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Meta Is Shutting Down Horizon Workrooms Next Month

Meta is shutting down its Horizon Workrooms VR meeting software on February 16.

If you're unaware, Workrooms is Meta's collaborative productivity app for Quest headsets, first launched in 2021. Workrooms lets you view your PC monitor inside VR and share your screen with teammates as Meta Avatars in a virtual meeting room. People who don't own a Quest can join via webcam through a web interface.

The app also has a solo Personal Office which gives you free extra monitors, effectively turning your laptop into a triple monitor setup.

Facebook Launches Horizon Workrooms To Power Remote Work
Facebook is moving to power remote work with a collaborative platform called Horizon Workrooms. The new service launches as an open beta testing release today free to use on the Web over video call or embodied in Oculus Quest 2, with the latter being the only entry point requiring a
UploadVRIan Hamilton

In summer 2024, Meta released an overhaul of Workrooms that streamlined the interface while removing major features, leading to significant backlash from users.

The update removed the virtual whiteboard in meeting rooms, a flagship feature of the app which the Touch Pro controllers were designed around, as well as all meeting room customization, the web-based text chat and file sharing system, and tracked keyboard support.

The main upside of the overhaul was its improvements to the solo Personal Office. But just over a year ago, Meta and Microsoft launched the official Windows 11 Remote Desktop feature for Quest's Horizon OS, which also allows spawning virtual extra side monitors.

The official Windows 11 Remote Desktop feature runs as OS-level windows, meaning that it supports the seamless multitasking feature added to Horizon OS in 2024, letting you use your PC while inside any VR or mixed reality app.

Quest 3’s Windows 11 Remote Desktop Gets Aspect Ratio Setting & Ultrawide Mode
The official Windows 11 Remote Desktop of Horizon OS now has 21:9 and 3:4 aspect ratio options, as well as an enveloping visionOS-like Ultrawide Mode.
UploadVRDavid Heaney

Essentially, the Windows 11 integration fully supersedes the Personal Office of Workrooms. But what Meta isn't providing a replacement for is the online multi-user meeting room functionality.

Meta officially recommends Workrooms users to switch to Arthur, Microsoft Teams Immersive, or any other virtual meetings software on the Horizon Store. An example we'd point out is Fluid, which has excellent reviews and a strong focus on sharing your screen with others in VR.

"From 16 February 2026, you will no longer be able to access Workrooms, and any data associated with Workrooms will be deleted", Meta notes.

The news comes on the same week the company closed three of its acquired game studios, gutted another, stopped updates for its fitness service, and canceled the sequel for Batman: Arkham Shadow, a wider move to shift spending from VR towards smart glasses.

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Gamemax introduces Nex C53, an affordable panoramic chassis with BTF support

Gamemax has officially introduced the Nex C53 panoramic case, a compact yet capable case designed to provide a seamless visual showcase for your hardware. The primary draw is its panoramic view layout, with borderless tempered glass that offers an unobstructed view of the internal components. It also supports hidden-connector (BTF) motherboards, which should allow for cable-free interior that maximises airflow and aesthetics.

The internal structure of the Nex C53 (via TechPowerUP) has been designed to accommodate almost anything, including graphics cards up to 410 mm in length and CPU air coolers up to 175 mm tall. Space efficiency is achieved through a front-mounted PSU layout that optimises space while providing enough room for a 360 mm top-mounted radiator. Cooling is handled by up to seven 120 mm or five 140 mm fans, with four ARGB fans pre-installed. This includes three 120 mm reverse-blade fans at the bottom to draw in fresh air and one rear-mounted exhaust fan.

The chassis also features a dual-layer top panel that replaces exposed dust filters and an adjustable multi-angle fan bracket that allows builders to direct airflow where it is needed most. To ensure long-term stability, an integrated GPU support bracket is included to prevent card sag and protect the motherboard’s PCIe slots. Connectivity options in the front I/O panel include a USB Type-C Gen 2×2 port and two USB 3.0 ports. The Gamemax Nex C53 is launching in black and white variants, with the black version priced at $64.99 and the white version at $69.99.

Discuss on our Facebook page HERE.

KitGuru says: Gamemax is making a strong play for the entry-level market by offering full BTF motherboard compatibility and a front-mounted PSU design at a very aggressive price point. Would you consider the Nex C53 for a budget build?

The post Gamemax introduces Nex C53, an affordable panoramic chassis with BTF support first appeared on KitGuru.
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NVIDIA DLSS 4.5 now available for all users, offering higher quality, greater computational load, and more control

NVIDIA is taking the next logical step. NVIDIA has officially released DLSS 4.5 Super Resolution from beta and made it available to all users of the NVIDIA app. No more exclusive preview access, no more developer flags—it’s now a regular part of the driver and app infrastructure. Technically, this is a solid update; strategically, it’s […]

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GTA 6 faces stiff competition, with “Samson” appearing more brutal, smaller, and dangerously realistic.

Grand Theft Auto VI hasn’t even been released yet, but it already has a structural problem. Years of waiting, two postponements, and a communication blackout that is remarkable even by Rockstar standards have created a vacuum. And like any vacuum, it will be filled. Not with cheap clones, but increasingly with ambitious alternatives. One of […]

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Intel Panther Lake handhelds vs. Sony PS6 “Canis”: same performance, double the energy consumption?

Intel is serious about entering the gaming handheld market. Intel Panther Lake is set to become a platform that not only attacks Steam Deck clones, but also indirectly targets Sony and its upcoming PlayStation 6, internally known under the code name Canis. The goal is ambitious, but the reality is sobering from a technical standpoint. […]

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NVIDIA realigns RTX 50 production, ASUS announces production halt for RTX 5070 Ti

According to consistent international reports, NVIDIA has adjusted its production planning for the entire GeForce RTX 50 series. The reason for this is ongoing shortages in the availability of graphics memory, which are forcing manufacturers to reduce their model ranges and redistribute production capacities. At the same time, ASUS has confirmed to its retail partners […]

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AMD announces optional AI bundle for Radeon graphics cards in upcoming Adrenalin drivers

AMD plans to provide an optional AI bundle for users of Radeon graphics cards with an upcoming version of AMD Software: Adrenalin Edition. According to the company, the new installer will be available starting January 21, 2026, and will be offered as a supplementary component within the regular driver installation. The goal of this expansion […]

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Copilot Exploit Bypasses Safeguards And Steals Data Even After You Close The Chat

Copilot Exploit Bypasses Safeguards And Steals Data Even After You Close The Chat As AI gets more heavily integrated into Windows, enhanced cybersecurity is required to prevent it from being used against us. Take Reprompt, for example. Reprompt is a Copilot exploit, that can use multi-stage prompts to steal user data, but thankfully it's already been patches. So as long as you haven't already been victimized and your Windows
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Liquid Metal Hinge Could Make Apple's iPhone Fold More Durable Than Rivals

Liquid Metal Hinge Could Make Apple's iPhone Fold More Durable Than Rivals Apple appears to be pulling out all the stops when it comes to the engineering effort going into its long rumored foldable iPhone, as the company looks to breath new life into its mobile phone lineup. The company seems to have been laser focused on making the device’s display crease-free per previous info, but according to fresh leak, other
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AMD's 3D V-Cache Is Such A Hit For L3 It May Stack L2 Cache On CPUs Next

AMD's 3D V-Cache Is Such A Hit For L3 It May Stack L2 Cache On CPUs Next AMD's extant "X3D" processors include a feature called 3D V-Cache, which involves bonding a slab of SRAM cache to the logic die in such a way that it physically extends the L3 cache of the CPU to triple its original capacity. What if we could do the same thing for L2 cache? AMD may actually be investigating that, as one of its employees filed
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Walkabout Tiki à Coco Reveals The Origins Of Mini Golf

Henning Koczy was offered an unusual gig in October of 2012.

He was invited to spend a little over two months on an island in tropical Belize with Lucas Martell and other artists to make an animated short film together. You should really go spend 10 minutes with the film, embedded below, but if you don't have the time right now let me give you a quick overview.

A lighthouse pokes out of a vast desert stretching to the horizon. The world wasn't always like this and, above this desolate landscape, a lone pilot flies toward a small cloud. The pilot doesn't seem to have a plan, exactly, but they've strapped a dream to this plane anyway. Hope is little more than a sketch the pilot put on paper labeled "Rain Maker" and the pilot isn't alone in these dangerous skies. Other planes with vast funnels flying behind them aim to pull the last bit of water from the air first.

Can the pilot complete their mission and make it rain before so many others, desperate for water too, knock them out of the sky?

Martell's gathering of artists did everything on that island from storyboarding to animation over that two-month span, drawing inspiration from one another and their island surroundings. That's where a company was born called Mighty Coconut.

"I had about a quarter of what it would've taken to pay everyone their typical day rates, but that turned out to be enough to fly everyone down, rent houses, pay for food, small per diems, etc.," Martell wrote on a diary video recalling that 'Destination Production'. "This trip was all self-funded through my own freelance gigs."

Martell hasn't taken any outside investment for Mighty Coconut and didn't release a VR game until 2020, when he crested the wave of Oculus Quest 2 headsets selling during the pandemic with the release of Walkabout Mini Golf. These days enough people pay for a safe and fun escape inside each new course he releases that Mighty Coconut employs 34 people contributing oceans of art, animation, music and gameplay.

Martell feels some pressure.

Other independent studios, like Pistol Whip developer Cloudhead, reduced headcount in the face of changing priorities at platform companies. More than a decade after that creative getaway in Belize founding Mighty Coconut, is it possible Martell feels a bit like that pilot flying toward the cloud? My exclusive tour of Tiki à Coco with Koczy recalls his time on that island and the origins of Mighty Coconut as we move along the Walkabout path.

We start at a crashed plane on the beach of a tropical island with drums pounding in the distance. Huts cover the island but, somehow, the one that's furthest away is the biggest. That curiosity drawn straight into the landscape invites us to investigate further and, along the way, we discover the mythical origins of mini golf.

Hail Jerry

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Long ago a coconut fell from a tree and rolled into a hole in the ground.

His name was Jerry, and the game of golf was born to a bunch of coconuts who saw the very first hole-in-one. Jerry's fall led to a whole culture of happy coconuts living on a volcanic island in virtual reality.

"Jerry fell out of a coconut tree and fell into a hole and in doing so created golf," art director Don Carson explained on the tour. "And so it's an island inhabited with coconuts that worship the game of golf. And so that's the story basically."

Mighty Coconut's artists offer us a tapestry across the back wall of a tiki hut depicting the fall of Jerry. Exit the side of the hut and you make your way into a bustling village. You might want to stop for a photo with the CocoVision camera in front of the coconut baby taking its first rolls between mom and dad.

Walkabout introduced some of its first animated characters to the game with the release of Labyrinth in 2022. Now with Tiki à Coco, Walkabout's animators find their footing in a place without any. That's Mighty Coconut canon. The Coconuts, as the artists call themselves, decided their virtual coconuts lack feet. At one hole, a bunch of bandaged coconuts cheer on their fearful friend at the very edge of rolling off a plank above and into a "Jerry's Fall" recreation.

Koczy said after my interview he doesn't stop and think about how unusual his job is until I bring it up on our tours. But it's a bit striking, isn't it?

In 2012, he worked for Lucas Martell on a tropical island making a 10-minute animated film about a visionary producing a spark of something magical from almost nothing at all.

In 2025, he worked for Lucas Martell from home designing 36 holes of mini golf for a tropical island inhabited by happy little coconuts in virtual reality.

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Batman: Arkham Shadow Sequel Canceled As Camouflaj Sees Significant Layoffs

Meta has canceled the Batman: Arkham Shadow sequel, UploadVR has learned, and conducted significant layoffs at Camouflaj, the developer of the first game.

Unlike Twisted Pixel Games (Deadpool VR), Sanzaru Games (Asgard's Wrath), and Armature Studio (Resident Evil 4 VR), Camouflaj has not been entirely shut down. But it has seen significant layoffs, and will no longer be developing VR games.

Further, UploadVR can confirm that Sanzaru was working on the Arkham Shadow sequel, and the studio's closure earlier this week ended this work.

Meta Closes Deadpool VR, Asgard’s Wrath & Resident Evil 4 VR Studios
Meta has shut down Twisted Pixel Games (Deadpool VR), Sanzaru Games (Asgard’s Wrath), and Armature Studio (Resident Evil 4 VR), UploadVR can confirm.
UploadVRDavid Heaney

Batman: Arkham Shadow was the blockbuster bundled title for Quest 3S, given for free with new headset purchases for well over a year, and we strongly praised it in our review.

In 2024, the founder and studio head of Camouflaj, Ryan Payton, told UploadVR that he would "love to" make a sequel. Then, four months ago, the voice actor for Commissioner Gordon confirmed that a sequel was about to enter development.

Work on that sequel had started – at Sanzaru Games rather than Camouflaj – but has now fully ended, and the sequel will no longer be happening.

Batman: Arkham Shadow Sequel Entering Development, Voice Actor Confirms
A Batman: Arkham Shadow sequel is about to enter development, the voice actor for Commissioner Gordon confirmed.
UploadVRDavid Heaney

Taking into account the Camouflaj layoffs, we can now confirm that only three game studios still remain meaningfully active at Meta:

Beat Saber and Population: One are live service games, and there's no indication of a sequel arriving for either. Meanwhile, Ouro Interactive's focus remains entirely on Horizon Worlds.

The closure of three studios and significant layoffs at Camouflaj are part of a wider strategy shift at Meta, seeing funding from VR reallocated toward smart glasses, a reaction to the sales momentum the company saw last year for each type of device.

Through at least the first three quarters of the year, Quest headset sales were down compared to 2024. Meanwhile, sales of Ray-Ban Meta glasses skyrocketed, with several variants selling as fast as they can be manufactured. This week, Bloomberg reported that Meta was considering doubling or even tripling smart glasses production capacity.

Last month, Meta officially confirmed "shifting some of our investment from Metaverse toward AI glasses and Wearables", and the layoffs at its acquired studios are some of the first casualties of this shift.

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SK Hynix Accelerates New Fab Timeline As AI Memory Demand Surges

SK Hynix Accelerates New Fab Timeline As AI Memory Demand Surges Memory chip makers are trying to keep the AI beast fed, and as part of that effort, SK hynix is speeding up plans to open a new chip fab a few months ahead of schedule, according to Reuters. Before you get excited thinking that the memory chip shortage is about to end, the accelerated schedule still amounts to an opening that is more than
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Ecco the Dolphin website launched, teasing upcoming projects

Ecco the Dolphin is one of SEGAs more underrated franchises from back when the publisher made its own console hardware. Following years of silence, the publisher confirmed back in May of last year that not only is Ecco the Dolphin returning, but that multiple projects are planned. Now SEGA seems to be gearing up for a proper unveiling – officially launching a brand new teaser site.

Following the announcement last year that Ecco the Dolphin would be returning with remasters and new projects, studio A&R Atelier (headed by the creator of the franchise) have now published a new website. Available HERE, little has been officially shared in the way of concrete details, however the team wrote:

Ecco the Dolphin SEGA

“We're dedicated to expanding the Ecco the Dolphin IP to the level it has always deserved. We're currently working on new Ecco games and products that honor the spirit of the original while bringing fresh experiences to both longtime fans and new players discovering Ecco's epic world for the first time.”

Alongside this, the website itself features a timer in the bottom left which appears to be counting down to the 22nd of April 2026. Perhaps we will learn more then?

Regardless, the Ecco the Dolphin series was highly unique and so it is exciting to see the franchise coming back.

Discuss on our Facebook page HERE.

KitGuru says: Are you a fan of Ecco the Dolphin? What was your favourite SEGA exclusive back in the day (other than Sonic)? Let us know down below.

The post Ecco the Dolphin website launched, teasing upcoming projects first appeared on KitGuru.
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Ford's New Mustang Dark Horse SC With Supercharged V8 Power Is A Street-Legal Track Weapon

Ford's New Mustang Dark Horse SC With Supercharged V8 Power Is A Street-Legal Track Weapon Ford has just unleashed the 2026 Mustang Dark Horse SC, a supercharged beast designed to bridge the massive gap between the standard 500-horsepower Dark Horse and the $325,000 limited-run Mustang GTD. Revealed ahead of the 2026 Detroit Auto Show, the SC (supercharged) designation marks the return of the factory-blown V8 to the Mustang lineup.
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Trump Outlines 25% Tariff On Advanced AMD And NVIDIA AI Chips With Key Exemptions

Trump Outlines 25% Tariff On Advanced AMD And NVIDIA AI Chips With Key Exemptions The White House has announced a 25% tariff on certain advanced computing chips, including NVIDIA's H200 silicon based on its Hopper architecture and AMD's Instinct MI325X accelerator based on CDNA 3, both of which now have the green light to ship into China. Interestingly, the levy is described as a tariff on chip imports, not exports. Back
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After 21 Years And 12 Billion Signals, Scientists Zero In On 100 Possible Signs Of Alien Life

After 21 Years And 12 Billion Signals, Scientists Zero In On 100 Possible Signs Of Alien Life After two decades of quiet data processing on millions of crowd-sourced home computers, the SETI@home project has narrowed down billions of space whispers to 100 signals. Could one of these point to intelligent alien life? Launched in 1999, SETI@home turned the search for extraterrestrial intelligence into a global phenomenon by allowing
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It Takes Two closes in on 27 million copies sold

Over the past decade Josef Fares has made a name for himself in the video games industry not only due to his unique personality, but thanks to the creator’s constant push towards innovating in the co-op space, with each successive project receiving higher praise than the last. While Fares and Hazelight Studios’ latest release Split Fiction continues to find a growing audience, the team’s previous project – It Takes Two – is nearing another massive sales milestone.

In an interview conducted by Christopher Dring of TheGameBusiness, Hazelight Studios CEO Josef Fares spoke on a wide range of topics including 2025’s GOTY winner Clair Obscur: Expedition 33; the state of the industry, generative AI and more.

In discussing Hazelight’s last game prior to Split Fiction – It Takes Two – Fares revealed that the 2021 game of the year winner is continuing to sell millions of copies, confirming that the co-op title is now closing in on hitting 27 million copies sold.

It Takes Two Hazelight

While an incredible achievement in its own right, as with many of Hazelight’s games, It Takes Two included a friends pass allowing you to play through the whole game online with a friend without them needing to own a copy. This means that at this point over 50 million people have experienced the game.

Considering the fact that the game is set to receive an adaptation of some kind at some point (though we have heard little from the project since its initial announcement), It Takes Two will likely continue to sell well for many more years.

Discuss on our Facebook page HERE.

KitGuru says: What did you think of It Takes Two? How does it compare to the rest of Josef Fares’ output? Will Split Fiction manage to reach similar heights? Let us know down below.

The post It Takes Two closes in on 27 million copies sold first appeared on KitGuru.
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Verizon To Issue Credits For Major Outage As AT&T And T-Mobile Throw Shade

Verizon To Issue Credits For Major Outage As AT&T And T-Mobile Throw Shade Verizon confirmed that it has resolved a frustrating service outage that left many wireless subscribers scrambling through posts on social media to see what was going on. Details are still light, but those who found their way to X (formerly Twitter) in search of answers on why their service suddenly went dark would have seen rivals AT&T and
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Forza Horizon 6 release date seemingly leaked thanks to in-game pop-up

Following its official announcement back during Tokyo Game Show 2025, Microsoft confirmed that we would be learning more about Forza Horizon 6 during the console maker’s upcoming Xbox Developer Direct. Set to go live on the 22nd of January, users have reported receiving a pop-up inside Forza Horizon 5 which seems to have leaked the release date for its sequel.

As shared by Twitter user XboxF10, an in-game pop-up within Forza Horizon 5 appears to have offered full details on the upcoming Forza Horizon 6, including its release date, Premium Edition content and more.

Though unable to be directly replicated by others so far, the pop-up claims that Forza Horizon 6 will officially launch on the 19th of May – with Premium Edition owners gaining 4 days of advanced access (starting on the 14th).

Forza Release

Beyond this, the message includes the full list of Premium Edition content, namely:

  • VIP Membership
  • Welcome Pack
  • Car Pass
  • Time Attack Car Pack
  • Italian Passion Car Pack (post-launch)
  • 2 Premium Expansions (post-launch)

Last but not least, all those who pre-order the game are said to receive “a pre-tuned and exclusive Ferrari J50”. Of course, this should all be taken with a pinch of salt for now, but with the Xbox Developer Direct set to go live in one week’s time, we likely won’t have to wait long to learn all about Forza Horizon 6 in an official capacity.

Discuss on our Facebook page HERE.

KitGuru says: Are you looking forward to the developer direct? Which of the three announced titles are you most excited to learn more about? Does Xbox’s advanced access strategy bother you or not? Let us know down below.

The post Forza Horizon 6 release date seemingly leaked thanks to in-game pop-up first appeared on KitGuru.
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RE: Village, Like a Dragon: Infinite Wealth and more to join PS Plus this month

Each month, Sony updates its PlayStation Plus Extra/Premium tiers with a selection of titles, from old games to new games, and classics on occasion. For the first month of 2026, PS Plus subscribers can look forward to playing a number of high profile releases, including the latest Resident Evil Village, Like a Dragon: Infinite Wealth and more.

Making the announcement via the PlayStation Blog, Sony officially listed the full line-up of titles set to join PS Plus Extra/Premium, with the following arriving on the service next Tuesday, the 20th of January:

  • Resident Evil Village | PS5, PS4 
  • Like a Dragon: Infinite Wealth | PS5, PS4 
  • Expeditions: A MudRunner Game | PS5, PS4 
  • A Quiet Place: The Road Ahead | PS5
  • Darkest Dungeon II | PS5, PS4 
  • The Exit 8 | PS5, PS4
  • Art of Rally | PS5, PS4 
  • A Little to the Left | PS5, PS4 
  • Ridge Racer | PS5, PS4 (PS Plus Premium)

Plus Village

The headliners for the month are of course Resident Evil Village and Like a Dragon: Infinite Wealth, with the former being the latest mainline entry in the RE series – arriving just in time for a playthrough ahead of Resident Evil 9: Requiem’s launch in February.

Infinite Wealth meanwhile is one of the most content-rich entries in the Yakuza (Like a Dragon) series, offering a compelling story alongside countless side activities, missions and mini games – making for an experience which you likely won’t want to end.

As mentioned, January’s PS Plus Extra / Premium line-up will be available to play from Tuesday the 20th. In case you missed it, PS Plus’s Essential line-up went live earlier this month, the details of which can be found HERE.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of January’s line-up? Is this a good start to the year? Let us know down below.

The post RE: Village, Like a Dragon: Infinite Wealth and more to join PS Plus this month first appeared on KitGuru.
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Team Group GA Pro 2 TB Review

The Team Group T-Force GA Pro is a PCIe Gen 5 SSD that delivers excellent 4K random write performance, a very large SLC cache, and strong sustained speeds. In our testing, however, real-world performance can't match the best Gen 4 drives, while power consumption and heat output are high, making effective cooling a critical requirement.

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Nintendo Switch 2025 year-in-review recap available now

With 2025 behind us, many services have already released their annual recaps, with the likes of PlayStation going live with its own wrap-up back in December. Though slightly later than others, Nintendo’s annual year-in-review is now available to view – including data stretching as far back as the Switch 1’s launch.

With 2025 marking the year that Nintendo finally released the Switch 2, the console maker’s annual recap this time round includes much more than just data on your past 12 months of gaming.

Switch 2025

Though you can of course read about your most played games, player milestones, monthly breakdowns and more from the past year, 2025’s recap also allows you to go all the way back to 2017 when the Switch first launched to see a breakdown of whichever year you please.

Annual wrap-ups are always a fun time, which is why it is disappointing that Microsoft opted not to create their own Xbox wrapped this time round. Next year perhaps.

Discuss on our Facebook page HERE.

KitGuru says: What did your Switch activity in 2025 look like? What was your most played game? Between 2017 and now, which year did you play Nintendo games the most? Let us know down below.

The post Nintendo Switch 2025 year-in-review recap available now first appeared on KitGuru.
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