Remastered is already the 3rd best-selling game of 2025 in the US ($ sales) trailing only Monster Hunter: Wilds and Assassin's Creed: Shadows.”

As noted by Piscatella, this only represents the first week of sales, meaning it could have surpassed AC Shadows by now.

The Elder Scrolls best-selling

Furthermore, Oblivion was a day-one Game Pass PC / Ultimate addition, making the achievement more notable. Of course, Oblivion is a known quantity and so even with a shadow drop, the game was likely to see plenty of interest.

All that said, it will be curious to see how other rumoured Bethesda remasters wind up performing when they are eventually announced and released.

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KitGuru says: Have you been enjoying the Oblivion remaster? Are you hyped now for the rumoured Fallout 3 remake? With GTA VI no longer coming out this year, could Oblivion become the best-selling game of 2025? Let us know down below.

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