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Valor Mortis is a Soulslike That Actually Stands Out from the Crowd

The trench-ridden battlefields of Napoleonic Europe were never going to be a nice place to wake up in. Turns out they’re much worse when mutated mashups of former soldiers and gruesome, blistered horrors also trudge through its mud. Valor Mortis places you right in the thick of it, and trusts that your skill with a blade, pistol, and superpowered palm will ensure you make it through alive. Despite being rooted in the fundamentals of the Soulslike genre, it adopts a non-conventional first-person perspective, which not only fully immerses you in this horrifying world but also adds an additional layer of precision and satisfaction to its parrying, slashing, and sharp-shooting combat. And while I found that its battles can be tough, during my time playing it at gamescom 2025, I found several signs this won’t be as punishing an exercise as can be found elsewhere in the genre.

Face down in mud, Valor Mortis’ protagonist William hears the words of his general, Napoleon Bonaparte, echoing in his ears and telling him to get up. Dozens of corpses line the forest path ahead as a tattered French flag droops in presumed defeat. No other context is given as to how we’ve ended up here, but the infamous emperor is insisting that I get up, so I do exactly that and trudge on ahead. Initially armed with a sword and the ability to perform a block, parry, dodge, and both light and heavy attacks, there’s nothing initially revolutionary about developer One More Level’s new project, which has slowed its Ghostrunner melee action to a much more deliberate pace here.

The swordplay may not be too different, but it remains incredibly enjoyable to take part in. Blocking doesn’t completely negate damage, so the timings of your parries become your best bet for quickly dispatching your opponent. There’s a wonderful metallic clang that rings out when you get it just right, followed by a momentary shift into slow motion that reminds me of Dishonored’s equally gratifying maneuver. I later find a pistol nestled in an ornate trunk decorated with a portrait of Bonaparte himself. Further adding to the Dunwall of it all, this centuries-old sidearm hands me a ranged option, albeit one with a limited supply of bullets.

But then things get a bit weird as a dash of the supernatural is added to my arsenal in the form of a burst of flames I can project straight out of my palm. This flamethrower ability will look familiar to anyone who has guzzled a shot of one of Bioshock’s tonics. It’s a delightfully explosive skill that helped me deal with crowd control, and even inflict a burning state on the demo’s boss (much more on him later). There are definitely aspects of the two aforementioned immersive sims here, but I wouldn’t go in expecting anywhere near the flexibility in its combat system as you may find in one of Arkane’s or Irrational’s games. This is fundamentally still a Soulslike that relies heavily on one-to-one melee encounters while delicately managing your stamina gauge, so I wouldn’t expect to be mixing elemental effects and creating chaos of your own design here. Aside from the odd opportunity to sneak up on one of your opponents and skewer them deliciously from behind, the demo’s options when entering combat rarely stretched beyond toe-to-toe duels.

Fans of the genre’s traditional disgusting foes also appear to be well catered for.

The creatures I fought across this 45-minute sample can all, to varying degrees, be described as being rooted in some sort of humanity. What starts out as lowly infantry staggering around like the undead made way for more interesting enemies the deeper I pushed on. I found an optional area, unlocked via blasting a glowing structural weak point with the pistol, where I was greeted by a foreboding duelist who gracefully stepped towards, his haunted manner only emphasised by an emotionless metal mask. His attacks were fast and health bar-ravaging, and his parry windows tight – I quickly decided that he was a challenge for another day. I almost made it halfway through this preview without mentioning Bloodborne, but the speed and thrust of his blade did remind me of one of Yharnam’s Hunter threats. An elevated challenge, but not quite a true boss.

Fans of the genre’s traditional disgusting foes also appear to be well catered for, as there are also many more mutated, monster-like enemies. Though all still appear to be clinging onto their former selves — army uniforms hang off of them, or human heads (sometimes multiple) watch your movements closely — they are very much not of this world, or at least how early 19th century Europe is depicted in history books, at least. A mysterious plague has infected the battlefields, creating these aberrations that can pose quite a challenge. One such brute appeared to be two soldiers conjoined together, who also happened to have grown an extra arm and developed a massively oversized, meaty, clawed hand. He took swipes at me at close range, but enjoyed nothing more than throwing explosive cinders if I stepped too far back. Luckily, a big ol’ glowing red sack looked ready to pop where his elbow should be, so I aimed a few pistol rounds at it to take advantage of his weak point.

But he was outclassed by another, far more horrendous-looking entity. The demo’s final boss was General Lothaire, The Eagle Bearer, a man-mountain of a bastard with a comically normal-sized head that I would have laughed at more if it hadn’t been for the three guns pointing at me that emerged from his fleshy, contorted right shoulder. Dual-wielding a sweeping flagpole and slicing cutlass, his reach was vast and the hits heavy. I’ll freely admit it took me a fair few attempts to take him down, but after a few upgrades at a nearby rekindled Lantern (this universe’s version of the classic Dark Souls bonfire), I managed to take him down.

Well, his first form anyway. Yes, One More Level has decided to take the piss and give the very first boss of Valor Mortis a second phase. This version of Lothaire still has a deadly mix of ranged and close attacks that keep you on your toes, but also packs the ability to summon annoying minions and capture you in his clawed clutches. He’s tricky, but thankfully, nothing overly difficult for anyone trained in this genre of combat.

Crucially, upon dying your collected catalysts are dropped at the outside perimeter of boss arenas.

But to those who are relatively new to Soulslikes, or even find first-person combat a challenge, Valor Mortis is lenient… to a certain extent. Catalysts are your resource upgrade here, and you can use them to level up your stats at what seems to be a reasonably cheap cost. I pumped points into getting a bigger stamina bar, as a few quick stabs can quickly drain your initial meter, and it made overcoming the boss a much more manageable affair. Crucially, though, upon dying, your collected catalysts are dropped at the outside perimeter of boss arenas, not through the murky, smoky gate that precedes them. One More Level doesn’t want you to have to grind elsewhere in its world in order to progress, and this offer of saving you a little frustration, combined with special traits that can be unlocked through exploration that utilises a little of parkour design the studio perfected in Ghostrunner (you can swing from trees, for instance) all come together to help you feel more powerful more quickly.

My demo ended as I finally took down Lothaire, the words “Abomination Eradicated” filling the screen. I imagine there are many more abominations to be dealt with, though, if Valor Mortis’ reveal trailer is anything to go by. All in all, I had a very satisfying time with it, finding its blend of first-person swordplay and superpowered magic abilities an enjoyable power trip. I look forward to digging deeper into what secrets its combat suite may have in store and taking on more of those abominations with it when Valor Mortis arrives sometime in 2026.

Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at @cardy.bsky.social.

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High on Life 2 Has 'More Than Five' Fully-Emulated, Playable Games, Including...Bible Adventures

High on Life 2 has more creative sci-fi guns, more wacky characters, and “more than five” playable games to find, including the infamous Bible Adventures.

Squanch Games chief creative officer/art director Mikey Spano and chief operating officer/executive producer Matty Studivan told IGN about how they’re raising the stakes for the sequel to the popular comedy shooter during a conversation at gamescom 2025. Although a bigger cast and new story might be the primary draw for fans, the studio says it made sure to tuck in more Easter Eggs to uncover, too.

The original High on Life famously included a few full-length movies for players to watch if they knew where to look, and it sounds like High on Life 2 will take things a step further. Spano tells us that, in addition to “some surprising B+ tier movies,” the sequel introduces fully-emulated, playable video games. When originally asked which titles to include, Spano says one game came up before any others: Bible Adventures.

"Yes, you can play the whole thing,” Spano said of the officially licensed version included in High on Life 2. “And it's not the only emulated game that's in there."

We’ve actually already caught a glimpse of how Bible Adventures shows up in Squanch’s sequel. In a gameplay demo shown at gamescom 2025, it’s revealed that players will, at some point during High on Life 2, encounter Richard Kind’s Senator Muppy Doo. After he shrinks down to invade the player (and their in-game menu), players can find the only legal way to play Bible Adventures in the year 2025.

Spano stops short of telling us exactly how many games can be played or which other titles are included but does promise there are at least “more than five.” If Bible Adventures is the first we’re hearing about, then there’s no telling what else lies in store.

We’ll only have to wait a few more months to find out which movies and games wormed their way into High on Life 2. Squanch confirmed its sequel has a release date of February 13, 2026, for PC, PlayStation 5, and Xbox Series X | S, as well as Game Pass, earlier this week.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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The Best Deals Today: Metal Gear Solid Delta, The First Berserker: Khazan, and More

We've rounded up the best deals for Saturday, August 23, below, so don't miss out on these limited-time offers.

Metal Gear Solid Delta: Snake Eater

Metal Gear Solid Delta: Snake Eater is set to finally release this week after years of anticipation. The remake of Metal Gear Solid 3 is $52.38 at Fanatical right now, so PC players can save almost $18 off ahead of launch. In our 8/10 review, we wrote, "Between its old-school stealth-action gameplay and engaging spy-thriller story, Metal Gear Solid Delta: Snake Eater largely succeeds as a faithful, visually impressive remake of the 2004 classic."

Pre-Order Kirby Air Riders

A November launch date for Kirby Air Riders was revealed this week, and pre-orders have finally opened up at Amazon! A ton of exciting new details were shared, including an overview on modes, 12 different characters, and much more. Secure your pre-order now at Amazon and prepare for launch on November 20!

2TB Samsung 990 EVO Plus SSD for $129.99

Amazon has this 2TB Samsung 990 EVO Plus SSD listed for $119.99 this weekend, making it an excellent option for upgrading your PS5 or PC storage. Especially for PlayStation 5 owners, 2TB of extra storage is a godsend, as you no longer have to enter the cycle of uninstalling and reinstalling your favorite games to save space.

New Clair Obscur: Expedition 33 Edition Up for Pre-Order

Clair Obscur: Expedition 33 has been one of the most popular games of the year, with physical copies continuing to sell out from time to time at retailers like Amazon. This week, Amazon revealed a new exclusive Mirror Edition, which packs in three different art cards, a Steelbook, and a copy of the game. If you've yet to experience Sandfall Interactive's hugely popular game, this is the perfect time to pick up a copy.

Lies of P for $29.99

Lies of P has continued to sit atop many favorite game lists over the last few years. A sequel is in development, with a major tease left for players at the end of the base game. The recently released Lies of P: Overture prequel gave yet another reason to re-enter this world, and for new players, there's never been a better time to jump in.

Xenoblade Chronicles X: Definitive Edition for $46.99

Xenoblade Chronicles X: Definitive Edition launched earlier this year, and it's still one of the biggest RPGs you can jump into on any platform. The remaster introduced numerous quality-of-life updates that were much needed, in addition to a brand-new epilogue chapter. We gave the game a 9/10 in our review, stating, "Xenoblade Chronicles X was already one of the Wii U’s best games, and this Definitive Edition does more than enough to justify another trip to planet Mira."

The First Berserker: Khazan for $49.99

The First Berserker: Khazan is available on sale this weekend at Amazon for $49.99. That's a discount of $10, and while small, is still solid if you haven't yet picked up the game. In our 8/10 review, we wrote, "The First Beserker: Khazan is a brutal but impressive soulslike that makes pushing through its devastating bosses worth the effort."

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Hasbro Reveals New Marvel and Star Wars Figures at Fan Expo Canada 2025

It's been a busy week of new action figure announcements for Hasbro. Earlier this week, we gave you an exclusive first look at the Marvel Legends Maximum Series Deadpool figure. Now, IGN can exclusively debut the first images and details about the Marvel and Star Wars figures Hasbro revealed at Fan Expo Canada 2025.

Read on to see everything announced, including new Marvel Legends figures of Mysterio and Strong Guy and a pair of Star Wars: The Black Series figures inspired by the iconic Anakin/Obi-Wan showdown on Mustafar.

Marvel Legends Series Marvel's Mysterio Figure

This figure is the latest addition to Hasbro's ongoing line of Spider-Man Retro figures with packaging inspired by the classic '90s Toy Biz line. This version of Mysterio is directly inspired by the one seen in Spider-Man: The Animated Series. The figure comes with an unmasked head sculpt, alternate hands, and special effects pieces.

The Mysterio figure is exclusive to Walmart stores. It's priced at $24.99 USD/$35.99 CAD and is slated for release in Fall 2025. Preorders will open on Walmart's site on October 9 at 7am PT.

Marvel Legends Series X-Factor Strong Guy Figure

This figure will please collectors trying to complete their '90s X-Men team lineups, as Strong Guy finally gets a new figure in his classic X-Factor costume. The figure comes with an alternate head and hands and various barbell accessories.

Given that he's quite a bit bigger than your average Marvel Legend, Strong Guy is priced at $39.99 USD/$55.99 CAD. He's slated for release in Fall 2025, with preorders set to open on the Hasbro Pulse site and other retailers on August 26 at 10am PT.

Star Wars: The Black Series Anakin Skywalker & Obi-Wan Kenobi Figures

If you missed out on Hasbro's SDCC-exclusive Anakin Skywalker vs. Obi-Wan Kenobi set, don't worry. Hasbro will be releasing new versions of both characters as individual releases in the Black Series line. Both figures are modeled after the characters' respective appearances in Revenge of the Sith. You'll only miss out on the lava duel display base by buying these versions.

Anakin and Obi-Wan are each priced at $24.99 USD/$35.99 CAD. The figures are expected to release in Fall 202 and will go up for preorder on Hasbro Pulse and other sites on August 26 at 10am PT.

Star Wars: The Black Series Shoretrooper Electronic Helmet

Rounding out this batch of announcements is a new addition to Hasbro's Star Wars: The Black Series Electronic Helmet line, which offer life-size, wearable replicas of iconic Star Wars helmets. The Shoretrooper helmet is modeled after their appearance in Rogue One: A Star Wars Story and features button-activated sound effects (batteries not included).

The Shoretrooper helmet is priced at $109.99 USD/$139.99 CAD and is slated for release in Fall 2025. The helmet will go up for preorder on Hasbro Pulse and other websites on August 26 at 10am PT.

In other Marvel Legends news, Hasbro revealed a wealth of Marvel, Star Wars, and G.I. Joe toys at Comic-Con. The company also recently debuted a line of Marvel Gamerverse figures inspired by the Marvel vs. Capcom games.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on BlueSky.

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Squanch Games Really Wants Danny DeVito to Play a Gun in High on Life 3

Squanch Games has talked before about trying and failing to get Hollywood legend Danny DeVito to play Gene Zaroothian in High on Life. But the studio remains determined, and wants to convince DeVito to star as a gun in High on Life 3 — should it get the chance to make it.

With High on Life 2 waiting in the wings, Squanch Games’ Mikey Spano and Matty Studivan told IGN in an interview at gamescom 2025 that they are going to give Danny DeVito another go when they eventually get to making what feels like the inevitable third game in the comedy first-person shooter series.

“I really want Danny DeVito,” chief creative officer Spano said. “We tried to get Danny DeVito for the first game, and at that time we didn’t really have the cachet to sway him. But I’m hoping after this game we can try again and get him in there.

“I have the perfect design for a Danny DeVito gun in my head that I want to see so bad!”

So, why didn’t DeVito work out for High on Life? According to executive producer Matty Studivan, it was felt that DeVito would have been so unlikely to say yes, that it wasn't even worth the ask.

Studivan said: “I believe the response we got was, ‘We would take this to him but his agent doesn’t even know if he’ll understand what it is, and he’ll probably just say no.’ We’re gonna try really hard on the next one."

Spano then issued the call: “Danny DeVito, reach out! We’re ready for ya!”

Whether Danny DeVito appears in High on Life 3 or not, Squanch Games has a more pressing matter: High on Life 2. As announced at gamescom, the sequel launches February 13, 2026 on PC, PlayStation 5, and Xbox Series X and S and Game Pass day-one.

The Fantastic Four: First Steps’ Galactus actor Ralph Ineson plays Sheath, a new character and boss, and is joined on the cast by Betsy Sodaro, J.B. Smoove, and Richard Kind.

High on Life was a breakout hit and one of the biggest Game Pass launches ever. It proved so popular that work on a High on Life show was eventually announced in 2024.

Photo by Gilbert Flores/Variety via Getty Images.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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‘These Things Aren't New and Exclusive to Soulslike Games' — Silent Hill f Producer Wants to Set the Record Straight on Combat

Is Silent Hill f a soulslike? It’s a question the Silent Hill fandom has been debating for some time now. But in a recent interview with IGN, Konami insisted it's not, and expressed a degree of frustration with the ongoing debate.

Silent Hill f takes us to 1960s Japan, where we follow Hinako Shimizu, a teenager struggling under the pressure of expectations from her friends, family, and society. As IGN reported in our Silent Hill f hands-on preview, its combat has a similar feel to Silent Hill 2 Remake’s close-range combat. You can dodge enemy attacks with the DualSense’s circle button and activate a light and heavy attack with R1 and R2, respectively. Your limited reach and lengthy attack motions give a realistic, weighty feel to combat. Heavy attacks, especially, feel slow and need to be timed well, "contributing to the feeling that Hinako is just a teenager with limited strength."

On top of that, Silent Hill f’s combat also features timed dodges and counterattacks, with the latter particularly important in combat sequences. Enemies briefly show a sign when a counterattack can be utilized, but we suggested that "unless you have trained your reflex skills by playing games like of Sekiro: Shadows Die Twice, you will likely have a hard time reacting." That’s where the Focus mode comes in, which can be triggered by holding L2. It allows counterattacks to last longer, while also charging up a power attack that staggers an enemy.

Talk of parries and counterattacks has come as a surprise to some Silent Hill fans, and Konami’s suggestion that Silent Hill f's combat sequences were ratcheted up because "challenging action games are gaining popularity among younger players nowadays" has split the fandom.

But in an interview with IGN at gamescom 2025, Silent Hill producer Motoi Okamoto set the record straight. He insisted Silent Hill f is not a soulslike, despite the mechanics at play in its combat, and even said applying that label to the game is "disingenuous."

“This is one of the things that we see — the term soulslike — being thrown around on the internet quite a bit,” he began. “And I think it’s a label that’s a little bit disingenuous. Modern players will see like, oh there’s a stamina meter, there’s a dodge, and they're like, ‘Okay, it’s a soulslike.’

“But to be very honest, a lot of these things we actually pulled from classic Silent Hill titles. Look at Silent Hill 4 — there’s a charge meter for your attacks, kind of like our Focus meter. And even for Silent Hill 3 there's a stamina meter. You see it later on.”

Okamoto went on to say Silent Hill f’s combat mechanics aren’t exclusive to the soulslike genre, expressing a degree of frustration with the online dialogue surrounding the game.

“These things aren’t new and exclusive to soulslike games,” he said. “They’ve been a part of action horror games for a very, very long time. If you have these things you’re labeled a soulslike. And we’d like to reiterate we are an action horror game, but we are not a soulslike.”

Silent Hill f comes out on PC, PlayStation 5, and Xbox Series X and S on September 25.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Starfield Akila City Overhaul Mod Expands the City with More Detail and Immersion

Starfield fans, here is something for you today. Modder ‘checker90’ has released a really cool mod for Starfield that aims to overhaul Akila City. So, let’s take a closer look at it, shall we? The mod adds lots of new buildings, districts, and things to interact with, making the city feel more alive. The land … Continue reading Starfield Akila City Overhaul Mod Expands the City with More Detail and Immersion

The post Starfield Akila City Overhaul Mod Expands the City with More Detail and Immersion appeared first on DSOGaming.

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Assassin's Creed Mirage Getting Free Saudi Arabia DLC Later This Year

Surprise! Assassin's Creed Mirage, the slimmer, Baghdad-set adventure launched in 2023, is getting fresh content set in AlUla, an ancient oasis city now found in Saudi Arabia.

A new story chapter with additional missions, plus general gameplay improvements for the whole game, will launch for free later this year.

Ubisoft made the announcement this morning via social media, in a post that's come rather out of the blue on a Saturday at the end of this year's busy Gamescom week.

That said, the arrival of more Assassin's Creed Mirage content has been expected. Earlier this year, Ubisoft declined to comment on a report in French financial newspaper Les Echoes that detailed a deal between Ubisoft and Saudi Arabia's controversial Public Investment Fund for additional Mirage content.

Today's confirmation that Mirage will soon get content set in 9th century Saudi Arabia therefore makes sense.

As for the location itself, AlUla seems a natural fit for an Assassin's Creed game, as an UNESCO World Heritage site with more than 7,000 years of history and towering rock formations that look perfect for a spot of Assassin's Creed parkour.

Assassin's Creed Mirage players, we have a surprise coming your way later this year!

📖 New story chapter & missions set in 9th century AlUla
🎮 Gameplay improvements for the base game and the new location
🎁 All for free

Stay tuned! pic.twitter.com/8CjB3MRvfR

— Assassin's Creed (@assassinscreed) August 23, 2025

Launched in 2023, Assassin's Creed Mirage arrived as something of a palate cleanser between the epic Viking-set Valhalla and this year's similarly enormous Assassin's Creed Shadows. Mirage returned to the Assassin's Creed franchise's smaller, stealthier city-set roots for an adventure that felt inspired by the series' initial game.

Developed by Ubisoft Bordeaux, the game originally began life as an expansion for Valhalla focused on its mysterious Assassin character Basim, someone who ends up playing a pivotal role in the events of that game's finale. Fans had subsequently hoped to see more from the character, though it's unclear if this add-on will include any new answers to his ultimate fate.

After Mirage was released, players found an odd post-credits scene hidden in the game's files that Ubisoft has since acknowledged, though never fully explained. Perhaps this too will finally be addressed in Mirage's upcoming new content, more details of which will follow in the weeks to come.

Next up for Assassin's Creed Shadows, meanwhile, is the game's big Claws of Awaji expansion, curiously also developed by Ubisoft Bordeaux, that's due for launch on September 16.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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Baldur’s Gate 3 just got an HD Texture Pack that overhauls all environment textures

Modder ‘lexo1000’ has released a new HD Texture Pack for Baldur’s Gate 3 that aims to overhaul the textures of all environments. This pack will make the game look sharper and more detailed than before. So, make sure to get it if you want to make BG3 look better and more detailed. Going into more … Continue reading Baldur’s Gate 3 just got an HD Texture Pack that overhauls all environment textures

The post Baldur’s Gate 3 just got an HD Texture Pack that overhauls all environment textures appeared first on DSOGaming.

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Cyberpunk 2077 Mods Unlock New Hidden Locations

Cyberpunk 2077 fans, here is something for you today. A couple of new mods were released for CDPR’s title that can unlock new hidden locations. Additionally, some other mods have enhanced other areas in the game. Thus, I’ve decided to collect and share them in one article. So, let’s dive in. The first mod removes … Continue reading Cyberpunk 2077 Mods Unlock New Hidden Locations

The post Cyberpunk 2077 Mods Unlock New Hidden Locations appeared first on DSOGaming.

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