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Fallout Season 2 Filming Halted Due to LA Fires

Production on some of Hollywood's biggest shows, including the next season of Fallout, have come to a screeching halt after several major fires broke out across Los Angeles county.

Variety reports that filming permits across fire-stricken areas have been withdrawn, which means that the re-start of production for Fallout Season 2 has been potponed, though just until Friday. NBCUnviersal says that production Hacks, Loot, Ted, Suits: LA, and Happy's Place have been suspendended as well.

Elsewhere, CBS has halted production on NCIS, NCIS: Origins, and After Midnight, while Disney has paused Doctor Odyssey, Grey's Anatomy, and Jimmy Kimmel Live.

Lastly, Warner Bros. studio in Burbank was closed, affecting Abbot Elementary among other shows.

Amazon will be looking to get Fallout up and running soon as the first season was a surprise hit for the streamer, and maybe even for fans who were not provided with a lot of details about the show before it premiered.

Produced by Jonathan Nolan and Lisa Joy of Westworld fame, Fallout tells an original story in the post-apocalyptic RPG series following three characters: Vault Dweller Lucy MacLean, Brotherhood of Steel squire Maximus, and Cooper Howard, a ghoul who survived The War that destroys America.

Fallout recorded 65 million viewers in the first 16 days, becoming the second most-watched show on Prime Video behind The Lord of the Rings: The Rings of Power. The show kicked off a renewed interest in a new Fallout game, though Bethesda themselves are committed on a new Elder Scrolls game first.

Check out IGN's full review of the first season and we'll hope that production can resume quickly for these shows.

Matt Kim is IGN's Senior Features Editor.

Get a 10,000mAh Power Bank Capable of Fast Charging a Nintendo Switch for Under $13

Here's a great opportunity to score a battery backup for your Nintendo Switch at a super low price. Amazon is offering two INIU branded power banks at just over $10:

INIU power banks generally have very good reviews and are considerably less expensive than equivalent Anker models. These two models have the same battery capacity and power delivery output, but the $11.58 model has two USB Type-C and one USB Type-A ports. The $12.58 model has one USB Type-C and two USB Type-A ports and a battery indicator.

INIU 10,000mAh 22.5W Power Banks

There are two reasons why these power banks serve as great battery backups for your Nintendo Switch console: capacity and charging rate. A 10,000mAh (37Whr) power bank can charge a Nintendo Switch OLED from completely empty to full about 1.9 times while still managing a slim footprint. Provided you fully charge your Switch from the get-go, that nearly triples your total playtime. Both power banks also boast a 22.5W charging output over USB Type-C. The Nintendo Switch console accepts a maximum charging rate of 18W, which is the charging rate of the official Nintendo charger.

With a power bank this small, you don't need to worry about being stopped at airports. The 10,000mAh capacity is well below TSA's 27,000mAh carry-on limit. Both power banks also also low-profile enough that no one will take notice in the first place. If a TSA official actually does take the initiative to test the wattage, you are well in the clear.

Looking for more options? Check out the best power banks for travel. For more big tech news for this month, check out our CES 2025 hub for all of the latest updates.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Creature Commandos Season 1 Finale Exclusive Clip

IGN can exclusively reveal a sneak peek at the seventh and final episode of the first season of Creature Commandos, which premieres on Max on Thursday, January 9th.

The clip can be watched via the player above or the embed below.

The season finale – titled "A Very Funny Monster” and written and executive produced by DC Studios co-CEO/co-chairman James Gunn and directed by Matt Peters – presents Nina Mazursky’s (voiced by Zoe Chao) origin story while also finding Princess Ilana (Maria Bakalova) attempting to escape death at the hands of the Creature Commandos once and for all.

In addition to Chao’s Nina, our exclusive clip from the season finale also features Alan Tudyk’s Dr. Phosphorus, Indira Varma’s The Bride, and Sean Gunn’s Weasel.

The series boasts a stellar voice ensemble that includes Steve Agee as Economos, Anya Chalotra as Circe, Frank Grillo as Rick Flag Sr., David Harbour as Eric Frankenstein, and Viola Davis as Amanda Waller.

Creature Commandos was recently renewed for Season 2. In his spoiler-free Creature Commandos Season 1 review, IGN’s Tyler Roberston said the show “gracefully fulfills its duties as the bridge between the old DCEU and the new DCU, while also telling a rock solid story all its own. James Gunn’s classic recipe of lovable weirdos, great music, and lots of jokes and violence is on full display, but in a new, fresh way that’s presented well in animation.”

For more on Creature Commandos and the DCU, find out what James Gunn said about the show’s Batman cameo, injecting sex and violence into the DCU, whether canon even matters, and that blink-and-you’ll-miss-it cameo in the Superman trailer.

'I Didn't Expect This Much Media Attention' — We Saw Genki's CES Nintendo Switch 2 Mockup, Here's What They Had to Say

It's been a heck of a start to the week for Nintendo fans. A combination of the start of a new year and the Consumer Electronics Show (CES) has resulted in an absolute flood of Nintendo Switch 2 rumors, predictions, and seeming leaks. Most interesting of all of them is a mockup of a supposed Switch 2 from accessories maker Genki that's being shown off at the convention that seems to be based on real knowledge of the real system. We were curious, so IGN met up with Genki to see what we could learn.

For some context, the Switch 2 mockup from Genki is allegedly based on a real Switch 2 system that Genki has seen and used as the basis for its accessories. A report from French publication Numerama offered some potential details shared by Genki, which included verifying rumors of an optical sensor on the Joy-Con and showing off the magnetic clips that attach those Joy-Cons to the system. Genki even posted a video to its own website showing off a render of the system. The accessories company claims it's releasing in April.

IGN visited Genki's booth at CES today and spoke with a Genki representative while examining their Switch mock-up. The representative expressed surprise at all the fervor over their mock-up, saying they felt that all the information about the Switch 2 had already leaked and Genki wasn't saying anything new. "I didn't expect this much media attention, to be honest," they said. While Genki's mock-up does appear to add significant weight to a growing pool of past leaks on what the Switch 2 will be, it's worth noting that Nintendo still has not officially revealed anything about the system, and all these claims are subject to change or total debunking. A formal announcement is expected in the first quarter of this year, per Nintendo.

While the Genki representative did not know the technical specs of the Switch 2 or anything about the motherboard, they did say they could attest to "physically what's there, what's pressable and what's not."

They again confirmed the Joy-Cons attaching to the system via magnets on the system side and metallic SL/SR buttons on the Joy-Cons that can be released via a button on the back of each Joy-Con.

The Genki representative stated that the new console looks like it can physically fit in an old Nintendo Switch dock, but certain indentations seem to prevent it from actually being usable in the dock itself. Additionally, while current Joy-Cons won't physically attach to the sides of the new Switch, the Genki spokesperson said the company is "assuming" they will still work as wireless controllers, stating that other accessories manufacturers are banking on that capability.

Unfortunately, the representative said they didn't have any information on a new "C" button present on their mock-up of the right Joy-Con. They said there had been some rumors among accessories manufacturers about it being camera-related, but could not verify the actual function and did not know if the Switch 2 possessed a camera at all.

Finally, the representative stated there is an extra USB port at the top of the Switch 2, which they claimed could be used for handheld charging "at minimum." They could not verify if the Switch was dockable upside down.

We brought a tape measure to the meeting, so we were able to check out the dimensions of Genki's mockup. Per our measurements, the Switch 2 is 10.5" wide, 4.5" tall, .5" thick and has an 8" screen. Compare that to the current Nintendo Switch OLED model, which is 9.5" wide, 4" tall, .5" thick, and has a 7" screen.

Genki's mock-up seems to jive with most of the recent rumors and allegedly leaks about Nintendo's upcoming new system, all of which seem to be converging on the notion of it being a bigger, more powerful Nintendo Switch system with some slight differences in shape. Along with Genki's information, we've also seen leaked images of a supposed new Joy-Con from Chinese social media that match up with the mock-up we saw, and a leaked image of alleged internal components. Given the rapid pace of increasingly believable leaks and rumors, it's possible an official Switch 2 announcement is imminent - but we won't know until Nintendo emerges from behind the curtain and makes it a reality.

In the meantime, you can catch up with everything we saw at CES 2025 right here.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.

Roblox Squid Game Season 2 Codes (January 2025)

If you're looking for Squid Game Season 2 codes in Roblox, IGN's got you covered! In this article, you'll find a list of active and working Squid Game Season 2 codes in January 2025 that you can redeem for free rewards in Trendsetter Games' hit Experience, including Revives and Super Pushes to help you win.

Active Squid Game 2 Codes (January 2025)

Here are all the active Squid Game Season 2 codes in January 2025 and the free rewards you get for redeeming them:

  • Season2Released: 3x Revives (NEW!)
  • sisi: 5x Revives (NEW!)
  • Season2: 5x Super Pushes (NEW!)
  • S2Secret: 2x Revives
  • Season2Sneak: 1x Revive
  • TUN3: 5,000x Cash
  • 456: 2,500x Cash
  • ThanksPewDiePie: 500x Cash
  • SleeplessTaco: 5,000x Cash
  • PewDiePie: PewDiePie Bat Skin
  • RBBattles: RBBattles Bat Skin
  • 700kLikes: 3x Pushes
  • saucyvibe: 5x Revives
  • 350kLikes: 25x Souls

All Expired Squid Game 2 Codes

The following Squid Game Season 2 codes no longer work and can't be redeemed as of January 2025:

  • Halloween2024
  • AppRelease
  • 2023
  • 1BILLION

How to Redeem Squid Game 2 Codes in Roblox

Follow the steps below to redeem Squid Game Season 2 codes and claim free rewards in the Roblox Experience:

  1. Open Squid Game in Roblox.
  2. You'll see a list of icons on the left-hand side of your screen. Click on the green Codes icon to open the Redeem Code menu.
  3. Input your Squid Game Season 2 code into the [Code Here] field.
  4. Double check the code for typos, then tap Confirm to claim your free rewards.

Why Isn't My Squid Game Season 2 Code Working?

If the Squid Game Season 2 code you're trying to redeem isn't working, it's likely because of one of the following reasons:

  • The Squid Game 2 code is expired
  • There's a typo or accidental space in the code

When inputting a Squid Game Season 2 code into Roblox, make sure it's spelled correctly and that there are no spaces before or after the code. We recommend copying and pasting codes straight from this article to ensure they're correct as we've tested and verified them ourselves. Codes are case-sensitive, so you'll also need to ensure it's in the correct case.

If the Squid Game 2 code you're trying to input still isn't working, it's probably expired and can no longer be redeemed.

How to Get More Squid Game Season 2 Codes

Outside of bookmarking this article, the best way to get more Squid Game 2 codes as soon as they become available is to check the Squid Game Season 2 Roblox game page as the creator often update's the Experience's description with new codes. Alternatively, the creator, kingerman88, sometimes posts new codes on their X account.

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she's not working, you can find her playing an RPG or making miniatures.

Marvel Rivals Dev Confirms Nerfs and Buffs Coming With Season 1 Balance Changes

Marvel Rivals Season 1 balance changes are nearly here, and NetEase Games has revealed details that promise tweaks for popular heroes like Captain America, Cloak & Dagger, and Jeff the Land Shark.

The team detailed its reasoning for the buffs and nerfs that will soon be delivered with version 20250110 in a post on its website. Despite having launched only last month, NetEase says it’s happy with the “vibrant diversity of lineups” it has seen this far but still sees some room for improvement.

“Hence, in the first half of Season 1, we are set to make balance adjustments to certain heroes, enabling a broader roster to partake in more intricate gameplay, ensuring a richer, more engaging, and diverse gaming experience for all,” the team explained.

Some of the balance tweaks arriving in the first half of Marvel Rivals Season 1 include slight nerfs to a few of the more dominant heroes in the roster. Hulk’s Indestructible Guard gamma shield is going from 250 to 200 health, while Hela will be hit with a base health reduction that brings her from 275 to 250. Hawkeye is also getting a decrease to his medium-long range damage alongside a slight increase to his close combat resistance. Then there's Luna Snow, whose ultimate ability will now take longer to switch from damage to healing.

The list of heroes set to benefit from buffs, meanwhile, is quite long, with Cloak & Dagger, Storm, Punisher, Moon Knight, and more due improvements in some form. Captain America is getting some of the more substantial balance adjustments, with NetEase aiming to enhance his survivability. Jeff’s Joyful Splash healing is also getting an increase from 140/s to 150/s, while the team has also moved to make his ultimate ability warning marker line up better with its actual radius.

Marvel Rivals Season 1 launches this Friday, January 10. In an X/Twitter post, NetEase announced that a maintenance period will begin tomorrow, January 9, starting from 11pm to 1.10am PST. Servers go offline during this time, with the team warning that server return times may vary based on progress.

Alongside today’s patch notes, NetEase revealed what it is calling the Hero Hot List, a stat page that details pick and win rates for heroes across console and PC quickplay and competitive matches. It’s a list that will almost certainly change with Season 1 not only because of the balance adjustments but the introduction of four new heroes with the Fantastic Four. Mr. Fantastic and the Invisible Woman start things off with the first half of the season, with The Thing and Human Torch set to arrive in the second half.

You can read the full balance changes planned to arrive in the first half of Marvel Rivals Season 1 below.

Marvel Rivals First Half of Season 1 Balance Changes

VANGUARD

Captain America

Steve will receive some enhanced survivability, allowing more frequent entering and exiting of the combat.

- Reduce the delay time for shield restoration after releasing Living Legend from 3s to 2s.

- Reduce Liberty Rush cooldown from 12s to 10s.

- Increase base health from 650 to 675.

- Reduce the energy cost for releasing Freedom Charge (ultimate ability) from 3400 to 3100; Reduce the additional health provided per second to self after releasing it from 110 to 100.

Doctor Strange

We’ll be reducing the threat range and increasing the defense window of the Sorcerer Supreme.

- Add damage falloff to Maelstrom of Madness and Gamma Maelstrom. Starting at 5 meters and reducing to 70% at 8 meters.

- Slightly decrease the shield value recovery rate after releasing Shield of the Seraphim from 80/s to 70/s.

Thor

The God of Thunder could use some slightly increased survivability and improved the success rate to his ultimate ability.

- Increase base health from 500 to 525.

- Added immunity to control effects during God of Thunder (ultimate ability).

Hulk

Dr. Banner has been dominant, but some decreased sustained combat capability upon entering the battlefield will bring him more in line with other Vanguards.

- Reduce the Indestructible Guard gamma shield value for Hero Hulk from 250 to 200.

Venom

With increased survivability and the threat of his ultimate ability, the symbiote menace will strike fear into the backlines of all enemy teams.

- Increase the Symbiotic Resilience bonus health ratio gained per lost health point from 1 to 1.2.

- Increase the base damage of Feast of the Abyss (ultimate ability) from 40 to 50.

DUELIST

Black Panther

We're slightly decreasing T'Challa's combat survivability.

- Reduce the additional health provided to self after refreshing Vibranium Marks with Spirit Rend from 40 to 30, and the upper limit of additional health provided from 120 to 75.

Black Widow

Natasha was very much in need of optimization when evaluating the release experience of her abilities as well as a slightly increase to the threat of her ultimate ability,

- Increase the range of the first effect of Edge Dancer from a 3-meter radius to a 5-meter radius.

- Reduce the time required for Fleet Foot to recover from 0 stamina to full from 12s to 4s.

- Reduce the time required for Electro-Plasma Explosion (ultimate ability) to reach maximum power from 1s to 0.6s.

Hawkeye

We'll be decreasing the medium-long range damage capability, reducing the threatening combat radius, and slightly improving the close combat resistance for the avenging archer.

- Slightly reduce the spread angle between every two Blast Arrows.

- Reduce the triggering distance of passive ability Archer's Focus from 60 meters to 40 meters. Reduce the maximum additional damage of the passive from 80 to 70.

Hela

The Goddess of Death has been a menace and we'll slightly decreasing her combat strength.

- Reduce base health from 275 to 250.

Magik

The Queen of Limbo needed an Increase to her threat after unleashing her ultimate ability.

- Increase Umbral Incursion damage in Darkchild form from 115 to 135.

Moon Knight

The Hand of Khonshu will receive a slight increase to the threat of his ultimate ability.

- Increase the number of talons generated by Hand of Khonshu (ultimate ability) from 10 to 14.

- Increase the explosion radius of each talon from 4 meters to 5 meters.

Namor

We're optimizing the throwing feel of Namor's eggs!

- Adjust the throwing feel of Monstro Spawn and Frozen Spawn. Now, Namor can more accurately throw them to the desired location.

Psylocke

We'll be providing more options for other heroes to counter the demon slayer's ultimate.

- Now Dance of the Butterfly (ultimate ability) will check for barriers (including Magneto's Metal Bulwark, Hulk's Indestructible Guard, etc.).

The Punisher

We're slightly increasing the damage capability of Frank's weapons.

- Slightly reduce the spread of Deliverance and Adjudication.

Scarlet Witch

We're Increasing Wanda's combat strength when she's facing Duelists or Strategists.

- Increase Chaos Control's fixed damage from 50/s to 60/s.

- Reduce the percentage damage per second from 5% to 3%.

- Increase Chthonian Burst's projectile damage from 30 to 35.

Storm

The Weather Witch needed an overall increase to her damage capability; We're also optimizing the feel of her left-click projectile and the release experience of her ultimate ability.

- Increase Wind Blade projectile speed from 100m/s to 150m/s and left-click damage from 50 to 55.

- Increase Bolt Rush damage from 70 to 80.

- After releasing Omega Hurricane (ultimate ability), the bonus health provided for herself will be increased from 350 to 450. Moreover, following its conclusion, the extra health will no longer vanish instantly but will instead diminish at a rate of 100 per second.

Squirrel Girl

We're increasing the threat of Doreen and her furry friends in their ultimate ability.

- Addition of a new effect to the Unbeatable Squirrel Tsunami (ultimate ability): the squirrels will rush towards the nearest enemy after bouncing instead of bouncing randomly.

- Reduce the squirrel tsunami health from 600 to 300.

Winter Soldier

We'll be adjusting Bucky by decreasing his long-range combat strength and increasing his survivability in medium-close range combat.

- Increase the bonus health provided by Bionic Hook and Tainted Voltage from 30 to 40.

- Increase Roterstern's projectile damage from 70 to 75.

- Reduce the area damage from 70 to 65 and reduce damage decay from 65% at 40 meters to 60%.

- Increase base health from 250 to 275.

Wolverine

Logan will receive an increase to basic combat strength, but a slight decrease to the additional survivability after activating Undying Animal.

- Increase base health from 300 to 350.

- Reduce the damage reduction ratio provided by Undying Animal from 50% to 40%.

STRATEGIST

Cloak & Dagger

Ty and Tandy will receive an increase to their healing capability as well as an expansion to the coverage area of their ultimate ability.

- Reduce Dagger Storm cooldown from 15s to 12s.

- Increase the number of dashes in Eternal Bond (ultimate ability) from 3 to 4.

Jeff the Land Shark

We'll be adjusting the range for his ultimate ability so it now better fits the warning marker. In addition, we'll also be increasing his healing capability.

- Adjust It's Jeff! (ultimate ability) range from a 10m sphere to a 10m radius, 5m high cylindrical spell field.

- Increase the healing of Joyful Splash from 140/s to 150/s.

Luna Snow

While we've enjoyed her dropping the bass, we've made adjustments to Luna's ultimate ability to prevent players from abusing its healing capabilities.

- Increase the interval for switching between healing and damage in Fate of Both Worlds from 0.1s to 0.5s.

Mantis

We'll be making Mantis a bit less fleet-footed, reducing her roaming support capability.

- Reduce Nature's Favor (passive) movement boost from 2.5m/s to 1.5m/s.

Rocket Raccoon

Rocket could use an enhancement to his healing capability.

- Increase the healing of Repair Mode from 60 per/s to 70 per/s.

TEAM-UP ABILITIES

Hawkeye – Black Widow

To further tone down Hawkeye's oppression, we' ll be reducing his seasonal buff.

- Reduce Hawkeye's season bonus from 20% to 15%.

Hela – Thor – Loki

Much like Hawkeye, Hela's overwhelming power will be receiving a slight reduction.

- Reduce Hela's season bonus from 20% to 15%.

Luna Snow- Namor

We'll be increasing the threat of Namor's Frozen Spawn.

- Increase Frozen Spawn damage from 25 to 27.

- Increase Frozen Spawn slowing effect applied to hit enemies from 25% to 30%.

- Increase berserk state Frozen Spawn damage from 16 to 18.

Rocket Raccoon – The Punisher – Winter Soldier

One of Rocket's best tools will be available more often!

- Reduce the cooldown of Ammo Invention from 45s to 40s.

Scarlet Witch - Magneto

A bit underwhelming, the damage capability of this father-daughter Team-Up ability will be enhanced.

- Increase Metallic Fusion projectile damage from 55 to 60.

- Increase Metallic Fusion spell field damage from 30 to 35.

Thor – Storm – Captain America

We'll be enhancing the damage capability of Storm's side of this Team-Up ability.

- Reduce the cooldown of Charged Gale from 20s to 15s.

- Increase the damage of Charged Gale from 50 to 55.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Nintendo/Sony’s canceled SNES CD may soon become a reality

In case you did not know, I have a very soft spot for 8-bit and 16-bit consoles. So, when I found out that someone was trying to create Nintendo’s and Sony’s canceled SNES CD, I couldn’t help but share it with you. Yes, you read that right. SNES CD may soon become a reality. For … Continue reading Nintendo/Sony’s canceled SNES CD may soon become a reality

The post Nintendo/Sony’s canceled SNES CD may soon become a reality appeared first on DSOGaming.

Better Man Review

The setup of Better Man is conventional. Like Bohemian Rhapsody and Rocketman, this biopic from The Greatest Showman director Michael Gracey wades through the early hardships, romantic discord, and various controversies of a British pop star – in this case, Robbie Williams. Yet it’s also a jukebox musical with so much exuberant punch, pain, and ingenuity that it feels quite unlike any you might have seen before – thanks in large part to rendering its “Angels”-singing subject as a CGI chimpanzee in a world otherwise occupied by live-action homo sapiens. You might think, as I did, "Why the gimmick?" As Williams points out in an affable voiceover, the former teen idol bad boy has long regarded himself as a "less evolved" being. He even penned a song called "Me and My Monkey" to describe his coke-addled stage persona; the film spends a considerable amount of time acquainting us with this side of Williams during his rise to fame, first in the 1990s with boy band Take That and later in the ’00s as a solo artist.

The fact that we're seeing this digital chimp snort his way through live shows and band break-up meetings, rather than a human actor, certainly makes the bleaker elements of Better Man an easier pill to swallow. Yet there's nothing primitive about the emotions Jonno Davies and Asmara Feik are able to convey through the exquisite performance capture technology of the Wētā FX team (of Lord of the Rings fame). With Williams lending his singing vocals too, the result is a flawless characterization of a working-class boy done good, bad, ugly, and good again – complete with immaculate North-of-England accent work and vulgarity-filled humor, to boot.

That god-tier level of seamlessness is reflected everywhere in the film, especially in the evocative musical numbers. Williams' ballad "Feel" is set against the kitchen-sink backdrop of Stoke-on-Trent circa 1982, where young Robert (played by Feik and voiced by Carter J. Murphy) beautifully croons "I just want to feel real love" as he watches his flaky dad Peter (stunningly portrayed by Steve Pemberton) ditch the family for a life of cabaret. The number transitions into a revolving two-shot of a father-son duet Robert heartbreakingly imagines using the comb and velvet jacket Peter leaves behind.

This abandonment serves as the catalyst for Robbie's self-destruction, self-loathing, and desperate need to be famous, a core wound mended and broken through breathtaking musical sequences depicting his volatile split from Take That ("Come Undone") and bittersweet romance with All Saints star Nicole Appleton ("She's The One"). It culminates in a roaring rendition of "Let Me Entertain You" as Williams’ famous three-night stand at the 2003 Knebworth Festival becomes a hauntingly violent skirmish between the singer and thousands of his past selves. The camera zooms maniacally across the red-tinged battlefield as ash rains down and longswords, axes, and daggers clash.

No scene, however, delivers on the film's promise "to give you a right-f**king entertaining" like when London's Regent Street becomes the stage for a mind-blowing, “Rock DJ”-soundtracked tour through the musical history of Take That. The synchronization of so many deep-cut aesthetic choices – from the rain-soaked “Back for Good” video to the matching blue teddy-boy suits they wore to the 1994 Brit Awards – with dynamic choreography and supremely polished editing, ensure this sequence sings in perfect harmony.

These musical numbers push the story forward in rip-roaring fashion, yet the script is as much rooted in Williams’ familial ties and Peter popping in and out of his son's life. As Robert's grandmother, Alison Steadman breathes gorgeous light and pathos into her hometown scenes with Davies. Pemberton might be best known for the dark comedy series The League of Gentleman, but the dramatic verve he imbues Peter with proves poignant and devastating throughout Better Man – especially during a quietly stirring final act at the Royal Albert Hall.

Better Man is a jukebox musical with so much exuberant punch, pain, and ingenuity.

With Better Man, Gracey has transformed Williams' life, music, and demons into a thunderous cinematic spectacle. But its ultimate success is down to its sensitive ability to remain grounded in the emotional reality of a man striving to find love for the little lad who used to watch Frank Sinatra and The Two Ronnies with his nan on the telly. That it does so while that man and lad are both portrayed by an ape made of 1s and 0s is all the more incredible.

9 minutes of new gameplay footage from Monster Hunter Wilds

IGN has shared a video, showcasing 9 minutes of new gameplay footage from Monster Hunter Wilds. This new video focuses on the Rompopolo monster which you will find at Oilwell Basin. Moreover, Capcom announced the second open beta test for the game. As Capcom stated, Open Beta Test 2 will begin this February. This second … Continue reading 9 minutes of new gameplay footage from Monster Hunter Wilds

The post 9 minutes of new gameplay footage from Monster Hunter Wilds appeared first on DSOGaming.

Marvel Rivals Hero Stats Reveal Pick and Win Rates in Quickplay and Competitive Modes

NetEase Games has unveiled a Hero Hot List for Marvel Rivals, revealing pick and win rates for everyone from Jeff the Land Shark and Mantis to Storm and Spider-Man.

It’s a straightforward list of every playable character in the massively popular hero shooter that gives players more insight into which Marvel icons are being picked over the others. You probably won’t be too surprised to see Jeff leading the pack as the number-one pick across PC and console quickplay games. He’s sitting at 21.18% pick rate, with Venom in second at 19.09% and Cloak & Dagger in third at 18.81%. At the opposite end of the list, we find Storm, with only 1.66% of players choosing to smite opponents with her weather abilities in quickplay.

Pick rates for competitive, meanwhile, tell a slightly different story. Pop-centric healer and Strategist Luna Snow tops the pick rate list at 20.66%, with Jeff still cracking the top 10 in seventh with 13.86%. The tough-to-handle Storm remains at the bottom in competitive games at just 0.69% on PC, while Black Widow sits in last with 0.79% in competitive console matches. It also seems that the Strategist and Vanguard roles remain equally popular among players regardless of mode or platform.

Concrete numbers for Marvel Rivals show NetEase is willing to be a bit more transparent about how fans are choosing to engage with the roster, but many will likely find little surprise in the pick rate list. Jeff, specifically, has proven to be quite the punching bag for the community since launch arrived last month. This adorable dog shark has terrorized enemy teams with his It’s Jeff! Ultimate ability, which sees him swallowing multiple enemies and, usually, sending them hurtling to their deaths. He’s relatively easy to get a handle on, so it’s never been a surprise to see him show up in a match.

Win rates, on the other hand, reveal that Marvel Rivals has been a mostly even experience regardless of which hero players dive into battle with. While nearly every character hovers around a 50% win rate regardless of game mode, Jeff actually finds himself on the lower end of the spectrum at 45.39% of matches won in quickplay and 44.38% in competitive. It’s actually Mantis who brings home the most consistent victories, with 56% of games won in quickplay and 55.20% won in competitive.

Some of these stats may give players clues as to how NetEase will push forward when it comes to future balance changes. That said, those pick rates will certainly change once Season 1 introduces new maps, modes, and characters, such as the Fantastic Four, starting this Friday, January 10. Mr. Fantastic and Invisible Woman kick things off starting this week, with The Thing and Human Torch set to arrive halfway through the season.

While we wait for more updates to swoop in, you can read up on why we gave Marvel Rivals and 8/10 in our review. Keep an eye on the latest Marvel Rivals codes for free skins, and vote on the strongest Marvel Rivals characters in our community tier list.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

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