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Wreckfest 2 is coming to Steam Early Access on March 20th

THQ Nordic and Bugbear have announced that Wreckfest 2 will be coming to Steam Early Access on March 20th. To celebrate this announcement, the teams have shared a new in-engine trailer that you can find below. According to THQ Nordic, Bugbear has rebuilt its physics simulation engine to take full advantage of modern hardware. As … Continue reading Wreckfest 2 is coming to Steam Early Access on March 20th

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AMD confirmed that it will launch its RDNA4 GPUs in Early March

AMD fans, get ready as the red team is about ready to launch its new RDNA4 GPUs. As its CEO, Dr. Lisa Su, said during a recent Q4 2024 earnings call, AMD plans to release the Radeon RX 9070 (and most likely the RX 9070XT too) in early March 2024. As Dr. Lisa Su specifically … Continue reading AMD confirmed that it will launch its RDNA4 GPUs in Early March

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Final Fantasy 7 Rebirth just got an amazing first-person mod

Now here is something really cool. Modder ‘S3ik3n’ has just released a new mod for Final Fantasy 7 Rebirth that allows you to explore its world in first-person mode. This mod will allow you to better appreciate the world that the devs have created. Thus, I highly recommend trying it. What’s crucial to note is … Continue reading Final Fantasy 7 Rebirth just got an amazing first-person mod

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Cloudheim Announced for PC, PS5, and Xbox Series X|S

Developer Noodle Cat Games has announced Cloudheim, a new multiplayer action-adventure/survival/crafting game due out next year in 2026 for PC, PS5, and Xbox Series X|S. It boasts a Zelda-like art style and a powerful physics-based combat system.

Noodle Cat hopes that the crafting mixes with the multiplayer and the physics-driven team-based combat and gameplay and lead to memorable gameplay sessions. You can take a look at the announcement trailer above and a bunch of first screenshots in the gallery below.

IGN will have more on Cloudheim as development progresses.

Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.

The Switch 2 Nintendo Direct Now Has a Time as Well as a Date

The Switch 2 Nintendo Direct now has a time as well as a date: 6am PT on Wednesday, April 2, 2025. That’s 9am ET and 2pm UK time.

Nintendo has said it will use this Nintendo Direct to share a “closer look” at Switch 2, following its drive-by reveal of the console last month.

That reveal offered a look at the Switch 2 form factor, a glimpse at what looks like Mario Kart 9, and teased a potential ‘mouse’ mode for the new Joy-Con.

But there are still a number of unanswered questions about Switch 2, including what the mysterious new Joy-Con button does, how powerful the console is, and what its new ports might be used for.

The Nintendo Direct will also, hopefully, give us the full Switch 2 launch lineup of games as well as a release date, which is expected to be at some point between June and September 2025. Fingers crossed Nintendo announces the Switch 2 price, which analysts predict will be $400.

We are starting to build a picture of what to expect on Switch 2 in terms of games. There is a long list of rumored third-party titles coming to the console, and in an interview with IGN, Civilization 7 developer Firaxis called Switch 2’s apparent Joy-Con mouse mode "definitely intriguing.” French video game and accessories maker Nacon, publisher of the likes of Greedfall 2, Test Drive Unlimited, and RoboCop: Rogue City, has said it has Switch 2 games ready to go. The long-awaited Hollow Knight: Silksong is also rumored to be set for Switch 2. And just this week, EA said Madden, FC, and The Sims would all be a great fit for Switch 2.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Debut Trailer for Jurassic World Rebirth Shows Scarlett Johansson Kicking a Pterosaur, Shooting a Spinosaurus, and Wondering 'What the Hell Are Those?'

Universal has released the debut trailer for Jurassic World Rebirth, offering a good look at what to expect from the hotly anticipated action movie when it comes out in July.

The trailer, below, sets up the Scarlett Johansson-led team, which heads to a remote island that’s home to dinosaurs deemed too dangerous for the original park and, it turns out, is the research facility for the original Jurassic Park.

It doesn’t sound like the best of ideas, but apparently DNA from the eggs of the world’s three most massive dinosaurs will help create a drug that could save countless lives. As you’d expect, things do not go according to plan.

A new era is born. Watch the trailer for #JurassicWorldRebirth now. Exclusively in cinemas July 2. pic.twitter.com/BflkN6BQX1

— Universal Pictures UK (@universaluk) February 5, 2025

Here’s the official blurb:

Anchored by iconic action superstar Scarlett Johansson, breakthrough talent Jonathan Bailey and two-time Oscar winner Mahershala Ali, this action-packed new chapter sees an intrepid team racing to secure DNA samples from the three most colossal creatures across land, sea and air. Also starring acclaimed international stars Rupert Friend and Manuel Garcia-Rulfo, the film is directed by dynamic visualist Gareth Edwards (Rogue One: A Star Wars Story) from a script by original Jurassic Park screenwriter David Koepp.
Five years after the events of Jurassic World Dominion, the planet’s ecology has proven largely inhospitable to dinosaurs. Those remaining exist in isolated equatorial environments with climates resembling the one in which they once thrived. The three most colossal creatures within that tropical biosphere hold the key to a drug that will bring miraculous life-saving benefits to humankind.
Academy Award nominee Johansson plays skilled covert operations expert Zora Bennett, contracted to lead a skilled team on a top-secret mission to secure genetic material from the world’s three most massive dinosaurs. When Zora’s operation intersects with a civilian family whose boating expedition was capsized by marauding aquatic dinos, they all find themselves stranded on an island where they come face-to-face with a sinister, shocking discovery that’s been hidden from the world for decades.
Ali is Duncan Kincaid, Zora’s most trusted team leader; Emmy nominee and Olivier Award winner Jonathan Bailey (Wicked, Bridgerton) plays paleontologist Dr. Henry Loomis; Emmy nominee Rupert Friend (Homeland, Obi-Wan Kenobi) appears as Big Pharma representative Martin Krebs and Manuel Garcia-Rulfo (The Lincoln Lawyer, Murder on the Orient Express) plays Reuben Delgado, the father of the shipwrecked civilian family.
The cast includes Luna Blaise (Manifest), David Iacono (The Summer I Turned Pretty) and Audrina Miranda (Lopez vs. Lopez) as Reuben’s family. The film also features, as members of Zora and Krebs’ crews, Philippine Velge (Station Eleven), Bechir Sylvain (BMF) and Ed Skrein (Deadpool).

Last month, Jurassic World Rebirth’s writer confirmed it has a sequence from the first Jurassic Park novel that didn’t make it into 1993’s seminal Jurassic Park movie, sparking speculation online. This is a sequence in which Dr. Grant and the two children (who are not characters in this new movie) attempt to drift through a lagoon in a rubber raft without waking a slumbering Tyrannosaurus rex. They don't succeed, and end up paddling for their lives, Vanity Fair confirmed.

Image credit: Universal Pictures and Amblin Entertainment.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Marvel Denies Using AI to Create The Fantastic Four: First Steps Posters, Despite One of Them Appearing to Show a Man With 4 Fingers

Marvel has denied using AI to create posters for The Fantastic Four: First Steps after fans spotted one image that includes what appears to be a man with just four fingers.

Marketing for The Fantastic Four: First Steps kicked off this week with a teaser for its debut trailer, as well as a series of posters published to social media.

One of these posters, below, raised eyebrows after fans noticed the man holding the largest Fantastic Four flag on the left appears to be missing a finger.

On top of that, fans have called out various aspects of the poster they believe suggest the use of generative AI in its creation, such as duplicated faces, faces not looking in the correct direction, and odd-sized limbs.

However, a Disney/Marvel spokesperson told IGN that AI was not used in the creation of these posters, which suggests something else is going on.

Let’s start with the four-fingered man. Some suggest his missing finger is hiding neatly behind the flag pole, although based on the size of the fingers, the size of the pole, and the angle the missing finger would need to be set at, that seems improbable. Others have suggested this is simply a poorly put together poster, which is perhaps more a critique of someone’s Photoshop skills than it is of AI.

Disney/Marvel has yet to comment directly on the four-fingered man or explain what happened there, which is leaving a space for rampant speculation. Could the four fingers be a simple mistake in the post-production process? Perhaps the missing finger was in the original image but was erased without Photoshopping the rest of the hand to compensate. And repeating faces might not necessarily be generative AI. Some are suggesting it’s the result of a common copy / paste background actor digital trick.

Either way, the debate around The Fantastic Four: First Steps and generative AI this poster has sparked will surely cause even more scrutiny on subsequent assets for the film. While we wait to find out what’s next, we have plenty on The Fantastic Four: First Steps, including features on Galactus and Doctor Doom.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

MultiVersus Players Praise Major Season 5 Gameplay Changes Ahead of Server Shutdown — and Now #SaveMultiVersus Is Trending Online

MultiVersus will shut down when Season 5 ends in May, but the sweeping changes to combat speed that were introduced in a new update have fans enjoying its gameplay now more than ever — and even sparked a #SaveMultiVersus trend on social media.

The community for the Warner Bros. platform fighting game woke up ready to dive into its fifth and final season when it launched yesterday, February 4, at 9am PT. Developer Player First Games had spelled out plans to shutter the project last week, teasing that the update would include DC’s Aquaman and Looney Toons’ Lola Bunny as its last playable characters. What was poised to be a somber sendoff for MultiVersus actually brought on extensive movement changes across the board, resulting in a much faster-paced experience overall. It’s a fundamental adjustment that players have begged Player First to implement for years, and it arrives just as things are coming to an end.

#SaveMultiversushttps://t.co/xZAfif5XAe pic.twitter.com/CfDAJ13erF

— Mlick (@Mlickles) February 5, 2025

Players first took notice that combat in Multiversus had been sped up after Player First published a Season 5 Combat Changes Preview video on X/Twitter. For those who have played the free-to-play Warner Bros. fighting game in the past, the differences are impossible to ignore, as characters can be seen chaining together combos and moving across the screen faster than ever before. It’s a substantial shift away from the floaty gameplay fans criticized during the MultiVersus beta test in 2022, and it’s even faster than what was seen when it relaunched in May of last year.

Season 5 update patch notes reveal that the increase in combat speed comes as a result of a reduction to hitpause “across most attacks in the game.” It means stringing together combos will be faster than you remember regardless of who your main is, with a handful of specific characters receiving additional adjustments to their speed, too. Morty, LeBron, Iron Giant, Bugs Bunny, Black Adam, and many more feel especially quick thanks to changes that allow them to fast fall when using certain aerial attacks. Garnet, meanwhile, now has stronger ringout potential on the ground and weaker ringout potential in the air to help level out her impact as an already fast character.

>game dies

>they finally start doing clever marketing

>they actually improve the gameplay

Yeah sounds about right https://t.co/2375drzNCU

— Bring Back Banjo (@BringBackBanjoK) February 3, 2025

MultiVersus Season 5 turns the nearly one-year-old fighting game into something almost completely different, and those diving in already are finding far more to enjoy than just two new characters. The problem is that this... is it. Just as Player First finds its footing with an update that delivers long-awaited gameplay changes, MultiVersus will completely shut down come May 30. Its demise will bring the end of seasonal content drops as well as its removal from digital storefronts as Warner Bros. Games guts online play from the experience entirely, leaving only offline modes for fans to experiment with.

Now, fans are left feeling shocked and powerless as MultiVersus becomes the experience they’ve always dreamed of just in time for it to completely shut down. X user @PJiggles_ commented on the changes, calling MultiVersus “the most interesting bad game in existence,” referring to its beta rollout, 2024 relaunch, and sudden combat speed increase. Professional Super Smash Bros. player and content creator Jason Zimmerman (a.k.a. Mew2King) replied to a Player First post to ask why movement speed was increased now and not earlier.

…but man, if this was how the relaunch started off we could’ve really had something.

“I know everybody's been playing the blame game when there likely isn't a single individual or even group who deserves the entirety of the blame,” one Reddit user said, “but man, if this was how the relaunch started off we could’ve really had something. (Apex Legends) is probably one of the worst monetization schemes out there but it lasted so long because it nailed the fundamentals at the start.”

It’s painful, especially as players gather not only to mourn the game’s demise but to celebrate such a drastic leap in quality. Reddit user Desperate_Method4032 said the Season 5 update fixed “every issue I had with the game,” explaining that things like touched-up shield animations helped turn MultiVersus into an experience that looks and feels far more polished. Although the gameplay shakeup follows confirmation of shutdown plans, they said the “potential” has them hoping Warner Bros. could reverse course.

“I'm not naïve,” Desperate_Method4032 said. “Just a fan with tons of love for the characters showcased in this game. But is it so wrong to have just LITTLE bit of hope that the game will make a comeback? There's just far too much potential to let things end like this. Not when the game finally feels like it found its footing.”

Sooooo

You announced the game was shutting down but then fixed the thing that made players quit

What https://t.co/YfvGsOiEv5

— Colin (@IntroSpecktive) February 4, 2025

Unfortunately, while some are expecting the worst and hoping for the best, Player First and Warner Bros. show no sign of backing down from their plan to cease service this summer. MultiVersus game director Tony Huynh took to X earlier this week to share a few closing thoughts while addressing long-unanswered player questions and concerns. Warner Bros. also disabled real-money transactions as of January 31, leaving players unable to purchase content without using previously earned in-game currency. The Season 5 premium battle pass has been made free for all players as one final gift.

MultiVersus will go dark, for good this time, at 9 am PT on May 30. While Warner Bros. has already initiated its shutdown plans, players are finding some joy by creating and sharing memes. It’s a bittersweet moment for the fighting game community as they relish a game that finally lives up to their expectations just before it meets its end.

This is what it feels like seeing everyone playing S5 #MultiVersus #SaveMultiVersus pic.twitter.com/7DS03efXCg

— Spider-Man For MultiVersus #SaveMultiVersus (@SpiderManForMVS) February 4, 2025
Comment
byu/Nate_923 from discussion
inMultiVersus

Multiversus dropping good gameplay while on its death bed https://t.co/gnxRAegeeO pic.twitter.com/r2QGcE6W6x

— Sho (@Shoyoumomo_) February 4, 2025

Michael Cripe is a freelance contributor with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

EA Boss Willing to Move Battlefield Release Date to Account for 'Nuanced Year Relative to Competition' (*Cough* GTA 6 *Cough*)

2025 looks like a stacked year for triple-A video games. Not only do we have the launch of the Nintendo Switch 2 and its exclusive games to contend with, but we’ve got a long list of big hitters set for later in 2025, such as Borderlands 4, Mafia: The Old Country, and Ghost of Yōtei. And then there’s the inevitable new Call of Duty from Activision, no doubt set for October or November.

But the big one is Rockstar’s guaranteed behemoth Grand Theft Auto 6, which is still down for release in fall 2025 on PlayStation 5 and Xbox Series X and S. Will it be delayed? Parent company Take-Two is so far sticking to the fall 2025 release window, but it’s that uncertainty coupled with all the other huge shooters coming out that means EA’s Battlefield may face a tricky job carving out some space for itself.

EA has the next Battlefield down for its 2026 fiscal year, which means before April 2026. That’s prime GTA 6 territory right there, and maybe even prime Call of Duty and Borderlands 4 territory. So, how much does EA have to consider release dates from competing games when it comes to working out when to launch Battlefield?

A fair bit, EA CEO Andrew Wilson admitted in a recent financial call — and it may even be willing to delay Battlefield if it has to.

“Certainly we exist in a competitive marketplace,” Wilson said in response to a question from an analyst on this exact topic. “I've had the great fortune to be in this company for 25 years and we have done a great job of competing with all of our great franchises over time.

“That being said, we've invested more in this Battlefield than any Battlefield before. We have four studios. We've had a meaningful amount of time. We're looking for this to be the biggest Battlefield we've ever made. And we of course want to make sure that we launch that into a window where we can deliver on the fullness of the promise of what Battlefield can be and grow the community to a level that is commensurate with the size of the game that we're making.

“I do believe that this year might be a nuanced year relative to competition. There may be some things happening in the year that may cause us to think differently about our launch timing. We have an FY 26 launch window that the team is targeting. We believe the game will be great and ready at that time, but if we got close to that timeframe and believed that this wasn't going to be a great window for us, then we would take a look at what an alternate window might be that would give us the appropriate time, energy, and player acquisition opportunity for this Battlefield to be all that it needed to be.”

As it stands, the new Battlefield will be out before April 2026. Let’s say November 2025 (Battlefield 2042 came out November 2021 and Battlefield 5 came out November 2018). What if GTA 6 launches in or around then? Perhaps EA will, in response, push Battlefield back to the first quarter of 2026, still making its fiscal year.

But what if it intends to release Battlefield Q1 2026 already, and then Rockstar announces a GTA 6 delay to Q1 2026? Could EA bring Battlefield forward? Or maybe it would, in that case, push Battlefield out of the fiscal year and into the next. That would be a big decision, but based on Wilson's comments, something EA is prepared for.

You can see why EA, and, we’ve heard, many other third-party publishers are holding their breath as they wait for Rockstar to announce the news the entire industry is hanging on: the GTA 6 release date. Once that’s out in the open, whether it’s for this fall as planned or a delay into 2026, all the other pieces will fall no doubt into place.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Pokémon TCG Pocket Dev Gifts Players Trade Tokens But Still Doesn't Have Answers to Fix Controversial Feature

Pokémon Trading Card Game Pocket developer Creatures Inc. has gifted players 1,000 Trade Tokens — enough for just two significant trades — as it continues to investigate ways to fix the controversial mechanic.

Players logging in today will find the Trade Tokens in their Gift menu with no message, but Creatures Inc. posted on X/Twitter to thank fans for their feedback and patience. The developer was last week called "hilariously toxic," "predatory," and "downright greedy" after finally introducing trading to the trading card game.

Alongside the standard Pokémon TCG Pocket mechanic that restricts players from opening packs or Wonder Picking or, now, trading too much without spending real world money, the feature was also introduced with these Trade Tokens as an extra restriction. Players criticized the high cost of obtaining these, as they essentially had to delete from their collections five cards before trading one of the same rarity.

It's now been eight days since Creatures Inc. released trading to the incredible backlash, but it did have a heads up that fans weren't impressed when it outlined the feature almost three weeks ago. "Your concerns are seen," it said at the time. "Once this feature becomes available, I'd like to invite everyone to try it and provide feedback."

This made many players believe things would be better than expected, but this wasn't certainly the case. Creatures Inc. eventually responded by admitting "some of the restrictions put in place are preventing players from being able to casually enjoy" trading.

It also promised to alleviate complaints by introducing required items as rewards in upcoming events but has already failed to do so as the Cresselia ex Drop Event released February 3, includes none.

Fans complained trading is fairly clearly being implemented as a means of increasing revenue for Pokémon TCG Pocket, which is estimated to have made $200 million in its first month, before trading was possible.

This is also evidenced by the inability to trade cards of 2 Star rarity or higher, as if players could immediately trade for their missing cards, they wouldn't need to spend $10 or $100 or more for a random chance of getting them. It cost one player around $1,500 just to complete the first set, for example, and the third in three months arrived last week.

Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.

EA Says Madden and FC Might Find ‘Real Energy’ on Nintendo Switch 2

As you’d expect, EA is eyeing the Nintendo Switch 2 as a platform for its games. In a recent financial call, CEO Andrew Wilson was asked directly about Nintendo’s next-gen console, and he replied to suggest the company has plans to release many of its games there.

Wilson singled out EA's money-spinning sports franchises, Madden and FC, as potentially finding “real energy” on Nintendo Switch 2, and also pointed to The Sims as a game that could do well on the console.

“Anytime a new console comes into the marketplace that's of a benefit to us, it gives us the ability to access and acquire new players,” Wilson said. “Typically, we've had franchises perform very well on Nintendo platforms. Certainly our expectation is that products like FC and Madden and others might find real energy on the platform as they have done in the past.

“When you think about something like The Sims and the My Sims cozy bundle, which performed well ahead of our expectations, 50% of all players were new to EA. That represents a great opportunity for us.

“So again, nothing in our models at this juncture, but our expectation is that anytime a great new console comes in the marketplace that gives us access to new players and new communities, that we have the IP that will benefit from that.”

While it comes as little surprise to hear the likes of Madden and FC will be released on Nintendo Switch 2, fans will be wondering what version of those games they can expect on the console. Historically, EA has released what it calls “legacy” versions of FIFA on Nintendo Switch, but in recent years it has aimed for feature parity for the rebranded FC franchise. Given the Switch 2 will be a more powerful console than its predecessor, perhaps FC 26, say, will be closer to the FC 26 on PlayStation, Xbox, and PC.

Now Nintendo has announced the Switch 2, we’re starting to build a picture of what to expect on it in terms of games. There is a long list of rumored third-party titles coming to the console, and in an interview with IGN, Civilization 7 developer Firaxis called Switch 2’s apparent Joy-Con mouse mode "definitely intriguing." French video game and accessories maker Nacon, publisher of the likes of Greedfall 2, Test Drive Unlimited, and RoboCop: Rogue City, has said it has Switch 2 games ready to go. The long-awaited Hollow Knight: Silksong is also rumored to be set for Switch 2.

As for Nintendo, we know it’s working on a new Mario Kart. Expect to find out more at a Nintendo Direct in April.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Star Wars Celebration Confirms Oscar Isaac Appearance, Sparking Rumors of His Return to the Galaxy Far, Far Away

Star Wars Celebration 2025 will feature an official appearance from Sequel Trilogy star Oscar Isaac, sparking rumors of Poe Dameron's return to the galaxy far, far away.

The official Star Wars Celebration Instagram announced Isaac's appearance at the event, which takes place in Tokyo from April 18 to 20. Rey actress Daisy Ridley appeared at Star Wars Celebration 2023 and announced she would appear in a new film, so fans are wondering if Isaac will do the same.

The Sequel Trilogy wrapped up in 2019 with the infamous Star Wars: Episode 9 - The Rise of Skywalker, and Isaac has gone through the motions of sharing his distaste for appearing in Star Wars to being open to a return.

He said in 2020 he would only return to the franchise if he needed "another house or something" but had changed his mind by 2022, telling Variety he had "no real feeling one way or another" and was therefore "open to anything."

Isaac has otherwise criticised Star Wars owner Disney for turning down his proposal of a romance between Poe and John Boyega's Finn, saying the "overlords were not ready for that." Boyega similarly came away from the Sequel Trilogy with negative feelings towards Disney and the franchise but also made comments about being open to any roles later.

Speculation is therefore brewing over a potential return of all three main characters in the Rey film, which will take place roughly 15 years after the events of The Rise of Skywalker as she looks to rebuild the Jedi Order.

Ridley has already expressed her desire for Boyega to return alongside her, and with Poe making up the final part of the Sequel Trilogy's main trio, his return could make sense too. Definitive answers could come at Star Wars Celebration 2025, but fans will otherwise be waiting a while to see what comes together.

This is because Disney has delayed the impending Star Wars films again and again despite having more than a dozen announced. The Rey film, which is directed by Sharmeen Obaid-Chinoy, hasn't been locked in as of yet but its earliest potential release date is now December 17, 2027.

Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.

Apex Legends Isn’t Doing the Business for EA, So It’s Making Apex Legends 2.0 to Come Out After Battlefield

As Respawn’s battle royale Apex Legends nears its sixth birthday, EA has said it’s failing to do the business for the company, and outlined plans for what it called Apex Legends 2.0.

Speaking in a financial call on its third quarter results, EA said that Apex Legends net bookings (revenue) were down year-over-year, but performed in-line with the company’s expectations.

During a question and answers session with analysts, EA CEO Andrew Wilson was asked for an update on the performance of Apex Legends, and his response was clear: Apex Legends is a huge game with millions of players, but it’s simply not making enough money for EA.

“Apex is probably one of the great new launches in our industry over the last decade and has been loved by that core cohort and we've had over 200 million people play the game,” Wilson began. “However, the trajectory of the business of that franchise has not been headed in the direction that we have wanted for some time. We have been trying, tuning, and testing many things in the context of the ongoing support of the community.

“As we think about Apex today, I really think about the development happening across three core vectors. The first is how do we continue to support this incredible community that plays the game day-in and day-out, which numbers tens of millions of people, and that's both quality-of-life, anti-cheat, and all of the things that make the core experience great as well as the creation of new content for that community.

“And we continue to try and test and develop more and great content for that community. And I would say we have seen some progress in that, but probably not as much as we would have liked.”

So, what’s EA going to do to turn Apex Legends around in financial terms? Wilson said it’s working on a major update to the game, what he called Apex Legends 2.0, that sounds designed to reinvigorate the franchise, bring more people into the game, and, yes, make more money.

However, Wilson said he doesn’t want to release Apex Legends 2.0 on top of the next Battlefield, which is due out before April 2026. It’ll come out after that, so, probably, at some point during EA’s 2027 fiscal year ending March 2027.

“We do believe there will be a time where we need to do a more meaningful update of Apex as a broad game experience, and the team is diligently working on that,” Wilson said. “You should imagine we probably wouldn't drop that on top of a Battlefield launch. And so from a timing standpoint, our thinking right now is that that would exist post-Battlefield.

“And then on a longer-term time horizon, again, these franchises that exist at this level and have this much fan love don't come along all that often. What I think we've demonstrated as a company is an ability to build franchises that last 10, 20, 30 years and growing.

“Our expectation is that Apex will also be one of those franchises and that sometime on a longer-term time horizon, there will be an even bigger, more meaningful update to that broader game experience, an Apex 2.0, if you will. This will not be the final incarnation of Apex.

“So the team remains incredibly committed. We continue to invest behind the core community who continues to play, that numbers in the tens of millions of players. We do believe that there should be a more major update that will probably happen after a Battlefield launch just in terms of timing, and the team is diligently working through what that would be.

“And then longer-term, our expectation is that we'll continue to expand what this franchise is and how we support a core community of highly competitive players and new communities that want to come and experience all the greatness that Apex has to offer.”

Apex Legends 2.0 sounds a bit like what Activision tried with Call of Duty battle royale Warzone, which rebooted somewhat with a 2.0 version in 2022. The jury is still out on whether that was the right move, with fans of the free-to-play shooter often reminiscing about Warzone as it was in the first two years of its life. The situation with Apex Legends is different, of course, but EA will be mindful of how its competitors in the battle royale market have fared as they work to grow its player base.

Speaking of which, Apex Legends remains one of the top-played games on Steam via concurrent player count (Microsoft and Sony do not make player numbers public). However, it is well past its peak on Valve’s platform, and is on a trajectory to hit record lows.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

EA CEO Says Dragon Age: The Veilguard Failed to 'Resonate With a Broad Audience,' Gamers Increasingly Want 'Shared-World Features'

EA CEO Andrew Wilson has commented on the financial failure of Dragon Age: The Veilguard, saying it failed to "resonate with a broad enough audience."

Last week, EA restructured Dragon Age developer BioWare to focus on Mass Effect 5 only, meaning some who worked on The Veilguard were moved to projects at other EA studios, while other staff were laid off.

The decision followed EA’s announcement that Dragon Age: The Veilguard had underperformed on its expectations for the long-awaited action RPG. EA said Dragon Age "engaged" 1.5 million players during its recent financial quarter, which was down nearly 50% from the company's projections.

IGN has chronicled some of Dragon Age: The Veilguard’s development challenges, including layoffs and the departure of several project leads at different stages.

According to Bloomberg reporter Jason Schreier, BioWare staff believe it was a miracle Dragon Age: The Veilguard released a complete game “after EA forced live-service into it, then reversed course.”

Now, speaking in an investor-focused financial call, Wilson suggested its role-playing games need to have “shared-world features and deeper engagement alongside high-quality narratives.”

“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside high-quality narratives in this beloved category,” Wilson said in prepared remarks.

“Dragon Age had a high-quality launch and was well-reviewed by critics and those who played. However, it did not resonate with a broad enough audience in this highly competitive market.”

Reading between the lines, Wilson is suggesting that if Dragon Age: The Veilguard had “shared-world features" and “deeper engagement,” it might have sold more copies. But it’s hard to understand that position when you consider EA backed BioWare’s major reset of Dragon Age. As IGN has reported, this reboot saw Dragon Age shift from the skeleton of a multiplayer game with repeatable quests, a tech base, and the outline of a story, to a full-blown single-player RPG.

Fans are already saying EA has learnt the wrong lessons from Dragon Age: The Veilguard, and are pointing to the enormous success of single-player only RPGs that have been released recently, including Larian’s all-conquering Baldur’s Gate 3. Either way, it seems Dragon Age is now dead, at least for the foreseeable future. But what does this all mean for Mass Effect 5?

EA CFO Stuart Canfield touched on EA’s decision to restructure BioWare to focus on the next Mass Effect, which has reportedly involved cutting the 200-person studio down to less than 100 people.

“Historically, blockbuster storytelling has been the primary way our industry bought beloved IP to players,” Canfield said. “The game's financial performance highlights the evolving industry landscape and reinforces the importance of our actions to reallocate resources towards our most significant and highest potential opportunities.”

It’s worth noting that single-player only games make up a tiny portion of EA’s overall revenue. The bulk of the company’s cash comes from live service (74% in the last 12 months). Ultimate Team is doing the heavy lifting here, but there are live service contributions from everything from Apex Legends to The Sims. The upcoming Skate is a live service, and the next Battlefield will inevitably be treated as such, too.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

AU Deals: Seriously Reduced Resi, Discount Donkey Kong, WWE Piledriven Down in Price, and More!

Fellow bargain hunters and gaming connoisseurs, rejoice! Today's finest deals have landed, and as per usual, I'm here to sift through them. Whether you’re a platforming aficionado, a hardcore shooter fan, or a lover of social-calendar-destroying RPGs, there’s something for everyone. Let’s stop yacking and start saving.

In retro news, I’ve whipped up a wumpa fruit-flavoured cake for Crash Bandicoot 2's 26th birthday. I can vividly recall getting my arse handed to me at launch as I tried to jump, spin, body slam, slide, duck, and "death route" conquer my way to every gem needed for its secret ending.

I also have fond memories of a Simpsons pisstake of this franchise deployed around the same year. Apparently, "Dash Dingo" needed to find and devour "seven crystal babies" in the "Down Underverse" lest he spend eternity trapped in deep didgeridoo. Frankly, I'd rather play Knifey Spoony: The Video Game.

This Day in Gaming 🎂

Aussie birthdays for notable games.

- Crash Bandicoot 2: Cortex Strikes Back (PS) 1999. eBay

- XCOM 2 (PC) 2016. Get

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Nice Savings for Nintendo Switch

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Purchase Cheap for PC

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Exciting Bargains for Xbox

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Pure Scores for PlayStation

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Yours to keep from Feb 4 with this subscription

  • Payday 3 [PS5]
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Adam Mathew is our Aussie deals wrangler. He plays practically everything, often on YouTube.

The Ayaneo AG-01 GPU Dock Effectively Boosts Handheld PC Performance, For a Premium

As a PC gamer, sometimes you just want to crank up the graphics settings. But certain compromises need to be made with handheld gaming PCs and modest laptops. Filling that void in power is the goal behind the Ayaneo AG-01, a starship-inspired graphics dock that combines a docking station with a dedicated AMD Radeon 7600M XT graphics card to instantly boost the performance and expand connectivity on your Windows gaming handheld or notebook. It’s not the only dock to offer such features but it’s easily the most interesting and while it’s still expensive at $600, it’s reasonably priced compared to the competition with similar feature sets.

Ayaneo AG-01 – Design and Features

The Ayaneo AG-01 is probably the most unique external GPU available today. While it covers the basic features you would expect from a product like this, namely that it includes a dedicated graphics card with easy connectability to your handheld or underpowered notebook, Ayaneo has invested considerable effort in its aesthetic – making it look like a spaceship. Or, as Ayaneo puts it, a “graphics starship.”

Strange? Maybe a bit. But if there's one thing you can give to the company, it’s that its products always stand out. A clear line can be drawn from the retro theme of Ayaneo’s handhelds to much of its catalogue over the last year and this is certainly in a similar vein. The chassis of the dock is a mix of red and black (and is also available in gray). There's a knob on the left side that acts as a power button and performance selector between 100W and 120W, indicated by an RGB ring encircling the knob. The right side has the company name, product name, and GPU branding embossed in silver. There's also a small “Remake” badge that is reminiscent of the VHS era and a magnetic nameplate carrying the name of Ayaneo's founder, Arthur Zhang. Maybe I spend too much time considering PC components, but I also think it looks an awful lot like a desktop graphics card without the fans.

There’s more than pretty looks at play here. The chassis is made of metal to better help dissipate heat generated by the GPU. There are also prominent vents traced across its top and sides and active cooling to blow that heat out and keep performance high. That’s especially important here because, like all eGPUs, you’ll also be facing bandwidth limitations compared to if that card were natively installed in your system via PCI-E.

Around the back, you'll find its connectivity options. This is also where it becomes apparent that while it is a docking station in the traditional sense, it is much more targeted toward graphics in particular. For example, it includes both a USB4 Type-C port as well as an AccuLink port to connect to your device. You can also connect external monitors using either of its two HDMI 2.1 ports or its DisplayPort 2.0 outputs.

In addition, it features a single USB Type-A port, a gigabit ethernet connection, and a single pole jack for its power adapter. Around the left side, beneath the thruster vents, there is a removable panel that reveals an SD card slot for quick expandable memory for your device. Additionally, if you flip the unit over to the bottom, you'll find a quick-release plate opened with a locking knob that reveals an M.2 2280 SSD port to easily add larger, faster storage. This is perfect if your device has limited capacity and you want to maximize your transfer speeds and minimize loading times, though it runs at PCIe 3.0 USB speeds. In my testing, this was typically around 800 MB/s for both read and write.

The GPU driving the experience is the AMD Radeon 7600M XT. The "M" in its name indicates that this is actually a laptop chip that has been repurposed as a small-footprint eGPU (the entire unit measures 9.45 x 4.65 x 2.01 inches and weighs just over two pounds). The chip uses the RDNA 3 architecture and includes 32 compute units and 2,048 stream processors on a 128-bit memory interface. It also includes 8 GB of GDDR6 video memory, running at 18 Gbps, leading to a total memory bandwidth of 288 Gbps.

Looking for a new gaming system to take on the go?

Be sure to check out our guide on the best handheld gaming PCs!

If you are new to the world of eGPUs, it's important to note that you shouldn't expect the same level of performance from this chip as you would if this card were plugged or integrated directly into the motherboard. How a GPU connects to a system will have a direct impact on the performance and frame rate you can expect. When connected over USB4, you have a maximum bandwidth of 40 Gbps. However, the real world performance of USB4 is typically less. Connected over OCuLink, the maximum bandwidth is 64 GBps and does translate to higher FPS pretty much across the board.

USB4 offers some great features, however, like reverse 100W charging. If you connect using both OCuLink and USB, you can charge your device while playing. Ayaneo notes that the ethernet, USB, and SSD ports all share the same 10 Gbps of bandwidth, however.

Depending on your gaming needs, the knob on the top can swap between 100W and 120W power modes, feeding the GPU more juice to maximize frame rates. The fans can become quite audible but no more than a normal gaming laptop, and it wasn’t distracting when wearing a pair of headphones – and to me, the trade-off to get better frame rates was worthwhile.

Another thing that I like about the AG-01 is that it's self-enclosed. You really don't need to worry about software and instead can just plug it in and go. When so many devices rely heavily on software customization, including most Ayaneo products, it’s refreshing to have a device that’s ready to go out of the box.

It makes more sense to think of the AG-01 as an upgrade kit.

The final point worth remarking on is its cost. Initially, I was a bit taken aback by its $600 asking price. However, this is largely in line with competing devices and is in fact a bit cheaper than a number of others. A near-identical dock from BOSGAME is nearly $100 more, even with its $100 coupon, as is the ONEXGPU from ONEXPLAYER and the GPD G1. The only 7600M XT graphics dock I could find that costs less was the Minisforum MGA1 which lacks ethernet, a second HDMI 2.1 port, and any kind of expandable storage. If you don’t need those things, however, its specs make it a competitive value at less than $500 as of this writing. With this feature set, however, the Ayaneo AG-01 is competitively priced.

Ayaneo AG-01 – Performance

The AG-01 delivers on its promise: It instantly enhances the performance of compatible gaming handhelds and notebooks. It's simple and intuitive to use and just works. Well, with a couple of small caveats. First, while you can hotswap with the USB4 connection seamlessly like a Switch dock, OCuLink requires a full shutdown and restart to function. Second, you need to connect through OCuLink in order for the dock’s expandable storage to be recognized.

I was able to test the dock with both my Ayaneo Kun handheld which runs on an AMD Ryzen 7 7840U processor and Radeon 780M integrated graphics. For some quick OCuLink comparisons, I used the GPD Duo laptop, which features an AMD Ryzen 9 AI HX 370 processor with Radeon 880M graphics and a newer RDNA 3.5 architecture. What’s impressive is that the AG-01 via OCuLink is better every time, and would continue to be so even on two identically specced systems. But no matter which connection method you choose, you can count on a big increase in gaming performance compared to integrated GPUs currently on the market.

Note that I conducted my tests using the 120W power mode and the benchmarks below reflect that. Given that the dock will be plugged into a wall outlet when in use, it doesn't make much sense to limit graphics power to only 100W unless volume levels are a primary concern. I also used a locked 1080p resolution to keep comparisons consistent.

Ayaneo AG-01 Benchmark Results

These are very good results – in most cases, turning on the external GPU versus just using a system’s built-in processor bumps performance anywhere from 50% to almost double what the integrated GPU is able to provide. Of course, the amount of uplift will depend on which APU your system is currently running, however, it's unlikely that you'll experience anything other than a significant performance uplift when paired with what’s available now.

Throughout my tests, I generally tried to dial up the settings to something that would look great on an external monitor. To my surprise, this also improved performance compared to using the built-in display on the Ayaneo Kun. It was usually around five to ten fps, but it’s nice to know that you can have an even better experience when moving to a larger display.

If you happen to be in the market for a multi-purpose external GPU, it’s worth considering.

If your device supports it, OCuLink should be your connection method of choice. In my testing, it typically offered anywhere from 30% to 50% increases in average frame rate at the same settings. Some of this is due to the newer processor in my test system but it certainly doesn’t take all the credit. The higher bandwidth makes a meaningful difference and lets the AG-01 shine.

I also outfitted the dock with a Team Group M.2 SSD. Due to the USB connection, it didn’t offer the same kind of speeds you would expect if it were installed directly into a motherboard. The SSD itself is rated for 1,800 MB/s read speeds and 1,500 MB/s for writing data, and as I mentioned above, both typically hovered around 800 MB/s due to bandwidth limitations. If the goal is to use an SSD to minimize loading times, however, it’s perfectly fine and is an exceptionally easy way to increase the storage of your device.

Best Ultrabooks: Thin and Powerful Laptops for Every Purpose

These days, pretty much any thin, light, and reasonably powerful laptop is considered an ultrabook (apart from gaming laptops). The term "ultrabook" may have been born out of Intel's marketing team to describe high-end, premium laptops, but it is not limited to just Intel-powered ultrabooks anymore. At its core, an ultrabook should deliver outstanding productivity performance while also being slim, lightweight, and highly portable. It's a reliable laptop that won't weigh you down or force you to carry a charger everywhere you go.

TL;DR – These Are the Best Ultrabooks:

The best ultrabooks available today can be downright suprising with just how capable they are given their size and weight. Our overall best pick right now, the Asus Zenbook S 16, competes with high-end desktops all while sipping the smallest amount of power and running exceptionally quietly. From budget-friendly offerings to powerful workhorses capable of editing 4K video and beyond, these are the best ultrabooks you can buy right now.

1. Asus Zenbook S 16

Best Ultrabook in 2025

I tested and reviewed the Asus Zenbook S 16, and it's the best overall ultrabook today. It’s ridiculously thin at only 13mm at its thickest part and is nearly as impressively lightweight at only 3.31lbs. It has fantastic battery life, a gorgeous OLED display, and the best gaming performance of any integrated GPU yet, topping portable gaming PCs like the Asus ROG Ally X and Ayaneo Kun. It’s the full package and then some.

The Zenbook S 16 nails what it means to be an ultrabook. It’s light enough that you can almost forget you’re carrying it and thin enough that it easily slides into a crowded backpack or briefcase. When it’s time to get to work, it performs among the top ultrabooks available today, all while using less power and generating less noise thanks to its cutting edge AMD Ryzen AI 9 HX 370 CPU. It even offers better connectivity than most ultrabooks with two USB Type-C ports, a full-size USB Type-A, an SD card reader, and an HDMI-out port to use with a great portable monitor.

The display is excellent, featuring a crisp 2880x1880 resolution (halfway between 1440p and 4K) and stunning colors. Since it’s an OLED, you can count on rich, deep blacks, and its 500-nit screen is bright enough to use, and look good, in any environment.

Topping this all out is 15 hours of battery life. The Asus Zenbook S 16 is the cutting-edge definition of what an ultrabook is meant to be and more.

2. HP Pavilion Aero 13

Best Budget Ultrabook

If you're looking for a more affordable ultrabook, look no further than the HP Pavilion Aero 13. Coming in at less than $800, this notebook offers a fast Ryzen 7 processor and 16GB of DDR5 memory to make sure that all of your productivity applications run smoothly, even when you need to multitask. It's incredibly thin and light so you can carry it throughout the day without feeling encumbered.

When you look at all that it has to offer, the price is incredibly reasonable – surprising, even. Between its processor and memory, it can be a reliable companion for almost anything but gaming (and even then, its integrated graphics are no slouch if you're content to turn down some settings).

Its biggest drawback is that it only has 512GB of storage and less that's free to save files on (Windows takes up a portion of that storage before you add anything of your own). You'll want to invest in a good external hard drive if you want to save work locally. But given that this laptop is only about 13 inches and is exceptionally thin and light, that shouldn't be the deciding factor.

3. Razer Blade 14

Best Ultrabook for Gaming

PC gaming and portability don’t usually go hand-in-hand. Oftentimes compromises need to be made, but with the Razer Blade 14, those are few and far between. It has managed to squeeze some insane hardware into a laptop just over 4lbs and well under 1-inch thick. The 14-inch 240 Hz QHD+ display is slightly taller than your typical screen, with a 16:10 aspect ratio that could take some getting used to. But it’s what’s on the inside that really blows me away.

That solid display is powered by an AMD Ryzen 9 8945HS processor with an equally impressive Nvidia GeForce RTX 4070 graphics card. This machine is ready for whatever game you throw at it, and it’ll also handle video editing like a champ. Heck, you can even do some overclocking. Its 16GB DDR5 RAM and 1TB of SSD storage ensures it’ll speedily chug along, and Wi-Fi 7 support lets you enjoy fast connectivity for your on-the-go battle station. (Alternatively, you can park this at your desk and connect it directly to a gaming monitor with the laptop's full-size HDMI port.)

In our 2024 review of the Razer Blade 14, we remarked that it was a genuinely excellent laptop with an extremely fast GPU. It's expensive, there's no way around that, but excels with its luxurious build quality and performance.

See more of the best gaming laptops to buy right now.

4. Microsoft Surface Laptop 11

Best for Students

Looking for a reliable laptop to take to and from classes without destroying your back? The latest generation Surface Laptop and Surface Pro 2-in-1 is it, coming fully equipped with powerful Snapdragon Plus and Snapdragon Elite processors, plenty of memory and storage, and battery life that can last multiple work days depending on how they’re used. For the purposes of this list, our technical recommendation is the Surface Laptop, but just know that we give a big thumbs up to the Surface Pro for those of you who prefer their ultrabooks to be a little more convertible (and don’t mind buying a keyboard case, too).

Compared to the last generation, Microsoft has made some major upgrades. These new Surfaces have more memory and storage options, but even the base model, which has 16GB or RAM and 256GB of storage, is enough for solid system performance. The Snapdragon Plus and Elite, which adds two more cores, are incredibly power efficient. Microsoft rates this laptop as offering up to 20 hours of battery life when watching video and up to 13 hours of web browsing and productivity, and it supports fast charging and can power up from zero to 80% in one hour.

The downside is that not all apps work with the Snapdragon processors. There is built-in emulation to help compensate for this and it works for many apps, but not all. Now that Qualcomm is in the processor business in earnest, we expect the list of compatible apps to continue growing over time. Until then, here's an ever-expanding list of compatible apps. Chances are, the apps you need for school are already on there.

5. Asus Zenbook S 14

Best for Business

The Asus Zenbook S 14 is the smaller sibling to the No. 1 pick on this list, but it earns a place here due to its excellent balance of processing power and battery life. In my testing using Procyon's battery test (which simulates mixed productivity use), this laptop ran for over 16 hours, so you can count on two or more work days between recharges. Throughout all of this time, I found that it ran very smooth, even when working in creative apps like Adobe Photoshop. In the Microsoft Office suite or any of the Google Drive applications, you could easily be fooled into thinking that you are using a laptop that costs twice as much.

Since its release, even though the larger screen of the Zenbook S 16 has its own appeal, the ultra-portability of the S 14 makes it a more compelling choice for carrying through the day. It's incredibly thin, at less than a half inch at its thickest point, and weighs just over 2.5lbs. Carrying it through the day was almost effortless, and I never had any trouble sliding it into a packed bag.

It's even a compelling choice for light gaming between meetings. It uses the latest generation Intel Core Ultra 7 processor and utilizes Intel Arc graphics – the company's best integrated graphics yet. While it won't compete with a gaming laptop using a dedicated graphics card, you might be surprised at just how capable it is. If you're willing to dial back the resolution to 1200p, you can easily get games like Cyberpunk 2077 running between 30 and 60fps. And on its OLED screen, you can count on a real visual treat.

6. Apple MacBook Pro 16-inch (M3 Max)

Best Ultrabook for Creatives

For creative professionals, the best choice is still the Apple MacBook Pro based on the testing in our review of the M2 Pro. Apple offers a number of different configurations but for the best performance when editing videos, rendering art assets, and other heavy duty tasks, it doesn’t get better than the top of the line M3 Max version. It’s more powerful than a laptop has any right to be, which is exactly why so many professional creators use it.

The MacBook Pro 16 is a great pick no matter which version you choose, but one of its assets is how configurable it is. It’s available with two different tiers of the M3 Max processor (16-core or 18-core), up to 128GB of memory, and a whopping 8TB of storage. If you want a MacBook Pro 16 but aren’t interested in putting the pedal all the way to the floor, the standard M3 Pro version starts a whopping $1,500 cheaper and is more than enough for most creators. The biggest drawback is the default SSD, which is only 512GB instead of a full terabyte like the M3 Max versions, so you may need to look into external storage. Every version comes with the same beautiful liquid retina screen, which is widely regarded as one of the best displays on any laptop available today.

It’s not all about power: The available software and creative tools are the other half of what makes this such a good choice. Apple has been a go-to choice for creative applications for many years, so there’s a deep ecosystem of apps no matter what your creative bent is. You can even add licenses for Logic and Final Cut Pro when you checkout through Apple.

Just saying: Windows machines can still be great for creative work, and choosing a Windows machine also circumvents the MacBook Pro’s walled garden approach to software and hardware. It’s the MacBook’s biggest hurdle – you’re buying into the Apple ecosystem, which means often having limited choices for supporting peripherals. Still, it’s a sacrifice many creative professionals find worthwhile for its powerful tools.

How We Chose the Best Ultrabooks

To find the best ultrabooks, we first define what qualities an ultrabook needs to have to, a) be an ultrabook instead of a normal, if lightweight, laptop; and, b) be one of the best choices you can buy today. Any ultrabook needs to be thin, light, and have extended battery life. It needs to be dedicated to high-performance productivity, and if it can play games, that’s icing on the cake.

To form our list, we first evalutate the ultrabooks that we’ve reviewed and spent time with. With those early contenders written down, we consult other expert sources from across the web and look into major offerings from noteworthy brands (an ever-growing list). Critical impressions from industry experts are important, especially as they relate to our first criteria, and benchmark scores and real world impressions are all considered. We then turn to the community, poring over user reviews, Reddit recommendations, and cautionary tales to find the ultrabooks that are enhancing the lives of real users on a daily basis.

After compiling a list of the best choices, we break that down into key categories to help recommend the best ultrabook to you, no matter what kind of user you are. Whether you’re a work by day, game by night kind of user, a student, or a business professional that needs a dependable notebook to carry them through the day without weighing them down, we have the best picks, right here on this list.

Things to Consider When Shopping for an Ultrabook

Buying an ultrabook is not a minor investment, so you shouldn’t rush when making your decision. Before looking at ultrabooks, you’ll want to set your maximum budget – this means you won’t exceed what you can afford, allowing you to configure the right ultrabook to suit your needs. If you’re on a lower budget, you may need to sacrifice more powerful specs. Rather than looking at ultrabooks with 16GB of DDR5 RAM, for example, you could drop down to 8GB of DDR5 or even DDR4 RAM to save a bit of money.

Similarly, if you’re not fussed about using your ultrabook to play AAA games, integrated graphics like Intel Iris XE Graphics or Intel Arc Graphics will be plenty suitable. Rather than splashing out on an Nvidia RTX GPU, you can spend your money elsewhere on other components and features.

However, if you do have the budget to go big, then you’ll want to choose an ultrabook that’s more futureproof. With the latest generation of hardware, your ultrabook will last longer and won’t have to be upgraded as often. A 14th Gen i5 or i7 CPU or an AMD Ryzen 7000 or 9000 series processor with RTX 4000-series or AMD Radeon 7000-series GPU is a great place to start.

FAQs

What is an ultrabook laptop?

Intel coined the term “ultrabook” back in 2011 to describe laptops that are exceptionally thin, light, and use powerful hardware. These days, the term gets thrown around a bit more broadly to encompass laptops that aren’t necessarily the most powerful, but are exceptionally portable and are powerful enough to easily accomplish day-to-day productivity tasks with ease. Most ultrabooks also offer extended battery life so they can reliably get through a full eight-hour work day without dying on you.

Is a MacBook considered an ultrabook?

While a MacBook isn’t technically an ultrabook because it’s made by Apple, it could be considered a type of ultrabook. MacBooks are powerful yet lightweight laptops running on Apple’s macOS.

Are ultrabooks good for gaming?

Ultrabooks are not gaming laptops, so if fragging enemies or gaining levels is your bread and butter, you would be better suited with one of the best gaming laptops. With that in mind, if you’re willing to play at lower graphics settings or resolutions, it’s certainly possible to play games on many newer ultrabooks. Intel and AMD have made strides with the built-in gaming capabilities of its processors. Cloud gaming is another viable option that tends to work very well on ultrabooks, but requires a subscription to Xbox Game Pass, Nvidia GeForce Now, or other related game-hosting services.

Christopher Coke has been a regular contributor to IGN since 2019 and has been covering games and technology since 2013. He has covered tech ranging from gaming controllers to graphics cards, gaming chairs and gaming monitors, headphones, IEMs, and more for sites such as MMORPG.com, Tom’s Hardware, Popular Science, USA Today’s Reviewed, and Popular Mechanics. He is the current subject matter expert on laptops for IGN, personally covering most laptop reviews. Find Chris on Twitter @gamebynight.

Monster Hunter Wilds PC Benchmark Available for Download

Capcom has just released a free PC benchmark tool for Monster Hunter Wilds. This benchmark tool will allow you to test the game and see whether you are able to run it or not. As such, I highly recommend downloading and running it. I’m downloading the tool right now, so I’ll be sure to update … Continue reading Monster Hunter Wilds PC Benchmark Available for Download

The post Monster Hunter Wilds PC Benchmark Available for Download appeared first on DSOGaming.

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