NVIDIA GeForce RTX 5060 GPU Preview: Blackwell At Just $299

Computex 2025 is now underway and we are beginning the week with Nvidia's keynote. Nvidia CEO, Jensen Huang, is hosting once again and Leo has come away with the impression that Nvidia just doesn't care about gamers anymore.
While Nvidia did give a few gaming-related updates to members of the media prior to the event, Jensen's actual keynote was entirely focused on AI, outside of a quick mention of the RTX 5060 desktop graphics card and RTX 5060 for laptops, both of which are available starting today.
Nvidia is now described as an AI infrastructure company, pushing the acceleration and adoption of this technology. However, Nvidia is also exploring Quantum Computing, which could open up a whole new avenue for Nvidia's massive supercomputers.
The keynote closed out with talk of Nvidia's new headquarters being built in Taiwan, codenamed ‘Constellation'. In all, the keynote gives the impression that the future for Nvidia will clearly be AI focused, and gaming is becoming more of a footnote in the company's plans.
KitGuru Says: Did any of you tune into Nvidia's Computex keynote? Do you think we'll eventually see Nvidia drop ‘gaming' from its portfolio and entirely focus on enterprise and B2B sales?
The post Computex 2025: Leo reacts to Nvidia keynote – does Nvidia still care about gamers? first appeared on KitGuru.While the company may not have introduced a brand new UI for its latest Xbox Series X|S consoles, Microsoft has continued to update and refine the overall user experience on Xbox through consistent firmware updates. As part of the newest release, Xbox owners will soon be able to customise their homescreen to a much greater degree.
Making the announcement via a blog post, Xbox’s Eden Marie detailed the latest firmware update coming to those signed up for the Xbox Insider Program, writing: “Starting this week, Xbox Insiders will notice a fresh set of customization options rolling out to the recently played games and apps list on Home. This update is part of our ongoing effort to make Home more personal, flexible, and responsive to your feedback.”
With that, the full list of new features landing with this update include the following:
Currently available to ‘Alpha Skip-Ahead’ and regular ‘Alpha’ users, these changes were made in “direct response” to fan feedback, writing “We’ve heard from many of you that Home should feel more like your space. Whether it’s surfacing your favorite games, hiding what you don’t use, or simply making Home feel less crowded.”
Though far from the most transformative update, this latest firmware release should allow those who prefer a clean homescreen to finally have the catharsis which they have long wanted.
KitGuru says: What do you think of this latest update? Is your homescreen organised? What other features would you like to see changed/added? Let us know down below.
The post Xbox firmware update brings new homescreen customisation options first appeared on KitGuru.One of the biggest controversies surrounding the Nintendo Switch 2 currently is its use of a new Game-Key Card feature, which essentially gives you a physical cartridge which holds little more than a ‘game key’ to allow owners to then download the game to their system’s internal storage. While a large portion of the currently-announced 3rd party titles will be using these Game-Key Cards, Nintendo has no plans to utilise these cards for their own first-party titles.
In a statement by Nintendo UK to the Switch-focused publication NintendoLife, the console maker claimed that “We currently have no plans to use game-key cards for Nintendo-developed titles.”
Of course, though far from a permanent and definitive statement, it does put to rest some concerns which players had regarding Switch 2 games – especially as physical releases will now cost consumers extra compared to digital.
That said, it will be interesting to see how closely Nintendo sticks to this as currently the Switch 2 only offers a 64GB cartridge or the aforementioned Game-Key Card. What Nintendo will choose to do if/when one of their first party titles exceeds 64GB in size, we will have to wait and see.
At the very least it seems that for now, those who purchase any first-party Nintendo titles can rest assured that the cartridges themselves will be actual cartridges.
KitGuru says: What do you think of the new Game-Key Card system? Is 64GB too little for the current console generation? Will Nintendo eventually introduce a 128GB card? Let us know your thoughts down below.
The post First-party Nintendo titles won’t use the Switch 2’s Game-Key Card system first appeared on KitGuru.The new CH690 Digital from DeepCool is a large ATX case with glass on the front and side. Unexpectedly the CH690 Digital also has glass at the rear and is supplied without any case fans, which shows an emphasis on looks and styling rather than airflow. That might suggest the CH690 Digital is a sealed hotbox, but in practice it performs better than we expected.
Main features
Specification:
To put this case through its cooling paces we will be using a test system consisting of an Intel Core Ultra 7 265K, Radeon RX 6950XT and an SSD. This system allows us to produce a substantial amount of heat and effectively test the DeepCool CH690 Digital‘s cooling capabilities.
Test System:
Cooling Performance
Cooling Performance Overview
These results are some of the strangest we have seen as it doesn't much matter how many fans you install in the DeepCool CH690 Digital, but instead the main factor is how fast you run the fans. It is clear to us that the mesh pattern used by DeepCool is quite restrictive and the fans have to work hard to overcome that obstacle.
The DeepCool CH690 Digital is one of a great many PC cases on the market that give you plenty of space to showcase your PC components with a good amount of tempered glass to allow you to make the most of the inevitable show of RGB lighting. The difference with the CH690 is that the glass is on the front and side – as expected – and also on the back, which is unusual. If you want to install a fan in the rear of this case you have to do a bit of panel swapping, as we show in our video.
Once we had built our test PC and installed an AIO cooler in the roof along with seven 120mm fans we found the lighting show to be very pleasant and we also enjoyed the digital display in the side of the case that reports data from the CPU and graphics card. The weird thing is that cooling is more dependant on fan speed than it is on the number of fans you install. This means you can either have a quiet but warm PC or a really loud PC that cools effectively, exactly as you will see in our video.
You can buy the DeepCool CH690 Digital for £99.99 inc VAT HERE.
Pros:
Cons:
KitGuru says: The DeepCool CH690 Digital has plenty of ‘show’ and not so much ‘go’.
The post DeepCool CH690 Digital Case Review first appeared on KitGuru.Switching up their typical development cycle, NetherRealm Studios followed up 2019’s Mortal Kombat 11 not with a 3rd Injustice game, but instead another entry in the Mortal Kombat series: MK1. Reception towards the game was mild, with its post-launch support receiving particular criticism – ultimately ending its live-service plans prematurely. With MK1 now out of the way, it seems Netherrealm is finally returning to Injustice 3.
As reported by known Warner Bros. / Multiversus leaker ‘multiversusie’ the insider shared a rather humorous tease for what Netherrealm has planned next, taking to twitter to say:
“Multiversus shutting down is an injustice, then doing it all again is another injustice. Leaving me without any leaks is yet again another injustice. 3”
Though not outwardly stated, this is a clear reference to Injustice 3 seemingly being Netherrealm’s next project.
As mentioned, the studio has in the past released an Injustice game following each new Mortal Kombat title – with MK1 being the first time they’ve moved away from this structure.
Given the disappointing performance of Mortal Kombat 1 however, it seems either WB, or Netherrealm (or both) figured out that following up a Mortal Kombat with another MK title may not have been the best move.
It will be interesting to see how an Injustice 3 will be received – especially in a post-MK1 world.
KitGuru says: What do you think of this leak? Would you welcome a 3rd Injustice game? Or would you rather Netherrealm work on something entirely new? Let us know down below.
The post Leaker claims Netherrealm is working on Injustice 3 first appeared on KitGuru.Death Stranding has been a huge hit for Hideo Kojima, with the the first ‘strand type’ game surpassing 20 million players while spawning a sequel and an upcoming film adaptation. According to Kojima, the film is currently scheduled to arrive some time in 2027.
As part of an interview with French magazine Le Film Francais, Kojima spoke on a range of topics from the upcoming Death Stranding film to his other project Physint.
With regards to the former, a tentative release date was shared, with the publication stating (as translated by ResetEra user Red Kong XIX): “An adaptation of Death Stranding is in development at A24, with a release planned for 2027. Would you one day like to direct a film?” to which Kojima responded:
“Oh yes! I've had so many offers since I left Konami, with serious conditions to develop games in my independent studio. Besides Death Stranding 2, there's also Physint in development. That will take me another five or six years. But maybe after that, I could finally decide to take on a film. I grew up with cinema. Directing would be, in a way, a tribute to it. Also, I'm getting older, and I'd prefer to do it while I'm still young!”
Beyond confirmation of Death Stranding’s film release, it is also interesting to learn just how far along the director’s PlayStation exclusive ‘action espionage’ Physint is currently – which is to say, not that far along.
Perhaps most curiously is the omission of any mention of Kojima’s other in-development project, the Xbox aligned genre-breaking OD. Announced back in 2023, the experimental title appears to be further along in development when compared to Physint – making the lack of any updates curious to say the least.
Of course, in the meantime, fans can look forward to Death Stranding 2’s release, which is set to arrive in just over a month’s time.
KitGuru says: Are you excited for Death Stranding 2? Are you more curious to see OD or Physint? What do you think their final titles will actually be? Let us know down below.
The post Kojima’s Death Stranding film is planned to release in 2027 first appeared on KitGuru.Ahead of Computex opening its doors, Nvidia is making a number of announcements today. For starters, the RTX 5060 is available starting today, in both desktop graphics card and laptop GPU form.
The RTX 5060 is available now starting today. Laptops equipped with the RTX 5060 will be available starting at $1099, meanwhile the desktop graphics card will have prices starting at $299. As a reminder, here are the RTX 5060 GPU specs:
GPU | RTX 3060 | RTX 4060 | RTX 5060 | RTX 5060 Ti |
Shader Cores | Ampere SM 13 TFLOPS | Ada SM 15 TFLOPS | Blackwell SM 19 TFLOPS | Blackwell SM 24 TFLOPS |
Tensor Cores | 3rd Gen FP16 102 AI TOPS | 4th Gen FP8/FP16 242 AI TOPS | 5th Gen FP4/FP8/FP16 614 AI TOPS | 5th Gen FP4/FP8/FP16 759 AI TOPS |
RT Cores | 2nd Gen 25 TFLOPS | 3rd Gen 35 TFLOPS | 4th Gen 58 TFLOPS | 4th Gen 72 TFLOPS |
Memory Subsystem | 12GB GDDR6 | 8GB GDDR6 | 8GB GDDR7 | 8GB / 16GB GDDR7 |
Launch Pricing | $329 | $299 | $299 | $379 (8GB) / $429 (16GB) |
According to Nvidia, the RTX 5060 will be capable of running many AAA games at max settings, with over 100 frames per second frame rates. You can see the results for each game in the slides above, but make note of the small print, which shows that testing is done at 1080p, with DLSS Quality and the maximum Frame Generation level supported.
Another slide also shows some of the first RTX 5060 laptops we'll be seeing, from OEMs like Acer, Alienware / Dell, Asus, Gigabyte, HP, Lenovo, MSI and Razer.
As part of Nvidia's list of gaming announcements for Computex 2025, we get a preview of DOOM: The Dark Age's upcoming Path Tracing update. The game already has ray-tracing effects, but Path Tracing will ensure rays interact with the entire scene, as you can see in the comparison images above.
The Path Tracing update for DOOM: The Dark Ages will be available in June.
With DOOM: The Dark Ages being out now with DLSS 4 support, it is time to look towards the coming months. Today, Nvidia has confirmed 10 more titles launching with or updating to DLSS 4 this year, including:
Nvidia is also using this opportunity to remind us all that RTX Remix is now widely available. So far, over 150 RTX Remix mods have been released, and there are over 350 RTX Remix projects in development. One RTX Remix project getting updated soon is Portal RTX, which is being upgraded to include DLSS 4. The RTX Remix Mod Contest is also set to begin, offering modders an opportunity to win up to $50,000 worth of prizes.
KitGuru Says: What do you think of the RTX 5060 so far? Are you considering picking one up?
The post Nvidia highlights DOOM Path Tracing, RTX Remix and RTX 5060 at Computex first appeared on KitGuru.MSI is showcasing a new line of AI-powered QD-OLED gaming monitors at Computex 2025. There are two new models: the MPG 271QR QD-OLED X50 and the MAG 272QP QD-OLED X50.
Leveraging Samsung Display's 3rd-generation QD-OLED technology, both monitors are 27-inch displays featuring WQHD (2560 x 1440) resolution, a 500Hz refresh rate, and a 0.03 ms GTG response time. These monitors meet the VESA ClearMR 21000 and DisplayHDR True Black 500 certifications, ensuring industry-leading motion clarity, high contrast, true blacks, and rich colour (around 99% DCI-P3). The MPG 271QR is highlighted as the “world's first” 27-inch 2K QD-OLED at 500Hz, while the MAG 272QP is billed as MSI's first 27-inch 2K QD-OLED esports gaming monitor.
Although both monitors look the same spec-wise, the MPG 271QR QD-OLED X50 has some unique AI features that the MAG 272QP QD-OLED X50 doesn't. These AI features include the AI Navigator, which provides a simplified menu for easily adjusting and optimising the monitors' AI settings in one location. Moreover, MSI's AI Care Sensor uses real-time human identification and dynamically modifies settings to protect the monitor and increase efficiency. This system, powered by an NPU-based IC and CMOS sensor, detects user presence; when no user is identified, it automatically dims the monitor or engages OLED Care features, extending the monitor's life while saving energy.
Both monitors are covered by the MSI OLED Care program, but while the MAG 272QP QD-OLED X50 is under version 2.0, the MPG 271QR QD-OLED X50 is covered by version 3.0, likely due to the OLED-protective AI features that it has. Pricing and availability aren't yet known for the MPG 271QR QD-OLED X50 (should be cheaper than the MAG 272QP), but these could be unveiled during Computex 2025. As for the MAG 272QP QD-OLED X50, this monitor is already available in China and costs about CNY 6000 (£626).
KitGuru says: Which of the two new MSI QD-OLED monitors do you prefer?
The post MSI expands QD-OLED monitor lineup with first 500Hz display first appeared on KitGuru.AMD Zen 5-based CPUs and APUs are still coming out, but details about their next generation of chips are already starting to surface. According to a recent report, potential configurations for AMD's Zen 6-based APUs, codenamed “Medusa Point”, have appeared.
The “Medusa Point 1”, as HXL refers to it, reportedly has a quite different core configuration. The Ryzen 5 and 7 chips will supposedly pack up to 10 CPU cores in a hybrid structure: four classic high-performance cores, four ‘dense' cores, and two low-power cores. Moreover, the leak suggests eight RDNA 3.5+ CUs for integrated graphics, a new RDNA graphics architecture built upon the RDNA 3.5 that we've already seen in action.
The leaks also include rumours about how AMD might scale up for higher-end Ryzen 9 APUs based on this architecture. Speculation suggests AMD could add more cores via an extra CCD, adding 12 classic cores to the base configuration for a total of up to 22 CPU cores, while the integrated graphics are expected to remain at 8 CUs.
This modular approach is not new to AMD, as seen in previous designs like the Strix Halo platform. Interestingly, the rumoured 8 CUs in Medusa Point are a considerable decrease compared to the 16 CUs of Strix Point, suggesting that Medusa Point might not be a direct successor to Strix Point but an entirely new series. On the other hand, we don't know the enhancements that RDNA 3.5+ brings, which might compensate for the reduced CU count.
KitGuru says: Based on the report's information, is Medusa Point a sure win or a possible flop?
The post AMD Zen 6-based “Medusa Point” APUs will reportedly pack up to 22 cores first appeared on KitGuru.Stellar Blade is heading to PC next month but the game has unfortunately found itself roped into a long-running controversy with Sony. With Stellar Blade now being listed on Steam, fans have quickly learned that the game is regionally blocked from being sold in over 170 countries.
If you were following the Helldivers 2 launch in 2024, this will all sound very familiar. When Sony began enforcing PSN integration with its PC published games, Sony had to go back and remove the game from sale in over 170 countries, as PSN is not available in those territories. Since then, games like God of War, Horizon Zero Dawn and other PlayStation PC titles have also been blocked in those same countries. With PlayStation publishing Stellar Blade on PC, this game has also fallen subject to Sony's sales policy.
Fans were quick to denounce the game for this and developer, Shift Up, has confirmed it is in discussions with Sony about this. However, Arrowhead Studios did the same thing when this controversy hit Helldivers 2, and no changes came out of it.
Stellar Blade launches on PC on the 11th of June.
KitGuru Says: Unfortunately, Sony is unlikely to change its mind here, as it hasn't done so for any other game in the past year.
The post Stellar Blade studio in talks with Sony after PC release region locked first appeared on KitGuru.While Nintendo will be charging for Switch 2 upgrades for certain titles, like Legend of Zelda: Breath of the Wild, some titles will be getting free updates for the Switch 2. This week, Nintendo detailed the first dozen titles to get free Switch 2 upgrades for those that own the original game on Switch 1.
Every game on the list has been ‘optimised for the Nintendo Switch 2 display and high-resolution TVs' and a few select titles are adding HDR support too. Some games have also received frame rate upgrades.
Here is the full list:
All 12 games will receive their Switch 2 updates on the 5th of June, the same day the Switch 2 becomes available to the public.
KitGuru Says: Are you planning on picking up a Switch 2 this year?
The post Nintendo details first dozen games to get free Switch 2 upgrades first appeared on KitGuru.Last month, Nintendo removed mentions of the Switch 2's support for Variable Refresh Rate from its website. This was confusing, as previously Nintendo had confirmed that the console supports VRR. Now several weeks later, we finally have an explanation.
In a statement given to Nintendo Life (via Eurogamer), Nintendo confirmed that VRR is supported on the Switch 2's mobile display. However, the console does not support VRR in docked mode.
“Nintendo Switch 2 supports VRR in handheld mode only. The incorrect information was initially published on the Nintendo Switch 2 website, and we apologise for the error”.
It is unclear if VRR will be enabled for docked mode later on but it is not something Switch 2 buyers should expect as part of the package.
The Nintendo Switch 2 launches on June 5th for £399.
KitGuru Says: Not having VRR in docked mode immediately puts the Switch 2 at a disadvantage for 120Hz games. At those higher refresh rates, frame rates tend to waver more frequently, which can in turn cause a lot of screen tearing.
The post Nintendo confirms Switch 2 does not support VRR while docked first appeared on KitGuru.While COD Mobile has been a huge success for Activision, Warzone Mobile did not take off after its launch last year. As a result, Warzone Mobile will soon shut down.
Warzone Mobile was separate from COD Mobile, which already contains its own Battle Royale and Zombies modes. Considering that, it isn't entirely surprising to see that Warzone Mobile as a standalone game didn't really take off.
Warzone Mobile released on iOS and Android in March 2024, while COD Mobile has been out since 2019 and has only improved over time.
Activision confirmed on Friday that Warzone Mobile has “not met expectations with mobile-first players”. Starting today, the 18th of May, the game will no longer be available to download.
KitGuru Says: COD Mobile is just a better and more complete game. Warzone Mobile as a standalone game was already competing with a more established version of itself.
The post Activision shuts down Warzone Mobile first appeared on KitGuru.This week, Bungie found itself in hot water again after another instance of the studio stealing art. Bungie was quick to admit that stolen art did appear in the Marathon alpha build but the studio may have bigger problems on its hands.
Paul Tassi, a well-known Destiny reporter, has heard that morale amongst Bungie employees is at an all-time low after this week's events. Development on Marathon has hit a roadblock, as Bungie and Sony legal teams now need to review all assets in the game to ensure any stolen art is removed and replaced.
Right now, it is unclear how long this review of assets will take, but there is some internal discussion of a delay. Marathon was planned to release in September but now with so much negativity surrounding the game, launching that early could be a mistake. However, there is also concern internally about what will happen to the studio if Marathon is not a success. There is a sense that this is a make or break moment for Bungie.
While Marathon did just recently have a publicly playable alpha, Bungie was unable to show any new gameplay during its dev stream this week, due to the stolen art fiasco. With that in mind, plans to even showcase more of the game are likely to be impacted.
If Marathon does flop, it is likely that Sony will begin to take full control of Bungie. Considering what has happened at the studio under current leadership, a change at the top might be for the best.
KitGuru Says: Did you play the Marathon alpha at all? Are you looking forward to the game and would a delay impact that?
The post Marathon could be delayed as Bungie undergoes full review of in-game assets first appeared on KitGuru.It has been several weeks since a US court ruled that Apple could no longer block developers from using third-party payment providers for in-app purchases. This move opened the door up for Fortnite to return to the iOS App Store. However, Apple is now finding seemingly new excuses to keep the game off the store
Epic Games resubmitted Fortnite for the App Store on the 9th of May and by May 14th, Apple had still not approved the game. Now, Epic says that Apple has “blocked” Fortnite's return to the App Store:
Epic says that Fortnite on iOS “will be offline worldwide” until Apple unblocks the game. Apple has not publicly commented on the matter.
Fortnite had existed on the iOS App Store for years before Apple pulled the game due to an update that included a third-party payment method, circumventing Apple's rules that all apps use Apple Pay. Since then, courts around the world have ruled this practice as illegal, forcing Apple to allow developers to use third-party systems for in-app purchases. In some parts of the world, Apple has also been forced into allowing third-party stores and app sideloading.
KitGuru Says: I expect we'll get more news on this in the next week. Epic wants Fortnite back on iOS, so it is going to be pushing as much as it can.
The post Epic says Apple has ‘blocked’ Fortnite for iOS first appeared on KitGuru.MSI is showcasing a vast array of cutting-edge PC hardware at Computex 2025 in Taipei, emphasising the integration of artificial intelligence across its product portfolio. The showcase covers AI-powered laptops, desktops, gaming handhelds, storage solutions, networking gear, and wireless peripherals.
Among the numerous products on display are several award-winning and uniquely designed laptops. The Prestige 13 AI+ Ukiyo-e Edition won a Best Choice Award for combining traditional Japanese lacquer art (featuring Hokusai's ‘Great Wave') and modern AI tech. The laptop features Katsushika Hokusai's iconic Ukiyo-e woodblock print, “The Great Wave off Kanagawa”, bridging tradition and innovation.
The Titan 18 HX Dragon Edition also received a Best Choice Golden Award for Gaming/Entertainment, showcasing a striking Norse mythology-inspired design with advanced metal etching and supporting up to an RTX 5090 Laptop GPU. The system has distinctive things such as a 3D Dragon keychain, a mouse, and a mouse pad. MSI continues collaborations with Mercedes-AMG, introducing new Stealth A16 AI+ (AMD CPU/RTX 50 GPU) and Prestige 16 AI+ (Intel CPU/4K OLED) models featuring distinctive co-branded designs and accessories.
Their Claw 8 AI+ portable gaming handheld also earned a Best Choice Award for Portable Gaming, with an updated Polar Tempest Edition featuring an Intel Lunar Lake CPU and 2 TB SSD on display. Another full system, which received A Best Choice Award, is the MEG Vision X AI desktop, featuring an AI HMI touchscreen interface, Silent Storm Cooling AI, and packing up to an RTX 5090 GPU, PCIe 5.0 SSDs, and a Core Ultra 9 CPU.
Moving on to more compact systems, we have the Cubi NUC AI and AI+ PCs (0.51L PC), which feature Intel Core Ultra CPUs with AI Boost NPUs and Copilot+ support. The AI+ adds features like fingerprint ID and Thunderbolt 4, plus a unique Power Meter. The Pro DP80 is another compact system from MSI. It's an 8L compact PC that targets SMBs with AI capabilities and enterprise security features, and offers a flexible I/O.
In the motherboard segment, MSI is showcasing the MEG X870E Godlike as part of its high-end DIY PC segment. They also launched new AMD ITX motherboards, the MPG X870I Edge TI WIFI and MPG B850I Edge TI WIFI, featuring silver-white designs, premium cooling, PCIe Gen 5, Wi-Fi 7 (320 MHz), and 5G LAN, with the X870I specifically highlighting expandability via an Xpander Card. For Intel Core Ultra 200 chips, there's the MPG B860I Edge TI WIFI, which has the same silver-white look, an 8-phase power architecture, a Lightning Gen 5 PCIe slot, two M.2 interfaces, and Wi-Fi 7 (320 MHz) support.
For storage, the Vortiq portfolio (U.2, E3.S, E1.S, and SATA 2.5″ formats) targets AI/data centres with capacities up to 61 TB and up to 14.8 GB/s read speeds. At Computex, MSI will also showcase the new Spatium M571, a PCIe 5.0 M.2 SSD built with a Phison E28 controller, and the Datamag portable SSD (up to 40 Gbps) with new Apple software aimed at boosting workflow productivity.
In the network department, we have the Roamii BE Pro Mesh System, which brings high-speed Wi-Fi (up to 11 Gbps) with MLO, 320 MHz channels, and 4 K-QAM modulation. Setup is relatively easy thanks to the MSI Route 2.0 App, and with smart features like Find Wi-Fi Spot for optimal placement, connecting to it will be equally simple. Lastly, upcoming wireless lightweight gaming peripherals include the Versa 500 and 300 Wireless 8K mice, with the Versa 500 featuring a magnetic scroll wheel with Hall-effect tech. The Pro line promises flagship wireless gear like the Versa Pro mouse (multiple programmable buttons) and the Strike Pro keyboard (quiet build, custom keys), which are planned for release this month.
KitGuru says: Interested in any of MSI's products being showcased at Computex 2025?
The post MSI previews new laptops, MSI Claw, and more ahead of Computex first appeared on KitGuru.Back at CES earlier this year, we got a glimpse of the new Titan laptops from MSI. I've now had some hands on time with the Titan 18 HX AI, the laptop with a spec sheet that reads like a wishlist from the most ambitious of PCPartPicker users! It's packing an RTX 5090 Mobile and Intel Core Ultra 9 285HX, accompanied by 64GB of DDR5 memory, 6TB of SSD storage and a UHD+ 120Hz mini LED display. This laptop isn’t cheap though, coming with a price tag reading £6099.98 – could it possibly be worth that much?
Timestamps:
00:00 Start
00:54 Pricing
01:41 Intel 285HX
02:19 Nvidia RTX5090 Mobile
03:09 Memory
03:26 SSD Storage
04:35 Display
05:27 Battery / Charger
06:20 Weight / Design / Build Quality
07:32 Ports / Connectors / Wireless
07:54 Mechanical Keyboard / Sound Test
08:34 Trackpad
09:25 Speakers / Webcam
10:07 Gaming Testing Methodology
10:35 Cyberpunk 2077
11:09 Kingdom Come Deliverance 2
11:38 F1 2024
12:07 Hogwarts Legacy
12:27 Call Of Duty Black Ops 6
12:58 A Plague Tail Requiem
13:23 Forza Horizon 5
13:56 Assassins Creed Shadows
14:39 Mat’s thoughts on gaming
15:29 CPU Power Usage and Temperatures
17:44 Thermal Camera
18:08 Noise Sound test (100% fans)
18:23 Closing Thoughts
Specifications:
The core specs are confirmed in the following CPU-Z and GPU-Z screenshots:
Game testing on the Titan HX AI was carried out using only the native resolution of 3840×2400 as, with a machine of this price, it's fair to assume that reducing the resolution wouldn't be something that most users would be particularly open to. To counter this, I tested all titles configured without any form of scaling or ray tracing and then with the addition of DLSS, frame generation and ray tracing where available. All titles were running at their maximum settings (excluding RT) throughout the testing.
Native, rasterised performance varied from title to title, was decent on the whole, especially when we take the resolution in to account. Adding in RT, frame generation and DLSS saw significant FPS improvements in some titles, such as Cyberpunk but then marginal gains in others.
For full details of all titles we tested, check out our full video review on YouTube.
Cyberpunk 2077 (3840×2400 – Max Settings – DLSS Balanced , 4X MFG, Ultra RT)
Cyberpunk 2077 (3840×2400 – Max Settings – No Scaling , MFG or RT)
Forza Horizon 5 (3840×2400 – Max Settings – DLSS Balanced, FG On, High RT)
Forza Horizon 5 (3840×2400 – Max Settings – No Scaling , FG or RT)
A Plague Tale: Requiem (3840×2400 – Max Settings – DLSS Balanced, FG On, RT On)
A Plague Tale: Requiem (3840×2400 – Max Settings – No Scaling , FG or RT)
The Titan 18 HX AI is a stunning laptop with an eye watering price tag.
The core specs are impressive – the combination of an Intel Core Ultra 9 285HX, Nvidia RTX 5090 mobile, 64GB of DDR5 memory running at 6400MT/s and a whopping 6TB of Raid 0 configured SSD storage combine to deliver truly top tier mobile performance. The design is eye-catching and the machine definitely has the ‘wow factor' – The seamless, haptic trackpad and fully mechanical keyboard are exceptional and the best I've seen in any gaming laptop.
There are some downsides though – the obvious one being the price – but if portability is high on your priority list then the 18″, 3.6KG behemoth of a laptop that is the Titan 18 HX AI may not be for you. What's more, the laptop does suffer from slight thermal throttling when running in its highest performance mode, but not to the level we've seen in previous high end, Intel based gaming laptops.
Also, while the screen is good, there are other options available with higher refresh rates which may suit anyone playing competitive titles a little better, though 120Hz at UHD+ is still very appealing.
All in all, this is a seriously impressive piece of tech, with a price tag to match, given you can buy the Titan 18 HX AI for £6099.98 from Scan HERE.
Pros:
Cons:
KitGuru says: The MSI Titan 18 HX Ai is truly a stunning laptop, but with a price this high, it had to be.
The post MSI Titan 18 HX AI Laptop Review first appeared on KitGuru.We were off last week, and somehow we STILL haven't reached Computex. So, another pre-show show, full of speculation (and speculative exploits). With no time to spare, we talk about Epyc,…
Apple has blocked our Fortnite submission so we cannot release to the US App Store or to the Epic Games Store for iOS in the European Union. Now, sadly, Fortnite on iOS will be offline worldwide until Apple unblocks it.
— Fortnite (@Fortnite) May 16, 2025
Obsidian has been hard at work on Avowed updates since launching the game in February. Patch 1.4 just dropped and now, Obsidian has revealed its roadmap for future updates, which will be spread out over the year.
The Spring update for Avowed is now live, bringing an Arachnophobia Safe mode setting to the game that removes spiders. Other highlights of this new update include mouse and keyboard support for Xbox, Fog of War improvements, an increase in gold and crafting materials available to the player and some tweaks to unique gear.
This summer, Avowed will get cooking and crafting improvements, new NPC abilities, new active and passive abilities, new unique gear and at long last, the ability to create your own custom map markers.
After that, Obsidian will begin cooking up the Fall update for Avowed, which will include New Game Plus, an in-game photo mode, new character creation presets and the ability to change your appearance mid-game.
KitGuru Says: I've finally begun playing Avowed in the past few weeks and I'm already thinking about additional playthroughs, but it sounds like New Game+ won't be available until much later in the year. At that point, I'll be in Outer Worlds 2 mode.
The post Obsidian reveals roadmap for Avowed updates first appeared on KitGuru.Prepare your PCs, as Shift Up has finally released the official system requirements and key features for Stellar Blade's upcoming launch on the platform. The developers have confirmed that the game will utilise Denuvo's anti-tamper technology and is set to arrive on PC on June 11th.
Built on Unreal Engine 4, Stellar Blade's PC version will support modern upscaling and frame generation technologies. At launch, it will feature Nvidia DLSS 4 and Multi-Frame Generation, alongside AMD FSR 3.0 support (though there's currently no information on Intel XeSS). The game will offer uncapped framerates, support ultra-wide displays, and include Japanese and Chinese voice packs in addition to the English one.
Looking at the system requirements, Shift Up has provided targets for 60 FPS gameplay. For the minimum experience, targeting 1080p resolution at low settings, players will need at least an Intel Core i5-7600k or AMD Ryzen 5 1600X CPU paired with 16 GB of RAM. According to the developer, the bare minimum GPU is an Nvidia GeForce GTX 1060 or AMD Radeon RX 580, and the game will require 75GB of storage space.
Moving up to the recommended specifications, targeting 1440p resolution at medium settings and 60 FPS, the CPU recommendation increases to an Intel Core i5-8400 or AMD Ryzen 5 3600X, keeping the 16 GB RAM requirement. The recommended graphics card is an Nvidia GeForce RTX 2060 Super or an AMD Radeon RX 5700 XT. Stellar Blade is coming to PC on June 11th.
KitGuru says: Are you planning on getting Stellar Blade for PC? Is your system ready for it?
The post Stellar Blade PC system requirements announced first appeared on KitGuru.Bungie has come under fire for copying artwork in the past, but the latest allegation is alarmingly bigger. An artist has discovered that the design language they developed, and elements from a number of their own posters, are plastered all over Bungie's next major game, Marathon.
The artist, Fern Hook, was made aware of their work being copied after Marathon became publicly playable for the first time. In a series of tweets, he shows screenshots of areas where Marathon uses art lifted from his series of posters. There are examples spread out all over the maps present in the Marathon alpha.
the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017.@Bungie @josephacross pic.twitter.com/0Csbo48Jgb
— N² (@4nt1r34l) May 15, 2025
Bungie has already confirmed that pieces of Hook's artwork were indeed present in the Marathon alpha. Bungie has reached out to Hook, likely to offer compensation.
We immediately investigated a concern regarding unauthorized use of artist decals in Marathon and confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game.
— Marathon Team (@marathonteam.bungie.net) 16 May 2025 at 04:21
In its statement, Bungie also explained that the artist responsible for putting pieces of Hook's posters in the game is no longer employed at Bungie. However, that doesn't really account for the fact that so much of the game's design was seemingly informed by this artist's previous work.
In a separate case, Bungie is being sued for allegedly copying story elements for the original Destiny 2 Red War campaign. Bungie is unable to submit evidence to argue against the claim due to the Red War campaign being removed from Destiny 2.
KitGuru Says: This isn't the first time that Bungie has had to pay an artist after using their work. At a certain point, it starts to look like a pattern, and they keep getting caught, something that will be hugely concerning to Bungie's new owners at Sony.
The post Bungie confirms Marathon alpha included stolen artwork first appeared on KitGuru.Following the cancellation of the original PC version of Blue Protocol, the game appears to be getting a second chance in North America, Europe, and Latin America. The mobile version, previously known as Star Resonance, has reportedly been adapted into a full-scale PC MMO and will release under the name Blue Protocol Star Resonance.
Blue Protocol Star Resonance is being created by Bokura, a Tencent-owned studio, in collaboration with Bandai Namco. A Plus Japan will handle the Western release, which is primarily geared towards English-speaking audiences in North America, Europe, and Latin America.
The game aims to build upon the franchise's signature anime aesthetic, offering players a vibrant, action-packed MMORPG experience. It's expected to feature the dynamic combat system, open environment, character customisation, and multiplayer social experiences like guilds that players have anticipated from the franchise. Specific details are limited for now, with no release date announced beyond 2025.
The system requirements have already been shared, and it seems the game will be relatively easy to run. Across both minimum and recommended tiers, players will need Windows 10 64-bit, 16 GB of RAM, and 35 GB of storage space. For the minimum experience, the developers list an Intel i7-8700 or AMD Ryzen 5 3600 paired with an Nvidia GeForce GTX 1060 6GB or an AMD Radeon RX 580. Stepping up to the recommended specifications, CPU recommendations rise to an Intel i7-11700K or AMD Ryzen 7 5700X, and the recommended graphics card is an Nvidia GeForce RTX 2060 or an AMD Radeon RX 5600 XT.
KitGuru says: Were you interested in the previous iteration of Blue Protocol? Will you try the new one, even knowing it's not from the same developer?
The post Blue Protocol is coming to the west after all first appeared on KitGuru.