I miss old PopCap like you miss old BioWare
© EA
© EA
The weekend is officially here, and we've rounded up the best deals you can find! Discover the best deals for April 20 below:
Xenoblade Chronicles X: Definitive Edition brings the long-requested Wii U game to Nintendo Switch with numerous quality-of-life updates and features. There's also even an added epilogue story chapter with a new ending for the game, which likely will directly lead into the future of the series. With a soundtrack by Hiroyuki Sawano and a massive world to explore, Xenoblade Chronicles X is a game you can easily spend hundreds of hours in.
Best Buy has the Razer Huntsman V2 TKL Mechanical Keyboard for just $74.99 today. This keyboard features clicky optical switches that feel much lighter than most other mechanical switches out there, as you can get up to true 8000Hz polling rate for lower input latency. The Huntsman V2 TKL features doubleshot PBT caps, which are more durable and sturdy to ensure longer life. Another key offering of this keyboard is the detachable USB-C cable, so you won't need to worry about wrapping your cable around when moving.
If you're a fan of Persona 5, this is the ultimate item for you. This Official Design Works contains 544 pages of artwork across both Persona 5 and Persona 5 Royal. You'll find character illustrations, promotional art, rough concepts, detailed creator commentary, and even an interview with Shigenori Soejima.
You can score Capcom's massive RPG for just $30 this weekend at Amazon. We gave the game an 8/10 in our review, stating, "It is a retelling and reimplementation of all of those wonderful ideas from the 2012 cult-classic, including an awesome dynamic world and some of the best combat in the genre that integrates a subtle but amazingly complex physics system."
You can save $10 off the PS5 version of Resident Evil 3 this weekend at Amazon. In our 9/10 review, we wrote, "Resident Evil 3 is a wonderful continuation of Capcom’s latest remake efforts. Although its just-okay multiplayer mode falls short of the bar set by its magnificent single-player campaign, the latter does such a good job at balancing 2020 gameplay and a classic Resident Evil tone that I recommend it without reservations."
The latest Like a Dragon game stars everyone's favorite ex-yakuza, Goro Majima, on an adventure to sail the seas as a pirate. When Majima wakes up unable to remember anything about himself, he embarks on a quest to regain his memories, and of course, in true Like a Dragon fashion, things get crazy. This is the lowest we've seen this game so far, so be sure to pick up a copy while you can.
Finally, Star Wars Outlaws for Xbox Series X is on sale for $29.12 at Amazon. We gave the game a 7/10 in our review, writing, "Star Wars Outlaws is a fun intergalactic heist adventure with great exploration, but it’s hindered by simple stealth, repetitive combat, and a few too many bugs at launch."
© Bethesda
The fantasy genre has been inspiring and enchanting readers for hundreds of years. In 1858 Scottish author George MacDonald wrote Phantastes: A Faerie Romance for Men and Women, which is often thought of as the first "modern" fantasy novel. That perfectly titled book would go on to influence many of the authors that we consider some of our all time favorite authors. Lord Dunsany would be the next writer to reshape fantasy with one of JRR Tolkien's favorite books The King of Elfland's Daughter.
In 2025 readers are just as enchanted and eager to escape into worlds that they can barely imagine, following their favorite writers down the rabbit hole to find strange and beautiful locations filled with surreal characters and never before seen creatures. So it's the perfect time to look back on some of the most influential fantasy authors of all time and explore just why they've made such an impact through the vibrant and imaginative stories that they've told.
There's no question that J.R.R. Tolkien is one of the most influential writers of all time, fantasy or not. His groundbreaking Lord of the Rings books revolutionized the fantasy genre and his world building and deftness at creating new languages have enraptured fans for almost a century.
Inspiring everyone from George Lucas — who literally quotes The Hobbit in the original script for Star Wars — to iconic authors on our list like Ursula Le Guin and George R.R. Martin, Tolkien is almost synonymous with fantasy as he was one of its earliest breakthrough authors. Many of the things that you love about fantasy from the often religious overtones, to the gorgeous landscapes, and unique fictional languages, were all popularized by Tolkien and his sprawling works of Middle Earth. Even adaptations of his work have influenced others as Peter Jackson's Lord of the Rings films inspired a decade plus of fantasy imitators.
C.S. Lewis' enchanting tales of the mystical world of Narnia have had a magic-like hold on children's literature and fantasy since The Lion, the Witch and the Wardrobe was first published in 1950. Over the next six years he would release six more books, Prince Caspian, The Voyage of the Dawn Treader, The Silver Chair, The Horse and His Boy, The Magician's Nephew, and The Last Battle completing his Chronicles of Narnia series.
Since their original publication the books have achieved the incredible feat of never going out of print with over 100 million copies in circulation in nearly 50 different languages. Interestingly Lewis cited Phantastes: A Faerie Romance for Men and Women as a huge influence on him, and the Narnia books would go on to inspire children around the world including some of your favorite authors like Bridge to Terabithia's Katherine Paterson. The series has been adapted multiple times, from the classic BBC TV specials to the Disney movies, and soon we'll be getting another version of the classic kids tales from the mind of Greta Gerwig at Netflix.
This groundbreaking writer is behind some of the most acclaimed fantasy novels of all time. Her Earthsea series follows a young mage as he tries to find his place and freedom in the fictional world of Earthsea. The books made Le Guin the first woman to win both Hugo and Nebula awards for best novel, introducing her already popular books to an even wider audience. Philosophical and whimsical, Le Guin also inspired some of your favorite creators like Hayao Miyazaki and his son, the latter of whom would go on to adapt Earthsea to film.
Ursala Le Guin wasn't just a leader in the fantasy field but she was also a famously radical thinker, imagining a better world not just on the pages of her stories but also in the lives of the people who read them. Even after her death in 2018 she regularly finds viral fame as people share videos and quotes of her optimistic thoughts on the end of Capitalism and hope for humanity. A powerful advocate and one of our great authors, Le Guin's work is still just as powerful in 2025.
His epic fantasy novels that encompass his Game of Thrones series are not only massively successful bestsellers but also changed the face of television forever introducing a new era of extremely high-budgets, extreme gore, and of course extreme nudity. What really makes him so influential though is his epic world building which has long been seen as some of the best that fantasy has to offer. From his sumptuous renditions of Westeros to his expansive fictional histories, texts, and ephemera, Martin loves to immerse readers in his worlds.
Outside of the smash-hit cultural phenomenon of Game of Thrones, Martin has shaped both TV and Film writing on shows like the 00s reboot of The Twilight Zone, the cult smash Max Headroom, and the desperately underrated 1989 Beauty and the Beast series starring Ron Perlman and Linda Hamilton! More recently his chilling supernatural noir Dark Winds was adapted at AMC and was already renewed for its fourth season.
Although she has in recent years finally become widely recognized for her pioneering science-fiction prowess, Octavia Butler is also a vital part of the fantasy canon. Her breadth of imagination spanned from vampires to time travel and everything in between. Butler herself called her most well known book Kindred "a kind of grim fantasy." And it's a great example of what makes her such a unique and trailblazing author.
Butler is never afraid to bring real world experiences into her genre fiction, with her stories traversing time travel, vampires, and dystopias all the while melding these new worlds with the realities of racism and sexism. Her ability to deal with relatable issues while also building and imagining real futures make her one of the most influential and powerful genre authors of all time. And it's fantastic to see her finally being recognized as the trailblazer that she really is.
His Discworld books took the cozy charm of Tolkien's hobbits and mixed it with absurdist comedy and vibrant fantasy. Never afraid to wrap some satirical commentary in with his wild worlds and magical creatures, Terry Pratchett has long been at the forefront of the now thriving cozy fantasy movement, and one of the most awarded-writers in fantasy full stop.
Like many of the authors on our list, Pratchett didn't just create fictional worlds but he wanted to change our real one too. As he famously put it, "Fantasy isn't just about wizards and silly wands. It's about seeing the world from new directions", Pratchett saw fantasy as a tool for not only comfort and entertainment, but to open the reader's mind to different experiences and points of view. He was also an outspoken advocate for human rights causes and after his own Alzheimer's diagnosis, the right for people with terminal illnesses to die with dignity.
One of Pratchett's biggest inspirations, the author behind Howl's Moving Castle and the Chronicles of Chrestomanci is one of the most underrated authors on this list. Her children's books have nourished generations of rabid readers who want to traverse dreamworlds that they can imagine themselves in.
Even those who don't instantly recognize her name have surely discovered her works thanks to a globally beloved adaptation in the shape of Studio Ghibli's fantasy masterpiece Howl's Moving Castle. It's not just readers whose minds she's shaped but authors too, as many readers believe that the boy who lived might never have existed if it wasn't for Jones' truly British take on magic, growing up, and discovering your own power.
Rosie Knight is a contributing freelancer for IGN covering everything from anime to comic books to kaiju to kids movies to horror flicks. She has over half a decade of experience in entertainment journalism with bylines at Nerdist, Den of Geek, Polygon, and more.
© Teyon
© Larian
© Microids
© Hinterland Studio
If you're looking for DTI codes, IGN's got you covered! In this article, you'll find a list of all the active and working Dress to Impress codes in April 2025 that you can redeem for free rewards and bonuses in DTI, including outfits and accessories like hats, bags, and jewelry.
Here are all the active Dress to Impress codes in April 2025 and the free rewards you get for redeeming them:
Below, you'll find a list of expired DTI codes that no longer work and can't be redeemed as of April 2025:
Follow the steps below to redeem Dress to Impress codes and claim free rewards in DTI:
If the code you're trying to redeem in DTI isn't working, it's likely because of one of two reasons:
When inputting a DTI code in Roblox, make sure it's spelled correctly (for example, a capital I isn't a lowercase l, 0 and not O, and vice versa) and that there are no spaces before or after the code. We'd recommend copying and pasting codes straight from our article to ensure they're correct as we've tested and verified that the codes on this page are working ourselves.
If your DTI code still isn't working after checking for typos, it's more than likely expired and can no longer be redeemed in Dress to Impress.
To get more Dress to Impress codes, the best way is to join the official DTI Discord server. While we check for new codes daily, the quickest way to know about new Dress to Impress codes is to follow the Roblox experience's official Discord server where updates are posted in real time.
You can also check the Dress to Impress X account and the official DTI Roblox Group page.
Now that the Petal Update is live, we currently do not know of any upcoming Dress to Impress codes. We'll update this page as soon as we find out!
Dress to Impress is a popular dress-up Roblox Experience available on PC, console, and iOS and Android mobile devices. In it, you put on your best outfit to complete a specific theme and walk the runway in a bid to earn votes from other players and become a top model. As you gain votes, you gain ranks and can access more clothing and accessories, so make sure you're truly dressed to impress! Also, for toy lovers and collectors, you can now pre-order a mystery pack of 2 Dress to Impress minifigures right now for $30 at Walmart.
Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she's not working, you can find her playing an RPG or making miniatures.
This article contains spoilers for the Until Dawn movie.
I've been racking my brain over the conundrum that is adapting Until Dawn. Supermassive Games' deconstruction of horror cinema through choice-based butterfly effect mechanics is essentially a 10-hour playable movie—a damn fine one written by indie horror staples Larry Fessenden and Graham Reznick—so a film adaptation couldn't just be the same thing. But a film that isn’t indebted to the game and its "choose your own adventure" method doesn't feel appropriate either. Sony's desire to release an Until Dawn adaptation seemed misguided upon announcement, and after viewing the film, it's still a headscratcher.
That's because David F. Sandberg's Until Dawn movie betrays the core hook of Supermassive's Until Dawn.
Writers Gary Dauberman and Blair Butler chose to adapt Until Dawn as its title reads. In this case, "Until Dawn" translates into a time-loop-like horror scenario where five young adults find themselves hunted by various baddies, and they only escape if they can survive … until dawn. Should anyone die, they'll wake once a gigantic hourglass fixed to an ominous, skull-adorned mount drops its last grain of sand. Die enough times, and you become a wendigo lost to Dr. Alan J. Hill's delirious experiment. The core impetus of a missing sibling is still there—Ella Rubin's protagonist, Clover, is hunting for her missing sister—but otherwise, you're not on Blackwood Mountain aka Mount Washington (er…yet), and certainly not similarly punished for choices that alter narrative paths.
That's… not Until Dawn.
In the game, death matters. It matters so much, in fact, that killing a single character sends ripple effects felt throughout the remaining storylines. There's no regeneration or second chances. Like, famously. That's the point of Until Dawn. The stakes are so astronomically high, the slightest nervous twitch of your controller during a "stay still" Quicktime event could doom multiple characters. Dauberman and Butler fail to translate the nerve-wracking experience of playing Until Dawn, landing on quite the opposite concept.
If anything, Until Dawn is a beginner's attempt at Cabin in the Woods. Glore Valley is drenched by a thunderstorm, except for a perfect circle of sunshine over the welcome center location, like some all-powerful horror movie god is controlling the rain—once again resembling Cabin in the Woods in terms of the “influencing environment” effect. The all-seeing overlord (Dr. Hill), the meta nature of characters joking about horror movie rules, and the different creatures unleashed each rewind? Despite countless plot configurations, the game's powerful storytelling is far superior to this random assortment of scary scenes tied to an hourglass clock. The game pulls players deeper into a web of intrigue, where the movie's Mad Libs nature drags viewers through a jumbled rotation of clowns-and-kooks randomness.
Points are awarded for at least using wendigos. In the game, Fessenden's "Stranger" character reveals that a 1952 mining cave-in led to cannibalism, and said cannibals turned into wendigos that now haunt Blackwood. Here, Clover and her friends start turning into wendigos due to Dr. Hill's experiments on Glore Valley from his sanatorium hideout (resembling his dingy in-game office). It's not a one-for-one translation, nor does it need to be, but the wendigos are overshadowed by a slasher villain vaguely costumed after Josh's psycho getup. There are also witches, porcelain doll-looking masks, creepypasta demons, and water that makes your entire body explode Scanners-style if you drink it. It's a hodgepodge of dangers that have nothing to do with Fessenden and Reznick's straightforward creature-centric game, outside of a few Easter eggs.
The most obvious connection is Peter Stormare as Dr. Hill, Josh Washington’s (Rami Malek) hallucinated psychiatrist who runs players through rigorous psychological tests that influence future in-game details. However, even Dr. Hill features stark differences in the film vs. the original game. In the movie, he's seen as a gas station attendant, but it's not long before he's outed as former game character Dr. Hill—who's in control of experiments on Glore Valley. It’s here where we have the only direct reference to the game’s most well-known character, Josh Washington. After Clover discovers Hill’s “office,” we see her patient profile alongside Josh’s.
There's some exposition about Hill's experiments as we watch prisoners cannibalize bodies and then turn into wendigos to highlight that connection to the game, but the reveal is followed by Clover defeating Dr. Hill pretty easily.
Except she doesn’t. Probably.
As the film ends, we return to the dirty sanitarium office where Dr. Hill explodes after ingesting some 'splodey water, and on surveillance monitors, we see Blackwood's lodge. We then hear Dr. Hill speak, suggesting he was Clover's hallucination, much like Josh's in the game. But, that's right before the credits because I guess Sandberg's movie is an offshoot prequel that, for some reason, has nothing to do with the actual events of the Until Dawn game? If there is a sequel, presumably it'll be about Josh's case of vengeance paid unto the Blackwood group except based on the film's rules … somehow.
It's just all so generic. Turning Dr. Hill into the baddie removes intrigue and becomes a cheap cop-out, torn from the game but improperly refitted. Then the stinger of Blackwood hits, which again is confusing because in interviews, Sandberg insists his film takes place after the game's timeline—but Blackwood's reveal suggests it's not a sequel, but a prequel. Inconsequentiality plagues Sandberg's film in a way that makes you wonder why it's even tied to Until Dawn (*cough* intellectual property reasons *cough*), which only causes Blackwood's tease to be even more spoonfed and underwhelming. For so long, Until Dawn (the movie) bears no resemblance to Until Dawn (the game)—why pivot back toward the game at the last minute?
The reason is simple: to appease us fans. There are choice moments that attempt to help us relive the game, but they're crammed in like afterthoughts. Ji-young Yoo's spiritualist character Megan has everyone hold hands in silence, mimicking the game's quiet "hold your breath" Quicktime events. There's a shot bathed in red lighting where a wendigo is right by a frightened Clover, and that's a direct reference to the "Don't Move" instructions. But the game's cinematic nature doesn't yield many other level-based opportunities to recreate, nor does the film try. The adaptation’s biggest issue is it never fully comprehends how best to honor Supermassive's inspiration while telling a fresh horror tale.
What else might you recognize? The wendigo audio files are plucked from the game, reusing the same noises. There's also Abe's first death of being chopped in half, which could be respect paid to Josh's fake death in the game, or maybe that's just a lucky coincidence. Are the werewolf sketches in the witch's cabin a possible reference to The Quarry? Is the radio in the basement the same radio in the game where characters find out they must survive until dawn? Chances are yes, but these Easter eggs feel forced.
Look, I'm all for a "spiritual successor." But to do so, there has to be some resemblance to the thing you are named after. While I don't think Until Dawn is a terrible movie, it's a bad Until Dawn movie. It's a far cry from the urgency and invasive dread that Supermassive so easily conjures, speaking to what makes the playable horror movie such a blast to complete (over and over).
As is, the Until Dawn movie doesn't make much sense in context. The events of Glore Valley are a grab bag of ideas from other horror movies that would be nothing but a clip show without Dr. Hill's inclusion. But even with Stormare's reprised role, it's only Until Dawn at face value, nothing deeper. I get the interpretation of the gang's choices forcing them to keep restarting, but it's still too far off-base to consider this adaptation anything more than unfaithful. In the end, Until Dawn is a missed opportunity to bring Supermassive's smash-hit game to life.
In October 2024, we informed you about shadPS4 booting THE best-looking PS4 racing game, Driveclub. And today, we are happy to report that Driveclub can now run and can go in-game thanks to shadPS4Plus. Now, as you will see, the game is nowhere close to being described as playable. There are major visual issues, so … Continue reading Driveclub can now run on PC via the PS4 emulator, shadPS4 →
The post Driveclub can now run on PC via the PS4 emulator, shadPS4 appeared first on DSOGaming.
If, like me, you have a bunch of DVDs on your shelf, some recent reports may have you worrying if any of your collection has, in fact, rotted.
Many physical media enthusiasts may be familiar with DVD rot even if you don't know that exact term. The overall problem of disc rot has affected all sorts of products for decades, from LaserDiscs to CDs to video games across various platforms, since any disc is susceptible to chemical deterioration thanks to a variety of reasons, and can then be affected by playability issues - including, at the most dire level, simply not being able to be read or played at all.
By and large, coming across disc rot in your own collection is a somewhat random and unlucky occurrence, but once in a while, there is a core issue related to how a disc was produced. Some specific discs with issues have certainly occurred in the past, but over time it’s become very apparent there is quite a recurrent problem with Warner Bros. DVDs produced between 2006 and 2009.
This problem recently got a lot of amplification thanks to an article by JoBlo’s Chris Bumbray, who unfortunately personally encountered the issue on WB-released Humphrey Bogart and Errol Flynn box sets produced during this era. But among a sect of collectors, this has been a well known issue for years, and covered in great detail by an expert in physical media, YouTuber Spencer Draper, AKA Damn Fool Idealistic Crusader, in a video posted in late 2021 (though he notes others had begun to spot the problem before that).
As Draper and others began to explore the issue, they even did the detective work to realize that this wasn’t a problem for every single WB DVD produced during this era, but rather those that came from one particular manufacturing plant - the since-closed Cinram plant in Pennsylvania. That matching element was discernible from a tiny manufacturing labeling system you can find on the inner ring of the backside of the disc, where the data is held (more on that below).
A massive collector of film and TV across all formats, Draper estimates he probably owns between 5,000-6,000 films on everything from VHS to LaserDisc, DVD, Blu-ray, 4K UHD and more. And as fate – and a rich cinematic and distribution history – would have it, a large portion of his DVDs were produced by Warner Bros. After first learning about this issue, Draper told me, “I did the mad panic check of every single disc, one at a time.”
The problem is, DVD rot is not always going to show up the same way. As Draper explained: “I found that even doing a scan or trying to do a digital backup wouldn't always guarantee that it was actually rot free and that the only way to really tell for sure was to go through the whole disc. And not just the feature, but all the supplements and the menus and things, and also trying to figure out what titles did [other] people have that I didn't but had gone bad.”
Draper began to contact Warner Bros. Home Entertainment about this issue, which was not an easy journey at the time (as detailed in his video), though as he noted in a follow-up video, WB eventually sent him a large package replacing every title he’d noted an issue with - if they were still producing it that is.
Regarding the studio’s current thoughts on and response to the matter, IGN reached out to Warner Bros. Home Entertainment and were given the following statement:
“Warner Bros. Home Entertainment is aware of potential issues affecting select DVD titles manufactured between 2006 – 2009 and has been working directly with consumers on replacements or alternate solutions for nearly a decade. Any consumer who is experiencing an issue can contact whv@wbd.com. This is not a new issue. A website recently experienced this issue themselves and decided to write a story about it (since updated) and that has caused the latest news. WBHE has been working with consumers for nearly a decade when it was first brought to our attention. We have offered replacements when possible, or an alternate title when needed. Some of the discs are now out of print or the titles no longer licensed for DVD release. In these cases, WBHE offered an alternate title as a replacement.”
This statement is not too dissimilar from the one WBHE gave JoBlo, though it does extend the years affected from ending in 2008 to 2009, which Draper notes matches what he’s found when checking the titles in question.
So what do you do if you’re concerned about one of your DVDs being among those affected? Your first step should be to look at the copyright year on the back to see if it was produced between 2006 and 2009. Anything produced outside of those years should be fine (for now - more on that below).
But if you do see it comes from those years, Draper explains that at that point, “You need to look at the actual disc manufacturing codes on the inner ring [on the backside of the disc]. And if you see the letters ‘IFPI’ in there anywhere, you know it's one of the screwy ones.”
Keep in mind, these are tiny letters and numbers on the clear plastic inner ring, so they may be hard to spot (and you’ll likely need to magnify them with a magnifying glass or camera).
One quick way to know your disc is probably okay, even if it is from 2006-2009? Look at the back cover of the DVD case. Draper says if you see “a tiny blue stamp that says ‘Disc Made in Mexico,’” then you’re good since those were definitely produced at a different plant.
Ultimately, if you have a Warner Bros. DVD made within those years and want to skip all the hunting for the additional labels on the packaging or discs, Draper adds, “It doesn't hurt to just go ahead and check it. The easiest thing is to just put the disc in and just run through everything on ultra fast forward and then do the same on the extras. I know that sounds stupid, but that's one way of doing it.”
Draper has very helpfully made his own list of the titles he’s aware were affected, which is a great starting point for anyone concerned about this in regards to their own collection. Plus, his list also makes for a good way to be forewarned if you’re looking to buy an older title and want to try to avoid potential issues - even though in some cases that can be incredibly frustrating if there are no other versions available beyond those made during the dreaded rot era.
As a big horror fan, one title that stood out to me in that regard while looking over Draper’s list was the DVD sets for HBO’s Tales From the Crypt, with multiple seasons having proven to be affected. That series is said to have a lot of complicated rights issues associated with it, curtailing its availability, and currently it’s not available anywhere to legally stream, rent or purchase digitally. Worse, those WB-produced DVD sets were the only time the show was ever put on physical media, meaning that if you’re a fan who wants to track down Tales From the Crypt for your collection, you have to do so knowing there’s a very good chance the discs won’t all play correctly when you receive them.
For Draper, a similar issue is with Volume Two of the classic RKO Tarzan films, which had its one and only physical media release from WB and is one of the affected titles. Its rarity means it’s often fairly high priced on the resale market, including on eBay. And then, even if you decide you’ve found a price you’re willing to pay, you have no way of knowing if the discs will turn out to be plagued by issues. Worse, even if everything looks fine when you receive them, it’s often fairly random if and when they might go bad after that. As Draper notes, while LaserDiscs were also prone to rot issues, there seemed to be a time they hit where if they hadn’t gone bad in this regard yet, you were probably fine. But the WB DVD rot issue is a lot more erratic, so a disc could be fine now, but then the next time you go to watch it, it won’t play.
If there’s any silver lining, it’s that this widespread issue for this particular run of DVDs from this particular studio has also underlined that, by and large, we’re not seeing large-scale DVD rot occurring, even as DVDs themselves near their fourth decade of existence. Draper notes there were some poorly produced DVDs in the early days that suffered from rot, but those tended to be the exceptions.
In regards to how long a typical DVD’s life expectancy is, Sony’s official statement is that “A typical DVD disc has an estimated life expectancy of anywhere from 30 to 100 years when properly stored and handled.” That’s a pretty substantial 70-year gap in terms of possibilities, but as we hurtle towards the 30th anniversary of the introduction of DVDs in 1996, Draper isn’t seeing too much cause for concern anytime soon. “I have early Warner DVDs from 1997, the first [WB] year, snapper case era, perfectly fine. No issues whatsoever. It's like, ‘Well, they managed to nail these perfectly!’ These still work great.”
And so far, there also doesn’t seem to be any notable or widespread issues with Blu-rays. There have been some recent reports about Blu-ray concerns, but Draper notes there really isn’t any heavily repeatable examples he’s seen beyond some examples in France that likely can be sourced to a specific French manufacturer. (On the flip side, nearly all WB-produced HD DVD titles no longer play, for any who did initially invest in that doomed format when it was in a showdown with Blu-ray for dominance.)
At one point, Criterion had a similar disc rot issue with some Blu-rays to the one Warner Bros. has with those DVDs, where discs manufactured at a specific plant were highly susceptible to rot. In that case, not too many titles were affected and Criterion did well dealing with the issue, confirming the details, including the specific titles to look out for, and beginning an exchange program for the discs from later repressings.
As noted above, Warner Bros. are well aware of this ongoing problem with DVDs from that era and emailing whv@wbd.com can begin your process of trying to replace your discs, though Draper cautions he’s seen wildly different responses from those he’s spoken to, including how quickly – or not so quickly – someone gets back to you. And in some cases, you have to deal with pushing back on the hurdle of being asked for receipts on products few people will still have after so long (or perhaps never had, if it was a gift). Plus, while Warner Bros. may have newer editions of many of the titles in question, with many classic films now made using their MOD (Made on Demand) program, there are other films and series that are long out of print and WB will simply not be able to replace thanks to rights issues. WB’s statement does say they’ll then offer an alternate title in these situations, but that’s obviously far from ideal if you understandably just want the film or series you already had in your collection.
Draper wishes the company had been more candid and up front about this issue in the manner Criterion was with their similar occurrence, including providing their own list of titles that may be affected. (The list he made still stands in for concerned consumers since there is no official one.) They also haven’t publicly acknowledged that these rotted discs all came from the same plant, nor explained that there is a way to identify that.
Also, there’s the fact that even if you get a replacement disc of a more recent release of a film, it may very well be lacking bonus features that were only on that earlier version, something Draper has encountered firsthand with films like Pat Garrett and Billy the Kid. That movie was recently given a Criterion Collection 4K UHD, but the 2006 Warner Bros. two-disc DVD has hours of exclusive extras that have not been replicated - and Draper’s copy has rotted.
We physical media enthusiasts often note that, in the streaming era, keeping a copy on your shelf has become one of the only ways to ensure you can watch a favorite film or series whenever you want and without any concerns given how little stability there is regarding when and where titles are available online. For the most part, that thankfully remains true, but the WB DVD rot problem points out a glaring trouble spot that can have you ruing the Pennsylvania Cinram plant long after its closure.
Header art designed by Amanda Flagg.
Happy Alien Day! Fans celebrate the iconic sci-fi horror franchise every April 26th and this year IGN marks the occasion by sharing with you these cool new videos from FX’s Alien: Earth.
We can exclusively reveal a new video showing the gestation of a creature aboard a Weyland-Yutani Corp. spaceship.
Running three minutes in length, the gestation video – which you can watch below – pays off a series of short teases we’ve been debuting across our social platforms this past week.
In addition to our exclusive gestation video, there’s also a new teaser FX has released that’s set aboard a Weyland-Yutani ship and shows a crteature within a crate. You can watch that below and find the new poster as well.
The teaser’s voiceover captures that good ol’ Weyland-Yutani hubris that always leads to really, really bad things happening: “This ship collected five different life forms from the darkest corners of the universe, each one a unique deadly species … monsters!”
Here’s the official plot synopsis for the series, which is set in the year 2120 and premieres this summer on FX and Hulu:
“When a mysterious space vessel crash-lands on Earth, a young woman and a ragtag group of tactical soldiers make a fateful discovery that puts them face-to-face with the planet’s greatest threat in the sci-fi horror series Alien: Earth.
As members of the crash recovery crew search for survivors among the wreckage, they encounter mysterious predatory life forms more terrifying than they could have ever imagined. With this new threat unlocked, the search crew must fight for survival and what they choose to do with this discovery could change planet Earth as they know it.”
Sydney Chandler leads the cast of FX’s Alien: Earth, which includes Alex Lawther, Timothy Olyphant, Essie Davis, Samuel Blenkin, Babou Ceesay, David Rysdahl, Adrian Edmondson, Adarsh Gourav, Jonathan Ajayi, Erana James, Lily Newmark, Diem Camille and Moe Bar-El.
For more on the Alien franchise, check out the IGN community’s ranking of the Alien movies and find out how to watch the Alien movies in chronological order. Plus, discover why we think Predator: Badlands has an Alien connection.
© Bethesda, Micky D
The 2025 NBA Playoffs are finally underway, marking the beginning of the road to a new world champion. And just like the March Madness tournament that wrapped up recently, you can count on a few surprises along the way. There are plenty of hungry teams in the mix, but only one will reign supreme come June. Can the Celtics secure their first back-to-back championship since 1969? Or will the surging Oklahoma City Thunder finally bring home their first NBA title since moving from Seattle?
If you're wondering when and where to catch this weekend’s playoff action, we’ve got you covered. Below is the full schedule with every matchup, tip-off time, and the network each game will air on.
Check out the schedule below to find out where you can watch every First Round game this weekend:
If you don't have cable, don't worry. You can still catch the NBA Playoffs online or through select streaming services. Some streaming services even offer a free trial, allowing you to test the service out while being able to watch some of the games while you're at it.
Matthew Adler has written for IGN since 2019 covering all things gaming, tech, tabletop games, and more. You can follow him on the site formerly known as Twitter @MatthewAdler and watch him stream on Twitch.
When Bethesda finally revealed Oblivion Remastered earlier this week, I could hardly believe my eyes. Somehow 2006’s trip to Tamriel, known for its weird, potato-faced characters and smeary stretches of low-res verdant grasslands, is now the best-looking Elder Scrolls game ever made. A long history of HD overhauls has conditioned me to expect underwhelming results from remasters – Mass Effect Legendary Edition and Dark Souls Remastered are barely indistinguishable from their Xbox 360 parents, for instance – and so to see the Imperial City that I explored nearly 20 years ago rendered in Unreal Engine 5 with ray tracing was momentarily unbelievable. Not only that, but the game has been enhanced with upgrades to combat, RPG systems, and a multitude of other details. All that considered, I wondered if Bethesda and the project’s developer, Virtuos, had got the title wrong. Surely this is Oblivion Remake, not remastered?
It turns out I wasn’t alone in that thinking. Numerous fans have declared it a remake, and even Bruce Nesmith, the senior game designer on the original Oblivion project, has said “I’m not sure [the word] remaster actually does it justice.” But while I doubted Bethesda and Virtuos’ remaster claim at first, after playing several hours it’s actually pretty clear – Oblivion Remastered may look like a remake but it plays like a remaster.
There are plenty of reasons why Oblivion looks like a remake and they can be easily summed up: Virtuos has done a huge amount of work, with "every single asset redesigned from scratch." In terms of what you physically see on screen, it is all brand new. Every tree, every sword, every crumbling castle. This means Oblivion lives up to modern graphical expectations. Not only is it beautifully textured, it also has gorgeous lighting and a whole new physics system that ensures every arrow and weapon strike affects the world realistically. And while all who you meet in the game are recognisably the same folks you crossed paths with back in 2006, every single NPC model is a brand new creation. It’s a hugely impressive overhaul that rejects the idea of making something that “looks like you remember” and instead aims for something that’s great by 2025 standards. It’s the best a Bethesda Game Studios RPG has ever looked, and if I had seen it before the remaster rumours began I’d probably have believed that it was The Elder Scrolls 6.
It’s not just visuals, though. Combat has been overhauled, and so swinging a longsword no longer feels like fencing with a balloon. The third person camera is now actually functional thanks to the addition of a reticule. Every menu, from the quest journal to dialogue to the lockpicking and persuasion minigames, have all had refreshed interfaces. The original, horrific levelling system has been replaced with a much more logical hybrid of Oblivion and Skyrim’s approaches. And finally you can sprint. With so many visual and gameplay upgrades, surely we are firmly in remake territory?
The big issue here is not so much one of technology, game changes, or project scope, but semantics. There are no industry-defined parameters for remakes and remasters, and publishers recklessly throw the terms around. Rockstar’s “Definitive Edition” remasters of the Grand Theft Auto trilogy are unmistakably blocky PlayStation 2-era games with upscaled textures and modern lighting effects. But the Crash Bandicoot N. Sane Trilogy, also branded a remaster, sports all-new graphical assets and looks like a game from the modern era. Things are even muddier when we get to remakes: Bluepoint’s Shadow of the Colossus and Demon’s Souls both rebuild their respective games from the ground up, but are faithful, 1:1 recreations of the original experiences. Resident Evil 2, meanwhile, sticks more-or-less to the original blueprint in terms of structure, but completely redesigns the way you interact with the survival horror icon. And then we have Final Fantasy 7 Remake and Rebirth, which radically overhaul the design, script, and even story beats of the original games. All five of these examples are considered remakes, but there’s very little shared philosophy between them.
At one point in time, the general consensus seemed to be that if the game had been rebuilt from scratch in a modern engine, it was considered a remake. Remasters, meanwhile, were more limited upgrades performed within the scope of the game’s original technology. Such a definition is clearly becoming fast outdated, though. Today, it seems more fitting to say that a remaster is a graphical overhaul that preserves the design of the original game (bar a few quality of life gameplay upgrades), while a remake redesigns a game from scratch. Such a definition would “downgrade” Demon’s Souls and the upcoming Metal Gear Solid: Delta to remasters, and ensure the remake term only applies to games that genuinely feel like new takes on old ideas.
So if we accept these proposed definitions, is this new version of Oblivion a remake or a remaster? As anyone who’s played even just an hour of it can plainly see, Oblivion Remastered absolutely has the correct name. Yes, those new assets and Unreal Engine 5 ray tracing effects make it look brand new, but beneath that glowing skin is a collection of 20-year-old bones, organs, and muscles, all roughly stapled and taped together in that unmistakably Bethesda way. As the studio explained, “We looked at every part and carefully upgraded it. But most of all, we never wanted to change the core. It’s still a game from a previous era and should feel like one.”
The hallmarks of that previous era are everywhere. It's in the loading screens that hide behind almost every single door. It’s in the baffling persuasion minigame that still, despite the interface upgrade, barely makes sense and feels utterly disconnected to your conversations. It’s in the design of the cities, which have the simplistic design of theatre stage sets rather than the complex, knotty arrangements of authentic population centres. It’s in the NPCs, who wander like awkward automatons and talk with all the grace of an AI trained on a “how to be society” manual. It’s in the combat, which even after a significant upgrade still feels detached and unwieldy. And it's in the long list of bugs and glitches that still remain, reverently preserved in the name of upkeeping the original’s quirky charm.
Just a couple of months ago we were treated to Obsidian’s Avowed, which offered a vision of the future for some of The Elder Scrolls’ key building blocks. Its kinetic combat is practically space-age compared to Oblivion Remastered’s, while its approach to rewarding exploration makes the rolling hills and grotty caves of Cyrodiil feel very much a relic of yesteryear. Such modern systems help put Oblivion Remastered into context. That’s not to say that this revised classic has nothing to offer in 2025 – far from it. The magic of its world still sparkles brightly, its Rohan-like open fields filled with dozens of mysteries and oddities. Much of its ambition remains intact even two generations later, such as the dynamic goblin wars that wage between its NPC clans, or the narratively-satisfying questing structure that remains head-and-shoulders above Skyrim’s many “visit a draugr-filled dungeon” missions. Many of its old-school ideas around player freedom feel refreshing in an age where we now reject the hand-holding nature of games from the 2010s. But the granular details of Oblivion are clearly grey and long in the tooth. There’s no finesse in its dialogue, nor elegance in the way its systems interconnect. And the level design, be it cave, castle, or the cursed lands of Oblivion itself, feels positively ancient. A remake’s job would be to update all those ideas, but this project is all about reliving the old. As such: Oblivion Remastered.
Video games have historically leant on terminology from other mediums. In the world of movies, remakes are brand new productions with fresh casts, crews, scripts, and sets. Remasters are existing films that are enhanced as far as possible to match modern picture quality standards. But an old film is still an old film; the 4K restorations of Jaws and The Godfather look incredible, but they are clearly products of the 1970s. You can see it in the direction, the delivery, the effects work. It’s in the texture of the film grain. Oblivion is like those blu-ray restorations of classic films. It pushes visual quality as far as it possibly can, which thanks to the more malleable medium of video games means recreating the project’s “exterior” in a brand new engine. But beneath that shell, Oblivion is unmistakably a product of the 2000s. Alex Murphy, executive producer at Virtuos, had the perfect analogy during the reveal stream: "We think of the Oblivion game engine as the brain and Unreal 5 as the body. The brain drives all the world logic and gameplay and the body brings to life the experience that players have loved for almost 20 years."
Oblivion Remastered is exactly what it says it is, and that shouldn’t be seen as downplaying its achievements. Instead of insisting that it's a remake, we should actually be using it as the quality bar by which we judge remasters from other titan-scale AAA companies. This is what Mass Effect Legendary Edition should have been, rather than a cleaned-up re-release. This is what Grand Theft Auto: The Trilogy should have been rather than an incredibly cynical-feeling cash grab. Because there’s nothing cynical about Oblivion Remastered. It looks like a remake crafted by passionate hands but plays like a remaster preserved by loving fans, and that’s exactly how it should be.
Matt Purslow is IGN's Senior Features Editor.
A few days ago, Bethesda released The Elder Scrolls IV: Oblivion Remastered on PC. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on the PC. For our benchmarks, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, AMD’s Radeon RX 6900XT, RX 7900XTX, RX 9070XT, … Continue reading Oblivion Remastered Benchmarks & PC Performance Analysis →
The post Oblivion Remastered Benchmarks & PC Performance Analysis appeared first on DSOGaming.
Warning: This review contains spoilers for season 2, episode 3 of Doctor Who, "The Well."
“The Well” is an immensely frustrating episode of Doctor Who. There’s real promise scattered throughout its runtime, including some striking horror imagery that feels pulled straight from a Stephen King novel, but it struggles to build on that foundation. Flung 500,000 years into the future, the Doctor and Belinda arrive on a crumbling, ice-laced mining colony where something has clearly gone wrong. The infrastructure is in ruins, the crew has vanished, and only one shell-shocked survivor remains. Right from the off, there’s a cold stillness that slowly settles in and wraps around us like a brisk fog, permeating a slow, creeping dread. It’s a sharp contrast to the brilliant chaos of last week’s outing, but the shift to a slower, more ominous pace is a welcome one.
Surprisingly (unless you’ve read the leaks), it also serves as a direct sequel to 2009’s "Midnight" – a tense, near-perfect bottle episode built around one of the show’s simplest, most chilling ideas. For better or worse, the follow-up isn’t a retread of that one-off, and doesn’t try to be. But while “The Well” starts as a bold successor to an all-time great, it ultimately ends up slipping into pale imitation.
To their credit, Russell T Davies and co-writer Sharma Walfall make a deliberate effort to avoid simply rehashing "Midnight." The entity has been reimagined with fresh rules and visual tricks, and there’s some impressive restraint in how little we actually see of it. They even found a few inventive ways to make this entity almost as terrifying as the first time we encountered it, and there’s still some clear intent in how the mysterious alien is handled. The creature’s design is mostly left to the imagination, and director Amanda Brotchie impressively leans into a blink-and-you’ll-miss-it embodiment.
But it’s hard not to feel that this return chips away at the power of the original. “Midnight” was about fear, groupthink, and the fragility of trust, while “The Well” just awkwardly gestures toward a scary monster and calls it a day. Where “Midnight” left gaps for the imagination to fill, “The Well” feels too eager to explain, too quick to visualise the horror rather than let it haunt from the edges. For all the unease Brotchie's direction carefully conjures, the story underneath feels disappointingly thin by comparison. The Midnight entity is no longer this terrifying enigma relying on mimicry and manipulation to sow paranoia and panic. Instead, it’s now a far more conventional monster of the week, jumping between victims in a parasitic chain in a clichéd pass-it-on setup that recalls horror flicks like It Follows or Smile. Gone is the intellectual dread, the eerie unknowability that made its first appearance unforgettable. It was a malevolent intelligence that even the Doctor couldn’t reason with or outwit, toying with language and fracturing a room using just its guile.
It shares so little resemblance to its original appearance, and it’s hard to escape the feeling that the reintroduction of one of Doctor Who’s most enigmatic villains is unnecessary at best, and actively disappointing at worst. Even taking the episode on its own merits, and putting aside the unavoidable comparisons, “The Well” still struggles to find any way to stand out. The supporting cast is painfully forgettable, the story lacks any substance beyond the Midnight reveal, and even Ncuti Gatwa feels off-tempo, his usual spark dulled by dialogue that forces a semblance of emotional catharsis from scene to scene instead of truly earning it. There are flashes of great tension and horror, but they’re trapped in a script that desperately struggles to find its footing anywhere else.
Kepler Interactive has released Clair Obscur: Expedition 33 on PC and although it supports DLSS 4 Super Resolution, it does not support DLSS 4 Frame Gen. So, today we have both good and bad news for all RTX 40 and 50 series owners out there. The good news is that a DLSS 4 Frame Gen … Continue reading Clair Obscur: Expedition 33 DLSS 4 Frame Gen Mod Released →
The post Clair Obscur: Expedition 33 DLSS 4 Frame Gen Mod Released appeared first on DSOGaming.
© Future
© Rockstar Games
Entertainment has hit critical mass over the last decade, with more shows and movies being produced and released than ever before. It’s impossible to keep up with everything hitting the digital space, whether it be Premium Video on Demand (PVOD) or a traditional streaming network. With that in mind, we figured it was well past time for us to whip up a little something to help you keep up (and catch up) with all there is to watch in the big, wide world of digital viewing. And thus, the Streaming Rewind was born!
We’ll update this list at the end of each week so you can check out what you may have missed, and what’s coming up on the weekend. We’ll keep it a mix of popular releases and noteworthy lesser-known titles to help you find what’s worth taking the risk on as well as dive into a few things that we loved and why we loved ‘em, or just break down a show or movie that left us with some opinions. Sometimes, we’ll even have guest entries from other members of the IGN staff. If you’re not interested in all that and just want to see a bulleted list of what’s out there, pop on down to the New and Noteworthy and ICYMI sections.
It’s rare I combine two titles for one of these blurbs, but fate releasing Ash and Freaky Tales on digital and demand in the same week obligates me to talk about them both. They share absolutely no D.N.A with each other with one exception: they’re both weird little guys. Just oddball, out there movies that are there for people who want something a little more esoteric for their weekend viewing pleasure.
Ash (featuring performances from Eiza González and Aaron Paul) is there for folks who like their sci-fi weird and extra serious. It’s trippy and existential with an underlying mystery that extends beyond the “why are we here” of it all. Meanwhile, Freaky Tales is some straight-up silly nonsense. This one features a set of several anthology entries. Each is weirder than the last, but all of them involve beating the hell out of Nazis. It is not a good movie, but it is quite often a very funny movie. Even if perhaps it doesn’t mean to be. (Oh, and Pedro Pascal is in it.)
Cassian Andor and the Rebel Alliance are back, and not a moment too soon. The first batch of Andor Season 2’s episodes have dropped on Disney+, setting up a season of intrigue, espionage, desperation and, of course, rebellion. Though the release schedule is a little wonky (more on that below), I suspect we’re in for one hell of a ride as the last part of Andor’s pre-Rogue One journey comes to a close.
Welp. Joel has officially gone golfing. If you don’t understand what that means then please know that the bit is for your protection. If you do know what that means then you’re likely aware that fans are just as divided as ever on whether or not it was the right move, only this time it has the added complication of happening in a new medium.
A massive horde attack on Jackson keeps things moving this week, but only time will tell what’s to come and which of the townspeople made it out of the attack alive and bite free.
If you had too much going on last week, here are some of the notable things that premiered or debuted on streaming and digital that you may have missed.
Marvel Comics may publish a great many stories set across numerous versions of the Marvel Universe, but they've rarely ever released comics that are specifically set within the Marvel Cinematic Universe. That appears to be changing, with Marvel revealing a prequel comic for the upcoming The Fantastic Four: First Steps.
Simply titled The Fantastic Four: First Steps #1, the prequel is set four years prior to the events of the film. Written by Matt Fraction (Hawkeye) and illustrated by Mark Buckingham (Fables), this standalone issue will recount the FF's debut adventure, seemingly inspired by Stan Lee and Jack Kirby's original Fantastic Four #1. We know that the film is mostly skipping over the FF's origin story, so it appears that the comic will fill in for those who want to know how the team came to be.
Here's Marvel's official description for The Fantastic Four: First Steps #1:
It’s the moment that changed the world–-presented in the most brilliant medium there is! FANTASTIC FOUR: FIRST STEPS #1 is certain to be a must-have item, both for those who have looked up to this super team since they made themselves known those who might be unaware of the history behind Mister Fantastic, Invisible Woman, Human Torch and The Thing’s incredible rise to global stardom!
Four years ago, the world was transformed as an amazing cosmic-powered quartet revealed themselves and their astonishing abilities to the public! Since that time, they have become world-famous as the Fantastic Four! Now, to celebrate that anniversary, Marvel Comics recounts their very first exploit that saved our city from near destruction!
"What an honor to be asked to help celebrate the fourth anniversary of the Fantastic Four!” Fraction said in a statement. “It was a thrill to bring their first legendary adventure to the world of comic books for the first time! It's a story we all know by heart, but I think Magic Mark Buckingham and I have found a way to tell it as you've never heard or seen before -- and who knows, this could be the start of something big!"
While Fraction's comments are a tongue-in-cheek way of acknowledging that this issue is being presented as an in-universe comic book authorized by Pedro Pascal's Reed Richards and his Future Foundation, we also have to wonder if he's teasing the idea of more MCU comics. Again, apart from a handful of tie-ins to early MCU films like Captain America: The First Avenger and The Avengers, Marvel hasn't published many stories specifically set in the MCU. Could we be getting an Avengers: Doomsday or Spider-Man: Brand New Day prequel next?
The Fantastic Four: First Steps #1 will be released on July 2, 2025, just a few weeks before the movie hits theaters. Let us know in the comments what MCU comics you'd like to read.
For more on The Fantastic Four: First Steps, see why it's a big deal that Vanessa Kirby's Invisible Woman is pregnant and learn why Silver Surfer is a woman in this movie.
Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.
Clair Obscur: Expedition 33 is a new RPG and debut title from the French studio, Sandfall Interactive. With a blend of immersive storytelling and challenging gameplay, there’s nothing else quite like it. Maxroll has been hard at work on helpful guides for Expedition 33. There are guides to help you get started, teach you game mechanics, find valuable loot, and hone your builds. Maxroll’s Codex has weapons, skills, Pictos, and Lumina to help you prepare for the challenges you will face on the continent. If you’re the theorycrafty type, you can use Maxroll’s Expedition 33 Planner to make your own build, then share it on their Community Builds Section.
Get started in the world of Expedition 33 with character guides, beginner resources, and Pictos guides from Maxroll. If you're looking for a step-by-step companion guide to keep up as you play, check out IGN's Expedition 33 Walkthrough.
Maxroll’s comprehensive Beginner’s Guide for Clair Obscur: Expedition 33 introduces the game’s core mechanics like exploring the world, doing battle against Nevrons, each of the playable characters and their unique mechanics, plus introduces the game’s progression systems like weapons, attributes, Pictos and Luminas. Also check out IGN's 10 Things Expedition 33 Doesn't Tell You for a shorter guide of some easily-missed things you should know.
Learn more about defeating dangerous Nevrons with IGN's Combat Guide. This is a beginner's guide with some tips and tricks, including advice for how to use Lune and Maelle.
Weapons are a core part of building your team in Expedition 33. Each weapon (and character skill) deals different types of elemental damage, some of which are more effective than others against different Nevrons. Each character has a variety of different weapons that have increased attribute scaling as you level them, plus unlock special bonuses at levels 4, 10, and 20. Read more about Weapons, Attributes and Upgrades.
Pictos are equippable items that give stats and a variety of unique effects. Each character can equip 3 Pictos, but you can use the Lumina system to gain even more special effects. If you’re struggling on an encounter, consider changing up your Pictos to gain more defenses, add damage or buff your team with things like Shell or Powerful. Learn more about Pictos and the Lumina system, a core progression feature in Expedition 33, and keep track of what you have and where to find them with IGN's Pictos checklist.
The Pictos system provides a lot of room to customize your party and build each character the way that you want, but there are a few Pictos which stand out as especially powerful during the early game. Keep an eye out for Dead Energy II and Critical Burn, complete side-content for the “lone wolf” style Last Stand Pictos and use Recovery to turn one character into a super-tank!
Learn about each playable character in Expedition 33, their unique mechanics, and skills with Maxroll’s Character Skill Guides.
Maxroll also has a few more guides suitable for the midgame and endgame. These go into detail on how to unlock areas of the map, defeat certain enemies more easily, or which Pictos are the best.
Esquie can break through obstacles, swim, fly, and even dive under the ocean. Learn how to unlock all of Esquie’s Abilities as you progress through the game.
Learn about the Strengths and Weaknesses for the enemies you encounter across the Continent. Abuse enemy weaknesses to deal 50% more damage, and avoid using elements they absorb, as those heal the enemy instead of damaging them!
If you’re feeling lost after completing the game’s story, Maxroll has you covered with a Zone Progression Guide, which gives some recommendations on when to complete different optional zones. IGN also has a list of Expedition 33 side quests with their rewards, so you can determine which ones are worth completing.
Learn the Best Pictos to equip in both the early game and the endgame. Maxroll’s guide details Pictos that provide generic power along with those that have more niche uses, empowering new build archetypes.
Maxroll’s Expedition 33 Codex has information on all of the different Weapons, Pictos, Luminas, and Skills available in the game. You can even adjust the level at the top to see how Weapons/Pictos scale.
Plan out your build using Maxroll’s Expedition 33 Builder, then share it using the Community Builds section ! Let’s go over a few of the planner’s key features:
Here are the features to keep in mind when using Maxroll’s Expedition 33 Planner.
That’s it for Maxroll’s new guides for Clair Obscur: Expedition 33. Why not head over to the build planner and start theorycrafting?
Written by IGN Staff with contributions from Tenkiei and Snail.
© Electronic Arts
© Bethesda
© Capcom, Keitai Wiki
© Bethesda
Amazon is currently running a massive 3 for $33 deal on 4Ks and Blu-rays. The bestsellers so far have been sci-fi classics like the Godzilla movies, but I’m personally all about adding to my horror collection.
Still, this is one of those deals that’s almost too good. I just want everything. To rein myself in, I wanted to settle on a theme, and I happen to organize by shelves by director. You know what director happens to have exactly three awesome horror movies, all of which are eligible for the deal? Jordan Peele. After scrolling through the entire sale, I’ve decided I'd go for Us, Nope, and Get Out, all for $33.
If you forced me to pick a favorite between these three movies, I’d lie to you. Well, I’d say one movie and then immediately feel like I was lying. Get Out, I truly believe, is one of the best directorial debuts in movie history. Lupita Nyong'o’s performance in Us is one of the best I’ve seen in horror, period. And I don’t think I’ll ever forget being awestruck by watching Nope on the big screen.
Nope is also the most recent physical release, and as such the one horror fans are least likely to have already. It’s also a movie I’d hesitate to call just “horror.” IGN’s 9/10 review of Nope describes it as “a sci-fi-horror-comedy that builds cinematic myths before casually knocking them over... from a studio director at the peak of his craft.”
To get this deal (or anything else from the sale), you just have to add all three movies to your cart. Amazon applies the promo automatically.
Jordan Peele's next project is set to release in theaters in October 2026. I think it’s safe to say there are pretty high expectations here, but this is one director who’s more than likely to meet them. Peele's production company Monkeypaw is also releasing the sports horror movie Him later this year. In other mediums, the director is collaborating with none other than Hideo Kojima on a game currently titled OD.
The 2021 Candyman remake, which Peele helped write, is also included in the sale. I’ll probably use that as my excuse to get another three movies.
Blythe (she/her) is an SEO Coordinator at IGN who spends way too much time in character customization screens and tracking down collectibles.
Lazarus brings together some of the most celebrated names in not just anime but all of entertainment. The completely original sci-fi series is helmed by none other than Cowboy Bebop’s Shinichirō Watanabe, though critic Ryan Guar's review of the first five episodes states that Lazarus is far from a Cowboy Bebop revival. The animation was led by Mappa Studio (Chainsaw Man, Jujutsu Kaisen) alongside Sola Entertainment (Tower of God), while Chad Stahelski, director of the John Wick movies, designed the action sequences.
With so much hype (and a little bit of mystery), it isn't surprising that Adult Swim picked up the anime to air new episodes in the U.S. at the same time as Japan. If you’re wondering how to watch new episodes of Lazarus online, check out the details below.
New episodes of Lazarus stream on Max (instead of Crunchyroll or Netflix) the day after they broadcast on Adult Swim. That means new episodes of Lazarus will arrive on Max every Sunday. Max subscriptions start at $9.99 and can be bundled with Disney+ and Hulu.
According to a Warner Bros. press release, subbed versions of Lazarus episodes will air and arrive on Max 30 days after the dubbed episodes.
Lazarus is airing simultaneously in Japan and the United States. In the States, you can watch new dubbed episodes of Lazarus live on Adult Swim during its Toonami block on Saturday nights. Aside from cable, Adult Swim is included in live TV subscriptions like Hulu + Live TV (which offers a three-day free trial).
The first season of Lazarus will include 13 episodes total. Each episode will air live on Adult Swim before arriving on Max. Note that episodes air at midnight (technically Sunday), but are part of Adult Swim's Saturday block, which is why that date is used. Think of it as you'll be staying up, not waking up, to watch new episodes.
Assuming it won't have a mid-season break, here's what I predict the episode release schedule will look like for Lazarus Season 1:
In a rare move for the anime industry, Lazarus is entirely original. No manga inspiration here, so no reading ahead to find out what happens. Here’s the official plot synopsis:
Lazarus was created by Shinichirō Watanabe. Here's the main voice cast in Japanese and English:
The Elder Scrolls IV: Oblivion Remastered PC players ran into trouble after a surprise update launched today, but Bethesda says a fix is on the way.
Players woke up to find that Virtuos’ massive re-release received an unexpected update earlier today. With no patch notes or clear answer as to what the update addressed, most proceeded with their play sessions as normal. Others, however, quickly found that the first Oblivion Remastered update was causing more problems than it fixed
Yoooo why would @virtuosgames push an update to Oblivion Remastered that removes all upscaling right before the games first weekend?!!?
— Twon. (@Web3Twon) April 25, 2025
No DLSS
No FSR
RIP playable performance....
** Disable auto updates or disable internet connection **@bethesda @BethesdaStudios SAVE US! pic.twitter.com/EwJ5eu5qUN
“Can't change the upscaling methods anymore,” one Reddit user pointed out. “It's set to ‘off’ and while the arrows are clickable nothing happens. So I closed the game, disabled fluid motion in the NVidia app (was testing something before the patch came) and started the game again. Loading times for my save are long again and still can't change upscaling settings lol.
“Now I am stuck with 40-60 fps in high settings with a 5800X3D and a 5080. Nice patch :D”
While some players haven’t noticed much of a change in performance, others are reporting new struggles related to low framerates. Many have also noted that upscaling settings have been completely closed off, leaving fans with major visual issues ahead of Oblivion Remastered’s first weekend in players’ hands.
Bethesda finally attempted to address concerns with a post published on its official support page. As for what today’s Oblivion Remastered update was meant to fix, the post explains the patch simply included “a few backend tweaks and nothing directly impacting game play.” Unfortunately, it seems those who own Oblivion Remastered through the Microsoft Store are the ones running into problems with their upscaling and anti-aliasing options.
“Any graphic settings adjusted prior to the Microsoft Store hotfix are still enabled and function normally," Bethesda clarified. "However, you will temporarily be unable to adjust those settings due to the issue with the settings UI. The team is taking a look and working out a resolution, we will share more info as soon as we can."
For now, there’s no telling when exactly a resolution for what was originally supposed to be an under-the-radar hotfix will arrive. In the meantime, it appears players on PlayStation 5 and Xbox Series X | S consoles can continue playing with no issue.
The Elder Scrolls IV: Oblivion launched for PC, PS5, and Xbox Series X | S earlier this week. For more on Bethesda’s shadow-drop re-release, you can check out why Bethesda and Virtuos aimed to maintain the jank of the original game and why some players still love it all these years later.
Michael Cripe is a freelance contributor with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
Video game adaptations seem to be the trend of the hour. Just this month we’ve had A Minecraft Movie, the Devil May Cry anime, and the ongoing The Last of Us Season 2. Now we're getting the movie inspired by Sony's 2015 survival horror game Until Dawn.
I remember Until Dawn releasing at the height of the YouTube “Let’s Play” era and was a game that was as much fun to watch other people play as it was to play yourself. The game featured high-quality cinematics, in-game choices with real consequences and, most importantly, some pretty darn good jumpscares.
It’s not worth talking too much more about the original game because the movie seems to take inspiration mostly from the name and not much else. IGN’s Until Dawn review says it "shares a title and some key details with the game that inspired it, though it mostly tries to do its own thing – to mixed results.” Still, curiosity and a general love of horror is enough for me to still be interested.
If you’re planning to watch Until Dawn in theaters or want a sense of how long you’ll have to wait until it’s available to stream, check out the details below.
Until Dawn just released in theaters on Friday, April 25. You can check for showtimes near you at the main theater links below:
Until Dawn will eventually stream on Netflix, which has a licensing agreement with Sony Pictures Entertainment. Recent Sony movies, like Venom: The Last Dance and Saturday Night, landed on Netflix exactly four months after their initial release dates. Assuming this same trend holds, Until Dawn will be available to stream on Netflix around August 25.
Until Dawn will be available through digital marketplaces like Prime Video before it comes to streaming. VOD release dates vary, often based on box office performance, but generally shorter theatrical release windows mean Until Dawn could be available to rent by the end of May.
While the Until Dawn movie is technically inspired by the 2014 survival horror game, it features different characters and a standalone storyline. Here's the movie's official synopsis:
"One year after her sister disappeared, Clover and her friends head to the remote valley where she vanished to search for answers. Exploring an abandoned visitor center, they soon encounter a masked killer who murders them one by one. However, when they mysteriously wake up at the beginning of the same night, they're forced to relive the terror over and over again."
The Until Dawn movie was written by Gary Dauberman and Blair Butler and directed by David F. Sandberg (Annabelle: Creation). The movie stars the following cast:
Until Dawn is Rated R for bloody horror violence, disturbing/grisly images, brief strong language, and sexual material. The movie runs for a total of one hour and 43 minutes.
© Bethesda
© Bethesda
© Bethesda
© Reburn
Jesse Plemons has been cast as Plutarch Heavensbee in The Hunger Games: Sunrise on the Reaping, and he will be playing a younger version of the character the late Philip Seymour Hoffman played in the original Hunger Games films.
Lionsgate shared the news and noted that this future Head Gamemaker and rebellion leader will be seen at the beginning of the film "in District 12, capturing the reaping of the Tributes there."
As for the movie itself, it is based on Suzanne Collins' novel of the same name and "revisits the world of Panem twenty-four years before the events of The Hunger Games, starting on the morning of the reaping of the Fiftieth Hunger Games, also known as the Second Quarter Quell." And yes, these are the same deadly games that Woody Harrelson's Haymitch Abernathy played in (and won).
Plemons was recently seen in Black Mirror, Zero Day, Kinds of Kindness, Civil War, and Killers of the Flower Moon, and apparently was the dream casting for the team at Lionsgate.
"Jesse is one of the most talented actors of his generation, with a proven record of picking his roles selectively," Erin Westerman, co-president, Lionsgate Motion Picture Group said. "We are honored that he has chosen to bring his own take to one of the most fascinating figures in Panem, and feel that his previous collaboration with Philip Seymour Hoffman makes it all the more special. His Plutarch will be both a tribute to the character fans have already come to know and a portrayal he makes his own. We can’t wait for audiences to see it.”
Westerman was speaking of the time Plemons and Hoffman acted together in 2012's The Master, which was one of the late actor's last films before he passed in 2014. In fact, Hoffman's final two movies before he passed away were The Hunger Games: Mockingjay - Part 1 & 2.
The Hunger Games: Sunrise of the Reaping will be released in theaters on November 29, 2026, and will be directed by Francis Lawrence, who directed four of the five Hunger Games films beginning with Catching Fire.
Joining Plemons will be joining Joseph Zada (Haymitch Abernathy), Whitney Peak (Lenore Dove Baird), and Mckenna Grace (Maysilee Donner).
For more, check out how Sunrise on the Reaping has already nearly reached the top of the best-sellers on Amazon after being released on March 18, 2025, and how you can take advantage of a great Audible deal to listen to it today.
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst and on TikTok.
If you're a Lord of the Rings fan, then you've probably already read all of the main LotR books. There's The Hobbit, The Fellowship of the Ring, The Two Towers, and The Return of the King, and that's it – right? Wrong. There are actually seven other books that round out the series with more details around Middle-earth. As someone who has only read the core four books, this came as a surprise to me when I first found out. If you find yourself hungering for more of Tolkien's work, there's plenty more to read.
One of those books is currently so heavily discounted in the Amazon book sale that I had to pick it up for myself. Unfinished Tales of Númenor & Middle-Earth has dropped down to its lowest price ever and you can buy it for just under $7.
This discount applies to the paperback version of the book – even the Kindle version is more expensive right now. If you're not familiar with this book, you may be surprised to find out it's been around since 1980. It was edited by Christopher Tolkien, J.R.R Tolkien's son, and was released shortly after the Silmarillion. According to the official Tolkien Estate website, the narratives featured are a collection of writings focused on Númenor and Middle-Earth rather than a definitive chronological story. Within these tales, you'll get a look into Gandalf's account of how he came to send the dwarves to Bag-End as well as the only surviving story of Númenor before its downfall.
Although this is the one of the best book deals I could find in the sale, Amazon is also offering some pretty good discounts on other versions of Tolkien's work. The Silmarillion illustrated edition is currently on sale for its lowest price in 2025, and there's also a pretty good deal on the pocket editions of the first four books. Both are great options if you've been looking to add these works to your bookshelf.
Since I mentioned above that there are actually 11 different Lord of the Rings books available, I feel it's worth mentioning what each of those additional works are. Included are, of course, the Silmarillion and Unfinished Tales, but there are also more stories and lore outside of those, if you can believe it. Here are all seven of the additional books in order of release date: