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PC Shipments Poised For One Last Holiday Blitz Before It All Hits The Fan

PC Shipments Poised For One Last Holiday Blitz Before It All Hits The Fan By now you've likely heard the gloom and doom scenario facing the PC market, and if you're looking for some much-needed holiday cheer to lift your spirits, there are indications that we'll see a strong finish to the year in terms of PC shipments. Despite consecutive quarters of decline, the PC market is expected to have grown when looking
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Astronomers Capture Close-Up Images Of Exploding Stars In Stunning Detail

Astronomers Capture Close-Up Images Of Exploding Stars In Stunning Detail Astrophysicists have achieved an eye-opening leap in understanding stellar death, capturing unprecedented, detailed images of two exploding stars that demonstrate these blasts are far more complicated than previously assumed. These new observations, published in Nature Astronomy last week, utilized a technique called interferometry at California's
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Rare Pokémon Cards Worth $100K Stolen In Brazen Heist Caught On Camera

Rare Pokémon Cards Worth $100K Stolen In Brazen Heist Caught On Camera A brazen and high-speed robbery hit a collectible store in Southern California, whereby a trio of masked thieves made off with over $100,000 worth of rare Pokémon trading cards and sports memorabilia in a heist that lasted just three minutes. The target was LA Sports Cards in Burbank, which was raided by a band of synchronized card bandits.
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NVIDIA H200 AI Chip Exports To China Finally Approved But With New Terms

NVIDIA H200 AI Chip Exports To China Finally Approved But With New Terms In a post on Truth Social, U.S. President Donald Trump confirmed the administration has finally given NVIDIA approval to begin shipping Hopper H200 AI chips to China, though at a higher royalty rate that previously agreed to. Instead of forking over 15% of AI chip sale revenue to the U.S. government, NVIDIA will pay a 25% rate to "support
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ASUS Responds To 800W ROG Matrix GeForce RTX 5090 Recall Rumor

ASUS Responds To 800W ROG Matrix GeForce RTX 5090 Recall Rumor After retailers began pausing shipments of ASUS ROG's Matrix GeForce RTX 5090, a special edition card in celebration of 30 years in the custom graphics card business, speculation arose that perhaps a recall was afoot. However, that is not actually the case. ASUS cleared the air in a statement saying "there is no recall" on the card, but there
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Skyrim gets surprise Switch 2 Edition launch

Recently, Bethesda announced plans to bring Fallout 4 to the Nintendo Switch 2 for the first time. It appears that Switch 2 owners will have another Bethesda game to play before then, as Skyrim is now being updated to support the new hardware. 

Skyrim Anniversary Edition for the Switch 2 has officially launched. The new version of the game includes the base game, all three DLCs, and a curated selection of premium mods bundled together as part of the Anniversary update.

If you already own the Anniversary Edition on the Switch, then you can download the Switch 2 edition for free. Unfortunately, if you owned the original Skyrim Special Edition release, you will have to buy the Anniversary Edition to get the Switch 2 upgrade.

The Switch 2 version of Skyrim will include enhanced resolution, faster load times and potentially an increased frame rate. On current-gen Xbox and PlayStation consoles, Skyrim already runs at 60FPS, so it would be nice to see a similar performance mode for the Switch 2.

KitGuru Says: With The Elder Scrolls 6 still so far away from release, there is plenty of time for another Skyrim playthrough. 

The post Skyrim gets surprise Switch 2 Edition launch first appeared on KitGuru.
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We finally know what happened to Aspyr’s Restored Content DLC for KOTOR 2

Back when Aspyr announced Star Wars Knights of the Old Republic for the Nintendo Switch, it also promised to incorporate the cut content mod in an official version of the game for the first time. Unfortunately, this DLC was eventually cancelled and it appears it was Disney that ultimately pulled the plug. 

When Aspyr eventually cancelled the mod's official release, someone filed a lawsuit against them alleging false advertising. Game File has gone through the most recent filings in that case, which included some email chains between Aspyr, Disney and a few creators behind the Restored Content mod. The filings show that while Apsyr was comfortable working with and crediting modders to get this DLC made, it was Disney that got cold feet.

Shortly after the base version of KOTOR 2 released on Switch, Disney's legal representatives told Aspyr that they had to credit real names for the Restored Content mod and could not use aliases. They had also taken issue with the use of non-union voice actors in the restored content mod.

Aspyr had attempted to contact all 22 people involved with the Restored Content mod at various stages since 2004 but was unable to reach everyone. As they couldn't get those creators to sign off, Disney's legal team said that they could not release the DLC as initially planned.

The lawsuit between the fan and Aspyr was also apparently settled out of court, so it will no longer go to trial.

KitGuru Says: The cancellation of the Restored Content mod was a major blow. It would have marked the very first time that this content was playable on a console. Fortunately, you don't necessarily need a good gaming PC to run the PC version of this game, mods included. 

The post We finally know what happened to Aspyr’s Restored Content DLC for KOTOR 2 first appeared on KitGuru.
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Tekken Director Katsuhiro Harada is leaving Bandai Namco at the end of the year

For 30 years now, Katsuhiro Harada has helped shape Bandai Namco’s iconic Tekken franchise into what it is today. Known for his personality and dedication to fans, Harada has easily become the face of the Tekken franchise. After 3 decades working on the series however, Harada has officially announced that he is leaving Bandai Namco and Tekken.

Making the surprise announcement on Twitter, Katsuhiro Harada revealed that he will soon be departing from Bandai Namco, writing:

“I'd like to share that I'll be leaving Bandai Namco at the end of 2025. With the TEKKEN series reaching its 30th anniversary—an important milestone for a project I've devoted much of my life to—I felt this was the most fitting moment to bring one chapter to a close.”

Tekken Bandai

The full post is rather lengthy and goes into greater depth regarding this decision, including having “experienced the loss of several close friends in my personal life, and in my professional life I witnessed the retirement or passing of many senior colleagues whom I deeply respect.”

Harada has not yet shared his plans for the future, stating that he will “share more about my next steps at a later date.”

The official Tekken page also shared the news, releasing a message thanking Harada for his decades of work while assuring fans that “we are fully committed to future development and content plans for Tekken 8”. The full statement can be found HERE.

KitGuru says: What do you think of the announcement? Are you surprised by the news? What do you hope is next in store for Harada? Let us know down below.

The post Tekken Director Katsuhiro Harada is leaving Bandai Namco at the end of the year first appeared on KitGuru.
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Former Perfect Dark devs to form new studio at Take Two

A few months ago, Microsoft officially cancelled its Perfect Dark reboot and closed down the studio behind it, The Initiative. Now, Take Two has hired key former staff members of The Initiative to start a new studio under 2K Games. 

Bloomberg's Jason Schreier broke the news last night, claiming that Take Two had been recruiting former Initiative head, Darrel Gallagher, and Director Brian Horton since Microsoft closed their former studio. Now, the pair will form a new studio within the 2K Games umbrella. Unfortunately, there are no further details yet, so we don't know what the studio will be called, or what kind of games they'll make.

The news follows an earlier report that Take Two had actually been in discussions to take over publishing duties for Perfect Dark, but Microsoft would not agree to sell the IP. As a result, no deal come to be and the project was cancelled for good.

It is unclear if Microsoft will have any desire to return to the Perfect Dark IP in the mid to near future. Considering the amount of money wasted on the most recent revival attempt, I'd guess we won't be seeing Perfect Dark again for a very long time.

KitGuru Says: It will be interesting to see what this new studio does, but we're a long way off from seeing any game announcement. 

The post Former Perfect Dark devs to form new studio at Take Two first appeared on KitGuru.
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Microsoft originally rejected bringing Flight Simulator 2024 to PlayStation 5

Among the many different Xbox console exclusives which have found their way onto Sony’s PlayStation platform, Microsoft Flight Simulator is perhaps the most ironic owing to its namesake. That said, following its announcement back in September, MSFS 2024 has now officially landed on the PS5. Interestingly, according to the game’s director Microsoft initially rejected the proposal – until Sony got involved.

In an interview conducted by the publication XDA-Developers, Asobo Studio head Jorg Neumann revealed that he was the one to first suggest the idea of bringing Microsoft Flight Simulator 2024 to PS5, claiming:

“It was my idea, actually…so I proposed, probably two and a half years ago, to go to PlayStation. It was probably a little bit before its time because I was told no.”

In an interesting twist of fate, Neumann revealed that “somebody from Sony who grew up with flight simulation thought it would be a great addition to the Sony portfolio. They reached out proactively to our President, who then came back to me and said, ‘Hey, remember when we talked about the PlayStation thing a year ago? Sony is also interested.’”

Microsoft PlayStation

Beyond this, Neumann spoke on the promised PSVR2 support which is slated for some time next year, claiming that “It was there from the beginning. Sony was super clear: they have a very dedicated VR audience that is excited about new VR games, and they were very clear that we would have a lot of support from that audience.”

Given the fact that Sony themselves have seemingly shied away from PSVR2 since its launch, it is somewhat encouraging to see that the console maker is still trying to push the technology in some ways.

The full interview, including discussions on PS5 Pro support, the increased use of controllers and more can be found HERE.

KitGuru says: Are you excited to see MSFS 2024 landing on PS5? Are you surprised that Sony stepped in directly? Let us know down below.

The post Microsoft originally rejected bringing Flight Simulator 2024 to PlayStation 5 first appeared on KitGuru.
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Suda51 confirms that Romeo is a Dead Man “contains no AI-generated stuff whatsoever”

The use of generative AI in video game development has quickly unravelled, with some companies proudly defending the practice, others trying to hide their adoption, and a 3rd group who have rallied against its use in video game development. One dev squarely in the latter category is Suda51, who has confirmed that the upcoming Romeo is a Dead Man “contains no AI-generated stuff whatsoever.”

Romeo is a Dead Man is the latest game from Suda51 and Grasshopper Manufacture of No More Heroes fame.

Set to release on the 11th of February 2026, the wacky and unique action title is officially coming to PlayStation 5 and Steam – with an Xbox release said to be “coming soon”.

Those on Nintendo’s side of the pond may also get the opportunity to play Romeo is a Dead Man eventually, with Suda51 taking to Twitter to say: “We're looking into what we can do to make a Switch 2 version happen.”

In an interesting addition to the statement, the game creator took time to make note that “this game contains no AI-generated stuff whatsoever, so please rest easy on that front and go ahead and wishlist it!”

As mentioned, the use of AI in video game development has seen a sharp increase, with all sorts from AI art, to AI voices and more seeping into many different aspects of new releases.

As such, it is encouraging to see not only that some devs are shying away from the technology, but actively voicing their opinions on the matter.

KitGuru says: Are you excited for Romeo is a Dead Man? What are your opinions on Gen-AI in video games? Let us know down below.

The post Suda51 confirms that Romeo is a Dead Man “contains no AI-generated stuff whatsoever” first appeared on KitGuru.
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Before Warner Bros. Netflix was reportedly interested in buying EA

Late last week it was officially announced that Netflix had entered into a deal with Warner Bros. Discovery to purchase their Streaming and Studios Group for a massive $82 Billion. It seems WB’s gaming division was a big aspect of what drew them to the company, as Netflix was reportedly previously interested in acquiring EA.

In a report by Bloomberg (paywalled), prior to their proposed acquisition of Warner Bros. “Netflix executives previously debated whether the streamer should place bids for EA, Fox, and Disney,” though they ultimately “couldn't agree on a deal and feared that its interest in those companies would hurt its standing with investors.”

While the notion of Netflix purchasing any of those companies comes with major implications, the purchase of EA in particular would have been the most curious.

Netflix Warner

For many years now Netflix has been trying to squeeze its way into the video games space. Starting with mobile ports of popular console games, the media giant has also taken a couple different stabs at more high-budget game development – none of which have come to fruition.

As such, purchasing WB makes a surprising amount of sense as not only will they gain access to WB’s endless list of film and TV IPs, but also their underappreciated gaming division. What this means for the future of WB Games, we will have to wait and see.

KitGuru says: Are you surprised by the WB acquisition? Would you have rather they bought EA instead? Will Netflix improve WB’s gaming division? Let us know your thoughts down below.

The post Before Warner Bros. Netflix was reportedly interested in buying EA first appeared on KitGuru.
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GEEKOM IT15 Review

GEEKOM’s IT15 brings strong performance, fast storage, and a generous port layout to a very compact system. It feels great in everyday use, handles heavier apps smoothly, and can even manage some light gaming. This is a strong contender for anyone looking for a Mini-PC they can set up anywhere and rely on all day.

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KitGuru Advent Calendar Day 9: Win a Lian Li PC upgrade bundle!

For Day 9 of the KitGuru Advent Calendar, we have teamed up with Lian Li to offer up an excellent prize bundle. Today, one winner will walk away with a Lian Li Lancool 217 INF PC case, along with a Hydroshift LCD-S AIO liquid cooler and a set of wireless UniFans to go with it.

The Lancool 217 INF is a mid‑tower PC case with dual 170mm fans and an RGB infinity‑mirror front panel, designed for high‑airflow cooling and wireless lighting control. The Hydroshift LCD‑S AIO is a 360mm liquid cooler featuring a slim radiator, side‑mounted tubing, and a hot‑swappable 3.4″ IPS LCD screen. Finally, we have the SL INF UniFan, an ARGB fan with infinity‑mirror lighting, wireless control via L‑Connect 3, and seamless daisy‑chain design to keep your build looking clean.

How to Enter:

To enter this giveaway, all you have to do is head over to our competition announcement post on Facebook, HERE. In the comments, leave an answer to the following question – What PC case did you use for your most recent build?

This competition is open worldwide, with the exception of Turkey due to shipping restrictions outside of our control.

The winners will be picked randomly shortly after 11AM GMT December 9th, and a new competition will be announced for Day 9. The chosen winners have 48 hours to respond, if we do not hear from them, a new winner will be picked.

Terms and ConditionsThis competition is open worldwide with the exception of Turkey due to shipping restrictions outside of our control, starting at 11AM GMT on December 9th and ending at 10:59AM GMT on December 10th. Due to the busy Christmas season, prize deliveries could take longer than usual, and some prizes may not ship until January. In compliance with GDPR, we will not collect or store any personal information as part of this competition. Once the winner has been contacted and their prize received, personal details will be deleted from our email servers. Your details will not be shared, we respect your privacy.

KitGuru Says: Good luck, we'll be back tomorrow to announce the winner and turn the calendar over to Day 10! 

The post KitGuru Advent Calendar Day 9: Win a Lian Li PC upgrade bundle! first appeared on KitGuru.
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Endorfy Vero L6 750W PSU Review

Today we take a look at a new budget power supply from Endorfy, the Vero L6 750W. Despite being a budget unit, priced at only 69.90 euros, it has received 80 Plus Bronze and Cybenetics Silver certifications. It also offers the latest PCIe 5.1 compatibility. Today we will take a look at this PSU and figure out if it is worth the money for a new low-cost system build.

This power supply is not modular and it only has a 5 year warranty as well, but at the price we wouldn't expect more anyway. Availability right now seems limited, but Endorfy are currently working on distribution in Europe – we will assume they may update their homepage over HERE when that happens.

Product Features:

  • ATX 3.1 / PCIe 5.1 Ready.
  • Cybenetics Silver Certified @ 230V.
  • 80 Plus Bronze Certified.
  • High Quality Capacitors.
  • Stratus Fan.
  • 5 Year Warranty.
  • OVP, UVP, OPP, OCP, SIP, SCP and OTP protections.

The post Endorfy Vero L6 750W PSU Review first appeared on KitGuru.
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The Boys: Trigger Warning Comes To PlayStation VR2 & Quest 3 In 2026

ARVORE revealed an adaptation of The Boys is coming to VR with cast members from the TV show lending their voices.

Brazil-based ARVORE is the studio behind the Pixel Ripped series and they've teamed with Sony Pictures Virtual Reality as publisher on a "stealth-action" VR game coming in 2026. The Boys is about to enter its final season on Amazon next year, though Amazon's association with the VR project appears to be simply as a producer for the show.

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I'm getting a Five Nights At Freddy's meets BioShock vibe from the reveal trailer, which shows a theme park ride setting for its pre-rendered sections before meeting Homelander. Developers say the game "introduces an original character who accidentally uncovers a grotesque Vought secret that turns a family outing into carnage. Forced to become a Supe, the player joins The Boys to infiltrate Vought and take revenge in the most chaotic way possible. Blending stealth and combat with the franchise’s signature dark humor, the VR title delivers a new story rooted in the world fans love."

The full announcement trailer is embedded below and I've cut what looks like the available gameplay video above. Actors including Laz Alonso (Mother’s Milk), Colby Minifie (Ashley Barrett) and P.J. Byrne (Adam Bourke) reprise their roles with a "twisted interpretation" of Soldier Boy from Jensen Ackles.

We'll be curious to go hands-on with Trigger Warning as soon as we can. With Stranger Things VR out now, Deadpool VR available now and Teenage Mutant Ninja Turtles on the way, there's a wide range tonally to adapt TV and movies to VR and we'll be curious where ARVORE lands when it comes to representing The Boys.

Wishlists and pre-ordering are available on the PlayStation Store and Quest.

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Android XR Getting AI System Feature To Turn Any 2D Window 3D

Google's Android XR is getting an AI feature that can turn any 2D content, including games streamed from your PC, into 3D in real-time.

Called System Autospatialization, Google formally announced the feature during The Android Show: XR Edition today, saying that it will arrive in 2026.

"Just imagine if every game was immersive, every YouTube video was immersive, if the entire web was immersive," Google teased.

Out of the box, on an OS level, other platforms like visionOS and Pico OS let you easily turn 2D photos 3D, but Google's Android XR is currently the only for headsets that does the same for video, and the jump to real-time spatialization will be an even bigger leap.

That's not to say real-time spatialization doesn't exist anywhere else, with Viture virtual monitor glasses having a similar feature, as well as some experimental PC VR apps. But it's surprising that it's possible on the XR2+ Gen 2 chipset while it's also handling a full XR operating system.

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Google's depiction of Android XR's System Autospatialization.

Google says it will work for "pretty much any" app, and in multiple apps at once. The company's presentation depicted it being used for playing Cities: Skylines streamed from a PC, with the AI system depicted being able to tell the difference between the foreground UI and background game world.

We'll be sure to test the feature out when it launches on Android XR for Samsung Galaxy XR next year, as Google is making enormous claims here about the feature's capability.

Samsung Galaxy XR Gets Realistic Face-Tracked ‘Likeness’ Avatars
Samsung Galaxy XR’s Android XR now has a Persona-like realistic avatar system for video calls, called Likeness, as well as a Travel Mode and a built-in remote desktop app.
UploadVRDavid Heaney

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Commodore 64 Laptop Is The Ultimate DIY Retro Geek Project

Commodore 64 Laptop Is The Ultimate DIY Retro Geek Project Fans of retro computing have had a lot to digest lately, with several companies reviving classic hardware such as the Amiga A1200 and the Commodore 64. It’s not just larger companies getting in on the action, though. Individual makers have also been releasing custom projects as of late, with the most recent being a wild, custom Commodore 64
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Linux Creator Linus Torvalds Defending Windows BSODs Wasn't On Our Bingo Card

Linux Creator Linus Torvalds Defending Windows BSODs Wasn't On Our Bingo Card In a collaboration video with LinusTechTips where they build his new PC, Linux creator Linus Torvalds made a surprising defense of Windows by stating that "a big percentage of those [Blue Screens of Death] are hardware not being reliable" and thus not the fault of Microsoft. It's during a section of the video where Torvalds insists upon the
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Intel Arc B770 GPU Spotted With A 300W TDP To Rival AMD And NVIDIA

Intel Arc B770 GPU Spotted With A 300W TDP To Rival AMD And NVIDIA Put your wallet away; it's another leak post, not an official announcement. However, maybe keep the billfold in arm's reach, because it's looking like it won't be long now before we see Intel's "Big Battlemage" GPU. The latest leak comes from familiar face "X86 is dead&back", who actually deleted his post, but not before we and many others
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Apple’s In-House Chip Program May Be About To Suffer A Huge Loss

Apple’s In-House Chip Program May Be About To Suffer A Huge Loss Apple has had a bit of a shakeup recently, with some senior executives headed for the exit. Rumors have also been swirling that Tim Cook may step down as CEO next year. The latest rumor suggests that Johny Srouji, senior vice president of hardware technologies, and one of the leaders responsible for the success of Apple silicon, may be leaving--at
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First Clip Of Xreal's Project Aura Android XR Device In Use Revealed

The first clip of Xreal's Project Aura in use has been revealed.

A concept render was shown at Google I/O earlier this year when Project Aura was first announced as the second Android XR device, set to launch next year.

It's a prism-lens see-through device in a form factor that tries to imitate the basic appearance of sunglasses, as with Xreal's existing products. But while Xreal's current products primarily act as a virtual monitor for your existing devices, via the included cable, Project Aura will come with a tethered compute puck running Google's Android XR on a Qualcomm Snapdragon chipset.

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Xreal says Project Aura will have a field of view of 70 degrees diagonal, its widest yet, and have built-in head and hand tracking.

Most features and apps available on Galaxy XR will also run on Project Aura's puck, with some notable exceptions such as the face-tracked Likeness realistic avatars, as Aura doesn't have face tracking.

Today, during The Android Show: XR Edition, Google and Xreal showed off the device in a short clip. They also confirmed that it's still on track to launch in 2026 – just days after internal Meta memos leaked revealing that its headset with a tethered puck is delayed to 2027.

Note that while Xreal devices are designed to look like sunglasses, they sit much further out from your eyes than real glasses, and thus are a markedly different device category than the AR glasses in development at Meta and Apple. Those future AR glasses use a display technology called waveguides to sit as close to your eyes as regular glasses, while Xreal uses a far cheaper but also far bulkier optical approach. They also block out most light, so can't be used as regular indoor prescription glasses.

Form factor comparison: Ray-Ban Meta vs Meta Ray-Ban Display vs Xreal One Pro.

Essentially, you can think of Project Aura as a lightweight alternative to Samsung Galaxy XR that trades off field of view and opacity for sleekness, rather than competition for future outdoor AR glasses.

The confirmation that Project Aura is still set to ship in 2026 comes one month after Lynx revealed that Google terminated its Android XR deal. After Samsung, Lynx, Xreal, and Sony were the three companies Google had earlier confirmed were working on Android XR products. While declining to comment on the Lynx situation, Google confirmed that it's still working with Sony, though we've yet to see even a tease of a Sony Android XR device, and its SRH-S1 headset runs Sony's own fork of Android.

Lynx’s New Headset Won’t Run Android XR, But Will Have Widest Standalone FOV
Lynx says its new headset won’t run Android XR, as Google “terminated” its agreement, but will have by far the widest field of view of any standalone.
UploadVRDavid Heaney

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