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Jonsbo introduces the new D32 mATX cases series

Par : João Silva

Recently, the case market has witnessed a surge in fully customisable models, allowing enthusiasts to tailor their setups with varying configurations for cooling, storage, power supply dimensions, and more. Jonsbo continues to innovate in this space with the D32 Pro, a mATX case that focuses on adaptability while maintaining a sleek design. For something more simple with the same looks, there's an STD variant.

Examining the specifications, we see that both versions have many similarities, with differentiating features primarily in the cooling and storage capabilities. The cases measure 384x207x302mm, accommodating ATX, SFX, or SFX-L power supplies (installed in the front panel). A tempered glass panel on the left side enhances their aesthetic, while the front and top use mesh to promote airflow without sacrificing style. The Pro version mesh looks slightly different than the STD version, with the latter having more holes but smaller.

The D32 cases provide ample room for graphics cards, boasting four PCI brackets and a generous 365 mm GPU clearance. However, the PSU cover may slightly restrict the graphics card's width, although users can remove it if necessary. Both STD and Pro versions are available in black or white.

The D32 STD's storage drive slots are placed beneath the motherboard, allowing the installation of 2x 2.5-inch drives, supplemented by a versatile 2.5/3.5-inch slot located along the PSU area. As for cooling, the case can accommodate a CPU cooler up to 164mm tall and a 240mm radiator on top. Moreover, users can install up to three 120 or two 140mm fans at the bottom, two 120/140mm fans at the top, and a 120mm fan at the rear slot. The I/O panel features a USB-A 3.0 port and a USB-C connector at the bottom front.

Moving on to the D32 Pro variant, installation of the graphics card is made more straightforward thanks to a modified PSU cover and a removable plate supporting the PCI brackets. The adjustable motherboard tray offers two depth settings: mode A, which permits the use of 170mm tall CPU air coolers and standard mATX boards, and mode B, which limits the CPU heatsink to 164mm tall but introduces support for hidden-connector motherboards.

The Pro variants include a detachable brace that secures the graphics card directly to the chassis to prevent GPU sagging. Additionally, there's an extra 2.5/3.5-inch drive bay and front USB-A and USB-C ports. Cooling compatibility is pretty much the same as the STD version.

KitGuru says: Would you prefer the Pro version, or is the D32 STD enough to meet your needs?

The post Jonsbo introduces the new D32 mATX cases series first appeared on KitGuru.

MSI unveils the new Versa 300 wireless gaming mice

Par : João Silva

MSI has unveiled the latest additions to its gaming mouse lineup – the Versa 300 Elite Wireless and Versa 300 Wireless gaming mice. These models are engineered with a focus on comfort, precision, and performance, featuring lightweight designs and PixArt sensors.

Starting with the Versa 300 Elite Wireless, it has a PixArt optical sensor with 26,000 DPI and a polling rate of 1000Hz, providing gamers with fast response times. The Elite model also features Omron switches rated for 60 million clicks. Weighing in at just 65g, this mouse balances lightweight agility and comfort. Its ergonomic, symmetrical design caters to all hand sizes and grip styles, ensuring a secure fit for most players. Additionally, MSI's proprietary Diamond Lightgrip technology integrates an innovative gripping material with stunning customisable RGB lighting that is configurable via the MSI Center.

As for the standard version, it shares a similar shape to the Elite version, catering to diverse hand sizes and grip preferences. The non-Elite version features a PixArt optical sensor supporting up to 8000 DPI, switches certified for 30 million clicks, adjustable RGB lighting, and a lightweight design weighing 60g.

Both models offer MSI Swiftspeed 2.4G Wireless, Bluetooth, and wired connectivity options. The PTFE skates glide with minimal friction, enhancing precision over various surfaces. The Versa 300 Elite Wireless promise a battery life of up to 80 hours, while the standard Versa 300 Wireless delivers up to 50 hours of uninterrupted performance.

KitGuru says: Do you have a preference for one of MSI's new wireless gaming mice?

The post MSI unveils the new Versa 300 wireless gaming mice first appeared on KitGuru.

Arma 4 is now scheduled to release in 2027

Par : João Silva

In a move that caught many off guard, Czech game developer Bohemia Interactive chose an unconventional venue to unveil the release date of their highly anticipated title, Arma 4. Instead of the typical announcement or a trailer to share the date (just a year for now), it did so in a concert celebrating its 25th anniversary.

To celebrate its 25th anniversary, Bohemia Interactive hosted a concert featuring music from its titles, including iconic tracks from the Arma series, DayZ, Ylands, and Vigor, all delivered by the Czech National Symphony Orchestra.

The night’s most electrifying moment came towards the end of the performance when, in a fleeting but significant reveal, the Arma 4 logo and its release year illuminated the massive screen behind the orchestra. This blink-and-you-miss-it moment revealed the fourth entry to the series is planned for 2027, so it will still take some time before fans can try it.

The Arma franchise debuted in 2006 and has carved a niche as a PC military simulation series. Following the release of Arma 3 in 2013, fans welcomed Arma Reforger in early access in 2022. Designed as a transitional title to bridge the gap to Arma 4, Reforger was the first Arma game released for the Xbox Series X|S. As such, one might wonder if Arma 4 will also come to the Xbox Series X|S (or a newer Xbox console) or if Bohemia will extend its release to whatever PlayStation we have by then.

KitGuru says: Are you a fan of Arma? Were you expecting to have Arma 4 before 2027?

The post Arma 4 is now scheduled to release in 2027 first appeared on KitGuru.

Production on Amazon’s God of War show is starting from scratch

As part of PlayStation’s multimedia strategy, the console manufacturer has partnered with a bunch of different production companies to adapt its IPs into film and TV. One of the biggest is undoubtedly Amazon’s God of War TV show. Unfortunately, it seems to be suffering from production woes.

Back in early 2022, we began to hear rumours that Sony was partnering with Amazon to produce a live-action God of War TV show. This was later confirmed in December of that year, with the first official details arriving in February 2023.

Since then, we have not heard from the show, and seemingly for good reason, as according to a new report from Deadline “Sony Pictures TV and Amazon MGM Studios are staging a do-over on God of War” with the publication also revealing that “showrunner/executive producer Rafe Judkins, along with EPs Hawk Ostby and Mark Fergus, have left the project after completing multiple scripts for the first season.”

God of War Production

According to Deadline, the God of War show is going to be heading in a different creative direction – though no specifics were given on exactly what this entails.

With the current scripts scrapped and the show taking a new direction, it’s safe to say that we won’t be seeing the God of War TV show any time soon. That said, both Amazon and Sony appear committed to the project – so hopefully it does eventually come to fruition.

KitGuru says: Have you been looking forward to the God of War show? What changes do you think they’re making? Let us know down below.

The post Production on Amazon’s God of War show is starting from scratch first appeared on KitGuru.

Silent Hill 2 Remake has sold over 1 million copies

When it was first announced, there were fears that the Silent Hill 2 Remake from Bloober Team would not be able to do the PS2 survival horror classic justice. Surprisingly, not only has the remake been highly-praised, but has already managed to sell over 1 million copies.

Making the announcement via a press release, the publisher shared the following: “Konami Digital Entertainment Co., Ltd. is pleased to announce that the cumulative worldwide shipment of the psychological horror game ‘SILENT HILL 2’ (PlayStation 5 and Steam), which was released on October 8, has exceeded 1 million units.”

Silent Hill Remake

For context, while Konami have not really shared individual sales figures for its prior Silent Hill titles, it was announced back in December 2018 that the franchise as a whole had surpassed 9 million copies – meaning the remake managed more than 10% of the entire franchise sales in under two weeks.

Given the undeniable success of the Silent Hill 2 Remake, it’s safe to assume that more such remakes will be in the works – if they’re not already. It’ll be interesting to see where Konami takes the franchise next.

KitGuru says: Are you one of the 1 million players? Did Bloober Team do the original game justice? Which entry would you want to see remade next? Let us know down below.

The post Silent Hill 2 Remake has sold over 1 million copies first appeared on KitGuru.

'Ted Lasso' season 4 confirmed in industry listings

The first concrete evidence of Apple TV+ breakout hit "Ted Lasso" returning for a new season has surfaced in a production database.

Jason Sudeikis as Ted Lasso
Jason Sudeikis as Ted Lasso — image credit: Apple

It was the show that made Apple TV+, and it was the show that even Tim Cook hoped would return for a further season after it appeared to conclude in 2022. Now following first rumors of the cast being contracted for a return, the show has appeared in a TV industry listing.

The Production List, maintained by the Film & Television Industry Alliance (FTIA) has now added "Ted Lasso (Season 4) to its list of shows in production or development. Most details are redacted in the publicly-viewable version, but it says that shooting is to take place in London and unspecified locations in the United States.


Continue Reading on AppleInsider | Discuss on our Forums

Apple's iPhone 16 range sees 20% jump in sales in China

New figures say that in China, the iPhone 16 range sold a fifth more in its first three weeks than the iPhone 15 did in 2023.

A hand holds three smartphones in gold, silver, and white, each with triple rear cameras, against a textured gray background.
iPhone 16 Pro models

Overall, iPhone 16 sales have reportedly been lackluster, but Counterpoint Research claims that so far, the whole range has done better in China than its predecessor. That's despite the iPhone 15 range having exceeded sales expectations at launch in 2023.

As first spotted by Reuters, the rise came despite local rival Huawei launching new smartphones at the same time.


Continue Reading on AppleInsider | Discuss on our Forums

Quick Look: Lian Li UNI FAN SL 120 Wireless LCD Reverse

Par : VSG
Lian Li adds to its new wireless RGB product line with the UNI FAN SL 120 Wireless LCD, a 120 mm fan with a large LCD screen in the hub allowing you to place even more displays in your PC. These fans also feature 40 RGB LEDs each, have extensive software support over performance and looks, and offer a rare reverse blade configuration too.

Lian Li UNI FAN SL 120 Wireless Review - Schrödinger's Wireless

Par : VSG
Lian Li aims to cut the cord with its new UNI FAN SL 120 Wireless, using a new wireless receiver and controller system to allow for a potentially cleaner build and minimal wiring in view. The fans also feature 40 RGB LEDs each and have extensive software support over performance and looks.

ASRock X870E Taichi Review

Par : Combatus
The ASRock X870E Taichi comes at $450, which is a relatively affordable price point for an X870E board, yet features everything the new platform brings, like USB4, Wi-Fi 7, and more. In our review we really liked the strong cooling on the VRM and M.2 slots.

Dragon’s Dogma 2 update brings new graphics options to console

While Dragon’s Dogma 2 was highly praised upon its release back in March, the open world action-RPG did suffer from notable performance issues, especially on console. In the months since, Capcom has released a bunch of patches with fixes and improvements, however the most recent update brings a great deal more clarity.

Earlier this year in June, Capcom released a major patch for Dragon’s Dogma 2, adding new graphics modes for console in the form of ‘high or low’. While this did help with performance somewhat, a new update has now arrived offering a much more typical console graphics toggle, with the publisher taking to Twitter to say:

“A new update for Dragon's Dogma 2 is available now on all platforms! Changed the options in ‘Graphics’ within the Options menu to ‘Prioritize Graphics’ and ‘Prioritize Performance.’”

Beyond this, the team also shared a graph showing exactly what these two settings will do across all current-gen systems.

Dogma console

On PS5 and Series X, the graphics mode will stick to a full 2160p while running between 30-40FPS. The performance mode meanwhile brings the resolution down a bit to 1728p, but is able to boost performance to between 50-60FPS.

On the Series S, both graphics and performance mode operate at 1440p, though the latter is able to run the game at a slightly higher 35-40FPS compared to 30-36 frames per second (likely due to other visual changes).

While clearly still far from a locked 60FPS, it is encouraging to see Capcom continue to optimise and improve Dragon’s Dogma 2.

KitGuru says: What do you think of DD2? Which mode would you use? What other further improvements would you like to see? Let us know down below.

The post Dragon’s Dogma 2 update brings new graphics options to console first appeared on KitGuru.

CyberPowerPC Project Zero Infinity Review (14900KF + 4080S)

Par : Mat Mynett

Today we get hands on with the first MSI Project Zero prebuilt desktop we’ve reviewed here at KitGuru. The Project Zero Infinity from CyberPowerPC features an MSI Z790 Project Zero motherboard, an Intel Core i9-14900KF CPU alongside 32GB of Kingston Fury Renegade RGB DDR5 memory running at 6400MT/s, and an MSI RTX 4080 Super. As well as looking the part due a distinct lack of visible cables, the specs should lead to some stellar gaming performance, and we’re putting both to the test today.

Timestamps

00:00 Overview
00:47 Pricing and warranty
01:53 Hardware specification
08:15 Front I/O
08:30 Extra fan?
08:46 Thoughts on the looks
10:14 Updating Windows
10:32 Cinebench R23 Multi Core / Clocks/ Power
11:11 Cinebench R23 Single Core
11:23 3DMark Time Spy
12:13 AIDA 64 Memory Bandwidth
12:59 Gaming
13:14 Modern Warfare 3
13:37 Cyberpunk 2077
14:09 F1 2024
14:50 Assassins Creed Mirage
15:17 Red Dead Redemption 2
15:42 Forza Horizon 5
16:05 Mat's thoughts on gaming
16:28 Thermals, Noise and Power
19:14 Closing Thoughts

Specification

  • Case: Corsair 3500X ARGB TG Case – White – (features x3 RS120 ARGB fans)
  • CPU (Processor): Intel® Core™ i9-14900KF – 24-Core [8P @ 3.00GHz-5.60GHz / 16E @ 2.20GHz-4.40GHz] – 36MB Cache
  • Graphics Card (GPU): MSI GeForce RTX™ 4080 SUPER Gaming X Slim – 16GB GDDR6X – HDMI, DP – Real-Time Ray Tracing, NVIDIA DLSS 3
    • (Please note, the system featured in this article and in our video review features an MSI RTX 4080 Super Suprim X – this has since been changed to the above graphics card model due to stock issues)
  • CPU Cooling: MSI Coreliquid E240 ARGB AIO Liquid Cooler, Ultimate OC Compatible – White
  • Motherboard: MSI Z790 PROJECT ZERO: ATX w/ PCIe 5.0, USB 3.2, 4x M.2
  • Memory (RAM): 32GB (2x16GB) DDR5/6400 Kingston Fury Renegade RGB White/Silver
  • PSU (Power Supply): MSI MAG A1250GL PCIE5 1250W 80+ Gold ATX 3.0 Fully Modular Gaming Power Supply
  • Storage (NVMe Drives): 1TB MSI M450 M.2 PCIe 4.0 NVMe SSD – 3600MB/s Read & 3000MB/s Write

The core specs are confirmed in the following CPU-Z and GPU-Z screenshots:

The post CyberPowerPC Project Zero Infinity Review (14900KF + 4080S) first appeared on KitGuru.

Microsoft is finally improving Xbox Cloud Gaming

With Microsoft seemingly exiting the console sales market in some regions, the Xbox manufacturer looks to be doubling down on its xCloud game streaming. According to a new report, Microsoft’s streaming service is set to get a bunch of much-needed improvements.

Though it was one of the first to seemingly go all-in on cloud gaming, Microsoft’s xCloud streaming service has fallen behind the likes of Nvidia’s GeForce Now or even PlayStation Plus Premium’s streaming options in a number of ways.

As reported by The Verge, Microsoft is set to finally address many of the issues, with future updates to the service said to be bringing direct-to-cloud controllers for reduced latency; improvements to the visual quality of streams through enhanced bitrates; alongside “more cloud gaming features.”

Xbox Microsoft

For a while, many of the issues seen with xCloud could be hand waved away due to it being a ‘free’ service compared to PlayStation and Nvidia’s offerings.

That said, in the years since, xCloud has now become a part of Game Pass Ultimate – creating much greater expectations for the service; expectations which have not been met.

Given the accelerated nature of Xbox’s dwindling console sales, it makes sense for them to try and make cloud streaming as seamless and convenient as possible.

KitGuru says: What do you think of xCloud currently? What needs improving the most? Is latency a deal breaker for you? Let us know down below.

The post Microsoft is finally improving Xbox Cloud Gaming first appeared on KitGuru.

Qualcomm cancels Snapdragon Dev Kit for Windows on Arm

Qualcomm had plans to ship a Snapdragon mini-PC earlier this year, powered by Windows on Arm. The dev kit missed its planned release date in June and now, Qualcomm has opted to cancel it entirely. 

As part of the announcement, Qualcomm stated that the Snapdragon mini-PC had “not met” the company's “usual standards of excellence”. As spotted by The Verge, some developers had got their hands on one of these systems before the cancellation, so at least a few had shipped. The consensus is that the hardware performs similarly to the Apple M3 Pro, but it has restrictions, such as a lack of Linux support.

Qualcomm did not directly confirm the shortcomings of the Dev Kit. Developer and YouTuber, Jeff Geerling, has tested an early version of the kit, and has published a teardown if you are interested in getting a closer look at what could have been.

The Snapdragon mini-PC was intended to be used as a tool for developers to port their apps to Windows on Arm. This in turn would help out the growing market of Snapdragon X powered CoPilot+ laptops. It is unclear if Qualcomm is now working on an alternative device to suit this cause.

KitGuru Says: This was a Dev Kit ultimately and not intended for the mass market. That does make the cancellation unique in a way. Perhaps an alternative will eventually be made but for now, nothing has been announced. 

The post Qualcomm cancels Snapdragon Dev Kit for Windows on Arm first appeared on KitGuru.

Dragon Ball: Sparking! ZERO Review – An Explosive Love Letter

Dragon Ball: Sparking! ZERO

2024 will go down in history as the saddest year for every Dragon Ball fan, as it was the year the series' legendary creator Akira Toriyama passed away. Without this tragic event, however, the year would have been remembered as a great one for the franchise as a whole, not only thanks to the release of the Dragon Ball Daima series but also to the return of the beloved Budokai Tenkaichi franchise. Dragon Ball: Sparking! ZERO is one of the best games based on the works of Toriyama-sensei ever made. Right from the start, it is clear how Dragon Ball: […]

Read full article at https://wccftech.com/review/dragon-ball-sparking-zero-an-explosive-love-letter/

Remedy announces FBC: Firebreak, its first multiplayer game

We've known for a few years now that Remedy has been working on a multiplayer spin-off set in the Control universe. Last night during the Xbox Partner Preview, that game was officially announced as FBC: Firebreak. 

FBC: Firebreak will see teams of three FBC employees taking down threats throughout The Oldest House. The game's director, Mike Kayatt, was quick to set expectations – this is less of a ‘Control spin-off' and more of its own fully formed game. It just happens to take place in The Oldest House setting, which is returning in other areas of the Remedy-verse too, including the upcoming Alan Wake 2 expansion, The Lake House.

“Guess you could say that it’s a spin-off, but in the most positive sense of the word. It’s not designed to be some kind of lesser, bite-sized Control”, Kayatt said in an interview published on Xbox Wire.

The game will release on PC and Xbox Series X/S in 2025. It will also be a day-one release for Game Pass. It is unclear if the game will also release on other platforms, like PS5, but given Remedy's typical multiplatform approach, it should also end up on Sony's console.

KitGuru Says: I'm a very big fan of Control. Hopefully the mysterious and dark vibe of The Older House can help me convince some friends to try this out with me. 

The post Remedy announces FBC: Firebreak, its first multiplayer game first appeared on KitGuru.

Alan Wake 2 ‘The Lake House’ DLC launches next week

The highly anticipated Lake House expansion for Alan Wake 2 is finally on the way. Earlier this week, a retail leak showed an October 22nd release date. Last night during the Xbox Partner Preview, Remedy showed off a new trailer, confirming the release date for the second DLC. 

The Lake House is the second DLC for Alan Wake 2, Remedy's excellent horror-mystery game from 2023. The game features incredible visuals and a consistently tense and surprising story. However, the game is notably not currently available on Steam, having released as an Epic Games Store exclusive on PC. It is unclear if the game will eventually make its way over to Steam.

Alan Wake 2: The Lake House will release on the 22nd of October. This expansion is part of a continued Remedy-verse crossover, which sees the worlds of Control and Alan Wake colliding. In this DLC, players take on the role of a new character, FBC agent, Kiran Estevez, who must investigate supernatural events on the shores of Cauldron Lake.

Now that both expansions for the game are out, we may eventually see an Alan Wake 2: Complete Edition. If that happens, hopefully the game will also land on Steam around the same time.

KitGuru Says: Alan Wake 2 was an incredible game, although it does have a bit more of a niche appeal compared to Control due to its mystery-investigation angle, compared to Control's action-oriented gameplay. Will you be diving back into the game for the second expansion? 

The post Alan Wake 2 ‘The Lake House’ DLC launches next week first appeared on KitGuru.

Subnautica 2 is coming in 2025

Subnautica became a huge Steam Early Access hit, and eventually found its footing on consoles too. Last night during the Xbox Partner Preview, Subnautica 2 was officially announced, and it will be a day-one Game Pass release. 

Based on over 220,000 user reviews on Steam, the original Subnautica sits with an overwhelmingly positive rating. The sequel is coming in 2025 as part of the Xbox Game Preview program, an equivalent to Steam Early Access but for Xbox and Windows. PC Game Pass and Game Pass Ultimate subscribers will get day-one access to the game.

The trailer gives us a quick tease of what's to come, with players getting an opportunity to explore beyond Planet 4546B. The game promises to offer “new and unique experiences” for fans of the first game, and a fascinating set of environments to explore.

There is no exact release date just yet, but it is fitting that Subnautica 2 was announced in 2024, ten years on from the first game's Early Access release. Aside from being available via Game Pass on PC and Xbox Series X/S, it will also be available via Steam.

KitGuru Says: Subnautica has received nothing but praise in the years since its launch. It will be interesting to see if the sequel can top it in the long-term. Will you be picking up Subnautica 2 next year? 

The post Subnautica 2 is coming in 2025 first appeared on KitGuru.

IO Interactive wants to do its own James Bond trilogy

The newly independent IO Interactive is hard at work on its upcoming James Bond game. The studio, primarily known for the Hitman games, is seen as a perfect fit for a James Bond title, and the studio is hoping to do a full trilogy.

Project 007, the codename for IO Interactive's James Bond game, is not supposed to be “a gamification of a movie”, IO CEO, Hakan Abrak recently told IGN in an interview. He then went on to reveal that he hopes that their original, younger James Bond will get a full trilogy.

“It’s completely beginning and becoming a story, hopefully for a big trilogy out there in the future. It’s a Bond we built from ground up for gamers. It’s extremely exciting with all the tradition and all the history there is”.

This is just a small quote from the full IGN interview, which is worth reading if you're interested in the behind-the-scenes at IO.

We don't know how IO Interative's license deal for Bond is structured. A trilogy may require more negotiations with the rights holder. However, if the first game does well, we don't see why there wouldn't be a sequel. Clearly, IO Interactive is sold on this idea and is willing to commit long-term.

KitGuru Says: The recent Hitman games were all incredible, so I have no doubt IO Interactive will do well with the James Bond IP.

The post IO Interactive wants to do its own James Bond trilogy first appeared on KitGuru.

Insomniac ‘gearing up’ for Wolverine announcement

It has been a while since Insomniac Games first announced its plans for Wolverine. Through leaks last year, we learned that Wolverine is intended to lead into a series of X-Men games. Now, Insomniac is reportedly gearing up to finally reveal more about the game. 

Marvel's Wolverine has been in development at Insomniac Games for a few years now. According to reliable leaker, Kurakasis (via InsiderGaming), Sony is “gearing up to show some new stuff” from the upcoming game. It is likely that the game may be shown at The Game Awards, taking place in December. Unless Sony has a secret event planned, like a surprise end-of-year State of Play.

We've already seen quite a bit about Marvel's Wolverine due to a major cyberattack on Insomniac in 2023. This led to a leaked test build of the game, which was essentially just a small slice showcasing combat.

At this time, it is unknown if Marvel's Wolverine will release in 2025 or 2026, but it should be dropping in the next 24 months.

KitGuru Says: Given Sony's lack of major first-party releases in 2024, getting Wolverine in for 2025 would be huge. With that said, if Grand Theft Auto 6 drops on time, another down-year for first-party games might not matter. 

The post Insomniac ‘gearing up’ for Wolverine announcement first appeared on KitGuru.

HAVN debuts unique HS 420 dual-chamber chassis

HAVN, a new PC hardware brand, is launching its very first PC cases. Thenew HS 420 and HS 420 VGPU cases are created by former designers and engineers from Fractal, NZXT, Cooler Master, Sapphire, Corning and other high-profile brands. 

Speaking on the new company's approach to bringing products to market, Brand Director, David Jarlestedt, said: “We approach our products with the idea that there is no wasted design. Nothing is frivolous; every aspect of the product has been thought out, tested, and included because it has a specific function. We hope those who buy it will appreciate this kind of meticulous beauty, and the refined performance it brings.”

That brings us to the new cases, which you can see in the gallery above. The HS 420 uses a tailor-made Hybrid Structure, delivering a high volume of central GPU airflow within a full panorama view dual chamber design, which is currently very popular. Despite its dual chamber design, the case maintains a mid-tower ratio and footprint.

You can find the key features below:

  • Airflow-optimized custom panel ventilation, ideal for 140mm fans (11 fan slots in total), and up to 420mm radiators on the top, bottom, and side.
  • Heat-formed UniSheet glass panel for panoramic view, engineered to be flatter and with a smaller radius to minimize visual distortion.
  • Intuitive SimpliCable routing system and fan hub organizes your cables cleanly and discreetly.
  • Customisable space fits combinations of storage, fans, radiators, and portable displays up to 14″ (VESA mount included).
  • GPU support (for the HS 420 version only) a 3-way adjustable support bracket, designed to handle a wide range of graphics cards.
  • Vertical GPU Kit (for the HS 420 VGPU version only) which includes an angled bottom fan bracket and glass airflow guide, and a Mount Kit with PCIe 5.0 x16 riser cable.
  • Vibration Isolation: All fan brackets have flexible rubber pads to isolate the bracket from the chassis and avoid resonance build-up.

The HAVN HS 420 and HS 420 VGPU will be available to purchase from October 17th, 2024, priced at £199.99 for the standard version and £269.99 for the HS420 VGPU.

KitGuru Says: What do you all think of the latest PC cases from HAVN? Would you like to put a system together in one of these? 

The post HAVN debuts unique HS 420 dual-chamber chassis first appeared on KitGuru.

More DLC characters confirmed for Dragon Ball: Sparking Zero!

The latest Dragon Ball video game, Dragon Ball: Sparking Zero!, already has over 180 characters, but more are due to be added as part of the game's season pass. At this point, we know of four new characters coming in both DLC 1 and DLC 2. 

The three DLC packs included as part of the season pass will add around 20 new characters in total to the game, which will bring the total character count up slightly over the 200 mark. As the game already does a pretty good job of covering fan favourite characters from past Dragon Ball series and films, the new character reveals have so far focused on new additions from the latest anime, Dragon Ball Daima.

So far, Gamma 1 and Gamma 2 (DB Super: Super Hero), the new Mini version of Vegeta (Daima) and Glorio (Daima) have all been confirmed as part of the first two waves of DLC. There will be more teasers coming soon. As Dragon Ball: Daima is now airing weekly around the world, it would make sense to time new character reveals with their first appearance in the show.

So far, Dragon Ball: Sparking Zero! has sold more than three million copies. The game also broke 3D fighting game records on Steam during its early access period, which was limited to those who pre-ordered the deluxe and ultimate editions of the game.

KitGuru Says: Have you been playing Sparking Zero at all since its release? I highly encourage anyone struggling in the campaign to spend some time with the advanced tutorial as it will teach you vital moves that you otherwise don't learn in the base tutorial. 

The post More DLC characters confirmed for Dragon Ball: Sparking Zero! first appeared on KitGuru.
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