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The Guide #229: How an indie movie distributed by a lone gamer broke the US box office

7 février 2026 à 08:00

​In this week’s newsletter: Iron Lung, a largely unheralded indie horror game adapted for the big screen by a YouTuber is a hit of a very modern kind, built on blood, sweat and parasocial relationships

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Two very unusual films were released last weekend. One you will have absolutely heard of: Melania, the soft-focus hagiocumentary of the US first lady, which was plonked into thousands and thousands of often entirely empty cinemas across the globe by Amazon and Jeff Bezos in what is widely perceived as a favour-currier to the White House. Melania’s $7m takings in the US were marginally better than forecasted (and far ahead of the risible numbers for the film elsewhere) but, given the documentary’s vast cost, still represents a dramatic loss (especially if the rumour that Amazon paid for the film to be in some cinemas is true). Then again, this was a rare multimillion dollar film where the primary marker of success was probably not financial.

The other unusual film released last weekend you are less likely to have heard of, even though it dwarfed Melania’s takings. Adapted from a video game of the same name, Iron Lung is a grimy post-apocalyptic sci-fi horror in which a convict has to pilot a rusty submarine through an ocean of human blood on a distant planet. That peculiar plotline isn’t the most unusual thing about the film, though. No, what’s really remarkable is that Iron Lung came close to topping the US box office, earning $17m in its opening weekend, despite being entirely self-financed by an American YouTuber.

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© Photograph: Everett Collection Inc/Alamy

© Photograph: Everett Collection Inc/Alamy

© Photograph: Everett Collection Inc/Alamy

The Guide #228: Against ​my ​better ​judgment​,​ A Knight of the Seven Kingdoms ​has ​me ​back in Westeros

4 février 2026 à 08:00

​In this week’s newsletter: Years of dragon fatigue and lore overload ​had me running from the Game of Thrones franchise, but this modest new chapter ​offers a reminder of how good simple storytelling can be

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Just when I thought I was out … just when I thought I would no longer have that sweeping, ever so slightly irritating theme tune ringing around my head for hours on end, or feel the need to remember the difference between House Tyrell, Tully or Arryn, I suddenly find myself pulled back in to the Game of Thrones extended universe. The blame for this goes to A Knight of the Seven Kingdoms, the likably low-key Game of Thrones spin-off series about a cloth-eared hedge knight and his shrewd child squire currently ambling through its first season on HBO/Sky Atlantic.

Before its arrival, I had departed Westeros for good. My faith had first been shaken by that rushed, badly plotted final season of Game of Thrones proper, which bashed to bits six previous seasons’ worth of finely tuned political intrigue and fascinating character dynamics in a succession of endless (often badly lit) CGI-laden battles, before flambéing them in dragon fire. Worse came with House of the Dragon, a dreary, po-faced, endlessly withholding slog of a prequel series, the enjoyment of which seemed to rest entirely on whether the viewer was familiar with deep lore buried within a Westeros history book that George RR Martin wrote instead of cracking on with that sixth novel. If, like me, you were not, the show proved to be little more than a confusing conveyor belt of platinum-haired poshos glowering at each other. Oh and dragons. So many dragons.

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© Photograph: HBO/2025 Home Box Office, Inc. All rights reserved. HBO® and all related programs are the property of Home Box Office, Inc.

© Photograph: HBO/2025 Home Box Office, Inc. All rights reserved. HBO® and all related programs are the property of Home Box Office, Inc.

© Photograph: HBO/2025 Home Box Office, Inc. All rights reserved. HBO® and all related programs are the property of Home Box Office, Inc.

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