↩ Accueil

Vue lecture

Parts of the Internet, Including X / Twitter, Go Offline as Cloudflare Suffers Outage

Cloudflare has confirmed a server issue that has knocked out significant parts of the internet.

Social networks such as Twitter, as well as websites such as Downdetector and even some video games are inaccessible following the outage.

In a statement, Cloudflare said it was “aware of, and investigating an issue which potentially impacts multiple customers.”

Developing…

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

  •  

Game of Thrones Star Kit Harrington Says It Was 'Slightly Embarrassing' to Stand on a Box and Kiss Sophie Turner, His Former On-Screen Sister

Jon Snow actor Kit Harrington has said he felt awkward smooching his former Game of Thrones co-star Sophie Turner, who previously played his on-screen sister Sansa Stark.

The two actors share romantic scenes in the upcoming gothic horror film The Dreadful, and Harrington has said his situation while filming the movie wasn't helped by the height difference between the couple.

"It was slightly embarrassing, having to get on an apple box to kiss her because she's about a foot taller than me," Harrington told E! Online. "But other than that, my dignity was pretty intact."

Still, the former Game of Thrones actor said he recalled being surprised that Turner had even suggested him for the part, considering the fact that their characters would be romantically involved.

"She was one that sent that movie to me and somehow didn't see what I saw in it," he continued. "I was like, 'These guys, these are lovers, right?' I felt very odd about that." As for filming the scenes themselves, Harrington concluded that the whole thing had been "a bit weird."

It's now been six years since Game of Thrones finished its final season, and in the meantime the pair have remained close friends. Harrington has also now married his former Game of Thrones co-star Rose Leslie, who played Jon Snow's on-screen wildling lover Ygrrite.

Earlier this year, Turner recalled her side of the story — and insisted that, yes, filming the movie had been an odd experience for her too.

"I did a movie last year which I'm really excited about with my old — but very good friend — Kit Harington who played my brother on Game of Thrones," Turner told Vogue, via E! Online. "And we're doing a gothic horror, but we play lovers... It's really weird for all of us."

Turner went into more detail on Late Night With Seth Myers, where she recalled Harrington responding to her suggestion he take on the role via a text message stating: "Yeah, I’d love to, but this is going to be really f***ing weird, Soph.”

Turner then claimed it was only then that she looked at the script in more detail. "And it’s like, ‘Kiss, kiss, sex, kiss, sex…" Turner admitted. "And then I’m like, ‘Oh, shoot, that’s my brother.'"

Set during the 15th century Wars of the Roses — a conflict between families over the English crown which directly inspired Game of Thrones itself — The Dreadful sees Harrington and Turner play a couple thrown together by fate. No release date has currently been announced.

Image credit: Jeff Kravitz/FilmMagic for HBO.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

  •  

Interplay Co-Founder and 'Trailblazing' Developer Rebecca Heineman Dies Aged 62

Rebecca Heineman, known best for co-founding original Fallout developer Interplay alongside Brain Fargo, Jay Patel, and Troy Worrell in the early 1980s, has died aged 62.

The news was shared by her friend Heidi McDonald, who wrote on BlueSky that "my trailblazing game industry bad-ass friend Rebecca Heineman has passed away. F**k cancer. Friends, let's not forget her."

On a GoFundMe page set up by Heineman shortly after her diagnosis, she described herself as "the very first video game champion, creator of Bard’s Tale 3, Dragon Wars, and one of the founders of Interplay Productions and MacPlay. Creator of Sailor Ranko the webcomic and software archivist." The fund remains open to support Heineman's family.

In her final message, penned yesterday, November 17, she wrote: "It’s time. According to my doctors. All further treatments are pointless. So, please donate so my kids can create a funeral worthy of my keyboard, Pixelbreaker! So I can make a worthy entrance for reuniting with my one true love, Jennell Jaquays. My daughter Cynthia Elizabeth heineman, will be making the arrangements."

Heineman rose to fame when she won a national Space Invaders tournament in 1980 aged 14, then carved out an impressive gamedev career, having taught herself to code by reverse engineering. Her development and publishing credits include Wasteland, Fallout, Baldur's Gate, and The Bard's Tale 3: Thief of Fate. She most recently served as CEO of Olde Sküül.

Bard’s Tale 3 stands out as one of her defining moments at Interplay and of her entire career, Heineman told Women in Gaming: 100 Professionals of Play in 2024. "Being able to head the project and be the decision maker was what started me on the path to being a studio head,” she said. Heineman left Interplay in 1995, seeking a return to small teams.

She was honored as the 2025 Gayming Icon Award for "her advocacy for LGBTQ+ inclusion, accessibility, and diversity in tech has inspired countless developers and players," (thanks, PC Gamer).

Interplay co-founder Brian Fargo called her "one of the most brilliant programmers around," and said news of her death was "a real gut punch." "Rebecca Heineman sadly passed away. Known her since the 80s when I'd drive her to work, one of the most brilliant programmers around. A real gut punch earlier today when she messaged me: 'We have gone on so many adventures together! But, into the great unknown! I go first!!!'"

Rebecca Heineman sadly passed away. Known her since the 80s when I'd drive her to work, one of the most brilliant programmers around. A real gut punch earlier today when she messaged me: "We have gone on so many adventures together! But, into the great unknown! I go first!!!" :( pic.twitter.com/lu3i0fyt5C

— Brian Fargo (@BrianFargo) November 17, 2025

Other game developers have also shared their memories, including Rami Ismail and Josh Sawyer, with many others sharing stories of Rebecca's mentorship, kindness and support.

A game industry legend died a few mins ago, Rebecca Heineman (@burgerbecky), taken away by aggressive lung cancer. She oversaw the porting of Wizordum to the Mac OS most recently for Apogee. My local friends would often have dinner with her and I loved her industry stories and…

— Scott Miller - Apogee/3D Realms Founder ☢️ (@ScottApogee) November 17, 2025

Image credit: GoFundMe.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

  •  

Take-Two Boss Says Gaming Is 'Moving Towards PC' — but GTA 6 Is Still Down for PS5 and Xbox Series X and S at Launch

The boss of Take-Two has said the industry is “moving towards PC” even as GTA 6 is still down for launch on PlayStation 5 and Xbox Series X and S only.

CEO Strauss Zelnick told CNBC’s Squawk Box that the video game business is trending towards “open rather than closed,” but insisted consoles — or console-style gaming — isn’t going anywhere.

“I think it’s moving towards PC and business is moving towards open rather than closed,” Zelnick said. “But if you define console as the property, not the system, then the notion of a very rich game that you engage in for many hours that you play on a big screen — that’s never going away.”

The future of the video game console has become one of the hottest topics in the industry, with Microsoft expected to release a PC / console hybrid as its next-gen Xbox. Gaming rival Sony is expected to release a more traditional console as the PS6. Nintendo, meanwhile, is sticking firmly to its long-standing hardware position, bolstered by blockbuster exclusives.

Zelnick’s comments come amid Valve’s announcement of a next-gen Steam Machine, itself backed by a new Steam Controller. The Steam Machine is a gaming-focused PC designed to be more accessible than a standard desktop PC, with a sleek, cube-like design and SteamOS on-board. It’s a clear play for the PC in the living room space, and gets in ahead of Microsoft’s own reported next-gen console ambitions.

Still, Microsoft gaming boss Phil Spencer welcomed the Steam Machine announcement. “Gaming moves forward when players and developers have more ways to play and create, especially across open platforms,” Spencer tweeted. “Expanding access across PC, console, and handheld devices reflects a future built on choice, core values that have guided Xbox's vision from the start. As one of the largest publishers on Steam, we welcome new options for players to access games everywhere. Congrats on today's announce.”

A recent report claimed the next Xbox is a console / PC hybrid that will play PlayStation games released on PC via Steam. That means the likes of Sony Santa Monica’s God of War, Insomniac’s Spider-Man, Sucker Punch’s Ghost of Tsushima and pretty much all other PC games will all be playable on the next-gen Xbox in an industry first.

Windows Central reported that while users of the next-gen Xbox can remain inside the Xbox ecosystem if they want, they can exit to Windows, where the console acts like a traditional Windows PC. That means having access to PlayStation games on Steam, and mouse and keyboard games from Blizzard's launcher, Battle.net (World of Warcraft), and Riot's launcher (League of Legends).

Following that report, Microsoft CEO Satya Nadella dropped yet another hint that the next-gen Xbox is basically a PC. In an interview with TBPN, Nadella responded to questions about the evolution of the company’s gaming business, and in doing so dropped a clear hint at where the company is going.

“Remember, the biggest gaming business is the Windows business,” Nadella began. “To us, gaming on Windows… and of course, Steam has built a massive marketplace on top of it, and they’ve done a very successful job. Now, we’re the largest publisher after the Activision [deal]. Therefore we want to be a fantastic publisher. Similar approach to what we did with Office. We want to be everywhere, in every platform. So we want to make sure, whether it’s consoles, whether it’s the PC, whether it’s mobile, whether it’s cloud gaming, or the TV, we just want to make sure the games are being enjoyed by gamers everywhere.

“Second, we also wanted to do innovative work in the system side on the console and on the PC. It’s kind of funny that people think about the console-PC as two different things. We built the console because we wanted to build a better PC which could then perform for gaming. I kind of want to revisit some of that conventional wisdom.

“But at the end of the day, console has an experience that is unparalleled. It delivers performance that is unparalleled, that pushes I think the system forward. So I’m really looking forward to the next console, the next PC gaming.”

Fast forward to last week, and Valve appears to have gazumped Microsoft by returning to the Steam Machine. In an interview with IGN ahead of the reveal, we asked Valve software engineer Pierre-Loup Griffais and hardware engineer Yazan Aldehayyat whether they saw gaming PCs being the natural evolution of the console, given both Microsoft and Valve’s efforts here.

Here’s how they responded:

Pierre-Loup Griffais: When we think about what to work on next and working on things like Steam Machine and stuff, we're typically not looking at consoles or other products in that direction. Everything we do is informed by what's happening on the PC gaming side of things. Of course there ends up being quite a bit of overlap because we’re doing a bunch of stuff that helps PC gaming work better in the living room and that's traditionally where consoles have been. But really I would say that most of our thinking is not informed by what's happening on the console side, and so I don't know if we have many theories as to where that might be headed. But in general it seems like people seem to be recognizing that there's quite a bit of value in a more PC-like experience and the customizability and all that, and so we're happy to see more of these elements being embraced by platforms in general.

Yazan Aldehayyat: As far as we're concerned the Steam Machine is a PC, so that delineation is not there. In our view, the Steam Machine is just one option in the ecosystem of gaming PCs out there. If you're already happy with your PC gaming experience, that's great. We love that. We are a PC gaming company. We're just trying to give you more options. And that's how we view it. It's just something that we think is a really great addition to a living room or a desktop, but it's just one other option that people can have available to them to play their Steam games basically.

We don’t know when exactly the Steam Machine will come out, beyond a vague 2026 release window, and we don’t know how much it will cost (Aldehayyat told us the Steam Machine “is going to be a really competitive price to that and provide really good value to it”).

As for GTA 6, PC gamers are worried they won’t get to play the game until late 2027 or perhaps even 2028, given its recent delay to November 2026. Will Rockstar bring forward the inevitable PC release as a result?

Last year Zelnick was asked if the lack of a PC version of GTA 6 was set in stone. Here’s Zelnick’s response in full:

Well, the lack of an announcement is not something that could be set in stone as near as I could tell, because the only thing that happens after the lack of an announcement is an announcement, I suppose, or a continuing lack of an announcement, I guess that could happen too. It doesn’t seem to me that either would be set in stone.
But Rockstar has an approach to platforms which we’ve seen before, and they will make more announcements in due time. I do believe that the right strategy for our business is to be where the consumer is, and historically what this company has done is address consumers anywhere they are, on any platform that makes sense, over time.

That was Zelnick dancing around the inevitable PC version of GTA 6, but he did point to Rockstar’s release strategy for its previous games. Fans of Rockstar games have noted the studio's historical reluctance to release other past games on PC day-and-date with console, as well as its fraught relationship with the modding community over the years. Still, some had hoped that a game as big as GTA 6 could be a turning point for the studio's PC gaming attitude, only to have those hopes dashed.

Big Rockstar titles tend to get to PC eventually, but the question is how long PC gamers will have to wait for the biggest entertainment launch of all time.

We’ve got plenty more on GTA 6 in the meantime, including how the internet reacted to the GTA 6 delay, and why it’s no surprise it was delayed in the first place.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

  •  

Stranger Things Star Sadie Sink Reportedly Set For Avengers: Secret Wars, Fuelling Fresh Speculation Around Her Mysterious Spider-Man: Brand New Day Role

Sadie Sink will reportedly reprise her top-secret upcoming Spider-Man: Brand New Day role in Avengers: Secret Wars.

That's according to Deadline, which noted that the Stranger Things star would begin shooting 2027's Avengers blockbuster later next year. (There's currently no suggestion Sink will appear in Avengers: Doomsday.)

The revelation that Sink will return in Secret Wars has sparked a fresh wave of speculation around who she's really playing. Marvel has kept her character's identity firmly under wraps and seems happy to let debate rage over the various possibilities, with fans mostly split between her portraying a fresh villain or a new love interest for Tom Holland's Peter Parker.

Top candidates for Sink's role include X-Men character Jean Grey, cosmic villain Shathra, Punisher ally Rachel Cole-Alves and even Mayday Parker — here, fans hope, the daughter of Tobey Maguire's Spider-Man.

Today's report that Sink will reprise the role in Secret Wars seems to have nudged fans towards the latter — especially as it's hoped that Maguire himself will return for one last appearance to round off the MCU's Multiverse Saga.

"100% Mayday Parker or Firestar," wrote Marvel fan HLumin on reddit. "It's come to those two for me. I'm leaning more towards Mayday. Whoever she ends up being, we will not know until the post credit scene of BND. She will be someone else throughout the movie is my guess."

Some fans have suggested that Sink's mysterious identity will be part of Brand New Day's plot, with her character's true role something that Peter Parker discovers as the film unfolds. (And remember, the original Spider-Man: Homecoming took its time revealing exactly who Zendaya was playing.)

"Mayday makes the most sense at this point," added Puzzled_Influence895. "She shows up as an unassuming side character like 'Carlie Cooper', helps Peter out... then drops the hammer and reveals the Tobey connection at the end, which brings him into the multiversal stuff."

If so, we may still have some time to wait until Sink's true identity is revealed. Spider-Man: Brand New Day arrives in theaters on July 31, 2026. Avengers: Secret Wars, meanwhile, is currently set for December 17, 2027. Here's hoping we find out before then.

Image credit: Charley Gallay/Getty Images for Netflix.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

  •  

Assassin's Creed Actor Didn't Realize He'd Recorded Desmond's Death Scene Until Checking Twitter — And Says The Character Is Technically Still Alive

Desmond's death in Assassin's Creed 3 was ambiguous enough that voice actor Nolan North didn't realize he'd just recorded the character's last gasp — and now, North has said that the series' original modern day protagonist is "technically" still alive.

North played Desmond in five games until the character's big sacrifice at the end of 2012's Assassin's Creed 3. But despite stepping up to save the world — and collapsing in the process — Desmond's death scene apparently only clicked with North after he checked Twitter following the game's launch.

"That technically was Desmond's death scene, and I didn't know it," North told Fall Damage. "I found out on Twitter. 'Are you upset Desmond's dead?' And I'm thinking, what? Because there's no 'Argh!' There's nothing that you'd expect from a main character's death, although the good people at Ubisoft have told me that he's not technically dead."

Here, North is likely referring to the ending of Assassin's Creed Valhalla, where the actor returned to the franchise as a mysterious character named The Reader. Valhalla makes it pretty clear that The Reader is Desmond — or his consciousness which now lives on inside the Animus, at least. And, seemingly, Ubisoft has confirmed this to North.

Desmond's death (or his physical body's demise, at any rate) came as a surprise to some fans who'd followed the character since the franchise's origins. But Ubisoft developers have said that as the Assassin's Creed series grew in scope, each game began to struggle to onboard new players. Following the end of Desmond's arc, the series experimented with other ideas for its modern day sections, and currently pushes players directly into the historical action instead.

"I think the original idea was eight or nine games with Desmond," North continued, referencing Ubisoft's ever-changing original plans for the Assassin's Creed series, "but, as it so often goes in the entertainment industry, different developers, different creative directors come in, and they have their own way of continuing the story — and it's done very, very well.

"I was very sad to step away from the role of Desmond," he concluded, "because Assassin's Creed is one of my favorite stories I've ever been part of."

A recent report suggested Ubisoft was planning to remove the modern day section from its widely-rumored Assassin's Creed: Black Flag remake, and bolster the game's historical sections instead.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

  •  

Fired Subnautica 2 Founders Claim Krafton CEO Used ChatGPT to 'Brainstorm Ways to Avoid Paying' $250m Bonus And Discussed a 'Takeover' Over Company Slack Messages

As the messy breakdown between Krafton and Subnautica 2 developer and subsidiary Unknown Worlds goes to court this week, an explosive new legal filing claims that Krafton's CEO discussed a takeover of the studio in Slack messages, and allegedly even turned to ChatGPT "to help him brainstorm ways to avoid paying the earnout."

Unknown Worlds' entire leadership was fired amid a messy public falling out over a $250 million bonus from parent company, Krafton. For months now, most coverage about the sequel has concerned the painful breakdown between Unknown Worlds' founders and Krafton, which acquired Unknown Worlds in October 2021. Over the summer, reports came to light that Subnautica 2's early access release was delayed to 2026 just months before Krafton was due to pay a $250 million bonus to the development team "against the wishes of the studio’s former leadership."

Krafton issued a response to the lawsuit filed by former leads of Subnautica 2, Charlie Cleveland and Max McGuire, offering rebuttals to the developers' claims and alleging they "resorted to litigation to demand a multimillion-dollar payout they haven't earned." Then, last month, Unknown Worlds itself sued its founders Cleveland, former CEO Ted Gill, and studio co-founder Max McGuire for allegedly stealing game design files shortly before they were fired.

Now, in new legal paperwork, the founders allege Krafton CEO CH Kim and Unknown Worlds newly-appointed CFO Richard Yoon discussed a potential takeover over Slack, and allegedly used ChatGPT for ideas on how to get out of paying the bonus, and set up a "secret task force" to take over the studio.

"In the lead-up to this decision, Krafton CEO CH Kim had become frustrated with the contract Krafton signed to acquire Unknown Worlds. From his seat, it had become a bad deal for Krafton — one 'under which [Krafton] can only be dragged around,'" the filing states.

"Krafton created a secret task force called 'Project X' whose mandate was simple: either make a 'deal' with the Founders on the 'earnout' or execute a 'Take Over' of Unknown Worlds. When the Founders refused to accede to Krafton’s demands, Krafton pulled the trigger.

"[Maria Park, Krafton's global head of corporate development] told Kim that ‘it seems to be highly likely that the earn-out will still be paid if the sales goal is achieved regardless of the dismissal with cause,'” the new filing adds. “Kim turned to artificial intelligence to help him brainstorm ways to avoid paying the earnout. ChatGPT likewise advised that it would be ‘difficult to cancel the earn-out.'”

The cofounders allege that Krafton refused to "produce the ChatGPT conversations," later claiming "they no longer exist.”

The filing also seeks to bolster Unknown Worlds' claims that Subnautica 2 was indeed ready for its planned soft launch, stating that Unknown Worlds’ playtest data, presented to Krafton in May, "showed that the game met players’ expectations." Furthermore, Krafton’s "own internal expert declared that the planned 2025 release would be best (and that firing Ted Gill would result in a multi-year development delay)," and Maria Park wrote "the game was ready for an August launch."

In a statement to press, Krafton said: "There is nothing more important to us than ensuring the players get the best possible experience. We are looking forward to highlighting that all of our decisions have been focused on ensuring Subnautica 2 exceeds the high expectations that come from our players.

"We were forced to make a change when the former leaders showed little interest in the development of Subnautica 2, which has always been our top priority. Now, this trial comes down to plaintiffs asking to be restored to jobs they were not doing, said they had no interest in doing, and had previously declined requests that they come back and do those jobs.

"Krafton remains focused on what matters: delivering the best possible game to Subnautica’s fans."

As for Subnautica 2 itself? Developer Unknown Worlds recently shared a behind-the-scenes look at an all-new deep-sea predator, and "how the team has used Unreal Engine 5 AI for lifelike behavior, real-time reactions and tense encounters for player." The 10-minute vlog is one of the first development updates we've had since the legal wrangling began over the summer.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

  •  

PS5 Black Friday 2025 Sale: Here's What Deals We Expect To See This Year

Following up from our predictions for Xbox's 2025 Black Friday sale, we're now digging into what could be in store for the blue side of the console gamer.

PlayStation's history with Black Friday is historically... fairly good. So, I'm expecting things to continue in a similar vein, and there should be a whole lot for PS5 fans to get stuck into once the official sale kicks off.

While we don't have any official details or start dates for the sale yet, I've used my many years of experience and a bit of slippery speculation to round out a few tidy predictions on what might be in store for us during PlayStation's Black Friday sale in 2025.

DualSense Controllers for $54 (confirmed)

This one seems pretty obvious to me. DualSense Controllers have been included in the Black Friday sales for the past four years, and I doubt this will change for this year.

In terms of the price we can expect, I'd wager that it'll be exactly the same as last year, as we haven't seen any further price hikes on the gamepads just yet.

If you need a reminder, during Black Friday the DualSense Controllers tend to drop to $54.99 for the standard color variants, and $59.99 for the special edition colorways. That's a $20 discount overall, and I'd fully expect this to be the discount we see again in 2025. Update: This is confirmed, Walmart will have DualSense Controllers from $54 for Black Friday.

There's been a few new DualSense designs this year, including Ghost of Yotei and Icon Blue controllers, so it could be a good opportunity to pick one of these up at a discount.

I'd also wager we may see a discount on the DualSense Edge come Black Friday, but to my surprise, it's already down to $159.99 right now at Amazon. Not bad at all!

PS5 Games

PlayStation's November sale is already live, with up to 80% off a nice selection of digital games right now.

That's not to be confused with its Black Friday sale, which, by my best guess, will likely go live on November 21 (which is when the aforementioned Nov' sale ends).

But, for now, there's some tidy discounts to consider in the meantime, including 55% off Cyberpunk 2077, 20% off Clair Obscur: Expedition 33, and more.

For the proper Black Friday sale, first party wise, we'll be keeping an eye out for discounts on new games like Ghost of Yotei and Death Stranding 2, both digitally and physically. DS2 was already down to $50 just a few weeks ago, so that's a pretty solid bet to get another discount.

Otherwise, I think it we'll see a lot of the usual suspects that have been popping up during sale events all year, including both The Last of Us games for PS5, God of War Raganrok, Spider-Man 2, and so on.

I'm expecting third-party savings to be pretty good this year as well. These likely won't be too disimilar to what I predicted for Xbox, so expect discounts across big releases like Borderlands 4 (confirmed, and down to $47.99 already), your typical new SEGA game discount (GameStop has confirmed this to be Sonic Racing: Crossworlds for $45), and EA Sports FC 26, which is already down to $34.99.

Other top 2025 games likely to see further cuts include Clair Obscur: Expedition 33, Kingdom Come Deliverance 2, Split Fiction, Assassin's Creed Shadows, Civilization 7, and Elden Ring Nightreign. Each has already been discounted in other sales this year, so expect them to dip again.

What game would you like to see in the Black Friday sales? Let us know in the comments.

PS Plus Black Friday Deals

The main deal highlight for PS Plus users last Black Friday, was 20% off Essential, 25% off Extra, 30% off Premium, alongside a 25% off Extra upgrade and 30% off Premium upgrade.

  • Essential was $63.99 (12 months)
  • Extra was $101.24 (12 months)
  • Premium was $111.99 (12 months)

We haven't seen any price hikes for PS Plus in 2025, so I'm predicting that we will see an almost identical deal as the above once the sales are live. But, it's also worth noting that two of the most recent sales on PS Plus were slightly different, so we may be in store for a surprise.

2025's Lunar New Year promotion (Feb 14 – Feb 24) included 25% off Extra, 37% off Premium, and 35% off Premium upgrades, while the 2025 Days of Play sale saw 20% off Essential, 25% off Extra, 33% off Premium, and 33% off Premium upgrades. If we PlayStation could match its Lunar New Year sale, we could be in business. Let's wait and see.

PS5 and PS Portal

While Black Friday tends to be fairly positive for PlayStation fans, unfortunetly it has a so-so history with its console deals. Last year was a bit of a dud, no discounts on the new PS5 Pro (which, to be fair, wasn't unexpected), and a fairly unremarkable PS5 Slim Fornite bundle.

This year could be one for the history books, potentially at least. But, there's a few hurdles to overcome. Just like everyone else, Sony has also been dabbling in price hikes this year. Back in August, the PS5 jumped in price by $50, rising to $549.99 for the disc version, digital $499.99, and Pro $749.99.

Just like Xbox, this makes a console deal during Black Friday... slightly less appealing than it could've been. Still, not all hope is lost. Any discount on the PS5 Pro is a good discount, in my books, especially as it's already so expensive in the first place. If it drops to around $600-$650 in the official sales, I'd consider this a good deal.

I'd also like to see the PS5 Slim drop to $399 (disc), and $349 (digital), but this may be wishful thinking. It's more likely we'll see something in the range of $449-$500, or a potentially a new game bundle, judging by previous years.

But, just like most of of our other Black Friday gaming coverage, this comes with a big ol' but also!

Amazon's Resale deals have been a big highlight for gamers looking for a better deal, and Black Friday is likely going to be no different. In the summer we saw PS5 Pro consoles going for about $500, PS5 Slim for around $300, PlayStation Portal for $125, and more. The PS Portal has officially launched cloud streaming, so that's definitely worth keeping an eye on.

The only down side is that, since these deals are so excellent, they can sell out unbelievably fast. If you spot one on sale (or get reminded by us), then you'd better buy it ASAP to avoid Black Friday deal FOMO.

For those who miss out, there will still likely be an official deal to check out. It just won't be as good. So, keep an eye out for both, and we'll be sure to notify you as well via our Black Friday coverage, or on IGNDeals Twitter/X.

Robert Anderson is Senior Commerce Editor and IGN's resident deals expert on games, collectibles, trading card games, and more. You can follow him @robertliam21 on Twitter/X or Bluesky.

  •  

Weak Legacy 2 Codes (November 2025)

Weak Legacy 2 is a Roblox experience inspired by the manga series Demon Slayer. Whether you fight alongside the demons or choose to fight for humanity, the challenge is the same: you need to rank up, increase your rep, and earn status buffs along the way. To give you a boost, we've collected all the available Weak Legacy 2 codes.

Working Weak Legacy 2 Codes

The following codes have been tested and are active:

  • SICKLESRESETBREATHINGORART
  • 25SPINSSICKLES
  • SICKLESRESETRACE

How to Use Weak Legacy 2 Codes

To redeem Weak Legacy 2 codes, launch the experience on Roblox. From there, follow these steps to get your freebies:

  1. Locate the menu button in the bottom left corner of the screen
  2. Look for the icon of the purple gift box. This is the codes sub-menu
  3. Click codes and then copy the code from this article
  4. Paste the code into the "Enter Code Here..." bar
  5. Press redeem and enjoy!

Expired Weak Legacy 2 Codes

These codes are no longer valid:

  • 400KLIKESRESETRACE
  • FLAMERESETRACE
  • 25SPINSSORRYFORTHEBUGS
  • FLAMEV2RESETBREATHINGORART
  • 25SPINSFLAMEV2
  • 25SPINSSORRYFORDELAY
  • 25SPINSMUGEN
  • MUGENERESETRACE
  • 15SPINS350KLIKES
  • MUGENRESETBREATHINGORART
  • MISTUPDRESETBREATHINGORART
  • 25SPINS300KLIKES
  • 25SPINSMISTUPD
  • MISTUPDERESETRACE
  • 75SPINS150KLIKESANDSORRYFORTHEBUGS
  • 15SPINS200KLIKES
  • 25SPINS250KLIKES

Why Isn't My Weak Legacy 2 Code Working?

Codes for Roblox experiences are usually case-sensitive, so the best way to ensure you've got a working code is to directly copy it from this article. We check all codes before we upload them, so you can guarantee they're working. Just double-check that you haven't copied over an extra space!

When Is the Next Weak Legacy 2 Update?

Weak Legacy 2's last update was Flame V2 on November 8. This update added Flame V2 Breathing, among some other changes as well. The next one is scheduled for January 1, teasing a Blood Manipulation Rework. Even though this date could change as the description says it's still undecided.

Lauren Harper is an Associate Guides Editor. She loves a variety of games but is especially fond of puzzles, horrors, and point-and-click adventures.

  •  

Pokemon Lazarus Fan-Made Game Now Available to Play on PC

Pokemon fans, here is something really cool for you. Nemo622 has released a new Pokemon game that you can play on PC right now, called Pokemon Lazarus. So, let’s take a closer look at it, shall we? Pokemon Lazarus is basically a ROM Hack of Pokemon Emerald that takes place in the brand-new Ilios Region. … Continue reading Pokemon Lazarus Fan-Made Game Now Available to Play on PC

The post Pokemon Lazarus Fan-Made Game Now Available to Play on PC appeared first on DSOGaming.

  •  

Battlefield 6 Title Update 1.1.2.0 Released – Full Patch Notes

DICE has just released Title Update 1.1.2.0 for Battlefield 6 and shared its full patch notes. So, let’s see what this new update brings to the table. Patch 1.1.2.0 improves soldier responsiveness, improves aiming, and polishes animations. It also improves the game’s overall stability. On top of that, it adds a new limited-time mode. The … Continue reading Battlefield 6 Title Update 1.1.2.0 Released – Full Patch Notes

The post Battlefield 6 Title Update 1.1.2.0 Released – Full Patch Notes appeared first on DSOGaming.

  •  

Save $380 Off the Stylish Cyberpowerpc GeForce RTX 5070 Ti Gaming PC for Black Friday

Check out this Best Buy Black Friday Doorbuster deal that just went live this week. Right now you can pick up a CyberPowerPC Gaming PC equipped with an AMD Ryzen 7 7800X3D CPU and GeForce RTX 5070 Ti GPU for just $1,799.99 shipped after a $380 instant discount. This is a gorgeous gaming PC that can run even the latest games smoothly in 4K .

CyberPowerPC Gamer Supreme RTX 5070 Ti PC for $1,799.99

The CyberPowerPC gaming PC is equipped with a liquid-cooled AMD Ryzen 7 7800X3D CPU, GeForce RTX 5070 Ti GPU, 32GB of DDR5-6000MHz RAM, and a 2TB PCIe 4 M.2 SSD. It's housed in a modified Phanteks Evol X2 chassis, which was one of the coolest cases showcased at this year's CES. This midtower chassis features a panoramic tempered glass design that makes it look like the motherboard is suspended in the air. There's also plenty of room for future upgrades and a good amount of airflow for all of your heat generating components.

The AMD Ryzen 7 7800X3D is still one of the best gaming CPUs

The AMD Ryzen 7 7800X3D has an established reputation of being one of the best gaming CPUs available. It's a slightly older model that has been replaced by the newer Ryzen 9 98000X3D, but it is still one of the best gaming CPUs you can get today. According to Passmark, the 7800X3D's gaming performance surpasses that of the latest generation Intel Core Ultra 7 265K. The 7800X3D is also more efficient than the 9800X3D, which means it will consume less power and produce less heat (and thus less noise because your fans don't need to spin as fast).

The RTX 5070 Ti GPU Has Excellent 4K Gaming Performance

The RTX 5070 Ti offers the best bang for your buck in terms of 4K gaming performance. It performs neck-and-neck with the previous generation RTX 4080 Super and pulls ahead in any game that supports DLSS 4 with multi-frame generation. It is fully capable of running any game in 4K at 60fps. It also has 16GB of VRAM like the RTX 5080, making it viable for AI work. Check out our Nvidia GeForce RTX 5070 Ti GPU review by Jacqueline Thomas for our hands-on impressions.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

  •