Trump says Supreme Court ruling against birthright citizenship order would benefit China


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Almost a decade ago now, Square Enix released NieR: Automata – a beautiful, evocative and highly fun game which introduced millions to the unique and bleak world of NieR. Despite the game’s critical and commercial success, we still have yet to receive a proper follow-up entry. Finally however, alongside the announcement that Automata has sold over 10 million copies, Square Enix confirmed that NieR will ”be continued…”
As part of the game’s 9th anniversary stream, publisher Square Enix officially confirmed that NieR: Automata has sold over 10 million copies – a massive achievement for what was a relatively unknown IP upon its release.
While passing such a milestone is nothing to sniff at, by far the biggest announcement at the event was the subtle confirmation that a new game is in the works, with the celebration video concluding with the words “NieR: Automata to be continued…”
While the wording itself is a little odd, it is in reference to one of the more iconic lines from the game. Furthermore, it is interesting to note that they specifically stated NieR: Automata, suggesting that the next game could be a direct sequel.
For the uninitiated, NieR: Automata is a sequel to 2010’s NieR: Replicant / Gestalt, set thousands of years after the first game. Furthermore, the original NieR was itself a spin-off of sorts to the Drakengard series of games. All this is to say that it appears as though the popularity of Automata and its characters are not going to waste, with a direct sequel likely in the works.
Though it's coming almost a decade later than expected, it is exciting to learn that we might finally get a new NieR game at some point.
KitGuru says: Are you glad to see Square Enix returning to NieR? Would you prefer a direct sequel or more of a NieR: Automata type of scenario? Let us know down below.
The post NieR: Automata celebrates 10 million copies sold, teasing the next game first appeared on KitGuru.![]()
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Roblox has existed for decades now, and while the online platform has always been popular, it’s seen a notable surge in players over the past couple years – with its total player counts matching that of entire consoles. Now, not only has Roblox surpassed the likes of Steam and PlayStation, but it's beaten out both platforms (and then some) combined.
As reported by PCGamer, industry analyst Matthew Ball published a study analysing the monthly hours spent in Roblox and compared it to the likes of Steam and PlayStation.
According to Ball, throughout 2025 Roblox saw an average of 10.25 billion hours spent in-game each month across over 150 million daily active users.
Putting this into context, the amount of monthly time spent in Roblox exceeded that of Steam (roughly 5 billion hours); PlayStation (around 4.3 billion hours) and Fortnite (a little under 1 billion) combined.
It is worth noting that the PlayStation numbers only account for those actually playing games, and does not include the console’s usage with regards to Netflix, YouTube and the like.
While there is no arguing that Roblox has become far more than just a game creation engine, its continued success and ever-increasing growth is still impressive to witness. It will be interesting to see whether Roblox will ever hit its ceiling.
KitGuru says: What do you think of Roblox’s continued rise? Has it reached its peak? Let us know your thoughts down below.
The post Roblox saw more playtime in 2025 than Steam and PlayStation combined first appeared on KitGuru.![]()
One of Nintendo’s primary strategies with the Switch 2 so far has been to offer upgrades for their last-gen titles – some of which have been free while others cost up to $20 for an upgrade. Sentiment surrounding these Switch 2 editions have been varied, but it appears as though backlash towards their most recent release (Xenoblade Chronicles X) has led Nintendo to begin offering refunds to displeased fans.
In a welcome surprise, Nintendo quietly launched a Switch 2 Edition of Xenoblade Chronicles X last week. Originally released for the Wii U, the title received a relatively basic Switch 1 port quite late into its life and so fans were hoping to see the title get a proper Switch 2 upgrade.
Unfortunately, despite the promise that the title would run at up to 4K60fps on Switch 2 when docked and 1080p 60fps in handheld, many users have expressed their disappointment with the upgrade, comparing it unfavourably to visual clarity achieved when playing the game on a Wii U emulator.
While far from the Switch 2’s most basic Switch 2 Edition, it seems Nintendo might actually be listening to feedback somewhat, with some displeased users claiming that they were able to get refunds after contacting Nintendo support.
Nintendo typically does not offer refunds in this way, and so the fact that users were able to is interesting. Whether the console maker will opt to patch Xenoblade Chronicles X on Switch 2 in the future with additional enhancements however, we will have to wait and see – but don’t expect anything substantial if it does happen.
KitGuru says: What do you think of Nintendo’s Switch 2 Edition upgrades? Which ones have been worth it and which ones feel a bit money-grabby? Let us know your thoughts down below.
The post Nintendo is issuing refunds to fans unsatisfied with Switch 2 Edition of Xenoblade Chronicles X first appeared on KitGuru.
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Les mois passent, et les cas de connecteurs 16 pins pour cartes graphiques qui "crament" sont toujours quasi quotidiens sur les réseaux sociaux. Le successeur du 12VHPWR, le 12V-2x6, n'aura finalement à peu près rien changé malgré sa norme se voulant davantage sécurisée, soutenant la conviction que...