If you read this site regularly, you probably know about AMD's Ryzen AI Max series. Codenamed Strix Halo, this is AMD's massive mega-chip with up to 16 CPU cores and Radeon RX 7600 XT-level integrated graphics. The next-generation version is thought to be codenamed Medusa Halo, and while we've heard some wild rumors about these parts in the
Samsung has fired the starting gun for the 2026 smartphone wars, confirming its next Galaxy Unpacked event for February 25 in San Francisco to unveil an "agentic AI" S26 series that promises to make mobile intelligence truly personal and adaptive.
According to Samsung’s event invitation, the Galaxy S26 series is being marketed not just
Apple is reportedly preparing to eliminate cellular dead zones once and for all with the iPhone 18 Pro's next gen C2 modem by way of 5G satellite connectivity, i.e. New Radio Non-Terrestrial Networks (NR-NTN).
Based on a recent leak, Apple's upcoming C2 modem, slated for a 2028 release, could take the current emergency satellite feature
Heads up, time is quickly running out to secure a Valentine's Day gift for your significant other, especially if you're looking to shop online. If you're on the hunt for a last-minute gift idea that will arrive in time, however, we have good news—we found several deals on wireless earbuds from brands big and small, with savings of up to 46%
With Sony set to host another State of Play showcase this week, there have been many fans wondering if we'll get a new look at Insomniac's next major game, Marvel's Wolverine. Unfortunately, it sounds like Logan is off of the menu for this week's stream.
Don't tune into the State of Play this week expecting a new Wolverine trailer. In response to a fan question on Twitter / X, Insomniac confirmed that it won't be sharing more information about the game until ‘Spring 2026'.
This does make some sense, as Wolverine isn't going to be releasing until the second half of the year. In the meantime, Sony does have other first-party titles to focus on, including Bungie's new shooter, Marathon, as well as the next game from Housemarque Studios – Saros.
The State of Play showcase will go live tomorrow, February 12th at 10PM GMT.
KitGuru Says: Spider-Man 2 felt a bit rushed and ultimately let me down in a few ways, but I am hoping Insomniac has brought its A-game for Wolverine. So far, the game looks great, and in a few months' time, we should have a better look at gameplay.
While Sony has yet to announce the next round of games for PlayStation Plus Extra and Premium subscribers this month, a new leak points to at least one major title joining the library – Insomniac's Spider-Man 2.
According to Dealabs, a very reliable source for PlayStation Plus leaks with an impeccable track record, Insomniac's Marvel's Spider-Man 2 will be the next big first-party PS5 title to join the library. Once it arrives on February 17th, subscribers will be able to freely download and play through the whole game.
Two other titles have also been listed as arriving later this month, including Test Drive Unlimited Solar Crown and Neva. It is unclear if Marvel's Spider-Man Remastered and Miles Morales will remain in the library once Spider-Man 2 drops in, as Sony sometimes likes to keep its big games on a limited-time cycle.
Sony is due to make a slew of PS5 game announcements later this week as part of a State of Play showcase. It is likely that the next round of PlayStation Plus Extra and Premium games will be announced in a blog post a little bit before the stream goes live.
KitGuru Says: PlayStation Plus Extra has been a surprisingly good deal over the past couple of years and at this point, it does give Game Pass a run for its money.
Ever since Microsoft acquired Activision Blizzard, there have been rumours of a StarCraft revival, moving beyond the previous RTS titles and into the shooter genre. A new rumour claims that Blizzard now has two new StarCraft projects in the works, with one of them being made in collaboration with Nexon, who recently funded and published Arc Raiders.
The news comes from the South Korean outlet, dnews. The rumour coming from South Korea makes sense, as StarCraft was massively popular in the country and is still widely played to this day. The report cites ‘industry sources' that say that Nexon signed a contract with Blizzard last year to produce a game, and they are now in the process of ramping up the development team for it.
According to Jason Schreier, who claimed that Blizzard was also working on its own StarCraft shooter in-house in his latest book last year, this new Nexon project is unrelated to the shooter that he previously reported. That means that Blizzard has its own in-house game on the way, perhaps with a stronger focus on a single-player campaign, while Nexon is developing its own game, which could more likely be a large-scale multiplayer.
Unfortunately, there is still no word on when we might see either StarCraft shooter come to fruition. Game development takes a long time and Blizzard's previous attempt, StarCraft Ghost, was ultimately cancelled.
KitGuru Says: StarCraft is a fantastic IP and is one that would suit the shooter genre tremendously well. Hopefully we'll be able to get our hands on at least one of these games over the next few years.
For years, fans have been wondering if Capcom will continue its Resident Evil Remake series with the fourth and sixth mainline games. Now, it appears we have an answer, as Resident Evil 5 Remake has been spotted via the ESRB database.
The ESRB is the US organisation in charge of assigning age and content ratings to video games. While typically the ESRB does not leak games it is aware of, every now and then, something does slip through. In this instance, as spotted by Kotaku, Resident Evil 5 Remake has made an appearance on the website.
The page was very barebones while it was still live and doesn't necessarily confirm a full-scale remake, but the game was listed for Xbox Series X/S consoles, indicating that something new is happening with the 2009 shooter.
Resident Evil 5 is already part of the Xbox backwards compatibility programme, so it is unlikely to be related to the original game.
Capcom has not yet made any official announcements regarding a Resident Evil 5 Remake, but there have been a few leaks indicating that it is happening. With the ESRB now potentially being aware of the game, we could see the remake announced within months. Sony is holding a State of Play stream later this week, so it could potentially be revealed there.
KitGuru Says: Would you like to see Capcom continue with its Resident Evil Remake series?
GameMax has officially announced the launch of the Nex C51 and Nex C31, two new additions to its chassis lineup that bring the popular “panoramic” aesthetic to a more accessible price point. These cases aim to offer the pillar-free, dual-tempered glass look typically reserved for premium enthusiast frames, at a starting price of just $49.99.
The Nex C51 serves as the full-sized ATX offering, designed for builds that require substantial internal volume. Despite its budget-friendly positioning, it supports flagship hardware, including graphics cards up to 410 mm in length and CPU air coolers up to 180 mm tall. Cooling support is equally robust, with the ability to house a 360 mm radiator on the top panel. Connectivity on the front I/O is surprisingly modern for this price bracket, featuring a 20 Gbps USB Type-C Gen 2×2 port to ensure compatibility with high-speed external storage. Additionally, the case includes three 120 mm ARGB fans, but there's space for a total of nine 120 mm fans.
For those looking for a more compact setup, the Nex C31 mirrors its larger sibling's design philosophy in a microATX form factor. It retains the pillar-free glass design and support for 360 mm top radiators, 180 mm tall CPU towers, and 410 mm long GPUs. Like the C51, it comes equipped with three pre-installed 120 mm ARGB fans (supporting up to nine), offering immediate out-of-the-box cooling and lighting without additional purchases.
The Nex C51 starts at $54.99 for the black version, while the white carries a $5 premium. The Nex C31 comes slightly cheaper at $49.99 but also carries the same $5 premium for its white variant.
KitGuru says: Offering a pillar-free, 270-degree view chassis with three ARGB fans and 20 Gbps USB-C for under $50 is mighty impressive.
There's been a lot of attention paid to how rising memory chip costs are affecting PC parts, particularly DRAM and discrete graphics cards equipped with video RAM, but the situation has implications that extend well beyond the PC. One segment in particular that is feeling the squeeze is the smartphone market, and things are about to get worse,
A dramatic ring-of-fire solar eclipse is set to grace the skies on February 17, although this time, most of the globe will have to settle for watching the spectacle via livestream than from their own backyards. That is, unless you live in Antarctica.
Otherwise known as an annular solar eclipse, the ring-of-fire eclipse occurs when the moon
Razer shocked many of its fans when it announced pricing for its Boomslang 20th Anniversary Edition mouse, limited to just 1,337 serialized collector sets priced at $1,337 each. But despite the wisecracks suggesting Razer was early for an April Fool's Day gag, it's a real product and Razer is the one laughing all the way to bank after the
Dolby Vision and 3D have been removed from Disney+ in several European countries, disabling stereoscopic movie playback on Apple Vision Pro.
Premium subscribers to Disney+ typically receive access to content in up to 4K UHD, HDR10, and Dolby Vision, provided the content supports those formats. In addition, the Premium tier includes a selection of 3D movies for Apple Vision Pro users, including blockbusters such as the Avatar series, Marvel Avengers films, and multiple Star Wars titles.
But Dolby Vision and 3D support now appear to have been removed in various European countries, according to user reports on Reddit and other platforms. The change reportedly began in Germany late last year and has since expanded to neighboring markets.
UploadVR reviewed the Disney+ support pages for Germany, France, Italy, and the UK and found no mention of Dolby Vision support, only HDR10, suggesting that references to Dolby Vision were removed recently. In Germany and France, a notice states that 3D is currently unavailable. No such notice appears on the Italian support page. In the UK, meanwhile, 3D content remains listed as supported.
Notably, references to Dolby Vision have also been removed from the U.S. support page, even though 3D content remains listed as supported there. In other markets, such as Australia, all major video formats, including 4K UHD, HDR10, Dolby Vision, and 3D, continue to be listed as available.
According to an official statement given to FlatPanelsHD, “technical challenges” are the reason for the downgrade of the Premium tier. “Dolby Vision support for content on Disney+ is currently unavailable in several European countries due to technical challenges. We are actively working to restore access to Dolby Vision and will provide an update as soon as possible,” Disney said.
At the same time, there have been reports that an ongoing patent dispute between InterDigital and Disney+ is playing a role in the removal. InterDigital is a U.S.-based company that develops wireless and video technologies and is known for actively enforcing its portfolio of standard-essential patents through licensing negotiations and, when necessary, litigation.
In November, InterDigital announced that Germany’s Munich Regional Court granted an injunction against Disney for infringing one of InterDigital’s patents related to streaming video content using HDR technology. Dolby Vision is an advanced form of HDR that uses dynamic metadata to adjust brightness, contrast, and color accuracy scene by scene, or even frame by frame.
The injunction could explain why the removal began in Germany and has since expanded to neighboring markets. As companies typically operate unified EU-wide services and infrastructure, changes implemented to comply in Germany may be rolled out across multiple EU markets, as has happened before with other patent rulings by the German court.
Still, it remains unclear why 3D content is also affected. One possible explanation is that 3D films on Disney+ also use Dolby Vision, according to Disney’s initial Apple Vision Pro announcement.
An injunction in the German market should have no impact on the U.S. market, but it is worth noting that InterDigital is currently also pursuing a patent case against Disney in the United States.
Even in Europe, it remains unclear how the dispute will ultimately be resolved. Disney could appeal the decision by the German court or reach a settlement with InterDigital.
For Vision Pro users in these markets, the removal of 3D is a significant loss, as while there are also 3D movies available to rent on Apple TV, Disney+ offered a plethora of 3D movies with the subscription, and films of this kind remain one of the headset’s standout features.
As the space-faring simulator orbits into its tenth year, its latest update adds new tools, gear, and gameplay.
Hello Games has launched an update for No Man's Sky, called Remnant, which adds a new tool to the game's ever-expanding arsenal - the Gravitino Coil. This anti-gravity "gun" is described by the game-makers as "a powerful [...] module for your multi-tool. Allowing you to grab large objects and fling, toss or carefully carry them around the world."
More than just a toy or industrial tool, the Gravitino Coil doubles as an improvised ballistic weapon, with heavy objects becoming deadly projectiles (should the need arise).
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In addition to the gravity gun, the Remnant update also adds a new game loop centered on scavenging and recycling. Working alone or in groups with others, players and crews can scavenge debris from planets and wrecks, loading the collected salvage materials onto cargo trucks to be driven to industrial yards where the materials may be recycled to gain new loot and rewards including dozens of new vehicle parts and an all-new armor set.
A limited-time community expedition has been added, too, in which travelers will work in convoys to clean up and reclaim a planet covered in wrecks and garbage. Full patch notes for the latest No Man's Sky update can be seen here.
Remnant builds on the previous No Man's Sky update, Breach, which added explorable derelict space wrecks. It is the latest in a long string of No Man's Sky updates, a game which launched nearly ten years ago on flatscreen platforms and which has received continuous updates and improvement ever since.
In the VR space, too, No Man's Sky has been a trailblazer. It was the first PlayStation VR2 game to use PS5 Pro's PSSR AI upscaling, technology which uses a neural network trained on game footage to upscale games with much higher quality results than traditional image upscaling techniques.
No Man's Sky's Remnant update is available today on Steam, PS VR2, and flatscreen platforms.
MSI brings its latest refresh to Socket AM5 and we're starting with the sub $300 offering that boasts a 64 MB BIOS, PCIe Gen 5 SSD and GPU support plus Wi-Fi 7 and a snazzy all-white color scheme. It does come with a price premium, though, so is it worth it?
The developers of the 4v1 multiplayer horror game Inverse announced that servers will shut down at the end of March.
MassVR, who originally started developing location-based (LBE) VR experiences in 2017, posted an update on Inverse's Steam page announcing the shutdown. Per the post, the game servers will shut down on March 31, 2026. MassVR clarified "Until that time, all online features/servers will remain active, and you can continue to play and enjoy the game as usual."
Inverse is a 4v1 asymmetric survival horror game drawing inspiration from the popular flatscreen title, Dead by Daylight. Four players play as HAZMAT suit-clad agents against one opponent playing as a monster. The agents have to repair three control panels within a short time limit to unlock gun cases and kill the monster. The monster can either kill all of the agents or simply outlast the time limit to win.
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Inverse Release Trailer
Inverse first launched on Quest App Lab in June 2023 as a limited-feature free-to-play title. A PCVR version followed in November of the same year. Its full release was priced $29.99 and was later dropped to $14.99. The game has already been delisted on Steam. At the time of this article, it remains available on Meta Quest 2/Pro/3/3S for $9.99.
Marvel Tokon: Fighting Souls is one of the most interesting releases planned for 2026, with the 4v4 PlayStation-published fighter slowly-but-surely sharing more on what to expect from the Arc System Works-developed collaboration. As we inch closer towards the game’s theoretical launch, Marvel Tokon’s Steam page has been updated with a ton of new details.
Regardless, with the recently-released 2XKO launching to lower-than-expected interest, here’s to hoping that PlayStation and Arc System Works are able to successfully launch Marvel Tokon at some point this year.
KitGuru says: Are you excited for Tokon? What do you think of the roster so far? Which characters are you hoping will be included in the launch line-up? Let us know down below.
Riot Games’ 2XKO had been a long time coming, with the 2v2 fighter being announced all the way back in 2019 as Project L. In the years since, the game saw a plethora of closed tests in order to ensure a strong foundation. Despite only officially launching properly late last month, a slow start has led to Riot Games culling 2XKO’s dev team.
Making the surprise announcement on their blog, Riot Games’ Tom Canon wrote: “I wanted to take a moment to share an important update on 2XKO. This is a difficult update to share, but we want to be clear about what’s changing and why. After a lot of discussion and reflection, we are reducing the size of the 2XKO team.”
Explaining this shock decision, Cannon continued, “As we expanded from PC to console, we saw consistent trends in how players were engaging with 2XKO. The game has resonated with a passionate core audience, but overall momentum hasn’t reached the level needed to support a team of this size long term.”
Of course, this was pitched as being somewhat of a positive, claiming that “with a smaller, focused team, we’re going to dig in and make key improvements to the game, including some of the things we’ve already heard you asking for. We’ll share some of our plans soon.”
Remedy Entertainment is in a bit of an interesting spot, with the studio’s quality-to-sales ratio being off balance. Still, the cream can rise to the top, with Remedy revealing that 2019’s excellent CONTROL has sold over 5 million copies, while amassing over 20 million total players.
As part of the company’s latest fiscal earnings report, Remedy Entertainment revealed that 2019’s excellent 3rd-person metroidvania-esque shooter Control has now officially sold over 5 million copies (1 million of which was pushed in 2025 alone.)
According to the studio, part of the recent rise in sales can be attributed to the announcement of Control Resonant – a sequel set to arrive some time this year.
Control was a highly unique title which offered fun gameplay, interesting exploration and a mysterious narrative deserving of its 5+ million copies sold. With over 20 million fans of the first entry however, here’s to hoping that Control Resonant manages to resonate with many during its initial launch period.
KitGuru says: What did you think of Control? Is it Remedy’s best work yet, or did you prefer Alan Wake 2? Let us know down below.
Released just under a year ago, Monster Hunter Wilds has not had the smoothest of rides, with the long-awaited title launching to explosive popularity, only to quickly be turned on as a result of plenty of performance issues. With a year’s worth of patches behind us, Capcom is gearing up to begin showing off Wilds’ expansion.
“Thank you to all hunters for your support of Monster Hunter Wilds! While this marks the end of major content updates, the team is currently hard at work on a large scale expansion to Monster Hunter Wilds. We look forward to sharing the first reveal of the expansion this Summer.”
Both Monster Hunter World and Rise saw the eventual release of paid expansions which managed to sell nearly as many millions of copies as the base games themselves. That said, with faith in Monster Hunter Wilds having been shaken as a result of its launch woes, it will be interesting to see how fans react to the unveiling of a paid expansion.
Additionally, the use of the phrase “end of major content updates” seems to suggest that the game will be going mostly quiet for the foreseeable months. However, we will hopefully at the very least continue to receive bug and performance fixes in the meantime.
KitGuru says: Is Monster Hunter Wilds in a stable state by now? Is it too soon to start thinking about an expansion? What do you think sales will look like for the DLC upon launch? Let us know down below.
Nitro Concepts wants to make your racing sim experience as immersive as possible. To that end they've released the Immersion Metahaptics Kit, a USB controlled seat cushion kit which plugs into a…
The root certificates used for Microsoft's Secure Boot, to ensure only signed and trusted bootloaders are allowed to launch on UEFI devices expire in June. This is for any and all devices…
The threat of tariffs against TSMC appears to have been defused for the time being. According to information from the Financial Times, the US government is planning an exemption model that will spare the Taiwanese semiconductor giant from future US chip tariffs, provided that the massive investments in the United States are implemented as announced. […]
ASRock has begun rolling out a new beta BIOS version for its AM5 motherboards to address ongoing stability issues on the platform. Specifically, this is version 4.07.AS01, which is available on several motherboards in the 600 and 800 series and integrates the updated AGESA foundation ComboAM5 PI 1.3.0.0a. This step comes in response to numerous […]