↩ Accueil

Vue normale

GeForce and RTX at CES 2026, setting the technological course between aspiration and reality

6 janvier 2026 à 06:30
The content on GeForce and RTX presented in the run-up to CES 2026 paints a picture that focuses less on individual product innovations and more on a strategic consolidation of different development strands. However, the focus is now on the question of the extent to which AI-supported processes have now established themselves not only as […]

Source

DGX Spark at the CES 2026: Local AI development between desktop, edge and professional requirements

6 janvier 2026 à 06:30
With the CES 2026 update to DGX Spark, NVIDIA is positioning the system more clearly than ever as a bridge between classic workstation, AI developer platform and edge-capable infrastructure. Unlike many previous DGX announcements, this time the focus is less on new hardware and more on the consistent further development of the software base, the […]

Source

NVIDIA G SYNC Pulsar at the CES 2026: New approaches for motion display between technology and perception

6 janvier 2026 à 06:30
With G SYNC Pulsar, NVIDIA is presenting a further development of its display technology at CES 2026 that specifically targets a well-known problem: motion blur during fast image changes. Unlike traditional steps towards ever higher refresh rates, Pulsar does not rely solely on Hertz numbers, but combines variable refresh rates with a new form of […]

Source

❌