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Reader Survey 2025 – Win one of THREE Sapphire RX 9070 XT graphics cards!

The KitGuru Reader Survey helps us understand what kind of products you are keen to learn more about in 2025/2026. It takes less than 5 mins to complete and it really helps us to target our editorial efforts. As a thank you to those of you who participate, we are offering the chance for you to win one of THREE brand new Sapphire RX 9070 XT graphic cards! 

This survey has been designed to be quick and easy – and it's open to everyone – whether you’re a casual reader or a hardcore enthusiast. You can enter with a click and you can choose to answer/skip any questions – it won't affect your chance of winning. You can also choose to do the survey and opt out of the prize draw.

So what can we tell you about the prizes?

Well, Sapphire has donated three of its brand-new Radeon 9070 XT graphics cards, each worth up to £800.

They are built for speed, visual fidelity and AI-enhanced performance. This latest GPU is ready to take your system to the next level – whether you’re gaming or creating.

So if you’ve got a few minutes spare and a passion for tech, please click here to start.

Share your views and you could be one of three lucky winners installing Sapphire’s latest powerhouse into your PC.

Terms and Conditions: This giveaway is open worldwide starting at 3pm on 8th April 2025. Entries must be received by 11:00AM GMT on Friday 28th April 2025. In compliance with GDPR, we will not collect or store any personal information as part of this competition. Once the winner has been contacted and their prize received, personal details will be deleted from our email servers. Your details will not be shared, we respect your privacy.

KitGuru says: We really appreciate you taking the time to complete this survey. Good luck!

The post Reader Survey 2025 – Win one of THREE Sapphire RX 9070 XT graphics cards! first appeared on KitGuru.
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Assassin’s Creed Shadows gets first major patch

Assassin's Creed Shadows ended up being one of Ubisoft's most technically-sound launches in quite some time. Still, there is always room for improvement and we're starting to see those improvements in action today with the rollout of the game's first major update. 

The first major patch for Assassin's Creed Shadows rolls out for PC and consoles today. There are a few highlight-worthy additions with this update. For starters, players will finally be able to reset their mastery nodes, so you can freely respec your character to try out different play styles.

Another Quality of Life change with this update is the ability to sell and dismantle items in bulk, and when you get on your horse now, you can set it to auto-follow the path to your next objective, which will make traversing the map easier. Traversal in Assassin's Creed Shadows is already a bit of a challenge, as you don't have as much freedom of movement in the mountainous terrain compared to past Assassin's Creed titles.

The new patch also fixes a bunch of quest bugs and a few other improvements. You can find the full patch notes HERE.

KitGuru Says: Have you played Assassin's Creed Shadows since launch? Have you had a chance to try out the new update? 

The post Assassin’s Creed Shadows gets first major patch first appeared on KitGuru.
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Hades 2 will be a Switch 2 console exclusive at launch

Supergiant's roguelike sequel, Hades 2, has been well received on PC so far, but the game has yet to release on consoles. The console version was finally revealed as part of the recent Nintendo Direct, but it appears the game will remain a Switch 2 console-exclusive for a while. 

Supergiant has confirmed that Hades 2 will be a Switch 2 console exclusive at launch. It is unclear how long this exclusivity period will last but it will likely be somewhere around 6 to 12 months. The first game also had an exclusivity deal at launch, although that time around it was with the Epic Games Store, keeping the game off of Steam. Hades 2 had its Early Access launch on Steam this time around.

While Hades 2 has been announced for the Switch 2, the game does not have a release date yet. Currently, the title is still in Early Access on PC and it is unclear if the 1.0 update will arrive before the end of this year.

The Nintendo Switch 2 will be available starting on the 5th of June.

KitGuru Says: Hades 2 is already a hit on PC and is consistently ranked amongst the most-played games on Steam Deck, so it will no doubt be a hit on the Switch 2 as well. 

The post Hades 2 will be a Switch 2 console exclusive at launch first appeared on KitGuru.
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Nintendo wants £65 for Switch 2 ports like Zelda: Breath of the Wild

We recently learned that Nintendo Switch 2 games would cost as much as £80 at launch, and some Nintendo Switch 1 titles with upgraded Switch 2 versions will have expensive £20 upgrade packs. It would seem that the majority of Switch 2 Edition games will be selling around the £65 mark. 

As spotted by Eurogamer, UK retailers like Argos, Smyths and John Lewis have begun advertising Nintendo Switch 2 Edition games like The Legend of Zelda: Breath of the Wild, Tears of the Kingdom, Super Mario Party Jamboree and Kirby are all carrying a £64.99 pre-order price tag.

The outlier is GAME, which has added an extra £2 onto the price – a common practise for GAME with most brand-new releases.

If you already own these games on Nintendo Switch, you can upgrade to the Switch 2 edition by purchasing an upgrade pack. Titles like Breath of the Wild and Tears of the Kingdom will have paid upgrades, while other games like Super Mario Odyssey will have free updates for the Switch 2.

KitGuru Says: The pricing situation around Switch 2 games is not great, especially when you consider Nintendo's historical lack of meaningful price cuts and the age of some of these titles. Breath of the Wild came out in 2017, and yet it is being re-released at £65 eight years later. 

The post Nintendo wants £65 for Switch 2 ports like Zelda: Breath of the Wild first appeared on KitGuru.
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GALAX GeForce RTX 5070 Ti 1-Click OC 16 GB GPU Review – Solid Performer

It's been two years since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the SUPER family At CES, the company unveiled its new RTX 50 "Blackwell" family which features a brand new architecture and several changes such as new cores, AI accelerators, new memory standards, and the latest video/display capabilities. NVIDIA recently released the third fastest card within its "RTX 50" portfolio, the GeForce RTX 5070 Ti. The GeForce RTX 5070 Ti retains its enthusiast positioning, with the green team promising lots of performance at a price point […]

Read full article at https://wccftech.com/review/galax-geforce-rtx-5070-ti-1-click-oc-16-gb-gpu-review-solid-performer/

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Four more titles upgrade to DLSS 4 this week

The next round of titles upgrading to DLSS 4 have been announced. The new RTX 50-exclusive component for DLSS 4 is Multi-Frame Generation, allowing AI to boost frame rates further.

Wild Assault is the headlining DLSS game this week. The title offers 20 vs 20 PvP battles with animal-themed abilities. The game sports DLSS 4 with Multi-Frame Generation, as well as Nvidia Reflex to combat latency.

The Finals is a game that had already adopted DLSS 3 with Frame Gen technology, but a new update to the game this week will introduce the latest DLSS model, along with Multi-Frame Generation.

Entoria: The Last Song is another game updating with DLSS Multi-Frame Generation this week. Nvidia has also announced that it has enabled the DLSS Super Resolution override in the Nvidia App for The Last of Us Part 2, so you can run the game using the latest transformer AI model for better visuals.

KitGuru Says: Are you planning on picking up any of this week's new DLSS titles? 

The post Four more titles upgrade to DLSS 4 this week first appeared on KitGuru.
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Reviews for Season 2 of HBO’s The Last of Us are now live

Ahead of its official premiere on the 13th of April, reviewers have gotten their hands on the full 7-episode Season 2 of HBO’s The Last of Us. Just like the first series, Season 2 has received a ton of positive reception – though slightly less-so than the first.

The review embargo for Season 2 of HBO’s The Last of Us has been lifted, with dozens of publications across the web sharing their thoughts on the second series.

With a Rotten Tomato score of 93% from 41 reviewers, The Last of Us Season 2 appears to officially be a hit, with critics praising the show as an adaptation.

One of the few complaints however is the fact that due to it being split into multiple Seasons, the story of Part II so far feels understandably incomplete.

The Last of Us Season 2

For some context, Season 1 of HBO’s The Last of Us was massive on all fronts – from reviews, to viewership figures and of course, accolades – being nominated for a total of 24 Emmys and seeing a Rotten Tomato score of 94%.

Assuming Season 2 does just as well as the first, HBO’s The Last of Us could become one of the most consistently-praised video game adaptations yet. It will be interesting to see what fans think of the show when it premieres on the 13th of April.

KitGuru says: What do you think of the early reviews? Are you more or less excited for Season 2? How do you think the story is being split up? Let us know down below.

The post Reviews for Season 2 of HBO’s The Last of Us are now live first appeared on KitGuru.
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Acer Predator GM9000 2 TB Review

The Acer Predator GM9000 is the first drive we've reviewed that's based on the new PCI-Express 5.0 Silicon Motion SM2508 controller. One of its design goals was to reduce power consumption, to bring heat output down, so that it can run without a fan-cooled heatsink.

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Torras brings spring vibes with pastel athleisure-inspired iPhone 16 Ostand Fitness cases

Torras didn't hold back with its MagSafe Ostand Fitness case for iPhone 16, as it retains the signature magnetic ring stand, sleek design, and adds a splash of color and texture in time for warmer weather.

Four MagSafe phone cases in blue, black, mint green, and white are placed on a surface between two adjustable dumbbells.
Torras Ostand Fitness cases protect your phone with style

Total device protection doesn't have to mean ugly, unwieldy cases that decrease the utility of your iPhone. Torras has the perfect formula that balances style, protection, thinness, weight, and utility in a single fitness-inspired case.

It's finally time to pack away those winter clothes and start sporting your favorite joggers, but don't leave your iPhone out of the wardrobe change. Torras has a set of excellent pastel cases inspired by athleisure wear bundled with its excellent Ostand magnetic ring.


Continue Reading on AppleInsider
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Apple shares clawing back, after $638 billion in value is destroyed

Ahead of the markets opening on April 8, 2025, Apple stock has inched into positive territory after Trump's tariff announcement knocked the entire value of Visa or WalMart out of the company.

Smartwatch displaying Apple Inc. stock data with a red background, showing 181.46, down 20.60%. Market closed.
Apple stocks over the last month, shown on an Apple Watch

Apple has continued to be punched by Trump's tariffs, despite claims its inescapable price rises could be a lower than expected. On its third consecutive market day, Apple was further hit by the news of a 104% tariff on everything it imports from China.

The continued impact for Apple came despite the overall stock market doing better on this third day. According to CNBC, of the major technology firms, only Apple, Microsoft, and Tesla were down again on April 7.


Continue Reading on AppleInsider | Discuss on our Forums
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EU to issue Apple's Digital Markets Act antitrust ruling within weeks

The European Union may finally decide whether Apple's App Store has breached the continent's Digital Markets Act rules, with the antitrust chief confirming a ruling could arrive within a few weeks.

Blue flag with yellow stars arranged in a circle and a white symbol at the center, waving among metal flagpoles against a building backdrop.
EU Flags with the App Store logo in the middle

Apple's App Store has been the subject of a European Commission investigation into the Digital Markets Act for quite some time. After repeated reports claiming that a fine would be issued, it now seems that something will happen after all.

EU antitrust chief Teresa Ribera told lawmakers in the European Parliament on Tuesday that a decision is on the way. Reuters reports that the ruling on whether Apple and Meta had breached the Digital Markets Act will arrive in the "coming weeks," according to Ribera.


Continue Reading on AppleInsider | Discuss on our Forums
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KitGuru Games: Nintendo Switch 2 (and the Hubris in Being First Place)

The 2nd of April marked one of the most important dates the video games industry has seen in quite some time, owing to the big unveiling of the Nintendo Switch 2 – showing us everything from the hardware, games and even the system’s release date. Unfortunately, much of what has been revealed so far shows Nintendo is squandering the good will it built up during the Switch 1 generation. 

Nintendo Switch

Prior to discussing Nintendo’s recent decisions which has much of the community up in a tizzy, it’s worth looking back at both Sony and Microsoft during the times when they were seemingly at their peak.

On the Microsoft front, there was the infamous Xbox One reveal and that it entailed. Coming off of the 7th-generation, Microsoft was feeling bold. Bolstered by the success of the Xbox 360 both in terms of sales but also brand loyalty, the Xbox was in the best position it had ever been.

Cut to the reveal of the Xbox One and all the years of goodwill seemed to evaporate over the course of a single showcase, as Xbox made it clear that they weren’t using their success to further entrench themselves into the games industry, but instead wanted their 84 million Xbox 360 players to get an Xbox One in order to engage with Microsoft’s other services/endeavours. Be it TV, streaming, Kinect, TV or more TV, the outlook wasn’t the best initially.

Coupling this with a notable excess in price compared to the PS4; the (eventually cancelled) always-online requirements; no game sharing; and the forced bundling of a Kinect for whatever reason, put both fans and outsiders on the backfoot.

Of course, as we know, Sony capitalised on this hard, leading to the PS4 having one of the most successful runs for the company – which is interesting considering where PlayStation was at just one generation prior.

Moving on from Xbox, Sony too has fumbled the bag on multiple occasions. First, there was the PS3. Following an insane run which saw the PlayStation 2 sell over 160 million units – becoming the best-selling console of all time to this day – Sony’s hubris got in the way, taking what could have been an assured victory and turning it into a narrow one.

The OG PS3 was a solid console which seemed to offer enough of a boost compared to last-gen. Unfortunately, with 160 million PS2’s out there, Sony believed that they were untouchable – a feeling which almost cost them the entire generation.

Speaking of costs, one of the biggest shocks from the PS3 reveal was the announcement of its price: $599 USD for the 60GB model (equivalent to roughly $950 today). As mentioned however, Sony did quickly learn from their mistakes, and while the likes of the console’s pricing could be adjusted, their use of a CELL processor for the system would in some ways haunt them for the rest of the generation.

Sure, the PS2 was an undeniable hit and so any developer who wished to be successful would have to work on a port for Sony’s console. Unlike the PS2 however, the PS3 spent much of its generation in second place. So, in taking the extremely high price tag, a bespoke and somewhat hard to develop for processor and a generation spent catching up to the Xbox 360, you’re left with a console which was gimped by its own creator’s decisions.

This wasn’t PlayStation’s sole mistake however. Jump forward a couple years and the console maker found itself in almost the exact same position as before – but in the handheld space. The PSP was massive for Sony, being able to stand side-by-side with Nintendo’s juggernaut that was the DS. Though the handheld ultimately sold just over half the units of the DS (80 million vs 154 million), the PSP was still considered a clear success, offering a different yet-equally-as-valuable handheld experience. As with all the other examples above, Sony’s hubris got in the way of its success.

Unlike the PSP, Sony’s PS VITA doubled down on seemingly all the wrong things. Though the hardware was undeniably superior in almost every way to the PSP, its (modest) increase in price compared to the PSP ($249 vs $199) left many fans feeling sour at the time. In addition, perhaps one of the most damning decisions was with Sony opting for proprietary SD cards with the PSVITA, costing significantly more than generic storage expansions.

One final mistake from Sony was in their beliefs that 3rd-party support could save the console. Given the fact that there were 80 million PSPs out there, it made sense for 3rd-party devs to bring their titles to the platform – or even better, create brand new games specifically for the PSP.

When it came to the VITA however, its paltry performance in selling just 10-15 million units meant that fewer studios/publishers were willing to risk spending time and money on a port for a console which was deemed a commercial failure. Sony did of course try to fix some of these mistakes with the refreshed LCD PS VITA – but it was unfortunately too late.

Finally, we’ve reached the primary point of discussion – Nintendo and the Switch 2. Of course, the Switch needs no introduction, with the system selling over 154 million units since 2017 – nipping on the heels of the PS2’s podium position. Not only did the console sell like crazy, but so too did all the software, with even critically-mixed titles such as Super Mario Party easily pushing over 20 million copies.

In fact, since the launch of the Switch, Nintendo has sold a total of 1.36 billion software units. For comparison, the company’s two other most successful consoles (the DS and Wii) sold fewer than 1 billion games each.

Was the OG Switch perfect? Nope. The handheld itself was rather rickety, with hardware failures in one form or another being quite commonplace. The system was also woefully underpowered compared to the competition, and featured a butt-ugly non-laminated LCD screen which made all games look so much worse.

Despite all this and more, the Switch has gone on to become the second-best selling console of all time – looking set to surpass the record held by the PS2; a record which many believed would never be broken.

So, 8 years on from the Switch’s launch and Nintendo has finally properly showed off its successor. In many ways, the Switch 2 Direct offered fans everything that they could’ve hoped for.

Not only are we getting an open world Mario Kart; a new 3D Donkey Kong and a Kirby game from Sakurai himself; but the system even comes bundled in with a free Astro’s Playroom-like experience to give fans a tour of all the Switch 2’s many hardware upgrades.

Well…turns out the ‘Switch 2 Welcome Tour’ will in fact not be a free pack-in title. Instead, Nintendo announced that this (what ostensibly seems like a basic hardware demo) will be a premium product – requiring everyone to pay for the privilege of knowing how their system works.

The genius behind Astro’s Playroom was in its ability to allow PS5 owners to not only have something to play on their new console, but also offered easily one of the best explanations for what makes the PS5 unique. Unfortunately, the Switch 2’s Welcome Tour marks but the first in a long string of seemingly foolish decisions.

Mario Kart World Physical

While the Switch 2’s tech demo will (hopefully) be a relatively cheap purchase, many of Nintendo’s other titles are set to push beyond the current industry standard of $70 for the biggest AAA gamers.

Mario Kart World – easily the biggest title at the Direct owing to its open-world nature and day-one release date – won’t cost $60. It’s not even going for $70. No, those who wish to purchase Mario Kart World will have to cough up $80 for the pleasure.

Yes, the Switch 2 is technically a next-gen console, but considering the fact that its games in many ways still look comparable to PS4-generation titles, the massive price hike seems somewhat arbitrary. Combined with the fact that Nintendo games rarely see a reduction in their value, and you’ll likely be paying just as much for Mario Kart World half a decade from now. Somehow though, things get worse.

Not only will you have to spend up to $80 to buy a Switch 2 cart, the actual cartridge itself may not even include any on-disk data. Instead, some physical Switch 2 games serve purely as a DRM check – meaning you’ll need to fully download the game regardless of whether you own a physical copy or not.

Of course, while this is not unique to Nintendo, the company remained one of the few to seemingly continue to support physical media and all its benefits. With the Switch 2 however, buying a physical copy won’t just be more expensive, but is in all aspects the worst of both worlds – charging you more for a product which is more awkward to play when compared to digital media (costing extra for an inferior experience). The Switch 2 Ls don’t end there however.

One of the few criticisms voiced by fans of the Switch was the fact that its UI was simplistic, basic and lacked any real customisation – a far cry from Nintendo’s previous console generations. It seems all Nintendo took away from the Switch 1 however was its overwhelming success – and so the Switch 2’s UI looks nearly identical and just as plain as its predecessor.

After all, having such a basic UI must have contributed to the Switch’s success, right? Well, I’d argue that the Switch 1 succeeded in spite of its boring UI (a fact which I have discussed previously) – but I guess Nintendo doesn’t seem to think so.

The hits keep coming for the Switch 2 unfortunately, with another mistake being the console’s price. While it was of course expected that the Switch 2 would cost a bit more than the OG console, there was a reason as to why Nintendo opted to wait until the end of the showcase to give away pricing details.

Compared to the original Switch, the sequel console will cost quite a bit more, retailing for $449.99 vs. the OG Switch’s $299.99. And, just like with their software, Nintendo consoles rarely go down price-wise – especially in the past decade.

Unless they completely flub the pricing like they did with the 3DS, expect the Switch 2 to remain a nearly $500 handheld. Worse yet, when the inevitable OLED version is announced, don’t be surprised if it’s even more costly.

Upgrades Switch 2

Has Nintendo made it clear enough yet that they intend to charge an arm and a leg for the Switch 2? Well, if you weren’t convinced yet, their final few initiatives might cross the line for you.

As expected, the Switch 2 will see a select number of last-gen titles be ported forward with enhanced visuals and performance. Unlike the industry standard however – which has such upgrades either costing nothing, or a relatively accessible $10 – Switch 2 is once again upping the price ceiling.

Though some games will be free, many of the most anticipated enhanced titles will charge up to $20 for a Switch 2 Edition upgrade (with others going for $10). Though many will gladly pay $20 to experience Zelda at 4K 60fps, it sets a dangerous precedent for the rest of the industry (just like with all the other aforementioned decisions made by Nintendo regarding Switch 2.)

Finally, we’ve reached the once-mysterious C button. While we did not know its function previously, the recent Direct confirmed it to be a ‘Game Chat’ button – letting you easily and quickly connect with other Switch 2 owners through audio and video sharing. Being able to communicate with friends online is of course welcome (especially compared to the OG Switch’s Nintendo mobile app requirements for online chat), but as with everything Switch 2, its functionality won’t be free.

Over the generations we’ve gotten used to paying for online services on consoles. That said, having a dedicated button on your controller which only functions if you pay for a monthly subscription feels somewhat icky and manipulative.

All this and more has led to quite the rapid and substantial backlash, with fans and detractors alike stating that you should not buy the Switch 2 at launch to send a message to Nintendo. Will this work? Probably not. That being said, as illustrated above, console manufacturers have somewhat managed to eff up almost every single time following a successful generation.

Will the OG Switch’s success manage to help Nintendo overcome Switch 2’s community backlash? We will have to wait and see. Regardless, this new pricing has all-but-ensured that Grand Theft Auto VI will launch at $100. Thanks Nintendo.

KitGuru says: What did you think of the Direct? Did all the news following its conclusion put a damper on your hype? Will $80 be the new AAA standard? Let us know down below.

The post KitGuru Games: Nintendo Switch 2 (and the Hubris in Being First Place) first appeared on KitGuru.
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Nintendo Switch 2 does not feature an achievement system

Ever since the PS3 and Xbox 360, game achievements / trophies have become a core part of a majority of titles – with some dedicated folk playing games specifically for their trophies. Nintendo has so far refused to implement such an achievement feature on their systems. Unfortunately, with the Switch 2 it seems nothing is changing in this regard.

Following the official blowout unveiling of the Nintendo Switch 2, we have gotten a ton more details on any and all aspects of the system. When it comes to the long-requested feature of universal game achievements, pending Switch 2 owners will unfortunately be out of luck.

When asked directly by the publication Polygon during an interview with vice president of player and product experience ‘Bill Trinen’, Nintendo confirmed that Switch 2 won’t be introducing any such achievement system – offering a simple “nope” in response to the question.

Switch Achievement

Interestingly, the console maker does appear to be experimenting with the function somewhat, as the upcoming companion app for The Legend of Zelda will include in-app trophies – they just won’t be native to the system itself.

Nintendo games are typically rife for completion, and so it is surprising to see the company continue to refuse the addition of what has become a common-place feature. Perhaps we’ll get a proper achievement system when the Switch 3 comes around in a decade’s time.

KitGuru says: What do you think of achievement systems? Does it encourage you to 100% more games? Why is Nintendo still refusing to adopt such a feature? Let us know your thoughts down below.

The post Nintendo Switch 2 does not feature an achievement system first appeared on KitGuru.
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Palit RTX 5070 GamingPro OC Review

After reviewing Palit's RTX 5070 Ti GamingPro OC last week, today we are taking a step down the product stack to check out its more affordable sibling, the RTX 5070 GamingPro OC. Offering a very similar feature-set, with dual-BIOS support alongside ARGB lighting and a triple-fan cooler, this card hits the market at around £600 here in the UK and it seems like you can actually go out and buy one… but should you? We find out today.

We were fairly unimpressed with the RTX 5070 in our day one review, and since then both of AMD's RDNA 4 challengers, the RX 9070 and RX 9070 XT, have hit the market. While Palit's RTX 5070 GamingPro OC isn't an MSRP card, it's certainly one of the more affordable options, so let's see what it can bring to the table.

RTX 5080 RTX 5070 Ti RTX 5070 RTX 4070 Super RTX 4070
Process TSMC N4 TSMC N4 TSMC N4 TSMC N4 TSMC N4
SMs 84 70 48 56 46
CUDA Cores 10752 8960 6144 7168 5888
Tensor Cores 336 280 192 224 184
RT Cores 84 70 48 56 46
Texture Units 336 280 192 224 184
ROPs 112 96 80 80 64
GPU Boost Clock 2617 MHz 2452 MHz 2512 MHz 2475 MHz 2475 MHz
Memory Data Rate 30 Gbps 28 Gbps 28 Gbps 21 Gbps 21 Gbps
L2 Cache 65536 KB 49152 KB 49152 KB 49152 KB 36864 KB
Total Video Memory 16GB GDDR7 16GB GDDR7 12GB GDDR7 12GB GDDR6X 12GB GDDR6X
Memory Interface 256-bit 256-bit 192-bit 192-bit 192-bit
Memory Bandwidth 960 GB/Sec 896 GB/Sec 672 GB/Sec 504 GB/Sec 504 GB/Sec
TGP 360W 300W 250W 220W 200W

First, a quick spec recap. RTX 5070 marks the introduction of a new Blackwell die – GB205, where RTX 5070 is not quite full implementation but comes close. Comprised of five Graphics Processing Clusters (GPCs), each holds up to eight Texture Processing Clusters (TPCs), with a total of 24. Each TPC is home to two Streaming Multiprocessors (SMs), giving us 48, and each SM still holds 128 CUDA Cores, meaning the RTX 5070 has a total of 6144 shaders. We also find 48 RT cores, 192 Tensor cores, 192 Texture Units, and 80 ROPs.

This time around, however, there's no node-shrink, and GB205 remains fabricated on TSMC's N4 node, as per the RTX 40 series. As such, rated clock speed has not stepped forwards this generation, with the RTX 5070 rated at 2512MHz, though Palit has increased this to 2572MHz.

The memory configuration is similar to its predecessors, too. We still find 12GB of memory operating a 192-bit interface, the primary difference being the jump to 28Gbps GDDR7 modules, increasing memory bandwidth to 672 GB/s. L2 cache still comes in at 49MB.

Lastly, the RTX 5070 features a 250W TGP. This is something we focus on closely in this review, using our enhanced GPU power testing methodology, so read on for our most detailed power and efficiency testing yet.

The post Palit RTX 5070 GamingPro OC Review first appeared on KitGuru.
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A24’s Death Stranding film has found its Writer/Director

Back in 2022, Hideo Kojima officially announced a film adaptation of the previously-PlayStation exclusive Death Stranding. This project was later confirmed to be in the works under a partnership with notable indie distributor A24. Though we’ve heard little from the project since, the Death Stranding film has now found its Director.

As reported by Deadline, the previously-announced Death Stranding adaptation has now found its Director – with Michael Sarnoski (known best for his work on A Quiet Place: Day One) set to take charge of the project.

Serving both as Writer and Director, it will be interesting to see how a unique vision such as Death Stranding fares in the hands of a creator other than Kojima himself.

Of course, Kojima Productions is involved in the movie, serving as producers alongside A24.

Death Stranding film

Though little else was revealed, Kojima has previously spoken on the project, stating back in late 2023: “There are a lot of ‘game adaptation films’ out there but what we are creating is not just a direct translation of the game. The intention is that our audience will not only be fans of the games, but our film will be for anyone who loves cinema. We are creating a Death Stranding universe that has never been seen before, achievable only through the medium of film, it will be born.”

With work on the film seemingly finally properly beginning now, it will be interesting to see how long we have to wait for the first trailer – and how different the vibe will be compared to Kojima’s own direction.

KitGuru says: Are you excited for the Death Stranding movie? What do you think of the choice for Director? Can Death Stranding succeed as a film? Let us know down below.

The post A24’s Death Stranding film has found its Writer/Director first appeared on KitGuru.
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No More Heroes 2 gets surprise PC update after 4 years

The No More Heroes series is a relatively niche franchise from director ‘Suda51’ of Lollipop Chainsaw fame. Following years spent as a Wii exclusive, the game and its sequels finally landed on PC back in 2021. Unfortunately, these ports were far from perfect. In a surprise announcement however, No More Heroes 2 has gotten a massive patch years on since the last.

Detailing the update on Steam, the team at Xseed officially released a pretty major update for No More Heroes 2. While the first game saw quite a bit of post launch support, the sequel was left with its various issues…until now.

No More Heroes PC

Though these features should’ve been there from launch, this update is welcome nonetheless. With that, the list of changes and additions is as follows:

  • Full keyboard and mouse support has been added
  • Gamepad rebinding is now supported
  • Default controls have been updated for most minigames
  • Now compatible with Steam’s Offline Mode
  • Achievement unlock bug fixed
  • Text prompts and notifications from interactable objects now appear consistently
  • General stability fixes and minor Quality of Life improvements

Given that No More Heroes 2 came to PC all the way back in 2021, having to wait 4 years for proper mouse and keyboard support is quite unfortunate. Still, at the very least it’s better late than never.

KitGuru says: Are you surprised by this update? Why do you think they waited so long? Could this be gearing up for a NMH4? Let us know your thoughts down below.

The post No More Heroes 2 gets surprise PC update after 4 years first appeared on KitGuru.
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How to enable and use RCS for secure cross-platform messaging

Apple's messaging app Messages has adopted a new cross-platform messaging standard called RCS. Here's how to be sure you have it enabled on your iPhone, and what new features it gives you when messaging people on other platforms.

iPhone screen showing message settings with RCS and MMS toggles turned on, 'Show Subject Field' toggle off, against a green background.
RCS messaging brings more features to cross-platform messaging.

The RCS protocol, which stands for Rich Communication Services, brings some of the abilities of Messages to users who aren't on iPhones. It has also been adopted by other messaging apps, such as WhatsApp.

As of iOS 18, RCS is supported — meaning some features you previously only saw when reading or sending messages to other iPhone users also now work when conversing with Android owners.


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Leaker wars escalate, Jon Prosser shows alleged iOS 19 redesign

Jon Prosser has refined his iOS 19 leak concepts with more-rounded squircle icons, reflective elements, and more that bring it closer to Apple Vision Pro's visionOS.

Smartphone displaying a colorful home screen with various app icons, time showing 9:41, and a light gradient background.
iOS 19 concept shared by Jon Prosser. Image source: FPT

Apple operating systems rarely leak, if ever, but leaker Jon Prosser claims he has access to a recent build of iOS 19. A previous leak showed glassy elements Mark Gurman called outdated or inaccurate, but Prosser is back with a few more redesign tweaks to show off.

According to a video shared by Jon Prosser on Front Page Tech, the new leaked UI is from a more recent build. Of course, everything shown is an artist's render and not actual screenshots to protect the source.


Rumor Score: 🤔 Possible


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A flood of panic-buying has started in anticipation of major iPhone price increases

The never-ending talk of tariffs has people rushing to buy the best iPhone that they can afford now before it becomes significantly more expensive.

A hand holds a blue smartphone with dual cameras against a blurred background of green trees and blue sky.
iPhone users are worried about a potential price increase.

Apple's stock prices continue to suffer, as President Trump's "Liberation Day" tariffs have caused concerns for analysts and casual iPhone users alike.

According to a Bloomberg report, published on Monday, Apple's US retail locations are as busy as they usually are during holiday seasons. Employees are often asked questions about increases in iPhone pricing, but Apple has reportedly provided no instruction or guidance.


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Tariff-related iPhone price increases estimated to be lower than feared

While the chaos of tariffs will make things unpredictable for some time, the latest analyst guess-work about what an iPhone 16 Pro Max could cost comes in with a much smaller increase in price than previously estimated.

Smartphone with a vivid red petal close-up photograph on its screen, placed on a dark surface, viewed from an angle.
It's about to cost a lot more money for an iPhone

The United States Trump administration levied extreme tariffs against nearly every country, territory, and island, inhabited or not. The combination of nonsensical math behind tariffs and vague exemptions that won't apply to Apple chips makes price estimates difficult to ascertain.

A report on Monday evening from UBS, seen by AppleInsider, offers smaller price hikes compared to an earlier report. Instead of a $2,300 iPhone 16 Pro Max with 1TB of storage, the new numbers bring that price closer to $2,062.


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Apple could import more iPhones from India due to Trump's tariffs

After a rush-job getting tons of iPhones to the US from India just before a trade deadline, Apple may be considering getting more of its US supply from the country to pay less in tariffs than it would if it imported the devices from China.

Group of five men, some in white shirts, one in a blue suit, smiling and engaging with a smartphone, with others in the background.
Tim Cook in a previous visit to India. Image Credit: Apple

Apple's stock prices continue to decline, as the Trump administration's tariffs have affected nearly every country in the company's supply chain. The iPhone maker won't just stand idly by, however, as reports indicate Apple has taken measures to combat the impact of President Trump's tariffs.

On Monday, a report claimed that Apple was stock-piling current-generation products, in an attempt to keep prices at their current level for as long as possible. In the last week of March, over three days, the company reportedly shipped five flights worth of products into the United States. The devices in question were allegedly shipped from China and India.


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Apple stock hammered for third consecutive market day, falls on news of more tariffs

While markets fluctuated insanely on rumors, the third consecutive trading day after the blockbuster tariffs announcement has again ended very badly for Apple, with it seeing billions more bled off of valuation.

Donald Trump in the oval office. Trump holds a signed document, displaying it prominently. A golden curtain and a blurred seal are visible in the background.
Donald Trump showing off his signed tariff plan

Apple's shares were trading at $223.89 on April 2, 2025, before Trump imposed raised the cost of it doing business with every single one of its overseas suppliers. As with all stocks, Apple's shares took an immediate hit, dropping 7.5% overnight.

And, on Monday, the sell-off continued. At the close of business, Apple stock ended a tumultous trading day at $181.46, a $6.92 hit from Friday's close.


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Atto's Fibre Channel and dual 100 gigabit Thunderbolt 5 adapters supercharge Mac media production

Atto Technology has introduced two Thunderbolt 5 adapters built to support uncompressed 8K video editing, high-speed media transfers, and multi-user post-production workflows.

Silver ATTO ThunderLink device with perforated front panel, black and orange logo, and glowing blue indicator lights on the left side.
Atto Technology

The company unveiled ThunderLink TLFC-5642 and ThunderLink NS 5102 at NAB Show 2025 in Las Vegas. These adapters are crucial tools for studios in high-bandwidth post-production, real-time collaboration, and hybrid cloud media operations.

With Thunderbolt 5 connectivity, they double the bandwidth of their predecessors and are optimized for macOS environments, including Apple's MacBook Pro and Mac Studio.


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Apple TV+ brings Lumon Industries to life for thousands of 'Severance' fans

"Severance" fans stepped into the world of Lumon Industries on April 5, as Apple TV+ transformed the iconic Bell Works building in Holmdel, New Jersey, into an eerie, immersive corporate retreat.

A group of people sits on a stage with green carpeting, next to a person at a table speaking into a microphone. The backdrop reads 'Apple TV+ Severance.'
Apple TV+ hosted a Severance' event

The one-day activation, dubbed the Outdoor Retreat Team-Building Occurrence (ORTBO), celebrated the show's third season renewal. Fans were surprised with a star-studded panel, a live music performance, elaborate set recreations, and ominously cheerful team-building activities straight out of the show's playbook.

Stephen Colbert hosted the live panel conversation, joined by Dan Erickson and executive producer/director Ben Stiller, along with the show's cast: Adam Scott (Mark), Britt Lower (Helly R./Helena), John Turturro (Irving), Zach Cherry (Dylan), Dichen Lachman (Ms. Casey), Tramell Tillman (Milchick), Sarah Bock (Miss Huang), Jen Tullock (Devon Scout-Hale), Michael Chernus (Ricken Hale), Gwendoline Christie (Lorne), and Olafur Darri Olafsson (Drummond).


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Scammers are getting smarter, here's how you can prevent getting phished

Some scam emails and texts are easy to spot, but scammers are getting better, and more convincing. Here's how you and your loved ones can avoid getting phished.

Laptop with a phishing hook pulling login credentials, represented by a username and password with asterisks, on a vibrant yellow background.
Image Credit: Mohamed_hassan on pixabay

If you've been on the internet long enough, and I'm betting you have been, you've probably seen your fair share of scam emails. Back in my day, most scam emails fell into one of two categories: the classic 419 scam, aka the "Nigerian Prince" scam, or pill peddlers offering near mythical enhancement in one very, very specific area.

While these scams still exist — and I still get a fair amount of both — most of them have taken a back seat to something far more sinister: phishing.


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Deals: Save up to $1,700 on MacBook Pros today

Steep discounts on current and closeout MacBook Pros are in effect this week, with budget-friendly and tricked out models now up to $1,700 off.

Open MacBook Pro displaying abstract desktop pattern, bold white text overlay reads 'MacBook Pro Blowout', with blurred purple background.
Save up to $1,700 on MacBook Pros.

B&H and Best Buy are competing for your business this April, with both retailers slashing prices on current and closeout MacBook Pros. Pick up a last-gen configuration at up to $1,700 off or grab Apple's latest M4 model from $1,399.

M3 Pro 14-inch MacBook Pro sale


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Promise Thunderbolt 5 enclosures boost speed & storage for Mac creative workflows

From field shoots to studio edits, two new Thunderbolt 5 RAID enclosures from Promise Technology are built to keep Mac users in the fast lane.

Mac Studio with ports on a desk, adjacent to a screen and an orange, rounded speaker with tripod legs.
Mac Studio

Storage demands are evolving fast, especially for Mac users working in 4K, 8K, or AI-heavy environments. Promise Technology is answering that call with two new Thunderbolt 5 storage enclosures built to deliver speed, scalability, and seamless integration with Apple workflows.


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Apple Vision Pro immersive video library management utility arrives for Mac

Apple has just released a new utility for Mac users to help manage their immersive video libraries with direct connectivity to Apple Vision Pro.

A desktop display showing the apple immersive app with several videos to choose from
Apple's new immersive video app is available for Mac and Vision Pro

the Apple Immersive Video Utility app continues Apple's efforts to support its large-format immersive spatial video efforts. According to the app description, users can import and manage their immersive video files, create playlists, sort, organize, search, and share them as well.

Creators are able to inspect and modify the metadata on these videos. This includes the ability to modify, swap, and update package contents for post-production.


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Minecraft movie beats Super Mario Bros with $300 million opening weekend

Microsoft appears to have found success in Hollywood with its Minecraft movie. The film has gone on to have the best-ever opening weekend box office performance for a video game film adaptation.

While the Minecraft Movie was forecast to generate up to $80 million domestically (in the US), the film actually ended up making a whopping $157 million in its opening weekend. Outside of the US, international markets generated a further $144 million in box office ticket sales. As reported by Insider Gaming, the film has made $301 million so far globally.

This surpasses another video game film adaptation starring Jack Black. The Super Mario Bros. Movie broke records last year with its $146 million opening weekend. Now, the Minecraft movie has handily surpassed that figure.

It is unclear how much money was spent making and marketing the film, but a $300 million opening weekend should put it right on track towards profitability.

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KitGuru Says: Did any of you see the Minecraft movie over the weekend? 

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Bungie announces Marathon gameplay reveal

Bungie had to scale back pretty heavily on Destiny 2 content last year due to the need for additional resources on Marathon. Following multiple delays, Bungie's new Sci-Fi shooter now appears to be on track for release, with a big reveal event taking place next week. 

Bungie has announced that the Marathon gameplay reveal will be taking place on April 12th at 6PM UK time. Aside from a new trailer, the showcase will also feature developers discussing more in-depth details about the game and we also expect to see pre-orders and a release date announced.

Marathon Bungie

This news follows on from leaks several weeks ago. Bungie has recently been updating the Marathon store pages, with Steam back-end changes hinting at extra game editions and pre-order bonuses.

Marathon will be a multi-platform title, releasing for PC, PS5 and Xbox Series X/S. The game is expected to release later this year, with beta testing likely to take place over the summer.

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KitGuru Says: Bungie has always been great at PvP gameplay, but the studio's name doesn't carry the weight it once did. With this game set to be a paid release, it will be interesting to see how many Bungie fans are willing to pay the upfront cost, particularly after how Bungie treated PvP in Destiny 2. 

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Switch 2 uses custom Nvidia chip with Ampere GPU

While Nintendo has not fully detailed the hardware inside of the Switch 2, we are finally starting to get details on the chip powering the system. According to Digital Foundry, the Switch 2 utilises a custom Nvidia T239 processor, which means it uses graphics technology similar to what we can find in RTX 30 series GPUs.

In a new report focused on the deep technical specifications for the Switch 2, Digital Foundry reveals that the system is powered by a custom T239 chip, which is thought to be a tweaked version of the Nvidia T234 SoC, used in autonomous cars.

Here are the specs based on what Digital Foundry has been able to uncover:

Processor Nvidia T234 Nvidia T239 (Switch 2)
CPU cores 12x ARM A78AE 8x ARM A78C
CPU clock speed 1.43GHz Up to 1100MHz (estimate)
CUDA cores 2048 1536
Memory Interface 256-bit / LPDDR5 128-bit / LPDDR5
Memory Bandwidth 204GB/s Up to 102GB/s (estimate)

The clock speeds and memory bandwidth figures for the T239 are estimates based on what is already known about the Switch 2 processor and how it compares to its closest public equivalent, the Nvidia T234.

So far with these specs, it is expected that the Switch 2 will offer performance equivalent to the PlayStation 4. However, with access to features like DLSS, developers should be able to squeeze a bit more out of it, allowing for games to run at up to 4K resolution, with frame rates up to 120 frames per second.

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KitGuru Says: It is going to be a very interesting Summer with the Switch 2 dropping. We'll no doubt see an increase in third-party AAA support in the second half of the year too. 

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GPMI connector promises 192Gbps bandwidth and 480W power via a single cable

A new connection standard might be on the horizon. Developed by a consortium of Chinese companies, General Purpose Media Interface (GPMI) leverages USB Type-C and USB Type-B connectors to deliver high bandwidth for next-generation displays and integrated power delivery.

As reported by HKEPC (via VideoCardz), GPMI is positioned as a future-proof, all-encompassing technology designed to supersede existing audio and video interfaces. The standard's core emphasis is on providing a comprehensive solution, integrating power delivery within the cable to address power supply limitations. However, GPMI's capabilities extend beyond power, encompassing data transfer, fast wake-up functionality, bidirectional connections, and other features.

The standard is targeted at a wide range of applications, spanning consumer electronics, radio and television broadcasting, smart homes, security monitoring systems, automotive systems, and industrial equipment. Notably, the initial focus appears to be on the consumer electronics sector.

The USB Type-C implementation offers up to 96 Gbps, surpassing the latest DisplayPort 2.1 standard's bandwidth while supporting up to 240W of power delivery. The USB Type-B variant significantly expands these limits, doubling bandwidth and power capacity to 192 Gbps and 480W, respectively. The standard's bidirectional nature allows simultaneous data transfer alongside audio and video transmission. For example, a set-top box, typically relying on WiFi for network connectivity and HDMI for audio/video output, could potentially use GPMI for network data reception and display output, eliminating the need for separate connections.

GPMI is being championed by the Shenzhen 8K Ultra High Definition Video Industry Collaboration Alliance, which comprises over 50 companies, including TCL, Hisense, and Huawei. Moreover, the Type-C variant has already obtained the approval of the USB Association, meaning we might see devices using the standard very soon.

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KitGuru says: Do you think other manufacturers should use the GPMI standard? Will it ever become the norm for USB-C and USB-B cables and connectors?

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Nvidia releases PhysX and Flow open-source libraries

Nvidia has made two of its proprietary technologies open-source: Flow, a real-time, grid–based fluid simulation library, and PhysX, a GPU acceleration library for physics.

While Nvidia initially released the PhysX library on GitHub a few years ago, it wasn't fully open source. As Wccftech highlights, Nvidia has now updated its PhysX GitHub repository to include the complete SDK source code, encompassing its GPU acceleration capabilities. In addition to PhysX, Nvidia is open-sourcing its Flow technology, providing the complete GPU compute shader version of the SDK.

PhysX recently garnered attention due to performance discrepancies in some games on Nvidia's latest GeForce RTX 50 series hardware, as these GPUs lack support for 32-bit PhysX. However, Nvidia has indicated that it does not intend to reinstate compatibility for the older 32-bit library.

Now that it has become open-source, developers might develop a 64-bit PhysX library to run on newer hardware or a translation layer so that newer architectures can interpret the instructions. Hopefully, now that it has become open-source, someone capable will find a way to run PhysX on modern hardware with decent performance.

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KitGuru says: Would you like it if the RTX 50 series could run PhysX properly, or is it something that doesn't bother you?

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How Apple stockpiled iPhones to avoid tariffs and keep prices low for a while

In order to protect its customers from high import fees, Apple shipped an impressive amount of products, including iPhone, to the US from over seas, with very little notice. Here's how it did it.

aerial view of Apple Park
Apple Park

Big Tech is projected to be one of the industries hit hardest by the Trump Administration's newly instated tariff plan. Apple alone is projected to take a $33 billion hit, a number much higher than anyone — including Apple — would have expected.

Apple may not have anticipated getting hit as hard as it did, but that doesn't mean it sat idle. In fact, some quick thinking may have bought it a little more time.


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Apple stocks plummet, as Trump threatens 104% tariff on China

President Trump is literally doubling down on his ruinous tariff plans, saying that since China has retaliated to the original rate, he is now raising it a further 50%.

Donald Trump holding up a signed document with visible text, standing against a backdrop of American flags.
Donald Trump's signed tariff plan - Photo credit CNBC

Trump's original tariffs were more severe than businesses had feared, they have hit every single country Apple relies on, and saw the company's share price implode, but now there is more. Even as the White House claimed it was fake news that Trump would consider pausing his tariffs, the President himself has announced punitive retribution for China having retaliated.

"[Despite] my warning that any country that Retaliates against the U.S. by issuing additional Tariffs, above and beyond their already existing long term Tariff abuse of our Nation," wrote Trump on his Truth Social platform, "will be immediately met with new and substantially higher Tariffs, over and above those already set."


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Sonnet's new xMac & PCIe gear give your Mac mini pro-level expansion

Continuing its almost 30-year legacy of Mac expansion, Sonnet's new Thunderbolt 5 hardware transforms Apple's Mac mini into a rack-mounted workstation with high-speed PCI-e.

Black metal rack-mounted computer enclosure with space for two devices, featuring ventilation slots and power buttons on the front panel.
The RackMac mini. Image credit: Sonnet

Sonnet Technologies is expanding the power and flexibility of the Mac mini with new professional hardware built for Apple's latest M4 and M4 Pro models. At NAB 2025, the company introduced a rackmount enclosure, a modular PCI-e expansion system, and a next-generation external GPU chassis.


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Apple smart display delayed, Google Nest woes, and more on HomeKit Insider

On the latest episode of the HomeKit Insider Podcast, more rumors swirl about delays for Apple's smart display, Google narrows the Nest brand, and your host reviews the Knog Scout luggage tag with Find My.

HomeKit Insider
HomeKit Insider Podcast

This week, a new report yet again points to delays in Apple's upcoming smart display. Now, 2026 seems more likely as the company waits for more Apple Intelligence and next-gen Siri features to launch.

The news comes on the heels of the launch of iOS 18.4 which contained a number of new features, including robotic vacuum cleaner support for Apple Home. We talk through the availability of this feature and which models currently support it, and what models will be arriving soon.


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OpenAI mulls taking over Jony Ive's AI startup for $500 million

Sam Altman's OpenAI has discussed acquiring Altman and Jony Ive's startup firm that is designing at least one household AI device.

Bald man with stubble and a blue shirt looking slightly to the right, set against a plain white background.
Jony Ive

Jony Ive left Apple in 2019 to found his own design company, LoveFrom, and has since hired many ex-Apple staff, including his own replacement, Evans Hankey. Ive also hired ex-Apple design lead Tang Tan specifically to work on the AI startup collaboration with Sam Altman.

Now according to The Information, this startup is called "io Projects," and OpenAI has discussed buying it outright for at least $500 million. If this happens, OpenAI would acquire the AI designs plus the engineers who are working on it.


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