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This week, Microsoft announced plans to let go of 9000 employees. Various studios within the Xbox unit were impacted, including Turn 10, which reportedly lost as much as half of its employees. Now, an ex employee has made the claim that Forza Motorsport has effectively been cancelled.
Former Turn 10 developer, Fred Russell, commented on the layoffs at his old studio. Through contacts, he says that “Turn 10 Studios has shuttered the Forza Motorsport space and the team is no more”. If true, it would mean that Microsoft has made the decision to axe Forza Motorsport, but to keep Turn 10 on as a support studio for Forza Horizon, which is primarily developed by Playground Games.
Since being acquired by Microsoft in 2018, Playground Games has grown into a multi-project studio and is now working on the Fable reboot, as well as future Forza Horizon games. Turn 10 was responsible for the Forza Motorsport games, which have slightly more limited appeal compared to Forza Horizon. While Forza Horizon is an open-world game with multiple types of races, Forza Motorsport focuses exclusively on track car racing.
The latest Forza Motorsport game released in 2023 after a couple of delays. While the game was a critical success, it is unclear if it was a commercial one. Given that Turn 10 is now reduced to support studio status, it seems likely that Forza Motorsport sales had fallen behind expectations.
KitGuru Says: Do you think we'll ever see Forza Motorsport return?
The post Xbox has reportedly downsized Turn 10 and cancelled Forza Motorsport first appeared on KitGuru.Nvidia's GeForce RTX 50 series has begun to register significant adoption in Steam's 2025 Hardware Survey. Despite only debuting in early 2025, with the RTX 5090 and RTX 5080 launching on January 30th and mid-range options like the RTX 5070 and RTX 5060 following in February and May, respectively, these cards collectively account for a notable 3.69% of all surveyed systems.
Leading the charge among the new Blackwell GPUs in the Steam hardware survey results is the RTX 5070, which has already captured nearly 1% of the total market share. The RTX 5080 and RTX 5070 Ti follow closely behind. The survey data further reveals that even the more budget-oriented RTX 5060 Ti and RTX 5060, along with the flagship RTX 5090, have made an impact in a short span.
This rapid uptake suggests that gamers still prefer the Nvidia cards over AMD ones, as the results don't even mention a single Radeon RX 9000 series card. Absent from Steam's monthly poll is also Intel's Arc B-series GPUs. This suggests that their shipping numbers haven't yet reached the critical mass required to cross Valve's visibility threshold in the survey.
Despite the swift adoption of the RTX 50 series, the RTX 4060 Laptop GPU continues to hold its ground as the most popular GPU on Steam, maintaining a share of just under 5% of the installed base.
KitGuru says: Have you recently bought an Nvidia RTX 50 series GPU or a system equipped with one? What made you go for an Nvidia-based system instead of an AMD one?
The post Nvidia RTX 50 GPUs gain ground in latest Steam Hardware Survey first appeared on KitGuru.Ocypus has announced the debut of its Sigma Pro Series, a new line of high-performance liquid coolers. The flagship models in the Sigma Pro lineup feature a 3.5-inch IPS display and an innovative “floating pump” design, all built upon a large copper base.
Taking centre stage in Sigma Pro liquid coolers is a 3.5-inch square IPS screen boasting a 640×480 resolution and framed by an ultra-narrow bezel. This display is customisable, allowing users to monitor their system in real-time or display their favourite videos, personal photos, and animated GIFs. Available in black and white, the Sigma Pro will be available with 240mm and 360mm radiators.
The cooler's floating pump structure, accented by a bright silver frame, adds a sense of dimension and elegance to any PC build. Complementing this unique design, an ARGB light ring is subtly integrated into the side of the pump. Users can personalise this ARGB ring with a variety of adjustable lighting effects or synchronise it with their entire system's lighting for a unified and cohesive glow. Installation is designed for ease, with a magnetic mounting system allowing for quick attachment and simple rotation to ensure the display is aligned.
The Sigma Pro incorporates a ceramic pump bearing and a 0.1mm microchannel layout, working in tandem with a 3700mm² copper base to maximise heat transfer efficiency from the CPU. The included high-performance PWM fans, equipped with fluid dynamic bearings, promise long-term stability and powerful, consistent airflow.
KitGuru says: If you were to get an Ocypus Sigma Pro liquid cooler, which model and colour option would you choose?
The post Ocypus unveils new Sigma Pro AIO liquid coolers first appeared on KitGuru.Cygames' action RPG, Granblue Fantasy: Relink, has achieved significant success since its release last year on PS4, PS5, and PC. After selling over one million copies in its first 11 days, the game has now surpassed two million units sold worldwide. This milestone is being celebrated with a 60% discount on both PC (Steam) and PlayStation versions for a limited time.
As a solo narrative, Relink immerses players in the journey of Gran, Djeeta, and Lyria as they confront the supporters of Avia. Following Lyria's abduction, players embark on a mission to rescue her, encountering foes like Id and Lilith. The game features a roster of beloved characters such as Katalina, Eugen, Rosetta, and Rackam, alongside additional playable characters like Narmaya, Cagliostro, and Vaseraga.
Cygames Osaka has consistently provided post-launch support for Relink. This included the introduction of new playable characters like Seofon, Tweyen, and Sandalphon, and the challenging Ultimate Showdown mission against Lucilius. While the major post-launch content for Relink appears to have concluded, the development team have expressed gratitude to fans for the game's tremendous reception.
If you're interested in buying Granblue Fantasy: Relink, you can do so with a 60% discount over at Steam and the PS Store until July 10th.
KitGuru says: Have you tried Granblue Fantasy: Relink? What did you think of it?
The post Granblue Fantasy: Relink reaches 2 million sales first appeared on KitGuru.MindsEye has been in a rough state since launching a few weeks ago and it sounds like the studio behind it isn't in any better shape. Build a Rocket Boy founder, Leslie Benzies, has allegedly accused developers of sabotaging the game, and the studio may also face closure.
MindsEye launched just a few weeks ago on June 10th and was quickly panned for its day-one state. The game quickly became infamous for its technical issues, along with an underwhelming campaign. Build a Rocket Boy founder and former Rockstar producer, Leslie Benzies, has not taken the outcome well though.
As reported by IGN, sources within the studio claim that while addressing staff this week, Benzies made reference to “internal and external saboteurs”, who he blames for the state of MindsEye. In an email to staff, Benzies also claimed that jobs are in jeopardy due to low sales of the game.
MindsEye currently has a 38 overall critic score on Metacritic for its PC version, and an even lower 28 overall critic score for the PS5 version. Despite all the nonsense sprinkled in, Benzies' message to staff did also include a promise to rebuild and relaunch MindsEye, so perhaps in a year or so, we'll be having a different discussion about this game.
KitGuru Says: Needless to say, there is no evidence to suggest that ‘saboteurs' are the cause behind the rocky launch of MindsEye.
The post MindsEye creator blames ‘internal and external saboteurs’ for rocky launch first appeared on KitGuru.Capcom had another secret Resident Evil-related game announcement up its sleeve. Weeks on from the reveal of Resident Evil Requiem, Capcom has now announced Resident Evil Survival Unit, a new strategy game.
Resident Evil Survival Unit presents a new take on the horror franchise. Survival Unit is a strategy game, developed by Joycity and Aniplex, in collaboration with Capcom and Kingdom Hearts co-creator, Shinji Hashimoto.
Resident Evil Survival Unit has only been teased for now, but a full reveal is happening next week, on July 10th at 11PM BST. At this point in time, the game has only been announced for mobile devices. Occasionally we do see mobile games also coming to PC and consoles but it is too early to say whether or not this game will get a release on non-mobile devices.
KitGuru Says: Survival Horror and Strategy are two genres that rarely mix, so it will be interesting to see what this game has in store for us.
The post Resident Evil goes tactical with Resident Evil Survival Unit first appeared on KitGuru.Since leaving id Software and DOOM behind, John Romero has been operating his own independent studio in Ireland. Over the last couple of years, Romero Games has been working on a new first-person shooter, but now the studio is closing after losing funding from its unnamed publisher.
In a statement this week, Brenda Romero confirmed that the studio has lost its funding, saying: “last night, we learned that our publisher has canceled funding for our game along with several other unannounced projects at other studios. This was a strategic decision made at a high level within the publisher, well above our visibility or control. We deeply wish there had been something, anything we could have done to prevent this outcome.”
As reported by VGC, a Romero Games employee made the claim that the entire studio has been let go following this news. The studio employed around 75 people, all working on a new FPS game in Unreal Engine 5. While Romero Games did not name the publisher that pulled funding, it doesn't take much to piece together a likely culprit – Microsoft.
This week, Microsoft announced plans to layoff 9000 employees across various divisions. The Xbox division was hit hard by this, with multiple studios closing and several games being cancelled. including a new MMO from Zenimax Online studios, Everwild from Rare Studios and Perfect Dark from The Initiative. This unannounced FPS from Romero Games appears to be amongst the casualties.
Romero Games is now “evaluating next steps” and has not confirmed the number of layoffs resulting from this cancelled game.
KitGuru Says: For years, Microsoft's messaging was that it wanted to support smaller studios in an effort to get more creative titles for Game Pass. Since acquiring Activision Blizzard, they appear to have done a 180 and are now all in on feeding the AAA machine, leaving smaller teams by the wayside.
The post Romero Games cancels new game following Xbox cuts first appeared on KitGuru.While Destiny 2 is in a bit of an odd place currently, the franchise as a whole is looking far more positive thanks to the upcoming mobile-exclusive Destiny: Rising. Officially unveiled late last year, the game is now set to arrive on both iOS and Android this August.
For the uninitiated, Destiny: Rising is a mobile-exclusive take on the Destiny formula. Developed in collaboration with NetEase (Marvel Rivals, Blood Message; Diablo Immortal etc…), the game was officially announced back in October of last year alongside a 2025 release year.
Following various playtests, NetEase has now announced that Destiny: Rising is launching on the 28th of August on both iOS and Android.
Sentiment surrounding the spin-off during its playtests have been positive, with the mobile release including many of the familiar elements from regular D2 (including a traditional campaign; patrol zones; PvP and more) while also adding its own unique aspects such as a rogue-lite mode; a 3rd-person option and deeper hero-shooter styled gameplay.
NetEase has plenty of experience in developing spin-offs of popular console games for mobile, and so hopefully Destiny: Rising proves to be a welcome addition to the Destiny universe – and isn’t too egregious with its gacha mechanics. You can pre-register for the game right now.
KitGuru says: Are you looking forward to Destiny Rising? Could it surpass D2 in your opinion? Would you like a full rogue-lite mode in regular D2? Let us know down below.
The post Destiny: Rising officially launches this August first appeared on KitGuru.While it seems as though a new live service title pops up and subsequently shuts down on a daily basis at the moment, one of the first major swings (and misses) came with EA and BioWare’s Anthem. Released back in 2019, the sci-fi RPG looter-shooter quickly failed – leading EA to scrap future content plans. Though the game has remained playable until now, EA has officially announced that Anthem is going offline in early 2026.
While Anthem has been pretty much dead ever since the game’s big 2.0 revamp was cancelled back in 2020, BioWare’s failed live-service shooter has remained playable, despite being an always-online experience.
Unfortunately, as with pretty much all games with similar requirements, Anthem was living on borrowed time. Taking to their website, the team at BioWare announced that: “After careful consideration, we will be sunsetting Anthem on January 12, 2026.”
Though I doubt many players were taking advantage, BioWare also confirmed that starting from now you won’t be able to purchase any additional in-game currency, though any currency you already have will remain usable.
Releasing an FAQ alongside the announcement, the team explained why no offline option is being given, writing “Anthem was designed to be an online-only title so once the servers go offline, the game will no longer be playable.”
Of course, we’ve seen plenty of online-only games release a patch ahead of its discontinuation to allow for users to play offline. In this instance though, it appears EA has no interest in spending the time/money to facilitate this.
As mentioned, in the 5 years since Anthem’s launch, there have been countless live-service failures – many which managed to outdo EA's efforts in the scope of its failings. Even so, the tragic tale of Anthem is one that will be remembered.
KitGuru says: What did you think of the game back in the day? Did it have potential? What’s the most memorable live-service failure to you? Let us know your thoughts down below.
The post Anthem will no longer be playable after January 2026 first appeared on KitGuru.Ahead of the official launch of Battlefield 6, EA has been continuously hosting a bunch of playtests, letting select players partake in ensuring DICE’s next FPS title is their best yet. It seems the publisher has extremely high hopes for the upcoming title, with insiders claiming that EA hopes to amass 100 million players with the next Battlefield.
In a piece released by Ars Technica discussing the ongoing development of the next Battlefield, multiple current and former developers at EA spoke to the publication – offering some interesting insights.
The full article can be found HERE, but by far the most surprising revelation was the fact that the higher-ups at EA have set the highly unrealistic target of 100 million players for Battlefield 6.
Given the fact that the most popular entry in the series (according to the developers) was Battlefield 1 with “maybe 30 million plus” players, 100 million seems completely unachievable.
It is worth noting however that while most Battlefield games have eventually found their way onto subscription services (boosting player numbers), Battlefield 6 is set to be the first entry to offer a truly free-to-play mode – two in fact – with both Battle Royale and Gauntlet modes said to be made available to all.
Even so, Battlefield 6 has a huge hill to climb. While there was once a time when the series could go toe-to-toe with Call of Duty, this hasn’t been the case for at least a decade now. As such, it will be highly interesting to see how players react to Battlefield 6 when it launches (likely) sometime this year.
KitGuru says: What do you think of EA’s expectations for Battlefield 6? Does this give you more or less hope in the project? Let us know down below.
The post EA reportedly sets target of 100 million players for Battlefield 6 first appeared on KitGuru.With Amazon Prime Day almost upon us, there will no doubt be some great discounts and offers on PC tech. To showcase its Amazon Prime Day offers CPS PCCOOLER asked us to build a system with its latest C3 T700 dual chamber case, new F7 X120 fans and some other PCCOOLER goodies, all available on Prime Day. Inside the C3 T700 we’ve built AMD’s most powerful gaming PC with a Ryzen 9 9950X3D CPU and Radeon RX 9070 XT Taichi GPU from ASRock!
Case – PCCOOLER C3 T700 Black – Pre-launch no link currently – Price TBA
Specifications
CPU Cooler – PCCOOLER DT360 ARGB Display – Available now from Amazon priced at $249.99 HERE.
Specifications
Fans – PCCOOLER F7 X120 – Pre-launch no link currently – price expected to be around $50
Specifications
Power Supply – PCCOOLER YS1200 – Available now from Amazon priced at $278.68 HERE.
Specifications
Build Specification:
KitGuru says: If you are looking to upgrade your PC on Prime day, would any of these CPS PCCOOLER parts tempt you?
The post ASMR Build: Ryzen 9950X3D + RX 9070XT Performance PC first appeared on KitGuru.It’s been a terrible week for Microsoft/Xbox employees, with almost 10,000 developers being let go in the company’s latest round of lay-offs. One of the victims in this latest ‘strategic’ move was Zenimax Online Studios – who had been working on a new MMO for 8 years now. According to a new report, the unannounced title, which was unceremoniously cancelled, had been “going well” prior to its axing.
In a report by IGN following the announcement of project Blackbird’s cancellation, a bunch of new details were revealed regarding Zenimax Online Studio’s unannounced MMO project – beyond the fact that it is no longer happening.
Though the game was in various stages of development for the past 8 years, sources claimed that the project was “going well, and the team was actively ramping up in the hope of moving into full production soon;” with Microsoft approving the progress.
In fact, in a revelation which makes this whole situation even more frustrating and ironic, the developers claimed that Xbox’s Matt Booty stated last year that the closures of Arkane Austin, Tango Gameworks, and Alpha Dog Games were at the time made in service of “justifying increased headcount for other game studios that needed it, including ZeniMax Online Studios.”
With each passing day, it is becoming increasingly clear that what Xbox says it’s doing, and what the company is actually doing, are two entirely different things. I expect we’ll hear more regarding Zenimax and all others affected over the coming weeks.
KitGuru says: What do you think of this revelation? Does Microsoft have a strategy? Or are they simply laying down the train tracks as they approach them? Let us know your thoughts down below.
The post Zenimax’s unannounced MMO was said to be “going well” prior to its cancellation first appeared on KitGuru.Well, I haven't reviewed laptops in a while now, especially the type of laptops that are on my desk right now. There's a company in the market called "X-Plus" that offers portable hardware in "very unique" form factors, whether it is handhelds, laptops, or mini-PCs. We have reviewed the company's GSeries1 gaming handheld in the past, which was basically an Intel N100 unit with a massive IPS screen slapped right onto it. This time, the company was kind enough to send their "2-in-1" laptop, called the Piccolo Series81, and upon the first-look, the first thought that came into my mind […]
Read full article at https://wccftech.com/review/here-a-look-at-one-of-the-world-smallest-laptop-the-2-in-1-piccolo-series81/
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G.Skill announced a significant milestone in collaboration with the Asus ROG team. Together, they have successfully pushed the boundaries of the new DDR5 CAMM2 form factor, achieving Memtest-stable operation at DDR5-10000 memory speed with a 64GB capacity CAMM2 module.
This groundbreaking feat was accomplished on a modified, custom Asus ROG Maximus Z890 Hero CAMM2 motherboard, powered by an Intel Core Ultra 7 265K desktop processor.
This achievement represents an early but important step in exploring and enabling extreme memory overclocking parameters on future hardware platforms. The demonstration showcases a 64GB CAMM2 module, overclocked to DDR5-10000 with CL52 timings, completing 100% Memtest coverage, proving it was completely stable running at this speed.
The CAMM2 (Compression Attached Memory Module) form factor is designed to potentially replace traditional SO-DIMM and even UDIMM modules in certain applications. It offers advantages in terms of physical footprint, signal integrity, and potentially higher speeds. Its flat, compression-mounted design allows for a thinner profile, which is particularly beneficial for compact computing devices and laptops.
KitGuru says: Do you think the CAMM2 memory modules will be the future memory form factor standard for all types of computers?
The post G.Skill shows off CAMM2 DDR5 modules overclocked to DDR5-10000 first appeared on KitGuru.Intel's new CEO, Lip-Bu Tan, is reportedly exploring ceasing marketing its 18A process technology to external foundry customers. Instead, it would focus on the 14A process node.
This potential shift, first reported by Reuters, represents a departure from the previous strategy of focusing on 18A, which saw substantial investment poured into development and promotion. Since taking the helm in March, Tan has actively sought to streamline operations and revitalise the company's financial performance. By June, he had apparently voiced concerns that the 18A process was struggling to attract the anticipated level of new external clients.
Industry analysts suggest these changes could amount to hundreds of millions in losses. Intel reported a net loss of $18.8 billion in 2024, marking its first unprofitable year since 1986, underscoring the urgency of Tan's efforts to find a more efficient path forward.
Intel plans to present these strategic options to its board later this month. However, due to the complexity and financial implications involved, a final decision is unlikely to be reached until autumn. Regardless of any changes to its broader strategy, Intel has affirmed it will honour existing commitments for 18A production. This includes manufacturing limited quantities of chips for confirmed clients like Amazon and Microsoft and producing its own “Panther Lake” laptop CPUs, which are slated for late 2025. Beyond the standard 18A, Intel is also developing two enhanced versions: 18A-P, set for release in 2026, and 18A-PT, expected in 2028.
Intel believes the 14A process will enable it to compete more effectively against TSMC and potentially attract major clients such as Apple and Nvidia, who currently rely on the Taiwanese company for chip fabrication.
KitGuru says: If this proves true, it would mark another major shift in strategy since Gelsinger left.
The post Report claims Intel is sidelining 18A node in favour of 14A first appeared on KitGuru.Sony has confirmed that its PlayStation 5 Pro console will receive an AMD FSR4-like algorithm in 2026, replacing the current version of the PSSR upscaler.
As noted by Tom's Guide, the upgrade resulted from “Project Amethyst”, a collaborative effort between Sony and AMD that began in late 2023 and launched alongside the PS5 Pro. PlayStation's chief system architect, Mark Cerny, stated that the jointly developed algorithm will be implemented on the PS5 Pro, mirroring the PC counterpart released in March. This means PS5 Pro customers will receive the complete feature set of FSR 4 without any restrictions.
AMD brought Sony into its quality assurance processes and helped establish a dedicated team focused on upscaling performance. Sony plans to deliver the FSR 4 upgrade as a free system update to all PS5 Pro owners in 2026.
Furthermore, AMD will incorporate the lessons learnt from Project Amethyst into its next RDNA 5/UDNA graphics architecture, which is expected to power future GPUs and potentially next-generation consoles like the PlayStation 6 and the next Xbox. The results from this collaboration are not restricted, allowing third-party developers and hardware partners to benefit from the advancements. For current PS5 Pro owners, the upcoming patch is expected to provide a notable boost in visual quality without compromising performance. Upscaling optimisations for future RDNA 5/UDNA GPUs will also be refined based on the work done for the console.
KitGuru says: Do you have a PS5 Pro? Are you glad the PSSR upscaler is getting a significant upgrade next year?
The post PlayStation 5 Pro PSSR upscaler to be upgraded with FSR 4 tech first appeared on KitGuru.While DICE had previously attempted bringing Battle Royale to Battlefield with Battlefield V's Firestorm mode, it didn't quite take off. This time around, EA is adopting an approach that closely resembles Call of Duty Warzone, by spinning off the Battle Royale mode into a free-to-play game.
Through datamining the early Battlefield 6 files available to testers via Battlefield Labs, Temporyal has been able to report a number of early details about the game. Recently, they uncovered evidence of a new Battle Royale mode for Battlefield 6, which includes a new map based on the US state of California, and a ‘destructive ring' that forces players to move and shrinks the bounds of the map as the match progresses.
According to Insider Gaming, the Battle Royale mode for Battlefield is going to be free-to-play. That would suggest that Battlefield is adopting an approach closer aligned with Call of Duty, with the Battle Royale experience being free and driving sales of the main game for its campaign mode and exclusive competitive multiplayer modes.
EA has not yet officially announced its plans for Battlefield 6 but an announcement is expected later this summer. The game is confirmed to be releasing before March 31st 2026.
KitGuru Says: Do you think the Battle Royale mode for the next Battlefield game will go free to play?
The post Battlefield 6 to include new Battle Royale mode first appeared on KitGuru.Techland has announced to investors that it has cancelled two unannounced projects. The cancellations follow back-to-back years of financial losses for Techland, despite continued sales of Dying Light and Dying Light 2.
Techland announced the cancellations in a press release. While they did not reveal specific details about the cancelled games, Insider Gaming reports that one of them was an Action-RPG with a fantasy setting, which began development in 2022. However, there are no details on what the second cancelled game was.
The report also claims that Techland is now working on a Call of Juarez sequel, the first game in the series since 2013, back when Ubisoft held the publishing rights to the series. Techland now owns the publishing rights to the IP, so the new game is expected to be self-published.
It is likely that Techland cancelled these projects due to a few factors. One being a lack of progress and another being financial losses in 2023 and 2024. Techland expects things to turn around with the upcoming release of Dying Light: The Beast, which aims to please fans who preferred the darker themes and gameplay style of the first game.
KitGuru Says: Are you planning on picking up Dying Light: The Beast in August?
The post Techland reportedly cancels two games first appeared on KitGuru.Helldivers 2 launched last year as a PlayStation console exclusive, even the PC version of the game is published by PlayStation. With that in mind, it was assumed that the game would never come to Xbox, but as it turns out, it will be, and it will be releasing very soon.
Helldivers 2 for Xbox Series X/S consoles will be available starting on August 26th. Funnily enough, around that same time, Gears of War will be releasing on PlayStation for the first time, so this is almost like a rare trade of exclusives.
Helldivers 2 game director, Mikael Eriksson, expressed excitement to recruit more Helldivers with this release, saying: “We know gamers have been asking for this for some time and we are so excited to bring more Helldivers into our game. We have so much more in store for the future months and years – and the more players we have the more stories we can tell! The fight for Super Earth has only just begun.”
Helldivers 2 and Helldivers 2: Super Citizen Edition will both be available on Xbox Series X/S starting on the 26th of August. The game features crossplay for all platforms, so you'll be able to team up with friends on Xbox, PlayStation and PC.
KitGuru Says: This certainly came as a surprise but more games going multiplatform is always welcome. It would be interesting to see this game on Switch 2 as well, assuming Nintendo's latest console has the power needed to run it.
The post Helldivers 2 is getting a surprise release on Xbox first appeared on KitGuru.The first GeForce Now library update of the month has arrived. There are just a handful of games joining GeForce Now today, but 20 more games will be joining the library over the course of July, like the day-one release of Killing Floor 3, Dreadzone and more.
This month will see bring 20 more titles to GeForce Now, 12 of which are brand new, day-one releases. That list includes HunterxHunter NenxImpact, Killing Floor 3, Dreadzone, RoboCop: Rogue City Unfinished Business, Wildgate and more. This month will also see the Xbox app version of The Ascent joining GeForce Now, as the game will be joining PC Game Passs on the 8th of July.
Here are the titles joining GeForce Now today:
This is also the last week that you can take advantage of the GeForce Now summer sale, where 6-month Premium tier memberships are half price.
KitGuru Says: Are you looking forward to any of this month's new games?
The post GeForce Now adds 20 more games in July first appeared on KitGuru.After weeks of speculation, Microsoft began a new round of mass layoffs yesterday, with many teams across Xbox studios being impacted. We already learned that Rare had been forced to cut staff and cancel Everwild, now, Rare has also lost one of its longest-tenured creative leaders.
Gregg Mayles, a game director who has worked at Rare for more than 35 years, has left the studio following the cancellation of Everwild, as reported by VGC. This week as part of a mass layoff effort at Microsoft, Rare was forced to let go of an undisclosed number of employees, and their long in-development adventure game, Everwild, had been cancelled.
Previously, Mayles had worked on Nintendo classics like Banjo-Kazooie and Donkey Kong Country, along with many other Rare classics. In more recent years he had worked on Sea of Thieves and Everwild.
Rare has not been the only studio impacted by Microsoft's layoff spree. A Zenimax Online studio in Europe was also shut down and a new MMO, codenamed Project Blackbird, was cancelled. The studio behind Forza Motorsport, Turn 10, had to let go around half of its team. The Initiative, the studio behind the Perfect Dark reboot, was closed down and Perfect Dark was cancelled.
KitGuru Says: We thought last year was rough with the closure of Arkane Austin and Tango Gameworks but 2025 has been an even bigger bloodbath.
The post Sea of Thieves director leaves Rare Studios following Xbox layoffs first appeared on KitGuru.