↩ Accueil

Vue lecture

Razer's Legendary Boomslang Gaming Mouse Returns For A Limited Run

Razer's Legendary Boomslang Gaming Mouse Returns For A Limited Run Razer is bringing back what is widely considered to be the world's first gaming mouse, the Razer Boomslang, with a similar overall design language but retooled for the modern era (similar to how it retooled the Diamondback a decade ago). The limited release will see just 1,337 serialized units produced, making the Boomslang 20th Anniversary
  •  

AMD FSR Redstone Tested: Four Big Radeon Gaming Upgrades Incoming

AMD FSR Redstone Tested: Four Big Radeon Gaming Upgrades Incoming A key argument in the battle between NVIDIA's GeForce GPUs and AMD's Radeon graphics products is that NVIDIA offers superior software support. That's not necessarily true, though. AMD's made great strides in driver and software quality in the last few years, including fully rewriting its OpenGL driver and radically improving the responsiveness
  •  

Capcom plans to turn DMC, Mega Man and Ace Attorney into “core IPs”

For the past generation or so, Capcom has been in the upper echelon of video game developers / publishers, with many of their titles not only being critical hits, but commercial ones too. While Capcom has primarily focused on its major IPs in recent years, the publisher has expressed interest in bringing the likes of Mega Man and Devil May Cry back into the limelight.

As part of the company’s latest Integrated Report, Capcom COO Haruhiro Tsujimoto revealed that the publisher has plans to revitalise many of its more ‘niche’ franchises, stating:

“We consistently release two to three major new titles each year, but recognize the need to grow our pipeline going forward. Capcom owns a wealth of globally popular brands, such as Mega Man, Devil May Cry, and Ace Attorney. We aim to expand our user base and improve our performance through new releases, remakes, and ports of titles in these series to new hardware. By enhancing brand power and cultivating loyal fan bases, we will grow these into core IPs.”

Capcom Devil Mat Cry

While Capcom is of course home to many different popular IPs, there are a few which stand above the rest, with the likes of Resident Evil and Monster Hunter dwarfing all other franchises sales-wise.

Given the lineage of Capcom however and the potential within many of their lesser-supported franchises, it is encouraging to see them willing to give some of their more medium-tier IPs a chance to become something greater.

KitGuru says: What do you think of Capcom in 2025? Have they been focusing too much on Resident Evil and Monster Hunter? Which of the three franchises listed above would you want to see become a core IP the most? Let us know down below.

The post Capcom plans to turn DMC, Mega Man and Ace Attorney into “core IPs” first appeared on KitGuru.
  •  

KitGuru Advent Calendar Day 10: Win an AOC Agon Pro QD-OLED gaming monitor!

For Day 10 of the KitGuru Advent Calendar we are teaming up with AOC to offer another great gaming monitor. This time around, our prize is the AOC AG276QZD2, which offers up a QD-OLED panel with a 280Hz refresh rate.

The AOC AG276QZD2 is an excellent gaming monitor. The QD-OLED panel means the winner can expect true blacks and fantastic colour performance, as well as an ultra-low 0.03ms response time, HDR support and up to a 280Hz refresh rate, making it an ideal monitor for both single-player and competitive multiplayer games.

How to Enter:

To enter this giveaway, all you have to do is head over to our competition announcement post on Facebook, HERE. In the comments, leave an answer to the following question – How fast is your current monitor?

This competition is open in the UK and EU.

The winner will be picked randomly shortly after 11AM GMT December 11th, and a new competition will be announced for Day 11. The chosen winner has 48 hours to respond, if we do not hear from them, a new winner will be picked.

Terms and ConditionsThis competition is open in the UK and EU, starting at 11AM GMT on December 10th and ending at 10:59AM GMT on December 11th. Due to the busy Christmas season, prize deliveries could take longer than usual, and some prizes may not ship until January. In compliance with GDPR, we will not collect or store any personal information as part of this competition. Once the winner has been contacted and their prize received, personal details will be deleted from our email servers. Your details will not be shared, we respect your privacy.

KitGuru Says: Good luck to all who enter, we'll be back tomorrow morning to announce a winner and turn the calendar over to Day 11!

The post KitGuru Advent Calendar Day 10: Win an AOC Agon Pro QD-OLED gaming monitor! first appeared on KitGuru.
  •  

Security Experts Issue Urgent Warning To Block All AI Browsers ASAP

Security Experts Issue Urgent Warning To Block All AI Browsers ASAP If you have used any of the AI browsers available today, you would likely have been impressed with their ability to automate tasks and act as an intelligent assistant. While these browsers continue to gain popularity, Gartner, a leading global research company, has warned that they pose security risks and advised companies to block them. One
  •  

Apple And Google Team Up For Much Easier Android-iPhone Switching

Apple And Google Team Up For Much Easier Android-iPhone Switching Google and Apple compete globally in an effort to win over users and increase the market share of their mobile platforms. However, in a move that is surprising to many and confirmed by Google in a statement to Engadget, the two giants are now cooperating to make it easier than ever for users to switch between iOS and Android. This isn’t
  •  

MSI MPG 322URX QD-OLED Review - Top-tier 4K Gaming

MSI’s MPG 322URX QD-OLED delivers 4K240 performance with strong motion clarity, solid HDR output, wide connectivity and low input lag. It also features a full-bandwidth DP 2.1 UHBR20 interface and 98 W USB-C power delivery, making it a capable option for gamers and general users alike.

  •  

Intel ‘BMG-G31’ Battlemage GPU spotted in software update

Intel has quietly dropped the most concrete evidence yet that its high-end “Battlemage” discrete graphics card is nearing a formal reveal. In a recent update to its VTune Profiler software, the company discreetly added support for the “BMG-G31” SKU, a designation long associated with the upcoming flagship Battlemage GPU. 

Wccftech shared the updated notes that also mention the upcoming Panther Lake processors. This inclusion suggests that the hardware is finalised (or close to) and is likely undergoing validation. The BMG-G31 silicon is widely expected to power the Arc Battlemage B770, a successor to the current Arc A770. According to the most recent reports, this new flagship will feature approximately 32 Xe2 cores paired with 16 GB of GDDR6 memory across a 256-bit interface. The architecture is also set to support a full PCIe 5.0 x16 connection.

Moreover, new shipping manifests shared by @x86deadandback (via VideoCardz) also corroborate the hardware's existence and provide details on its power requirements. These records indicate a thermal design power of 300 W for this GPU, a considerable increase over the 225 W range seen on the previous Alchemist generation. The increased power suggests Intel is pushing the silicon much harder to extract performance.

With the VTune entry co-listing the GPU alongside next-generation Panther Lake CPUs (powered by Xe3), Intel risks launching its Xe2 discrete cards just as its own mobile silicon moves to a newer architecture. However, with the company recently cracking the 1% discrete GPU market share barrier for the first time since Alchemist's debut, maintaining the momentum could be the key to expanding its share. Given the timing, a reveal at CES 2026 seems plausible.

KitGuru says: What kind of performance do you expect from a GPU with the reported specs of the “BMG-G31”?

The post Intel ‘BMG-G31’ Battlemage GPU spotted in software update first appeared on KitGuru.
  •  

Lenovo is reportedly preparing a Legion Pro laptop with a 21:9 rollable display

Fresh leaks surfacing ahead of CES 2026 suggest that Lenovo is preparing to shake up the form factor of high-end gaming laptops once again. According to a recent report, the company is actively developing the Legion Pro Rollable, a machine that ditches the traditional fixed chassis in favour of a motorised, expanding OLED screen.

The promotional materials shared by Windows Latest show that the device functions as a standard 16:9 clamshell laptop in its default state. However, it can mechanically extend outward to a 21:9 ratio. Unlike the vertically expanding ThinkBook Plus Gen 6 Rollable that Lenovo shipped previously, this new gaming-focused laptop rolls out horizontally. Small motors drive rails that push the screen outwards to the left and right, transforming the panel, offering the field of view of an ultrawide monitor.

Image credit: Windows Latest

While full technical specifications remain under wraps, the leak points to the inclusion of Intel Core Ultra silicon, probably the upcoming Panther Lake architecture, given the early 2026 timeline. On the graphics side, the Legion branding all but guarantees a discrete Nvidia RTX GPU, almost certainly from the RTX 50-series. The display itself is tipped to be an OLED panel capable of at least 120Hz.

The existence of such a device is less far-fetched than it might appear. Lenovo has already proven it can mass-produce this technology with the ThinkBook Plus Gen 6, which successfully transitioned from a trade show concept to a retail product. Expanding that know-how to a horizontal, gaming-centric layout seems quite feasible for the brand.

KitGuru says: We expect the Legion Pro Rollable to command a significant price premium over other laptops. How much more would you be willing to spend for a rollable display?

The post Lenovo is reportedly preparing a Legion Pro laptop with a 21:9 rollable display first appeared on KitGuru.
  •  

Intel Core Ultra 7 270K Plus CPU surfaces in benchmark leak

Intel's mid-cycle refresh for its desktop Arrow Lake lineup seems to be right around the corner, with the first concrete performance numbers for the unannounced Core Ultra 7 270K Plus appearing on the Geekbench database. This new SKU seems to be a direct replacement for the existing Core Ultra 7 265K, bringing a notable bump in core count and frequency adjustments that aim to refine the platform ahead of the next major architectural shift.

The most significant change revealed by the leaked entry (via Benchleaks) is the processor's core configuration. While the current 265K uses a 20-core layout, the incoming 270K Plus has been upgraded to a 24-core design, comprised of 8 P-cores and 16 E-cores. Adding four extra E-cores aligns the chip more closely with the top-tier Core Ultra 9 in terms of thread count. Beyond the silicon changes, Intel seems to be improving some specifications, with reports suggesting an increase in official memory support from DDR5-6400 to DDR5-7200, alongside a 100 MHz bump to E-core base and turbo frequencies.

The entry shows the chip running on a Gigabyte Z890 Eagle WiFi7 motherboard, with the Core Ultra 7 270K Plus achieving a single-core score of 3,235 and a multi-core score of 21,368. Despite being handicapped by relatively slow DDR5-4800 memory during the test, these numbers represent an uplift of roughly 5.6% in single-threaded tasks and 4.2% in multi-threaded workloads compared to the average scores of the Core Ultra 7 265K. According to the benchmark run, the CPU reached a clock speed of 5.5 GHz.

This refreshed lineup is expected to launch next year on the existing LGA 1851 socket, serving as a drop-in upgrade for current users. By sticking with the “Core Ultra 200” series branding, Intel is signalling that this is an iterative update rather than a new generation.

KitGuru says: Do you think the new Core Ultra 200 Plus series will help Intel regain some of the market share it has been losing in the desktop consumer segment?

The post Intel Core Ultra 7 270K Plus CPU surfaces in benchmark leak first appeared on KitGuru.
  •  

The next Tomb Raider game to be announced at The Game Awards

Crystal Dynamics has been working on the next Tomb Raider game for a few years already. As it turns out, the game is now far enough along for us to get the first official reveal. 

Geoff Keighley has confirmed that one of the surprises planned for The Game Awards this year is a first look at “the future of” Tomb Raider, which he describes as one of gaming's “most iconic franchises”.

While we don't know much about the next Tomb Raider game yet, we do know that it will take more inspiration from the classic games in the series.

The timing of this is all a bit strange, as Crystal Dynamics recently underwent multiple rounds of layoffs. Amazon also massively downsized its gaming division, and Amazon Games is still currently signed on as the publisher for this new Tomb Raider game.

KitGuru Says: What are you hoping to see from the next Tomb Raider game? My guess would be that it will tell a new standalone story, disconnected from the previous reboot trilogy. 

The post The next Tomb Raider game to be announced at The Game Awards first appeared on KitGuru.
  •  

Intel Panther Lake Gaming Handheld Spotted Boosting Past 35 Watts

Intel Panther Lake Gaming Handheld Spotted Boosting Past 35 Watts If you read that headline and thought, ‘Oh yeah, so what?’ then you're probably not too familiar with gaming handhelds. These devices have cooling apparatus of impressive efficiency given the extremely limited space they have to work in, but the laws of physics have this annoying way of being extremely immutable. That is to say that very few
  •  

PC Shipments Poised For One Last Holiday Blitz Before It All Hits The Fan

PC Shipments Poised For One Last Holiday Blitz Before It All Hits The Fan By now you've likely heard the gloom and doom scenario facing the PC market, and if you're looking for some much-needed holiday cheer to lift your spirits, there are indications that we'll see a strong finish to the year in terms of PC shipments. Despite consecutive quarters of decline, the PC market is expected to have grown when looking
  •  

Astronomers Capture Close-Up Images Of Exploding Stars In Stunning Detail

Astronomers Capture Close-Up Images Of Exploding Stars In Stunning Detail Astrophysicists have achieved an eye-opening leap in understanding stellar death, capturing unprecedented, detailed images of two exploding stars that demonstrate these blasts are far more complicated than previously assumed. These new observations, published in Nature Astronomy last week, utilized a technique called interferometry at California's
  •  

Rare Pokémon Cards Worth $100K Stolen In Brazen Heist Caught On Camera

Rare Pokémon Cards Worth $100K Stolen In Brazen Heist Caught On Camera A brazen and high-speed robbery hit a collectible store in Southern California, whereby a trio of masked thieves made off with over $100,000 worth of rare Pokémon trading cards and sports memorabilia in a heist that lasted just three minutes. The target was LA Sports Cards in Burbank, which was raided by a band of synchronized card bandits.
  •  

NVIDIA H200 AI Chip Exports To China Finally Approved But With New Terms

NVIDIA H200 AI Chip Exports To China Finally Approved But With New Terms In a post on Truth Social, U.S. President Donald Trump confirmed the administration has finally given NVIDIA approval to begin shipping Hopper H200 AI chips to China, though at a higher royalty rate that previously agreed to. Instead of forking over 15% of AI chip sale revenue to the U.S. government, NVIDIA will pay a 25% rate to "support
  •  

ASUS Responds To 800W ROG Matrix GeForce RTX 5090 Recall Rumor

ASUS Responds To 800W ROG Matrix GeForce RTX 5090 Recall Rumor After retailers began pausing shipments of ASUS ROG's Matrix GeForce RTX 5090, a special edition card in celebration of 30 years in the custom graphics card business, speculation arose that perhaps a recall was afoot. However, that is not actually the case. ASUS cleared the air in a statement saying "there is no recall" on the card, but there
  •  

Skyrim gets surprise Switch 2 Edition launch

Recently, Bethesda announced plans to bring Fallout 4 to the Nintendo Switch 2 for the first time. It appears that Switch 2 owners will have another Bethesda game to play before then, as Skyrim is now being updated to support the new hardware. 

Skyrim Anniversary Edition for the Switch 2 has officially launched. The new version of the game includes the base game, all three DLCs, and a curated selection of premium mods bundled together as part of the Anniversary update.

If you already own the Anniversary Edition on the Switch, then you can download the Switch 2 edition for free. Unfortunately, if you owned the original Skyrim Special Edition release, you will have to buy the Anniversary Edition to get the Switch 2 upgrade.

The Switch 2 version of Skyrim will include enhanced resolution, faster load times and potentially an increased frame rate. On current-gen Xbox and PlayStation consoles, Skyrim already runs at 60FPS, so it would be nice to see a similar performance mode for the Switch 2.

KitGuru Says: With The Elder Scrolls 6 still so far away from release, there is plenty of time for another Skyrim playthrough. 

The post Skyrim gets surprise Switch 2 Edition launch first appeared on KitGuru.
  •  

We finally know what happened to Aspyr’s Restored Content DLC for KOTOR 2

Back when Aspyr announced Star Wars Knights of the Old Republic for the Nintendo Switch, it also promised to incorporate the cut content mod in an official version of the game for the first time. Unfortunately, this DLC was eventually cancelled and it appears it was Disney that ultimately pulled the plug. 

When Aspyr eventually cancelled the mod's official release, someone filed a lawsuit against them alleging false advertising. Game File has gone through the most recent filings in that case, which included some email chains between Aspyr, Disney and a few creators behind the Restored Content mod. The filings show that while Apsyr was comfortable working with and crediting modders to get this DLC made, it was Disney that got cold feet.

Shortly after the base version of KOTOR 2 released on Switch, Disney's legal representatives told Aspyr that they had to credit real names for the Restored Content mod and could not use aliases. They had also taken issue with the use of non-union voice actors in the restored content mod.

Aspyr had attempted to contact all 22 people involved with the Restored Content mod at various stages since 2004 but was unable to reach everyone. As they couldn't get those creators to sign off, Disney's legal team said that they could not release the DLC as initially planned.

The lawsuit between the fan and Aspyr was also apparently settled out of court, so it will no longer go to trial.

KitGuru Says: The cancellation of the Restored Content mod was a major blow. It would have marked the very first time that this content was playable on a console. Fortunately, you don't necessarily need a good gaming PC to run the PC version of this game, mods included. 

The post We finally know what happened to Aspyr’s Restored Content DLC for KOTOR 2 first appeared on KitGuru.
  •  

Tekken Director Katsuhiro Harada is leaving Bandai Namco at the end of the year

For 30 years now, Katsuhiro Harada has helped shape Bandai Namco’s iconic Tekken franchise into what it is today. Known for his personality and dedication to fans, Harada has easily become the face of the Tekken franchise. After 3 decades working on the series however, Harada has officially announced that he is leaving Bandai Namco and Tekken.

Making the surprise announcement on Twitter, Katsuhiro Harada revealed that he will soon be departing from Bandai Namco, writing:

“I'd like to share that I'll be leaving Bandai Namco at the end of 2025. With the TEKKEN series reaching its 30th anniversary—an important milestone for a project I've devoted much of my life to—I felt this was the most fitting moment to bring one chapter to a close.”

Tekken Bandai

The full post is rather lengthy and goes into greater depth regarding this decision, including having “experienced the loss of several close friends in my personal life, and in my professional life I witnessed the retirement or passing of many senior colleagues whom I deeply respect.”

Harada has not yet shared his plans for the future, stating that he will “share more about my next steps at a later date.”

The official Tekken page also shared the news, releasing a message thanking Harada for his decades of work while assuring fans that “we are fully committed to future development and content plans for Tekken 8”. The full statement can be found HERE.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the announcement? Are you surprised by the news? What do you hope is next in store for Harada? Let us know down below.

The post Tekken Director Katsuhiro Harada is leaving Bandai Namco at the end of the year first appeared on KitGuru.
  •  

Former Perfect Dark devs to form new studio at Take Two

A few months ago, Microsoft officially cancelled its Perfect Dark reboot and closed down the studio behind it, The Initiative. Now, Take Two has hired key former staff members of The Initiative to start a new studio under 2K Games. 

Bloomberg's Jason Schreier broke the news last night, claiming that Take Two had been recruiting former Initiative head, Darrel Gallagher, and Director Brian Horton since Microsoft closed their former studio. Now, the pair will form a new studio within the 2K Games umbrella. Unfortunately, there are no further details yet, so we don't know what the studio will be called, or what kind of games they'll make.

The news follows an earlier report that Take Two had actually been in discussions to take over publishing duties for Perfect Dark, but Microsoft would not agree to sell the IP. As a result, no deal come to be and the project was cancelled for good.

It is unclear if Microsoft will have any desire to return to the Perfect Dark IP in the mid to near future. Considering the amount of money wasted on the most recent revival attempt, I'd guess we won't be seeing Perfect Dark again for a very long time.

KitGuru Says: It will be interesting to see what this new studio does, but we're a long way off from seeing any game announcement. 

The post Former Perfect Dark devs to form new studio at Take Two first appeared on KitGuru.
  •  

Microsoft originally rejected bringing Flight Simulator 2024 to PlayStation 5

Among the many different Xbox console exclusives which have found their way onto Sony’s PlayStation platform, Microsoft Flight Simulator is perhaps the most ironic owing to its namesake. That said, following its announcement back in September, MSFS 2024 has now officially landed on the PS5. Interestingly, according to the game’s director Microsoft initially rejected the proposal – until Sony got involved.

In an interview conducted by the publication XDA-Developers, Asobo Studio head Jorg Neumann revealed that he was the one to first suggest the idea of bringing Microsoft Flight Simulator 2024 to PS5, claiming:

“It was my idea, actually…so I proposed, probably two and a half years ago, to go to PlayStation. It was probably a little bit before its time because I was told no.”

In an interesting twist of fate, Neumann revealed that “somebody from Sony who grew up with flight simulation thought it would be a great addition to the Sony portfolio. They reached out proactively to our President, who then came back to me and said, ‘Hey, remember when we talked about the PlayStation thing a year ago? Sony is also interested.’”

Microsoft PlayStation

Beyond this, Neumann spoke on the promised PSVR2 support which is slated for some time next year, claiming that “It was there from the beginning. Sony was super clear: they have a very dedicated VR audience that is excited about new VR games, and they were very clear that we would have a lot of support from that audience.”

Given the fact that Sony themselves have seemingly shied away from PSVR2 since its launch, it is somewhat encouraging to see that the console maker is still trying to push the technology in some ways.

The full interview, including discussions on PS5 Pro support, the increased use of controllers and more can be found HERE.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited to see MSFS 2024 landing on PS5? Are you surprised that Sony stepped in directly? Let us know down below.

The post Microsoft originally rejected bringing Flight Simulator 2024 to PlayStation 5 first appeared on KitGuru.
  •  

Suda51 confirms that Romeo is a Dead Man “contains no AI-generated stuff whatsoever”

The use of generative AI in video game development has quickly unravelled, with some companies proudly defending the practice, others trying to hide their adoption, and a 3rd group who have rallied against its use in video game development. One dev squarely in the latter category is Suda51, who has confirmed that the upcoming Romeo is a Dead Man “contains no AI-generated stuff whatsoever.”

Romeo is a Dead Man is the latest game from Suda51 and Grasshopper Manufacture of No More Heroes fame.

Set to release on the 11th of February 2026, the wacky and unique action title is officially coming to PlayStation 5 and Steam – with an Xbox release said to be “coming soon”.

Those on Nintendo’s side of the pond may also get the opportunity to play Romeo is a Dead Man eventually, with Suda51 taking to Twitter to say: “We're looking into what we can do to make a Switch 2 version happen.”

In an interesting addition to the statement, the game creator took time to make note that “this game contains no AI-generated stuff whatsoever, so please rest easy on that front and go ahead and wishlist it!”

As mentioned, the use of AI in video game development has seen a sharp increase, with all sorts from AI art, to AI voices and more seeping into many different aspects of new releases.

As such, it is encouraging to see not only that some devs are shying away from the technology, but actively voicing their opinions on the matter.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for Romeo is a Dead Man? What are your opinions on Gen-AI in video games? Let us know down below.

The post Suda51 confirms that Romeo is a Dead Man “contains no AI-generated stuff whatsoever” first appeared on KitGuru.
  •