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Hyperkin and GameSir Teamed Up To Create a Transforming Gamepad for Switch 2, Tablets, Phones and PC

Hyperkin and GameSir have each made great controllers for PC, consoles and mobiles, but for CES 2026 they've teamed up for the first time to create a fascinating transforming controller: the X5 Alteron.

The idea combines two recent trends: a Backbone-style expanding frame that can adapt to Switch consoles, tablets and mobiles, and swappable button and stick modules, like those pioneered by Thrustmaster in their eSwap controllers. The number of replacement modules is also extensive, with the marketing video for the X5 Alteron showing off controls that resemble the Xbox, PlayStation, Switch, N64 and more.

The novel combination actually makes a lot of sense, as you very well may prefer to swap between a native Nintendo-style layout for playing on Switch or Switch 2, hop onto an N64 layout to play old games on Nintendo Switch Online, crack out a fight pad layout for Tekken and then a more standard Xbox or PlayStation control scheme for iOS, Android or PC gaming. Whatever you're playing, the Alteron ought to be able to adapt.

The controller is equipped to last longer than your standard Switch or Switch 2 Joy-Con too, with capacitive sticks that aren't susceptible to stick drift and Hall Effect (or mouse-click-style) triggers. Customizable back buttons and tactile membrane face buttons are also included. For connectivity, lower-latency 2.4GHz wireless is the default option, with Bluetooth available also; charging is handled via USB-C, though there's no word on battery life.

Pricing isn't yet available, but expect a controller that replaces multiple other controllers to be a relatively pricey affair. For context, Thrustmaster's eSwap controller costs $150+, and I'd expect a similar price range for this - and extra control modules may cost extra, too. The X5 Alteron will be released later in 2026.

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CES 2026: Razer Goes Full AI With a Dual POV Camera Gaming Headset and a 6-Inch Screen-Watching Hologram

Razer has joined many other companies in focusing its CES 2026 announcements around AI features, with both hardware and software getting AI 'upgrades' in the new year. The most fascinating is a classic Razer CES prototype, an AI-equipped gaming headset called Project Motoko, but there's also a deployable AI companion that is meant to live on your desk called Project Ava.

Razer also announced some thankfully AI-free products at the show, including the Wolverine V3 Bluetooth – a controller that it is calling 'the world's fastest wireless gaming controller' – and a pair of gaming chairs, including an immersive gaming chair concept and a next-gen Razer Iskur chair that is designed to stay cooler for longer.

Project Motoko: a gaming headset with dual first-person cameras, a Snapdragon chip and built-in AI

The Project Motoko concept is reasonable – by CES standards at least – essentially coupling a Razer gaming headset with a Snapdragon-powered AI. A camera is built into each earcup of the headset, so it can see what you see, and you can ask it questions, like 'how do I beat this boss?' in Dark Souls or 'what should I build next?' in a League of Legends game.

Razer's marketing video also shows plenty of non-gaming scenarios, like asking the headset to summarise pages from a book, suggest a recipe from a group of assembled ingredients or produce a 30-minute workout on the back lawn. The headset also identifies an approaching person and reminds the wearer of their recent promotion, which would require a much tighter level of integration with your personal data to work. Each of these interactions feel less convincing than the gaming use-cases, but this is clearly more of a statement of intent, but Razer assured us that this will be a real product sometime this year – we'll see.

As with some other Razer AI integrations that have been announced recently, the idea is that Project Motoko would allow access to a range of existing AI platforms rather than creating a new Razer one – so you would be able to select from the likes of ChatGPT, Claude, Gemini and so on.

Project Ava: a desk-based AI companion

If you'd prefer a more stationary AI assistant, Project Ava is designed to be a personable companion that lives in a small cylinder, with a 5.5-inch animated 'hologram' on the front that displays the AI as one of several selectable avatars. Ava can once again see and hear you using a camera and far-field microphone, remember your preferences, see your screen via its USB connection and generally take you closer to the HAL 9000 future we're all looking forward to. Once again, the focus is on gaming, though Razer's marketing blurbs also mention working to organise your personal schedule, improve your outfit or plan your dinner.

Wolverine V3 Bluetooth: a low-latency controller for cloud gaming

The mention of the Wolverine V3 Bluetooth caused my ears to prick up, as it's rare to hear of a Bluetooth controller offering better wireless latency than a 2.4GHz wireless or wired USB connection. However, that's exactly what Razer is claiming to have achieved in partnership with LG, with a gamepad designed to work with cloud gaming on LG TVs. The feat is down to its use of ultra-low latency Bluetooth, which Razer says is a world-first, and allows for response times under 3ms. The controller can also control a selection of new LG TVs, and holds a 'designed for LG Gaming Portal' certification, with 4K 120Hz HDR streaming via GeForce Now.

Razer Iskur V2 NewGen and Project Madison: next-gen gaming chairs

The Razer Iskur V2 is an existing product, so I was surprised to see Razer to announce another Iskur V2 gaming chair as part of their CES 2026 lineup. The new generation model has two major changes compared to its predecessor, starting with a more advanced adjustable lumbar support system that aims to prevent back pain caused by bad posture. The Iskur V2 was already more capable than your average gaming chair in this respect, with plenty of adjustability, but the new generation model includes a 360-degree swivel design that can move dynamically, theoretically ensuring that your back remains supported even after changing position.

The new Iskur V2 also swaps standard polyurethane leather for EPU leather, which Razer claims has higher thermal effusivity – meaning it doesn't transfer heat to your body as quickly as other materials. You can think of the difference between a metal camping cup and a thick bone china mug; the exterior of the metal cup will feel hotter even when it has the same surface temperature as the mug, as the heat will move into your hand much more readily. The EPU also should be more durable and hard-wearing than its PU counterpart. Finally, 'dual-density cold-cured foam' is used for the seat cushion, providing another mechanism for heat to be wicked away from your body.

The new Razer Iskur models are available for pre-order and start at $650 for the V2 model or $350 for the more basic V2 X, which lacks the lumbar support of the V2.

Razer is also showing off a concept chair, this time around the theme of immersive gaming. Project Madison is designed to combine light, sound and vibration to more fully ground you in virtual worlds, a conceit that is very Razer. Sight is covered by RGB lighting built into the headrest – though it's hard to imagine how you can see it while sitting in the chair – while hearing is handled by an integrated speaker system, which can be used standalone or with front speakers to serve as a 5.1 or 7.1 surround sound setup. The final dimension is touch, with 'multi-zone haptic feedback' delivered via six motors and based off on-screen 'intensity and directionality'.

Madison sounds like a fun CES demo, but we'll have to wait and see to find out if Razer is able to take the core of the concept into a shipping product.

Will is deputy tech editor for IGN, specialising in PC hardware, sim racing and display tech. He has been publishing about games and technology since 2001 (age 12). Will was formerly Deputy Editor at Digital Foundry. He is currently playing Clair Obscur: Expedition 33.

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Audeze’s Maxwell 2 Upgrades Our Favorite High-End Wireless Gaming Headset

The Audeze Maxwell ranks as one of the best gaming headsets on the market, and now its successor has arrived amongst the CES chaos. The Maxwell 2 replaces the first version and comes in at a slightly higher price, but offers a laundry list of upgrades including audio and mic quality, comfort, and bass response.

The major improvement here is the inclusion of Audeze's SLAM technology, which the company says "produces heightened spatial immersion and precision along with punchier bass response." That's achieved through pairing the firm's 90mm planar magnetic drivers with patented magnets and waveguides, "delivering an expansive 10Hz to 50kHz frequency range." The same tech is used in Audeze's S20 and CBRN2 headphones, where it has attracted largely positive reviews, so it could be a nice acoustic upgrade for the Maxwell too.

The Maxwell 2 also sports an AI noise-cancelling microphone with twice the bandwidth of its predecessor, a trend we've seen on a range of gaming headsets released over the last year or so, which is intended to offer clearer communication while gaming.

The Maxwell 2 (and the original Maxwell) also benefits from the release of a new Audeze mobile app, simply called Audeze, which lets you customise various aspects of the headset. This is a key feature for the SteelSeries Arctis Nova Elite and other recent SteelSeries headsets, as it allows you to set custom EQs for console games, so it'll be interesting to see whether the Audeze app is as powerful on this front. The redesigned app is also available on Windows and Mac.

The one noticeable downside to the original Maxwell we noted in our review was its heavy weight, at 490 grams. Unfortunately, this new model is even heavier, at 560 grams. That's pretty substantial, though the original model was well balanced enough to not be too bothersome, even for long gaming sessions. Despite cultivating more mass, the headset does include a redesigned head strap, which hopefully will do the trick, and the Maxwell 2 also retains a hefty battery life figure of 80 hours.

The Maxwell 2 is in stock at various retailers now and costs $329 for the PlayStation version or $349 for the Xbox model. That's up slightly from the original Maxwell, which was $299 for the PlayStation model and $329 for the Xbox version. In the UK, prices are £339 for the base model and £369 for added Xbox support. A pricier version with ANC support is also expected to be released later this spring.

Will is deputy tech editor for IGN, specialising in PC hardware, sim racing and display tech. He has been publishing about games and technology since 2001 (age 12). Will was formerly Deputy Editor at Digital Foundry. He is currently playing Clair Obscur: Expedition 33.

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Nvidia’s DLSS 4.5 Is Here, With Better Image Quality Now and 6x Multi Frame Generation Coming Soon

Nvidia announced DLSS 4.5 at CES today, an update to its deep learning super sampling (DLSS) feature that improves image quality on all RTX graphics cards now and extends its frame generation abilities on RTX 50-series cards in the future.

The fidelity and stability improvements come thanks to a second generation of the Transformer model that Nvidia introduced with DLSS 4, which has been trained on a significantly larger dataset and uses five times the compute power. That translates into noticeable improvements how well challenging scenes are rendered, reducing artifacts like ghosting and shimmering, and impoving anti-aliasing.

These changes are rolling out with the GeForce 591.74 driver that's available for download now. The Nvidia app recently gained the ability to automatically upgrade older DLSS versions in many titles, so you can give DLSS 4.5 a try right away in 400+ supported titles. Note that you will need to opt into the new Nvidia app beta in Settings > About after installing the new driver to see the DLSS 4.5 option.

Kingdom Come: Deliverance 2, The Elder Scrolls IV: Oblivion Remastered and Indiana Jones and the Great Circle are called out for specific improvements, but I'm fascinated to see if Clair Obscur: Expedition 33 will see any significant upgrades just before I dive into its recent Thank You update.

The other major upgrade is exclusive for GeForce RTX 50-series owners, and is set to come this spring in the form of an expansion of Multi Frame Generation. In short, 6x Multi Frame Generation means that it will be possible to generate five intermediate frames for every traditionally rendered frame on Nvidia's latest graphics cards, boosting framerates higher than the previous 4x limit allowed. Nvidia says that the update is designed for high refresh rate monitors at 240Hz or above – including the new 360Hz ultrawides announced at CES.

As well as manually setting frame generation to 2x, 3x, 4x, 5x and 6x, it'll also be possible to leave that decision to the graphics card instead. Essentially, you will be able to set a target framerate in the Nvidia app (like 240fps for a 240Hz monitor), and your graphics card will dynamically adjust the number of frames being generated as the base framerate ebbs and flows in line with scene complexity. That should deliver a consistent framerate, rather than dealing with unneeded generated frames (and input lag) when they're not needed, or suffering from a more visually choppy experience when base framerates drop too low.

Third-party tool Lossless Scaling was the first to release an adaptive frame generation mode back in March 2025, so it's nice to see Nvidia recognise the demand for such a feature.

Nvidia's other CES 2026 announcements include DLSS 4 confirmations for 007 First Light, Phantom Blade Zero and Pragmata, amongst others, upgrades to the RTX Remix modding tool, a range of Nvidia G-Sync Pulsar monitors with 'over 1000Hz effective motion clarity', and new GeForce Now apps for Linux and Amazon Fire TV.

Will is deputy tech editor for IGN, specialising in PC hardware, sim racing and display tech. He has been publishing about games and technology since 2001 (age 12). Will was formerly Deputy Editor at Digital Foundry. He is currently playing Clair Obscur: Expedition 33.

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CES 2026: MSI Announces Next-Gen Raider, Stealth and Crosshair Gaming Laptops

CES 2026 has brought a tide of new gaming laptops, with MSI updating a portion of their lineup with new Intel Core Ultra Series 3 processors, while all models see design changes. The Taiwanese firm has also taken the chance to simplify its heretofore complex lineup, with all models now sitting within three distinct families - the high-end Raider series, the workhorse Crosshair series and office-friendly Stealth series. MSI has also unveiled a new variant of its Claw A8 AI+ gaming handheld.

High-end gaming laptops: Raider 16 Max HX B2W, Raider 16 HX B2W and Raider A16 HX B9W

MSI's top-drawer Raider laptops are its most powerful gaming and content creation options, with the best-equipped model drawing down a robust 300W of power, split between a 175W RTX 5090 or RTX 5080 graphics card and a 125W Intel Core Ultra 200HX processor. (Intel has yet to announce high performance third-gen Core Ultra processors, so second-gen Core Ultra remains the best choice here for all-out gaming performance.) That kind of power requires hefty cooling, and MSI is pinning their hopes on a three-fan solution with six heat pipes and a phase-change thermal compoun within a relatively thick 26mm chassis.

Inside, MSI has prioritised upgradeability with a bottom panel that can be removed toollessly to upgrade the DDR5 memory or install an SSD into the two available slots, one each for PCIe 5.0 and 4.0. (If current RAM and SSD price trends continue, then opting for a meagre initial setup and upgrading it later when prices are better might be a sensible route forward.)

High-end graphics demand a performant display, and the 16 Max HX B2W can be equipped with a 2560 x 1600 240Hz OLED – a spec that offers a good balance of visual quality and responsiveness without requiring more performance than mobile hardware can provide. An IPS panel with the same resolution and refresh rate is also an option.

The non-Max Raider 16 HX B2W looks a tad more affordable, topping out at an RTX 5080 graphics card with a similar range of Core Ultra 200HX processors and the same OLED and IPS screens offered. It's logical to assume that its total system power is proportionately smaller too, so its identical 90Wh battery ought to last longer than its Max brother. Otherwise, the other difference that flies off the spec sheet is the 24-zone RGB keyboard, versus the per-key RGB SteelSeries keyboard on the Max.

If you prefer AMD processors, the A16 HX B9W is your pick of the lineup, with up to a Ryzen 9 9955HX CPU, up to an RTX 5090 graphics card and the same dual-SSD setup as the Intel-based Raiders. However, only an IPS screen is offered on this variant, so that means no OLED option.

Portability and AI: Stealth 16 AI B3W

The Stealth 16 AI B3W is meant to deliver more of a blend of performance, portability and longevity than its one-sided Raider counterparts, so it's not surprising to find that it's the only MSI gaming laptop to come with a third-gen Intel Core Ultra processor, the Core Ultra 9 386H. Despite measuring a scant 20mm at its thickest point, the machine can still be equipped with up to an RTX 5090 graphics card, backed with the same 16-inch 2560 x 1600 240Hz OLED as the Raider and similar DDR5 RAM counts. However, storage is downgraded from one PCIe 5.0 SSD and one PCIe 4.0 SSD to two PCIe 4.0 SSDs. Still, for a machine that weighs just under two kilograms, the spec sheet still looks performant. That extends to the port report too, with two USB-A ports, two Thunderbolt 4 ports, HDMI 2.1 and gigabit ethernet, a far cry from what you'd find on a MacBook Pro these days.

Value contender: Crosshair 16 Max HX E2W and Crosshair 16 HX E14W

The Crosshair series is the better value option, and the Crosshair 16 Max looks to deliver up to 200W of total system power to a familiar setup: Core Ultra 200HX CPUs and GeForce RTX GPUs. This time, the mid-range RTX 5070 is the top graphics option, but you still get a reasonable 2560 x 1600 OLED screen rated up to 165Hz, dual SSD slots and the option for more DDR5 than you can likely afford, due to the recent DRAM price hikes.

The vanilla Crosshair 16 is instead built around a last-gen Core i9 14900HX processor, but otherwise looks similar with a maximum RTX 5070 graphics card, up to 96GB of DDR5 and dual SSD slots. Another value concession is the screen, with OLED dropped for IPS - albeit at a higher refresh rate of 240Hz and with the same 2560 x 1600 resolution. The Crosshair 16 is also a shade chonkier than its stablemate, measuring 25mm at its thickest point versus 24mm for the Crosshair 16 Max.

New shade: Claw A8 AI+ Glacier Blue Edition

Finally, MSI's gaming announcements conclude with a simple message: the MSI Claw A8 AI+, its Intel-based gaming handheld, is now available in a fetching glacier blue colorway. This handheld has gone against the tide in an AMD-dominated space, but it's still to see a bit of visual diversity in a space that's typically limited to shades of grey.

Will is deputy tech editor for IGN, specialising in PC hardware, sim racing and display tech. He has been publishing about games and technology since 2001 (age 12). Will was formerly Deputy Editor at Digital Foundry. He is currently playing Clair Obscur: Expedition 33.

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