PSA - If you want a copy of the original Yakuza 3 PC remaster without also paying for 6 other games, you'd better snap it up soon

Full spoilers for”The Hedge Knight,” the first episode of A Knight of the Seven Kingdoms follow.
A Knight of the Seven Kingdoms hilariously establishes in its first five minutes how it is unlike any other Game of Thrones show.
‘It fits my grips as well as it ever did his,” mutters the towering but sweet-natured squire Dunk as he holds his just-deceased master’s sword. As Dunk ponders whether to become a knight himself, the camera holds on his face as Ramin Djawadi’s rousing Game of Thrones theme swells, cueing that great things are in store for our protagonist…only to smash cut to Dunk taking an explosive shit beside a tree. This is no grand hero we’re dealing with, and A Knight of the Seven Kingdoms is not going the route that those familiar with the Game of Thrones franchise might expect. This is further established by the show’s lack of an opening credits sequence, with just the series title appearing on its own.
Running roughly 40 minutes, the series premiere – directed by Owen Harris and scripted by showrunner Ira Parker – wastes no time in setting up its main characters and their world, with Dunk meeting co-lead Egg within the first 10 minutes. The chemistry between the characters is instant; actors Peter Claffey and Dexter Sol Ansell make Dunk and Egg, respectively, an endearing, dopey big brother-precocious little brother pairing. Their relationship is the heart of the show and keeps the viewer emotionally invested in what is (so far) a fantasy-free trek through Westeros.
Season One adapts “The Hedge Knight,” the first entry in George R.R. Martin’s Tales of Dunk and Egg novella series. From the get-go, this is a smaller Game of Thrones experience – one without dragons (it’s set in the century between the end of House of the Dragon and the beginning of Game of Thrones) or magic – but the Targaryen dynasty still sits on the Iron Throne, so there is some familiar connective tissue between all the series.
Since Dunk is but a lowly, aspiring hedge knight, and Egg is seemingly without a home or loved ones, the show adopts a more grounded, unpolished view of Westeros. For now at least, Dunk and Egg are far removed from the prophecies and apocalyptic stakes that mark House of the Dragon and Game of Thrones, and the show is liberated from being slavishly tied to those series’ storylines. Without any of their narrative baggage to address, A Knight of the Seven Kingdoms is free to wander off on its own diverting journey.
This makes the show a great entry point for those interested in venturing into the world of Game of Thrones but who may be daunted by over a decade’s worth of TV episodes and books. No homework is required to watch and enjoy A Knight of the Seven Kingdoms, but if you have watched the other shows or read any of the books, you should find much to appreciate in this refreshingly scaled down, character-driven series.
Poor Dunk is the Rodney Dangerfield of Westeros; he gets no respect, no respect at all. Whether it’s from the insolent Egg (“Every knight needs a squire. You look like you need one more than most.”) or the whores and lords of Ashford, where he ventures to take part in a tourney, Dunk is mocked for his size, attire, and his very meagerness. Yet he goes on, despite all the slights; he may not be particularly bright or fearsome, but Dunk has spirit and an innate kindness, especially to animals, as he often talks to his horses and prioritizes their care. Dunk, we will learn, has had a hard life, and is used to being counted out, but Egg sees something in him that Dunk himself might not, and is relentless in pitching himself as Dunk’s squire.
In addition to Peter Claffey and Dexter Sol Ansell, Daniel Ings delivers a great performance as Ser Lyonel Baratheon, a debaucherous knight with swashbuckler vibes who takes a shine to Dunk. Other notable supporting turns include Tanzyn Crawford as Dornish puppeteer Tanselle, who catches Dunk’s eye; Shaun Thomas as Dunk’s new pal, a good-natured squire named Raymun Fossoway; and Tom Vaughan-Lawlor as the steward of Ashmore, who gives Dunk a hard time about joining the games and also has some pretty disgusting habits.
While Tom McCullagh’s production design and Lorna Marie Mugan’s costumes certainly fit with the overall Game of Thrones aesthetic, Dan Romer’s warm score and the bucolic scenery offer a harmony more associated with Middle-earth than a realm known for its Fire and Ice. This isn’t a criticism, just an observation of how this further differentiates A Knight of the Seven Kingdoms from its franchise forebears.

I've spent an unreasonable portion of my life wandering irradiated wastelands. I have shot geckos in the face outside Goodsprings, talked my way out of Legion death squads, and listened to Mr New Vegas whisper sweet nothings through a crackling radio while I hauled my butt across the Mojave. Fallout is not just a series I like. It is a Graceland I return to yearly. So when Fallout Season 2 rolled back into the cultural conversation and casually dropped New Vegas swagger, Shady Sands and old world icons like The Prydwen on a new generation, my first instinct is not nostalgia. It is logistics. How can I get back in, and how cheaply can I get there.
That is where Fallout 76 and its Burning Springs update come in. Yes, the game that once launched as a wonky multiplayer experiment has quietly and steadily become the most literal Fallout theme park Bethesda has ever built. And right now, thanks to frequent discounts, it is also one of the cheapest tickets into the Wasteland you can buy if you long for a companion piece to the show.
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Burning Springs is Fallout 76 leaning hard into the series' greatest hits. If Season 2 of the TV show sent you scrambling back to New Vegas footage on YouTube, this '76 update is packed with locations that feel like echoes rather than copies. Familiar shapes, familiar sins, new disasters layered on top.
Take Dino Peaks Mini Golf. Anyone who spent time in Novac knows exactly why giant dinosaurs belong in Fallout. They are ridiculous, they are cheerful, and they are always standing in places where something terrible happened. Dino Peaks is a pre war roadside attraction turned Deathclaw buffet, complete with oversized reptiles that immediately trigger Dinky the T Rex memories. Basically, this is the kind of place Fallout does best. A joke you'll smirk at until something with claws charges you from behind a souvenir stand.
The Chop Shop flips another Fallout icon on its head. Red Rocket stations were once safe havens. Here, it is a raider outpost under Rust Raider control, complete with a diner basement full of bad decisions. Fallout has always loved corrupting its own symbols, and this is a particularly nasty example.
Then there is the Rust Kingdom, which feels like Fallout raider culture distilled into its purest form. Fallout has always loved its gangs. From the Fiends to the Great Khans to every leather clad maniac who thinks spikes are a personality, raiders are the franchise at its most honest. The Rust Kingdom is an industrial hellscape ruled by the Rust King and his Might makes right philosophy. Junkyards, chemical tanks, Deathclaw pens and a domed arena sit at its heart. This is not subtle environmental storytelling. This is Fallout shouting at you with a rusted megaphone and daring you to survive.
Athens is the other side of the coin. A former college town now reduced to a ghost filled husk, it is Fallout doing quiet horror. Football posters peeling off walls. University halls filled with radroaches and ghouls. It taps into the same unease that made places like Vault 22 in New Vegas unforgettable. You're not meant to feel powerful here. You are meant to feel watched and on the edge of continence.
Highway Town serves as Burning Springs social hub, and it understands Fallout town design better than most. Built on the remains of a collapsed highway, it echoes Diamond City and the uneasy neutrality of every trading post worth visiting. Clean water buys peace. Everyone knows the rules. Break them and things get loud. The Last Resort bar anchors the place, with bounty hunting contracts and familiar Fallout busywork that always somehow turns into a firefight.
The Super Duper Mart needs no introduction. If you have played Fallout 3 or Fallout 4, you have looted one of these sad temples to consumerism. Seeing it again in Burning Springs is like meeting an old enemy. Same aisles, same broken promises, same feeling that something is going to jump you near the freezers.
The best part is that Fallout 76 is frequently cheap. Between regular sales, Xbox Game Pass, and PlayStation Plus Extra, it often costs less than a pub lunch to jump back into the Wasteland. For a series that taught us the value of scavenging, that feels appropriate.
Better yet, Fallout Season 2 reminds the world why this universe matters. Fallout 76: Burning Springs lets you step into something adjacent to that feeling right now. War never changes, but the price of admission certainly does.
Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.

I did not plan to fall in love with my backlog again, but here we are. This batch of deals sent me digging through games I already adore, ones I bounced off years ago, and a few I absolutely paid too much for at launch. There is something deeply satisfying about seeing time, patches, and good discounts finally align. Contents
In retro news, we're celebrating the big 25 for cult classics Armored Core 2 and Tokyo Highway Challenge 2. The former was largely unappreciated outside of Japan in its day, though the series is now bona fide AAA with its seventh iteration. The latter—which copped the suckiest EU market renaming since 'Teenage Mutant Hero Turtles'—garnered an IGN 9.3/10.
Aussie birthdays for notable games.
- Armored Core 2 (PS2) 2001. Sequel
- Tokyo Highway Challenge 2 (DC) 2001. eBay
Or gift a Nintendo eShop Card.

Xbox One
Or just invest in an Xbox Card.

PS4
Or purchase a PS Store Card.

Or just get a Steam Wallet Card

Adam Mathew is a passionate connoisseur, a lifelong game critic, and an Aussie deals wrangler who genuinely wants to hook you up with stuff that's worth playing (but also cheap). He plays practically everything, sometimes on YouTube.

Zootopia 2 is now the highest-grossing animated Hollywood film of all time, with a huge $1.703 billion worldwide ($390 million domestic and $1.313 billion international). The Disney film has overtaken Inside Out 2’s $1.7 billion box office haul from 2024. Chinese fantasy film Ne Zha 2, with its astronomical $2.259 billion global box office, remains the highest-grossing animated movie of all time.
Zootopia 2 is now the number nine highest-grossing global release of all time, ahead of 2019’s The Lion King ($1.663 billion), 2015’s Jurassic World ($1.672 billion) and the aforementioned Inside Out 2. Number eight on the list is 2021’s Spider-Man: No Way Home, which made $1.921 billion at the global box office.
Disney’s other monstrous money-maker, Avatar: Fire and Ash, is now up to $1.319 billion worldwide after five weekends ($363.5 million domestic and $955.3 million international). Writer and director James Cameron is yet to signal that Avatar 4 and 5 are definitely going to happen, as box office watchers wonder whether Fire and Ash has done well enough to convince the powers that be at Disney to move ahead. The special effects-heavy Avatar films cost a huge amount of money to produce, but they have historically made billions of dollars at the box office. 2009's Avatar 1 remains the highest-grossing movie of all time (not adjusted for inflation), earning a staggering $2.9 billion across several theatrical runs. 2022's Avatar: The Way of Water has earned $2.3 billion, meanwhile, cementing its place as the third-highest grossing film of all time. Fire and Ash looks like it will struggle to come anywhere near to the box office hauls of its predecessors.
Meanwhile, horror sequel 28 Years Later: The Bone Temple appears to be struggling, with $31.2 million from its worldwide opening. Just $13 million came domestically. To put that into context, 28 Years Later, which only came out seven months ago, opened to $30 million from North American theaters alone. While The Bone Temple has great review scores (IGN’s review returned an 8/10), it may be suffering from releasing too soon after 28 Years Later. The hope for Sony will be positive word of mouth fuels a recovery.
What does this mean for the next film in the planned sequel trilogy? Last month, Sony confirmed it was moving forward with the third installment of the 28 Years Later films, with the decision coming over a month before the release of The Bone Temple. Alex Garland, who has written all the franchise entries thus far, was said to be working on the third entry, which does not have a title at this point. Danny Boyle has been open about wanting to direct it. While you wait to find out, check out IGN's article, 5 Questions We Have For the Next 28 Years Later Movie Following The Bone Temple.
Elsewhere, The Housemaid is showing remarkable staying power at the box office, hitting $247.3 million worldwide on its fifth weekend. Starring Sydney Sweeney and Amanda Seyfried and directed by Paul Feig, The Housemaid is a breakout hit fuelled by excellent word of mouth.
And finally, A24’s Marty Supreme earned $9,838,927 this weekend globally ($5,477,927 domestic and $4.361 million international) for a global total to date of $99.5 million. It is now A24’s highest-grossing movie in North America with $80 million, passing Everything Everywhere All at Once's $77 million.
Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

We've rounded up the best deals for Sunday, January 18, below. Don't miss your chance to save on these deals!
Borderlands 4 is on sale this weekend for $39.99. This weekend is the perfect time to pick up a copy in case you missed the latest Borderlands adventure. In our 8/10 review, we wrote, "Borderlands 4 gives the series the massive kick in the pants it has needed, with a fantastic open world and greatly improved combat, even if bugs and invisible walls can sometimes throw off that groove."
Mafia: The Old Country is on sale for $34.99 this weekend at Best Buy, and this is the lowest we've seen this game yet! Set in Sicily during the 1900s, The Old Country follows Enzo Favara on a journey of proving his worth. In our 8/10 review, we wrote, "Mafia: The Old Country is a conventional but effective return to the linear and tightly story-driven format of the original Mafia and Mafia II, and it boasts a wonderful eye and ear for detail."
Metroid Prime 4: Beyond was only released in December, and today, you can save $5 off a physical copy of the Switch 2 Edition at Amazon. The latest adventure of Samus Aran takes place on the planet Viewros, and you're given new psychic abilities to utilize in navigating the secrets of the planet. In our 8/10 review, we wrote, "Metroid Prime 4: Beyond is an excellent, if relatively uneven, revival that reaches heights worthy of the Metroid name in its best moments."
Launching March 1, you can secure this newly announced Ocarina of Time LEGO set today. This set depicts the ultimate final battle at the end of OoT, featuring Zelda, Link, Ganon, and the legendary Triforce. If you're a fan of The Legend of Zelda, this LEGO set is the perfect addition to any shelf, room, or collection.
Super Mario Galaxy + Super Mario Galaxy 2 released for Nintendo Switch last Fall, and today, you can score this double pack for $58.99 at Woot! These two adventures are some of Mario's greatest, making this a must-own game for any Switch owner. Plus, there's a free update for Nintendo Switch 2 that enables 4K support.
Last week, Nintendo revealed the first new set of Joy-Con 2, which feature purple and green colors. These are set to launch on February 12 alongside Mario Tennis Fever, so now's the time to secure a new pair if you're planning on heading to the courts together with friends next month.
Little Nightmares III is on sale today at Amazon for $29.83. If you've yet to pick up the latest entry on Nintendo Switch 2, this weekend is a great time to score this co-op adventure on sale.
Tears of the Kingdom is one of the best games of the decade, maybe even ever. The expansive world and formula that Breath of the Wild introduced was perfected on, with Sky Islands and The Depths adding to an already gigantic world. Right now, you can take home a physical copy for $46.99, which is 33% off the usual price.
The Art of Final Fantasy XVI is a 320 page collection of the stylish game's concept, character, weapon, and location art. Each piece by Kazuya Takahashi is included in this book, in addition to concept art from the whole team of artists. With the LOGOS lore book set to release soon in English, this is the perfect companion piece to complete your FFXVI collection.
This one keeps dropping lower! Digimon Story Time Stranger was the long-awaited next entry in the Digimon Story franchise, and it turned out to be a major hit. In our 8/10 review, we wrote, "Digimon Story: Time Stranger builds on its predecessors to deliver one of the best Digimon RPGs to date. It has a much more engaging story this time around thanks to its clever time travel setup and a charismatic and lively cast of Digimon characters."
Last week, we informed you about an RTX Remix Path Tracing Mod for Quake 3: Arena. This mod, made by woodboy90, added real-time Path Tracing to the classic shooter. However, many fans felt that the game looked too shiny and reflective. Because of this, woodboy90 released an update to fix most of the issues players … Continue reading Quake 3 Arena RTX Remix Update 1.0.1 Released to Address Fan Feedback →
The post Quake 3 Arena RTX Remix Update 1.0.1 Released to Address Fan Feedback appeared first on DSOGaming.
Modder ‘CYB3RP0NK’ has released a massive new mod for Fallout 3, Fallout Legends. Fallout Legends has been in development for around 10 years. It is a post-apocalyptic simulation with a dash of Mutant RPG. According to the modder, Fallout Legends uses resources and lore from all the Fallout games. In other words, it adds lore-friendly … Continue reading Fallout Legends is a massive new mod, featuring resources and lore from all Fallout games →
The post Fallout Legends is a massive new mod, featuring resources and lore from all Fallout games appeared first on DSOGaming.

Despite being on TV for nearly 30 years, with 28 seasons and over 330 episodes so far, there have been shockingly few video games based on the hit animated television series, South Park. That could be down to the fact that video games take years to make and the average South Park episode only takes a few days, meaning the usual topical pop culture references that fuel the show might feel positively ancient by the time a video game hits shelves. Regardless, a dozen South Park games have managed to buck that trend and actually get released since the show debuted in 1997. Some of them great and some of them..not so great. Here are the best, worst, and weirdest South Park games.

The first South Park video game ever made was an ambitious one, even if a first-person snowball fighting simulator didn’t exactly make a ton of sense for the brand. But since local multiplayer FPS games like Goldeneye were all the rage on the N64 in 1998, it’s no surprise that South Park got a similar treatment, even if the end result was much sillier. Developer Iguana Entertainment (known mostly for the Turok game series at the time) and publisher Acclaim Entertainment came together to create a solid FPS game packed with South Park references, including a recreation of the show’s theme song, multiple playable characters, and Kenny dying brutally before the title screen even appears. It’s not a great game by any stretch, and seeing the traditionally flat and hand drawn South Park characters as low poly 3D models was an odd fit, but it had enough South Park fan service to make it worth checking out at the time.

A year later South Park: Chef’s Luv Shack arrived, this time with a graphical style much truer to the show’s 2D look. Developed once again by Acclaim, it moved away from first person combat, instead providing a game show-style minigame and trivia collection for Kyle, Stan, Kenny, and Cartman to compete in. Unfortunately, it’s impossible to play this game without other human players, so if you were an only child (or just a loser like Butters), you were pretty much out of luck. Additionally, the limited trivia question set led to a lot of repetition, meaning the joke got old pretty fast, and fans were once again left holding a licensed video game letdown.

The third and final Acclaim Entertainment South Park video game once again delivered an experience that critics disliked and diehard fans merely tolerated, this time attempting to take on the popular kart racing genre with the South Park license slapped on. South Park Rally is a crude and ugly kart racer with unreliable controls and lackluster track design, but hey, you can drive Big Gay Al’s car and throw Mr. Hanky turds at other players, so at least there’s that.
Despite the show’s immense popularity, South Park video games ended up taking a seven year hiatus after this capped off Acclaim's trilogy of games, which probably pleased South Park creators Trey Parker and Matt Stone, seeing as they once said during a DVD commentary for an episode of the show: “Oh God, the South Park games were so bad. We were so bummed out on those, because we love playing video games.”
In 2007, South Park celebrated its 10th season on the air less than spectacularly by releasing a bare bones, Europe exclusive mobile game that referenced key moments from the show. South Park 10: The Game is a short and very no-frills platformer that looks like a fan made flash game. Aside from collecting hidden Cheesy Poofs in each level, there’s not much to do or see once you roll credits in under an hour. Still, it was nice to see somebody utilizing the license again, even if the final product was totally average. But you could play as a cow nearly two decades before Mario Kart World let you, so hey, there’s that.

Two years later, Xbox Live Arcade got its own South Park tower defense game, pitting its main characters against waves of ginger kids, hippies, cows, and more as they tried to save their idyllic and weird little town. The 2D art direction, official voices and sound effects, and iconic humor elevated a pretty bog standard tower defense outing into an actually solid South Park video game.

Once again revisiting the game show setting for reasons that are unclear, 2009’s South Park Mega Millionaire - hot off the heels of 2008’s hit film, Slumdog Millionaire - was a mobile game that decided it was a good idea to strap roller skates to the South Park kids and put them in precarious platforming situations in front of a live studio audience. It’s not a great game by any stretch, but it does have one of the best South Park video game jokes of all time, as the kids survive a Japanese game show in hopes to win a ten thousand yen prize; unbeknownst to them, ten thousand yen equates to roughly sixty three dollars.

2012's Tenorman’s Revenge is another Xbox exclusive South Park game, this time revisiting Scott Tenorman, a character from the infamous South Park episode where Cartman makes Scott eat chili made from the bodies of Scott’s own dead parents. Well, Scott Tenorman has returned to get revenge in video game form in this brief and mediocre platforming game which is only briefly improved by the occasional boss fight and its central plot device, which focuses on the kids having to recover a stolen Xbox 360 hard drive along with all of their precious game save files.

As you can probably tell by now, the first 16 years of South Park games left a lot to be desired. Everything changed in 2014 with South Park: The Stick of Truth, a genuinely great RPG that, unlike previous South Park games, was made with direct input from the show’s creators. Known for their previous work on franchises like Fallout and Star Wars, developer Obsidian Entertainment built a fantastic and hilarious 2.5D role playing game that looked and felt almost exactly like an episode of the show. It’s not just one of the best licensed games ever made, it's also a fantastic turn-based RPG in its own right, and definitely the only game in the genre where you have to shrink down your character small enough to explore a human anus so you can disarm a bomb. Take that, Final Fantasy.

Zen Studios, creators of the excellent digital pinball franchise Zen Pinball, created a set of South Park pinball tables that totally understood the assignment, mixing rock solid gameplay and hilarious show references to excellent results. There’s even a dedicated Butters pinball table, as well as Mr. Hanky inspired brown pinballs, in case you ever wanted to knock a bunch of pellet-shaped turds around to compete for high scores.

2017’s sequel to The Stick of Truth was The Fractured But Whole, which was probably/possibly legally as close as they could get to putting the word “butthole” in a video game title. Fractured But Whole is another fantastic and funny RPG, this time satirizing the superhero movie genre more than just role playing games in general, and once again looking exactly like an episode of the show. This time around the battle system takes place on a grid complete with environmental hazards like LEGO bricks that can injure characters when stepped on, and features levels like the Peppermint Hippo, a strip club complete with a lapdance minigame sequence, just in case you were worried that South Park would lose its edge in a Ubisoft published video game.

That same year, South Park: Phone Destroyer was - you guessed it - a mobile game, which just so happens to be the only South Park mobile game you can still download and play on your phone today. Phone Destroyer is a free-to-play card battling game that does a surprisingly good job of playing to the strengths of its platform. You’ll receive believable calls and texts from Cartman, and you can unlock multiple endings based on how much real money players spend on premium microtransactions, even shaming you and telling you to seek help with addiction if you spend too much. More mobile games should do that. The world would be a better place.

The latest (but hopefully not the last) South Park video game is South Park: Snow Day, a sloppy action adventure roguelike that simultaneously attempts to complete the story established in Stick of Truth and Fractured But Whole, while also returning to the original South Park game’s snowball fighting roots. It’s a shame that Snow Day doesn’t even come close to being fun or funny, with IGN’s own review calling it “thoroughly unenjoyable,” and “uncharacteristicly toothless and unfunny.”
It’s been a weird, windy road for South Park games, but with the recent Fortnite collaboration and megadeal renewal of the show, something tells me we’re just getting started and that hopefully, more South Park games are on the way.
So what’s your favorite South Park video game ever made? What’s your dream South Park game idea that you’d love to see someday? Go on down to the comments section and leave your woes behind. And if you want more about video game tie-ins to highly successful animated sitcoms that have been on TV for decades, go check out my video about the best, worst, and weirdest Simpsons video games.