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PlayStation is shutting down Bluepoint five years after acquisition

19 février 2026 à 19:00

Back in 2021 in the midst of an acquisition spree, Sony acquired Bluepoint Studios to bolster its first-party PlayStation game development pipeline. Now just a few years later, Sony is shutting the studio down.

In a very unexpected move, Sony PlayStation has confirmed today that it is winding down its Bluepoint studio. The news was first broken by Bloomberg's Jason Schreier, confirming that around 70 employees will lose their jobs due to the shutdown.

In a statement, a PlayStation spokesperson confirmed the news saying: “Bluepoint Games is an incredibly talented team and their technical expertise has delivered exceptional experiences for the PlayStation community. We thank them for their passion, creativity and craftmanship.”

The decision to close Bluepoint comes after a recent Sony ‘business review'. Apparently, after shipping the Demon Souls remake during the PS5's launch period, Bluepoint spent some time working on a live service God of War game, but this project was ultimately cancelled last year. The studio had been putting new game pitches together throughout 2025 but Sony seemingly opted to not pick any of them up.

Prior to joining PlayStation Studios in 2021, Bluepoint was viewed as the gold-standard studio for remasters, having worked on the Uncharted Nathan Drake Collection, Gravity Rush Remastered, the God of War Collection, and the Metal Gear Solid HD Collection. Considering that Sony just announced full remakes of the original God of War Trilogy, the closure of Bluepoint certainly comes at an odd time – they likely would have been perfect for such a project.

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KitGuru Says: This shutdown came out of nowhere but unfortunately, Sony wasted a lot of money on cancelled live service projects over the past six years, so some cuts were bound to be made at some point.

The post PlayStation is shutting down Bluepoint five years after acquisition first appeared on KitGuru.

The Razer Huntsman Signature Edition arrives with £500 price tag

19 février 2026 à 17:00

This week, Razer is launching its most expensive keyboard to date. The new Huntsman Signature Edition lands with a £500 price tag. For that money, you get a high-end Analog Optical Switch keyboard with a focus on type-feel, high-performance polling rate and acoustics.

The keyboard combines Razer Analog Optical Gen 2 Switches with true 8000Hz HyperPolling and Rapid Trigger Mode, enabling fast actuation, rapid resets, and low‑latency input suited to competitive play. Razer says the model reflects years of development in switch design, reliability, and sound tuning.

The chassis is CNC‑milled from 6063 anodized aluminium, with key exterior elements finished using PVD coatings, which are typically found in high‑end watches and automotive components. These surfaces are hand‑polished to achieve a reflective finish, while the keyboard ships with textured doubleshot PBT keycaps and a mirror‑polished metallic triple‑headed snake keycap.

Internally, the Huntsman Signature Edition uses a layered acoustic structure with tuned foams and dampening materials to produce a fuller typing sound and consistent key feel. Each switch sits within this system to maintain uniform response across the board.

The keyboard is backed by a 5‑year warranty and is positioned as a premium desktop centrepiece. The Razer Huntsman Signature Edition is available now at £499.99 / $499.99 / €499.99 MSRP.

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KitGuru Says: This is Razer's most expensive keyboard to date at launch, but it is also extremely good looking, in part due to the extra money put into polishing up the chassis.

The post The Razer Huntsman Signature Edition arrives with £500 price tag first appeared on KitGuru.

Corsair launches colour-shifting Galaxy and Nova FRAME 4000D cases

19 février 2026 à 16:00

CORSAIR has added two limited‑edition models to its FRAME 4000D lineup, introducing the Vault Series Nova and Galaxy cases with unique colour‑shift finishes. Nova moves from blue to teal to purple depending on the angle, while Galaxy transitions from pink to green to grey.

Both editions build on the FRAME 4000D chassis and include a compact PSU shroud that leaves room for a 120mm floor fan, a full tempered‑glass side panel, and an upgraded front I/O layout. The updated panel offers three USB‑C ports, with one being an ultra-fast 20Gbps port, while the remaining two offer 5Gbps bandwidth. There is also a 3.5mm audio jack and an ARGB‑lit power button using an MX‑style green mechanical switch.

As part of the FRAME Modular Case System, the Vault Series supports extensive customisation, including panel swaps, component upgrades, and alternative cooling layouts. The InfiniRail fan‑mounting system allows flexible positioning and supports up to 200mm front fans and 140mm fans in the roof. The chassis accommodates dual 360mm radiators and up to 13x120mm fans, with a GPU anti‑sag arm included to support modern graphics cards. The internal side panel can act as a cable cover or be removed to mount additional fans.

Storage options include removable trays for one 3.5‑inch drive or two 2.5‑inch SSDs, and the case integrates cable hooks, tie‑downs, and a mounting pocket for the iCUE LINK System Hub to simplify cable routing. Unfortunately, neither version of the case ships with any pre-installed fans, so you'll need to have some extra budget left over to acquire some.

Discuss on our Facebook page, HERE.

KitGuru Says: Would you like to see more colour-shifting PC cases on the market?

The post Corsair launches colour-shifting Galaxy and Nova FRAME 4000D cases first appeared on KitGuru.

Splinter Cell Remake studio hit with layoffs

19 février 2026 à 15:30

Ubisoft Toronto, the studio in charge of the upcoming Splinter Cell Remake, has been hit with layoffs – although the publisher insists that the remake remains unaffected. 

Today, Ubisoft confirmed a new round of cost-cutting efforts, this time impacting its studio location in Toronto, Canada. Ubisoft is letting go of around 8% of its staff there, equalling around 40 employees.

In an internal email (via VGC), Ubisoft stated that despite the cuts, the Toronto studio will remain “a key contributor” to several co-development efforts, on top of its continued work on the Splinter Cell Remake, which unlike the Prince of Persia remake, has not been cancelled… for now at least.

Ubisoft Toronto is best known for its work on Far Cry 6, Watch Dogs: Legion, Splinter Cell Blacklist and the upcoming Splinter Cell Remake. The studio has also worked as a support studio on Star Wars Outlaws, Far Cry 5, Rainbow Six Siege and other projects.

Discuss on our Facebook page, HERE.

KitGuru Says: Chances are if these layoffs are happening, the Splinter Cell Remake is still some ways away from going into full-scale production. 

The post Splinter Cell Remake studio hit with layoffs first appeared on KitGuru.
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